// Assembly: UnityEngine.ParticleSystemModule
// Full name: Particle

public class Particle // TypeDefIndex: 12948
{
	// Fields
	type#28469 m_Position;
	type#28469 m_Velocity;
	type#28469 m_AnimatedVelocity;
	type#28469 m_InitialVelocity;
	type#28469 m_AxisOfRotation;
	type#28469 m_Rotation;
	type#28469 m_AngularVelocity;
	type#28469 m_StartSize;
	type#16086 m_StartColor;
	type#27918 m_RandomSeed;
	type#27918 m_ParentRandomSeed;
	type#26060 m_Lifetime;
	type#26060 m_StartLifetime;
	type#20868 m_MeshIndex;
	type#26060 m_EmitAccumulator0;
	type#26060 m_EmitAccumulator1;
	type#27918 m_Flags;

	// Methods
	// RVA: -1
	public type#28660 set_lifetime(type#26059 value) { }
	// RVA: -1
	public type#28468 get_position() { }
	// RVA: -1
	public type#28660 set_position(type#28468 value) { }
	// RVA: -1
	public type#28660 set_velocity(type#28468 value) { }
	// RVA: -1
	public type#26059 get_remainingLifetime() { }
	// RVA: -1
	public type#28660 set_remainingLifetime(type#26059 value) { }
	// RVA: -1
	public type#26059 get_startLifetime() { }
	// RVA: -1
	public type#28660 set_startLifetime(type#26059 value) { }
	// RVA: -1
	public type#28660 set_startColor(type#16085 value) { }
	// RVA: -1
	public type#28660 set_randomSeed(type#27917 value) { }
	// RVA: -1
	public type#28660 set_startSize(type#26059 value) { }
	// RVA: -1
	public type#26059 get_rotation() { }
	// RVA: -1
	public type#28660 set_rotation3D(type#28468 value) { }
	// RVA: -1
	public type#28660 set_angularVelocity3D(type#28468 value) { }
	// RVA: -1
	public type#26059 GetCurrentSize(type#24261 system) { }
	// RVA: -1
	public type#16085 GetCurrentColor(type#24261 system) { }
}
