// Assembly: UnityEngine.UIElementsModule
// Full name: TransitionState

public class TransitionState // TypeDefIndex: 6066
{
	// Fields
	type#20890 value__;
	type#33854 None;
	type#33854 Running;
	type#33854 Started;
	type#33854 Ended;
	type#33854 Canceled;
}
