// Assembly: Assembly-CSharp
// Full name: DecaGames.RotMG.Managers.Background.View.PillarView

namespace DecaGames.RotMG.Managers.Background.View
{
public class PillarView // TypeDefIndex: 646
{
	// Fields
	type#13428 sprites;
	type#26288 spriteRenderer;

	// Methods
	// RVA: -1
	private type#28660 GFBBJGIGGHI() { }
	// RVA: -1
	private type#28660 ONJDDPBDAOL() { }
	// RVA: -1
	private type#28660 CPAMJDNACKF() { }
	// RVA: -1
	private type#28660 FAJHCJCOEGL() { }
	// RVA: -1
	private type#28660 NLGOFAKBHGD() { }
	// RVA: -1
	private type#28660 MICLAOKNILF() { }
	// RVA: -1
	private type#28660 FANBNKGMJMF() { }
	// RVA: -1
	private type#28660 AGFBEHOBNEH() { }
	// RVA: -1
	private type#28660 PEBJDDPOPIM() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private type#28660 DCJMLHIFFGB() { }
	// RVA: -1
	private type#28660 LFFFIBBGKOO() { }
	// RVA: -1
	private type#28660 Start() { }
}
}
