// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Vector2Int

namespace UnityEngine
{
public class Vector2Int // TypeDefIndex: 8783
{
	// Fields
	type#20868 m_X;
	type#20868 m_Y;
	type#28463 s_Zero;
	type#28463 s_One;
	type#28463 s_Up;
	type#28463 s_Down;
	type#28463 s_Left;
	type#28463 s_Right;

	// Methods
	// RVA: -1
	public type#20867 get_x() { }
	// RVA: -1
	public type#28660 set_x(type#20867 value) { }
	// RVA: -1
	public type#20867 get_y() { }
	// RVA: -1
	public type#28660 set_y(type#20867 value) { }
	// RVA: -1
	public type#28660 .ctor(type#20867 x, type#20867 y) { }
	// RVA: -1
	public type#26059 get_magnitude() { }
	// RVA: -1
	public static type#28439 op_Implicit(type#28457 v) { }
	// RVA: -1
	public static type#28457 FloorToInt(type#28439 v) { }
	// RVA: -1
	public static type#15313 op_Equality(type#28457 lhs, type#28457 rhs) { }
	// RVA: -1
	public static type#15313 op_Inequality(type#28457 lhs, type#28457 rhs) { }
	// RVA: -1
	public virtual type#15313 Equals(type#23705 other) { }
	// RVA: -1
	public virtual type#15313 Equals(type#28457 other) { }
	// RVA: -1
	public virtual type#20867 GetHashCode() { }
	// RVA: -1
	public virtual type#26576 ToString() { }
	// RVA: -1
	public virtual type#26576 ToString(type#26576 format, type#20119 formatProvider) { }
	// RVA: -1
	public static type#28457 get_zero() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
