// Assembly: UnityEngine.TerrainModule
// Full name: BoundaryValueType

public class BoundaryValueType // TypeDefIndex: 13277
{
	// Fields
	type#20890 value__;
	type#34065 MaxHeightmapRes;
	type#34065 MinDetailResPerPatch;
	type#34065 MaxDetailResPerPatch;
	type#34065 MaxDetailPatchCount;
	type#34065 MaxCoveragePerRes;
	type#34065 MinAlphamapRes;
	type#34065 MaxAlphamapRes;
	type#34065 MinBaseMapRes;
	type#34065 MaxBaseMapRes;
}
