<?xml version="1.0" encoding="UTF-8"?>
<GroundTypes>
<Ground type="0xb005" id="Abyss Lava">
    <DisplayId>Abyss Lava</DisplayId>
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <Color>0xF2711A</Color>
  </Ground>
<Ground type="0xb004" id="Abyss Volcanic Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
    </RandomTexture>
    <RandomOffset />
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb003" id="Abyss Fort Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x27</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb002" id="Abyss Fort Tile Clean">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x27</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb001" id="Abyss Fort Tile Checkboard">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb00d" id="Abyss Fort Tile Dual">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb00e" id="Abyss Fort Tile Symbol">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb00f" id="Abyss Fort Tile Dark">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb087" id="Abyss Lava Clean">
    <DisplayId>Abyss Lava</DisplayId>
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <Color>0xF2711A</Color>
  </Ground>
<Ground type="0xb08a" id="Abyss Lava Path">
    <DisplayId>Abyss Lava</DisplayId>
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <Color>0x561323</Color>
  </Ground>
<Ground type="0xb088" id="Abyss Lava Blend">
    <DisplayId>Abyss Lava</DisplayId>
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <BlendPriority>1</BlendPriority>
    <Color>0xF2711A</Color>
  </Ground>
<Ground type="0xb089" id="Abyss Fort Tile Lava">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <Color>0xF2711A</Color>
  </Ground>
<Ground type="0xb08b" id="Abyss Fort Tile Glyph O">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb08c" id="Abyss Fort Tile Glyph Z">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb08d" id="Abyss Fort Tile Glyph S">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb08e" id="Abyss Fort Tile Glyph N">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb08f" id="Abyss Fort Tile Glyph D">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb090" id="Abyss Fort Tile Glyph X">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x66c" id="IAbyss Dark Fort Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>110</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>111</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x693" id="IAbyss Dark Cracked Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>112</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>113</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x66d" id="IAbyss Dark Brick Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>114</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>115</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>116</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x66e" id="IAbyss Dark Circle Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>117</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x66f" id="IAbyss Dark Cave Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>118</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>119</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>120</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>122</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x670" id="IAbyss Hardened Magma">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>123</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>126</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x671" id="IAbyss Red Fort Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>127</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>128</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x694" id="IAbyss Red Cracked Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>130</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x696" id="IAbyss Clean Dark Fort Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>110</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>111</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x672" id="IAbyss Dual Check Tile">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>131</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>132</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>133</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>134</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x673" id="IAbyss Empty Channel V">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>159</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x674" id="IAbyss Empty Channel H">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>160</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x675" id="IAbyss Empty Channel T W">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>162</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x676" id="IAbyss Empty Channel T N">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>163</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x677" id="IAbyss Empty Channel T E">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>164</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x678" id="IAbyss Empty Channel T S">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>161</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x679" id="IAbyss Empty Channel T P">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>165</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67a" id="IAbyss Empty Channel BL">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>166</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67b" id="IAbyss Empty Channel TL">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>167</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67c" id="IAbyss Empty Channel BR">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>168</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67d" id="IAbyss Empty Channel TR">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>169</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67e" id="IAbyss Empty Channel C">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>170</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x67f" id="IAbyss Black Empty Channel V">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>171</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x680" id="IAbyss Black Empty Channel H">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>172</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x681" id="IAbyss Black Empty Channel T W">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>174</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x682" id="IAbyss Black Empty Channel T N">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>175</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x683" id="IAbyss Black Empty Channel T E">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>176</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x684" id="IAbyss Black Empty Channel T S">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>173</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x685" id="IAbyss Black Empty Channel T P">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>177</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x686" id="IAbyss Black Empty Channel BL">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>178</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x687" id="IAbyss Black Empty Channel TL">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>179</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x688" id="IAbyss Black Empty Channel BR">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>180</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x689" id="IAbyss Black Empty Channel TR">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>181</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x68a" id="IAbyss Black Empty Channel C">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>182</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x68b" id="IAbyss Black Rune">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>183</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>184</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>185</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>186</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x68c" id="IAbyss Red Rune">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>187</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>188</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>189</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>190</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x68d" id="IAbyss Black Gem">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>191</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>192</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>194</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x68e" id="IAbyss Red Gem">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>195</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>196</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>197</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>198</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x692" id="IAbyss Lava Fake">
    <DisplayId>Abyss Lava</DisplayId>
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Color>0xF2711A</Color>
    <NoBlend />
  </Ground>
<Ground type="0x697" id="IAbyss Dark Fort Tile Lava">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>239</Index>
    </Texture>
    <Color>0xF2711A</Color>
  </Ground>
<Ground type="0xb274" id="AI Malogia Grass">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>379</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>380</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>381</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>382</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>383</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>384</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>385</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>386</Index>
      </Texture>
    </RandomTexture>
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>456</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>457</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>455</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xb276" id="AI Malogia Dirt">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>387</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>388</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>389</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>390</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>391</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>392</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>393</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>394</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb275" id="AI Malogia Grass Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>395</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>396</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>397</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>398</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>399</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>400</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>402</Index>
      </Texture>
    </RandomTexture>
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>459</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>460</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>458</Index>
      </Texture>
    </Corner>
    <NoWalk />
  </Ground>
<Ground type="0xb2ae" id="AI Malogia Dirt Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>403</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>404</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>405</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>406</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>407</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>408</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>409</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>410</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground type="0xb315" id="AI Neo Malogia Road">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>916</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>917</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>918</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>919</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb316" id="AI Neo Malogia Road Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>920</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>921</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>922</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>923</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground type="0xb277" id="AI Untaris Stone">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>477</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>478</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>479</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>480</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>481</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>482</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>483</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>484</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2af" id="AI Untaris Crater 1 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>485</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b0" id="AI Untaris Crater 1 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>486</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b1" id="AI Untaris Crater 1 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>487</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b2" id="AI Untaris Crater 1 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>488</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b3" id="AI Untaris Crater 2 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>489</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b4" id="AI Untaris Crater 2 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>490</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b5" id="AI Untaris Crater 2 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>491</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b6" id="AI Untaris Crater 2 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>492</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b7" id="AI Untaris Crater 3 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>493</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b8" id="AI Untaris Crater 3 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>494</Index>
    </Texture>
  </Ground>
<Ground type="0xb2b9" id="AI Untaris Crater 3 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>495</Index>
    </Texture>
  </Ground>
<Ground type="0xb2ba" id="AI Untaris Crater 3 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>496</Index>
    </Texture>
  </Ground>
<Ground type="0xb2bb" id="AI Untaris Crater 4 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>497</Index>
    </Texture>
  </Ground>
<Ground type="0xb2bc" id="AI Untaris Crater 4 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>498</Index>
    </Texture>
  </Ground>
<Ground type="0xb2bd" id="AI Untaris Crater 4 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>499</Index>
    </Texture>
  </Ground>
<Ground type="0xb2be" id="AI Untaris Crater 4 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>500</Index>
    </Texture>
  </Ground>
<Ground type="0xb278" id="AI Untaris Stone Dark">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>501</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>502</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>503</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>504</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>505</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>506</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>507</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>508</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2a4" id="AI Untaris Stone Dark Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>501</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>502</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>503</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>504</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>505</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>506</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>507</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>508</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb2bf" id="AI Untaris Dark Background Crater 1 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>509</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c0" id="AI Untaris Dark Background Crater 1 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>510</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c1" id="AI Untaris Dark Background Crater 1 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>511</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c2" id="AI Untaris Dark Background Crater 1 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>512</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c3" id="AI Untaris Dark Background Crater 2 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>513</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c4" id="AI Untaris Dark Background Crater 2 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>514</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c5" id="AI Untaris Dark Background Crater 2 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>515</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c6" id="AI Untaris Dark Background Crater 2 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>516</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c7" id="AI Untaris Dark Background Crater 3 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>517</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c8" id="AI Untaris Dark Background Crater 3 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>518</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2c9" id="AI Untaris Dark Background Crater 3 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>519</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2ca" id="AI Untaris Dark Background Crater 3 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>520</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2cb" id="AI Untaris Dark Background Crater 4 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>521</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2cc" id="AI Untaris Dark Background Crater 4 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>522</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2cd" id="AI Untaris Dark Background Crater 4 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>523</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2ce" id="AI Untaris Dark Background Crater 4 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>524</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb2cf" id="AI Untaris Border Corner TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>630</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d0" id="AI Untaris Border Corner TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>631</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d1" id="AI Untaris Border Corner BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>632</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d2" id="AI Untaris Border Corner BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>633</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d3" id="AI Untaris Border Edge L">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>634</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d4" id="AI Untaris Border Edge T">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>635</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d5" id="AI Untaris Border Edge R">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>636</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d6" id="AI Untaris Border Edge B">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>637</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d7" id="AI Untaris Border Inner TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>638</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d8" id="AI Untaris Border Inner TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>639</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2d9" id="AI Untaris Border Inner BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>640</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2da" id="AI Untaris Border Inner BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>641</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2db" id="AI Untaris Border Dark Corner TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>642</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2dc" id="AI Untaris Border Dark Corner TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>643</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2dd" id="AI Untaris Border Dark Corner BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>644</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2de" id="AI Untaris Border Dark Corner BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>645</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2df" id="AI Untaris Border Dark Edge L">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>646</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e0" id="AI Untaris Border Dark Edge T">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>647</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e1" id="AI Untaris Border Dark Edge R">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>648</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e2" id="AI Untaris Border Dark Edge B">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>649</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e3" id="AI Untaris Border Dark Inner TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>650</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e4" id="AI Untaris Border Dark Inner TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>651</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e5" id="AI Untaris Border Dark Inner BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>652</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb2e6" id="AI Untaris Border Dark Inner BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>653</Index>
    </Texture>
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0xb279" id="AI Untaris Ground Tarul">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>715</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>716</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>717</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>718</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2fe" id="AI Untaris Tarul Mouth">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>715</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb2ff" id="AI Untaris Tarul Fake Eye">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>734</Index>
    </Texture>
  </Ground>
<Ground type="0xb27a" id="AI Untaris Tarul Mouth TL 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb27b" id="AI Untaris Tarul Mouth TL 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb27c" id="AI Untaris Tarul Mouth TL 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb286" id="AI Untaris Tarul Mouth T 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb287" id="AI Untaris Tarul Mouth T 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb288" id="AI Untaris Tarul Mouth T 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb27d" id="AI Untaris Tarul Mouth TR 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb27e" id="AI Untaris Tarul Mouth TR 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb27f" id="AI Untaris Tarul Mouth TR 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb289" id="AI Untaris Tarul Mouth L 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28a" id="AI Untaris Tarul Mouth L 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28b" id="AI Untaris Tarul Mouth L 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28c" id="AI Untaris Tarul Mouth C 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28d" id="AI Untaris Tarul Mouth C 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28e" id="AI Untaris Tarul Mouth C 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb28f" id="AI Untaris Tarul Mouth R 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb290" id="AI Untaris Tarul Mouth R 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb291" id="AI Untaris Tarul Mouth R 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb280" id="AI Untaris Tarul Mouth BL 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb0</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb281" id="AI Untaris Tarul Mouth BL 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb3</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb282" id="AI Untaris Tarul Mouth BL 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb6</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb292" id="AI Untaris Tarul Mouth B 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb1</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb293" id="AI Untaris Tarul Mouth B 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb294" id="AI Untaris Tarul Mouth B 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb7</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb283" id="AI Untaris Tarul Mouth BR 1">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb2</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb284" id="AI Untaris Tarul Mouth BR 2">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb5</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb285" id="AI Untaris Tarul Mouth BR 3">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xb8</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb312" id="AI Untaris Ground Neo Tarul">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>899</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>900</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>906</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>907</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb313" id="AI Untaris Neo Tarul Mouth">
    <DisplayId>Tarul's Mouth</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>899</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
  </Ground>
<Ground type="0xb314" id="AI Untaris Neo Tarul Fake Eye">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>915</Index>
    </Texture>
  </Ground>
<Ground type="0xb295" id="AI Forax Ground Grass">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>345</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>346</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>347</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>348</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>361</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>362</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>363</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>364</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xb296" id="AI Forax Ground Grass Dark">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>349</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>350</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>351</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>352</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>365</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>366</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>367</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>368</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2a7" id="AI Forax Ground Edge">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>358</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>360</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>373</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>374</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>375</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>376</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2a8" id="AI Forax Ground Rocky Sand">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>353</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>354</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>356</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2a9" id="AI Forax Ground Sand">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>369</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>370</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>371</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>372</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb297" id="AI Forax Water">
    <DisplayId>Forax Acid River</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>377</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.25</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb298" id="AI Forax Water Dark">
    <DisplayId>Forax Acid River</DisplayId>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>378</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <NoWalk />
    <Speed>.25</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0xb2a3" id="AI Forax Ground Grass Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>345</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>346</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>347</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>348</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>361</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>362</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>363</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>364</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb2aa" id="AI Forax Ground Grass Dark Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>349</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>350</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>351</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>352</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>365</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>366</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>367</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>368</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb2ab" id="AI Forax Ground Edge Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>358</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>360</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>373</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>374</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>375</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>376</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb2ac" id="AI Forax Ground Rocky Sand Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>353</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>354</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>356</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb2ad" id="AI Forax Ground Sand Background">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>369</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>370</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>371</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>372</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb31a" id="AI Neo Forax Ground Grass">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>935</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>936</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>937</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>938</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>939</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>940</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>941</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>942</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xb31b" id="AI Neo Forax Ground Grass Dark">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>943</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>944</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>945</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>946</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>947</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>948</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>949</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>950</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb299" id="AI Katalund Sand 1">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb29a" id="AI Katalund Sand 2">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>585</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>586</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>587</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>588</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>589</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>590</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>591</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>592</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb29b" id="AI Katalund Sand 1 Gas C">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2ea" id="AI Katalund Sand 1 Gas Corner TL">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>604</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2eb" id="AI Katalund Sand 1 Gas Corner TR">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>603</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2ec" id="AI Katalund Sand 1 Gas Corner BL">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>602</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2ed" id="AI Katalund Sand 1 Gas Corner BR">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>601</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2ee" id="AI Katalund Sand 1 Gas Inner TL">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>613</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2ef" id="AI Katalund Sand 1 Gas Inner TR">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>611</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f0" id="AI Katalund Sand 1 Gas Inner BL">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>607</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f1" id="AI Katalund Sand 1 Gas Inner BR">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>605</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f2" id="AI Katalund Sand 1 Gas Edge T">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>606</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f3" id="AI Katalund Sand 1 Gas Edge R">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>610</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f4" id="AI Katalund Sand 1 Gas Edge L">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>608</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2f5" id="AI Katalund Sand 1 Gas Edge B">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>612</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb29c" id="AI Katalund Sand 2 Gas C">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>585</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>586</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>587</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>588</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>589</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>590</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>591</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>592</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2f6" id="AI Katalund Sand 2 Gas Edge L">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>608</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>585</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>586</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>587</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>588</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>589</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>590</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>591</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>592</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2f7" id="AI Katalund Sand 2 Gas Edge R">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>610</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>585</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>586</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>587</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>588</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>589</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>590</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>591</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>592</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb2e9" id="AI Katalund Sand 2 Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>585</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>586</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>587</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>588</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>589</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>590</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>591</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>592</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground type="0xb29d" id="AI Katalund Factory Ground Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>593</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>594</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>595</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>596</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0xb2e7" id="AI Katalund Factory Ground">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>593</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>594</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>595</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>596</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb2e8" id="AI Katalund Factory Ground Gas C">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>593</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>594</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>595</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>596</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb2f8" id="AI Katalund Factory Ground Gas Edge L">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>608</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>593</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>594</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>595</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>596</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb2f9" id="AI Katalund Factory Ground Gas Edge R">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>610</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>593</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>594</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>595</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>596</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb29f" id="AI Katalund Factory Treadmill Up">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>597</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dy="2.5">Flow</Animate>
  </Ground>
<Ground type="0xb2a0" id="AI Katalund Factory Treadmill Down">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>600</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dy="-2.5">Flow</Animate>
  </Ground>
<Ground type="0xb2a1" id="AI Katalund Factory Treadmill Left">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>599</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dx="2.5">Flow</Animate>
  </Ground>
<Ground type="0xb2a2" id="AI Katalund Factory Treadmill Right">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>598</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dx="-2.5">Flow</Animate>
  </Ground>
<Ground type="0xb2fa" id="AI Katalund Factory Treadmill Up Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>597</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dy="2.5">Flow</Animate>
    <NoWalk />
  </Ground>
<Ground type="0xb2fb" id="AI Katalund Factory Treadmill Down Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>600</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dy="-2.5">Flow</Animate>
    <NoWalk />
  </Ground>
<Ground type="0xb2fc" id="AI Katalund Factory Treadmill Left Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>599</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dx="2.5">Flow</Animate>
    <NoWalk />
  </Ground>
<Ground type="0xb2fd" id="AI Katalund Factory Treadmill Right Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>598</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dx="-2.5">Flow</Animate>
    <NoWalk />
  </Ground>
<Ground type="0xb29e" id="AI Katalund Sand 1 Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>577</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>578</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>579</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>580</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>581</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>582</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>583</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>584</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb317" id="AI Neo Katalund Factory Ground Background">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>890</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0xb318" id="AI Neo Katalund Factory Ground">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>890</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb319" id="AI Neo Katalund Factory Ground Gas C">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>609</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>890</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb320" id="AI Neo Katalund Factory Ground Gas Edge L">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>608</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>890</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb321" id="AI Neo Katalund Factory Ground Gas Edge R">
    <Top>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>610</Index>
      </Texture>
    </Top>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>890</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0xb300" id="AI Alien Ashen Ground">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>735</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>736</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>737</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>738</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>739</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>740</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>741</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>742</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb301" id="AI Alien Burnt Ground">
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>743</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>744</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>745</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>746</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>747</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>748</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>749</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>750</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb302" id="AI Alien Ashen Crater 1 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>751</Index>
    </Texture>
  </Ground>
<Ground type="0xb303" id="AI Alien Ashen Crater 1 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>752</Index>
    </Texture>
  </Ground>
<Ground type="0xb304" id="AI Alien Ashen Crater 1 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>753</Index>
    </Texture>
  </Ground>
<Ground type="0xb305" id="AI Alien Ashen Crater 1 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>754</Index>
    </Texture>
  </Ground>
<Ground type="0xb306" id="AI Alien Ashen Crater 2 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>755</Index>
    </Texture>
  </Ground>
<Ground type="0xb307" id="AI Alien Ashen Crater 2 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>756</Index>
    </Texture>
  </Ground>
<Ground type="0xb308" id="AI Alien Ashen Crater 2 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>757</Index>
    </Texture>
  </Ground>
<Ground type="0xb309" id="AI Alien Ashen Crater 2 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>758</Index>
    </Texture>
  </Ground>
<Ground type="0xb30a" id="AI Alien Ashen Crater 3 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>759</Index>
    </Texture>
  </Ground>
<Ground type="0xb30b" id="AI Alien Ashen Crater 3 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>760</Index>
    </Texture>
  </Ground>
<Ground type="0xb30c" id="AI Alien Ashen Crater 3 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>761</Index>
    </Texture>
  </Ground>
<Ground type="0xb30d" id="AI Alien Ashen Crater 3 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>762</Index>
    </Texture>
  </Ground>
<Ground type="0xb30e" id="AI Alien Ashen Crater 4 TL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>763</Index>
    </Texture>
  </Ground>
<Ground type="0xb30f" id="AI Alien Ashen Crater 4 TR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>764</Index>
    </Texture>
  </Ground>
<Ground type="0xb310" id="AI Alien Ashen Crater 4 BL">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>765</Index>
    </Texture>
  </Ground>
<Ground type="0xb311" id="AI Alien Ashen Crater 4 BR">
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>766</Index>
    </Texture>
  </Ground>
<Ground type="0x70dc" id="Ancient Ruins Tile">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x1c</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0a</Index>
      </Texture>
    </RandomTexture>
    <Color>0x8C774D</Color>
  </Ground>
<Ground type="0x70dd" id="Ancient Ruins Tile 2">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x1c</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0a</Index>
      </Texture>
    </RandomTexture>
    <Color>0x8C774D</Color>
  </Ground>
<Ground type="0x70de" id="Ancient Ruins Sandy Tile">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
    <Color>0x8C774D</Color>
  </Ground>
<Ground type="0x70df" id="Ancient Ruins Flower Tile">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <Color>0x8C774D</Color>
  </Ground>
<Ground type="0x70e0" id="Ancient Ruins Big Square Tile">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x57</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0b</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
    <Color>0xB7934B</Color>
  </Ground>
<Ground type="0x70e1" id="Ancient Ruins Small Squares Tile">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0c</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x16</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
    <Color>0x94643A</Color>
  </Ground>
<Ground type="0x70e2" id="Ancient Ruins Brick Tile">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
    <Color>0xE6D383</Color>
  </Ground>
<Ground type="0x70e3" id="Ancient Ruins Plate Tile">
    <RandomTexture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x5e</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x5f</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0e</Index>
      </Texture>
      <Texture>
        <File>ancientRuinsObjects8x8</File>
        <Index>0x0e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
    <Color>0xD3B770</Color>
  </Ground>
<Ground type="0x70e4" id="Ancient Ruins Gold Tile">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x05</Index>
    </Texture>
  </Ground>
<Ground type="0x70e5" id="Ancient Ruins Pedestal Tile">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
  </Ground>
<Ground type="0x70e6" id="Ancient Ruins Quicksand">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Sinking />
    <Speed>0.7</Speed>
    <Animate dx=".1" dy=".1">Flow</Animate>
    <Color>0xC5A55E</Color>
  </Ground>
<Ground type="0x70e7" id="Ancient Ruins Quicksand No Sink">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Animate dx=".1" dy=".1">Flow</Animate>
    <Color>0xC5A55E</Color>
  </Ground>
<Ground type="0x70e8" id="Ancient Ruins Sand Tile">
    <Texture>
      <File>ancientRuinsObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x9300" id="DN CW">
    <DisplayId>Dark Nexus Corrupted Water</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>0</BlendPriority>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9301" id="DN CW d">
    <DisplayId>Dark Nexus Corrupted Water Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>2</BlendPriority>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9302" id="DN CW t25">
    <DisplayId>Dark Nexus Corrupted Water top 25%</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>0</BlendPriority>
    <Top>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy="-0.2">Wave</TopAnimate>
    <Speed>.85</Speed>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9303" id="DN CW dt50">
    <DisplayId>Dark Nexus Corrupted Water Dark top 50%</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>2</BlendPriority>
    <Top>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy="-0.2">Wave</TopAnimate>
    <Speed>.85</Speed>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9304" id="DN CW Nwk">
    <DisplayId>Dark Nexus Corrupted Water NoWalk</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>0</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x9305" id="DN CW d Nwk">
    <DisplayId>Dark Nexus Corrupted Water Dark NoWalk</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x9306" id="DN CW t25 Nwk">
    <DisplayId>Dark Nexus Corrupted Water top 25% NoWalk</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>0</BlendPriority>
    <Top>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy="-0.2">Wave</TopAnimate>
    <Speed>.85</Speed>
  </Ground>
<Ground type="0x9307" id="DN CW dt50 Nwk">
    <DisplayId>Dark Nexus Corrupted Water Dark top 50% NoWalk</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>2</BlendPriority>
    <Top>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy="-0.2">Wave</TopAnimate>
    <Speed>.85</Speed>
  </Ground>
<Ground type="0x9308" id="DN G l">
    <DisplayId>Dark Nexus Grass Light</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x4</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x9309" id="DN G hl">
    <DisplayId>Dark Nexus Grass Half Light</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x7</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x930A" id="DN G d">
    <DisplayId>Dark Nexus Grass Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xa</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x930B" id="DN Dt">
    <DisplayId>Dark Nexus Dirt</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xd</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x930C" id="DN CDt">
    <DisplayId>Dark Nexus Corrupted Dirt</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x930D" id="DN HW">
    <DisplayId>Dark Nexus Holy Water</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>4</BlendPriority>
    <ConditionEffect duration="0.8">Healing</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x930E" id="DN HW d">
    <DisplayId>Dark Nexus Holy Water Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>6</BlendPriority>
    <ConditionEffect duration="0.8">Healing</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x930F" id="DN D eGl">
    <DisplayId>Dark Nexus Dirt Edge Grass Light</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xd</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>5</BlendPriority>
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x5</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x6</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x6</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x9310" id="DN CD eGhl">
    <DisplayId>Dark Nexus Corrupted Dirt Edge Grass Half Light</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <Noblend />
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x8</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x9</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x9</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x9311" id="DN CD eGd">
    <DisplayId>Dark Nexus Corrupted Dirt Edge Grass Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <Noblend />
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0xb</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0xc</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0xc</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x9312" id="DN CSq 1">
    <DisplayId>Dark Nexus Corrupted Square 1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9313" id="DN CSq 2">
    <DisplayId>Dark Nexus Corrupted Square 2</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9314" id="DN CSq 3">
    <DisplayId>Dark Nexus Corrupted Square 3</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9315" id="DN CSq 4">
    <DisplayId>Dark Nexus Corrupted Square 4</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9316" id="DN CSq cr">
    <DisplayId>Dark Nexus Corrupted Square Cracked</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x9317" id="DN CSq 1 d">
    <DisplayId>Dark Nexus Corrupted Square 1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9318" id="DN CSq 2 d">
    <DisplayId>Dark Nexus Corrupted Square 2 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9319" id="DN CSq 3 d">
    <DisplayId>Dark Nexus Corrupted Square 3 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x931A" id="DN CSq 4 d">
    <DisplayId>Dark Nexus Corrupted Square 4 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x931B" id="DN CSq cr d">
    <DisplayId>Dark Nexus Corrupted Square Cracked Dark</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x931C" id="DN CRg 1">
    <DisplayId>Dark Nexus Corrupted Rug 1</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x931D" id="DN CRg 2">
    <DisplayId>Dark Nexus Corrupted Rug 2</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x47</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x931E" id="DN Br">
    <DisplayId>Dark Nexus Bridge</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x931F" id="DN Br vt">
    <DisplayId>Dark Nexus Bridge Vertical</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9320" id="DN Br edcr">
    <DisplayId>Dark Nexus Bridge Edge Cross</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9321" id="DN Br ed">
    <DisplayId>Dark Nexus Bridge Edge</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9322" id="DN Br ed vt">
    <DisplayId>Dark Nexus Bridge Edge Vertical</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9323" id="DN Br ed Ir">
    <DisplayId>Dark Nexus Bridge Edge Iron</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9324" id="DN Br ed Ir vt">
    <DisplayId>Dark Nexus Bridge Edge Iron Vertical</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9325" id="DN Sq 1">
    <DisplayId>Dark Nexus Square 1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x110</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9326" id="DN Sq 2">
    <DisplayId>Dark Nexus Square 2</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x111</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9327" id="DN Sq 3">
    <DisplayId>Dark Nexus Square 3</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x112</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9328" id="DN Sq 4">
    <DisplayId>Dark Nexus Square 4</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x113</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9329" id="DN Sq cr">
    <DisplayId>Dark Nexus Square Cracked</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x114</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x115</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x932A" id="DN Sq 1 dk">
    <DisplayId>Dark Nexus Square 1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x120</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x932B" id="DN Sq 2 dk">
    <DisplayId>Dark Nexus Square 2 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x121</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x932C" id="DN Sq 3 dk">
    <DisplayId>Dark Nexus Square 3 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x122</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x932D" id="DN Sq 4 dk">
    <DisplayId>Dark Nexus Square 4 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x123</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x932E" id="DN Sq cr dk">
    <DisplayId>Dark Nexus Square Cracked Dark</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x124</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x125</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x932F" id="DN HRg 1">
    <DisplayId>Dark Nexus Holy Rug 1</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x130</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x131</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x132</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x133</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9330" id="DN HRg 2">
    <DisplayId>Dark Nexus Holy Rug 2</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x134</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9331" id="DN HSq 1">
    <DisplayId>Dark Nexus Holy Square 1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x140</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9332" id="DN HSq 2">
    <DisplayId>Dark Nexus Holy Square 2</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x141</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9333" id="DN HSq 3">
    <DisplayId>Dark Nexus Holy Square 3</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x142</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9334" id="DN HSq 4">
    <DisplayId>Dark Nexus Holy Square 4</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x143</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9335" id="DN HSq cr">
    <DisplayId>Dark Nexus Holy Square Cracked</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x144</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x145</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x9336" id="DN HSq 1 d">
    <DisplayId>Dark Nexus Holy Square 1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x150</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9337" id="DN HSq 2 d">
    <DisplayId>Dark Nexus Holy Square 2 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x151</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x9338" id="DN HSq 3 d">
    <DisplayId>Dark Nexus Holy Square 3 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x152</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9339" id="DN HSq 4 d">
    <DisplayId>Dark Nexus Holy Square 4 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x153</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x933A" id="DN HSq cr d">
    <DisplayId>Dark Nexus Holy Square Cracked Dark</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x154</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x155</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x933B" id="DN Br Rd dk">
    <DisplayId>Dark Nexus Brick Road Dark</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x160</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x161</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x162</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.4</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x933C" id="DN Br Rd">
    <DisplayId>Dark Nexus Brick Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x163</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x164</Index>
      </Texture>
      <Texture>
        <File>antinomyNexusObjects8x8</File>
        <Index>0x165</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.4</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x933D" id="DN C Pt 00">
    <DisplayId>Dark Nexus Corrupted Path x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e0</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x933E" id="DN C Pt 10">
    <DisplayId>Dark Nexus Corrupted Path x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e1</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x933F" id="DN C Pt 01">
    <DisplayId>Dark Nexus Corrupted Path x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e2</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9340" id="DN C Pt 11">
    <DisplayId>Dark Nexus Corrupted Path x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e3</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9341" id="DN C Pt cr 00">
    <DisplayId>Dark Nexus Corrupted Path Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e4</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9342" id="DN C Pt cr 10">
    <DisplayId>Dark Nexus Corrupted Path Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e5</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9343" id="DN C Pt cr 01">
    <DisplayId>Dark Nexus Corrupted Path Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e6</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9344" id="DN C Pt cr 11">
    <DisplayId>Dark Nexus Corrupted Path Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8e7</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9345" id="DN C Pt2 00">
    <DisplayId>Dark Nexus Corrupted Path2 x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f0</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9346" id="DN C Pt2 10">
    <DisplayId>Dark Nexus Corrupted Path2 x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f1</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9347" id="DN C Pt2 01">
    <DisplayId>Dark Nexus Corrupted Path2 x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f2</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9348" id="DN C Pt2 11">
    <DisplayId>Dark Nexus Corrupted Path2 x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f3</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9349" id="DN C Pt2 cr 00">
    <DisplayId>Dark Nexus Corrupted Path2 Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f4</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934A" id="DN C Pt2 cr 10">
    <DisplayId>Dark Nexus Corrupted Path2 Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f5</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934B" id="DN C Pt2 cr 01">
    <DisplayId>Dark Nexus Corrupted Path2 Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f6</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934C" id="DN C Pt2 cr 11">
    <DisplayId>Dark Nexus Corrupted Path2 Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x8f7</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934D" id="DN Pt 00">
    <DisplayId>Dark Nexus Path x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x920</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934E" id="DN Pt 10">
    <DisplayId>Dark Nexus Path x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x921</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x934F" id="DN Pt 01">
    <DisplayId>Dark Nexus Path x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x922</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9350" id="DN Pt 11">
    <DisplayId>Dark Nexus Path x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x923</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9351" id="DN Pt cr 00">
    <DisplayId>Dark Nexus Path Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x924</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9352" id="DN Pt cr 10">
    <DisplayId>Dark Nexus Path Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x925</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9353" id="DN Pt cr 01">
    <DisplayId>Dark Nexus Path Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x926</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9354" id="DN Pt cr 11">
    <DisplayId>Dark Nexus Path Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x927</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9355" id="DN Pt2 00">
    <DisplayId>Dark Nexus Path2 x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x930</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9356" id="DN Pt2 10">
    <DisplayId>Dark Nexus Path2 x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x931</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9357" id="DN Pt2 01">
    <DisplayId>Dark Nexus Path2 x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x932</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9358" id="DN Pt2 11">
    <DisplayId>Dark Nexus Path2 x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x933</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9359" id="DN Pt2 cr 00">
    <DisplayId>Dark Nexus Path2 Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x934</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935A" id="DN Pt2 cr 10">
    <DisplayId>Dark Nexus Path2 Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x935</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935B" id="DN Pt2 cr 01">
    <DisplayId>Dark Nexus Path2 Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x936</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935C" id="DN Pt2 cr 11">
    <DisplayId>Dark Nexus Path2 Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x937</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935D" id="DN H Pt 00">
    <DisplayId>Dark Nexus Holy Path x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x960</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935E" id="DN H Pt 10">
    <DisplayId>Dark Nexus Holy Path x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x961</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x935F" id="DN H Pt 01">
    <DisplayId>Dark Nexus Holy Path x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x962</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9360" id="DN H Pt 11">
    <DisplayId>Dark Nexus Holy Path x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x963</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9361" id="DN H Pt cr 00">
    <DisplayId>Dark Nexus Holy Path Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x964</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9362" id="DN H Pt cr 10">
    <DisplayId>Dark Nexus Holy Path Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x965</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9363" id="DN H Pt cr 01">
    <DisplayId>Dark Nexus Holy Path Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x966</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9364" id="DN H Pt cr 11">
    <DisplayId>Dark Nexus Holy Path Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x967</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9365" id="DN H Pt2 00">
    <DisplayId>Dark Nexus Holy Path2 x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x970</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9366" id="DN H Pt2 10">
    <DisplayId>Dark Nexus Holy Path2 x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x971</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9367" id="DN H Pt2 01">
    <DisplayId>Dark Nexus Holy Path2 x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x972</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9368" id="DN H Pt2 11">
    <DisplayId>Dark Nexus Holy Path2 x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x973</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9369" id="DN H Pt2 cr 00">
    <DisplayId>Dark Nexus Holy Path2 Cracked x0y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x974</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936A" id="DN H Pt2 cr 10">
    <DisplayId>Dark Nexus Holy Path2 Cracked x1y0</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x975</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936B" id="DN H Pt2 cr 01">
    <DisplayId>Dark Nexus Holy Path2 Cracked x0y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x976</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936C" id="DN H Pt2 cr 11">
    <DisplayId>Dark Nexus Holy Path2 Cracked x1y1</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x977</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936D" id="DN H Pt 00 dk">
    <DisplayId>Dark Nexus Holy Path x0y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x980</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936E" id="DN H Pt 10 dk">
    <DisplayId>Dark Nexus Holy Path x1y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x981</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x936F" id="DN H Pt 01 dk">
    <DisplayId>Dark Nexus Holy Path x0y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x982</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9370" id="DN H Pt 11 dk">
    <DisplayId>Dark Nexus Holy Path x1y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x983</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9371" id="DN H Pt cr 00 dk">
    <DisplayId>Dark Nexus Holy Path Cracked x0y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x984</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9372" id="DN H Pt cr 10 dk">
    <DisplayId>Dark Nexus Holy Path Cracked x1y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x985</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9373" id="DN H Pt cr 01 dk">
    <DisplayId>Dark Nexus Holy Path Cracked x0y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x986</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9374" id="DN H Pt cr 11 dk">
    <DisplayId>Dark Nexus Holy Path Cracked x1y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x987</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9375" id="DN H Pt2 00 dk">
    <DisplayId>Dark Nexus Holy Path2 x0y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x990</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9376" id="DN H Pt2 10 dk">
    <DisplayId>Dark Nexus Holy Path2 x1y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x991</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9377" id="DN H Pt2 01 dk">
    <DisplayId>Dark Nexus Holy Path2 x0y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x992</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9378" id="DN H Pt2 11 dk">
    <DisplayId>Dark Nexus Holy Path2 x1y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x993</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x9379" id="DN H Pt2 cr 00 dk">
    <DisplayId>Dark Nexus Holy Path2 Cracked x0y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x994</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x937A" id="DN H Pt2 cr 10 dk">
    <DisplayId>Dark Nexus Holy Path2 Cracked x1y0 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x995</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x937B" id="DN H Pt2 cr 01 dk">
    <DisplayId>Dark Nexus Holy Path2 Cracked x0y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x996</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x937C" id="DN H Pt2 cr 11 dk">
    <DisplayId>Dark Nexus Holy Path2 Cracked x1y1 Dark</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x997</Index>
    </Texture>
    <NoBlend />
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x937d" id="DN CW Ins">
    <DisplayId>Dark Nexus Corrupted Water Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>0</BlendPriority>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x937e" id="DN G l Ins">
    <DisplayId>Dark Nexus Grass Light Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x4</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x937f" id="DN G hl Ins">
    <DisplayId>Dark Nexus Grass Half Light Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x7</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x9380" id="DN G d Ins">
    <DisplayId>Dark Nexus Grass Dark Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xa</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x9381" id="DN Dt Ins">
    <DisplayId>Dark Nexus Dirt Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xd</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x9382" id="DN CDt Ins">
    <DisplayId>Dark Nexus Corrupted Dirt Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x9383" id="DN CDt2">
    <DisplayId>Dark Nexus Corrupted Dirt 2</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x9384" id="DN G d2">
    <DisplayId>Dark Nexus Grass Dark2</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x9385" id="DN SwVd">
    <DisplayId>Dark Nexus Swallowing Void</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x3fc</Index>
    </Texture>
    <Sinking />
    <Speed>.8</Speed>
    <NoBlend />
    <ConditionEffect duration="0.8">Bleeding</ConditionEffect>
    <ConditionEffect duration="0.8">Curse</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9386" id="DN Rd Rk">
    <DisplayId>Dark Nexus Red Rock</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0xa26</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x9387" id="DN HW Ins">
    <DisplayId>Dark Nexus Holy Water Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>4</BlendPriority>
    <ConditionEffect duration="0.8">Healing</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x9388" id="DN HW d Ins">
    <DisplayId>Dark Nexus Holy Water Dark Inside</DisplayId>
    <Texture>
      <File>antinomyNexusObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <Sink />
    <Animate dx=".3" dy="-0.3">Wave</Animate>
    <Speed>.8</Speed>
    <BlendPriority>6</BlendPriority>
    <ConditionEffect duration="0.8">Healing</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Edge L" type="0x622a">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9c</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Edge R" type="0x622b">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9e</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Edge U" type="0x622c">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8d</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Edge D" type="0x622d">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xad</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Corner UL" type="0x622e">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8c</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Corner UR" type="0x6263">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8e</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Corner DL" type="0x6264">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Corner DR" type="0x6265">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xae</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Inner UL" type="0x6266">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9b</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Inner UR" type="0x6267">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9a</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Inner DL" type="0x6234">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8b</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Inner DR" type="0x6235">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8a</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 1" type="0x6236">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x8f</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 2" type="0x6237">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9f</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 3" type="0x6238">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xaf</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 4" type="0x6239">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xaa</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 5" type="0x623a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
  </Ground>
