// Assembly: Unity.TextMeshPro
// Full name: SpriteFrame

public class SpriteFrame // TypeDefIndex: 9526
{
	// Fields
	type#26063 x;
	type#26063 y;
	type#26063 w;
	type#26063 h;

	// Methods
	// RVA: -1
	public virtual type#26576 ToString() { }
}
