// Assembly: UnityEngine.AnimationModule
// Full name: UnityEngine.Animator

namespace UnityEngine
{
public class Animator // TypeDefIndex: 12912
{

	// Methods
	// RVA: -1
	public type#28660 SetBool(type#26576 name, type#15313 value) { }
	// RVA: -1
	public type#28660 SetTrigger(type#26576 name) { }
	// RVA: -1
	public type#28660 SetTrigger(type#20867 id) { }
	// RVA: -1
	public type#28660 ResetTrigger(type#26576 name) { }
	// RVA: -1
	public type#28660 set_speed(type#26059 value) { }
	// RVA: -1
	public type#28660 Play(type#26576 stateName, type#20867 layer) { }
	// RVA: -1
	public type#28660 Play(type#26576 stateName) { }
	// RVA: -1
	public type#28660 Play(type#26576 stateName, type#20867 layer, type#26059 normalizedTime) { }
	// RVA: -1
	public type#28660 Play(type#20867 stateNameHash, type#20867 layer, type#26059 normalizedTime) { }
	// RVA: -1
	public type#28660 Play(type#20867 stateNameHash, type#20867 layer) { }
	// RVA: -1
	public type#28660 Play(type#20867 stateNameHash) { }
	// RVA: -1
	public type#15313 get_hasBoundPlayables() { }
	// RVA: -1
	public static type#20867 StringToHash(type#26576 name) { }
	// RVA: -1
	private type#28660 SetBoolString(type#26576 name, type#15313 value) { }
	// RVA: -1
	private type#28660 SetTriggerString(type#26576 name) { }
	// RVA: -1
	private type#28660 SetTriggerID(type#20867 id) { }
	// RVA: -1
	private type#28660 ResetTriggerString(type#26576 name) { }
	// RVA: -1
	public type#28660 set_keepAnimatorStateOnDisable(type#15313 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private static type#28660 set_speed_Injected(type#20925 _unity_self, type#26059 value) { }
	// RVA: -1
	private static type#28660 Play_Injected(type#20925 _unity_self, type#20867 stateNameHash, type#20867 layer, type#26059 normalizedTime) { }
	// RVA: -1
	private static type#15313 get_hasBoundPlayables_Injected(type#20925 _unity_self) { }
	// RVA: -1
	private static type#20867 StringToHash_Injected(type#11995 name) { }
	// RVA: -1
	private static type#28660 SetBoolString_Injected(type#20925 _unity_self, type#11995 name, type#15313 value) { }
	// RVA: -1
	private static type#28660 SetTriggerString_Injected(type#20925 _unity_self, type#11995 name) { }
	// RVA: -1
	private static type#28660 SetTriggerID_Injected(type#20925 _unity_self, type#20867 id) { }
	// RVA: -1
	private static type#28660 ResetTriggerString_Injected(type#20925 _unity_self, type#11995 name) { }
	// RVA: -1
	private static type#28660 set_keepAnimatorStateOnDisable_Injected(type#20925 _unity_self, type#15313 value) { }
}
}
