// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Random

namespace UnityEngine
{
public class Random // TypeDefIndex: 8807
{

	// Methods
	// RVA: -1
	public static type#26059 Range(type#26059 minInclusive, type#26059 maxInclusive) { }
	// RVA: -1
	public static type#20867 Range(type#20867 minInclusive, type#20867 maxExclusive) { }
	// RVA: -1
	private static type#20867 RandomRangeInt(type#20867 minInclusive, type#20867 maxExclusive) { }
	// RVA: -1
	public static type#26059 get_value() { }
	// RVA: -1
	public static type#28468 get_insideUnitSphere() { }
	// RVA: -1
	private static type#28660 GetRandomUnitCircle(type#12217 output) { }
	// RVA: -1
	public static type#28439 get_insideUnitCircle() { }
	// RVA: -1
	private static type#28660 get_insideUnitSphere_Injected(type#12223 ret) { }
}
}
