// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Ray

namespace UnityEngine
{
public class Ray // TypeDefIndex: 8682
{
	// Fields
	type#28469 m_Origin;
	type#28469 m_Direction;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#28468 origin, type#28468 direction) { }
	// RVA: -1
	public type#28468 get_origin() { }
	// RVA: -1
	public type#28660 set_origin(type#28468 value) { }
	// RVA: -1
	public type#28468 get_direction() { }
	// RVA: -1
	public type#28660 set_direction(type#28468 value) { }
	// RVA: -1
	public type#28468 GetPoint(type#26059 distance) { }
	// RVA: -1
	public virtual type#26576 ToString() { }
	// RVA: -1
	public virtual type#26576 ToString(type#26576 format, type#20119 formatProvider) { }
}
}