<Ground id="Shade 1 O3 Sanctuary Rug L Emblem 6" type="0x623b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x9d</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Edge L" type="0x623d">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xcc</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Edge R" type="0x623e">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xce</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Edge U" type="0x623f">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xbd</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Edge D" type="0x6240">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdd</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Corner UL" type="0x6241">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xbc</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Corner UR" type="0x6242">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Corner DL" type="0x6243">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdc</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Corner DR" type="0x6244">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xde</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Inner UL" type="0x6245">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xcb</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Inner UR" type="0x6246">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xca</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Inner DL" type="0x6247">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xbb</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Inner DR" type="0x6248">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xba</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 1" type="0x6249">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xbf</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 2" type="0x624a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xcf</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 3" type="0x624b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdf</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 4" type="0x624c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xda</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 5" type="0x624d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdb</Index>
    </Texture>
  </Ground>
<Ground id="Shade 2 O3 Sanctuary Rug L Emblem 6" type="0x624e">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light" type="0x624f">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xd3</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark" type="0x6250">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xd4</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light connector" type="0x6251">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x104</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light horizontal" type="0x6252">
    <RandomTexture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x100</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x101</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x102</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x103</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="leucoryx main tile light vertical" type="0x6253">
    <RandomTexture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x114</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x124</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x144</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="leucoryx main tile light A top row 1" type="0x6254">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x110</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light A top row 2" type="0x6255">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x111</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light A top row 3" type="0x6256">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x112</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light A top row 4" type="0x6257">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x113</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light B mid row 1" type="0x6258">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x120</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light B mid row 2" type="0x6259">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x121</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light B mid row 3" type="0x625a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x122</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light B mid row 4" type="0x625b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x123</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light C mid bot row 1" type="0x625c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x130</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light C mid bot row 2" type="0x625d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x131</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light C mid bot row 3" type="0x625e">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x132</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light C mid bot row 4" type="0x625f">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x133</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light D bot row 1" type="0x6260">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x140</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light D bot row 2" type="0x6261">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x141</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light D bot row 3" type="0x6262">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x142</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark A top row 2" type="0x6268">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x116</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark A top row 3" type="0x6269">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x117</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark A top row 4" type="0x626a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x118</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark B mid row 1" type="0x626b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x125</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark B mid row 2" type="0x626c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x126</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark B mid row 3" type="0x626d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x127</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark B mid row 4" type="0x626e">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x128</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark C mid bot row 1" type="0x626f">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x135</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark C mid bot row 2" type="0x6270">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x136</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark C mid bot row 3" type="0x6271">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x137</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark C mid bot row 4" type="0x6272">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x138</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark D bot row 1" type="0x6273">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x145</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark D bot row 2" type="0x6274">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x146</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark D bot row 3" type="0x6275">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x147</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark D bot row 4" type="0x6276">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x148</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs rug A left" type="0x6277">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs rug B mid" type="0x6278">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs rug C right" type="0x6279">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xd2</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 1 A" type="0x627a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 1 B" type="0x627b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 1 C" type="0x627c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 2 A" type="0x627d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb0</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 2 B" type="0x627e">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb1</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 2 C" type="0x627f">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb2</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 3 A" type="0x6280">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc0</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 3 B" type="0x6281">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc1</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl light row 3 C" type="0x6282">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc2</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 1 A" type="0x6283">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 1 B" type="0x6284">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 1 C" type="0x6285">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 2 A" type="0x6286">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb3</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 2 B" type="0x6287">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb4</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 2 C" type="0x6288">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xb5</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 3 A" type="0x6289">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc3</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 3 B" type="0x628a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc4</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs tl dark row 3 C" type="0x628b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xc5</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile light D bot row 4" type="0x628c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x143</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark connector" type="0x628d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x109</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx main tile dark horizontal" type="0x628e">
    <RandomTexture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x105</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x106</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x107</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x108</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="leucoryx main tile dark vertical" type="0x628f">
    <RandomTexture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x119</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x129</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x139</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x149</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="leucoryx main tile dark A top row 1" type="0x6290">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x115</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 1 A" type="0x6291">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xda</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 1 B" type="0x6292">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdb</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 1 C" type="0x6293">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdc</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 2 A" type="0x6294">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xea</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 2 B" type="0x6295">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xeb</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 2 C" type="0x6296">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xec</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 3 A" type="0x6297">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xfa</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 3 B" type="0x6298">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xfb</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl light row 3 C" type="0x6299">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xfc</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 1 A" type="0x629a">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdd</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 1 B" type="0x629b">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xde</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 1 C" type="0x629c">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xdf</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 2 A" type="0x629d">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xed</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 2 B" type="0x629e">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xee</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 2 C" type="0x629f">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xef</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 3 A" type="0x62a0">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xfd</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 3 B" type="0x62a1">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xfe</Index>
    </Texture>
  </Ground>
<Ground id="leucoryx stairs shade 2 tl dark row 3 C" type="0x62a2">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0xff</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 0" type="0x62a3">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 1" type="0x62a4">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 2" type="0x62a5">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 3" type="0x62a6">
    <RandomTexture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d3</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d4</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d5</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d6</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>archbishopObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Gemsbok plain ground 4" type="0x62a7">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 5" type="0x62a8">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d5</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 6" type="0x62a9">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d6</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 7" type="0x62aa">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d7</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 8" type="0x62ab">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d8</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 9" type="0x62ac">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1d9</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 10" type="0x62ad">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1da</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok plain ground 11" type="0x62ae">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1db</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok red rug 0" type="0x62af">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1dc</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 1" type="0x62b0">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1dd</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 2" type="0x62b1">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1de</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 3" type="0x62b2">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1df</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 4" type="0x62b3">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e0</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 5" type="0x62b4">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e1</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 6" type="0x62b5">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e2</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 7" type="0x62b6">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e3</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 8" type="0x62b7">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e4</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 9" type="0x62b8">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e5</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 10" type="0x62b9">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e6</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 11" type="0x62ba">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e7</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok red rug 12" type="0x62bb">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e8</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 0" type="0x62bc">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1e9</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 1" type="0x62bd">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ea</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 2" type="0x62be">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1eb</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 3" type="0x62bf">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ec</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 4" type="0x62c0">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ed</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 5" type="0x62c1">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ee</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 6" type="0x62c2">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ef</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 7" type="0x62c3">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f0</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 8" type="0x62c4">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f1</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 9" type="0x62c5">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f2</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 10" type="0x62c6">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f3</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 11" type="0x62c7">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f4</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok blue rug 12" type="0x62e4">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f5</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Gemsbok gold pedestal 0" type="0x62c8">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f6</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 1" type="0x62c9">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f7</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 2" type="0x62ca">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f8</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 3" type="0x62cb">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1f9</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 4" type="0x62cc">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1fa</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 5" type="0x62cd">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1fb</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 6" type="0x62ce">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1fc</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 7" type="0x62cf">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1fd</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 8" type="0x62d0">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1fe</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 9" type="0x62d1">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x1ff</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 10" type="0x62d2">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x200</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 11" type="0x62d3">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x201</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 12" type="0x62d4">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x202</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 13" type="0x62d5">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x203</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 14" type="0x62d6">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x204</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok gold pedestal 15" type="0x62d7">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x205</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 0" type="0x62d8">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x206</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 1" type="0x62d9">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x207</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 2" type="0x62da">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x208</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 3" type="0x62db">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x209</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 4" type="0x62dc">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20a</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 5" type="0x62dd">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20b</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 6" type="0x62de">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20c</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 7" type="0x62df">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20d</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 8" type="0x62e0">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20e</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 9" type="0x62e1">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x20f</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 10" type="0x62e2">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x210</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 11" type="0x62e3">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x211</Index>
    </Texture>
  </Ground>
<Ground id="Gemsbok light ground 12" type="0x62e5">
    <Texture>
      <File>archbishopObjects8x8</File>
      <Index>0x212</Index>
    </Texture>
  </Ground>
<Ground type="0x4800" id="AN FG R">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x0</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x4801" id="AN FG B">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x4802" id="AN FG O">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x4803" id="AN FG G">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4804" id="AN Rk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x4</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4805" id="AN BrRo1dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0xa</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4806" id="AN BrRo1">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0xb</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x4807" id="AN FG R dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x4808" id="AN FG B dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x4809" id="AN FG O dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x480A" id="AN FG G dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x480B" id="AN Rk dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x480C" id="AN Rkpt">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x22</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
  </Ground>
<Ground type="0x480D" id="AN WBr">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x480E" id="AN WBr Spd">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x480F" id="AN Rv">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <Animate dx="0.33" dy="0.33">Flow</Animate>
    <Sink />
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x4810" id="AN FoWt">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <Animate dx="0.33" dy="0.33">Flow</Animate>
    <Sink />
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x4811" id="AN WFP">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x47</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x48</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x49</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4812" id="AN WFPdk">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4e</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x4f</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4813" id="AN BrRo2">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x57</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x4814" id="AN StEtr">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x6a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33d</Index>
      </Texture>
    </Corner>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4817" id="AN WdT">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4818" id="AN WdT Spd">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x4815" id="AN RG Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x6f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x4819" id="HN StEtr">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2f8</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33d</Index>
      </Texture>
    </Corner>
    <BlendPriority>-2</BlendPriority>
  </Ground>
<Ground type="0x481A" id="HN StEtr b">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2f9</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x481B" id="HN StEtr dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x308</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x481C" id="HN StEtr b dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x309</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x481D" id="HN RcTile">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2fa</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x481E" id="HN Rc Crs">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2fb</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x481F" id="HN RG Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x2fc</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2fd</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2fe</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x2ff</Index>
      </Texture>
    </Corner>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x4820" id="HN FG R">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x310</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x4821" id="HN FG B">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x311</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x4822" id="HN FG O">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x312</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x4823" id="HN FG G">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x313</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4824" id="HN Rk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x314</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4825" id="HN BrRo2">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x335</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x336</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x337</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x338</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x339</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x33a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x4826" id="HN BrRo2 dk">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x345</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x346</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x347</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x348</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x349</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x34a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-4</BlendPriority>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x4827" id="HN FG R dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x320</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x4828" id="HN FG B dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x321</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x4829" id="HN FG O dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x322</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x482A" id="HN FG G dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x323</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x482B" id="HN Rk dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x324</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x482C" id="HN Rkpt">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x331</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x332</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x333</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x334</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
  </Ground>
<Ground type="0x482D" id="HN Rkdk">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x341</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x342</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x343</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x344</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x482E" id="HN WFP">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x397</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x398</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x399</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x482F" id="HN WFPdk">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39e</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x39f</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x3a0</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4816" id="HN BlWt">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x163</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <Animate dx="0.33" dy="0.33">Flow</Animate>
    <Sink />
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x4830" id="HN FG Nwk R dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x320</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x4831" id="HN FG Nwk B dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x321</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x4832" id="HN FG Nwk O dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x322</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x4833" id="HN FG Nwk G dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x323</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x4834" id="HN Rk Nwk dk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x324</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x4835" id="HN Rkdk2">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x34b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x34c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x34d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x34e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4836" id="HN BrRo2 li">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x387</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x388</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x389</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x38a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x38b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x38c</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x4837" id="HN Rv">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x30a</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <Animate dx="0.33" dy="0.33">Flow</Animate>
    <Sink />
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x4838" id="HN Rk Mst1">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x314</Index>
    </Texture>
    <Top>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x3ec</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Flow</TopAnimate>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4839" id="HN Rk Mst2">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x314</Index>
    </Texture>
    <Top>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x3ed</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Flow</TopAnimate>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x483a" id="HN Rk Mst3">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x324</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x483b" id="HN Rk Mst3 Nwk">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x314</Index>
    </Texture>
    <Top>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x3ee</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Flow</TopAnimate>
    <BlendPriority>0</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x483c" id="HN WH Pl G">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x427</Index>
    </Texture>
    <Sink />
    <BlendPriority>0</BlendPriority>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x483d" id="HN WH Pl C">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x426</Index>
    </Texture>
    <Sink />
    <BlendPriority>0</BlendPriority>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x483e" id="HN WH WFP">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x428</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x429</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x483f" id="HN WH WFP dk">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42e</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x42f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4840" id="AN StP">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x440</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x441</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x442</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x443</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x444</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4841" id="AN StP2">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x445</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x446</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x447</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x448</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x449</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x455</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x456</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x457</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4842" id="AN StP3">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x44a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x44b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x44c</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x44d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x44e</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45a</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45b</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45c</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4843" id="AN StP4">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x450</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x451</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x452</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x453</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x454</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45e</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x45f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4844" id="AN WBrL">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x463</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x464</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x465</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x466</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4845" id="AN WBrL Spd">
    <RandomTexture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x463</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x464</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x465</Index>
      </Texture>
      <Texture>
        <File>autumnNexusObjects8x8</File>
        <Index>0x466</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4846" id="AN WdTL">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x462</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x4847" id="AN WdTL Spd">
    <Texture>
      <File>autumnNexusObjects8x8</File>
      <Index>0x462</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
    <Speed>1.4</Speed>
  </Ground>
<Ground id="Shoreline Sand" type="0x64ce">
    <RandomTexture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>106</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>107</Index>
      </Texture>
      <Texture>
        <File>abyssOfDemonsObjects8x8</File>
        <Index>108</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground id="Shoreline Water" type="0x64cf">
    <Texture>
      <File>abyssOfDemonsObjects8x8</File>
      <Index>109</Index>
    </Texture>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>1</BlendPriority>
    <Sink />
  </Ground>
<Ground id="Ancient City Grass" type="0x64a4">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>13</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="Ancient City Dirt Grass" type="0x64a5">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>23</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground id="Ancient City Dirt" type="0x64a6">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>33</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>11</BlendPriority>
  </Ground>
<Ground id="Ancient City Dirt Rock" type="0x64a7">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>39</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>44</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.25</Speed>
  </Ground>
<Ground id="Ancient City Cobble" type="0x64a8">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>55</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>56</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground id="Ancient City Fancy Beige" type="0x64a9">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>59</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>60</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>61</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>62</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>63</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>64</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>65</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Fancy Orange" type="0x64aa">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>67</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>68</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>69</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>70</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>71</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Beige Square" type="0x64ab">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>72</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>73</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>74</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>75</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>76</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Mixed Square" type="0x64ac">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>77</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>79</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>80</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Orange Square" type="0x64ad">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>81</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>82</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>83</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>84</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>85</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>86</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Fancy Square" type="0x64ae">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>87</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>88</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>89</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>90</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>91</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>92</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>93</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>94</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Fancy Cobble" type="0x64af">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>95</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>96</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>97</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>98</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>99</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>101</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>102</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.25</Speed>
  </Ground>
<Ground id="Ancient City Beige Spiral" type="0x64b0">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>103</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>104</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>105</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>106</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Orange Spiral" type="0x64b1">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>107</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>108</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>109</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>110</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Ancient City Grass Brick" type="0x64b2">
    <RandomTexture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>111</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>112</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>113</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>114</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>115</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>116</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>117</Index>
      </Texture>
      <Texture>
        <File>ancientCityObjects8x8</File>
        <Index>118</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Deep Sea Light Sand" type="0x64b3">
    <RandomTexture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground id="Deep Sea Craggle Sand" type="0x64b4">
    <RandomTexture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>14</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Deep Sea Craggle" type="0x64b5">
    <RandomTexture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>deepSeaObjects8x8</File>
        <Index>20</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Deep Sea Puddle" type="0x64b6">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>21</Index>
    </Texture>
  </Ground>
<Ground id="Deep Sea Puddle TM" type="0x64b7">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>22</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle LM" type="0x64b8">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>23</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle BM" type="0x64b9">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>24</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle RM" type="0x64ba">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>25</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle TL" type="0x64bc">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>26</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle TR" type="0x64bd">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>27</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle BL" type="0x64be">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>28</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Puddle BR" type="0x64bf">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>29</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Deep Sea Decorative" type="0x64C0">
    <Texture>
      <File>deepSeaObjects8x8</File>
      <Index>30</Index>
    </Texture>
  </Ground>
<Ground id="Sprite Forest Grass" type="0x64bb">
    <RandomTexture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>25</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground id="Sprite Forest Blue Sparkle" type="0x64c1">
    <RandomTexture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>35</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Sprite Forest Pink Sparkle" type="0x64c2">
    <RandomTexture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>22</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Sprite Forest Pink Flower" type="0x64c3">
    <RandomTexture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>spriteForestObjects8x8</File>
        <Index>34</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Haunted Hallows Dark Grass" type="0x64c4">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>10</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>27</BlendPriority>
  </Ground>
<Ground id="Haunted Hallows Dark With Dirt" type="0x64c5">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>20</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Haunted Hallows Lightish Dirt" type="0x64c6">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>28</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Haunted Hallows Darkish Dirt" type="0x64c7">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>39</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>40</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground id="Sanguine Forest Dark Flower" type="0x64c9">
    <RandomTexture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Sanguine Forest Dark Flower Spooky" type="0x64ca">
    <RandomTexture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>13</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Sanguine Forest Dark Dirt" type="0x64cb">
    <RandomTexture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>22</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>14</BlendPriority>
  </Ground>
<Ground id="Sanguine Forest Dark Spooky" type="0x64cc">
    <RandomTexture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>31</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Sanguine Forest Dark Veins" type="0x64cd">
    <RandomTexture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>39</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>sanguineForestObjects8x8</File>
        <Index>41</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass" type="0x64d0">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>167</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="Floral Escape Grass" type="0x64d1">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Red Flower" type="0x64d3">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>39</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Orange Flower" type="0x64d4">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>44</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Yellow Flower" type="0x64d5">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>49</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Blue Flower" type="0x64d6">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>54</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Indigo Flower" type="0x64d7">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>55</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>59</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Violet Flower" type="0x64d8">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>60</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>61</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>62</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>63</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>64</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass White Flower" type="0x64d9">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>65</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>66</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>67</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>68</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>69</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Light Grass Black Flower" type="0x64da">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>70</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>71</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>72</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>73</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>74</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Red Flower" type="0x64db">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>75</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>76</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>77</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>79</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Orange Flower" type="0x64dc">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>81</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>82</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>83</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>84</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Yellow Flower" type="0x64dd">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>85</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>86</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>87</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>88</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>89</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Blue Flower" type="0x64de">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>90</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>91</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>92</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>93</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>94</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Indigo Flower" type="0x64df">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>95</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>96</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>97</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>98</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>99</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Violet Flower" type="0x64e0">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>101</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>102</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>103</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>104</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass White Flower" type="0x64e1">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>105</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>106</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>107</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>108</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>109</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Grass Black Flower" type="0x64e2">
    <RandomTexture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>110</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>111</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>112</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>113</Index>
      </Texture>
      <Texture>
        <File>floralEscapeObjects8x8</File>
        <Index>114</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Floral Escape Dark Water" type="0x64e3">
    <Texture>
      <File>floralEscapeObjects8x8</File>
      <Index>115</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground id="Runic Tundra Light Ice" type="0x64e4">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Runic Tundra Darlk Ice" type="0x64e5">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="Runic Tundra Dark Ice Textured" type="0x64e6">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>29</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>62</BlendPriority>
  </Ground>
<Ground id="Runic Tundra Light Snow" type="0x64e7">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>34</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Runic Tundra Dirty Snow" type="0x64e8">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>39</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>49</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="Runic Tundra Deep Dark Ice" type="0x64e9">
    <RandomTexture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>55</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>runicTundraObjects8x8</File>
        <Index>59</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Runic Tundra Runic 1" type="0x64eb">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>70</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 2" type="0x64ec">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>71</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 3" type="0x64ed">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>72</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 4" type="0x64ee">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>73</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 5" type="0x6520">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>74</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 6" type="0x64f1">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>75</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 7" type="0x64f2">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>76</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 8" type="0x64f3">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>77</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 9" type="0x64f4">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>78</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 10" type="0x64f5">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>79</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 11" type="0x64f6">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>80</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 12" type="0x64f7">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>81</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 13" type="0x64f8">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>82</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 14" type="0x64f9">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>83</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 15" type="0x64fa">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>84</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 16" type="0x64fb">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>85</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 17" type="0x64fc">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>86</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 18" type="0x64fd">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>87</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 19" type="0x64fe">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>88</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 20" type="0x64ff">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>89</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 21" type="0x6507">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>90</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 22" type="0x6508">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>91</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 23" type="0x6509">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>92</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 24" type="0x650a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>93</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 25" type="0x650b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>94</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Runic 26" type="0x650c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>95</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 1 A" type="0x650d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>96</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 1 B" type="0x650e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>97</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 1 C" type="0x650f">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>98</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 1 D" type="0x6511">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>99</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 2 A" type="0x6512">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>101</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 2 B" type="0x6513">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>102</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 2 C" type="0x6514">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>103</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 2 D" type="0x6515">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>104</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 3 A" type="0x6516">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>105</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 3 B" type="0x6517">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>106</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 3 C" type="0x6518">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>107</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 3 D" type="0x6519">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>108</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 4 A" type="0x651a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>109</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 4 B" type="0x651c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>110</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 4 C" type="0x651b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>111</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 4 D" type="0x651e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>112</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 5 A" type="0x651d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>113</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 5 B" type="0x651f">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>114</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Runic 5 C" type="0x64f0">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>115</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull A" type="0x64ef">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>116</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull B" type="0x6522">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>117</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull C" type="0x6523">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>118</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull D" type="0x6524">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>119</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull E" type="0x6525">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>120</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull F" type="0x6526">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>121</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull G" type="0x6527">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>122</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull H" type="0x6528">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>123</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull I" type="0x6529">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>124</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull J" type="0x652a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>125</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull K" type="0x652b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>126</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull L" type="0x652c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>127</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull M" type="0x652d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>128</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull N" type="0x652e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>129</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull O" type="0x652f">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>130</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skull P" type="0x6530">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>131</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink A" type="0x6531">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>132</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink B" type="0x6532">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>133</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink C" type="0x6533">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>134</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink D" type="0x6534">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>135</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink E" type="0x6535">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>136</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink F" type="0x6536">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>137</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink G" type="0x6537">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>138</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink H" type="0x6538">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>139</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink I" type="0x6539">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>140</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink J" type="0x653a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>141</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink K" type="0x653b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>142</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink L" type="0x653c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>143</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink M" type="0x653d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>144</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink N" type="0x653e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>145</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink O" type="0x653f">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>146</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink P" type="0x6540">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>147</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink Q" type="0x6541">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>148</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink R" type="0x6542">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>149</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink S" type="0x6543">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>150</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink T" type="0x6544">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>151</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink U" type="0x6545">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>152</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink V" type="0x6546">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>153</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink W" type="0x6547">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>154</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink X" type="0x6548">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>155</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Skink Y" type="0x6549">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>156</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon A" type="0x654a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>157</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon B" type="0x654b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>158</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon C" type="0x654c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>159</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon D" type="0x654d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>160</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon E" type="0x654e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>161</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon F" type="0x654F">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>162</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon G" type="0x6550">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>163</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon H" type="0x6551">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>164</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon I" type="0x6552">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>165</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon J" type="0x6553">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>166</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon K" type="0x6554">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>167</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon L" type="0x6555">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>168</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon M" type="0x6556">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>169</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon N" type="0x6557">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>170</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon O" type="0x6558">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>171</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon P" type="0x6559">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>172</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon Q" type="0x655a">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>173</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon R" type="0x655b">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>174</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon S" type="0x655c">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>175</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon T" type="0x655d">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>176</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon U" type="0x655e">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>177</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon V" type="0x655F">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>178</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon W" type="0x6560">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>179</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon X" type="0x6561">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>180</Index>
    </Texture>
  </Ground>
<Ground id="Runic Tundra Large Dragon Y" type="0x6562">
    <Texture>
      <File>runicTundraObjects8x8</File>
      <Index>181</Index>
    </Texture>
  </Ground>
<Ground id="Risen Hell Dark Tiles" type="0x6521">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground id="Risen Hell Dark Light Tiles" type="0x6563">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Lava" type="0x6564">
    <Texture>
      <File>risenHellObjects8x8</File>
      <Index>30</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground id="Risen Hell Gold Tiles" type="0x6565">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>39</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>40</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Purple Tiles" type="0x6566">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>55</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Purple Brick Tiles" type="0x6567">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>59</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>60</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Red Brick Tiles" type="0x6568">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>61</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>62</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>63</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>64</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>65</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Red Tiles" type="0x6569">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>66</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>67</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>68</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>69</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>70</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>71</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>72</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>73</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>74</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>75</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Skull Tiles" type="0x656b">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>86</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>87</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>88</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>89</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>90</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>91</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>92</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>93</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>94</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>95</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Flame Grass Tiles" type="0x656c">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>96</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>97</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>98</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>99</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>101</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>102</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>103</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>104</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>105</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Risen Hell Magma Tiles" type="0x656d">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>106</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>107</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>108</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>109</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>110</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>111</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>112</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>113</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>114</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>115</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="New Low Forest Grass" type="0x202B">
    <RandomTexture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>135</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>136</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>137</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>138</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>139</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>140</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground id="Low Forest Grass" type="0x656e">
    <RandomTexture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>15</BlendPriority>
  </Ground>
<Ground id="Low Forest Dirt" type="0x656f">
    <RandomTexture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>39</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Nature Ruins Grass" type="0x18C">
    <RandomTexture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>122</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>123</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>126</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>127</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>122</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>123</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>126</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>127</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>122</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>123</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>126</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>127</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>130</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>131</Index>
      </Texture>
      <Texture>
        <File>lowForestObjects8x8</File>
        <Index>132</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>15</BlendPriority>
  </Ground>
<Ground id="Carboniferous Grass" type="0x6571">
    <RandomTexture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>13</BlendPriority>
  </Ground>
<Ground id="Carboniferous Dirt Grass" type="0x6572">
    <RandomTexture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>11</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Carboniferous Dirt" type="0x6573">
    <RandomTexture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>14</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground id="Carboniferous Water" type="0x6574">
    <RandomTexture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>carboniferousObjects8x8</File>
        <Index>17</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground id="Coral Reefs Sand" type="0x6575">
    <RandomTexture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>coralReefsObjects8x8</File>
        <Index>31</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>17</BlendPriority>
  </Ground>
<Ground id="Undead Forest Grass" type="0x6576">
    <RandomTexture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="Undead Forest Grass Dirt" type="0x6577">
    <RandomTexture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Undead Forest Dirt" type="0x6582">
    <RandomTexture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>undeadForestObjects8x8</File>
        <Index>29</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Shipwreck Cove Grass" type="0x657A">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>12</BlendPriority>
  </Ground>
<Ground id="Shipwreck Cove Grass Water" type="0x657B">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
    <Sink />
    <BlendPriority>15</BlendPriority>
  </Ground>
<Ground id="Shipwreck Cove Grassy Dirt" type="0x657C">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>29</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>12</BlendPriority>
  </Ground>
<Ground id="Shipwreck Cove Wood" type="0x657D">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>31</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>39</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Shipwreck Cove Yellow Wood" type="0x657E">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>49</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Shipwreck Cove Plank Wood" type="0x657F">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>55</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>59</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Shipwreck Cove Yellow Plank Wood" type="0x6580">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>60</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>61</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>62</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>63</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>64</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>65</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>66</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>67</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>68</Index>
      </Texture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>69</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Shipwreck Cove Water" type="0x6581">
    <RandomTexture>
      <Texture>
        <File>shipwreckCoveObjects8x8</File>
        <Index>70</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Low Ocean Water" type="0x58b9">
    <RandomTexture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>lowOceanObjects8x8</File>
        <Index>6</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <Sink />
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>99</BlendPriority>
  </Ground>
