// Assembly: UnityEngine.UIElementsModule
// Full name: Row

public class Row // TypeDefIndex: 5699
{
	// Fields
	type#9780 s_Pool;
	type#20868 <offsetX>k__BackingField;
	type#20868 <offsetY>k__BackingField;
	type#20868 <width>k__BackingField;
	type#20868 <height>k__BackingField;
	type#20872 Cursor;

	// Methods
	// RVA: -1
	public type#20867 get_offsetX() { }
	// RVA: -1
	private type#28660 set_offsetX(type#20867 value) { }
	// RVA: -1
	public type#20867 get_offsetY() { }
	// RVA: -1
	private type#28660 set_offsetY(type#20867 value) { }
	// RVA: -1
	public type#20867 get_width() { }
	// RVA: -1
	private type#28660 set_width(type#20867 value) { }
	// RVA: -1
	private type#28660 set_height(type#20867 value) { }
	// RVA: -1
	public static type#34350 Acquire(type#20867 offsetX, type#20867 offsetY, type#20867 width, type#20867 height) { }
	// RVA: -1
	public type#28660 Release() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
