// Assembly: Assembly-CSharp
// Full name: DecaGames.RotMG.Objects.Map.Data.AttackProperties

namespace DecaGames.RotMG.Objects.Map.Data
{
public class AttackProperties // TypeDefIndex: 1457
{
	// Fields
	type#20872 attackIndex;
	type#20872 projectileId;
	type#26581 CollapsibleElement;
	type#9711 <ArcGap>k__BackingField;
	type#9711 <RateOfFire>k__BackingField;
	type#9668 <NumProjectiles>k__BackingField;
	type#26581 Sound;
	type#9711 <DefaultAngle>k__BackingField;
	type#26063 FireDelay;
	type#30134 DefaultAngleIncrElement;
	type#9711 <BurstDelay>k__BackingField;
	type#9711 <BurstMinDelay>k__BackingField;
	type#9668 <BurstCount>k__BackingField;
	type#26577 <PosOffsetElement>k__BackingField;
	type#13338 ProjectilePattern;
	type#26060 <PosOffsetX>k__BackingField;
	type#26060 <PosOffsetY>k__BackingField;
	type#15314 initialized;
	type#15318 isDummy;
	type#9618 collapsible;
	type#20872 defaultAngleIncrease;
	type#20872 maxIncrAngleCounter;
	type#20872 minIncrAngleCounter;
	type#20872 projectilePatternsCount;
	type#15318 hasProjectilePatterns;
	type#4570 projectilePatterns;

	// Methods
	// RVA: -1
	public type#28660 set_BurstMinDelay(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#24742 MIINCCLEGNF(type#20867 FPGHODFCFKC) { }
	// RVA: -1
	public type#28660 set_BurstDelay(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#24742 IFHPDFPDCON(type#20867 FPGHODFCFKC) { }
	// RVA: -1
	public type#28660 FBBCBHMMJDE(type#26576 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 FJEMMEFBIGC(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#26059 get_PosOffsetY() { }
	// RVA: -1
	public type#28660 set_PosOffsetX(type#26059 FMEOIBMGGAM) { }
	// RVA: -1
	public type#9667 HHAANCKJAHE() { }
	// RVA: -1
	public type#9710 HFPKOGABAPK() { }
	// RVA: -1
	public type#24742 BGBGCBIJNNC(type#20867 FPGHODFCFKC) { }
	// RVA: -1
	public type#9710 ICMNGKHAEPN() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	public type#9710 get_BurstMinDelay() { }
	// RVA: -1
	public type#24742 LIEGEDLJFBE(type#20867 FPGHODFCFKC) { }
	// RVA: -1
	public type#26059 EEAPIDALNLD() { }
	// RVA: -1
	public type#26576 get_PosOffsetElement() { }
	// RVA: -1
	public type#28660 set_ArcGap(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 set_PosOffsetElement(type#26576 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 set_BurstCount(type#9667 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 JNJHCPBOIEN(type#26576 FMEOIBMGGAM) { }
	// RVA: -1
	public type#9667 get_BurstCount() { }
	// RVA: -1
	public type#28660 set_DefaultAngle(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 set_NumProjectiles(type#9667 FMEOIBMGGAM) { }
	// RVA: -1
	public type#9710 get_RateOfFire() { }
	// RVA: -1
	public type#9710 NDDLLEJHOBA() { }
	// RVA: -1
	public type#9710 get_BurstDelay() { }
	// RVA: -1
	public type#9710 get_DefaultAngle() { }
	// RVA: -1
	public type#9667 get_NumProjectiles() { }
	// RVA: -1
	public type#28660 set_PosOffsetY(type#26059 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 PGHAGLDAKMH(type#23760 LKHKNPJEIGP) { }
	// RVA: -1
	public type#28660 set_RateOfFire(type#9710 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 JIEENLNOHHM(type#26059 FMEOIBMGGAM) { }
	// RVA: -1
	public static type#14708 ADOGCMOINGI(type#23760 LKHKNPJEIGP) { }
	// RVA: -1
	public type#9710 get_ArcGap() { }
	// RVA: -1
	public type#9710 CFJDMGGHINA() { }
	// RVA: -1
	public static type#14708 DMLPPAADAMO(type#23760 LKHKNPJEIGP) { }
	// RVA: -1
	public type#26059 get_PosOffsetX() { }
	// RVA: -1
	public type#28660 MNAFJIONJAB(type#9710 FMEOIBMGGAM) { }
}
}
