// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.PathPatternIterator

namespace Unity.VectorGraphics
{
public class PathPatternIterator // TypeDefIndex: 10911
{
	// Fields
	type#13413 pattern;
	type#20868 currentSegment;
	type#15314 solid;
	type#26060 segmentLength;
	type#26060 patternLength;
	type#26060 patternOffset;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#13412 pattern, type#26077 patternOffset) { }
	// RVA: -1
	public type#28660 Advance() { }
	// RVA: -1
	public type#15313 IsSolidAt(type#26059 unitsFromPathStart) { }
	// RVA: -1
	public type#15313 IsSolidAt(type#26059 unitsFromPathStart, type#11944 patternSegmentIndex, type#12113 patternSegmentLength) { }
	// RVA: -1
	public type#26059 get_SegmentLength() { }
	// RVA: -1
	public type#15313 get_IsSolid() { }
}
}
