// Assembly: UnityEngine.UI
// Full name: UnityEngine.UI.Mask

namespace UnityEngine.UI
{
public class Mask // TypeDefIndex: 10692
{
	// Fields
	type#25048 m_RectTransform;
	type#15314 m_ShowMaskGraphic;
	type#19226 m_Graphic;
	type#22484 m_MaskMaterial;
	type#22484 m_UnmaskMaterial;

	// Methods
	// RVA: -1
	public type#25043 get_rectTransform() { }
	// RVA: -1
	public type#15313 get_showMaskGraphic() { }
	// RVA: -1
	public type#28660 set_showMaskGraphic(type#15313 value) { }
	// RVA: -1
	public type#19222 get_graphic() { }
	// RVA: -1
	protected type#28660 .ctor() { }
	// RVA: -1
	public virtual type#15313 MaskEnabled() { }
	// RVA: -1
	public virtual type#28660 OnSiblingGraphicEnabledDisabled() { }
	// RVA: -1
	protected virtual type#28660 OnEnable() { }
	// RVA: -1
	protected virtual type#28660 OnDisable() { }
	// RVA: -1
	public virtual type#15313 IsRaycastLocationValid(type#28439 sp, type#15691 eventCamera) { }
	// RVA: -1
	public virtual type#22476 GetModifiedMaterial(type#22476 baseMaterial) { }
}
}
