// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Time

namespace UnityEngine
{
public class Time // TypeDefIndex: 8910
{

	// Methods
	// RVA: -1
	public static type#26059 get_time() { }
	// RVA: -1
	public static type#17430 get_timeAsDouble() { }
	// RVA: -1
	public static type#24952 get_timeAsRational() { }
	// RVA: -1
	public static type#26059 get_timeSinceLevelLoad() { }
	// RVA: -1
	public static type#26059 get_deltaTime() { }
	// RVA: -1
	public static type#26059 get_unscaledTime() { }
	// RVA: -1
	public static type#26059 get_unscaledDeltaTime() { }
	// RVA: -1
	public static type#26059 get_fixedUnscaledDeltaTime() { }
	// RVA: -1
	public static type#26059 get_fixedDeltaTime() { }
	// RVA: -1
	public static type#26059 get_smoothDeltaTime() { }
	// RVA: -1
	public static type#26059 get_timeScale() { }
	// RVA: -1
	public static type#28660 set_timeScale(type#26059 value) { }
	// RVA: -1
	public static type#20867 get_frameCount() { }
	// RVA: -1
	public static type#26059 get_realtimeSinceStartup() { }
	// RVA: -1
	public static type#17430 get_realtimeSinceStartupAsDouble() { }
	// RVA: -1
	private static type#28660 get_timeAsRational_Injected(type#12070 ret) { }
}
}
