// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.MeshBuilderNative

namespace UnityEngine.UIElements
{
public class MeshBuilderNative // TypeDefIndex: 5669
{

	// Methods
	// RVA: -1
	public static type#22637 MakeBorder(type#32312 borderParams, type#26059 posZ) { }
	// RVA: -1
	public static type#22637 MakeSolidRect(type#32316 rectParams, type#26059 posZ) { }
	// RVA: -1
	public static type#22637 MakeTexturedRect(type#32316 rectParams, type#26059 posZ) { }
	// RVA: -1
	public static type#22637 MakeVectorGraphicsStretchBackground(type#13601 svgVertices, type#13551 svgIndices, type#26059 svgWidth, type#26059 svgHeight, type#25017 targetRect, type#25017 sourceUV, type#25600 scaleMode, type#16067 tint, type#32313 colorPage) { }
	// RVA: -1
	public static type#22637 MakeVectorGraphics9SliceBackground(type#13601 svgVertices, type#13551 svgIndices, type#26059 svgWidth, type#26059 svgHeight, type#25017 targetRect, type#28494 sliceLTRB, type#16067 tint, type#32313 colorPage) { }
	// RVA: -1
	private static type#28660 MakeBorder_Injected(type#12293 borderParams, type#26059 posZ, type#12009 ret) { }
	// RVA: -1
	private static type#28660 MakeSolidRect_Injected(type#12296 rectParams, type#26059 posZ, type#12009 ret) { }
	// RVA: -1
	private static type#28660 MakeTexturedRect_Injected(type#12296 rectParams, type#26059 posZ, type#12009 ret) { }
	// RVA: -1
	private static type#28660 MakeVectorGraphicsStretchBackground_Injected(type#11995 svgVertices, type#11995 svgIndices, type#26059 svgWidth, type#26059 svgHeight, type#12079 targetRect, type#12079 sourceUV, type#25600 scaleMode, type#11810 tint, type#12294 colorPage, type#12009 ret) { }
	// RVA: -1
	private static type#28660 MakeVectorGraphics9SliceBackground_Injected(type#11995 svgVertices, type#11995 svgIndices, type#26059 svgWidth, type#26059 svgHeight, type#12079 targetRect, type#12227 sliceLTRB, type#11810 tint, type#12294 colorPage, type#12009 ret) { }
}
}
