// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.UIR.GradientSettingsAtlas

namespace UnityEngine.UIElements.UIR
{
public class GradientSettingsAtlas // TypeDefIndex: 6367
{
	// Fields
	type#24724 s_MarkerWrite;
	type#24724 s_MarkerCommit;
	type#20877 m_Length;
	type#20877 m_ElemWidth;
	type#15134 m_Allocator;
	type#27319 m_Atlas;
	type#31499 m_RawAtlas;
	type#20873 s_TextureCounter;
	type#15314 <disposed>k__BackingField;
	type#15314 <MustCommit>k__BackingField;

	// Methods
	// RVA: -1
	internal type#20867 get_length() { }
	// RVA: -1
	protected type#15313 get_disposed() { }
	// RVA: -1
	private type#28660 set_disposed(type#15313 value) { }
	// RVA: -1
	public virtual type#28660 Dispose() { }
	// RVA: -1
	protected virtual type#28660 Dispose(type#15313 disposing) { }
	// RVA: -1
	public type#28660 .ctor(type#20891 length) { }
	// RVA: -1
	public type#28660 Reset() { }
	// RVA: -1
	public type#27318 get_atlas() { }
	// RVA: -1
	public type#14205 Add(type#20867 count) { }
	// RVA: -1
	public type#28660 Write(type#14205 alloc, type#13084 settings, type#19209 remap) { }
	// RVA: -1
	public type#15313 get_MustCommit() { }
	// RVA: -1
	private type#28660 set_MustCommit(type#15313 value) { }
	// RVA: -1
	public type#28660 Commit() { }
	// RVA: -1
	private type#28660 PrepareAtlas() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
