// Assembly: UnityEngine.TerrainModule
// Full name: UnityEngine.TerrainData

namespace UnityEngine
{
public class TerrainData // TypeDefIndex: 13278
{
	// Fields
	type#20882 k_MaximumResolution;
	type#20882 k_MinimumDetailResolutionPerPatch;
	type#20882 k_MaximumDetailResolutionPerPatch;
	type#20882 k_MaximumDetailPatchCount;
	type#20882 k_MinimumAlphamapResolution;
	type#20882 k_MaximumAlphamapResolution;
	type#20882 k_MinimumBaseMapResolution;
	type#20882 k_MaximumBaseMapResolution;

	// Methods
	// RVA: -1
	private static type#20867 GetBoundaryValue(type#34064 type) { }
	// RVA: -1
	public type#28468 get_size() { }
	// RVA: -1
	internal type#26059 GetAlphamapResolutionInternal() { }
	// RVA: -1
	internal type#13505 get_users() { }
	// RVA: -1
	private static type#28660 .cctor() { }
	// RVA: -1
	private static type#28660 get_size_Injected(type#20925 _unity_self, type#12223 ret) { }
	// RVA: -1
	private static type#26059 GetAlphamapResolutionInternal_Injected(type#20925 _unity_self) { }
	// RVA: -1
	private static type#13505 get_users_Injected(type#20925 _unity_self) { }
}
}
