// Assembly: UnityEngine.DirectorModule
// Full name: PlayableSystemStage

public class PlayableSystemStage // TypeDefIndex: 13409
{
	// Fields
	type#27910 value__;
	type#32859 FixedUpdate;
	type#32859 FixedUpdatePostPhysics;
	type#32859 Update;
	type#32859 AnimationBegin;
	type#32859 AnimationEnd;
	type#32859 LateUpdate;
	type#32859 Render;
}
