// Assembly: Unity.VectorGraphics
// Full name: ActiveRegion

public class ActiveRegion // TypeDefIndex: 10930
{
	// Fields
	type#32330 _eUp;
	type#9594 _nodeUp;
	type#20869 _windingNumber;
	type#15315 _inside;
	type#15315 _sentinel;
	type#15315 _dirty;
	type#15315 _fixUpperEdge;

	// Methods
	// RVA: -1
	public type#28660 .ctor() { }
}
