// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.SVGStyleResolver

namespace Unity.VectorGraphics
{
public class SVGStyleResolver // TypeDefIndex: 10850
{
	// Fields
	type#9305 layers;
	type#25562 globalStyleSheet;
	type#4654 nodeLayers;

	// Methods
	// RVA: -1
	public type#28660 PushNode(type#34881 node) { }
	// RVA: -1
	public type#28660 PopNode() { }
	// RVA: -1
	public type#28660 PushLayer(type#33433 layer) { }
	// RVA: -1
	public type#28660 PopLayer() { }
	// RVA: -1
	public type#33433 PeekLayer() { }
	// RVA: -1
	public type#28660 SaveLayerForSceneNode(type#25618 node) { }
	// RVA: -1
	public type#33433 GetLayerForScenNode(type#25618 node) { }
	// RVA: -1
	public type#28660 SetGlobalStyleSheet(type#25561 sheet) { }
	// RVA: -1
	public type#26576 Evaluate(type#26576 attribName, type#20771 inheritance) { }
	// RVA: -1
	private type#15313 LookupStyleOrAttribute(type#33433 layer, type#26576 attribName, type#20770 inheritance, type#12129 attrib) { }
	// RVA: -1
	private type#15313 LookupProperty(type#33431 nodeData, type#26576 attribName, type#25561 sheet, type#12129 val) { }
	// RVA: -1
	private type#15313 LookupPropertyInSheet(type#25561 sheet, type#26576 attribName, type#26576 selector, type#12129 val) { }
	// RVA: -1
	private type#6710 SortedClasses(type#9066 classes) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
