// Assembly: Unity.VectorGraphics
// Full name: Edge

public class Edge // TypeDefIndex: 10922
{
	// Fields
	type#32332 _pair;
	type#32330 _next;
	type#32330 _Sym;
	type#32330 _Onext;
	type#32330 _Lnext;
	type#32338 _Org;
	type#32334 _Lface;
	type#34071 _activeRegion;
	type#20869 _winding;

	// Methods
	// RVA: -1
	internal type#32333 get__Rface() { }
	// RVA: -1
	internal type#28660 set__Rface(type#32333 value) { }
	// RVA: -1
	internal type#32336 get__Dst() { }
	// RVA: -1
	internal type#28660 set__Dst(type#32336 value) { }
	// RVA: -1
	internal type#32329 get__Oprev() { }
	// RVA: -1
	internal type#28660 set__Oprev(type#32329 value) { }
	// RVA: -1
	internal type#32329 get__Lprev() { }
	// RVA: -1
	internal type#28660 set__Lprev(type#32329 value) { }
	// RVA: -1
	internal type#32329 get__Dprev() { }
	// RVA: -1
	internal type#28660 set__Dprev(type#32329 value) { }
	// RVA: -1
	internal type#32329 get__Rprev() { }
	// RVA: -1
	internal type#28660 set__Rprev(type#32329 value) { }
	// RVA: -1
	internal type#32329 get__Dnext() { }
	// RVA: -1
	internal type#28660 set__Dnext(type#32329 value) { }
	// RVA: -1
	internal type#32329 get__Rnext() { }
	// RVA: -1
	internal type#28660 set__Rnext(type#32329 value) { }
	// RVA: -1
	internal static type#28660 EnsureFirst(type#12299 e) { }
	// RVA: -1
	public virtual type#28660 Reset() { }
	// RVA: -1
	public type#28660 .ctor() { }
}
