// Assembly: Unity.TextMeshPro
// Full name: Frame

public class Frame // TypeDefIndex: 9528
{
	// Fields
	type#26581 filename;
	type#34120 frame;
	type#15318 rotated;
	type#15318 trimmed;
	type#34120 spriteSourceSize;
	type#34122 sourceSize;
	type#28443 pivot;
}
