// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.External.ClipperLib.PolyNode

namespace Unity.VectorGraphics.External.ClipperLib
{
public class PolyNode // TypeDefIndex: 10939
{
	// Fields
	type#24542 m_Parent;
	type#8712 m_polygon;
	type#20869 m_Index;
	type#21306 m_jointype;
	type#17836 m_endtype;
	type#8971 m_Childs;
	type#15314 <IsOpen>k__BackingField;

	// Methods
	// RVA: -1
	private type#15313 IsHoleNode() { }
	// RVA: -1
	public type#20867 get_ChildCount() { }
	// RVA: -1
	public type#8710 get_Contour() { }
	// RVA: -1
	internal type#28660 AddChild(type#24540 Child) { }
	// RVA: -1
	public type#24540 GetNext() { }
	// RVA: -1
	internal type#24540 GetNextSiblingUp() { }
	// RVA: -1
	public type#8970 get_Childs() { }
	// RVA: -1
	public type#24540 get_Parent() { }
	// RVA: -1
	public type#15313 get_IsHole() { }
	// RVA: -1
	public type#15313 get_IsOpen() { }
	// RVA: -1
	public type#28660 set_IsOpen(type#15313 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
