// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.UIR.ConvertMeshJobData

namespace UnityEngine.UIElements.UIR
{
public class ConvertMeshJobData // TypeDefIndex: 6371
{
	// Fields
	type#20929 vertSrc;
	type#20929 vertDst;
	type#20872 vertCount;
	type#22509 transform;
	type#16089 xformClipPages;
	type#16089 ids;
	type#16089 addFlags;
	type#16089 opacityPage;
	type#16089 textCoreSettingsPage;
	type#20872 usesTextCoreSettings;
	type#26063 textureId;
	type#20872 gradientSettingsIndexOffset;
	type#20929 indexSrc;
	type#20929 indexDst;
	type#20872 indexCount;
	type#20872 indexOffset;
	type#20872 flipIndices;
	type#20872 forceZ;
	type#26063 positionZ;
	type#20872 remapUVs;
	type#25021 atlasRect;
}
}
