// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Rendering.ShadowSplitData

namespace UnityEngine.Rendering
{
public class ShadowSplitData // TypeDefIndex: 9291
{
	// Fields
	type#20884 maximumCullingPlaneCount;
	type#20868 m_CullingPlaneCount;
	type#33593 m_CullingPlanes;
	type#28495 m_CullingSphere;
	type#26060 m_ShadowCascadeBlendCullingFactor;
	type#26060 m_CullingNearPlane;
	type#22508 m_CullingMatrix;

	// Methods
	// RVA: -1
	public type#20867 get_cullingPlaneCount() { }
	// RVA: -1
	public type#24393 GetCullingPlane(type#20867 index) { }
	// RVA: -1
	public virtual type#15313 Equals(type#25979 other) { }
	// RVA: -1
	public virtual type#15313 Equals(type#23705 obj) { }
	// RVA: -1
	public virtual type#20867 GetHashCode() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
