// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.UIR.GCHandlePool

namespace UnityEngine.UIElements.UIR
{
public class GCHandlePool // TypeDefIndex: 6324
{
	// Fields
	type#8617 m_Handles;
	type#20868 m_UsedHandlesCount;
	type#20877 k_AllocBatchSize;
	type#15314 <disposed>k__BackingField;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20891 capacity, type#20891 allocBatchSize) { }
	// RVA: -1
	public type#18828 Get(type#23705 target) { }
	// RVA: -1
	public type#20925 GetIntPtr(type#23705 target) { }
	// RVA: -1
	public type#28660 ReturnAll() { }
	// RVA: -1
	internal type#15313 get_disposed() { }
	// RVA: -1
	private type#28660 set_disposed(type#15313 value) { }
	// RVA: -1
	public virtual type#28660 Dispose() { }
	// RVA: -1
	private type#28660 Dispose(type#15313 disposing) { }
}
}