<Ground type="0x63fe" id="Dead Church Dirt Regular">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x7</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x8</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x9</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xa</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x63ff" id="Dead Church Dirt Rough">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xb</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xd</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xe</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xf</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x11</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x13</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x14</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x16</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1d</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6403" id="Dead Church Purple Grass">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x30</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x31</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x32</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x33</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x34</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x6404" id="Dead Church Purple Grass Mushrooms">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x39</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3d</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6405" id="Dead Church Green Grass">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x3f</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6406" id="Dead Church Green Grass Mushrooms">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x47</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x48</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x49</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4d</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6407" id="Dead Church Grass">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x4f</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x6408" id="Dead Church Grass Light">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x6409" id="Dead Church Grass Dark">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x6410" id="Dead Church Wooden Square L">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6411" id="Dead Church Wooden End L">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6412" id="Dead Church Wooden End R">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6413" id="Dead Church Wooden Beam">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x5f</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x6414" id="Dead Church Brick Floor">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6d</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x6415" id="Dead Church Wooden Square R">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x64</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6416" id="Dead Church Steps UL">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x70</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6417" id="Dead Church Steps U">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x71</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6418" id="Dead Church Steps UR">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x72</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6419" id="Dead Church Steps L">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641a" id="Dead Church Steps R">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x74</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641b" id="Dead Church Steps BL">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x75</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641c" id="Dead Church Steps B">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x76</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641d" id="Dead Church Steps BR">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x77</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641e" id="Dead Church Steps Inner 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x78</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x641f" id="Dead Church Steps Inner 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x79</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6420" id="Dead Church Steps Inner 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x7a</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6421" id="Dead Church Steps Inner 4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x7b</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6422" id="Dead Church Brick Floor Dark">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc4</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc5</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0xc8</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x6423" id="Dead Church Brick Floor Dark Small Slab 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xc9</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6424" id="Dead Church Brick Floor Dark Slab H1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xca</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6425" id="Dead Church Brick Floor Dark Slab V1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xcb</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6426" id="Dead Church Brick Floor Dark Slab H2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xcc</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6427" id="Dead Church Brick Floor Dark Slab V2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x6428" id="Dead Church Brick Floor Dark Slab 4 Way">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xce</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x589f" id="Dead Church Brick Floor Dark Slab H3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a0" id="Dead Church Brick Floor Dark Slab V4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xcf</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a1" id="Dead Church Brick Floor Dark Small Slab 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a2" id="Dead Church Brick Floor Dark Small Slab 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd2</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a3" id="Dead Church Brick Floor Dark Large Slab UL 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd3</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a4" id="Dead Church Brick Floor Dark Large Slab UR 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd4</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a5" id="Dead Church Brick Floor Dark Large Slab BL 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd7</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a6" id="Dead Church Brick Floor Dark Large Slab BR 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd8</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a7" id="Dead Church Brick Floor Dark Large Slab UL 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd5</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a8" id="Dead Church Brick Floor Dark Large Slab UR 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd6</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58a9" id="Dead Church Brick Floor Dark Large Slab BL 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xd9</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58aa" id="Dead Church Brick Floor Dark Large Slab BR 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xda</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58ab" id="Dead Church Brick Floor Dark Large Slab UL 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xdb</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58ac" id="Dead Church Brick Floor Dark Large Slab UR 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xdc</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58ad" id="Dead Church Brick Floor Dark Large Slab BL 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xdd</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58ae" id="Dead Church Brick Floor Dark Large Slab BR 3">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xde</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58af" id="Dead Church Brick Floor Dark Large Slab UL 4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xdf</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58b0" id="Dead Church Brick Floor Dark Large Slab UR 4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xe0</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58b1" id="Dead Church Brick Floor Dark Large Slab BL 4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xe1</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58b2" id="Dead Church Brick Floor Dark Large Slab BR 4">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xe2</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x58b3" id="Dead Church Banner Top 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0xff</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58b4" id="Dead Church Banner Mid 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x100</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58b5" id="Dead Church Banner Bottom 1">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x101</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58b6" id="Dead Church Banner Top 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x102</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58b7" id="Dead Church Banner Mid 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x103</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58b8" id="Dead Church Banner Bottom 2">
    <Texture>
      <File>deadChurchObjects8x8</File>
      <Index>0x104</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground type="0x58ba" id="Dread Angler Puller Right">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x58bb" id="Dread Angler Puller Left">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x58bc" id="Dread Angler Puller Down">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x58bd" id="Dread Angler Puller Up">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0xFD0C" id="Risen Hell Road Tiles">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1024</BlendPriority>
  </Ground>
<Ground type="0xFD0D" id="Dead Church Road Normal">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1f</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x20</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x22</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1034</BlendPriority>
  </Ground>
<Ground type="0xFD0F" id="Dead Church Road Light">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1036</BlendPriority>
  </Ground>
<Ground type="0xFD0B" id="Realm Fishing Water">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>16</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>21</Index>
      </Texture>
    </RandomTexture>
    <Color>0x00A0D1</Color>
    <Speed>0.75</Speed>
    <Sink />
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xFD0A" id="Haunted Hallows Stone">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>50</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1037</BlendPriority>
  </Ground>
<Ground type="0x6590" id="Road Risen Hell">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1024</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6591" id="Road Runic Tundra">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>15</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1025</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6592" id="Road Carboniferous">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>23</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1026</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6593" id="Road Low Desert">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>31</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1027</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6594" id="Road Deep Sea">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>39</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1028</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6595" id="Road Shipwreck Cove">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>47</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1029</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6596" id="Road Sprite Forest">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>55</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1030</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6597" id="Road Floral Escape">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>59</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>60</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>61</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>62</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>63</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1031</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6598" id="Road Low Forest">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>64</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>65</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>66</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>67</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>68</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>69</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>70</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>71</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1032</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x6599" id="Road Sanguine Forest">
    <RandomTexture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>76</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>77</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>79</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>81</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>82</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>83</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>84</Index>
      </Texture>
      <Texture>
        <File>risenHellObjects8x8</File>
        <Index>85</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1033</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x659a" id="Road Dead Church">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x1f</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x20</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x22</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1034</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x659b" id="Road Dead Church Red">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x27</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1035</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x659c" id="Road Dead Church Light">
    <RandomTexture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2a</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2b</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2e</Index>
      </Texture>
      <Texture>
        <File>deadChurchObjects8x8</File>
        <Index>0x2f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1036</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x659d" id="Road Haunted Hallows">
    <RandomTexture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>47</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>hauntedHallowsObjects8x8</File>
        <Index>50</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1037</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x659e" id="Road Undead Forest">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>81</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>82</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>83</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>84</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>85</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>86</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>87</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>88</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>89</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1038</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x65a0" id="Road Shore">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>72</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>73</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>74</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>75</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>76</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>77</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>79</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1041</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0x65a1" id="Road Coral Reef">
    <RandomTexture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>72</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>73</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>74</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>75</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>76</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>77</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>newRealmRoads8x8</File>
        <Index>79</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1042</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground id="Desert Rough Sand" type="0x6583">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Smooth Sand" type="0x6584">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>15</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Patchy Sand" type="0x6585">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>23</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Heavy Cracked Sand" type="0x6586">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>29</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>30</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>31</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Light Cracked Sand" type="0x6587">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>32</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>33</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>34</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>35</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>36</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>37</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>38</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>39</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Sand Stone" type="0x6588">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>40</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>41</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>42</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>43</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>44</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>45</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>46</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>47</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Desert Fancy Stone" type="0x6589">
    <RandomTexture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>48</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>49</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>50</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>51</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>52</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>53</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>desertObjects8x8</File>
        <Index>55</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x4055" id="Realm Fishing Water Shallow">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>14</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>20</Index>
      </Texture>
    </RandomTexture>
    <Color>0x00CFF7</Color>
    <Speed>0.75</Speed>
    <Sink />
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x404b" id="Realm Fishing Water Normal">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>16</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>21</Index>
      </Texture>
    </RandomTexture>
    <Color>0x00A0D1</Color>
    <Speed>0.75</Speed>
    <Sink />
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x404c" id="Realm Fishing Water Deep">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>18</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>22</Index>
      </Texture>
    </RandomTexture>
    <Color>0x005FA0</Color>
    <Speed>0.75</Speed>
    <Sink />
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x404d" id="Realm Fishing Dirt">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>23</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>23</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>30</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>31</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>32</Index>
      </Texture>
    </Corner>
    <Color>0xD2C69F</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x404e" id="Realm Fishing Grass">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>26</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>24</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>25</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>26</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>27</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>28</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>29</Index>
      </Texture>
    </RandomTexture>
    <Color>0x3B4E32</Color>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x404f" id="Realm Fishing Plank">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x4056" id="Realm Fishing Water Carp Emperor">
    <Texture>
      <File>UGCSetpieceObjects8x8</File>
      <Index>18</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>UGCSetpieceObjects8x8</File>
        <Index>22</Index>
      </Texture>
    </RandomTexture>
    <Color>0x005FA0</Color>
    <Speed>0.75</Speed>
    <Sink />
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="Easter Base Tile A" type="0x258">
    <RandomTexture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Easter Road Tile A" type="0x259">
    <RandomTexture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>9</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>15</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Troom Grass Tile" type="0x25A">
    <RandomTexture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>54</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>55</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>56</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>57</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>58</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>59</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>60</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Troom Grass Tile A" type="0x25B">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>61</Index>
    </Texture>
  </Ground>
<Ground id="Troom Grass Tile B" type="0x281">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>62</Index>
    </Texture>
  </Ground>
<Ground id="Troom Grass Tile C" type="0x25C">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>63</Index>
    </Texture>
  </Ground>
<Ground id="Troom Grass Tile D" type="0x25D">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>64</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile A" type="0x25E">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>65</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile B" type="0x25F">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>66</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile C" type="0x260">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>67</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile D" type="0x261">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>68</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile E" type="0x262">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>69</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile F" type="0x263">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>70</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile G" type="0x264">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>71</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile H" type="0x265">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>72</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Grass Tile I" type="0x266">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>48</Index>
    </Texture>
  </Ground>
<Ground id="Troom Cloud Grass Tile" type="0x267">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>73</Index>
    </Texture>
  </Ground>
<Ground id="Troom Chocolate Tile" type="0x268">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>74</Index>
    </Texture>
  </Ground>
<Ground id="Troom Thicc Chocolate Tile" type="0x269">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>75</Index>
    </Texture>
  </Ground>
<Ground id="Troom Melty Chocolate Tile" type="0x26A">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>76</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Web Tile A" type="0x26B">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>77</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Web Tile B" type="0x26C">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>78</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Web Tile C" type="0x26D">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>79</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Web Tile D" type="0x26E">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>80</Index>
    </Texture>
  </Ground>
<Ground id="Troom Dark Web Tile E" type="0x26F">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>81</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile A" type="0x270">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>82</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile B" type="0x271">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>83</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile C" type="0x272">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>84</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile D" type="0x273">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>85</Index>
    </Texture>
  </Ground>
<Ground id="Troom Small Chocolate Tile A" type="0x274">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>86</Index>
    </Texture>
  </Ground>
<Ground id="Troom Small Chocolate Tile B" type="0x275">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>87</Index>
    </Texture>
  </Ground>
<Ground id="Troom Small Chocolate Tile C" type="0x276">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>88</Index>
    </Texture>
  </Ground>
<Ground id="Troom Small Chocolate Tile D" type="0x277">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>89</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 1 A" type="0x278">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>90</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 1 B" type="0x279">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>91</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 1 C" type="0x27A">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>92</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 1 D" type="0x27B">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>93</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 2 A" type="0x27C">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>94</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 2 B" type="0x27D">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>95</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 2 C" type="0x27E">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>96</Index>
    </Texture>
  </Ground>
<Ground id="Troom Big Chocolate Tile Alt 2 D" type="0x27F">
    <Texture>
      <File>easterObjects8x8</File>
      <Index>97</Index>
    </Texture>
  </Ground>
<Ground id="Troom Carrot Grass Tile" type="0x280">
    <RandomTexture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>98</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>99</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>easterObjects8x8</File>
        <Index>101</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x9f1" id="CR Ground">
    <RandomTexture>
      <Texture>
        <File>cnidarianReefObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>cnidarianReefObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>cnidarianReefObjects8x8</File>
        <Index>0x02</Index>
      </Texture>
      <Texture>
        <File>cnidarianReefObjects8x8</File>
        <Index>0x03</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x69</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6b</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6c</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Wave</TopAnimate>
  </Ground>
<Ground type="0x271e" id="TopTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x271f" id="TopRightTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x2720" id="BotRightTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x2721" id="BotLeftTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x2722" id="TopLeftTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6429" id="Crystal Main Floor">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
    </Corner>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x2761" id="Crystal Main Dark">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x2762" id="Crystal Main Light">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x642a" id="Crystal Cave Shallow Water">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
    <Sink />
    <Speed>0.75</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x642b" id="Crystal Cave Deep Water">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <Sink />
    <Speed>0.75</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x642c" id="Crystal Lava">
    <DisplayId>Magma</DisplayId>
    <RandomOffset />
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
    <Animate dx=".33" dy=".33">Wave</Animate>
    <Sink />
    <Speed>.777</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x642d" id="Crystal Main Floor Last Phase">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
    </Corner>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x642e" id="Crystal Main Floor Dungeon">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x642f" id="Crystal Dark Floor xpyz">
    <SameTypeEdgeMode />
    <Animate dx=".04" dy="0">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6430" id="Crystal Dark Floor xpyn">
    <SameTypeEdgeMode />
    <Animate dx="0.04" dy="-0.04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6431" id="Crystal Dark Floor xzyn">
    <SameTypeEdgeMode />
    <Animate dx="0" dy="-0.04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6432" id="Crystal Dark Floor xnyn">
    <SameTypeEdgeMode />
    <Animate dx="-0.04" dy="-0.04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6433" id="Crystal Dark Floor xnyz">
    <SameTypeEdgeMode />
    <Animate dx="-0.04" dy="0">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6434" id="Crystal Dark Floor xnyp">
    <SameTypeEdgeMode />
    <Animate dx="-0.04" dy="0.04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6435" id="Crystal Dark Floor xzyp">
    <SameTypeEdgeMode />
    <Animate dx="0" dy="0.04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x6436" id="Crystal Light Floor">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Animate dx=".04" dy=".04">Wave</Animate>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x622f" id="Crystal Main Floor v1">
    <RandomOffset />
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <BlendPriority>-5</BlendPriority>
  </Ground>
<Ground type="0x6230" id="Telegraph Red">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x34</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x6231" id="Fungus Crystal Floor">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0xb5</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x6232" id="Bright Crystal Floor">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0xb6</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x6233" id="CC Wood">
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x156</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x6578" id="BossTile">
    <RandomTexture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>crystalCaveObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0xab56" id="Library Carpet Red">
    <SameTypeEdgeMode />
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x07</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x08</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x0a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x09</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0xab57" id="Library Carpet Blue">
    <SameTypeEdgeMode />
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x0c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x0e</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0xab58" id="Library Slabs Very Light">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab59" id="Library Slabs Light">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x04</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5a" id="Library Slabs Dark">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x05</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5b" id="Library Slabs Very Dark">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5c" id="Library Tile Dark">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x00</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5d" id="Library Bookshelf Top">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5e" id="Library Bookshelf Top Warning">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab5f" id="Library Slabs Dark ST">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab60" id="Library Slabs Dark SL">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab61" id="Library Slabs Dark SB">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab62" id="Library Slabs Dark SR">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x38</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab63" id="Library Slabs Dark STL">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
  </Ground>
<Ground type="0xab64" id="Library Slabs Dark STR">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
  </Ground>
<Ground type="0xab65" id="Library Slabs Dark SBR">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
  </Ground>
<Ground type="0xab66" id="Library Slabs Dark SBL">
    <Texture>
      <File>cursedLibraryObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
  </Ground>
<Ground type="0xb091" id="DWD Sand">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0xb092" id="DWD Dark Sand">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0xb093" id="DWD Water">
    <DisplayId>Dead Water</DisplayId>
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Sink />
    <Speed>.5</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0fa" id="DWD Water Clean">
    <DisplayId>Dead Water</DisplayId>
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Sink />
    <Speed>.5</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0f9" id="DWD Water Safe">
    <DisplayId>Dead Water</DisplayId>
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb094" id="DWD Dark Water">
    <DisplayId>Dead Water</DisplayId>
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
    <NoWalk />
    <Sink />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
  </Ground>
<Ground type="0xb095" id="DWD Vertical Wood Edge L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb096" id="DWD Vertical Wood">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb097" id="DWD Vertical Wood Edge R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0e5" id="DWD Vertical Wood Hallway L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x87</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0e6" id="DWD Vertical Wood Hallway M">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x88</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0e7" id="DWD Vertical Wood Hallway R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x89</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0eb" id="DWD Vertical Wood Crystal">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0ec" id="DWD Vertical Wood Cracked">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0ed" id="DWD Vertical Wood Blood">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7d</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7e</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x7f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0c5" id="DWD Horizontal Wood Edge L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0c6" id="DWD Horizontal Wood">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0c7" id="DWD Horizontal Wood Edge R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0e8" id="DWD Horizontal Wood Hallway L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x8a</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0e9" id="DWD Horizontal Wood Hallway M">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x8b</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0ea" id="DWD Horizontal Wood Hallway R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x8c</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0ee" id="DWD Stone">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ef" id="DWD Stone Edge L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f0" id="DWD Stone Edge R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f1" id="DWD Stone Edge Corner">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f2" id="DWD Stone Edge T">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa9</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f3" id="DWD Stone Edge B">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xaa</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f4" id="DWD Stone Edge Inner TL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f5" id="DWD Stone Edge Inner TR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f6" id="DWD Stone Edge Inner BL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xad</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f7" id="DWD Stone Edge Inner BR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xae</Index>
    </Texture>
  </Ground>
<Ground type="0xb0f8" id="DWD Stone Full">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xb5</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xb6</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xab</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
    </InnerCorner>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xb0c8" id="DWD King Carpet M">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0c9" id="DWD King Carpet TL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x80</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0ca" id="DWD King Carpet T">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x81</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0cb" id="DWD King Carpet TR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x82</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0cc" id="DWD King Carpet L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0cd" id="DWD King Carpet R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0ce" id="DWD King Carpet BL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0cf" id="DWD King Carpet B">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d0" id="DWD King Carpet BR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d1" id="DWD King Carpet I BR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x83</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d2" id="DWD King Carpet I BL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x84</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d3" id="DWD King Carpet I TR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d4" id="DWD King Carpet I TL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d7" id="DWD King Carpet Stair L">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x49</Index>
    </Texture>
    <Speed>.8</Speed>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0d8" id="DWD King Carpet Stair M">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x4a</Index>
    </Texture>
    <Speed>.8</Speed>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0d9" id="DWD King Carpet Stair R">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
    <Speed>.8</Speed>
    <BlendPriority>9</BlendPriority>
    <Color>0xA5263F</Color>
  </Ground>
<Ground type="0xb0da" id="DWD King Wood">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x4b</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0fd" id="DWD King Wood Crack">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x4b</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0fe" id="DWD King Wood Cracked">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xbd</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xbe</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xbf</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb000" id="DWD King Wood NoWalk">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x4b</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0fb" id="DWD Crystal Wood">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0fc" id="DWD Vault Tile">
    <RandomTexture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xde</Index>
      </Texture>
      <Texture>
        <File>deadwaterDocksObjects8x8</File>
        <Index>0xdf</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0db" id="DWD King Wood Stair">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x4c</Index>
    </Texture>
    <Speed>.8</Speed>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0dc" id="DWD House Wood Entrance">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb0dd" id="DWD House Wood">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0de" id="DWD House Stone Entrance">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xb0df" id="DWD House Stone">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0e0" id="DWD House Stone Bricks">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb0d5" id="DWD King Wood Reflection BL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0d6" id="DWD King Wood Reflection B">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0e1" id="DWD King Wood Reflection BR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0e2" id="DWD King Wood Reflection TL">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0e3" id="DWD King Wood Reflection T">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xb0e4" id="DWD King Wood Reflection TR">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x1099" id="EH Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <Speed>0.75</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <Sinking />
    <BlendPriority>3</BlendPriority>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <DisplayId>Killer Honey</DisplayId>
  </Ground>
<Ground type="0x1a9d" id="EH UnderPartialFloor Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <Speed>0.75</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>3</BlendPriority>
    <DisplayId>Killer Honey</DisplayId>
  </Ground>
<Ground type="0x10fa" id="EH NoSpeedReduct Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <Speed>1</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>3</BlendPriority>
    <DisplayId>Killer Honey</DisplayId>
  </Ground>
<Ground type="0x1aa8" id="EH BlendPriorityChange Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <Speed>0.75</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>9</BlendPriority>
    <Sink />
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <DisplayId>Killer Honey</DisplayId>
  </Ground>
<Ground type="0x10ce" id="EH Unwalkable Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>420</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
    <DisplayId>Deep Killer Honey</DisplayId>
  </Ground>
<Ground type="0x1aa1" id="EH Secret Floor">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x10d8" id="EH S Floor">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x117</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x118</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x119</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x11a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
    </Corner>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x08e3" id="EH S Floor 2">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x117</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x118</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x119</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x11a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x08fd" id="EH S Floor 2 Bottom">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x08fe" id="EH S Floor 2 Left">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x109a" id="EH Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>252</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>253</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>254</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>255</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>256</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>257</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>258</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>259</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>260</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>261</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>262</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>263</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>264</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>265</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>266</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>267</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x10ac" id="EH Left Dark Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>236</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>237</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>238</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>239</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>240</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>241</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>242</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>243</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>244</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>245</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>246</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>247</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>248</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>249</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>250</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>251</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x10ad" id="EH Right Dark Floor">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x1ab0" id="EH Fake Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>252</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>253</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>254</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>255</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>256</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>257</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>258</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>259</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>260</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>261</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>262</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>263</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>264</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>265</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>266</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>267</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xc002" id="EH Teleporter Floor">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>0x6e</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0xc003" id="EH Teleporter Floor 2">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>0x6f</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0xc004" id="EH Teleporter Floor 3">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>0x70</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x8983" id="EH UnderBossPartialFloor Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <Speed>1</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>3</BlendPriority>
    <DisplayId>Killer Honey</DisplayId>
  </Ground>
<Ground type="0x8984" id="EH Plague Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>235</Index>
    </Texture>
    <Speed>0.75</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <Sinking />
    <BlendPriority>3</BlendPriority>
    <MinDamage>70</MinDamage>
    <MaxDamage>70</MaxDamage>
    <DisplayId>Plagued Honey</DisplayId>
  </Ground>
<Ground type="0x8985" id="EH UnderPartialFloor Plague Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>235</Index>
    </Texture>
    <Speed>0.75</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>3</BlendPriority>
    <DisplayId>Plagued Honey</DisplayId>
  </Ground>
<Ground type="0x8986" id="EH UnderBossPartialFloor Plague Venom">
    <Texture>
      <File>epicHiveObjects8x8</File>
      <Index>235</Index>
    </Texture>
    <Speed>1</Speed>
    <Animate dx=".2" dy=".2">Flow</Animate>
    <BlendPriority>3</BlendPriority>
    <DisplayId>Plagued Honey</DisplayId>
  </Ground>
<Ground type="0x8987" id="EH Slightly Plagued Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>219</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>220</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>221</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>222</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>223</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>224</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>225</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>226</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>227</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>228</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>229</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>230</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>231</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>232</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>233</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>234</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x8988" id="EH Slightly Plagued Spot Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>204</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>205</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>206</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>207</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>208</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>209</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>210</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>211</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>212</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>213</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>214</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>215</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>216</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>217</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>218</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>203</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>8</BlendPriority>
  </Ground>
<Ground type="0x8989" id="EH Plagued Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>187</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>188</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>189</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>190</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>191</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>192</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>195</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>196</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>197</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>198</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>199</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>200</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>201</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>202</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x898a" id="EH Plagued Spot Floor">
    <RandomTexture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>171</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>172</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>173</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>174</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>175</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>176</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>177</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>178</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>179</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>180</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>181</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>182</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>183</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>184</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>185</Index>
      </Texture>
      <Texture>
        <File>epicHiveObjects8x8</File>
        <Index>186</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xb26f" id="GC Grass">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0xb270" id="GC Stone">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0xb271" id="GC Worm Goop">
    <DisplayId>Crystallized Water</DisplayId>
    <Texture>
      <File>crystalCaveObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xb272" id="GC Mushroom Water">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.4</Speed>
  </Ground>
<Ground type="0xb273" id="GC Grass Light">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xb2a5" id="GC Wood Horizontal">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb2a6" id="GC Wood Vertical">
    <Texture>
      <File>fungalCavernObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xd00" id="FC Lava">
    <RandomTexture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
      <Texture>
        <File>fungalCavernObjects8x8</File>
        <Index>0x47</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0xD600" id="NB Gr">
    <DisplayId>New Bazaar Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Speed>1.6</Speed>
  </Ground>
<Ground type="0xD601" id="NB Gr Yw">
    <DisplayId>New Bazaar Grass Yellow</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x1</Index>
    </Texture>
    <BlendPriority>-2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xD602" id="NB Dt">
    <DisplayId>New Bazaar Dirt</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <BlendPriority>-2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xD61c" id="NB Dt wt ed Gr">
    <DisplayId>New Bazaar Dirt with Edge Grass</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <SameTypeEdgeMode />
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xbd</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xbe</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xD603" id="NB Pbls dk">
    <DisplayId>New Bazaar Pebbles Dark</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xD604" id="NB Pbls">
    <DisplayId>New Bazaar Pebbles</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xD605" id="NB Wt">
    <DisplayId>New Bazaar Water</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Wave</Animate>
    <BlendPriority>-2</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xD606" id="NB Mbr Stn">
    <DisplayId>New Bazaar Marble Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x30</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x31</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x32</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x33</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD607" id="NB Pv Rd">
    <DisplayId>New Bazaar Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD608" id="NB Pv Rd ed cr">
    <DisplayId>New Bazaar Paver Road Edge Cross</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4a</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4b</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD609" id="NB Pv Rd ed">
    <DisplayId>New Bazaar Paver Road Edge</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4c</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4d</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60A" id="NB Pv Rd ed cr vt">
    <DisplayId>New Bazaar Paver Road Edge Vertical</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4e</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x4f</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60B" id="NB Pv Rd Ms">
    <DisplayId>New Bazaar Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60C" id="NB Pv Rd Ms ed cr">
    <DisplayId>New Bazaar Paver Road Mossy Edge Cross</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5b</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60D" id="NB Pv Rd Ms ed">
    <DisplayId>New Bazaar Paver Road Mossy Edge</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60E" id="NB Pv Rd Ms ed cr vt">
    <DisplayId>New Bazaar Paver Road Mossy Edge Vertical</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5e</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x5f</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD60F" id="NB Br Rd">
    <DisplayId>New Bazaar Brick Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD61d" id="NB Br Rd nms">
    <DisplayId>New Bazaar Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD61a" id="NB Br Rd 2">
    <DisplayId>New Bazaar Brick Road 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-4</BlendPriority>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD61b" id="NB Br Rd 3">
    <DisplayId>New Bazaar Brick Road 3</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-4</BlendPriority>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD610" id="NB Lvs">
    <DisplayId>New Bazaar Leaves</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x80</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xD611" id="NB Lvs dk hf">
    <DisplayId>New Bazaar Leaves Dark Half</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xD612" id="NB Lvs dk">
    <DisplayId>New Bazaar Leaves Dark</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xa0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xa1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xa2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xa3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>11</BlendPriority>
  </Ground>
<Ground type="0xD613" id="NB Rug 1">
    <DisplayId>New Bazaar Rug 1</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xe0</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe1</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe2</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe3</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD614" id="NB Rug 2">
    <DisplayId>New Bazaar Rug 2</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xe4</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe5</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe6</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe7</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD615" id="NB Rug 3">
    <DisplayId>New Bazaar Rug 3</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xe8</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xe9</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xea</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xeb</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD616" id="NB Rug 4">
    <DisplayId>New Bazaar Rug 4</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xec</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xed</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xef</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD617" id="NB Rug 5">
    <DisplayId>New Bazaar Rug 5</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xf0</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf1</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf2</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf3</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD618" id="NB Rug 6">
    <DisplayId>New Bazaar Rug 6</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xf4</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf5</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf6</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf7</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD619" id="NB Rug 7">
    <DisplayId>New Bazaar Rug 7</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xf8</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xf9</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xfa</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xfb</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD61E" id="NB BS St Fl">
    <DisplayId>New Bazaar Blacksmith Stone Floor</DisplayId>
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x200</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x201</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x202</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x203</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x204</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x205</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD61F" id="NB BS St Fl bl">
    <DisplayId>New Bazaar Blacksmith Stone Floor Black</DisplayId>
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x206</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x207</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x208</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x20c</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD620" id="NB BS Dt">
    <DisplayId>New Bazaar Blacksmith Dirt</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x20d</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD621" id="NB BS Cl">
    <DisplayId>New Bazaar Blacksmith Coal</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x20e</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xD622" id="NB BS Wt">
    <DisplayId>New Bazaar Blacksmith Water</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x20f</Index>
    </Texture>
    <Animate dx="0.1" dy="0.1">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xD623" id="NB BS Rug 1">
    <DisplayId>New Bazaar Blacksmith Rug 1</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x213</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x214</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x215</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x216</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD624" id="NB BS Rug 2">
    <DisplayId>New Bazaar Blacksmith Rug 2</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x217</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x218</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x219</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x21a</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD625" id="NB BS Wd Fl">
    <DisplayId>New Bazaar Blacksmith Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x235</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x236</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD626" id="NB BS Wd Fl ed cr">
    <DisplayId>New Bazaar Blacksmith Wooden Floor Edge Cross</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x232</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD627" id="NB BS Wd Fl ed">
    <DisplayId>New Bazaar Blacksmith Wooden Floor Edge</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x233</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD628" id="NB BS Wd Fl ed cr vt">
    <DisplayId>New Bazaar Blacksmith Wooden Floor Edge Vertical</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x234</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD629" id="NB Rug 8">
    <DisplayId>New Bazaar Rug 8</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0xfc</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xfd</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xfe</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0xff</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD62a" id="NB Wt Dk">
    <DisplayId>New Bazaar Water Dark</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Wave</Animate>
    <BlendPriority>-4</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xD62B" id="NB Br Rd 4 L">
    <DisplayId>New Bazaar Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD62C" id="NB Br Rd 4 R">
    <DisplayId>New Bazaar Brick Road 4 Right</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD62D" id="NB Br Rd 5 L">
    <DisplayId>New Bazaar Brick Road 4 Right</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f2</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD62E" id="NB Br Rd 5 R">
    <DisplayId>New Bazaar Brick Road 5 Right</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f3</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD62F" id="NB Br Rd 4 L nms">
    <DisplayId>New Bazaar Brick Road 4 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f4</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD630" id="NB Br Rd 4 R nms">
    <DisplayId>New Bazaar Brick Road 4 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f5</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD631" id="NB Br Rd 5 L nms">
    <DisplayId>New Bazaar Brick Road 4 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f6</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD632" id="NB Br Rd 5 R nms">
    <DisplayId>New Bazaar Brick Road 4 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f7</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD633" id="NB Br Rd 6 L">
    <DisplayId>New Bazaar Brick Road 6 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x300</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD634" id="NB Br Rd 6 R">
    <DisplayId>New Bazaar Brick Road 6 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x301</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD635" id="NB Br Rd 7 L">
    <DisplayId>New Bazaar Brick Road 7 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x302</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD636" id="NB Br Rd 7 R">
    <DisplayId>New Bazaar Brick Road 7 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x303</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD637" id="NB Br Rd 6 L nms">
    <DisplayId>New Bazaar Brick Road 6 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x304</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD638" id="NB Br Rd 6 R nms">
    <DisplayId>New Bazaar Brick Road 6 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x305</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD639" id="NB Br Rd 7 L nms">
    <DisplayId>New Bazaar Brick Road 7 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x306</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD63A" id="NB Br Rd 7 R nms">
    <DisplayId>New Bazaar Brick Road 7 Left no moss</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x307</Index>
    </Texture>
    <NoBlend />
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD63B" id="NB Cf Fl">
    <DisplayId>New Bazaar Cafe Floor</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x340</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD63C" id="NB Cf Sq">
    <DisplayId>New Bazaar Cafe Floor Square</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x341</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD63D" id="NB Cf Rct">
    <DisplayId>New Bazaar Cafe Floor Rectangle</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x342</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x343</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD63E" id="NB Cf Rct vrt">
    <DisplayId>New Bazaar Cafe Floor Rectangle Vertical</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x344</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x345</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD63F" id="NB Cf Stn 1">
    <DisplayId>New Bazaar Cafe Stone Floor 1</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x346</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x347</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD640" id="NB Cf Stn 2">
    <DisplayId>New Bazaar Cafe Stone Floor 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x348</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x349</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x34a</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD641" id="NB Cf Stn 3">
    <DisplayId>New Bazaar Cafe Stone Floor 3</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x34b</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD642" id="NB Cf Stn Str">
    <DisplayId>New Bazaar Cafe Stone Floor Stairs South</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x34c</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground type="0xD643" id="NB Rug 9">
    <DisplayId>New Bazaar Rug 9</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x350</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x351</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x352</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x353</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD644" id="NB Rug 10">
    <DisplayId>New Bazaar Rug 10</DisplayId>
    <SameTypeEdgeMode />
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x354</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x355</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x356</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x357</Index>
      </Texture>
    </Corner>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD645" id="NB Cbl">
    <DisplayId>New Bazaar Cobblestone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x361</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x362</Index>
      </Texture>
    </RandomTexture>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD646" id="NB Slb St">
    <DisplayId>New Bazaar Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD647" id="NB Cf Fl 2">
    <DisplayId>New Bazaar Cafe Floor 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x380</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x381</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x382</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD648" id="NB Cf Fl 2 sq">
    <DisplayId>New Bazaar Cafe Floor 2 Square</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x383</Index>
    </Texture>
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD649" id="NB Wd Fl">
    <DisplayId>New Bazaar Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD64a" id="NB Wd Fl ed cr">
    <DisplayId>New Bazaar Wooden Floor Edge Cross</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x3a2</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD64b" id="NB Wd Fl ed">
    <DisplayId>New Bazaar Wooden Floor Edge</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x3a3</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD64c" id="NB Wd Fl ed cr vt">
    <DisplayId>New Bazaar Wooden Floor Edge Vertical</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x3a4</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD64d" id="NB Cbl Ms">
    <DisplayId>New Bazaar Cobblestone Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x364</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x365</Index>
      </Texture>
    </RandomTexture>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD64e" id="NB Gb Dn Chk 1">
    <DisplayId>New Bazaar Gambling Den Check 1</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x500</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD64f" id="NB Gb Dn Chk 2">
    <DisplayId>New Bazaar Gambling Den Check 2</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x501</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD650" id="NB Gb Dn Chk 3">
    <DisplayId>New Bazaar Gambling Den Check 3</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x502</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD651" id="NB Gb Dn Chk 4">
    <DisplayId>New Bazaar Gambling Den Check 4</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x503</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD652" id="NB Gb Dn Chk 5">
    <DisplayId>New Bazaar Gambling Den Check 5</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x504</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD653" id="NB Gb Dn Chk 6">
    <DisplayId>New Bazaar Gambling Den Check 6</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x505</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD654" id="NB Gb Dn Chk 7">
    <DisplayId>New Bazaar Gambling Den Check 7</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x506</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD655" id="NB CC Wd Fl">
    <DisplayId>New Bazaar Cat Cafe Wooden Floor</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x516</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD656" id="NB CC Wd Fl sq">
    <DisplayId>New Bazaar Cat Cafe Wooden Floor Square</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x517</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x518</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD657" id="NB Bl Rf E ed Slb St">
    <DisplayId>New Bazaar Blue Roof East Edge Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x445</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD658" id="NB Bl Rf E tp Br Rd nms">
    <DisplayId>New Bazaar Blue Roof East Top Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x444</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD659" id="NB Bl Rf E NB Cbl">
    <DisplayId>New Bazaar Blue Roof East Cobblestone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x361</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x362</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x443</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65A" id="NB Bl Rf E ed Br Rd nms">
    <DisplayId>New Bazaar Blue Roof East Edge Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x445</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65B" id="NB Rd Rf S ed Gr">
    <DisplayId>New Bazaar Red Roof South Edge Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65C" id="NB Rd Rf W tp Cbl Ms">
    <DisplayId>New Bazaar Red Roof West Top Cobblestone Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x364</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x365</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x451</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65D" id="NB Rd Rf E NB Cbl">
    <DisplayId>New Bazaar Red Roof East Cobblestone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x361</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x362</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x440</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65E" id="NB Rd Rf E ed Br Rd nms">
    <DisplayId>New Bazaar Red Roof East Edge Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x442</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD65F" id="NB Rd Rf W tp Br Rd nms">
    <DisplayId>New Bazaar Red Roof West Top Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x451</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD660" id="NB Rd Rf E Br Rd nms">
    <DisplayId>New Bazaar Red Roof East Brick Road No Moss</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x440</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD661" id="NB Rd Rf W ed Gr Ptw">
    <DisplayId>New Bazaar Red Roof West Edge Grey Pathway</DisplayId>
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x452</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD662" id="NB Rd Rf W tp Gr Ptw">
    <DisplayId>New Bazaar Red Roof West Top Grey Pathway</DisplayId>
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x451</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD663" id="NB Bl Rf W ed Slb St">
    <DisplayId>New Bazaar Blue Roof West Edge Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x455</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD664" id="NB Bl Rf W tp Slb St">
    <DisplayId>New Bazaar Blue Roof West Top Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x454</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD665" id="NB Bl Rf E tp Slb St">
    <DisplayId>New Bazaar Blue Roof East Top Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x444</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD666" id="NB Bl Rf E Slb St">
