// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Playables.PlayableBehaviour

namespace UnityEngine.Playables
{
public class PlayableBehaviour // TypeDefIndex: 9194
{

	// Methods
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	public virtual type#28660 OnGraphStart(type#24402 playable) { }
	// RVA: -1
	public virtual type#28660 OnGraphStop(type#24402 playable) { }
	// RVA: -1
	public virtual type#28660 OnPlayableCreate(type#24402 playable) { }
	// RVA: -1
	public virtual type#28660 OnPlayableDestroy(type#24402 playable) { }
	// RVA: -1
	public virtual type#28660 OnBehaviourPlay(type#24402 playable, type#18727 info) { }
	// RVA: -1
	public virtual type#28660 OnBehaviourPause(type#24402 playable, type#18727 info) { }
	// RVA: -1
	public virtual type#28660 PrepareFrame(type#24402 playable, type#18727 info) { }
	// RVA: -1
	public virtual type#28660 ProcessFrame(type#24402 playable, type#18727 info, type#23705 playerData) { }
	// RVA: -1
	public virtual type#23705 Clone() { }
}
}
