// Assembly: Unity.Services.Core.Internal
// Full name: <EnableServicesInitializationAsync>d__1

public class <EnableServicesInitializationAsync>d__1 // TypeDefIndex: 12770
{
	// Fields
	type#20872 <>1__state;
	type#14686 <>t__builder;
	type#27021 <>u__1;

	// Methods
	// RVA: -1
	private virtual type#28660 MoveNext() { }
	// RVA: -1
	private virtual type#28660 SetStateMachine(type#19813 stateMachine) { }
}
