// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Rendering.BatchRendererCullingOutput

namespace UnityEngine.Rendering
{
public class BatchRendererCullingOutput // TypeDefIndex: 9262
{
	// Fields
	type#21291 cullingJobsFence;
	type#22509 localToWorldMatrix;
	type#12426 cullingPlanes;
	type#20872 cullingPlaneCount;
	type#20872 receiverPlaneOffset;
	type#20872 receiverPlaneCount;
	type#12390 cullingSplits;
	type#20872 cullingSplitCount;
	type#15090 viewType;
	type#15086 projectionType;
	type#15080 cullingFlags;
	type#27940 viewID;
	type#27921 cullingLayerMask;
	type#15459 splitExclusionMask;
	type#27940 sceneCullingMask;
	type#12368 drawCommands;
	type#27921 brgId;
	type#20929 occlusionBuffer;
	type#20929 customCullingResult;
}
}