    <DisplayId>New Bazaar Blue Roof East Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x443</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD667" id="NB Rd Rf S Cbl Ms">
    <DisplayId>New Bazaar Red Roof South Cobblestone Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x364</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x365</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD668" id="NB Rd Rf W ed Slb St">
    <DisplayId>New Bazaar Red Roof West Edge Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x452</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD669" id="NB Rd Rf W tp Slb St">
    <DisplayId>New Bazaar Red Roof West Top Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x451</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66A" id="NB Rd Rf E tp Slb St">
    <DisplayId>New Bazaar Red Roof East Top Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x441</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66B" id="NB Rd Rf E Slb St">
    <DisplayId>New Bazaar Red Roof East Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x440</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66C" id="NB Rd Rf E ed Slb St">
    <DisplayId>New Bazaar Red Roof East Edge Slab Stone</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x370</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x371</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x372</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x373</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x374</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x375</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x442</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66D" id="NB Rd Rf S ed Wd Fl">
    <DisplayId>New Bazaar Red Roof South Edge Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66E" id="NB Rd Rf S ed Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof South Edge Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD66F" id="NB Rd Rf S ed Gr Ptw">
    <DisplayId>New Bazaar Red Roof South Edge Grey Pathway</DisplayId>
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD670" id="NB Rd Rf S ed Br Rd 5 L">
    <DisplayId>New Bazaar Red Roof South Edge Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f2</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD671" id="NB Rd Rf S ed Br Rd 5 R">
    <DisplayId>New Bazaar Red Roof South Edge Brick Road 5 Right</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f3</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD672" id="NB Rd Rf S ed Cbl Ms">
    <DisplayId>New Bazaar Red Roof South Edge Cobblestone Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x364</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x365</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD673" id="NB Rd Rf W ed Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof West Edge Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x452</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD674" id="NB Bl Rf S NB Pv Rd Ms">
    <DisplayId>New Bazaar Blue Roof South Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x433</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD675" id="NB Rd Rf S tp Gr">
    <DisplayId>New Bazaar Red Roof South Top Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD676" id="NB Rd Rf S Wd Fl">
    <DisplayId>New Bazaar Red Roof South Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD677" id="NB Rd Rf S Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof South Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD678" id="NB Rd Rf S Br Rd 4 L">
    <DisplayId>New Bazaar Red Roof South Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD679" id="NB Rd Rf S Gr">
    <DisplayId>New Bazaar Red Roof South Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67A" id="NB Rd Rf N Gr">
    <DisplayId>New Bazaar Red Roof North Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67B" id="NB Rd Rf N Br Rd 4 L">
    <DisplayId>New Bazaar Red Roof North Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67C" id="NB Bl Rf S ed Pv Rd">
    <DisplayId>New Bazaar Blue Roof South Edge Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x435</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67D" id="NB Rd Rf N tp Gr">
    <DisplayId>New Bazaar Red Roof North Top Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x421</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67E" id="NB Rd Rf N tp Br Rd 4 L">
    <DisplayId>New Bazaar Red Roof North Top Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x421</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD67F" id="NB Rd Rf S tp Wd Fl">
    <DisplayId>New Bazaar Red Roof South Top Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD680" id="NB Rd Rf S tp Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof South Top Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD681" id="NB Rd Rf S tp Gr Ptw">
    <DisplayId>New Bazaar Red Roof South Top Grey Pathway</DisplayId>
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD682" id="NB Rd Rf S tp Br Rd 4 L">
    <DisplayId>New Bazaar Red Roof South Top Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD683" id="NB Bl Rf S Gr">
    <DisplayId>New Bazaar Blue Roof South Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x433</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD684" id="NB Bl Rf S Pv Rd">
    <DisplayId>New Bazaar Blue Roof South Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x433</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD685" id="NB Rd Rf N Wd Fl">
    <DisplayId>New Bazaar Red Roof North Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD686" id="NB Rd Rf N Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof North Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD687" id="NB Rd Rf N Gr Ptw">
    <DisplayId>New Bazaar Red Roof North Grey Pathway</DisplayId>
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD688" id="NB Bl Rf S ed NB Pv Rd Ms">
    <DisplayId>New Bazaar Blue Roof South Edge Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x435</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD689" id="NB Rd Rf N tp Wd Fl">
    <DisplayId>New Bazaar Red Roof North Top Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x421</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68A" id="NB Rd Rf N tp Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof North Top Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x421</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68B" id="NB Rd Rf N ed Br Rd 4 L">
    <DisplayId>New Bazaar Red Roof North Edge Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f0</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x422</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68C" id="NB Rd Rf N ed Gr">
    <DisplayId>New Bazaar Red Roof North Edge Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x422</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68D" id="NB Rd Rf N ed Br Rd 4 R">
    <DisplayId>New Bazaar Red Roof North Edge Brick Road 4 Left</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x2f1</Index>
    </Texture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x422</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68E" id="NB Rd Rf N ed Wd Fl">
    <DisplayId>New Bazaar Red Roof North Edge Wooden Floor</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a5</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3a6</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x422</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD68F" id="NB Bl Rf S tp NB Pv Rd Ms">
    <DisplayId>New Bazaar Blue Roof South Top Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x434</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD690" id="NB Bl Rf S tp Pv Rd">
    <DisplayId>New Bazaar Blue Roof South Top Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x434</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD691" id="NB Bl Rf N NB Pv Rd Ms">
    <DisplayId>New Bazaar Blue Roof North Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x423</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD692" id="NB Bl Rf N ed NB Pv Rd Ms">
    <DisplayId>New Bazaar Blue Roof North Edge Paver Road Mossy</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x56</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x425</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD693" id="NB Bl Rf S tp Gr">
    <DisplayId>New Bazaar Blue Roof South Top Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x434</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD694" id="NB Bl Rf N tp Pv Rd">
    <DisplayId>New Bazaar Blue Roof North Top Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x424</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD695" id="NB Bl Rf N tp Gr">
    <DisplayId>New Bazaar Blue Roof North Top Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x424</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD696" id="NB Bl Rf N ed Pv Rd">
    <DisplayId>New Bazaar Blue Roof North Edge Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x425</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD697" id="NB Bl Rf N ed Gr">
    <DisplayId>New Bazaar Blue Roof North Edge Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x425</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD698" id="NB Bl Rf N Pv Rd">
    <DisplayId>New Bazaar Blue Roof North Paver Road</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x42</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x423</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD699" id="NB Bl Rf N Gr">
    <DisplayId>New Bazaar Blue Roof North Grass</DisplayId>
    <RandomTexture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-2</BlendPriority>
    <Top>
      <Texture>
        <File>grandBazaarObjects8x8</File>
        <Index>0x423</Index>
      </Texture>
    </Top>
    <Speed>2</Speed>
  </Ground>
<Ground type="0xD69a" id="NB BS Sq 1">
    <DisplayId>New Bazaar Blacksmith Square 1</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x237</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0xD69b" id="NB BS Sq 2">
    <DisplayId>New Bazaar Blacksmith Square 2</DisplayId>
    <Texture>
      <File>grandBazaarObjects8x8</File>
      <Index>0x238</Index>
    </Texture>
    <NoBlend />
    <Speed>1.8</Speed>
  </Ground>
<Ground type="0x00" id="Black Water">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x09</Index>
    </Texture>
    <Animate dx=".5" dy=".5">Wave</Animate>
    <NoWalk />
    <Speed>1</Speed>
  </Ground>
<Ground type="0x17" id="Black Water Light">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0a</Index>
    </Texture>
    <Animate dx="0.5" dy="0.5">Wave</Animate>
    <Sink />
    <BlendPriority>2</BlendPriority>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x18" id="Castle Stone Floor Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0b</Index>
    </Texture>
  </Ground>
<Ground type="0x19" id="Castle Stone Floor Tile Dark">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0c</Index>
    </Texture>
  </Ground>
<Ground type="0x1a" id="Wood Panel Floor">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0d</Index>
    </Texture>
  </Ground>
<Ground type="0x7463" id="Wood Panel Floor Speedy">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0d</Index>
    </Texture>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x1b" id="Wood Plank Floor">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x13</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x14</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x16</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2e" id="OceanFloor">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x1a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x69</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6b</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6c</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Wave</TopAnimate>
    <Speed>.85</Speed>
    <RandomOffset />
  </Ground>
<Ground type="0x2f" id="SpiderDirt">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x1c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <RandomOffset />
  </Ground>
<Ground type="0x30" id="Spider Dirt Hole">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x02</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x31" id="Metal Plates">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x7e</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x7f</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x81</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x32" id="Metal Plate Stripes">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x7f</Index>
    </Texture>
  </Ground>
<Ground type="0x33" id="Purple Stone Dark">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x82</Index>
    </Texture>
  </Ground>
<Ground type="0xc5" id="Jungle Temple Floor">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x83</Index>
    </Texture>
  </Ground>
<Ground type="0xc6" id="Jungle Temple Floor 2">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x84</Index>
    </Texture>
  </Ground>
<Ground type="0xc7" id="Stone Slab Floor">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xc8" id="Grey Quad Shadows">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x06</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xc9" id="Dark Water Flowing">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xbc</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Animate dx="0.065" dy="0.065">Flow</Animate>
  </Ground>
<Ground type="0xca" id="Tutorial Floor">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x15</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xcb" id="Bridge">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x8b</Index>
    </Texture>
  </Ground>
<Ground type="0xcc" id="Tutorial Wood Floor">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x8c</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x8d</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x8e</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xcd" id="Gothic Floor Slabs">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x2b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xce" id="Gothic Floor Slabs 2">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x2d</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xcf" id="Gothic Floor Slabs 3">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x2e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x6c" id="Gothic Big Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x2f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x49" id="Gothic Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x48</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x49</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x4a</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x4b</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xef" id="Guild Rug Green">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x27</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x28</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x29</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0xee" id="Wood Plank Floor Dark">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x38</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x39</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x3a</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x01" id="Dark Cobblestone">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3b</Index>
    </Texture>
  </Ground>
<Ground type="0x02" id="Light Cobblestone">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3c</Index>
    </Texture>
  </Ground>
<Ground type="0x7462" id="Light Cobblestone Speedy">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3c</Index>
    </Texture>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x23" id="Bright Grass">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x0b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x0c</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x0d</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x0e</Index>
      </Texture>
    </InnerCorner>
    <BlendPriority>11</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x22" id="Bright Grass 2">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x0f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1f</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x27</Index>
      </Texture>
    </Corner>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x13" id="Grey Pathway Shadow">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x4f</Index>
      </Texture>
    </Edge>
    <Speed>1.4</Speed>
    <CompositePriority>1</CompositePriority>
  </Ground>
<Ground type="0x03" id="Stone Floor Offset">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3d</Index>
    </Texture>
  </Ground>
<Ground type="0x04" id="Grey Open">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x04</Index>
    </Texture>
  </Ground>
<Ground type="0x05" id="Grey Closed">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x05</Index>
    </Texture>
  </Ground>
<Ground type="0x06" id="Grey Quad">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x06</Index>
    </Texture>
  </Ground>
<Ground type="0x0c" id="Brown Lines">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x0c</Index>
    </Texture>
    <BlendPriority>14</BlendPriority>
  </Ground>
<Ground type="0x07" id="Oryx Castle Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x3f</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x46</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x47</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x14" id="Brown Open">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x14</Index>
    </Texture>
    <Color>0xac6a34</Color>
  </Ground>
<Ground type="0x15" id="Brown Closed">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x15</Index>
    </Texture>
    <Color>0x815027</Color>
  </Ground>
<Ground type="0x16" id="Brown Quad">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x16</Index>
    </Texture>
  </Ground>
<Ground type="0x1c" id="Dirt">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x1c</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x257" id="Hallway Dirt">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x1c</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x1d" id="Brown Column">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x1d</Index>
    </Texture>
  </Ground>
<Ground type="0x1e" id="Brown Closed Broken 1">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x21</Index>
    </Texture>
  </Ground>
<Ground type="0x1f" id="Brown Closed Broken 2">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x22</Index>
    </Texture>
  </Ground>
<Ground type="0x24" id="Blue Open">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x24</Index>
    </Texture>
  </Ground>
<Ground type="0x25" id="Blue Closed">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x25</Index>
    </Texture>
  </Ground>
<Ground type="0x26" id="Blue Quad">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x26</Index>
    </Texture>
  </Ground>
<Ground type="0x2c" id="Blue Quad2">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x2c</Index>
    </Texture>
  </Ground>
<Ground type="0x2d" id="Blue Column">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x2d</Index>
    </Texture>
  </Ground>
<Ground type="0x34" id="Red Open">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x34</Index>
    </Texture>
  </Ground>
<Ground type="0x35" id="Red Closed">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x35</Index>
    </Texture>
  </Ground>
<Ground type="0x36" id="Red Quad">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x36</Index>
    </Texture>
    <BlendPriority>11</BlendPriority>
  </Ground>
<Ground type="0x3c" id="Red Small Checks">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x3c</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0x40" id="Purple Lines">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x40</Index>
    </Texture>
  </Ground>
<Ground type="0x41" id="Blue BigSmall Squares">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x41</Index>
    </Texture>
  </Ground>
<Ground type="0x42" id="Green Lines">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x42</Index>
    </Texture>
  </Ground>
<Ground type="0x43" id="Green BigSmall Squares">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x43</Index>
    </Texture>
  </Ground>
<Ground type="0x46" id="Light Grass">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x46</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x47" id="Yellow Grass">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x47</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x48" id="Grass">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x48</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x50" id="Grey Quad2">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x50</Index>
    </Texture>
  </Ground>
<Ground type="0x51" id="Grey Squares">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x51</Index>
    </Texture>
  </Ground>
<Ground type="0x52" id="Brown Quad2">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x52</Index>
    </Texture>
  </Ground>
<Ground type="0x53" id="Brown Squares">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x53</Index>
    </Texture>
  </Ground>
<Ground type="0x54" id="Purple Quad2">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x54</Index>
    </Texture>
  </Ground>
<Ground type="0x55" id="Purple Squares">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0x56" id="Dark Grass">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x56</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x57" id="Blue Grass">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x57</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x58" id="Square">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x58</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x60" id="Rock">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x60</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x7524" id="Legacy Rock">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x60</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x61" id="Grey Circle Light">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x61</Index>
    </Texture>
  </Ground>
<Ground type="0x62" id="Undergrowth">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x62</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x63" id="Green Circle">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x63</Index>
    </Texture>
  </Ground>
<Ground type="0x64" id="Scorch">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x64</Index>
    </Texture>
  </Ground>
<Ground type="0x65" id="Grey Circle">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x65</Index>
    </Texture>
  </Ground>
<Ground type="0x66" id="Checker Board">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x66</Index>
    </Texture>
  </Ground>
<Ground type="0x67" id="Grey Checker Board">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x67</Index>
    </Texture>
  </Ground>
<Ground type="0x68" id="Brown Checker Board">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x68</Index>
    </Texture>
  </Ground>
<Ground type="0x69" id="Red Checker Board">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x11</Index>
    </Texture>
    <BlendPriority>11</BlendPriority>
  </Ground>
<Ground type="0x6a" id="Snowy Rock">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x60</Index>
    </Texture>
    <BlendPriority>12</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x6b" id="Ice">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x61</Index>
    </Texture>
    <BlendPriority>13</BlendPriority>
  </Ground>
<Ground type="0x70" id="Lava">
    <Texture>
      <File>lofiProjs</File>
      <Index>0xc0</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x72" id="Water">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <Animate dx="1" dy="1">Wave</Animate>
    <BlendPriority>1</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x73" id="Shallow Water">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <BlendPriority>14</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x74" id="White Floor 1">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x90</Index>
    </Texture>
  </Ground>
<Ground type="0x75" id="White Floor 2">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x91</Index>
    </Texture>
  </Ground>
<Ground type="0x76" id="White Floor 3">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x92</Index>
    </Texture>
  </Ground>
<Ground type="0x77" id="White Floor 4">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x93</Index>
    </Texture>
  </Ground>
<Ground type="0x78" id="White Floor 5">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x94</Index>
    </Texture>
  </Ground>
<Ground type="0x79" id="Grey Pathway">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x95</Index>
    </Texture>
    <Speed>1.4</Speed>
    <CompositePriority>1</CompositePriority>
  </Ground>
<Ground type="0x7a" id="Pool">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
  </Ground>
<Ground type="0x7b" id="Deep Pool">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <NoWalk />
    <CompositePriority>2</CompositePriority>
  </Ground>
<Ground type="0xa6" id="GhostGround ExLight">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x29</Index>
    </Texture>
  </Ground>
<Ground type="0x7c" id="GhostGround Light">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2a</Index>
    </Texture>
  </Ground>
<Ground type="0x7d" id="GhostGround Mid">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd7</Index>
      </Texture>
    </Edge>
  </Ground>
<Ground type="0x7e" id="GhostGround Dark">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd7</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd8</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0x7f" id="Ghostship Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x37</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xa0" id="White Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x30</Index>
    </Texture>
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
    <Alpha />
  </Ground>
<Ground type="0xa1" id="Purple Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x31</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xa2" id="Red Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x32</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xa3" id="Blue Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x33</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xa4" id="Green Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x34</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xa5" id="Yellow Alpha Square">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x35</Index>
    </Texture>
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
    <Alpha />
  </Ground>
<Ground type="0xad" id="Blue Floor">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xad</Index>
    </Texture>
  </Ground>
<Ground type="0xbc" id="Dark Water">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xbc</Index>
    </Texture>
    <Sink />
    <NoWalk />
  </Ground>
<Ground type="0x1f5" id="Dark Water Walkable">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xbc</Index>
    </Texture>
    <Sink />
  </Ground>
<Ground type="0xbd" id="Light Sand">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xbd</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xbe" id="Dark Sand">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xbe</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xbf" id="Quicksand">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Sinking />
    <Speed>0.6</Speed>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0xc0" id="Wood Square">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xc0</Index>
    </Texture>
    <Color>0x734722</Color>
    <NoWalk />
  </Ground>
<Ground type="0xc3" id="Broken Wood Square">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xc3</Index>
    </Texture>
  </Ground>
<Ground type="0xc4" id="Stone Square">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xc4</Index>
    </Texture>
  </Ground>
<Ground type="0xd0" id="Road">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x71</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x73</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>16</BlendPriority>
    <Speed>1.25</Speed>
  </Ground>
<Ground type="0xd4" id="Grey Bloody">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xd0</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xd1</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xd2</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xd3</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xd5" id="Purple Stone">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0xf0</Index>
    </Texture>
  </Ground>
<Ground type="0xd6" id="Cracked Purple Stone">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xf1</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xf2</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xf3</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xf4</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0xf5</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xe0" id="Sandstone Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x03</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xe1" id="Cracked Sandstone Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x06</Index>
    </Texture>
  </Ground>
<Ground type="0xe2" id="Sand Covered Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x06</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xe3" id="Missing Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x04</Index>
    </Texture>
    <Speed>0.9</Speed>
  </Ground>
<Ground type="0xe4" id="Gold Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x05</Index>
    </Texture>
  </Ground>
<Ground type="0xe5" id="Dream Tile">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x53</Index>
    </Texture>
  </Ground>
<Ground type="0xf0" id="Dirt Hole">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x02</Index>
    </Texture>
  </Ground>
<Ground type="0xfd" id="Composite">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xff</Index>
    </Texture>
    <CompositePriority>-1</CompositePriority>
  </Ground>
<Ground type="0xfe" id="Space">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xff</Index>
    </Texture>
    <NoWalk />
    <Alpha />
    <CompositePriority>-1</CompositePriority>
  </Ground>
<Ground type="0xff" id="Empty">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xff</Index>
    </Texture>
    <NoWalk />
    <CompositePriority>-1</CompositePriority>
  </Ground>
<Ground type="0xf1" id="Grey Dirt">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x2a</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xf2" id="Scorch Blend">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x64</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xf3" id="Oryx Room">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment</File>
        <Index>0x25</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment</File>
        <Index>0x26</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xf4" id="Lava Blend">
    <DisplayId>Lava</DisplayId>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x70</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xf5" id="Gold Sand">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xcc</Index>
    </Texture>
    <BlendPriority>30</BlendPriority>
  </Ground>
<Ground type="0xf6" id="Gold Sand Dark">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xcd</Index>
    </Texture>
    <BlendPriority>100</BlendPriority>
  </Ground>
<Ground type="0xf7" id="Sand Tile">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xce</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xcf</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd0</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd1</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xe6" id="Purple Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x38</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x39</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x3a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x3b</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0xe7" id="Castle Cobble">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x3f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd7</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xd8</Index>
      </Texture>
    </InnerCorner>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xe8" id="Black">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
  </Ground>
<Ground type="0xfa" id="GhostWater">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x171</Index>
    </Texture>
    <Sink />
    <Speed>0.85</Speed>
    <Animate dx="0.25">Flow</Animate>
  </Ground>
<Ground type="0xfb" id="WhirlPool Rt">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe0</Index>
    </Texture>
    <Sink />
    <Animate dx="-3">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xfc" id="WhirlPool Lf">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe1</Index>
    </Texture>
    <Sink />
    <Animate dx="3">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xeb" id="WhirlPool Up">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe2</Index>
    </Texture>
    <Sink />
    <Animate dy="3">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xec" id="WhirlPool Dn">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe3</Index>
    </Texture>
    <Sink />
    <Animate dy="-3">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xed" id="Ghost Water Beach">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x10e</Index>
    </Texture>
    <BlendPriority>100</BlendPriority>
  </Ground>
<Ground type="0xd1" id="Lab Broken Floor">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x113</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x114</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe6</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe7</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xd2" id="Lab Grate Floor">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x115</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe6</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe7</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x85" id="Lab Floor Power">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x116</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe6</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe7</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xd3" id="Lab Floor">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x117</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x118</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x119</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x11a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe6</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xe7</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xb7" id="Lab Floor NO WALK">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x117</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xea" id="Iron Ground">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x17b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x17c</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x17d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x17e</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x17f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x180</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x181</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x182</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x183</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x184</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x184</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x185</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x186</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <RandomTexture>
        <Texture>
          <File>lofiObj3</File>
          <Index>0x17b</Index>
        </Texture>
        <Texture>
          <File>lofiObj3</File>
          <Index>0x17c</Index>
        </Texture>
        <Texture>
          <File>lofiObj3</File>
          <Index>0x185</Index>
        </Texture>
        <Texture>
          <File>lofiObj3</File>
          <Index>0x186</Index>
        </Texture>
      </RandomTexture>
    </Edge>
    <SameTypeEdgeMode />
  </Ground>
<Ground type="0xe9" id="Light Moss">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x187</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xf8" id="Light Moss 2">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x188</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xf9" id="Dirt Cover">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x189</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x18a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x18b</Index>
      </Texture>
    </RandomTexture>
    <RandomOffset />
  </Ground>
<Ground type="0xb1" id="Tropical Water Deep">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x18c</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Animate dx="0.3" dy="0.3">Wave</Animate>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0xb2" id="Tropical Water Mid">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x18d</Index>
    </Texture>
    <Sink />
    <Animate dx="0.3" dy="0.3">Wave</Animate>
    <BlendPriority>3</BlendPriority>
    <Speed>.555</Speed>
  </Ground>
<Ground type="0xb3" id="Tropical Water Surf">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x18e</Index>
    </Texture>
    <Sink />
    <Animate dx="0.3" dy="0.3">Wave</Animate>
    <BlendPriority>2</BlendPriority>
    <Speed>.85</Speed>
  </Ground>
<Ground type="0xb4" id="Beach Towel 1">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x18f</Index>
    </Texture>
    <BlendPriority>30</BlendPriority>
  </Ground>
<Ground type="0xb5" id="Beach Towel 2">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x190</Index>
    </Texture>
    <BlendPriority>30</BlendPriority>
  </Ground>
<Ground type="0xb6" id="Bridge Light">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x191</Index>
    </Texture>
  </Ground>
<Ground type="0xb8" id="Ice Slide">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bc</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>20</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xb9" id="Snow">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c1</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c2</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c3</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c4</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1c5</Index>
      </Texture>
    </RandomTexture>
    <Speed>.95</Speed>
    <BlendPriority>18</BlendPriority>
  </Ground>
<Ground type="0x80" id="Snow Dark">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x1c6</Index>
    </Texture>
    <Speed>.95</Speed>
    <BlendPriority>21</BlendPriority>
  </Ground>
<Ground type="0x81" id="Snow White">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x1c0</Index>
    </Texture>
    <Speed>.95</Speed>
    <BlendPriority>15</BlendPriority>
  </Ground>
<Ground type="0x82" id="Lab Bad Vat No Slow">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x133</Index>
    </Texture>
    <Sink />
    <Color>0x3F7F3F</Color>
  </Ground>
<Ground type="0x83" id="Lab Good Vat No Slow">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x14e</Index>
    </Texture>
    <Sink />
    <Color>0x3972A8</Color>
  </Ground>
<Ground type="0xa8" id="Liquid Evil">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x71</Index>
    </Texture>
    <MinDamage>32</MinDamage>
    <MaxDamage>32</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xa9" id="Lab Bad Vat Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x133</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x11e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x121</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xa7" id="Lab Good Vat Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x14e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x139</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x13c</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xaa" id="Lab Floor Power Nowalk">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x116</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xab" id="Track W End">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x236</Index>
    </Texture>
  </Ground>
<Ground type="0xac" id="Track N End">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x237</Index>
    </Texture>
  </Ground>
<Ground type="0x88" id="Track E End">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x238</Index>
    </Texture>
  </Ground>
<Ground type="0xae" id="Track S End">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x239</Index>
    </Texture>
  </Ground>
<Ground type="0xaf" id="Track NW Corner">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23a</Index>
    </Texture>
  </Ground>
<Ground type="0xba" id="Track NE Corner">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23b</Index>
    </Texture>
  </Ground>
<Ground type="0xbb" id="Track SE Corner">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23c</Index>
    </Texture>
  </Ground>
<Ground type="0x89" id="Track SW Corner">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23d</Index>
    </Texture>
  </Ground>
<Ground type="0x84" id="Track H Path">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23e</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x90" id="Track V Path">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x23f</Index>
    </Texture>
  </Ground>
<Ground type="0x91" id="Trap Flame Hole">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x240</Index>
    </Texture>
  </Ground>
<Ground type="0x92" id="Tunnel Hole M">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x241</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x93" id="Tunnel Ground M">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x242</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x94" id="Track End">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x243</Index>
    </Texture>
  </Ground>
<Ground type="0x95" id="Retro Water">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x293</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <BlendPriority>7</BlendPriority>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x294</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x295</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x96" id="Retro Dirt">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x296</Index>
    </Texture>
    <BlendPriority>7</BlendPriority>
  </Ground>
<Ground type="0x97" id="Candy Grass">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x98" id="Candy Water">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x298</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
    <Animate dx="0.085" dy="0.085">Flow</Animate>
  </Ground>
<Ground type="0x99" id="Candy Cobble">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x299</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x29a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x29b</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x9a" id="Candy Beach">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x29c</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x9b" id="Candy Grass Dark">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xea</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x9c" id="Candy Rock Ground">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xeb</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x9e" id="Candy Grahm Cracker">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x29e</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x9f" id="Candy Grass Dark 2">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xea</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x6d" id="Cemetery Grass">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x29f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x6e" id="Cemetery Stone Path">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a3</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a4</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Speed>1.15</Speed>
    <RandomOffset />
  </Ground>
<Ground type="0x6f" id="Cemetery Grass No Walk">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x29f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x3a" id="White Floor 1 Fast Walk">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x90</Index>
    </Texture>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x3b" id="Cemetery Grass Yellow">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a1</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a2</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3d" id="Cemetery Stone Path No Walk">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a3</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x2a4</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x3e" id="Zombie Grass">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2e1</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x3f" id="Zombie Dirt">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2e0</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x4a" id="Fall Grass Shadow">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x32b</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xf2</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xf3</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x4b" id="Cemetery Grass Flowers">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2a0</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x4c" id="Cemetery Grass Blue Walkable">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2ee</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x4d" id="Cemetery Grass Blue">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2ee</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x4e" id="Cemetery Dirt Pile">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2ed</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x4f" id="Fall Grass">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x32b</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x8a" id="Winter Frozen Rock">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x336</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x8b" id="Ice no Blend">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bc</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x8c" id="Ice no Walk">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bc</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground type="0x8d" id="Japanese Tatami HL">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x353</Index>
    </Texture>
  </Ground>
<Ground type="0x8e" id="Japanese Tatami HR">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x354</Index>
    </Texture>
  </Ground>
<Ground type="0x8f" id="Japanese Tatami VT">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x355</Index>
    </Texture>
  </Ground>
<Ground type="0x71" id="Japanese Tatami VB">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x356</Index>
    </Texture>
  </Ground>
<Ground type="0x0d" id="Japanese Tatami Square">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x355</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x354</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x0e" id="Japanese Stone Path">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x357</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x358</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x359</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35b</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x0f" id="Japanese Moss">
    <SameTypeEdgeMode />
    <RandomOffset />
    <NoBlend />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x35c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35e</Index>
      </Texture>
    </Corner>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x20" id="Forrest Floor">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x11e</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x27" id="Forrest Floor Edge Rt">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x110</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x104</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x28" id="Forrest Floor Edge Lf">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x111</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x105</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x29" id="Forrest Floor Edge Bot">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x112</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x106</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x2a" id="Forrest Floor Edge Top">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x113</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x107</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x37" id="Forrest Floor Corner TR">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x117</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x109</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x2b" id="Forrest Floor Corner TL">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x116</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x108</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x38" id="Forrest Floor Corner BR">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x115</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10b</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x39" id="Forrest Floor Corner BL">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x114</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10a</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x44" id="Forrest Floor Inner TR">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x118</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10c</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x45" id="Forrest Floor Inner TL">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x119</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10d</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x59" id="Forrest Floor Inner BR">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x11a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10e</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x5a" id="Forrest Floor Inner BL">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x11b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x10f</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x5b" id="Forrest Floor BlackTop">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x11c</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x5e" id="Forrest Floor FullBlack">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xdc</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x5f" id="Forest Dirt">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x13c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x13d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x13e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x13f</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x86" id="Japanese Moss No Edge">
    <RandomOffset />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x39b</Index>
    </Texture>
  </Ground>
<Ground type="0x87" id="GhostWater Slows">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x171</Index>
    </Texture>
    <Sink />
    <Speed>0.75</Speed>
    <Animate dx="0.3">Flow</Animate>
  </Ground>
<Ground type="0x9d" id="Pet Yard Dirt">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12c</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x14a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12f</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x0a" id="Pet Yard Grass">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x14f</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x5c" id="Dark Shadow Earth">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x100</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x100</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x100</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x100</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x101</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x102</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x103</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x104</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x105</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xdb" id="Earth Light">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x106</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x106</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x106</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x107</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x108</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x109</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0xc2" id="Earthy Grass">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x10a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x10a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x10a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x13d</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x13e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x5d" id="Earth Tile Dark">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x123</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x124</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x125</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x126</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb0" id="Earth Tile">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x122</Index>
    </Texture>
  </Ground>
<Ground type="0xc1" id="Earth Tile 2">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x127</Index>
    </Texture>
  </Ground>
<Ground type="0xdd" id="Roman Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x130</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x131</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x132</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x133</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xde" id="Golden Earth Sand">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x141</Index>
    </Texture>
    <Speed>0.9</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0xdf" id="Red Earth Water">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x140</Index>
    </Texture>
    <Sink />
    <Speed>0.75</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>-10</BlendPriority>
  </Ground>
<Ground type="0xdc" id="Arena Dirt">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x150</Index>
    </Texture>
  </Ground>
<Ground type="0xd7" id="Arena Moss">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x165</Index>
    </Texture>
  </Ground>
<Ground type="0xd8" id="WhirlPool Start Lf">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdf</Index>
    </Texture>
    <Sink />
    <Animate dx="1.5">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xd9" id="WhirlPool Start Up">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xde</Index>
    </Texture>
    <Sink />
    <Animate dy="1.5">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0xda" id="WhirlPool Start Dn">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xde</Index>
    </Texture>
    <Sink />
    <Animate dy="-1.5">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0x0100" id="Arena Edge T">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x159</Index>
    </Texture>
  </Ground>
<Ground type="0x0101" id="Arena Edge TR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15a</Index>
    </Texture>
  </Ground>
<Ground type="0x0102" id="Arena Edge R">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15b</Index>
    </Texture>
  </Ground>
<Ground type="0x0103" id="Arena Edge BR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15c</Index>
    </Texture>
  </Ground>
<Ground type="0x0104" id="Arena Edge B">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15d</Index>
    </Texture>
  </Ground>
<Ground type="0x0105" id="Arena Edge BL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15e</Index>
    </Texture>
  </Ground>
<Ground type="0x0106" id="Arena Edge L">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x15f</Index>
    </Texture>
  </Ground>
<Ground type="0x0107" id="Arena Edge TL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x160</Index>
    </Texture>
  </Ground>
<Ground type="0x0108" id="Arena Moss TL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x161</Index>
    </Texture>
  </Ground>
<Ground type="0x0109" id="Arena Moss T">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x162</Index>
    </Texture>
  </Ground>
<Ground type="0x010a" id="Arena Moss TR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x163</Index>
    </Texture>
  </Ground>
<Ground type="0x010b" id="Arena Moss L">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x164</Index>
    </Texture>
  </Ground>
<Ground type="0x010c" id="Arena Moss R">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x166</Index>
    </Texture>
  </Ground>
<Ground type="0x010d" id="Arena Moss BL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x167</Index>
    </Texture>
  </Ground>
<Ground type="0x010e" id="Arena Moss B">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x168</Index>
    </Texture>
  </Ground>
<Ground type="0x010f" id="Arena Moss BR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x169</Index>
    </Texture>
  </Ground>
<Ground type="0x0110" id="Arena Shadow Ground">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x16b</Index>
    </Texture>
  </Ground>
<Ground type="0x0111" id="Arena Shadow Ground T">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x16c</Index>
    </Texture>
  </Ground>
<Ground type="0x0112" id="Arena Shadow Ground L">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x16d</Index>
    </Texture>
  </Ground>
<Ground type="0x0113" id="Arena Shadow Ground D">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x16e</Index>
    </Texture>
  </Ground>
<Ground type="0x0114" id="Arena Shadow Ground R">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x16f</Index>
    </Texture>
  </Ground>
<Ground type="0x0115" id="Arena Edge Grass">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x172</Index>
    </Texture>
  </Ground>
<Ground type="0x0116" id="Arena Shadow Ground TR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x17c</Index>
    </Texture>
  </Ground>
<Ground type="0x0117" id="Arena Shadow Ground BL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x17d</Index>
    </Texture>
  </Ground>
<Ground type="0x0118" id="Arena Shadow Ground BR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x17e</Index>
    </Texture>
  </Ground>
<Ground type="0x0119" id="Arena Shadow Ground TL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x17f</Index>
    </Texture>
  </Ground>
<Ground type="0x011a" id="Arena Edge Grass Outer BL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x173</Index>
    </Texture>
  </Ground>
<Ground type="0x011b" id="Arena Edge Grass Outer BR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x174</Index>
    </Texture>
  </Ground>
<Ground type="0x011c" id="Arena Edge Grass Outer TR">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x175</Index>
    </Texture>
  </Ground>
<Ground type="0x011d" id="Arena Edge Grass Outer TL">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x176</Index>
    </Texture>
  </Ground>
<Ground type="0x011e" id="Red Earth Water Deep">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x144</Index>
    </Texture>
    <Sink />
    <Speed>0.75</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>-12</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x011f" id="Evil Water">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x09</Index>
    </Texture>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x012a" id="Group Floor Immovable Object">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x144</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x012c" id="New Grass">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x3fb</Index>
    </Texture>
    <BlendPriority>-2</BlendPriority>
  </Ground>
<Ground type="0x012d" id="shtrs broken stair 1">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x42e</Index>
    </Texture>
  </Ground>
<Ground type="0x012e" id="shtrs broken stair 2">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x42f</Index>
    </Texture>
  </Ground>
<Ground type="0x012f" id="shtrs broken stair 3">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x430</Index>
    </Texture>
  </Ground>
<Ground type="0x013a" id="shtrs broken stair 4">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x431</Index>
    </Texture>
  </Ground>
<Ground type="0x013b" id="shtrs broken stair 5">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x432</Index>
    </Texture>
  </Ground>
<Ground type="0x013c" id="shtrs broken stair 6">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x433</Index>
    </Texture>
  </Ground>
<Ground type="0x013d" id="shtrs broken stair 7">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x434</Index>
    </Texture>
  </Ground>
<Ground type="0x013e" id="shtrs broken stair 8">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x435</Index>
    </Texture>
  </Ground>
<Ground type="0x013f" id="shtrs broken stair 9">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x436</Index>
    </Texture>
  </Ground>
<Ground type="0x014a" id="shtrs Shattered Floor">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x467</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x468</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x469</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46c</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x014b" id="shtrs Disaster Floor">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x46f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x470</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x471</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x472</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x014c" id="shtrs Maze Floor 1">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xdc</Index>
      </Texture>
    </Top>
    <NoWalk />
  </Ground>
<Ground type="0x014d" id="shtrs Maze Floor 2">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xdc</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x014e" id="shtrs Pure Evil">
    <DisplayId>Corruption</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <Animate dx=".35">Flow</Animate>
    <RandomOffset />
    <NoWalk />
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x014f" id="shtrs Bridge">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x473</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x474</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x475</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x476</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x477</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x015a" id="Hot Lava">
    <DisplayId>Magma</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x483</Index>
    </Texture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.777</Speed>
  </Ground>
<Ground type="0x015b" id="Pure Evil">
    <DisplayId>Corruption</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x08" id="Dragon Tile Purple">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x361</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x09" id="Dragon Tile Red">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x362</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x362</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x364</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x0b" id="Dragon Tile Green">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36c</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10" id="Dragon Tile Blue">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36e</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36e</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36f</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x11" id="Dragon Tile Cream">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x370</Index>
    </Texture>
  </Ground>
<Ground type="0x12" id="Dragon Tile Cream 2">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x751d" id="Flowing Sand1">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
    <Animate dx="2.0">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0x751e" id="Flowing Sand2">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
    <Animate dx="-2.0">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0x751f" id="Flowing Sand3">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
    <Animate dy="2.0">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0x7520" id="Flowing Sand4">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
    <Animate dy="-2.0">Flow</Animate>
    <Push />
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
  </Ground>
<Ground type="0x7525" id="Not Flowing Sand">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x08</Index>
    </Texture>
  </Ground>
<Ground type="0x7526" id="lod Green Sand LR">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x7527" id="lod Green Sand RL">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x7528" id="lod Red Sand LR">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x7529" id="lod Red Sand RL">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x752a" id="lod Blue Sand LR">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x752b" id="lod Blue Sand RL">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x752c" id="lod Purple Sand LR">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x752d" id="lod Purple Sand RL">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x21" id="Red Quad Lava">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x28</Index>
    </Texture>
  </Ground>
<Ground type="0x22a1" id="Blue Quad Ice">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x452</Index>
    </Texture>
  </Ground>
<Ground type="0x22a0" id="Ice Bomb Slippery">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1bc</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>20</BlendPriority>
    <Speed>.888</Speed>
  </Ground>
<Ground type="0x222e" id="Nexus Shop Tile tg">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x484</Index>
    </Texture>
  </Ground>
<Ground type="0x258e" id="Nexus Shop Tile Holiday">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x493</Index>
    </Texture>
  </Ground>
<Ground type="0x2594" id="lod Golden Sand">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xcc</Index>
    </Texture>
    <BlendPriority>30</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x2595" id="lod Red Tile">
    <DisplayId>Magma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x362</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x362</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x363</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x364</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
  </Ground>
<Ground type="0x2596" id="lod Purple Tile">
    <DisplayId>Magma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x35f</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x360</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x361</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
  </Ground>
<Ground type="0x2597" id="lod Blue Tile">
    <DisplayId>Magma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36d</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36e</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36e</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36f</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
  </Ground>
<Ground type="0x2598" id="lod Green Tile">
    <DisplayId>Magma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36a</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36b</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x36c</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
  </Ground>
<Ground type="0x2599" id="lod Cream Tile">
    <DisplayId>Magma</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x371</Index>
    </Texture>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
  </Ground>
<Ground type="0x259f" id="TH Honey">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x586</Index>
    </Texture>
    <Animate dy="0.2" dx="0.2">Flow</Animate>
    <Speed>0.75</Speed>
    <BlendPriority>7</BlendPriority>
    <Sinking />
  </Ground>
<Ground type="0x25a0" id="TH Floor">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x587</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x58a" id="Encore EB TL">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0x58b" id="Encore EB TR">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0x58c" id="Encore EB BR">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0x58d" id="Encore EB BL">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0x58e" id="Puppet Wood Tile">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x3d</Index>
    </Texture>
  </Ground>
<Ground type="0x1f0" id="Blood Water">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x163</Index>
    </Texture>
    <Sink />
    <Speed>0.6</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>-10</BlendPriority>
  </Ground>
<Ground type="0xd67" id="Grey Quad Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x4b</Index>
    </Texture>
  </Ground>
<Ground type="0xd68" id="Brown Lines Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x4c</Index>
    </Texture>
    <BlendPriority>14</BlendPriority>
  </Ground>
<Ground type="0xd69" id="Black Water Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5b</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xd6a" id="Black Water Light Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5c</Index>
    </Texture>
    <BlendPriority>22</BlendPriority>
  </Ground>
<Ground type="0xd6b" id="Castle Stone Floor Tile Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x59</Index>
    </Texture>
  </Ground>
<Ground type="0xd6c" id="Castle Stone Floor Tile Dark Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5a</Index>
    </Texture>
  </Ground>
<Ground type="0xd6d" id="Oryx Castle Rug Frozen">
    <SameTypeEdgeMode />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x50</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x51</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x52</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x53</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xd6e" id="Grey Circle Slide">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x65</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xd6f" id="Grey Quad Slide">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x64</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0xd70" id="Grey Open Slide">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x56</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x66</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0xd71" id="Grey Closed Slide">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x57</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x67</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0xd72" id="Grey Closed Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x58</Index>
    </Texture>
  </Ground>
<Ground type="0xd73" id="Grey Squares Frozen">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5e</Index>
    </Texture>
  </Ground>
<Ground type="0x120" id="Mysterious Crystal Rock">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x1d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x121" id="Dragon Egg Grass">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x1e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0xcff" id="SHNoWalkTile">
    <RandomTexture>
      <Texture>
        <File>d2LofiObjEmbed</File>
        <Index>0x12b</Index>
      </Texture>
      <Texture>
        <File>d2LofiObjEmbed</File>
        <Index>0x12c</Index>
      </Texture>
      <Texture>
        <File>d2LofiObjEmbed</File>
        <Index>0x12d</Index>
      </Texture>
      <Texture>
        <File>d2LofiObjEmbed</File>
        <Index>0x12e</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x1aa2" id="Pet Yard Dirt Special">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12c</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x14a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12f</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x1aa3" id="Water Special">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <Animate dx="1" dy="1">Wave</Animate>
    <BlendPriority>1</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x122" id="Water Slow Move">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x72</Index>
    </Texture>
    <Animate dx="0.065" dy="0.065">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x1aa4" id="BrokenHeartTile1">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aa5" id="BrokenHeartTile2">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aa6" id="BrokenHeartTile3">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aa7" id="BrokenHeartTile4">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x15c" id="BrokenHeartTile5">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aa9" id="BrokenHeartTile6">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aaa" id="BrokenHeartTile7">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1aab" id="BrokenHeartTile8">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xe9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x62e6" id="AppetizerClothTime">
    <SameTypeEdgeMode />
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>0x102</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>0x103</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>0x100</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>0x101</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x63f7" id="Junkyard Snow">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62E</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62F</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x630</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x632</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>18</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x63f8" id="Junkyard Snow Wall">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62D</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62E</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x62F</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x630</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x632</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
    <NoWalk />
  </Ground>
<Ground type="0x63f9" id="Junkyard Snow Ground">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x630</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x632</Index>
      </Texture>
    </RandomTexture>
    <Speed>.95</Speed>
    <BlendPriority>18</BlendPriority>
  </Ground>
<Ground type="0x63fa" id="Junkyard Snowy Rock">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x637</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x638</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x639</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>12</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x63fb" id="Junkyard Snow Dark">
    <RandomTexture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x633</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x634</Index>
      </Texture>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x635</Index>
      </Texture>
    </RandomTexture>
    <Speed>.95</Speed>
    <BlendPriority>21</BlendPriority>
  </Ground>
<Ground type="0x63fc" id="Junkyard Oil Slick">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x636</Index>
    </Texture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>20</BlendPriority>
    <Speed>1</Speed>
    <Sink />
    <Animate dx="0.25" dy="0.25">Wave</Animate>
  </Ground>
<Ground type="0x63fd" id="Enchantments Rug">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x11</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x13</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x14</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x16</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x18</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0x9</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0xb</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>enchantments8x8</File>
