// Assembly: UnityEngine.TilemapModule
// Full name: UnityEngine.Tilemaps.TileFlags

namespace UnityEngine.Tilemaps
{
public class TileFlags // TypeDefIndex: 13265
{
	// Fields
	type#20890 value__;
	type#27421 None;
	type#27421 LockColor;
	type#27421 LockTransform;
	type#27421 InstantiateGameObjectRuntimeOnly;
	type#27421 KeepGameObjectRuntimeOnly;
	type#27421 LockAll;
}
}
