// Assembly: Assembly-CSharp
// Full name: Com.LuisPedroFonseca.ProCamera2D.BasePC2D

namespace Com.LuisPedroFonseca.ProCamera2D
{
public class BasePC2D // TypeDefIndex: 1421
{
	// Fields
	type#24654 _pc2D;
	type#5892 FHGMCCFBPKK;
	type#5892 FLHHIFLCLFL;
	type#5892 MIGEONINOEB;
	type#5943 AGDCOKEOCFI;
	type#5988 KKKAICJGEPL;
	type#27607 PFDBKBPHAEK;
	type#15314 KBEDLCKNDDG;

	// Methods
	// RVA: -1
	protected virtual type#28660 Awake() { }
	// RVA: -1
	public type#24653 get_ProCamera2D() { }
	// RVA: -1
	private type#28660 IOHOJKMBPBD() { }
	// RVA: -1
	protected type#28660 .ctor() { }
	// RVA: -1
	protected virtual type#28660 OnDisable() { }
	// RVA: -1
	protected virtual type#28660 OnDestroy() { }
	// RVA: -1
	public virtual type#28660 OnReset() { }
	// RVA: -1
	private type#28660 JMLOKNFIOBI() { }
	// RVA: -1
	public type#28660 set_ProCamera2D(type#24653 FMEOIBMGGAM) { }
	// RVA: -1
	protected virtual type#28660 OnEnable() { }
	// RVA: -1
	private type#28660 IGIGNCKIEMB() { }
}
}