        <Index>0xf</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x18B" id="Sandstone Tile No Replace">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x03</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x1A1" id="OceanFloorHallway">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x1a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x69</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6b</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6c</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".2" dy=".2">Wave</TopAnimate>
    <Speed>.85</Speed>
    <RandomOffset />
  </Ground>
<Ground type="0xec90" id="OceanFloor Arena">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x1a</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x69</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6a</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x6b</Index>
      </Texture>
    </InnerCorner>
    <RandomOffset />
  </Ground>
<Ground type="0x01B0" id="New Enchanter Carpet 00">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1000</Index>
    </Texture>
  </Ground>
<Ground type="0x01B1" id="New Enchanter Carpet 01">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1001</Index>
    </Texture>
  </Ground>
<Ground type="0x01B2" id="New Enchanter Carpet 02">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1002</Index>
    </Texture>
  </Ground>
<Ground type="0x01B3" id="New Enchanter Carpet 03">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1003</Index>
    </Texture>
  </Ground>
<Ground type="0x01B4" id="New Enchanter Carpet 04">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1004</Index>
    </Texture>
  </Ground>
<Ground type="0x01B5" id="New Enchanter Carpet 10">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1005</Index>
    </Texture>
  </Ground>
<Ground type="0x01B6" id="New Enchanter Carpet 11">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1006</Index>
    </Texture>
  </Ground>
<Ground type="0x01B7" id="New Enchanter Carpet 12">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1007</Index>
    </Texture>
  </Ground>
<Ground type="0x01B8" id="New Enchanter Carpet 13">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1008</Index>
    </Texture>
  </Ground>
<Ground type="0x01B9" id="New Enchanter Carpet 14">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1009</Index>
    </Texture>
  </Ground>
<Ground type="0x01BA" id="New Enchanter Carpet 15">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1010</Index>
    </Texture>
  </Ground>
<Ground type="0x01BB" id="New Enchanter Carpet 20">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1011</Index>
    </Texture>
  </Ground>
<Ground type="0x01BC" id="New Enchanter Carpet 21">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1012</Index>
    </Texture>
  </Ground>
<Ground type="0x01BD" id="New Enchanter Carpet 22">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1013</Index>
    </Texture>
  </Ground>
<Ground type="0x01BE" id="New Enchanter Carpet 23">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1014</Index>
    </Texture>
  </Ground>
<Ground type="0x01BF" id="New Enchanter Carpet 24">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1015</Index>
    </Texture>
  </Ground>
<Ground type="0x01C0" id="New Enchanter Carpet 25">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1016</Index>
    </Texture>
  </Ground>
<Ground type="0x01C1" id="Blacksmith Vault Tile">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground type="0x01C2" id="Bright Grass 1/4 White Floor Composite TL">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1017</Index>
    </Texture>
  </Ground>
<Ground type="0x01C3" id="Bright Grass 1/4 White Floor Composite TR">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1018</Index>
    </Texture>
  </Ground>
<Ground type="0x01C4" id="Bright Grass 1/4 White Floor Composite BR">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1019</Index>
    </Texture>
  </Ground>
<Ground type="0x01C5" id="Bright Grass 1/4 White Floor Composite BL">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1020</Index>
    </Texture>
  </Ground>
<Ground type="0x01C6" id="Bright Grass 2/4 White Floor Composite T">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1021</Index>
    </Texture>
  </Ground>
<Ground type="0x01C7" id="Bright Grass 2/4 White Floor Composite R">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1022</Index>
    </Texture>
  </Ground>
<Ground type="0x01C8" id="Bright Grass 2/4 White Floor Composite B">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1023</Index>
    </Texture>
  </Ground>
<Ground type="0x01C9" id="Bright Grass 2/4 White Floor Composite L">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1024</Index>
    </Texture>
  </Ground>
<Ground type="0x01CA" id="Bright Grass 3/4 White Floor Composite TL">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1025</Index>
    </Texture>
  </Ground>
<Ground type="0x01CB" id="Bright Grass 3/4 White Floor Composite TR">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1026</Index>
    </Texture>
  </Ground>
<Ground type="0x01CC" id="Bright Grass 3/4 White Floor Composite BR">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1027</Index>
    </Texture>
  </Ground>
<Ground type="0x01CD" id="Bright Grass 3/4 White Floor Composite BL">
    <Texture>
      <File>nexusObjects8x8</File>
      <Index>1028</Index>
    </Texture>
  </Ground>
<Ground type="0x2E8" id="Hemomancer Floor 1">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>1</Index>
    </Texture>
  </Ground>
<Ground type="0x2E9" id="Hemomancer Floor 2">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>2</Index>
    </Texture>
  </Ground>
<Ground type="0x2EA" id="Hemomancer Floor 3">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>3</Index>
    </Texture>
  </Ground>
<Ground type="0x2EB" id="Hemomancer Floor 4">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>4</Index>
    </Texture>
  </Ground>
<Ground type="0x2EC" id="Hemomancer Floor 5">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>5</Index>
    </Texture>
  </Ground>
<Ground type="0x2ED" id="Hemomancer Floor 6">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>6</Index>
    </Texture>
  </Ground>
<Ground type="0x2EE" id="Hemomancer Floor 7">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>7</Index>
    </Texture>
  </Ground>
<Ground type="0x2EF" id="Hemomancer Floor 8">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>8</Index>
    </Texture>
  </Ground>
<Ground type="0x2F0" id="Hemomancer Floor 9">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>9</Index>
    </Texture>
  </Ground>
<Ground type="0x2F1" id="Hemomancer Floor 10">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>10</Index>
    </Texture>
  </Ground>
<Ground type="0x2F2" id="Hemomancer Floor 11">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>11</Index>
    </Texture>
  </Ground>
<Ground type="0x2F3" id="Hemomancer Floor 12">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>12</Index>
    </Texture>
  </Ground>
<Ground type="0x2F4" id="Hemomancer Floor 13">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>13</Index>
    </Texture>
  </Ground>
<Ground type="0x2F5" id="Hemomancer Floor 14">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>14</Index>
    </Texture>
  </Ground>
<Ground type="0x2F6" id="Hemomancer Floor 15">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>15</Index>
    </Texture>
  </Ground>
<Ground type="0x2F7" id="Hemomancer Floor 16">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>16</Index>
    </Texture>
  </Ground>
<Ground type="0x2F8" id="Hemomancer Floor 17">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>17</Index>
    </Texture>
  </Ground>
<Ground type="0x2F9" id="Hemomancer Floor 18">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>18</Index>
    </Texture>
  </Ground>
<Ground type="0x2FA" id="Hemomancer Floor 19">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>19</Index>
    </Texture>
  </Ground>
<Ground type="0x2FB" id="Hemomancer Floor 20">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>20</Index>
    </Texture>
  </Ground>
<Ground type="0x2FC" id="Hemomancer Floor 21">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>21</Index>
    </Texture>
  </Ground>
<Ground type="0x2FD" id="Hemomancer Floor 22">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>22</Index>
    </Texture>
  </Ground>
<Ground type="0x2FE" id="Hemomancer Floor 23">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>23</Index>
    </Texture>
  </Ground>
<Ground type="0x2FF" id="Hemomancer Floor 24">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>24</Index>
    </Texture>
  </Ground>
<Ground type="0x300" id="Hemomancer Floor 25">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>25</Index>
    </Texture>
  </Ground>
<Ground type="0x301" id="Hemomancer Floor 26">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>26</Index>
    </Texture>
  </Ground>
<Ground type="0x302" id="Hemomancer Floor 27">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>27</Index>
    </Texture>
  </Ground>
<Ground type="0x303" id="Hemomancer Floor 28">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>28</Index>
    </Texture>
  </Ground>
<Ground type="0x304" id="Hemomancer Floor 29">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>29</Index>
    </Texture>
  </Ground>
<Ground type="0x305" id="Hemomancer Floor 30">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>30</Index>
    </Texture>
  </Ground>
<Ground type="0x306" id="Hemomancer Floor 31">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>31</Index>
    </Texture>
  </Ground>
<Ground type="0x307" id="Hemomancer Floor 32">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>32</Index>
    </Texture>
  </Ground>
<Ground type="0x308" id="Hemomancer Floor 33">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>33</Index>
    </Texture>
  </Ground>
<Ground type="0x309" id="Hemomancer Floor 34">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>34</Index>
    </Texture>
  </Ground>
<Ground type="0x30A" id="Hemomancer Floor 35">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>35</Index>
    </Texture>
  </Ground>
<Ground type="0x30B" id="Hemomancer Floor 36">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>36</Index>
    </Texture>
  </Ground>
<Ground type="0x30C" id="Hemomancer Floor 37">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>37</Index>
    </Texture>
  </Ground>
<Ground type="0x30D" id="Hemomancer Floor 38">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>38</Index>
    </Texture>
  </Ground>
<Ground type="0x30E" id="Hemomancer Floor 39">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>39</Index>
    </Texture>
  </Ground>
<Ground type="0x30F" id="Hemomancer Floor 40">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>40</Index>
    </Texture>
  </Ground>
<Ground type="0x310" id="Hemomancer Floor 41">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>41</Index>
    </Texture>
  </Ground>
<Ground type="0x311" id="Hemomancer Floor 42">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>42</Index>
    </Texture>
  </Ground>
<Ground type="0x312" id="Hemomancer Floor 43">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>43</Index>
    </Texture>
  </Ground>
<Ground type="0x313" id="Hemomancer Floor 44">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>44</Index>
    </Texture>
  </Ground>
<Ground type="0x314" id="Hemomancer Floor 45">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>45</Index>
    </Texture>
  </Ground>
<Ground type="0x315" id="Hemomancer Floor 46">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>46</Index>
    </Texture>
  </Ground>
<Ground type="0x316" id="Hemomancer Floor 47">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>47</Index>
    </Texture>
  </Ground>
<Ground type="0x317" id="Hemomancer Floor 48">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>48</Index>
    </Texture>
  </Ground>
<Ground type="0x318" id="Hemomancer Floor 49">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>49</Index>
    </Texture>
  </Ground>
<Ground type="0x319" id="Hemomancer Floor 50">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>50</Index>
    </Texture>
  </Ground>
<Ground type="0x31A" id="Hemomancer Floor 51">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>51</Index>
    </Texture>
  </Ground>
<Ground type="0x31B" id="Hemomancer Floor 52">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>52</Index>
    </Texture>
  </Ground>
<Ground type="0x31C" id="Hemomancer Floor 53">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>53</Index>
    </Texture>
  </Ground>
<Ground type="0x31D" id="Hemomancer Floor 54">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>54</Index>
    </Texture>
  </Ground>
<Ground type="0x31E" id="Hemomancer Floor 55">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>55</Index>
    </Texture>
  </Ground>
<Ground type="0x31F" id="Hemomancer Floor 56">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>56</Index>
    </Texture>
  </Ground>
<Ground type="0x320" id="Hemomancer Floor 57">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>57</Index>
    </Texture>
  </Ground>
<Ground type="0x321" id="Hemomancer Floor 58">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>58</Index>
    </Texture>
  </Ground>
<Ground type="0x322" id="Hemomancer Floor 59">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>59</Index>
    </Texture>
  </Ground>
<Ground type="0x323" id="Hemomancer Floor 60">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>60</Index>
    </Texture>
  </Ground>
<Ground type="0x324" id="Hemomancer Floor 61">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>61</Index>
    </Texture>
  </Ground>
<Ground type="0x325" id="Hemomancer Floor 62">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>62</Index>
    </Texture>
  </Ground>
<Ground type="0x326" id="Hemomancer Floor 63">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>63</Index>
    </Texture>
  </Ground>
<Ground type="0x327" id="Hemomancer Floor 64">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>64</Index>
    </Texture>
  </Ground>
<Ground type="0x328" id="Hemomancer Floor 65">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>105</Index>
    </Texture>
  </Ground>
<Ground type="0x329" id="Hemomancer Floor 66">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>106</Index>
    </Texture>
  </Ground>
<Ground type="0x32A" id="Hemomancer Floor 67">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>107</Index>
    </Texture>
  </Ground>
<Ground type="0x32B" id="Hemomancer Floor 68">
    <Texture>
      <File>hemomancerObjects8x8</File>
      <Index>119</Index>
    </Texture>
  </Ground>
<Ground type="0x0fd0" id="Sakura Petals Pile">
    <RandomTexture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x05</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x06</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x07</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>22</BlendPriority>
    <Speed>.9</Speed>
  </Ground>
<Ground type="0xfd1" id="Rock NoBP">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x60</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0xfd2" id="Bright Grass 2 HIghBP">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x0f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x1f</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiObj3</File>
        <Index>0x27</Index>
      </Texture>
    </Corner>
    <BlendPriority>11</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfd3" id="Onsen Water">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfd4" id="Onsen Floor">
    <RandomTexture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1c</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1e</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0xfd5" id="Hanami Grass 1">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x33</Index>
    </Texture>
    <BlendPriority>16</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfd6" id="Hanami Grass 2">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x34</Index>
    </Texture>
    <BlendPriority>20</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfd7" id="Onsen Water Test">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xfd8" id="Hanami Grass 3">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x37</Index>
    </Texture>
    <BlendPriority>18</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfd9" id="Onsen Water Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x3d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfda" id="Onsen Water 2">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x17</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfdb" id="Hanami Grass 1 Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x50</Index>
    </Texture>
    <BlendPriority>16</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfdc" id="Hanami Grass 2 Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>20</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfdd" id="Hanami Grass 3 Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x52</Index>
    </Texture>
    <BlendPriority>18</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfde" id="Hanami Grass 1 Light">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x53</Index>
    </Texture>
    <BlendPriority>16</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfdf" id="Hanami Grass 2 Light">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x54</Index>
    </Texture>
    <BlendPriority>20</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfe0" id="Hanami Grass 3 Light">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x55</Index>
    </Texture>
    <BlendPriority>18</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfe1" id="Light Grass Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x56</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfe2" id="New Grass Dark">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x57</Index>
    </Texture>
    <BlendPriority>-2</BlendPriority>
  </Ground>
<Ground type="0xfe3" id="Sakura Petals Pile Dark">
    <RandomTexture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x5a</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>22</BlendPriority>
    <Speed>.9</Speed>
  </Ground>
<Ground type="0xfe4" id="Stone Floor Offset Steam Top 1">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xfe5" id="Stone Floor Offset Steam Top 2">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xfe6" id="Rock Steam Top 1">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x60</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <BlendPriority>10</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfe7" id="Rock Steam Top 2">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x60</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
    <BlendPriority>10</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0xfe8" id="Onsen Floor Steam Top 1">
    <RandomTexture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1c</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1e</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xfe9" id="Onsen Floor Steam Top 2">
    <RandomTexture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1b</Index>
      </Texture>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x1c</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1d</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1e</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xfea" id="Onsen Water Steam Top 1">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfeb" id="Onsen Water Steam Top 2">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfec" id="Onsen Water 2 Steam Top 1">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x17</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfed" id="Onsen Water 2 Steam Top 2">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x17</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x18</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x19</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfee" id="Onsen Water Dark Steam Top 1">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x3d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xfef" id="Onsen Water Dark Steam Top 2">
    <Texture>
      <File>SakuraEnvironment8x8</File>
      <Index>0x3d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </InnerCorner>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
    <Sink />
    <BlendPriority>16</BlendPriority>
  </Ground>
<Ground type="0xffa" id="Black Steam Top 1 No Walk">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
    <NoWalk />
  </Ground>
<Ground type="0xffb" id="Black Steam Top 1">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>SakuraEnvironment8x8</File>
        <Index>0x15</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0x200" id="Haunted Cemetery Brick Cracked">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1000</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1001</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1002</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1003</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1004</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1005</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1006</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1007</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x201" id="Haunted Cemetery Brick Smooth">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1016</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1017</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1018</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1019</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1020</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1022</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1023</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x202" id="Haunted Cemetery Brick Smooth Light">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1080</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1081</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1082</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1083</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1084</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1085</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1086</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1087</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x203" id="Haunted Cemetery Brick Slabs">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1032</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1033</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1034</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1035</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1036</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1037</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1038</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1039</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x204" id="Haunted Cemetery Brick Stepped">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1048</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1049</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1050</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1051</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1052</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1053</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1054</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1055</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x205" id="Haunted Cemetery Brick Stepped Dense">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1064</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1065</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1066</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1067</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1068</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1069</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1070</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1071</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x206" id="Haunted Cemetery Brick Stepped Light">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1144</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1145</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1146</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1147</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1148</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1149</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1150</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1151</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x207" id="Haunted Cemetery Brick Checkered">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1096</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1097</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1098</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1099</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1100</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1101</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1102</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1103</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x208" id="Haunted Cemetery Brick Tile">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1112</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1113</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1114</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1115</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1116</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1117</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1118</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1119</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x209" id="Haunted Cemetery Brick Stair Vertical">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1120</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1121</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20A" id="Haunted Cemetery Brick Stair Horizontal">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1122</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1123</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20B" id="Haunted Cemetery Brick Symbol">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1124</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1125</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1126</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1127</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20C" id="Haunted Cemetery Grass Flower">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1011</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1012</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1013</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1014</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1015</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20D" id="Haunted Cemetery Grass">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1024</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1025</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1026</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1027</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1028</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1029</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1030</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1031</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20E" id="Haunted Cemetery Grass Light">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1136</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1137</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1138</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1139</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1140</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1141</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1142</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1143</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x20F" id="Haunted Cemetery Grassy Dirt">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1040</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1041</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1042</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1043</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1044</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1045</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1046</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1047</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x210" id="Haunted Cemetery Grassy Dirt 2">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1056</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1057</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1058</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1059</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1060</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1061</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1062</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1063</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x211" id="Haunted Cemetery Dirt">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1104</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1105</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1106</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1107</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1108</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1109</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1110</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1111</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x212" id="Haunted Cemetery Dirt Road">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1072</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1073</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1074</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1075</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1076</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1077</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1078</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1079</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x213" id="Haunted Cemetery Dirt Road 2">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1088</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1089</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1090</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1091</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1092</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1093</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1094</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1095</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x214" id="Haunted Cemetery Lower Dirt Mound">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1128</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1134</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x215" id="Haunted Cemetery Upper Dirt Mound">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1135</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x216" id="Haunted Cemetery Lower Dirt Hole">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1130</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1132</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x217" id="Haunted Cemetery Upper Dirt Hole">
    <RandomTexture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1129</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1131</Index>
      </Texture>
      <Texture>
        <File>hauntedCemeteryObjects8x8</File>
        <Index>1133</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x623c" id="HTT Lab Vat Green">
    <SameTypeEdgeMode />
    <Texture>
      <File>highTechTerrorObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x44</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x43</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.67</Speed>
    <ConditionEffect duration="0">Stunned</ConditionEffect>
    <ConditionEffect duration="0">Speedy</ConditionEffect>
    <ConditionEffect duration="0">Hexed</ConditionEffect>
  </Ground>
<Ground type="0x10cb" id="HTT Lab Vat Transition 1">
    <SameTypeEdgeMode />
    <Texture>
      <File>highTechTerrorObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.67</Speed>
  </Ground>
<Ground type="0x10cc" id="HTT Lab Vat Transition 2">
    <SameTypeEdgeMode />
    <Texture>
      <File>highTechTerrorObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x41</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.67</Speed>
  </Ground>
<Ground type="0x7522" id="HTT Lab Vat Blue">
    <SameTypeEdgeMode />
    <Texture>
      <File>highTechTerrorObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>highTechTerrorObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
    </InnerCorner>
    <Sink />
    <Speed>.67</Speed>
    <RemoveConditionEffect>Stunned</RemoveConditionEffect>
    <RemoveConditionEffect>Speedy</RemoveConditionEffect>
    <RemoveConditionEffect>Hexed</RemoveConditionEffect>
  </Ground>
<Ground type="0x7523" id="HTT Lab Vat Green Covered">
    <Texture>
      <File>highTechTerrorObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
    <Sink />
    <NoBlend />
    <Color>0x3F7F3F</Color>
  </Ground>
<Ground type="0xaade" id="Ice Slide Dark">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x140</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x141</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x142</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x143</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x144</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x146</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x147</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>16</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xaae0" id="Ice Slide Dark Safe">
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x140</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x141</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x142</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x143</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x144</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x145</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x146</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x147</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>16</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0x136a" id="Tear Frost">
    <DisplayId>Tearing Frost</DisplayId>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x15c</Index>
    </Texture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>14</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE0" id="Ice Citadel Dark Brick">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>101</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>102</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>103</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>104</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>105</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>106</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>107</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE1" id="Ice Citadel Large Square TL Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>108</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>109</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>110</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>111</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE2" id="Ice Citadel Large Square TR Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>112</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>113</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>114</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>115</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE3" id="Ice Citadel Large Square BL Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>116</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>117</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>118</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>119</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE4" id="Ice Citadel Large Square BR Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>120</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>122</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>123</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE5" id="Ice Citadel Snow Grass">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>126</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>127</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE6" id="Ice Citadel Small Square">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>130</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>131</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE7" id="Ice Citadel Small Square Cracked">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>132</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>133</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>134</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>135</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE8" id="Ice Citadel Dark Wood">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>140</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>141</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>142</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>143</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBE9" id="Ice Citadel Dark Wood Cracked">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>136</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>137</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>138</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>139</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBEA" id="Ice Citadel Snow">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>144</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>145</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>146</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>147</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBEB" id="Ice Citadel Trippy Brick">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>148</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>149</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>150</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>151</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBEC" id="Ice Citadel Trippy Brick Cracked">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>152</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>153</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>154</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>155</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBED" id="Ice Citadel Dark Wood Horizontal">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>156</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>157</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>158</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>159</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBEE" id="Ice Citadel Dark Wood Cracked Horizontal">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>160</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>161</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>162</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>163</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBEF" id="Ice Citadel Light Ice">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>164</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>165</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>166</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>167</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF0" id="Ice Citadel Cobble">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>168</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>169</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>170</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>171</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>172</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>173</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>174</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>175</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF1" id="Ice Citadel Dark Cobble">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>176</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>177</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>178</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>179</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>180</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>181</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>182</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>183</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF2" id="Ice Citadel Dark Ice">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>184</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>185</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>186</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>187</Index>
      </Texture>
    </RandomTexture>
    <Speed>0.8</Speed>
    <MinDamage>60</MinDamage>
    <MaxDamage>60</MaxDamage>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xBF3" id="Ice Citadel Dark Hardwood">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>188</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>189</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>190</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>191</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>192</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>195</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xBF4" id="Ice Citadel Dark Slush">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>196</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>197</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>198</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>199</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF5" id="Ice Citadel Spike Pit">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>200</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>201</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>202</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>203</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF6" id="Ice Citadel Blue top Left Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>204</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>205</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>206</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>207</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF7" id="Ice Citadel Blue top Right Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>208</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>209</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>210</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>211</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF8" id="Ice Citadel Blue Bottom Left Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>212</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>213</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>214</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>215</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBF9" id="Ice Citadel Blue Bottom Right Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>216</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>217</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>218</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>219</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFA" id="Ice Citadel Carpet Top Left Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>220</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>221</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>222</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>223</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFB" id="Ice Citadel Carpet Top">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>224</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>225</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>226</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>227</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFC" id="Ice Citadel Carpet Top Right Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>228</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>229</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>230</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>231</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFD" id="Ice Citadel Carpet Left Side">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>232</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>233</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>234</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>235</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFE" id="Ice Citadel Carpet Center">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>236</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>237</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>238</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>239</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xBFF" id="Ice Citadel Carpet Right Side">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>240</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>241</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>242</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>243</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xC00" id="Ice Citadel Carpet Bottom Left Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>244</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>245</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>246</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>247</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xC01" id="Ice Citadel Carpet Bottom">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>248</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>249</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>250</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>251</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xC02" id="Ice Citadel Carpet Bottom Right Corner">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>252</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>253</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>254</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>255</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xC03" id="Ice Citadel Light Ice 2">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>256</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>257</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>258</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>259</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xC04" id="Ice Citadel Carpet Full">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>236</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>237</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>238</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>239</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <RandomTexture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>232</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>233</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>234</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>235</Index>
        </Texture>
      </RandomTexture>
    </Edge>
    <InnerCorner>
      <RandomTexture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>220</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>221</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>222</Index>
        </Texture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>223</Index>
        </Texture>
      </RandomTexture>
    </InnerCorner>
    <Corner>
      <RandomTexture>
        <Texture>
          <File>iceCitadelObjects8x8</File>
          <Index>205</Index>
        </Texture>
      </RandomTexture>
    </Corner>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xC05" id="Ice Citadel Dark Hardwood Boss">
    <RandomTexture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>188</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>189</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>190</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>191</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>192</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>iceCitadelObjects8x8</File>
        <Index>195</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xac0f" id="TM NoWalk Server Tile">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xac10" id="TM Surge Half Up Tile">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
  </Ground>
<Ground type="0xac11" id="TM Surge Half Down Tile">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
  </Ground>
<Ground type="0xac12" id="TM Surge Half Diagonal LR Tile">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
  </Ground>
<Ground type="0xac13" id="TM Surge Half Diagonal UL Tile">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x36</Index>
    </Texture>
  </Ground>
<Ground type="0xac5d" id="CHS Wood">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x70</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac5e" id="CHS White 1">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x71</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac5f" id="CHS White 2">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x72</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac60" id="CHS White 3">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac61" id="CHS White 4">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x74</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac62" id="CHS Black 1">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x75</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac63" id="CHS Black 2">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x76</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac64" id="CHS Black 3">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x77</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xac65" id="CHS Black 4">
    <Texture>
      <File>innerWorkingsObjects8x8</File>
      <Index>0x78</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xCC00" id="IntN Sd">
    <DisplayId>Interregnum Nexus Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x3</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x4</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0xCC01" id="IntN Sd 2">
    <DisplayId>Interregnum Nexus Sand 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x706</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x707</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x708</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0xCC02" id="IntN Sq">
    <DisplayId>Interregnum Nexus Square</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x5</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x700</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x701</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x702</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC03" id="IntN Fl Gr TL">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0xCC04" id="IntN Fl Gr TR">
    <DisplayId>Interregnum Nexus Flow Green Top Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <Animate dx="-.1" dy=".1">Flow</Animate>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0xCC05" id="IntN Fl Gr BL">
    <DisplayId>Interregnum Nexus Flow Green BOttom Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <Animate dx=".1" dy="-.1">Flow</Animate>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0xCC06" id="IntN Fl Gr BR">
    <DisplayId>Interregnum Nexus Flow Green Bottom Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <Animate dx="-.1" dy="-.1">Flow</Animate>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0x53b0" id="IntN Fl Gr TL Fade 1">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2008</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b1" id="IntN Fl Gr TL Fade 2">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2009</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b2" id="IntN Fl Gr TL Fade 3">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2010</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b3" id="IntN Fl Gr TR Fade 1">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2011</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b4" id="IntN Fl Gr TR Fade 2">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2012</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b5" id="IntN Fl Gr TR Fade 3">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2013</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b6" id="IntN Fl Gr BL Fade 1">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2014</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b7" id="IntN Fl Gr BL Fade 2">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2015</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b8" id="IntN Fl Gr BL Fade 3">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2016</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53b9" id="IntN Fl Gr BR Fade 1">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2017</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53ba" id="IntN Fl Gr BR Fade 2">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2018</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53bb" id="IntN Fl Gr BR Fade 3">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2019</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53d0" id="IntN Fl Gr TL2">
    <DisplayId>Interregnum Nexus Flow Green Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2004</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53d1" id="IntN Fl Gr TR2">
    <DisplayId>Interregnum Nexus Flow Green Top Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2005</Index>
    </Texture>
    <Animate dx="-.1" dy=".1">Flow</Animate>
  </Ground>
<Ground type="0x53d2" id="IntN Fl Gr BL2">
    <DisplayId>Interregnum Nexus Flow Green BOttom Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2006</Index>
    </Texture>
    <Animate dx=".1" dy="-.1">Flow</Animate>
  </Ground>
<Ground type="0x53d3" id="IntN Fl Gr BR2">
    <DisplayId>Interregnum Nexus Flow Green Bottom Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2007</Index>
    </Texture>
    <Animate dx="-.1" dy="-.1">Flow</Animate>
  </Ground>
<Ground type="0x3dd1" id="IntN Fl Gry TL">
    <DisplayId>Interregnum Nexus Flow Grey Top Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2000</Index>
    </Texture>
    <Animate dx=".1" dy=".1">Flow</Animate>
    <Speed>.666</Speed>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Sink />
  </Ground>
<Ground type="0x3dd2" id="IntN Fl Gry TR">
    <DisplayId>Interregnum Nexus Flow Grey Top Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2001</Index>
    </Texture>
    <Animate dx="-.1" dy=".1">Flow</Animate>
    <Speed>.666</Speed>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Sink />
  </Ground>
<Ground type="0x3dd3" id="IntN Fl Gry BL">
    <DisplayId>Interregnum Nexus Flow Grey BOttom Left</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2002</Index>
    </Texture>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Sink />
    <Animate dx=".1" dy="-.1">Flow</Animate>
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x3dd4" id="IntN Fl Gry BR">
    <DisplayId>Interregnum Nexus Flow Grey Bottom Right</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>2003</Index>
    </Texture>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Sink />
    <Animate dx="-.1" dy="-.1">Flow</Animate>
    <Speed>.666</Speed>
  </Ground>
<Ground type="0xCC07" id="IntN Sq Sd">
    <DisplayId>Interregnum Nexus Square Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x703</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x704</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x705</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC08" id="IntN Inv Pt">
    <DisplayId>Interregnum Nexus Invisible Path</DisplayId>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
  </Ground>
<Ground type="0xCC09" id="IntN Abs Tl 1">
    <DisplayId>Interregnum Nexus Abyss Tile 1</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
  </Ground>
<Ground type="0xCC0A" id="IntN Abs Tl 2">
    <DisplayId>Interregnum Nexus Abyss Tile 2</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
  </Ground>
<Ground type="0xCC0B" id="IntN Abs Tl 3">
    <DisplayId>Interregnum Nexus Abyss Tile 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x6a</Index>
    </Texture>
  </Ground>
<Ground type="0xCC0C" id="IntN Abs Tl 4">
    <DisplayId>Interregnum Nexus Abyss Tile 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
  </Ground>
<Ground type="0xCC0D" id="IntN Abs Tl 5">
    <DisplayId>Interregnum Nexus Abyss Tile 5</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC0E" id="IntN Abs Tl 6">
    <DisplayId>Interregnum Nexus Abyss Tile 6</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC0F" id="IntN Abs Tl 7">
    <DisplayId>Interregnum Nexus Abyss Tile 7</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC10" id="IntN Abs Tl 8">
    <DisplayId>Interregnum Nexus Abyss Tile 8</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC11" id="IntN Abs Tl 9">
    <DisplayId>Interregnum Nexus Abyss Tile 9</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC12" id="IntN Abs Tl 10">
    <DisplayId>Interregnum Nexus Abyss Tile 10</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x6d</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC13" id="IntN UDL Tl 1">
    <DisplayId>Interregnum Nexus UDL Tile 1</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC14" id="IntN UDL Tl 2">
    <DisplayId>Interregnum Nexus UDL Tile 2</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x74</Index>
    </Texture>
  </Ground>
<Ground type="0xCC15" id="IntN UDL Tl 3">
    <DisplayId>Interregnum Nexus UDL Tile 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x75</Index>
    </Texture>
  </Ground>
<Ground type="0xCC16" id="IntN UDL Tl 4">
    <DisplayId>Interregnum Nexus UDL Tile 4</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC17" id="IntN UDL Tl 5">
    <DisplayId>Interregnum Nexus UDL Tile 5</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC18" id="IntN UDL Tl 6">
    <DisplayId>Interregnum Nexus UDL Tile 6</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x7d</Index>
    </Texture>
  </Ground>
<Ground type="0xCC1A" id="IntN ML Tl 1">
    <DisplayId>Interregnum Nexus Mad Lab Tile 1</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x80</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC1B" id="IntN ML Tl 2">
    <DisplayId>Interregnum Nexus Mad Lab Tile 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC1C" id="IntN ML Tl 3">
    <DisplayId>Interregnum Nexus Mad Lab Tile 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x84</Index>
    </Texture>
  </Ground>
<Ground type="0xCC1D" id="IntN ML Tl 4">
    <DisplayId>Interregnum Nexus Mad Lab Tile 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x85</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xCC1E" id="IntN ML Tl 5">
    <DisplayId>Interregnum Nexus Mad Lab Tile 5</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC1F" id="IntN CL Tl 1">
    <DisplayId>Interregnum Nexus Cursed Library Tile 1</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
  </Ground>
<Ground type="0xCC20" id="IntN CL Tl 2">
    <DisplayId>Interregnum Nexus Cursed Library Tile 2</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
  </Ground>
<Ground type="0xCC21" id="IntN CL Tl 3">
    <DisplayId>Interregnum Nexus Cursed Library Tile 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
  </Ground>
<Ground type="0xCC22" id="IntN CL Tl 4">
    <DisplayId>Interregnum Nexus Cursed Library Tile 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
  </Ground>
<Ground type="0xCC23" id="IntN CL Tl 5">
    <DisplayId>Interregnum Nexus Cursed Library Tile 5</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
  </Ground>
<Ground type="0xCC24" id="IntN CL Tl 6">
    <DisplayId>Interregnum Nexus Cursed Library Tile 6</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
  </Ground>
<Ground type="0xCC25" id="IntN CL Tl 7">
    <DisplayId>Interregnum Nexus Cursed Library Tile 7</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
  </Ground>
<Ground type="0xCC26" id="IntN CL Tl 8">
    <DisplayId>Interregnum Nexus Cursed Library Tile 8</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
  </Ground>
<Ground type="0xCC27" id="IntN CL Tl 9">
    <DisplayId>Interregnum Nexus Cursed Library Tile 9</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
  </Ground>
<Ground type="0xCC28" id="IntN CL Tl 10">
    <DisplayId>Interregnum Nexus Cursed Library Tile 10</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x99</Index>
    </Texture>
  </Ground>
<Ground type="0xCC29" id="IntN CL Tl 11">
    <DisplayId>Interregnum Nexus Cursed Library Tile 11</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9a</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2A" id="IntN CL Tl 12">
    <DisplayId>Interregnum Nexus Cursed Library Tile 12</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9b</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2B" id="IntN CL Tl 13">
    <DisplayId>Interregnum Nexus Cursed Library Tile 13</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9c</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2C" id="IntN CL Tl 14">
    <DisplayId>Interregnum Nexus Cursed Library Tile 14</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9d</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2D" id="IntN CL Tl 15">
    <DisplayId>Interregnum Nexus Cursed Library Tile 15</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9e</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2E" id="IntN CL Tl 16">
    <DisplayId>Interregnum Nexus Cursed Library Tile 16</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x9f</Index>
    </Texture>
  </Ground>
<Ground type="0xCC2F" id="IntN CL Tl 17">
    <DisplayId>Interregnum Nexus Cursed Library Tile 17</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
  </Ground>
<Ground type="0xCC30" id="IntN CL Tl 18">
    <DisplayId>Interregnum Nexus Cursed Library Tile 18</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
  </Ground>
<Ground type="0xCC31" id="IntN CL Tl 19">
    <DisplayId>Interregnum Nexus Cursed Library Tile 19</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
  </Ground>
<Ground type="0xCC32" id="IntN CL Tl 20">
    <DisplayId>Interregnum Nexus Cursed Library Tile 20</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
  </Ground>
<Ground type="0xCC33" id="IntN CL Tl 21">
    <DisplayId>Interregnum Nexus Cursed Library Tile 21</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
  </Ground>
<Ground type="0xCC34" id="IntN SP Tl 1">
    <DisplayId>Interregnum Nexus Snake Pit Tile 1</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb0</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb1</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb2</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb3</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC35" id="IntN SP Tl 2">
    <DisplayId>Interregnum Nexus Snake Pit Tile 2</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb4</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb5</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb6</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC36" id="IntN SP Tl 3">
    <DisplayId>Interregnum Nexus Snake Pit Tile 3</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xba</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xbb</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC37" id="IntN SP Tl 4">
    <DisplayId>Interregnum Nexus Snake Pit Tile 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xbc</Index>
    </Texture>
  </Ground>
<Ground type="0xCC38" id="IntN SN Tl 1">
    <DisplayId>Interregnum Nexus Summer Tile 1</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc0</Index>
    </Texture>
  </Ground>
<Ground type="0xCC39" id="IntN SN Tl 2">
    <DisplayId>Interregnum Nexus Summer Tile 2</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc1</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3A" id="IntN SN Tl 3">
    <DisplayId>Interregnum Nexus Summer Tile 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc2</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3B" id="IntN SN Tl 4">
    <DisplayId>Interregnum Nexus Summer Tile 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc3</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3C" id="IntN SN Tl 5">
    <DisplayId>Interregnum Nexus Summer Tile 5</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc4</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3D" id="IntN SN Tl 6">
    <DisplayId>Interregnum Nexus Summer Tile 6</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc5</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3E" id="IntN SN Tl 7">
    <DisplayId>Interregnum Nexus Summer Tile 7</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc6</Index>
    </Texture>
  </Ground>
<Ground type="0xCC3F" id="IntN SN Tl 8">
    <DisplayId>Interregnum Nexus Summer Tile 8</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc7</Index>
    </Texture>
  </Ground>
<Ground type="0xCC40" id="IntN SN Tl 9">
    <DisplayId>Interregnum Nexus Summer Tile 9</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc8</Index>
    </Texture>
  </Ground>
<Ground type="0xCC41" id="IntN SN Tl 10">
    <DisplayId>Interregnum Nexus Summer Tile 10</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xc9</Index>
    </Texture>
  </Ground>
<Ground type="0xCC42" id="IntN SN Tl 11">
    <DisplayId>Interregnum Nexus Summer Tile 11</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xca</Index>
    </Texture>
  </Ground>
<Ground type="0xCC43" id="IntN SN Tl 12">
    <DisplayId>Interregnum Nexus Summer Tile 12</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xcb</Index>
    </Texture>
  </Ground>
<Ground type="0xCC44" id="IntN SN Tl 13">
    <DisplayId>Interregnum Nexus Summer Tile 13</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xcc</Index>
    </Texture>
  </Ground>
<Ground type="0xCC45" id="IntN SN Tl 14">
    <DisplayId>Interregnum Nexus Summer Tile 14</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
  </Ground>
<Ground type="0xCC46" id="IntN SN Tl 15">
    <DisplayId>Interregnum Nexus Summer Tile 15</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xce</Index>
    </Texture>
  </Ground>
<Ground type="0xCC47" id="IntN SN Tl 16">
    <DisplayId>Interregnum Nexus Summer Tile 16</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xcf</Index>
    </Texture>
  </Ground>
<Ground type="0xCC48" id="IntN SN Tl 17">
    <DisplayId>Interregnum Nexus Summer Tile 17</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
  </Ground>
<Ground type="0xCC49" id="IntN SN Tl 18">
    <DisplayId>Interregnum Nexus Summer Tile 18</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4A" id="IntN SN Tl 19">
    <DisplayId>Interregnum Nexus Summer Tile 19</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd2</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4B" id="IntN SN Tl 20">
    <DisplayId>Interregnum Nexus Summer Tile 20</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd3</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4C" id="IntN SN Tl 21">
    <DisplayId>Interregnum Nexus Summer Tile 21</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd4</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4D" id="IntN SN Tl 22">
    <DisplayId>Interregnum Nexus Summer Tile 22</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd5</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4E" id="IntN SN Tl 23">
    <DisplayId>Interregnum Nexus Summer Tile 23</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd6</Index>
    </Texture>
  </Ground>
<Ground type="0xCC4F" id="IntN SN Tl 24">
    <DisplayId>Interregnum Nexus Summer Tile 24</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd7</Index>
    </Texture>
  </Ground>
<Ground type="0xCC50" id="IntN SN Tl 25">
    <DisplayId>Interregnum Nexus Summer Tile 25</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd8</Index>
    </Texture>
  </Ground>
<Ground type="0xCC51" id="IntN SN Tl 26">
    <DisplayId>Interregnum Nexus Summer Tile 26</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xd9</Index>
    </Texture>
  </Ground>
<Ground type="0xCC52" id="IntN SN Tl 27">
    <DisplayId>Interregnum Nexus Summer Tile 27</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xda</Index>
    </Texture>
  </Ground>
<Ground type="0xCC53" id="IntN SN Tl 28">
    <DisplayId>Interregnum Nexus Summer Tile 28</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xdb</Index>
    </Texture>
  </Ground>
<Ground type="0xCC54" id="IntN SN Tl 29">
    <DisplayId>Interregnum Nexus Summer Tile 29</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xdd</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xde</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xdf</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe0</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe1</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe2</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC55" id="IntN SN Tl 30">
    <DisplayId>Interregnum Nexus Summer Tile 30</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe3</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe4</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0xe5</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCC56" id="IntN SN Tl 31">
    <DisplayId>Interregnum Nexus Summer Tile 31</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xe6</Index>
    </Texture>
  </Ground>
<Ground type="0xCC57" id="IntN SN Tl 32">
    <DisplayId>Interregnum Nexus Summer Tile 32</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xe7</Index>
    </Texture>
  </Ground>
<Ground type="0xCC69" id="IntN SN Tl 33">
    <DisplayId>Interregnum Nexus Summer Tile 33</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xe8</Index>
    </Texture>
  </Ground>
<Ground type="0xCC58" id="IntN Abs Tl 1 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 1 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x160</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC59" id="IntN Abs Tl 2 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 2 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x161</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5A" id="IntN Abs Tl 3 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 3 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x16a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5B" id="IntN Abs Tl 4 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 4 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x16b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5C" id="IntN Abs Tl 5 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 5 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x162</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x162</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x162</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x162</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x163</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x164</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x165</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5D" id="IntN Abs Tl 6 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 6 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x166</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5E" id="IntN Abs Tl 7 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 7 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x167</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC5F" id="IntN Abs Tl 8 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 8 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x168</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC60" id="IntN Abs Tl 9 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 9 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x169</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC61" id="IntN Abs Tl 10 Sd">
    <DisplayId>Interregnum Nexus Abyss Tile 10 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x16c</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x16e</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x16f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC62" id="IntN UDL Tl 1 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 1 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x170</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x171</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x172</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x173</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC63" id="IntN UDL Tl 2 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 2 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x174</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC64" id="IntN UDL Tl 3 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 3 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x175</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC65" id="IntN UDL Tl 4 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 4 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x176</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x177</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x178</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x179</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC66" id="IntN UDL Tl 5 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 5 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x17a</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x17b</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x17c</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC67" id="IntN UDL Tl 6 Sd">
    <DisplayId>Interregnum Nexus UDL Tile 6 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x17d</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCad" id="IntN ML Tl 1 Sd">
    <DisplayId>Interregnum Nexus Mad Lab Tile 1 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x180</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x181</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCae" id="IntN ML Tl 2 Sd">
    <DisplayId>Interregnum Nexus Mad Lab Tile 2 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x182</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x183</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6B" id="IntN ML Tl 3 Sd">
    <DisplayId>Interregnum Nexus Mad Lab Tile 3 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x184</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6C" id="IntN ML Tl 4 Sd">
    <DisplayId>Interregnum Nexus Mad Lab Tile 4 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x185</Index>
    </Texture>
    <NoWalk />
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6D" id="IntN ML Tl 5 Sd">
