// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.FocusChangeDirection

namespace UnityEngine.UIElements
{
public class FocusChangeDirection // TypeDefIndex: 5619
{
	// Fields
	type#18595 <unspecified>k__BackingField;
	type#18595 <none>k__BackingField;
	type#18595 <lastValue>k__BackingField;
	type#20877 m_Value;

	// Methods
	// RVA: -1
	public static type#18593 get_unspecified() { }
	// RVA: -1
	public static type#18593 get_none() { }
	// RVA: -1
	protected static type#18593 get_lastValue() { }
	// RVA: -1
	protected type#28660 .ctor(type#20867 value) { }
	// RVA: -1
	public static type#20867 op_Implicit(type#18593 fcd) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	protected virtual type#28660 Dispose() { }
	// RVA: -1
	internal virtual type#28660 ApplyTo(type#18597 focusController, type#18605 f) { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
