// Assembly: UnityEngine.TextCoreTextEngineModule
// Full name: UnityEngine.TextCore.Text.TextElementInfo

namespace UnityEngine.TextCore.Text
{
public class TextElementInfo // TypeDefIndex: 10564
{
	// Fields
	type#27921 character;
	type#20872 index;
	type#27171 elementType;
	type#20872 stringLength;
	type#27158 textElement;
	type#19147 alternativeGlyph;
	type#18629 fontAsset;
	type#26255 spriteAsset;
	type#22480 material;
	type#20872 materialReferenceIndex;
	type#15318 isUsingAlternateTypeface;
	type#26063 pointSize;
	type#20872 lineNumber;
	type#20872 vertexIndex;
	type#27295 vertexTopLeft;
	type#27295 vertexBottomLeft;
	type#27295 vertexTopRight;
	type#27295 vertexBottomRight;
	type#28472 topLeft;
	type#28472 bottomLeft;
	type#28472 topRight;
	type#28472 bottomRight;
	type#26063 origin;
	type#26063 ascender;
	type#26063 baseLine;
	type#26063 descender;
	type#26061 adjustedAscender;
	type#26061 adjustedDescender;
	type#26061 adjustedHorizontalAdvance;
	type#26063 xAdvance;
	type#26063 aspectRatio;
	type#26063 scale;
	type#16089 color;
	type#16089 underlineColor;
	type#20872 underlineVertexIndex;
	type#16089 strikethroughColor;
	type#20872 strikethroughVertexIndex;
	type#16089 highlightColor;
	type#19614 highlightState;
	type#18669 style;
	type#15318 isVisible;

	// Methods
	// RVA: -1
	public virtual type#26576 ToString() { }
}
}
