// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Screen

namespace UnityEngine
{
public class Screen // TypeDefIndex: 8697
{

	// Methods
	// RVA: -1
	public static type#20867 get_width() { }
	// RVA: -1
	public static type#20867 get_height() { }
	// RVA: -1
	public static type#26059 get_dpi() { }
	// RVA: -1
	public static type#25350 get_currentResolution() { }
	// RVA: -1
	public static type#15313 get_fullScreen() { }
	// RVA: -1
	public static type#28660 set_fullScreenMode(type#18765 value) { }
	// RVA: -1
	public static type#28660 SetResolution(type#20867 width, type#20867 height, type#18765 fullscreenMode, type#25098 preferredRefreshRate) { }
	// RVA: -1
	public static type#28660 SetResolution(type#20867 width, type#20867 height, type#15313 fullscreen, type#20867 preferredRefreshRate) { }
	// RVA: -1
	public static type#28660 SetResolution(type#20867 width, type#20867 height, type#15313 fullscreen) { }
	// RVA: -1
	public static type#13375 get_resolutions() { }
	// RVA: -1
	private static type#28660 get_currentResolution_Injected(type#12098 ret) { }
	// RVA: -1
	private static type#28660 SetResolution_Injected(type#20867 width, type#20867 height, type#18765 fullscreenMode, type#12087 preferredRefreshRate) { }
	// RVA: -1
	private static type#28660 get_resolutions_Injected(type#11786 ret) { }
}
}
