// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.SceneNode

namespace Unity.VectorGraphics
{
public class SceneNode // TypeDefIndex: 10906
{
	// Fields
	type#9020 <Children>k__BackingField;
	type#9039 <Shapes>k__BackingField;
	type#22504 m_Transform;
	type#25619 <Clipper>k__BackingField;

	// Methods
	// RVA: -1
	public type#9019 get_Children() { }
	// RVA: -1
	public type#28660 set_Children(type#9019 value) { }
	// RVA: -1
	public type#9038 get_Shapes() { }
	// RVA: -1
	public type#28660 set_Shapes(type#9038 value) { }
	// RVA: -1
	public type#22503 get_Transform() { }
	// RVA: -1
	public type#28660 set_Transform(type#22503 value) { }
	// RVA: -1
	public type#25618 get_Clipper() { }
	// RVA: -1
	public type#28660 set_Clipper(type#25618 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
