// Assembly: Assembly-CSharp-firstpass
// Full name: CharacterMotorMovement

public class CharacterMotorMovement // TypeDefIndex: 13337
{
	// Fields
	type#26063 maxForwardSpeed;
	type#26063 maxSidewaysSpeed;
	type#26063 maxBackwardsSpeed;
	type#14339 slopeSpeedMultiplier;
	type#26063 maxGroundAcceleration;
	type#26063 maxAirAcceleration;
	type#26063 gravity;
	type#26063 maxFallSpeed;
	type#16055 collisionFlags;
	type#28478 velocity;
	type#28478 frameVelocity;
	type#28478 hitPoint;
	type#28478 lastHitPoint;

	// Methods
	// RVA: -1
	public type#28660 .ctor() { }
}