    <DisplayId>Interregnum Nexus Mad Lab Tile 5 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x186</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x187</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x188</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x189</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6E" id="IntN CL Tl 1 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 1 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x190</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6F" id="IntN CL Tl 2 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 2 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x191</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC70" id="IntN CL Tl 3 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 3 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x192</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC71" id="IntN CL Tl 4 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 4 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x193</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC72" id="IntN CL Tl 5 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 5 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x194</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC73" id="IntN CL Tl 6 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 6 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x195</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC74" id="IntN CL Tl 7 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 7 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x196</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC75" id="IntN CL Tl 8 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 8 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x197</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC76" id="IntN CL Tl 9 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 9 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x198</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC77" id="IntN CL Tl 10 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 10 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x199</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC78" id="IntN CL Tl 11 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 11 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC79" id="IntN CL Tl 12 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 12 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7A" id="IntN CL Tl 13 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 13 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19c</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7B" id="IntN CL Tl 14 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 14 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19d</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7C" id="IntN CL Tl 15 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 15 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19e</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7D" id="IntN CL Tl 16 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 16 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x19f</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7E" id="IntN CL Tl 17 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 17 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC7F" id="IntN CL Tl 18 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 18 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC80" id="IntN CL Tl 19 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 19 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC81" id="IntN CL Tl 20 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 20 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC82" id="IntN CL Tl 21 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 21 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a4</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC83" id="IntN SP Tl 1 Sd">
    <DisplayId>Interregnum Nexus Snake Pit Tile 1 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b0</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b1</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b2</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC84" id="IntN SP Tl 2 Sd">
    <DisplayId>Interregnum Nexus Snake Pit Tile 2 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b4</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1b9</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC85" id="IntN SP Tl 3 Sd">
    <DisplayId>Interregnum Nexus Snake Pit Tile 3 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC86" id="IntN SP Tl 4 Sd">
    <DisplayId>Interregnum Nexus Snake Pit Tile 4 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1bc</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC87" id="IntN SN Tl 1 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 1 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c0</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC88" id="IntN SN Tl 2 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 2 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC89" id="IntN SN Tl 3 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 3 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c2</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8A" id="IntN SN Tl 4 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 4 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8B" id="IntN SN Tl 5 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 5 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c4</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8C" id="IntN SN Tl 6 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 6 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c5</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8D" id="IntN SN Tl 7 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 7 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c6</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8E" id="IntN SN Tl 8 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 8 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c7</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC8F" id="IntN SN Tl 9 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 9 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c8</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC90" id="IntN SN Tl 10 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 10 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1c9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC91" id="IntN SN Tl 11 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 11 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1ca</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC92" id="IntN SN Tl 12 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 12 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1cb</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC93" id="IntN SN Tl 13 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 13 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1cc</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC94" id="IntN SN Tl 14 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 14 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1cd</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC95" id="IntN SN Tl 15 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 15 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1ce</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC96" id="IntN SN Tl 16 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 16 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1cf</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC97" id="IntN SN Tl 17 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 17 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC98" id="IntN SN Tl 18 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 18 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC99" id="IntN SN Tl 19 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 19 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9A" id="IntN SN Tl 20 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 20 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9B" id="IntN SN Tl 21 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 21 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9C" id="IntN SN Tl 22 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 22 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d5</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9D" id="IntN SN Tl 23 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 23 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d6</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9E" id="IntN SN Tl 24 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 24 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d7</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC9F" id="IntN SN Tl 25 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 25 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d8</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA0" id="IntN SN Tl 26 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 26 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1d9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA1" id="IntN SN Tl 27 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 27 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1da</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA2" id="IntN SN Tl 28 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 28 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1db</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA3" id="IntN SN Tl 29 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 29 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1dc</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1dd</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1de</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1df</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e0</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e1</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e2</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA4" id="IntN SN Tl 30 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 30 Sand</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e3</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e4</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x1e5</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC19" id="IntN SN Tl 31 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 31 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1e6</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC68" id="IntN SN Tl 32 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 32 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1e7</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCC6a" id="IntN SN Tl 33 Sd">
    <DisplayId>Interregnum Nexus Summer Tile 33 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1e8</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA5" id="IntN Ind Sd">
    <DisplayId>Interregnum Nexus Indoor Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x630</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xCCA6" id="IntN Ind Sd Rd">
    <DisplayId>Interregnum Nexus Indoor Sand Randomized</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x630</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x631</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x632</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x633</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x634</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xCCA7" id="IntN Ind Sq">
    <DisplayId>Interregnum Nexus Indoor Square</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x635</Index>
    </Texture>
  </Ground>
<Ground type="0xCCA8" id="IntN Ind Sq Sd">
    <DisplayId>Interregnum Nexus Indoor Square Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x680</Index>
    </Texture>
  </Ground>
<Ground type="0xCCA9" id="IntN Ind Wd 1">
    <DisplayId>Interregnum Nexus Indoor Wood 1</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x681</Index>
    </Texture>
  </Ground>
<Ground type="0xCCAA" id="IntN Ind Wd 2">
    <DisplayId>Interregnum Nexus Indoor Wood 2</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x682</Index>
    </Texture>
  </Ground>
<Ground type="0xCCAB" id="IntN Ind Wd 3">
    <DisplayId>Interregnum Nexus Indoor Wood 3</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x683</Index>
    </Texture>
  </Ground>
<Ground type="0xCCAC" id="IntN Ind Wd 4">
    <DisplayId>Interregnum Nexus Indoor Wood 4</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x684</Index>
    </Texture>
  </Ground>
<Ground type="0xCCAf" id="IntN Sq 2xspd">
    <DisplayId>Interregnum Nexus Square 2x speed</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x5</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x700</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x701</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x702</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0xCCb0" id="IntN Sq Sd 2xspd">
    <DisplayId>Interregnum Nexus Square Sand 2x speed</DisplayId>
    <RandomTexture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x703</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x704</Index>
      </Texture>
      <Texture>
        <File>interregnumNexusObjects8x8</File>
        <Index>0x705</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.5</Speed>
  </Ground>
<Ground type="0xCCb1" id="IntN CL Tl 22">
    <DisplayId>Interregnum Nexus Cursed Library Tile 22</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb2" id="IntN CL Tl 23">
    <DisplayId>Interregnum Nexus Cursed Library Tile 23</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb3" id="IntN CL Tl 24">
    <DisplayId>Interregnum Nexus Cursed Library Tile 24</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb4" id="IntN CL Tl 25">
    <DisplayId>Interregnum Nexus Cursed Library Tile 25</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb5" id="IntN CL Tl 22 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 22 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a5</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb6" id="IntN CL Tl 23 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 23 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a6</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb7" id="IntN CL Tl 24 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 24 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a7</Index>
    </Texture>
  </Ground>
<Ground type="0xCCb8" id="IntN CL Tl 25 Sd">
    <DisplayId>Interregnum Nexus Cursed Library Tile 25 Sand</DisplayId>
    <Texture>
      <File>interregnumNexusObjects8x8</File>
      <Index>0x1a8</Index>
    </Texture>
  </Ground>
<Ground type="0xb16e" id="LOD Black Tile">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb16f" id="LOD Blue Tile">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x26</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x27</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x27</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb170" id="LOD Green Tile">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2a</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2a</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2b</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb171" id="LOD Red Tile">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2c</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2d</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2e</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb172" id="LOD Gold Tile">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x2f</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x30</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x31</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x32</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x33</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb173" id="LOD White Tile">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
  </Ground>
<Ground type="0xb174" id="LOD White Tile Dark">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
  </Ground>
<Ground type="0xb175" id="LOD Water">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x5e</Index>
    </Texture>
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
    <Speed>0.55</Speed>
    <BlendPriority>2</BlendPriority>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
  </Ground>
<Ground type="0xb176" id="LOD Mud">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
    <Speed>0.35</Speed>
    <BlendPriority>1</BlendPriority>
    <Animate dx=".1" dy=".1">Flow</Animate>
    <Sink />
  </Ground>
<Ground type="0xb177" id="LOD Really Hot Water">
    <DisplayId>Scorching Water</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
    <XOffset>.0625</XOffset>
    <YOffset>.0625</YOffset>
    <Speed>0.7</Speed>
    <BlendPriority>1</BlendPriority>
    <MinDamage>20</MinDamage>
    <MaxDamage>20</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
  </Ground>
<Ground type="0xb178" id="LOD Not Petrol 1">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0xc0</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <SlideAmount>0.999</SlideAmount>
  </Ground>
<Ground type="0xb179" id="LOD Icey Ice">
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc0</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc1</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc2</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc3</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc4</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc5</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
    </RandomTexture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>1</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0xb17a" id="LOD Ashes">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x48</Index>
    </Texture>
    <Speed>0.65</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0xb17b" id="LOD Miasma Black">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb17c" id="LOD Miasma Black Right">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb17d" id="LOD Miasma Black Down">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb17e" id="LOD Miasma Black Left">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb17f" id="LOD Miasma Black Up">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb180" id="LOD Miasma Black TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb181" id="LOD Miasma Black BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb182" id="LOD Miasma Black BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb183" id="LOD Miasma Black TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb16c" id="LOD Miasma Black Inner BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb16b" id="LOD Miasma Black Inner BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb16a" id="LOD Miasma Black Inner TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb169" id="LOD Miasma Black Inner TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb184" id="LOD Miasma Blue">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x80</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb185" id="LOD Miasma Blue Right">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb186" id="LOD Miasma Blue Down">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb187" id="LOD Miasma Blue Left">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb188" id="LOD Miasma Blue Up">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb189" id="LOD Miasma Blue TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb18a" id="LOD Miasma Blue BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb18b" id="LOD Miasma Blue BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x87</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb18c" id="LOD Miasma Blue TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb168" id="LOD Miasma Blue Inner BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb167" id="LOD Miasma Blue Inner BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb166" id="LOD Miasma Blue Inner TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x8b</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb165" id="LOD Miasma Blue Inner TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x8c</Index>
      </Texture>
    </Top>
    <Color>0x001586</Color>
  </Ground>
<Ground type="0xb18d" id="LOD Miasma Red">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb18e" id="LOD Miasma Red Right">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb18f" id="LOD Miasma Red Down">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb190" id="LOD Miasma Red Left">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb191" id="LOD Miasma Red Up">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x94</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb192" id="LOD Miasma Red TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x95</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb193" id="LOD Miasma Red BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x96</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb194" id="LOD Miasma Red BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x97</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb195" id="LOD Miasma Red TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x98</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb164" id="LOD Miasma Red Inner BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x99</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb163" id="LOD Miasma Red Inner BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x9a</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb162" id="LOD Miasma Red Inner TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x9b</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb161" id="LOD Miasma Red Inner TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x9c</Index>
      </Texture>
    </Top>
    <Color>0x900000</Color>
  </Ground>
<Ground type="0xb196" id="LOD Miasma Green">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa0</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb197" id="LOD Miasma Green Left">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa1</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb198" id="LOD Miasma Green Up">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa2</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb199" id="LOD Miasma Green Right">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa3</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb19a" id="LOD Miasma Green Down">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa4</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb19b" id="LOD Miasma Green TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb19c" id="LOD Miasma Green BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb19d" id="LOD Miasma Green BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb19e" id="LOD Miasma Green TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb160" id="LOD Miasma Green Inner BR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb15f" id="LOD Miasma Green Inner BL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xaa</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb15e" id="LOD Miasma Green Inner TL">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xab</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb15d" id="LOD Miasma Green Inner TR">
    <DisplayId>Miasma</DisplayId>
    <RandomTexture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x23</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x25</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0xac</Index>
      </Texture>
    </Top>
    <Color>0x0C3B00</Color>
  </Ground>
<Ground type="0xb1ab" id="LOD Miasma Ivory">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1ac" id="LOD Miasma Ivory Dark">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb19f" id="LOD Miasma Ivory Right">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a0" id="LOD Miasma Ivory Down">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a1" id="LOD Miasma Ivory Left">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a2" id="LOD Miasma Ivory Up">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a3" id="LOD Miasma Ivory Right Light">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a4" id="LOD Miasma Ivory Down Light">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a5" id="LOD Miasma Ivory Left Light">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a6" id="LOD Miasma Ivory Up Light">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a7" id="LOD Miasma Ivory Inner BR">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a8" id="LOD Miasma Ivory Inner BL">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1a9" id="LOD Miasma Ivory Inner TL">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground type="0xb1aa" id="LOD Miasma Ivory Inner TR">
    <DisplayId>Miasma</DisplayId>
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
    </Top>
    <Color>0x2A0093</Color>
  </Ground>
<Ground id="Pyyr Lava" type="0xb1ad">
    <Texture>
      <File>lairOfDraconisObjects8x8</File>
      <Index>0xed</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb01a" id="LH Main Tile">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cd</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1ce</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cf</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1dc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1dd</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb01b" id="LH Main Tile Bloody">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x199</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x19a</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb01c" id="LH Gem Tile">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x03</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x04</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x05</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x06</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x07</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x08</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x09</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0a</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0b</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0c</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0e</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb01d" id="LH Hall Tile">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x0f</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x19b</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb025" id="LH Cult Main Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
  </Ground>
<Ground type="0xb027" id="LH Cult Bloody Tile">
    <Color>0x361F11</Color>
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
  </Ground>
<Ground type="0xb098" id="LH Void Landmark N">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb099" id="LH Void Landmark E">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb09a" id="LH Void Landmark S">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb09b" id="LH Void Landmark W">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb09c" id="LH Void Landmark C">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb09d" id="LH Void Landmark Stop">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb04a" id="LH Void Pure Evil Deep">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>90</MinDamage>
    <MaxDamage>90</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb04b" id="LH Void Pure Evil Depths">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x447</Index>
    </Texture>
    <DisplayId>Corruption</DisplayId>
    <MinDamage>115</MinDamage>
    <MaxDamage>115</MaxDamage>
    <Animate dx=".35">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb122" id="LH Titan Tile">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cd</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1ce</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1cf</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1dc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1dd</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb02c" id="LH Spectral Tile A">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb02d" id="LH Spectral Tile B">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb02e" id="LH Spectral Tile C">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb02f" id="LH Spectral Tile D">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb030" id="LH Sentry Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground type="0xb031" id="LH Spectral Tile 1">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb032" id="LH Spectral Tile 2">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb033" id="LH Spectral Tile 3">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb034" id="LH Spectral Tile 4">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x00</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x01</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb035" id="LH Void Platform">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bd</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bd</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bc</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1bd</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1c1</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1c2</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1c3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xb036" id="LH Hall Tile NoWalk">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb037" id="LH Water Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x198</Index>
    </Texture>
    <Animate dx=".5" dy=".5">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <Sink />
    <Speed>.5</Speed>
  </Ground>
<Ground type="0xb038" id="LH Ice Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x197</Index>
    </Texture>
    <Speed>1</Speed>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0xb01e" id="LH Hole Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x196</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb039" id="LH Hall Tile Bloody">
    <RandomTexture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x19c</Index>
      </Texture>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x19d</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb03a" id="LH Main Tile UL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x193</Index>
    </Texture>
  </Ground>
<Ground type="0xb03b" id="LH Main Tile U">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x194</Index>
    </Texture>
  </Ground>
<Ground type="0xb03c" id="LH Main Tile UR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x195</Index>
    </Texture>
  </Ground>
<Ground type="0xb03d" id="LH Main Tile L">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
  </Ground>
<Ground type="0xb03e" id="LH Main Tile R">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a5</Index>
    </Texture>
  </Ground>
<Ground type="0xb03f" id="LH Main Tile BL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b3</Index>
    </Texture>
  </Ground>
<Ground type="0xb040" id="LH Main Tile B">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b4</Index>
    </Texture>
  </Ground>
<Ground type="0xb041" id="LH Main Tile BR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b5</Index>
    </Texture>
  </Ground>
<Ground type="0xb01f" id="LH Hole Tile UL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x190</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb020" id="LH Hole Tile U">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x191</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb021" id="LH Hole Tile UR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x192</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb022" id="LH Hole Tile L">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb023" id="LH Hole Tile C">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb024" id="LH Hole Tile R">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb026" id="LH Hole Tile BL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b0</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb028" id="LH Hole Tile B">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b1</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb029" id="LH Hole Tile BR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1b2</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb02a" id="LH Hole Edge Tile UL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x19e</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb02b" id="LH Hole Edge Tile U">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x19f</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb047" id="LH Hole Edge Tile UR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a6</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb042" id="LH Hole Edge Tile L">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a7</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb043" id="LH Hole Edge Tile R">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a8</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb044" id="LH Hole Edge Tile BL">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1a9</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb045" id="LH Hole Edge Tile B">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1aa</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb046" id="LH Hole Edge Tile BR">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x1ab</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0xb048" id="LH Cult Top Tile H">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xb049" id="LH Cult Top Tile V">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lostHallsObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
    </Top>
  </Ground>
<Ground type="0xb0ff" id="LH Cult Boss Tile">
    <Texture>
      <File>lostHallsObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
  </Ground>
<Ground type="0x850" id="Magic Woods Grass">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x851" id="Magic Woods White Flower Grass">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x852" id="Magic Woods Red Flower Grass">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x853" id="Magic Woods Yellow Flower Grass">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x854" id="Magic Woods Water">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Sink />
    <Animate dx=".33" dy=".33">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x855" id="Magic Woods Dirt Unwalkable">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x856" id="Magic Woods Dirt">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x85b" id="Magic Woods Dirt Wall">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x857" id="Magic Woods Boss Water">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Sink />
    <Animate dx=".33" dy=".33">Flow</Animate>
    <BlendPriority>2</BlendPriority>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x858" id="Enchanted Fountain Water">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Sink />
    <MinDamage>35</MinDamage>
    <MaxDamage>35</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <Speed>0.7</Speed>
    <DisplayId>Enchanted Fountain Water</DisplayId>
  </Ground>
<Ground type="0x859" id="Enchanted Fountain Water Center">
    <Texture>
      <File>magicWoodsObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Sink />
    <MinDamage>35</MinDamage>
    <MaxDamage>35</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <Speed>0.7</Speed>
    <DisplayId>Enchanted Fountain Water</DisplayId>
  </Ground>
<Ground id="Fairy Fountain Stone" type="0x85a">
    <RandomTexture>
      <Texture>
        <File>magicWoodsObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
      <Texture>
        <File>magicWoodsObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
      <Texture>
        <File>magicWoodsObjects8x8</File>
        <Index>0x3f</Index>
      </Texture>
      <Texture>
        <File>magicWoodsObjects8x8</File>
        <Index>0x40</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x50e6" id="MV Gravel Dark">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x07</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x08</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x09</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x50e7" id="MV Gravel Dim">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0a</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0b</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0c</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0c</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x50e8" id="MV Gravel Lit">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0d</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0e</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x0f</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x50ef" id="MV Gravel Light Source Top 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
  </Ground>
<Ground type="0x50f0" id="MV Gravel Light Source Top 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
  </Ground>
<Ground type="0x50f1" id="MV Gravel Light Source Top 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
  </Ground>
<Ground type="0x50f2" id="MV Gravel Light Source Top 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
  </Ground>
<Ground type="0x516f" id="MV Gravel Light Source Top 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa9</Index>
    </Texture>
  </Ground>
<Ground type="0x50f3" id="MV Gravel Light Source Top Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
  </Ground>
<Ground type="0x50f4" id="MV Gravel Light Source Top Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
  </Ground>
<Ground type="0x50f5" id="MV Gravel Light Source Top Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
  </Ground>
<Ground type="0x50f6" id="MV Gravel Light Source Top Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
  </Ground>
<Ground type="0x5170" id="MV Gravel Light Source Top Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xaa</Index>
    </Texture>
  </Ground>
<Ground type="0x50f7" id="MV Gravel Light Source Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x18</Index>
    </Texture>
  </Ground>
<Ground type="0x50f8" id="MV Gravel Light Source Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
  </Ground>
<Ground type="0x50f9" id="MV Gravel Light Source Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
  </Ground>
<Ground type="0x50fa" id="MV Gravel Light Source Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
  </Ground>
<Ground type="0x5171" id="MV Gravel Light Source Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
  </Ground>
<Ground type="0x50fb" id="MV Gravel Light Source Bottom Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
  </Ground>
<Ground type="0x50fc" id="MV Gravel Light Source Bottom Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
  </Ground>
<Ground type="0x50fd" id="MV Gravel Light Source Bottom Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
  </Ground>
<Ground type="0x50fe" id="MV Gravel Light Source Bottom Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
  </Ground>
<Ground type="0x5172" id="MV Gravel Light Source Bottom Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground type="0x5173" id="MV Gravel Light Source Bottom 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
  </Ground>
<Ground type="0x5174" id="MV Gravel Light Source Bottom 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
  </Ground>
<Ground type="0x5175" id="MV Gravel Light Source Bottom 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
  </Ground>
<Ground type="0x5176" id="MV Gravel Light Source Bottom 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
  </Ground>
<Ground type="0x5177" id="MV Gravel Light Source Bottom 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
  </Ground>
<Ground type="0x50ff" id="MV Road Dark 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Color>0x172126</Color>
  </Ground>
<Ground type="0x5100" id="MV Road Dark 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Color>0x172126</Color>
  </Ground>
<Ground type="0x5101" id="MV Road Dark 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <Color>0x172126</Color>
  </Ground>
<Ground type="0x5102" id="MV Road Dark 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <Color>0x172126</Color>
  </Ground>
<Ground type="0x4024" id="MV Unsafe Road Fade 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>313</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4025" id="MV Unsafe Road Fade 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>314</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4026" id="MV Unsafe Road Fade 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>315</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4027" id="MV Unsafe Road Fade 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>316</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4028" id="MV Blocked Road Fade 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>313</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <NoWalk />
  </Ground>
<Ground type="0x4029" id="MV Blocked Road Fade 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>314</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <NoWalk />
  </Ground>
<Ground type="0x4030" id="MV Blocked Road Fade 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>315</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <NoWalk />
  </Ground>
<Ground type="0x4031" id="MV Blocked Road Fade 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>316</Index>
    </Texture>
    <Color>0x0E141A</Color>
    <NoWalk />
  </Ground>
<Ground type="0x4005" id="MV Unsafe Road Dark 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>285</Index>
    </Texture>
    <Color>0x090C12</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="3">Sick</ConditionEffect>
    <ConditionEffect duration="3">Silenced</ConditionEffect>
  </Ground>
<Ground type="0x4006" id="MV Unsafe Road Dark 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>286</Index>
    </Texture>
    <Color>0x090C12</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4007" id="MV Unsafe Road Dark 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>287</Index>
    </Texture>
    <Color>0x090C12</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x4008" id="MV Unsafe Road Dark 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>288</Index>
    </Texture>
    <Color>0x090C12</Color>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x5074" id="MV Blocked Road Dark 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>285</Index>
    </Texture>
    <Color>0x090C12</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5075" id="MV Blocked Road Dark 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>286</Index>
    </Texture>
    <Color>0x090C12</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5076" id="MV Blocked Road Dark 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>287</Index>
    </Texture>
    <Color>0x090C12</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5077" id="MV Blocked Road Dark 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>288</Index>
    </Texture>
    <Color>0x090C12</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5103" id="MV Road Dim 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5104" id="MV Road Dim 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5105" id="MV Road Dim 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5106" id="MV Road Dim 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5107" id="MV Road Lit 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
    <Color>0x4F4B46</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5108" id="MV Road Lit 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <Color>0x4F4B46</Color>
    <NoWalk />
  </Ground>
<Ground type="0x5109" id="MV Road Lit 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
    <Color>0x4F4B46</Color>
    <NoWalk />
  </Ground>
<Ground type="0x510a" id="MV Road Lit 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <Color>0x4F4B46</Color>
    <NoWalk />
  </Ground>
<Ground type="0x510b" id="MV Road Light Source Top 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
  </Ground>
<Ground type="0x510c" id="MV Road Light Source Top 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
  </Ground>
<Ground type="0x510d" id="MV Road Light Source Top 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2e</Index>
    </Texture>
  </Ground>
<Ground type="0x510e" id="MV Road Light Source Top 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x2f</Index>
    </Texture>
  </Ground>
<Ground type="0x5114" id="MV Road Light Source Top 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
  </Ground>
<Ground type="0x510f" id="MV Road Light Source Top Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
  </Ground>
<Ground type="0x5110" id="MV Road Light Source Top Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
  </Ground>
<Ground type="0x5111" id="MV Road Light Source Top Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
  </Ground>
<Ground type="0x5112" id="MV Road Light Source Top Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
  </Ground>
<Ground type="0x5113" id="MV Road Light Source Top Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
  </Ground>
<Ground type="0x5115" id="MV Road Light Source Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x36</Index>
    </Texture>
  </Ground>
<Ground type="0x5116" id="MV Road Light Source Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
  </Ground>
<Ground type="0x5117" id="MV Road Light Source Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
  </Ground>
<Ground type="0x5118" id="MV Road Light Source Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
  </Ground>
<Ground type="0x517b" id="MV Road Light Source Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
  </Ground>
<Ground type="0x511b" id="MV Road Light Source Bottom Mid 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x3c</Index>
    </Texture>
  </Ground>
<Ground type="0x511c" id="MV Road Light Source Bottom Mid 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x3d</Index>
    </Texture>
  </Ground>
<Ground type="0x511d" id="MV Road Light Source Bottom Mid 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x3e</Index>
    </Texture>
  </Ground>
<Ground type="0x511e" id="MV Road Light Source Bottom Mid 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
  </Ground>
<Ground type="0x511f" id="MV Road Light Source Bottom Mid 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
  </Ground>
<Ground type="0x5121" id="MV Road Light Source Bottom 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
  </Ground>
<Ground type="0x5122" id="MV Road Light Source Bottom 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
  </Ground>
<Ground type="0x5123" id="MV Road Light Source Bottom 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
  </Ground>
<Ground type="0x5124" id="MV Road Light Source Bottom 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
  </Ground>
<Ground type="0x5125" id="MV Road Light Source Bottom 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
  </Ground>
<Ground type="0x512b" id="MV Wood Plank">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x4c</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x4d</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x512c" id="MV Leafy Ground">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>79</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <Color>0x021214</Color>
  </Ground>
<Ground type="0x5130" id="MV Lit Leafy Ground">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>81</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>74</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>75</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>400</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>400</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>400</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Color>0x021214</Color>
  </Ground>
<Ground type="0x51a4" id="MV Dark Leafy Ground">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x47</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x48</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x49</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x5139" id="MV Flowing River Horizontal">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <Animate dx="-1.6">Flow</Animate>
    <XOffset>0.1</XOffset>
    <NoWalk />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x402c" id="MV Flowing River Vertical">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>399</Index>
    </Texture>
    <Animate dy="-1.6">Flow</Animate>
    <XOffset>0.1</XOffset>
    <NoWalk />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x403a" id="MV Flowing River Transition 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>469</Index>
    </Texture>
    <Animate dy="-1.2">Flow</Animate>
    <XOffset>0.1</XOffset>
    <NoWalk />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4039" id="MV Flowing River Transition 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>466</Index>
    </Texture>
    <Animate dy="-0.8">Flow</Animate>
    <XOffset>0.1</XOffset>
    <NoWalk />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x403d" id="MV Flowing River Transition 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>489</Index>
    </Texture>
    <Animate dx="-1.2">Flow</Animate>
    <XOffset>0.1</XOffset>
    <NoWalk />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x403e" id="MV Flowing River Transition 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>490</Index>
    </Texture>
    <Animate dx="-0.8">Flow</Animate>
    <XOffset>0.1</XOffset>
    <Speed>0.7</Speed>
    <Sink />
    <Color>0x002C4C</Color>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x513a" id="MV Onsen Water's Edge 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>434</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>441</Index>
      </Texture>
    </Top>
    <Sink />
    <Speed>0.7</Speed>
    <ConditionEffect duration="1">Healing</ConditionEffect>
    <PersistentOnTile />
    <BlendPriority>1</BlendPriority>
    <Color>0x98B4BC</Color>
  </Ground>
<Ground type="0x513b" id="MV Onsen Water's Edge 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>435</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>441</Index>
      </Texture>
    </Top>
    <Sink />
    <Speed>0.7</Speed>
    <ConditionEffect duration="1">Healing</ConditionEffect>
    <PersistentOnTile />
    <BlendPriority>1</BlendPriority>
    <Color>0x98B4BC</Color>
  </Ground>
<Ground type="0x513c" id="MV Onsen Water's Edge 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>436</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>441</Index>
      </Texture>
    </Top>
    <Sink />
    <Speed>0.7</Speed>
    <ConditionEffect duration="1">Healing</ConditionEffect>
    <PersistentOnTile />
    <BlendPriority>1</BlendPriority>
    <Color>0x798F9A</Color>
  </Ground>
<Ground type="0x513d" id="MV Onsen Water's Edge 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>437</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>441</Index>
      </Texture>
    </Top>
    <Sink />
    <Speed>0.7</Speed>
    <ConditionEffect duration="1">Healing</ConditionEffect>
    <PersistentOnTile />
    <BlendPriority>1</BlendPriority>
    <Color>0x798F9A</Color>
  </Ground>
<Ground type="0x402e" id="MV Onsen Water">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>438</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>441</Index>
      </Texture>
    </Top>
    <Sink />
    <Speed>0.7</Speed>
    <ConditionEffect duration="1">Healing</ConditionEffect>
    <PersistentOnTile />
    <BlendPriority>1</BlendPriority>
    <Color>0x6A7D87</Color>
  </Ground>
<Ground type="0x513e" id="MV Still Water">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x5f</Index>
    </Texture>
    <Sink />
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x513f" id="MV Water Field">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <Sink />
    <Color>0x002C4C</Color>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x5119" id="MV Less Gravel 1">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xad</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xae</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x5120" id="MV Less Gravel 2">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xaf</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb0</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x5126" id="MV Less Gravel 3">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb1</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb2</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x5127" id="MV Dirt">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb3</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb4</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb5</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb6</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x516e" id="MV No Walk Leafy Ground">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>79</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
    <Color>0x021214</Color>
  </Ground>
<Ground type="0x402b" id="MV No Walk Leafy Ground Manual">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>78</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>79</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>80</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>401</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
    <Color>0x021214</Color>
  </Ground>
<Ground type="0x5128" id="MV Courtyard Arena 1">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb9</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xbb</Index>
      </Texture>
    </RandomTexture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5129" id="MV Courtyard Arena 2">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xba</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
    </RandomTexture>
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x5192" id="MV Courtyard Arena Stairs Bottom 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xbd</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x5193" id="MV Courtyard Arena Stairs Bottom 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a3" id="MV Courtyard Arena Stairs Bottom 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xbf</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a5" id="MV Courtyard Arena Stairs Bottom 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc0</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a6" id="MV Courtyard Arena Stairs Bottom 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc1</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a7" id="MV Courtyard Arena Stairs Bottom 6">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc2</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a8" id="MV Courtyard Arena Stairs Top 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc3</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51a9" id="MV Courtyard Arena Stairs Top 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc4</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51aa" id="MV Courtyard Arena Stairs Top 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc5</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51ab" id="MV Courtyard Arena Stairs Top 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc6</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51ac" id="MV Courtyard Arena Stairs Top 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc7</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51ad" id="MV Courtyard Arena Stairs Top 6">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc8</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51ae" id="MV Courtyard Arena Stairs Left 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xc9</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51af" id="MV Courtyard Arena Stairs Left 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xca</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b0" id="MV Courtyard Arena Stairs Left 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xcb</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b1" id="MV Courtyard Arena Stairs Left 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xcc</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b2" id="MV Courtyard Arena Stairs Left 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b3" id="MV Courtyard Arena Stairs Left 6">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xce</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b8" id="MV Courtyard Arena Stairs Right 1">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xcf</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51b9" id="MV Courtyard Arena Stairs Right 2">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x51ba" id="MV Courtyard Arena Stairs Right 3">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x4002" id="MV Courtyard Arena Stairs Right 4">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xd2</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x4003" id="MV Courtyard Arena Stairs Right 5">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xd3</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x4004" id="MV Courtyard Arena Stairs Right 6">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xd4</Index>
    </Texture>
    <Color>0x383835</Color>
  </Ground>
<Ground type="0x400b" id="MV Unsafe Courtyard Arena">
    <DisplayId>Ethereal Fog</DisplayId>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xb8</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xba</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
    </RandomTexture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E3233</Color>
  </Ground>
<Ground type="0x400c" id="MV Fade Courtyard Arena Stairs Bottom 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>330</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x400d" id="MV Fade Courtyard Arena Stairs Bottom 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>331</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x400e" id="MV Fade Courtyard Arena Stairs Bottom 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>332</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x400f" id="MV Fade Courtyard Arena Stairs Bottom 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>333</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4010" id="MV Fade Courtyard Arena Stairs Bottom 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>334</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4011" id="MV Fade Courtyard Arena Stairs Bottom 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>335</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4012" id="MV Fade Courtyard Arena Stairs Top 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>317</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4013" id="MV Fade Courtyard Arena Stairs Top 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>318</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4014" id="MV Fade Courtyard Arena Stairs Top 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>319</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4015" id="MV Fade Courtyard Arena Stairs Top 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>320</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4016" id="MV Fade Courtyard Arena Stairs Top 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>321</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4017" id="MV Fade Courtyard Arena Stairs Top 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>322</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4018" id="MV Fade Courtyard Arena Stairs Left 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>323</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4019" id="MV Fade Courtyard Arena Stairs Left 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>325</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401a" id="MV Fade Courtyard Arena Stairs Left 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>327</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401b" id="MV Fade Courtyard Arena Stairs Left 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>329</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401c" id="MV Fade Courtyard Arena Stairs Left 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>331</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401d" id="MV Fade Courtyard Arena Stairs Left 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>333</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401e" id="MV Fade Courtyard Arena Stairs Right 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>324</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x401f" id="MV Fade Courtyard Arena Stairs Right 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>326</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4020" id="MV Fade Courtyard Arena Stairs Right 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>328</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4021" id="MV Fade Courtyard Arena Stairs Right 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>330</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4022" id="MV Fade Courtyard Arena Stairs Right 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>332</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x4023" id="MV Fade Courtyard Arena Stairs Right 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>334</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x2E2E2B</Color>
  </Ground>
<Ground type="0x5011" id="MV Unsafe Courtyard Arena Stairs Bottom 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>289</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5012" id="MV Unsafe Courtyard Arena Stairs Bottom 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>290</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5013" id="MV Unsafe Courtyard Arena Stairs Bottom 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>291</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5014" id="MV Unsafe Courtyard Arena Stairs Bottom 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>292</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5015" id="MV Unsafe Courtyard Arena Stairs Bottom 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>293</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5016" id="MV Unsafe Courtyard Arena Stairs Bottom 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>294</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5017" id="MV Unsafe Courtyard Arena Stairs Top 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>295</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5018" id="MV Unsafe Courtyard Arena Stairs Top 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>296</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5019" id="MV Unsafe Courtyard Arena Stairs Top 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>297</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5020" id="MV Unsafe Courtyard Arena Stairs Top 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>298</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5021" id="MV Unsafe Courtyard Arena Stairs Top 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>299</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5022" id="MV Unsafe Courtyard Arena Stairs Top 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>300</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5023" id="MV Unsafe Courtyard Arena Stairs Left 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>301</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5024" id="MV Unsafe Courtyard Arena Stairs Left 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>302</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5025" id="MV Unsafe Courtyard Arena Stairs Left 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>303</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5026" id="MV Unsafe Courtyard Arena Stairs Left 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>304</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5027" id="MV Unsafe Courtyard Arena Stairs Left 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>305</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5028" id="MV Unsafe Courtyard Arena Stairs Left 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>306</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5029" id="MV Unsafe Courtyard Arena Stairs Right 1">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>307</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5030" id="MV Unsafe Courtyard Arena Stairs Right 2">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>308</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5031" id="MV Unsafe Courtyard Arena Stairs Right 3">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>309</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5032" id="MV Unsafe Courtyard Arena Stairs Right 4">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>310</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5033" id="MV Unsafe Courtyard Arena Stairs Right 5">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>311</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x5034" id="MV Unsafe Courtyard Arena Stairs Right 6">
    <DisplayId>Ethereal Fog</DisplayId>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>312</Index>
    </Texture>
    <MinDamage>25</MinDamage>
    <MaxDamage>25</MaxDamage>
    <ConditionEffect duration="0.6">Sick</ConditionEffect>
    <ConditionEffect duration="0.6">Silenced</ConditionEffect>
    <PersistentOnTile />
    <Color>0x272825</Color>
  </Ground>
<Ground type="0x4009" id="MV Stairs A">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>257</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>259</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>261</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>0.75</Speed>
  </Ground>
<Ground type="0x400a" id="MV Stairs B">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>258</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>260</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>262</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>0.75</Speed>
  </Ground>
<Ground type="0x402a" id="MV Shrine Floor">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>382</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>392</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>393</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>394</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x402d" id="MV Shore">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>422</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>423</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>424</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x402f" id="MV Shore Corner SW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>446</Index>
    </Texture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4032" id="MV Shore Corner SE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>445</Index>
    </Texture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4033" id="MV Shore Corner NE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>444</Index>
    </Texture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4034" id="MV Shore Corner NW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>443</Index>
    </Texture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4035" id="MV Shore N">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>447</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>448</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>449</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4036" id="MV Shore E">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>450</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>451</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>452</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4037" id="MV Shore S">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>453</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>454</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>455</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x4038" id="MV Shore W">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>456</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>457</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>458</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
    <NoBlend />
  </Ground>
<Ground type="0x403b" id="MV Bridge">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>473</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>479</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>480</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x50df" id="MV Stepping Stones">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>482</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>483</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>484</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x403c" id="MV Walkable Shore">
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>453</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>454</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>455</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x403f" id="MV Shrine Transition N">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>523</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4040" id="MV Shrine Transition NE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>524</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4041" id="MV Shrine Transition E">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>525</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4042" id="MV Shrine Transition SE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>526</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4043" id="MV Shrine Transition S">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>527</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4044" id="MV Shrine Transition SW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>528</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4045" id="MV Shrine Transition W">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>529</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4046" id="MV Shrine Transition NW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>530</Index>
    </Texture>
    <Speed>0.9</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x4047" id="MV Road Transition N">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>540</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x4048" id="MV Road Transition E">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>541</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x4049" id="MV Road Transition S">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>542</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x404a" id="MV Road Transition W">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>543</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x3f8a" id="MV Road Transition NE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>544</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x3f8b" id="MV Road Transition SE">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>545</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x3f8c" id="MV Road Transition SW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>546</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x3f8d" id="MV Road Transition NW">
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>547</Index>
    </Texture>
    <Color>0x16181E</Color>
  </Ground>
<Ground type="0x6fb9" id="Urushi Landmark A">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
  </Ground>
<Ground type="0x6fb8" id="Japanese Landmark A">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x356</Index>
    </Texture>
  </Ground>
<Ground type="0xab30" id="Jyari dark with Edge">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </Corner>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xab2f" id="Jyari light with Edge">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </Corner>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0xab17" id="Japanese Pond 2 Dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Sink />
  </Ground>
<Ground type="0xab16" id="Japanese Pond 2">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <Sink />
  </Ground>
<Ground type="0xab15" id="Japanese Rock Blue">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
  </Ground>
<Ground type="0xab14" id="Japanese Urushi Floor Dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
  </Ground>
<Ground type="0xab0c" id="Japanese Pond Dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x48</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Sink />
  </Ground>
<Ground type="0xab0b" id="Japanese Pond">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x47</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <Sink />
  </Ground>
<Ground type="0xab0a" id="Japanese Pebbles Black">
    <SameTypeEdgeMode />
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x45</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>mountainTempleObjects8x8</File>
        <Index>0x46</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0xab09" id="Japanese Pebbles Black No Edge">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
  </Ground>
<Ground type="0xab08" id="Japanese Urushi Floor">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0xab07" id="Japanese Urushi Floor Light">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0xab06" id="Japanese Rock Dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
  </Ground>
<Ground type="0xab05" id="Japanese Rock">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
  </Ground>
<Ground type="0xaac8" id="Zen Sand Beige Corner BL dirty">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x08</Index>
    </Texture>
  </Ground>
<Ground type="0xaac9" id="Zen Sand Beige Corner BL clean">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
  </Ground>
<Ground type="0xaaca" id="Zen Sand Beige Corner BR clean">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
  </Ground>
<Ground type="0xaacb" id="Zen Sand Beige Corner TR clean">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
  </Ground>
<Ground type="0xaacc" id="Zen Sand Beige Corner BR dirty">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
  </Ground>
<Ground type="0xaacd" id="Zen Sand Beige Horizontal Top dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
  </Ground>
<Ground type="0xaace" id="Zen Sand Beige Horizontal Bot dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
  </Ground>
<Ground type="0xaacf" id="Zen Sand Beige no line">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
  </Ground>
<Ground type="0xaad0" id="Zen Sand Beige Corner TL clean">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
  </Ground>
<Ground type="0xaad1" id="Zen Sand Beige Corner TL dirty">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
  </Ground>
<Ground type="0xaad2" id="Zen Sand Beige Corner TR dirty">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
  </Ground>
<Ground type="0xaad3" id="Zen Sand Beige vertical left dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
  </Ground>
<Ground type="0xaad4" id="Zen Sand Beige vertical right dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
  </Ground>
<Ground type="0xaad5" id="Zen Sand Beige horizontal top dark V2">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
  </Ground>
<Ground type="0xaad6" id="Zen Sand Beige TL circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x18</Index>
    </Texture>
  </Ground>
<Ground type="0xaad7" id="Zen Sand Beige TM circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
  </Ground>
<Ground type="0xaad8" id="Zen Sand Beige TR circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
  </Ground>
<Ground type="0xaadf" id="Zen Sand Beige ML circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
  </Ground>
<Ground type="0xaad9" id="Zen Sand Beige inner circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
  </Ground>
<Ground type="0xaada" id="Zen Sand Beige MR circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
  </Ground>
<Ground type="0xaadb" id="Zen Sand Beige BL circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
  </Ground>
<Ground type="0xaadc" id="Zen Sand Beige BM circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
  </Ground>
<Ground type="0xaadd" id="Zen Sand Beige BR circle">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
  </Ground>
<Ground type="0xaae2" id="Engawa V TdL">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x2f</Index>
    </Texture>
  </Ground>
<Ground type="0xaae3" id="Engawa V BdL">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
  </Ground>
<Ground type="0xaae4" id="Engawa TL">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
  </Ground>
<Ground type="0xaae5" id="Engawa TR">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
  </Ground>
