// Assembly: UnityEngine.TilemapModule
// Full name: UnityEngine.Tilemaps.ITilemap

namespace UnityEngine.Tilemaps
{
public class ITilemap // TypeDefIndex: 13258
{
	// Fields
	type#20576 s_Instance;
	type#27428 m_Tilemap;
	type#15315 m_AddToList;
	type#20869 m_RefreshCount;
	type#9502 m_RefreshPos;

	// Methods
	// RVA: -1
	internal type#28660 .ctor() { }
	// RVA: -1
	public type#28660 RefreshTile(type#28484 position) { }
	// RVA: -1
	private static type#20575 CreateInstance() { }
	// RVA: -1
	private static type#28660 FindAllRefreshPositions(type#20575 tilemap, type#20867 count, type#20925 oldTilesIntPtr, type#20925 newTilesIntPtr, type#20925 positionsIntPtr) { }
	// RVA: -1
	private static type#28660 GetAllTileData(type#20575 tilemap, type#20867 count, type#20925 tilesIntPtr, type#20925 positionsIntPtr, type#20925 outTileDataIntPtr) { }
}
}
