// Assembly: UnityEngine.InputForUIModule
// Full name: ButtonsState

public class ButtonsState // TypeDefIndex: 12559
{
	// Fields
	type#35148 buttons;

	// Methods
	// RVA: -1
	internal static type#15313 ShouldBeProcessed(type#21557 keyCode) { }
	// RVA: -1
	private type#15313 GetUnchecked(type#27917 index) { }
	// RVA: -1
	private type#28660 SetUnchecked(type#27917 index) { }
	// RVA: -1
	private type#28660 ClearUnchecked(type#27917 index) { }
	// RVA: -1
	public type#15313 IsPressed(type#21557 keyCode) { }
	// RVA: -1
	public type#6695 GetAllPressed() { }
	// RVA: -1
	public type#28660 SetPressed(type#21557 keyCode, type#15313 pressed) { }
	// RVA: -1
	public type#28660 Reset() { }
	// RVA: -1
	public virtual type#26576 ToString() { }
}