<Ground type="0xaae6" id="Engawa LdL">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
  </Ground>
<Ground type="0xaae7" id="Engawa RdL">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
  </Ground>
<Ground type="0xaae8" id="Jyari dark">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
  </Ground>
<Ground type="0xaae9" id="Jyari light">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x3d82" id="MT Fire Pedestal">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x169</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x3d83" id="MT Water Pedestal">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x16a</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x3d84" id="MT Earth Pedestal">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x168</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x3d85" id="MT Air Pedestal">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x16b</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x4d86" id="MT Daichi Pedestal">
    <Texture>
      <File>mountainTempleObjects8x8</File>
      <Index>0x16c</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x834b" id="3D Ether">
    <DisplayId>Square Ether</DisplayId>
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1115</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.5</Speed>
    <NoBlend />
    <Color>0xf7818e</Color>
  </Ground>
<Ground type="0x8300" id="3D Main">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1000</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1001</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1002</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1000</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1001</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1002</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1152</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x8301" id="3D Alt">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1003</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1004</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1005</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1153</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1003</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1004</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1005</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x834a" id="3D Glass">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1114</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x2d2352</Color>
  </Ground>
<Ground type="0x8314" id="3D Diagonal TL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1033</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x2e3669</Color>
  </Ground>
<Ground type="0x8315" id="3D Diagonal BL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1036</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x2e3669</Color>
  </Ground>
<Ground type="0x8316" id="3D Diagonal BR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1041</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x2e3669</Color>
  </Ground>
<Ground type="0x8317" id="3D Diagonal TR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1042</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x2e3669</Color>
  </Ground>
<Ground type="0x8318" id="3D Diagonal TL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1047</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x542a5e</Color>
  </Ground>
<Ground type="0x8319" id="3D Diagonal BL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1050</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x542a5e</Color>
  </Ground>
<Ground type="0x831a" id="3D Diagonal BR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1052</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x542a5e</Color>
  </Ground>
<Ground type="0x831b" id="3D Diagonal TR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1054</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x542a5e</Color>
  </Ground>
<Ground type="0x8302" id="3D Main Cronus">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1006</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1007</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1006</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1007</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1156</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8303" id="3D Alt Cronus">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1011</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1157</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1011</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8304" id="3D Tri">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1012</Index>
    </Texture>
    <NoBlend />
    <Alpha />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8305" id="3D Hall">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1128</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1129</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1130</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1154</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x47286b</Color>
  </Ground>
<Ground type="0x834c" id="3D Hall Alt">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1131</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1132</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1133</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1155</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x47286b</Color>
  </Ground>
<Ground type="0x834d" id="3D Hall L">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1116</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1117</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1118</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Alpha />
    <Color>0x4b3980</Color>
  </Ground>
<Ground type="0x834e" id="3D Hall R">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1119</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1120</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1121</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Alpha />
    <Color>0x4b3980</Color>
  </Ground>
<Ground type="0x834f" id="3D Hall B">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1122</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1123</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1124</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Alpha />
    <Color>0x4b3980</Color>
  </Ground>
<Ground type="0x8350" id="3D Hall T">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1125</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1126</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1127</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Alpha />
    <Color>0x4b3980</Color>
  </Ground>
<Ground type="0x8306" id="3D Void">
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoBlend />
    <NoWalk />
    <Alpha />
  </Ground>
<Ground type="0x831e" id="3D Void Walk">
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8307" id="3D Sierpinski">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1025</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8308" id="3D Shape 1">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1017</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8309" id="3D Shape 2">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1018</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1134</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1135</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1136</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x830a" id="3D Shape 3">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1019</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x830b" id="3D Shape 4">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1020</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1140</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1141</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1142</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x830c" id="3D Shape 5">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1137</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1138</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1139</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x830d" id="3D Shape 6">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1022</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x830e" id="3D Shape 7">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1023</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x830f" id="3D Shape 8">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1024</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8310" id="3D Shape 9">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1030</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8311" id="3D Shape 10">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1031</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8312" id="3D Shape 11">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1032</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x831c" id="3D Shape 12">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1057</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x831d" id="3D Shape 13">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1058</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x831f" id="3D Shape 14">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1059</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8320" id="3D Shape 15">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1060</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8321" id="3D Shape 16">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1061</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8322" id="3D Shape 17">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1062</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8323" id="3D Shape 18">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1063</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8324" id="3D Shape 19">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1064</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1143</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1144</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1145</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x8351" id="3D PF 1">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1158</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8352" id="3D PF 2">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1159</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x8325" id="3D Shape 20">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1065</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1146</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1147</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1148</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x8326" id="3D Shape 21">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1066</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8327" id="3D Shape 22">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1067</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8328" id="3D Shape 23">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1068</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1149</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1150</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1151</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x8329" id="3D Shape 24">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1069</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x832a" id="3D Shape 25">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1070</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x832b" id="3D Shape 26">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1071</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x832c" id="3D Shape 27">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1072</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x832d" id="3D Shape 28">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1073</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x832e" id="3D Shape 29">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1074</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x832f" id="3D Shape 30">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1075</Index>
    </Texture>
    <NoBlend />
    <Alpha />
  </Ground>
<Ground type="0x8313" id="3D Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1029</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1027</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1028</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1026</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground type="0x8330" id="3D Retro">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1084</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1085</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1112</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1084</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1085</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1086</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1086</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x8331" id="3D Retro TL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1076</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8332" id="3D Retro T">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1077</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8333" id="3D Retro TR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1078</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8334" id="3D Retro R">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1079</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8335" id="3D Retro L">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1080</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8336" id="3D Retro BL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1081</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8337" id="3D Retro B">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1082</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8338" id="3D Retro BR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1083</Index>
    </Texture>
    <NoBlend />
    <Color>0x395780</Color>
  </Ground>
<Ground type="0x8339" id="3D Retro ITL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1087</Index>
    </Texture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x833a" id="3D Retro ITR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1088</Index>
    </Texture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x833b" id="3D Retro IBL">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1089</Index>
    </Texture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x833c" id="3D Retro IBR">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1090</Index>
    </Texture>
    <NoBlend />
    <Color>0x264B73</Color>
  </Ground>
<Ground type="0x833d" id="3D Retro Cronus">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1099</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1100</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1099</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1113</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1100</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1101</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1065</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1101</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x833e" id="3D Retro TL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1091</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x833f" id="3D Retro T Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1092</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8340" id="3D Retro TR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1093</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8341" id="3D Retro R Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1094</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8342" id="3D Retro L Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1095</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8343" id="3D Retro BL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1096</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8344" id="3D Retro B Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1097</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8345" id="3D Retro BR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1098</Index>
    </Texture>
    <NoBlend />
    <Color>0x6b4080</Color>
  </Ground>
<Ground type="0x8346" id="3D Retro ITL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1102</Index>
    </Texture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8347" id="3D Retro ITR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1103</Index>
    </Texture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8348" id="3D Retro IBL Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1104</Index>
    </Texture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8349" id="3D Retro IBR Cronus">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1105</Index>
    </Texture>
    <NoBlend />
    <Color>0x5E366B</Color>
  </Ground>
<Ground type="0x8353" id="3D Sand">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1160</Index>
    </Texture>
    <NoBlend />
    <Color>0xae8c4c</Color>
  </Ground>
<Ground type="0x8354" id="3D Brick 1">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1161</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x8355" id="3D Brick 2">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1162</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x8356" id="3D Brick 3">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1163</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x8357" id="3D Brick 4">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1164</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x8358" id="3D Brick 5">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1165</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x8359" id="3D Brick 6">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1166</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835a" id="3D Brick 7">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1167</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835b" id="3D Brick 8">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1168</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835c" id="3D Brick 9">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1169</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835d" id="3D Brick 10">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1170</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835e" id="3D Brick 11">
    <Texture>
      <File>newThirdDimensionObjects8x8</File>
      <Index>1171</Index>
    </Texture>
    <NoBlend />
    <Color>0x5e366b</Color>
  </Ground>
<Ground type="0x835f" id="3D Grass 1">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1175</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1176</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1177</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1178</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x31612c</Color>
  </Ground>
<Ground type="0x8360" id="3D Grass 2">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1179</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1180</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1181</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1178</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x254d2d</Color>
  </Ground>
<Ground type="0x8361" id="3D Dirt 1">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1183</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1183</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1184</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1185</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x353828</Color>
  </Ground>
<Ground type="0x8362" id="3D Dirt 2">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1186</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1187</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1188</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1185</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x47432d</Color>
  </Ground>
<Ground type="0x8363" id="3D Gilded">
    <RandomTexture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1172</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1173</Index>
      </Texture>
      <Texture>
        <File>newThirdDimensionObjects8x8</File>
        <Index>1174</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
    <Color>0x786925</Color>
  </Ground>
<Ground type="0x2200" id="NMR Placeholder NoPlayers">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1000</Index>
    </Texture>
  </Ground>
<Ground type="0x2201" id="NMR Placeholder Walkable">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1001</Index>
    </Texture>
  </Ground>
<Ground type="0x2202" id="NMR Placeholder Waypoint">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1002</Index>
    </Texture>
  </Ground>
<Ground type="0x2203" id="NMR Placeholder Color Marker Red">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1003</Index>
    </Texture>
  </Ground>
<Ground type="0x2204" id="NMR Placeholder Color Marker Blue">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1004</Index>
    </Texture>
  </Ground>
<Ground type="0x2205" id="NMR Placeholder Color Marker Yellow">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1005</Index>
    </Texture>
  </Ground>
<Ground type="0x2206" id="NMR Placeholder Color Marker Green">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1006</Index>
    </Texture>
  </Ground>
<Ground type="0x227D" id="NMR Sprite Square Black">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1007</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1011</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x227E" id="NMR Stone Sigil 1">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2000</Index>
    </Texture>
  </Ground>
<Ground type="0x227F" id="NMR Stone Sigil 2">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2001</Index>
    </Texture>
  </Ground>
<Ground type="0x2280" id="NMR Stone Sigil 3">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2002</Index>
    </Texture>
  </Ground>
<Ground type="0x2281" id="NMR Stone Sigil 4">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2003</Index>
    </Texture>
  </Ground>
<Ground type="0x2282" id="NMR Stone Sigil 5">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2004</Index>
    </Texture>
  </Ground>
<Ground type="0x2283" id="NMR Stone Sigil 6">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2005</Index>
    </Texture>
  </Ground>
<Ground type="0x2284" id="NMR Stone Sigil 7">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2006</Index>
    </Texture>
  </Ground>
<Ground type="0x2285" id="NMR Stone Sigil 8">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2007</Index>
    </Texture>
  </Ground>
<Ground type="0x2286" id="NMR Stone Sigil 9">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2008</Index>
    </Texture>
  </Ground>
<Ground type="0x2287" id="NMR Stone">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2009</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2010</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2011</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2012</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2013</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2014</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2015</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2016</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2288" id="NMR Stone Chiseled Square">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2017</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2018</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2019</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2020</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2289" id="NMR Stone Smooth Tile">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2021</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2022</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2023</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2024</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x228A" id="NMR Stone Brick">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2025</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2026</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2027</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>2028</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x228B" id="NMR Stone Gem Red">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2029</Index>
    </Texture>
  </Ground>
<Ground type="0x228C" id="NMR Stone Gem Yellow">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2030</Index>
    </Texture>
  </Ground>
<Ground type="0x228D" id="NMR Stone Gem Blue">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2031</Index>
    </Texture>
  </Ground>
<Ground type="0x228E" id="NMR Stone Gem Green">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>2032</Index>
    </Texture>
  </Ground>
<Ground type="0x228F" id="NMR Puppet Bridge Light">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1012</Index>
    </Texture>
  </Ground>
<Ground type="0x2290" id="NMR Puppet Gothic Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1013</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1014</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1015</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1016</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x2291" id="NMR Effigy Dirt">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1017</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x2292" id="NMR Effigy Dirt Hole">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1018</Index>
    </Texture>
  </Ground>
<Ground type="0x2293" id="NMR Effigy Flame Hole">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1019</Index>
    </Texture>
  </Ground>
<Ground type="0x2294" id="NMR Skull Dirt Road 2">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1052</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1053</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1054</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1055</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1056</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1057</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1058</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1059</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2295" id="NMR Skull Dirt Road">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1044</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1045</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1046</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1047</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1048</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1049</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1050</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1051</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2296" id="NMR Skull Grassy Dirt 2">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1036</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1037</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1038</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1039</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1040</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1041</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1042</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1043</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2297" id="NMR Skull Grassy Dirt">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1028</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1029</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1030</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1031</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1032</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1033</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1034</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1035</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2298" id="NMR Skull Grass">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1020</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1022</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1023</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1024</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1025</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1026</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1027</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x2299" id="NMR Davy Light">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1060</Index>
    </Texture>
  </Ground>
<Ground type="0x229A" id="NMR Davy Mid">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1061</Index>
    </Texture>
  </Ground>
<Ground type="0x229B" id="NMR Davy Dark">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1062</Index>
    </Texture>
  </Ground>
<Ground type="0x229C" id="NMR Davy Rug">
    <SameTypeEdgeMode />
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1063</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1064</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1065</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1066</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x229D" id="NMR Lab Floor">
    <RandomTexture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1067</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1068</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1069</Index>
      </Texture>
      <Texture>
        <File>nightmatterRiftObjects8x8</File>
        <Index>1070</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x229E" id="NMR Lab Grate Floor">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1071</Index>
    </Texture>
  </Ground>
<Ground type="0x229F" id="NMR Thicket Dirt">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1017</Index>
    </Texture>
    <RandomOffset />
  </Ground>
<Ground type="0x22A2" id="NMR Thicket Undergrowth">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1072</Index>
    </Texture>
    <BlendPriority>8</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x22A3" id="NMR Thicket Dark Cobblestone">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1073</Index>
    </Texture>
  </Ground>
<Ground type="0x22A4" id="NMR Woodland Floor">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1074</Index>
    </Texture>
  </Ground>
<Ground type="0x22A5" id="NMR Woodland Dirt">
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1075</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x22A6" id="NMR Woodland Puke Water">
    <DisplayId>Stromwell's Puke Water</DisplayId>
    <Texture>
      <File>nightmatterRiftObjects8x8</File>
      <Index>1076</Index>
    </Texture>
    <MinDamage>90</MinDamage>
    <MaxDamage>90</MaxDamage>
    <ConditionEffect duration="6.0">In Combat</ConditionEffect>
    <ConditionEffect duration="6.0">Silenced</ConditionEffect>
    <ConditionEffect duration="0.4">Invulnerable</ConditionEffect>
    <ConditionEffect duration="0.4">Invincible</ConditionEffect>
    <Animate dx="0.002" dy="0.002">Flow</Animate>
    <Sink />
  </Ground>
<Ground type="0x202c" id="Ohorde Poison">
    <DisplayId>Oryx Poison</DisplayId>
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x280d" id="XMAS Dragon Tile Cream">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>0x2e</Index>
    </Texture>
  </Ground>
<Ground type="0x280e" id="XMAS Dragon Tile Cream 2">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>0x3e</Index>
    </Texture>
  </Ground>
<Ground type="0xb133" id="O3 Sanctuary Rug Base">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
  </Ground>
<Ground type="0xb134" id="O3 Sanctuary Rug Edge L">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
  </Ground>
<Ground type="0xb141" id="O3 Sanctuary Rug Edge R">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
  </Ground>
<Ground type="0xb142" id="O3 Sanctuary Rug Edge U">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x01</Index>
    </Texture>
  </Ground>
<Ground type="0xb143" id="O3 Sanctuary Rug Edge D">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
  </Ground>
<Ground type="0xb135" id="O3 Sanctuary Rug Corner UL">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x00</Index>
    </Texture>
  </Ground>
<Ground type="0xb136" id="O3 Sanctuary Rug Corner UR">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
  </Ground>
<Ground type="0xb144" id="O3 Sanctuary Rug Corner DL">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
  </Ground>
<Ground type="0xb145" id="O3 Sanctuary Rug Corner DR">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
  </Ground>
<Ground type="0xb146" id="O3 Sanctuary Rug Inner UL">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x18</Index>
    </Texture>
  </Ground>
<Ground type="0xb147" id="O3 Sanctuary Rug Inner UR">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
  </Ground>
<Ground type="0xb148" id="O3 Sanctuary Rug Inner DL">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x08</Index>
    </Texture>
  </Ground>
<Ground type="0xb149" id="O3 Sanctuary Rug Inner DR">
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x07</Index>
    </Texture>
  </Ground>
<Ground type="0xb137" id="O3 Sanctuary Rug Emblem 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
  </Ground>
<Ground type="0xb138" id="O3 Sanctuary Rug Emblem 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
  </Ground>
<Ground type="0xb139" id="O3 Sanctuary Rug Emblem 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
  </Ground>
<Ground type="0xb13a" id="O3 Sanctuary Rug Emblem 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
  </Ground>
<Ground type="0xb14a" id="O3 Sanctuary Rug Emblem 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
  </Ground>
<Ground type="0xb13b" id="O3 Sanctuary Rug Emblem 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
  </Ground>
<Ground type="0xb13c" id="O3 Sanctuary Rug Emblem 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
  </Ground>
<Ground type="0xb13d" id="O3 Sanctuary Rug Emblem 8">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
  </Ground>
<Ground type="0xb13e" id="O3 Sanctuary Rug Emblem 9">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
  </Ground>
<Ground type="0xb13f" id="O3 Sanctuary Rug Emblem 10">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
  </Ground>
<Ground type="0xb140" id="O3 Sanctuary Rug Emblem 11">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
  </Ground>
<Ground type="0x10cf" id="O3 Sanctuary Rug G Edge L">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
  </Ground>
<Ground type="0x10d0" id="O3 Sanctuary Rug G Edge R">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
  </Ground>
<Ground type="0x10d1" id="O3 Sanctuary Rug G Edge U">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
  </Ground>
<Ground type="0x10d2" id="O3 Sanctuary Rug G Edge D">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4a</Index>
    </Texture>
  </Ground>
<Ground type="0x10d3" id="O3 Sanctuary Rug G Corner UL">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
  </Ground>
<Ground type="0xac14" id="O3 Sanctuary Rug G Corner UR">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
  </Ground>
<Ground type="0xac15" id="O3 Sanctuary Rug G Corner DL">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x49</Index>
    </Texture>
  </Ground>
<Ground type="0xac16" id="O3 Sanctuary Rug G Corner DR">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f</Index>
    </Texture>
  </Ground>
<Ground type="0xac17" id="O3 Sanctuary Rug G Inner UL">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
  </Ground>
<Ground type="0xac18" id="O3 Sanctuary Rug G Inner UR">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
  </Ground>
<Ground type="0xac19" id="O3 Sanctuary Rug G Inner DL">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
  </Ground>
<Ground type="0xac1a" id="O3 Sanctuary Rug G Inner DR">
    <Color>0xE1AE18</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
  </Ground>
<Ground type="0xac1b" id="O3 Sanctuary Rug G Emblem 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
  </Ground>
<Ground type="0xac1c" id="O3 Sanctuary Rug G Emblem 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
  </Ground>
<Ground type="0xac1d" id="O3 Sanctuary Rug G Emblem 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
  </Ground>
<Ground type="0xac1e" id="O3 Sanctuary Rug G Emblem 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
  </Ground>
<Ground type="0xac1f" id="O3 Sanctuary Rug G Emblem 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
  </Ground>
<Ground type="0xac20" id="O3 Sanctuary Rug G Emblem 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3b</Index>
    </Texture>
  </Ground>
<Ground type="0xac21" id="O3 Sanctuary Rug G Emblem 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3c</Index>
    </Texture>
  </Ground>
<Ground type="0xac22" id="O3 Sanctuary Rug G Emblem 8">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3d</Index>
    </Texture>
  </Ground>
<Ground type="0xb053" id="O3 Sanctuary Treasure">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x140</Index>
    </Texture>
  </Ground>
<Ground type="0xb054" id="O3 Sanctuary Vault">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x141</Index>
    </Texture>
  </Ground>
<Ground type="0xac23" id="O3 Sanctuary Rug D Edge L">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
  </Ground>
<Ground type="0xac24" id="O3 Sanctuary Rug D Edge R">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
  </Ground>
<Ground type="0xac25" id="O3 Sanctuary Rug D Edge U">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
  </Ground>
<Ground type="0xac26" id="O3 Sanctuary Rug D Edge D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
  </Ground>
<Ground type="0xac27" id="O3 Sanctuary Rug D Corner UL">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
  </Ground>
<Ground type="0xac28" id="O3 Sanctuary Rug D Corner UR">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
  </Ground>
<Ground type="0xac29" id="O3 Sanctuary Rug D Corner DL">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
  </Ground>
<Ground type="0xac2a" id="O3 Sanctuary Rug D Corner DR">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd6</Index>
    </Texture>
  </Ground>
<Ground type="0xac2b" id="O3 Sanctuary Rug D Inner UL">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
  </Ground>
<Ground type="0xac2c" id="O3 Sanctuary Rug D Inner UR">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
  </Ground>
<Ground type="0xac2d" id="O3 Sanctuary Rug D Inner DL">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
  </Ground>
<Ground type="0xac2e" id="O3 Sanctuary Rug D Inner DR">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
  </Ground>
<Ground type="0xac2f" id="O3 Sanctuary Rug D Emblem 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
  </Ground>
<Ground type="0xac30" id="O3 Sanctuary Rug D Emblem 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
  </Ground>
<Ground type="0xac31" id="O3 Sanctuary Rug D Emblem 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
  </Ground>
<Ground type="0xac32" id="O3 Sanctuary Rug D Emblem 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xb2</Index>
    </Texture>
  </Ground>
<Ground type="0xac33" id="O3 Sanctuary Rug D Emblem 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xb3</Index>
    </Texture>
  </Ground>
<Ground type="0xac34" id="O3 Sanctuary Rug D Emblem 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xb4</Index>
    </Texture>
  </Ground>
<Ground type="0xac35" id="O3 Sanctuary Rug D Emblem 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xc2</Index>
    </Texture>
  </Ground>
<Ground type="0xac36" id="O3 Sanctuary Rug D Emblem 8">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xc3</Index>
    </Texture>
  </Ground>
<Ground type="0xac37" id="O3 Sanctuary Rug D Emblem 9">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xc4</Index>
    </Texture>
  </Ground>
<Ground type="0x127" id="O3 SDF 0 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x210</Index>
    </Texture>
  </Ground>
<Ground type="0xaae1" id="O3 SDF 1 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x211</Index>
    </Texture>
  </Ground>
<Ground type="0xb16d" id="O3 SDF 2 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x212</Index>
    </Texture>
  </Ground>
<Ground type="0x3cda" id="O3 SDF 3 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x213</Index>
    </Texture>
  </Ground>
<Ground type="0x3cdb" id="O3 SDF 4 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x214</Index>
    </Texture>
  </Ground>
<Ground type="0x1a9e" id="O3 SDF 5 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x215</Index>
    </Texture>
  </Ground>
<Ground type="0x1a9f" id="O3 SDF 6 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x216</Index>
    </Texture>
  </Ground>
<Ground type="0x1aa0" id="O3 SDF 7 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x217</Index>
    </Texture>
  </Ground>
<Ground type="0x3cdd" id="O3 SDF 8 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x218</Index>
    </Texture>
  </Ground>
<Ground type="0x3cde" id="O3 SDF 9 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x219</Index>
    </Texture>
  </Ground>
<Ground type="0x3cdf" id="O3 SDF 10 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21a</Index>
    </Texture>
  </Ground>
<Ground type="0xab11" id="O3 SDF 11 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21b</Index>
    </Texture>
  </Ground>
<Ground type="0xab12" id="O3 SDF 12 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21c</Index>
    </Texture>
  </Ground>
<Ground type="0xab13" id="O3 SDF 13 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21d</Index>
    </Texture>
  </Ground>
<Ground type="0x10d4" id="O3 SDF 14 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21e</Index>
    </Texture>
  </Ground>
<Ground type="0x10d5" id="O3 SDF 15 B">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21f</Index>
    </Texture>
  </Ground>
<Ground type="0x10d6" id="O3 SDF 0 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x220</Index>
    </Texture>
  </Ground>
<Ground type="0x10d7" id="O3 SDF 1 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x221</Index>
    </Texture>
  </Ground>
<Ground type="0x1aac" id="O3 SDF 2 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x222</Index>
    </Texture>
  </Ground>
<Ground type="0x1aad" id="O3 SDF 3 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x223</Index>
    </Texture>
  </Ground>
<Ground type="0x1aae" id="O3 SDF 4 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x224</Index>
    </Texture>
  </Ground>
<Ground type="0x1aaf" id="O3 SDF 5 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x225</Index>
    </Texture>
  </Ground>
<Ground type="0x7521" id="O3 SDF 6 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x226</Index>
    </Texture>
  </Ground>
<Ground type="0x7254" id="O3 SDF 7 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x227</Index>
    </Texture>
  </Ground>
<Ground type="0x258f" id="O3 SDF 8 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x228</Index>
    </Texture>
  </Ground>
<Ground type="0x2590" id="O3 SDF 9 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x229</Index>
    </Texture>
  </Ground>
<Ground type="0x2591" id="O3 SDF 10 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22a</Index>
    </Texture>
  </Ground>
<Ground type="0x2592" id="O3 SDF 11 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22b</Index>
    </Texture>
  </Ground>
<Ground type="0x2593" id="O3 SDF 12 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22c</Index>
    </Texture>
  </Ground>
<Ground type="0x134" id="O3 SDF 13 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22d</Index>
    </Texture>
  </Ground>
<Ground type="0x135" id="O3 SDF 14 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22e</Index>
    </Texture>
  </Ground>
<Ground type="0x136" id="O3 SDF 15 D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x22f</Index>
    </Texture>
  </Ground>
<Ground type="0x137" id="O3 Sanctuary Rug D Edge L W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x138" id="O3 Sanctuary Rug D Edge R W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x139" id="O3 Sanctuary Rug D Edge U W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xab0d" id="O3 Sanctuary Rug D Edge D W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xab0e" id="O3 Sanctuary Rug D Corner UL W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xab0f" id="O3 Sanctuary Rug D Corner UR W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xab10" id="O3 Sanctuary Rug D Corner DL W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x140" id="O3 Sanctuary Rug D Corner DR W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x141" id="O3 Sanctuary Rug D Inner UL W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x142" id="O3 Sanctuary Rug D Inner UR W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x143" id="O3 Sanctuary Rug D Inner DL W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x144" id="O3 Sanctuary Rug D Inner DR W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x145" id="O3 Sanctuary Rug Base W">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0x146" id="O3 Sanctuary Rug D Edge L D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x147" id="O3 Sanctuary Rug D Edge R D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x148" id="O3 Sanctuary Rug D Edge U D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x149" id="O3 Sanctuary Rug D Edge D D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x150" id="O3 Sanctuary Rug D Corner UL D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x151" id="O3 Sanctuary Rug D Corner UR D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x152" id="O3 Sanctuary Rug D Corner DL D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x153" id="O3 Sanctuary Rug D Corner DR D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x154" id="O3 Sanctuary Rug D Inner UL D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x155" id="O3 Sanctuary Rug D Inner UR D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x156" id="O3 Sanctuary Rug D Inner DL D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x157" id="O3 Sanctuary Rug D Inner DR D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x158" id="O3 Sanctuary Rug Base D">
    <Color>0xC60037</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x159" id="O3 SDF 0 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x210</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff0" id="O3 SDF 1 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x211</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff1" id="O3 SDF 2 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x212</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff2" id="O3 SDF 3 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x213</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff3" id="O3 SDF 4 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x214</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff4" id="O3 SDF 5 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x215</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff5" id="O3 SDF 6 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x216</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff6" id="O3 SDF 7 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x217</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff7" id="O3 SDF 8 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x218</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff8" id="O3 SDF 9 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x219</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xff9" id="O3 SDF 10 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb123" id="O3 SDF 11 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb124" id="O3 SDF 12 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb125" id="O3 SDF 13 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb126" id="O3 SDF 14 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb127" id="O3 SDF 15 B W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
  </Ground>
<Ground type="0xb128" id="O3 SDF 0 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x210</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb129" id="O3 SDF 1 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x211</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12a" id="O3 SDF 2 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x212</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12b" id="O3 SDF 3 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x213</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12c" id="O3 SDF 4 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x214</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12d" id="O3 SDF 5 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x215</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12e" id="O3 SDF 6 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x216</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb12f" id="O3 SDF 7 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x217</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb130" id="O3 SDF 8 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x218</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb131" id="O3 SDF 9 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x219</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xb132" id="O3 SDF 10 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x170" id="O3 SDF 11 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x171" id="O3 SDF 12 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x172" id="O3 SDF 13 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x173" id="O3 SDF 14 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0x174" id="O3 SDF 15 B D">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lairOfDraconisObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
    </Top>
    <TopAnimate dx=".1" dy=".1">Wave</TopAnimate>
    <MinDamage>100</MinDamage>
    <MaxDamage>100</MaxDamage>
  </Ground>
<Ground type="0xac38" id="O3 Sanctuary Rug L Edge L">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xa9</Index>
    </Texture>
  </Ground>
<Ground type="0xac39" id="O3 Sanctuary Rug L Edge R">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xaf</Index>
    </Texture>
  </Ground>
<Ground type="0xac3a" id="O3 Sanctuary Rug L Edge U">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x9a</Index>
    </Texture>
  </Ground>
<Ground type="0xac3b" id="O3 Sanctuary Rug L Edge D">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xda</Index>
    </Texture>
  </Ground>
<Ground type="0xac3c" id="O3 Sanctuary Rug L Corner UL">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x99</Index>
    </Texture>
  </Ground>
<Ground type="0xac3d" id="O3 Sanctuary Rug L Corner UR">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x9f</Index>
    </Texture>
  </Ground>
<Ground type="0xac3e" id="O3 Sanctuary Rug L Corner DL">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd9</Index>
    </Texture>
  </Ground>
<Ground type="0xac3f" id="O3 Sanctuary Rug L Corner DR">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xdf</Index>
    </Texture>
  </Ground>
<Ground type="0xac40" id="O3 Sanctuary Rug L Inner UL">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xc8</Index>
    </Texture>
  </Ground>
<Ground type="0xac41" id="O3 Sanctuary Rug L Inner UR">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xc7</Index>
    </Texture>
  </Ground>
<Ground type="0xac42" id="O3 Sanctuary Rug L Inner DL">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xb8</Index>
    </Texture>
  </Ground>
<Ground type="0xac43" id="O3 Sanctuary Rug L Inner DR">
    <Color>0x0D69D9</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xb7</Index>
    </Texture>
  </Ground>
<Ground type="0xac44" id="O3 Sanctuary Rug L Emblem 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground type="0xac45" id="O3 Sanctuary Rug L Emblem 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xbb</Index>
    </Texture>
  </Ground>
<Ground type="0xac46" id="O3 Sanctuary Rug L Emblem 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xbc</Index>
    </Texture>
  </Ground>
<Ground type="0xac47" id="O3 Sanctuary Rug L Emblem 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xbd</Index>
    </Texture>
  </Ground>
<Ground type="0xac48" id="O3 Sanctuary Rug L Emblem 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xcb</Index>
    </Texture>
  </Ground>
<Ground type="0xac49" id="O3 Sanctuary Rug L Emblem 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xcc</Index>
    </Texture>
  </Ground>
<Ground type="0xac4a" id="O3 Sanctuary Rug L Emblem 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
  </Ground>
<Ground type="0xac4b" id="O3 Sanctuary Rug B Edge L">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xf0</Index>
    </Texture>
  </Ground>
<Ground type="0xac4c" id="O3 Sanctuary Rug B Edge R">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xf6</Index>
    </Texture>
  </Ground>
<Ground type="0xac4d" id="O3 Sanctuary Rug B Edge U">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xe1</Index>
    </Texture>
  </Ground>
<Ground type="0xac4e" id="O3 Sanctuary Rug B Edge D">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x121</Index>
    </Texture>
  </Ground>
<Ground type="0xac4f" id="O3 Sanctuary Rug B Corner UL">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xe0</Index>
    </Texture>
  </Ground>
<Ground type="0xac50" id="O3 Sanctuary Rug B Corner UR">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xe6</Index>
    </Texture>
  </Ground>
<Ground type="0xac51" id="O3 Sanctuary Rug B Corner DL">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x120</Index>
    </Texture>
  </Ground>
<Ground type="0xac52" id="O3 Sanctuary Rug B Corner DR">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x126</Index>
    </Texture>
  </Ground>
<Ground type="0xac53" id="O3 Sanctuary Rug B Inner UL">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xe8</Index>
    </Texture>
  </Ground>
<Ground type="0xac54" id="O3 Sanctuary Rug B Inner UR">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xe7</Index>
    </Texture>
  </Ground>
<Ground type="0xac55" id="O3 Sanctuary Rug B Inner DL">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd8</Index>
    </Texture>
  </Ground>
<Ground type="0xac56" id="O3 Sanctuary Rug B Inner DR">
    <Color>0x0DA34E</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xd7</Index>
    </Texture>
  </Ground>
<Ground type="0xac57" id="O3 Sanctuary Rug B Emblem 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xf3</Index>
    </Texture>
  </Ground>
<Ground type="0xac58" id="O3 Sanctuary Rug B Emblem 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0xf4</Index>
    </Texture>
  </Ground>
<Ground type="0xac59" id="O3 Sanctuary Rug B Emblem 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x103</Index>
    </Texture>
  </Ground>
<Ground type="0xac5a" id="O3 Sanctuary Rug B Emblem 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x104</Index>
    </Texture>
  </Ground>
<Ground type="0xac5b" id="O3 Sanctuary Rug B Emblem 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x112</Index>
    </Texture>
  </Ground>
<Ground type="0xac5c" id="O3 Sanctuary Rug B Emblem 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x113</Index>
    </Texture>
  </Ground>
<Ground type="0xb04c" id="O3 Normal Tile Corner">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
  </Ground>
<Ground type="0xb14b" id="O3 Normal Tile Horizontal 1">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
  </Ground>
<Ground type="0xb14c" id="O3 Normal Tile Horizontal 2">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
  </Ground>
<Ground type="0xb14d" id="O3 Normal Tile Horizontal 3">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
  </Ground>
<Ground type="0xb14e" id="O3 Normal Tile Horizontal 4">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
  </Ground>
<Ground type="0xb14f" id="O3 Normal Tile Horizontal 5">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0xb150" id="O3 Normal Tile Horizontal 6">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
  </Ground>
<Ground type="0xb151" id="O3 Normal Tile Horizontal 7">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
  </Ground>
<Ground type="0xb152" id="O3 Normal Tile Vertical 1">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
  </Ground>
<Ground type="0xb153" id="O3 Normal Tile Vertical 2">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
  </Ground>
<Ground type="0xb154" id="O3 Normal Tile Vertical 3">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
  </Ground>
<Ground type="0xb155" id="O3 Normal Tile Vertical 4">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x5b</Index>
    </Texture>
  </Ground>
<Ground type="0xb156" id="O3 Normal Tile Vertical 5">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x5c</Index>
    </Texture>
  </Ground>
<Ground type="0xb157" id="O3 Normal Tile Vertical 6">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x5d</Index>
    </Texture>
  </Ground>
<Ground type="0xb158" id="O3 Normal Tile Vertical 7">
    <Color>0x3E5474</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x5e</Index>
    </Texture>
  </Ground>
<Ground type="0xb159" id="O3 Normal Tile Shade 1">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
  </Ground>
<Ground type="0xb15a" id="O3 Normal Tile Shade 2">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
  </Ground>
<Ground type="0xb15b" id="O3 Normal Tile Shade 3">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x62</Index>
    </Texture>
  </Ground>
<Ground type="0xb15c" id="O3 Normal Tile Shade 4">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
  </Ground>
<Ground type="0xb04d" id="O3 Normal Tile Shade 5">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x64</Index>
    </Texture>
  </Ground>
<Ground type="0xb04e" id="O3 Normal Tile Shade 6">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x65</Index>
    </Texture>
  </Ground>
<Ground type="0xb04f" id="O3 Normal Tile Shade 7">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x66</Index>
    </Texture>
  </Ground>
<Ground type="0xb050" id="O3 Normal Tile Shade 8">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x67</Index>
    </Texture>
  </Ground>
<Ground type="0xb051" id="O3 Normal Tile Shade 9">
    <Color>0x192744</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x68</Index>
    </Texture>
  </Ground>
<Ground type="0xb052" id="O3 Normal Tile">
    <Color>0x192744</Color>
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7d</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7e</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x7f</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb055" id="O3 Dark Tile Corner">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x440</Index>
    </Texture>
  </Ground>
<Ground type="0xb056" id="O3 Dark Tile Horizontal 1">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x441</Index>
    </Texture>
  </Ground>
<Ground type="0xb057" id="O3 Dark Tile Horizontal 2">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x442</Index>
    </Texture>
  </Ground>
<Ground type="0xb058" id="O3 Dark Tile Horizontal 3">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x443</Index>
    </Texture>
  </Ground>
<Ground type="0xb059" id="O3 Dark Tile Horizontal 4">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x444</Index>
    </Texture>
  </Ground>
<Ground type="0xb05a" id="O3 Dark Tile Horizontal 5">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
  </Ground>
<Ground type="0xb05b" id="O3 Dark Tile Horizontal 6">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x446</Index>
    </Texture>
  </Ground>
<Ground type="0xb05c" id="O3 Dark Tile Horizontal 7">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x447</Index>
    </Texture>
  </Ground>
<Ground type="0xb05d" id="O3 Dark Tile Vertical 1">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x448</Index>
    </Texture>
  </Ground>
<Ground type="0xb05e" id="O3 Dark Tile Vertical 2">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x449</Index>
    </Texture>
  </Ground>
<Ground type="0xb05f" id="O3 Dark Tile Vertical 3">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44a</Index>
    </Texture>
  </Ground>
<Ground type="0xb060" id="O3 Dark Tile Vertical 4">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44b</Index>
    </Texture>
  </Ground>
<Ground type="0xb061" id="O3 Dark Tile Vertical 5">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44c</Index>
    </Texture>
  </Ground>
<Ground type="0xb062" id="O3 Dark Tile Vertical 6">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44d</Index>
    </Texture>
  </Ground>
<Ground type="0xb063" id="O3 Dark Tile Vertical 7">
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44e</Index>
    </Texture>
  </Ground>
<Ground type="0xb064" id="O3 Dark Tile Shade 1">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x450</Index>
    </Texture>
  </Ground>
<Ground type="0xb065" id="O3 Dark Tile Shade 2">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x451</Index>
    </Texture>
  </Ground>
<Ground type="0xb066" id="O3 Dark Tile Shade 3">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x452</Index>
    </Texture>
  </Ground>
<Ground type="0xb067" id="O3 Dark Tile Shade 4">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x453</Index>
    </Texture>
  </Ground>
<Ground type="0xb068" id="O3 Dark Tile Shade 5">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x454</Index>
    </Texture>
  </Ground>
<Ground type="0xb069" id="O3 Dark Tile Shade 6">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x455</Index>
    </Texture>
  </Ground>
<Ground type="0xb06a" id="O3 Dark Tile Shade 7">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x456</Index>
    </Texture>
  </Ground>
<Ground type="0xb06b" id="O3 Dark Tile Shade 8">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x457</Index>
    </Texture>
  </Ground>
<Ground type="0xb06c" id="O3 Dark Tile Shade 9">
    <Color>0x222326</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x458</Index>
    </Texture>
  </Ground>
<Ground type="0xb06d" id="O3 Dark Tile">
    <Color>0x222326</Color>
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x460</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x461</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x462</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x463</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x464</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x465</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x466</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x467</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x468</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x469</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46a</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46b</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46c</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46e</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46f</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x471</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x472</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x473</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x474</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x475</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x476</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x477</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x478</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x47a</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb06e" id="O3 Light Tile Corner">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x480</Index>
    </Texture>
  </Ground>
<Ground type="0xb06f" id="O3 Light Tile Horizontal 1">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x481</Index>
    </Texture>
  </Ground>
<Ground type="0xb070" id="O3 Light Tile Horizontal 2">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x482</Index>
    </Texture>
  </Ground>
<Ground type="0xb071" id="O3 Light Tile Horizontal 3">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x483</Index>
    </Texture>
  </Ground>
<Ground type="0xb072" id="O3 Light Tile Horizontal 4">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x484</Index>
    </Texture>
  </Ground>
<Ground type="0xb073" id="O3 Light Tile Horizontal 5">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x485</Index>
    </Texture>
  </Ground>
<Ground type="0xb074" id="O3 Light Tile Horizontal 6">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x486</Index>
    </Texture>
  </Ground>
<Ground type="0xb075" id="O3 Light Tile Horizontal 7">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x487</Index>
    </Texture>
  </Ground>
<Ground type="0xb076" id="O3 Light Tile Vertical 1">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x488</Index>
    </Texture>
  </Ground>
<Ground type="0xb077" id="O3 Light Tile Vertical 2">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x489</Index>
    </Texture>
  </Ground>
<Ground type="0xb078" id="O3 Light Tile Vertical 3">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x48a</Index>
    </Texture>
  </Ground>
<Ground type="0xb079" id="O3 Light Tile Vertical 4">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x48b</Index>
    </Texture>
  </Ground>
<Ground type="0xb07a" id="O3 Light Tile Vertical 5">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x48c</Index>
    </Texture>
  </Ground>
<Ground type="0xb07b" id="O3 Light Tile Vertical 6">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x48d</Index>
    </Texture>
  </Ground>
<Ground type="0xb07c" id="O3 Light Tile Vertical 7">
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x48e</Index>
    </Texture>
  </Ground>
<Ground type="0xb07d" id="O3 Light Tile Shade 1">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x490</Index>
    </Texture>
  </Ground>
<Ground type="0xb07e" id="O3 Light Tile Shade 2">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x491</Index>
    </Texture>
  </Ground>
<Ground type="0xb07f" id="O3 Light Tile Shade 3">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x492</Index>
    </Texture>
  </Ground>
<Ground type="0xb080" id="O3 Light Tile Shade 4">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x493</Index>
    </Texture>
  </Ground>
<Ground type="0xb081" id="O3 Light Tile Shade 5">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x494</Index>
    </Texture>
  </Ground>
<Ground type="0xb082" id="O3 Light Tile Shade 6">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x495</Index>
    </Texture>
  </Ground>
<Ground type="0xb083" id="O3 Light Tile Shade 7">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x496</Index>
    </Texture>
  </Ground>
<Ground type="0xb084" id="O3 Light Tile Shade 8">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x497</Index>
    </Texture>
  </Ground>
<Ground type="0xb085" id="O3 Light Tile Shade 9">
    <Color>0x8E8A81</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x498</Index>
    </Texture>
  </Ground>
<Ground type="0xb086" id="O3 Light Tile">
    <Color>0x8E8A81</Color>
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4aa</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ab</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ac</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ad</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ae</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4af</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ba</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xb09e" id="O3 Stair Sanctuary S">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c0</Index>
    </Texture>
  </Ground>
<Ground type="0xb09f" id="O3 Stair Sanctuary W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c1</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a0" id="O3 Stair Sanctuary N">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c2</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a1" id="O3 Stair Sanctuary E">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c3</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a2" id="O3 Stair Dark S">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c4</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a3" id="O3 Stair Dark W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c5</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a4" id="O3 Stair Dark N">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c6</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a5" id="O3 Stair Dark E">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c7</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a6" id="O3 Stair Rug S">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c8</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a7" id="O3 Stair Rug W">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4c9</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a8" id="O3 Stair Rug N">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ca</Index>
    </Texture>
  </Ground>
<Ground type="0xb0a9" id="O3 Stair Rug E">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4cb</Index>
    </Texture>
  </Ground>
<Ground type="0xb0aa" id="O3 Stair Beisa S 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4cc</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ab" id="O3 Stair Beisa W 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4cd</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ac" id="O3 Stair Beisa N 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ce</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ad" id="O3 Stair Beisa E 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4cf</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ae" id="O3 Stair Dammah S 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d0</Index>
    </Texture>
  </Ground>
<Ground type="0xb0af" id="O3 Stair Dammah W 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d1</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b0" id="O3 Stair Dammah N 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d2</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b1" id="O3 Stair Dammah E 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d3</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b2" id="O3 Stair Gemsbok S 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d4</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b3" id="O3 Stair Gemsbok W 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d5</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b4" id="O3 Stair Gemsbok N 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d6</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b5" id="O3 Stair Gemsbok E 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d7</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b6" id="O3 Stair Leucoryx S 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d8</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b7" id="O3 Stair Leucoryx W 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4d9</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b8" id="O3 Stair Leucoryx N 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4da</Index>
    </Texture>
  </Ground>
<Ground type="0xb0b9" id="O3 Stair Leucoryx E 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4db</Index>
    </Texture>
  </Ground>
<Ground type="0xb0ba" id="O3 Stair Oryx S 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4dc</Index>
    </Texture>
  </Ground>
<Ground type="0xb0bb" id="O3 Stair Oryx W 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4dd</Index>
    </Texture>
  </Ground>
<Ground type="0xb0bc" id="O3 Stair Oryx N 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4de</Index>
    </Texture>
  </Ground>
<Ground type="0xb0bd" id="O3 Stair Oryx E 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4df</Index>
    </Texture>
  </Ground>
<Ground type="0xb0be" id="O3 Stair Beisa S 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ec</Index>
    </Texture>
  </Ground>
<Ground type="0xb0bf" id="O3 Stair Beisa W 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ed</Index>
    </Texture>
  </Ground>
<Ground type="0xb0c0" id="O3 Stair Beisa N 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ee</Index>
    </Texture>
  </Ground>
<Ground type="0xb0c1" id="O3 Stair Beisa E 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ef</Index>
    </Texture>
  </Ground>
<Ground type="0xb0c2" id="O3 Stair Dammah S 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f0</Index>
    </Texture>
  </Ground>
<Ground type="0xb0c3" id="O3 Stair Dammah W 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f1</Index>
    </Texture>
  </Ground>
<Ground type="0xb0c4" id="O3 Stair Dammah N 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f2</Index>
    </Texture>
  </Ground>
<Ground type="0xb019" id="O3 Stair Dammah E 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f3</Index>
    </Texture>
  </Ground>
<Ground type="0xb018" id="O3 Stair Gemsbok S 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f4</Index>
    </Texture>
  </Ground>
<Ground type="0xb017" id="O3 Stair Gemsbok W 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f5</Index>
    </Texture>
  </Ground>
<Ground type="0xb016" id="O3 Stair Gemsbok N 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f6</Index>
    </Texture>
  </Ground>
<Ground type="0xb015" id="O3 Stair Gemsbok E 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f7</Index>
    </Texture>
  </Ground>
<Ground type="0xb014" id="O3 Stair Leucoryx S 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f8</Index>
    </Texture>
  </Ground>
<Ground type="0xb013" id="O3 Stair Leucoryx W 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4f9</Index>
    </Texture>
  </Ground>
<Ground type="0xb012" id="O3 Stair Leucoryx N 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4fa</Index>
    </Texture>
  </Ground>
<Ground type="0xb011" id="O3 Stair Leucoryx E 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4fb</Index>
    </Texture>
  </Ground>
<Ground type="0xb010" id="O3 Stair Oryx S 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4fc</Index>
    </Texture>
  </Ground>
<Ground type="0xb00a" id="O3 Stair Oryx W 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4fd</Index>
    </Texture>
  </Ground>
<Ground type="0xb00b" id="O3 Stair Oryx N 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4fe</Index>
    </Texture>
  </Ground>
<Ground type="0xb00c" id="O3 Stair Oryx E 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x4ff</Index>
    </Texture>
  </Ground>
<Ground type="0x8e4" id="O3B Perimeter Light Base">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x360</Index>
    </Texture>
  </Ground>
<Ground type="0x8e5" id="O3B Perimeter Light C 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x361</Index>
    </Texture>
  </Ground>
<Ground type="0x8e6" id="O3B Perimeter Light C 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x362</Index>
    </Texture>
  </Ground>
<Ground type="0x8e7" id="O3B Perimeter Light C 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x363</Index>
    </Texture>
  </Ground>
<Ground type="0x8e8" id="O3B Perimeter Light O 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x364</Index>
    </Texture>
  </Ground>
<Ground type="0x8e9" id="O3B Perimeter Light O 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x365</Index>
    </Texture>
  </Ground>
<Ground type="0x8ea" id="O3B Perimeter Light C 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x366</Index>
    </Texture>
  </Ground>
<Ground type="0x8eb" id="O3B Perimeter Light Edge V">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x367</Index>
    </Texture>
  </Ground>
<Ground type="0x8ec" id="O3B Perimeter Light Edge H">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x368</Index>
    </Texture>
  </Ground>
<Ground type="0x8ed" id="O3B Perimeter Light Edge C">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x369</Index>
    </Texture>
  </Ground>
<Ground type="0x8ee" id="O3B Perimeter Dark Base">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x370</Index>
