// Assembly: UnityEngine.InputModule
// Full name: UnityEngineInternal.Input.NativeInputSystem

namespace UnityEngineInternal.Input
{
public class NativeInputSystem // TypeDefIndex: 13485
{
	// Fields
	type#23342 onUpdate;
	type#3264 onBeforeUpdate;
	type#5809 onShouldRunUpdate;
	type#3451 s_OnDeviceDiscoveredCallback;

	// Methods
	// RVA: -1
	private static type#28660 .cctor() { }
	// RVA: -1
	internal static type#28660 NotifyBeforeUpdate(type#23278 updateType) { }
	// RVA: -1
	internal static type#28660 NotifyUpdate(type#23278 updateType, type#20925 eventBuffer) { }
	// RVA: -1
	internal static type#28660 NotifyDeviceDiscovered(type#20867 deviceId, type#26576 deviceDescriptor) { }
	// RVA: -1
	internal static type#28660 ShouldRunUpdate(type#23278 updateType, type#11789 retval) { }
	// RVA: -1
	internal static type#28660 set_hasDeviceDiscoveredCallback(type#15313 value) { }
}
}
