// Assembly: Unity.TextMeshPro
// Full name: TMPro.TMP_SpriteAnimator

namespace TMPro
{
public class TMP_SpriteAnimator // TypeDefIndex: 9477
{
	// Fields
	type#4487 m_animations;
	type#26934 m_TextComponent;

	// Methods
	// RVA: -1
	private type#28660 Awake() { }
	// RVA: -1
	private type#28660 OnEnable() { }
	// RVA: -1
	private type#28660 OnDisable() { }
	// RVA: -1
	public type#28660 StopAllAnimations() { }
	// RVA: -1
	public type#28660 DoSpriteAnimation(type#20867 currentCharacter, type#26917 spriteAsset, type#20867 start, type#20867 end, type#20867 framerate) { }
	// RVA: -1
	private type#20073 DoSpriteAnimationInternal(type#20867 currentCharacter, type#26917 spriteAsset, type#20867 start, type#20867 end, type#20867 framerate) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