    </Texture>
  </Ground>
<Ground type="0x8f0" id="O3B Perimeter Dark C 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x371</Index>
    </Texture>
  </Ground>
<Ground type="0x8f1" id="O3B Perimeter Dark C 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x372</Index>
    </Texture>
  </Ground>
<Ground type="0x8f2" id="O3B Perimeter Dark C 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x373</Index>
    </Texture>
  </Ground>
<Ground type="0x8f3" id="O3B Perimeter Dark O 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x374</Index>
    </Texture>
  </Ground>
<Ground type="0x8f4" id="O3B Perimeter Dark O 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x375</Index>
    </Texture>
  </Ground>
<Ground type="0x8f5" id="O3B Perimeter Dark C 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x376</Index>
    </Texture>
  </Ground>
<Ground type="0x8f6" id="O3B Perimeter Dark Edge V">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x377</Index>
    </Texture>
  </Ground>
<Ground type="0x8f7" id="O3B Perimeter Dark Edge H">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x378</Index>
    </Texture>
  </Ground>
<Ground type="0x8ef" id="O3B Perimeter Dark Edge C">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x379</Index>
    </Texture>
  </Ground>
<Ground type="0x8f8" id="O3B Cosmic Black">
    <Color>0x000000</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x436</Index>
    </Texture>
  </Ground>
<Ground type="0x8f9" id="O3B Cosmic Faint">
    <Color>0x000000</Color>
    <Animate dx="-0.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43a</Index>
    </Texture>
  </Ground>
<Ground type="0x8fa" id="O3B Cosmic Visible">
    <Color>0x000000</Color>
    <Animate dx="-0.4">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43b</Index>
    </Texture>
  </Ground>
<Ground type="0x8fb" id="O3B Cosmic Stars">
    <Color>0x000000</Color>
    <Animate dx="-1.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43c</Index>
    </Texture>
  </Ground>
<Ground type="0x8fc" id="O3B Pattern Base Light">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x109b" id="O3B Pattern Base Medium">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3b9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ba</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3bb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3bc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3bd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3be</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3bf</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x109c" id="O3B Pattern Base Dark">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x109d" id="O3B Pattern Triangle BR L">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3cf</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x109e" id="O3B Pattern Triangle BL L">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x109f" id="O3B Pattern Triangle TR L">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3d9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3da</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3db</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3dc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3dd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3de</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3df</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a0" id="O3B Pattern Triangle TL L">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a1" id="O3B Pattern Triangle TL M">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3e9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ea</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3eb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ec</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ed</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ee</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ef</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a2" id="O3B Pattern Triangle TR M">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f7</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a3" id="O3B Pattern Triangle BL M">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2c9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3f9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3fa</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3fb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3fc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3fd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3fe</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x3ff</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a4" id="O3B Pattern Triangle BR M">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ca</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x400</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x401</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x402</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x403</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x404</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x405</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x406</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x407</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a5" id="O3B Pattern Triangle BR D">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cb</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x408</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x409</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40a</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40b</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40c</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40d</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40e</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x40f</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a6" id="O3B Pattern Triangle BL D">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cc</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x410</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x411</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x412</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x413</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x414</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x415</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x416</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x417</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a7" id="O3B Pattern Triangle TR D">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2cd</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x418</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x419</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41a</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41b</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41c</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41d</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41e</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x41f</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a8" id="O3B Pattern Triangle TL D">
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x2ce</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x420</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x421</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x422</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x423</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x424</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x425</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x426</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x427</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x10a9" id="O3B Pattern Special L 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x380</Index>
    </Texture>
  </Ground>
<Ground type="0x10aa" id="O3B Pattern Special L 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x381</Index>
    </Texture>
  </Ground>
<Ground type="0x10ab" id="O3B Pattern Special L 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x382</Index>
    </Texture>
  </Ground>
<Ground type="0x10ae" id="O3B Pattern Special L 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x383</Index>
    </Texture>
  </Ground>
<Ground type="0x10af" id="O3B Pattern Special L 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x384</Index>
    </Texture>
  </Ground>
<Ground type="0x10b0" id="O3B Pattern Special L 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x385</Index>
    </Texture>
  </Ground>
<Ground type="0x10b1" id="O3B Pattern Special L 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x386</Index>
    </Texture>
  </Ground>
<Ground type="0x10b2" id="O3B Pattern Special D 1">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x390</Index>
    </Texture>
  </Ground>
<Ground type="0x10b3" id="O3B Pattern Special D 2">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x391</Index>
    </Texture>
  </Ground>
<Ground type="0x10b4" id="O3B Pattern Special D 3">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x392</Index>
    </Texture>
  </Ground>
<Ground type="0x10b5" id="O3B Pattern Special D 4">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x393</Index>
    </Texture>
  </Ground>
<Ground type="0x10b6" id="O3B Pattern Special D 5">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x394</Index>
    </Texture>
  </Ground>
<Ground type="0x10b7" id="O3B Pattern Special D 6">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x395</Index>
    </Texture>
  </Ground>
<Ground type="0x10b8" id="O3B Pattern Special D 7">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x396</Index>
    </Texture>
  </Ground>
<Ground type="0x10b9" id="O3B Pattern Special D 8">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x397</Index>
    </Texture>
  </Ground>
<Ground type="0x10ba" id="O3B Pattern Special D 9">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x398</Index>
    </Texture>
  </Ground>
<Ground type="0x10bb" id="O3B Pattern Special D 10">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x399</Index>
    </Texture>
  </Ground>
<Ground type="0x10bc" id="O3B Pattern Special D 11">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39a</Index>
    </Texture>
  </Ground>
<Ground type="0x10bd" id="O3B Pattern Special D 12">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39b</Index>
    </Texture>
  </Ground>
<Ground type="0x10be" id="O3B Pattern Special D 13">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39c</Index>
    </Texture>
  </Ground>
<Ground type="0x10bf" id="O3B Pattern Special D 14">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39d</Index>
    </Texture>
  </Ground>
<Ground type="0x10c0" id="O3B Pattern Special D 15">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39e</Index>
    </Texture>
  </Ground>
<Ground type="0x10c1" id="O3B Pattern Special D 16">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x39f</Index>
    </Texture>
  </Ground>
<Ground type="0x10c2" id="O3B Pattern Special D 17">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a0</Index>
    </Texture>
  </Ground>
<Ground type="0x10c3" id="O3B Pattern Special D 18">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a1</Index>
    </Texture>
  </Ground>
<Ground type="0x10c4" id="O3B Pattern Special D 19">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a2</Index>
    </Texture>
  </Ground>
<Ground type="0x10c5" id="O3B Pattern Special D 20">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a3</Index>
    </Texture>
  </Ground>
<Ground type="0x10c6" id="O3B Pattern Special D 21">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a4</Index>
    </Texture>
  </Ground>
<Ground type="0x10c7" id="O3B Pattern Special D 22">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a5</Index>
    </Texture>
  </Ground>
<Ground type="0x10c8" id="O3B Pattern Special D 23">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a6</Index>
    </Texture>
  </Ground>
<Ground type="0x10c9" id="O3B Pattern Special D 24">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a7</Index>
    </Texture>
  </Ground>
<Ground type="0x10ca" id="O3B Pattern Special D 25">
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x3a8</Index>
    </Texture>
  </Ground>
<Ground type="0xb009" id="O3 Cosmic Black">
    <Color>0x000000</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x436</Index>
    </Texture>
  </Ground>
<Ground type="0xb008" id="O3 Cosmic Faint">
    <Color>0x000000</Color>
    <Animate dx="-0.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43a</Index>
    </Texture>
  </Ground>
<Ground type="0xb007" id="O3 Cosmic Visible">
    <Color>0x000000</Color>
    <Animate dx="-0.4">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43b</Index>
    </Texture>
  </Ground>
<Ground type="0xb006" id="O3 Cosmic Stars">
    <Color>0x000000</Color>
    <Animate dx="-1.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43c</Index>
    </Texture>
  </Ground>
<Ground type="0x7464" id="O3 Cosmic Black NW">
    <NoWalk />
    <Color>0x000000</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x436</Index>
    </Texture>
  </Ground>
<Ground type="0x7465" id="O3 Cosmic Faint NW">
    <NoWalk />
    <Color>0x000000</Color>
    <Animate dx="-0.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43a</Index>
    </Texture>
  </Ground>
<Ground type="0x7466" id="O3 Cosmic Visible NW">
    <NoWalk />
    <Color>0x000000</Color>
    <Animate dx="-0.4">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43b</Index>
    </Texture>
  </Ground>
<Ground type="0x7467" id="O3 Cosmic Stars NW">
    <NoWalk />
    <Color>0x000000</Color>
    <Animate dx="-1.2">Flow</Animate>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x43c</Index>
    </Texture>
  </Ground>
<Ground type="0xab18" id="O3 Sanctuary Rug Edge L NW">
    <NoWalk />
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
  </Ground>
<Ground type="0xab19" id="O3 Sanctuary Rug Edge R NW">
    <NoWalk />
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
  </Ground>
<Ground type="0xab1a" id="O3 Sanctuary Rug Edge U NW">
    <NoWalk />
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x01</Index>
    </Texture>
  </Ground>
<Ground type="0xab1b" id="O3 Sanctuary Rug Edge D NW">
    <NoWalk />
    <Color>0x962929</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
  </Ground>
<Ground type="0xab1c" id="O3 Sanctuary Rug Base NW">
    <NoWalk />
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
  </Ground>
<Ground type="0xab1d" id="O3 Light Tile NW">
    <NoWalk />
    <Color>0x8E8A81</Color>
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a0</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4a9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4aa</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ab</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ac</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ad</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ae</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4af</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b1</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b2</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b3</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b4</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b5</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b6</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b7</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b8</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4b9</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x4ba</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xab1e" id="O3 Light Tile Vertical 1 NW">
    <NoWalk />
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x488</Index>
    </Texture>
  </Ground>
<Ground type="0xab1f" id="O3 Light Tile Vertical 2 NW">
    <NoWalk />
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x489</Index>
    </Texture>
  </Ground>
<Ground type="0xab20" id="O3 Light Tile Horizontal 1 NW">
    <NoWalk />
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x481</Index>
    </Texture>
  </Ground>
<Ground type="0xab21" id="O3 Light Tile Horizontal 2 NW">
    <NoWalk />
    <Color>0xFFFFF2</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x482</Index>
    </Texture>
  </Ground>
<Ground type="0xab22" id="O3 Dark Tile Vertical 4 NW">
    <NoWalk />
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44b</Index>
    </Texture>
  </Ground>
<Ground type="0xab23" id="O3 Dark Tile Vertical 5 NW">
    <NoWalk />
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44c</Index>
    </Texture>
  </Ground>
<Ground type="0xab24" id="O3 Dark Tile Vertical 6 NW">
    <NoWalk />
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x44d</Index>
    </Texture>
  </Ground>
<Ground type="0xab25" id="O3 Dark Tile NW">
    <Color>0x222326</Color>
    <RandomTexture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x460</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x461</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x462</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x463</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x464</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x465</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x466</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x467</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x468</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x469</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46a</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46b</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46c</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46e</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x46f</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x471</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x472</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x473</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x474</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x475</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x476</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x477</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x478</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
      <Texture>
        <File>oryxSanctuaryObjects8x8</File>
        <Index>0x47a</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0xab26" id="O3 Dark Tile Horizontal 1 NW">
    <NoWalk />
    <Color>0x5A5B63</Color>
    <Texture>
      <File>oryxSanctuaryObjects8x8</File>
      <Index>0x441</Index>
    </Texture>
  </Ground>
<Ground type="0x123" id="pD Colony Slot">
    <RandomTexture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x124" id="pD Creepasite">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0xd0</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>-5</BlendPriority>
  </Ground>
<Ground type="0x125" id="pD Creepasite 2">
    <RandomTexture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xd1</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xd2</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xd3</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xd4</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x126" id="pD Creepasite Light">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>-7</BlendPriority>
  </Ground>
<Ground type="0x133" id="pD Creepasite Light Top">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
    <RandomOffset />
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x128" id="pD Barrel Slot">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0xc6</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
    <Color>0x97652A</Color>
  </Ground>
<Ground type="0x129" id="pD Cobble">
    <RandomTexture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xe0</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xe1</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xf2</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xf3</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x130" id="pD Cobble Pebble">
    <RandomTexture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xe2</Index>
      </Texture>
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0xe3</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x131" id="pD Wall Blend">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0xff</Index>
    </Texture>
    <BlendPriority>99</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x132" id="pD Boss Floor">
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0xc7</Index>
    </Texture>
  </Ground>
<Ground type="0xb3bb" id="Infested Water">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x19e</Index>
    </Texture>
    <Sink />
    <Speed>0.6</Speed>
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>-10</BlendPriority>
  </Ground>
<Ground type="0xb3bc" id="Infested Water Dark">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x19d</Index>
    </Texture>
    <NoWalk />
    <Animate dx=".4" dy=".4">Wave</Animate>
    <BlendPriority>-11</BlendPriority>
  </Ground>
<Ground type="0x15d" id="PC Sand">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x4</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x15e" id="PC Water">
    <Color>0x387197</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x3</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x169" id="PC Dark Water">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
  </Ground>
<Ground type="0x15f" id="PC X 1">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x5</Index>
    </Texture>
  </Ground>
<Ground type="0x160" id="PC X 2">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x6</Index>
    </Texture>
  </Ground>
<Ground type="0x161" id="PC X 3">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x7</Index>
    </Texture>
  </Ground>
<Ground type="0x162" id="PC X 4">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x8</Index>
    </Texture>
  </Ground>
<Ground type="0x163" id="PC Vertical Wood Edge L">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x9</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x164" id="PC Vertical Wood">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xa</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x165" id="PC Vertical Wood Edge R">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xb</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x166" id="PC Horizontal Wood Edge L">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xc</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x167" id="PC Horizontal Wood">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xd</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x168" id="PC Horizontal Wood Edge R">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16a" id="PC Vertical Wood Cracked 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16b" id="PC Vertical Wood Cracked 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16c" id="PC Vertical Wood Cracked 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16d" id="PC Vertical Wood Cracked 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16e" id="PC Vertical Wood Blood 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x16f" id="PC Vertical Wood Blood 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17a" id="PC Vertical Wood Blood 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17b" id="PC Vertical Wood Blood 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17c" id="PC Horizontal Wood Cracked 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17d" id="PC Horizontal Wood Cracked 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17f" id="PC Horizontal Wood Cracked 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x175" id="PC Horizontal Wood Cracked 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x176" id="PC Horizontal Wood Blood 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x177" id="PC Horizontal Wood Blood 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x178" id="PC Horizontal Wood Blood 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x179" id="PC Horizontal Wood Blood 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x99</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x17e" id="PC King Carpet">
    <SameTypeEdgeMode />
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x22</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x20</Index>
      </Texture>
    </InnerCorner>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x180" id="PC Dark Vertical Wood">
    <Color>0x3F3035</Color>
    <NoBlend />
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
  </Ground>
<Ground type="0x181" id="PC Dark Vertical Wood Cracked 1">
    <Color>0x3F3035</Color>
    <NoBlend />
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
  </Ground>
<Ground type="0x182" id="PC Dark Vertical Wood Cracked 2">
    <Color>0x3F3035</Color>
    <NoBlend />
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
  </Ground>
<Ground type="0x183" id="PC Bright Water">
    <Color>0x387197</Color>
    <BlendPriority>6</BlendPriority>
    <Sink />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x9e</Index>
    </Texture>
  </Ground>
<Ground type="0x184" id="PC Sand Alt">
    <RandomTexture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5b</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5e</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <Color>0xA38B6F</Color>
  </Ground>
<Ground type="0x185" id="Easter Damaging Chocolate">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <Speed>0.6</Speed>
    <Sink />
    <PersistentOnTile />
  </Ground>
<Ground type="0x186" id="Easter Sinking Chocolate">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <Speed>0.6</Speed>
    <Sinking />
    <PersistentOnTile />
    <Animate dx="0.25" dy="0.25">Wave</Animate>
  </Ground>
<Ground type="0x1AD" id="Valentines Healing Armored Chocolate">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <Speed>0.6</Speed>
    <Sink />
    <PersistentOnTile />
    <ConditionEffect duration="0.8">Armored</ConditionEffect>
    <ConditionEffect duration="0.8">Healing</ConditionEffect>
  </Ground>
<Ground type="0x187" id="Easter Chamber Floor">
    <RandomTexture>
      <Texture>
        <File>queenBunnyObjects8x8</File>
        <Index>0x0</Index>
      </Texture>
      <Texture>
        <File>queenBunnyObjects8x8</File>
        <Index>0x1</Index>
      </Texture>
      <Texture>
        <File>queenBunnyObjects8x8</File>
        <Index>0x2</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x188" id="Easter Chamber Black">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0x9</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x189" id="Easter Chamber Eye Hole">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0xA</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x18A" id="Easter Chamber Nest Middle">
    <Texture>
      <File>queenBunnyObjects8x8</File>
      <Index>0x3F</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="Tavern Wood NW 0" type="0x3d86">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>0</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 1" type="0x3d87">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>1</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 2" type="0x3d88">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>2</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 3" type="0x3d89">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>3</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 4" type="0x3d8a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>4</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 5" type="0x3d8b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>5</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 6" type="0x3d8c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>6</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 7" type="0x3d8d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>7</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 8" type="0x3d8e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>8</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 9" type="0x3d8f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>9</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 10" type="0x3d90">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>10</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 11" type="0x3d91">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>11</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 12" type="0x3d92">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>12</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 13" type="0x3d93">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>13</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 14" type="0x3d94">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>14</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 15" type="0x3d95">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>15</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 16" type="0x3d96">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>16</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 17" type="0x3d97">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>17</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 18" type="0x3d98">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>18</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 19" type="0x3d99">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>19</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 20" type="0x3d9a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>20</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 21" type="0x3d9b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>21</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 22" type="0x3d9c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>22</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 23" type="0x3d9d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>23</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 24" type="0x3d9e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>24</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 25" type="0x3d9f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>25</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 26" type="0x3da0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>26</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 27" type="0x3da1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>27</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 28" type="0x3da2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>28</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 29" type="0x3da3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>29</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 30" type="0x3da4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>30</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 31" type="0x3da5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>31</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 32" type="0x3da6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>32</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 33" type="0x3da7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>33</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 34" type="0x3da8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>34</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 35" type="0x3da9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>35</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 36" type="0x3daa">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>36</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 37" type="0x3dab">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>37</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 38" type="0x3dac">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>38</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 39" type="0x3dad">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>39</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 40" type="0x3dae">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>40</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 41" type="0x3daf">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>41</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 42" type="0x3db0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>42</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 43" type="0x3db1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>43</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 44" type="0x3db2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>44</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 45" type="0x3db3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>45</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 46" type="0x3db4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>46</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 47" type="0x3db5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>47</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood NW 48" type="0x3db6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>48</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Wood W 0" type="0x3db7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>49</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 1" type="0x3db8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>50</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 2" type="0x3db9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>51</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 3" type="0x3dba">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>52</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 4" type="0x3dbb">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>53</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 5" type="0x3dbc">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>54</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 6" type="0x3dbd">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>55</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 7" type="0x3dbe">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>56</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 8" type="0x3dbf">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>57</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 9" type="0x3dc0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>58</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 10" type="0x3dc1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>59</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 11" type="0x3dc2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>60</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 12" type="0x3dc3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>61</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 13" type="0x3dc4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>62</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 14" type="0x3dc5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>63</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 15" type="0x3dc6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>64</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 16" type="0x3dc7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>65</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 17" type="0x3dc8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>66</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 18" type="0x3dc9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>67</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 19" type="0x3dca">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>68</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 20" type="0x3dcb">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>69</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 21" type="0x3dcc">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>70</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 22" type="0x3dcd">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>71</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 23" type="0x3dce">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>72</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 24" type="0x3dcf">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>73</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 25" type="0x3dd0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>74</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 26" type="0x3dd5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>75</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 27" type="0x3dd6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>76</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 28" type="0x3dd7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>77</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 29" type="0x3dd8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>78</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 30" type="0x3dd9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>79</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 31" type="0x3dda">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>80</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 32" type="0x3ddb">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>81</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 33" type="0x3ddc">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>82</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 34" type="0x3ddd">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>83</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 35" type="0x3dde">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>84</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 36" type="0x3ddf">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>85</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 37" type="0x3de0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>86</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 38" type="0x3de1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>87</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 39" type="0x3de2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>88</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 40" type="0x3de3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>89</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 41" type="0x3de4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>90</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 42" type="0x3de5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>91</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 43" type="0x3de6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>92</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 44" type="0x3de7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>93</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 45" type="0x3de8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>94</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 46" type="0x3de9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>95</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 47" type="0x3dea">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>96</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Wood W 48" type="0x3deb">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>97</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 0" type="0x3dec">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>192</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 1" type="0x3ded">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>193</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 2" type="0x3dee">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>194</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 3" type="0x3def">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>195</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 4" type="0x3df0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>196</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 5" type="0x3df1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>197</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 6" type="0x3df2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>198</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 7" type="0x3df3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>199</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 8" type="0x3df4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>200</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 9" type="0x3df5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>201</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 10" type="0x3df6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>202</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 11" type="0x3df7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>203</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 12" type="0x3df8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>204</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 13" type="0x3df9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>205</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 14" type="0x3dfa">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>206</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 15" type="0x3dfb">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>207</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 16" type="0x3dfc">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>208</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 17" type="0x3dfd">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>209</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 18" type="0x3dfe">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>210</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 19" type="0x3dff">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>211</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 20" type="0x3e00">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>212</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 21" type="0x3e01">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>213</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 22" type="0x6600">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>214</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 23" type="0x6601">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>215</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 24" type="0x6602">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>216</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 25" type="0x6603">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>217</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 26" type="0x6604">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>218</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 27" type="0x6605">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>219</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 28" type="0x6606">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>220</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 29" type="0x6607">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>221</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 30" type="0x6608">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>222</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 31" type="0x6609">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>223</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 32" type="0x660a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>224</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 33" type="0x660b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>225</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 34" type="0x660c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>226</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 35" type="0x660d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>227</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 36" type="0x660e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>228</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 37" type="0x660f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>229</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 38" type="0x6610">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>230</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 39" type="0x6611">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>231</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 40" type="0x6612">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>232</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 41" type="0x6613">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>233</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 42" type="0x6614">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>234</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 43" type="0x6615">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>235</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 44" type="0x6616">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>236</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 45" type="0x6617">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>237</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 46" type="0x6618">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>238</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 47" type="0x6619">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>239</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Center 48" type="0x661a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>240</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Rug TL 0" type="0x661b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>241</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 1" type="0x661c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>242</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 2" type="0x661d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>243</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 3" type="0x661e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>244</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 4" type="0x661f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>245</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 5" type="0x6620">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>246</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 6" type="0x6621">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>247</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 7" type="0x6622">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>248</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 8" type="0x6623">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>249</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 9" type="0x6624">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>250</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 10" type="0x6625">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 11" type="0x6626">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>252</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 12" type="0x6628">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>253</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 13" type="0x6629">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>254</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 14" type="0x662a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>255</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 15" type="0x662b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>256</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 16" type="0x662c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>257</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 17" type="0x662d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>258</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 18" type="0x662e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>259</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 19" type="0x662f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>260</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 20" type="0x6630">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>261</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 21" type="0x6631">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>262</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 22" type="0x6632">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>263</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 23" type="0x6633">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>264</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TL 24" type="0x6634">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>265</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 0" type="0x6635">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>266</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 1" type="0x6636">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>267</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 2" type="0x6637">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>268</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 3" type="0x6638">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>269</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 4" type="0x6639">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>270</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 5" type="0x663a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>271</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 6" type="0x663b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>272</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 7" type="0x663c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>273</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 8" type="0x663d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>274</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 9" type="0x663e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>275</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 10" type="0x663f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>276</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 11" type="0x6640">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>277</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 12" type="0x6641">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>278</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 13" type="0x6642">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>279</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 14" type="0x6643">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>280</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 15" type="0x6644">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>281</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 16" type="0x6645">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>282</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 17" type="0x6646">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>283</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 18" type="0x6647">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>284</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 19" type="0x6648">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>285</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 20" type="0x6649">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>286</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 21" type="0x664a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>287</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 22" type="0x664b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>288</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 23" type="0x664c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>289</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BL 24" type="0x664d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>290</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 0" type="0x664e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>291</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 1" type="0x664f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>292</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 2" type="0x6650">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>293</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 3" type="0x6651">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>294</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 4" type="0x6652">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>295</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 5" type="0x6653">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>296</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 6" type="0x6654">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>297</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 7" type="0x6655">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>298</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 8" type="0x6656">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>299</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 9" type="0x6657">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>300</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 10" type="0x6658">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>301</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 11" type="0x6659">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>302</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 12" type="0x665a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>303</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 13" type="0x665b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>304</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 14" type="0x665c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>305</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 15" type="0x665d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>306</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 16" type="0x665e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>307</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 17" type="0x665f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>308</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 18" type="0x6660">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>309</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 19" type="0x6661">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>310</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 20" type="0x6662">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>311</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 21" type="0x6663">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>312</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 22" type="0x6664">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>313</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 23" type="0x6665">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>314</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug TR 24" type="0x6666">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>315</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 0" type="0x6667">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>316</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 1" type="0x6668">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>317</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 2" type="0x6669">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>318</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 3" type="0x666a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>319</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 4" type="0x666b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>320</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 5" type="0x666c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>321</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 6" type="0x666d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>322</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 7" type="0x666e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>323</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 8" type="0x666f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>324</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 9" type="0x6670">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>325</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 10" type="0x6671">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>326</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 11" type="0x6672">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>327</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 12" type="0x6673">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>328</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 13" type="0x6674">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>329</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 14" type="0x6675">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>330</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 15" type="0x6676">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>331</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 16" type="0x6677">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>332</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 17" type="0x6678">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>333</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 18" type="0x6679">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>334</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 19" type="0x667a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>335</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 20" type="0x667b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>336</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 21" type="0x667c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>337</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 22" type="0x667d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>338</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 23" type="0x667e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>339</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Rug BR 24" type="0x667f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>340</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Checker Dark" type="0x6680">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>106</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Checker Light" type="0x6681">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>107</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 1 TL" type="0x6682">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>108</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 1 TR" type="0x6683">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>109</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 1 BR" type="0x6684">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>110</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 1 BL" type="0x6685">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>111</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 2 TL" type="0x6686">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>112</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 2 TR" type="0x6687">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>113</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 2 BR" type="0x6688">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>114</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Corner 2 BL" type="0x6689">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>115</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Path 0" type="0x668e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>164</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 1" type="0x668f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>165</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 2" type="0x6690">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>166</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 3" type="0x6691">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>167</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 4" type="0x6692">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>168</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 5" type="0x6693">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>169</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 6" type="0x6694">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>170</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 7" type="0x6695">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>171</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 8" type="0x6696">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>172</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 9" type="0x6697">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>173</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 10" type="0x6698">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>174</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 11" type="0x6699">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>175</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 12" type="0x669a">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>176</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 13" type="0x669b">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>177</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 14" type="0x669c">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>178</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 15" type="0x669d">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>179</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 16" type="0x669e">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>180</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 17" type="0x669f">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>181</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 18" type="0x66a0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>182</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 19" type="0x66a1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>183</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 20" type="0x66a2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>184</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 21" type="0x66a3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>185</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 22" type="0x66a4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>186</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 23" type="0x66a5">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>187</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 24" type="0x66a6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>188</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 25" type="0x66a7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>189</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 26" type="0x66a8">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>190</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Path 27" type="0x66a9">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>191</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Edge" type="0x668a">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>98</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>99</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>101</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>102</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>103</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>104</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>105</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern Grass Bright" type="0x668b">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>144</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>145</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>146</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>147</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>148</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>149</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>150</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>151</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Tavern Grass Faded" type="0x668c">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>152</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>153</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>154</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>155</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>156</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Tavern Grass Dark" type="0x668d">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>157</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>158</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>159</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>160</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>161</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>162</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Tavern CH" type="0x66aa">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>116</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>117</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>118</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>119</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern CV" type="0x66ab">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>120</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>122</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>123</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EHB" type="0x66ac">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>130</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>131</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EVR" type="0x66ad">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>132</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>133</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>134</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>135</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EHT" type="0x66ae">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>136</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>137</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>138</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>139</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EVL" type="0x66af">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>140</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>141</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>142</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>143</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground id="Tavern ETR" type="0x66b0">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>126</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern ETL" type="0x66b1">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>127</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EBR" type="0x66b2">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>125</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern EBL" type="0x66b3">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>124</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="Tavern dark tile" type="0x66b4">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>163</Index>
    </Texture>
  </Ground>
<Ground id="Tavern Edge bright" type="0x66b5">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>372</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>373</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>374</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>375</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>376</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>377</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>378</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>379</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Tavern Checker light walk" type="0x66b6">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>380</Index>
    </Texture>
  </Ground>
<Ground id="Tavern checker dark walk" type="0x66b7">
    <Texture>
      <File>rollerRinkObjects8x8</File>
      <Index>381</Index>
    </Texture>
  </Ground>
<Ground id="Tavern CHW" type="0x66b8">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>116</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>117</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>118</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>119</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="Tavern EHTW" type="0x66b9">
    <RandomTexture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>136</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>137</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>138</Index>
      </Texture>
      <Texture>
        <File>rollerRinkObjects8x8</File>
        <Index>139</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3cdc" id="SW Dark Wood Floor Bottom">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3ce0" id="SW Light Wood Floor Bottom">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x04</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3d24" id="SW Light Wood Red">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3d25" id="SW Light Wood Green">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x07</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3cd9" id="SW Light Wood Golden">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x05</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x519" id="SpiderDirt Unwalkable">
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x1c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <RandomOffset />
    <NoWalk />
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x51a" id="Spider Dirt Hole Unwalkable">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x02</Index>
    </Texture>
    <NoWalk />
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x51b" id="Jungle Temple Floor TL">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x51c" id="Jungle Temple Floor TR">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x51d" id="Jungle Temple Floor BR">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x51e" id="Jungle Temple Floor BL">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x51f" id="ST Evil Water">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x09</Index>
    </Texture>
    <DisplayId>Evil Rainwater</DisplayId>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <BlendPriority>5</BlendPriority>
    <Sink />
    <Speed>.67</Speed>
  </Ground>
<Ground type="0x520" id="Jungle Temple Floor Gold 1">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x05</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x521" id="Jungle Temple Floor Gold 2">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x522" id="Jungle Temple Floor Gold 3">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x07</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x523" id="Jungle Temple Floor Gold Blue">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x08</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x524" id="Jungle Temple Floor Gold Green">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x525" id="Jungle Temple Floor Red 1">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x526" id="Jungle Temple Floor Red 2">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x527" id="Jungle Temple Floor Red 3">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x528" id="Jungle Temple Floor Red Blue">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x529" id="Jungle Temple Floor Red Green">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x52a" id="Jungle Temple Floor Red Red">
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x1388" id="Set Piece 0">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>7</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>8</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>9</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1389" id="Set Piece 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1</Index>
    </Texture>
  </Ground>
<Ground type="0x138A" id="Set Piece 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2</Index>
    </Texture>
  </Ground>
<Ground type="0x138B" id="Set Piece 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3</Index>
    </Texture>
  </Ground>
<Ground type="0x138C" id="Set Piece 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4</Index>
    </Texture>
  </Ground>
<Ground type="0x138D" id="Set Piece 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5</Index>
    </Texture>
  </Ground>
<Ground type="0x138E" id="Set Piece 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>6</Index>
    </Texture>
  </Ground>
<Ground type="0x138F" id="Set Piece 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>7</Index>
    </Texture>
  </Ground>
<Ground type="0x1390" id="Set Piece 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>8</Index>
    </Texture>
  </Ground>
<Ground type="0x1391" id="Set Piece 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>9</Index>
    </Texture>
  </Ground>
<Ground type="0x1392" id="Set Piece 10">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>10</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>11</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>12</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>13</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>14</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>15</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>19</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1393" id="Set Piece 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>11</Index>
    </Texture>
  </Ground>
<Ground type="0x1394" id="Set Piece 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>12</Index>
    </Texture>
  </Ground>
<Ground type="0x1395" id="Set Piece 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>13</Index>
    </Texture>
  </Ground>
<Ground type="0x1396" id="Set Piece 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>14</Index>
    </Texture>
  </Ground>
<Ground type="0x1397" id="Set Piece 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>15</Index>
    </Texture>
  </Ground>
<Ground type="0x1398" id="Set Piece 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>16</Index>
    </Texture>
  </Ground>
<Ground type="0x1399" id="Set Piece 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>17</Index>
    </Texture>
  </Ground>
<Ground type="0x139A" id="Set Piece 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>18</Index>
    </Texture>
  </Ground>
<Ground type="0x139B" id="Set Piece 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>19</Index>
    </Texture>
  </Ground>
<Ground type="0x139C" id="Set Piece 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>20</Index>
    </Texture>
  </Ground>
<Ground type="0x139D" id="Set Piece 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>21</Index>
    </Texture>
  </Ground>
<Ground type="0x139E" id="Set Piece 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>22</Index>
    </Texture>
  </Ground>
<Ground type="0x139F" id="Set Piece 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>23</Index>
    </Texture>
  </Ground>
<Ground type="0x13A0" id="Set Piece 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>24</Index>
    </Texture>
  </Ground>
<Ground type="0x13A1" id="Set Piece 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>25</Index>
    </Texture>
  </Ground>
<Ground type="0x13A2" id="Set Piece 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>26</Index>
    </Texture>
  </Ground>
<Ground type="0x13A3" id="Set Piece 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>27</Index>
    </Texture>
  </Ground>
<Ground type="0x13A4" id="Set Piece 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>28</Index>
    </Texture>
  </Ground>
<Ground type="0x13A5" id="Set Piece 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>29</Index>
    </Texture>
  </Ground>
<Ground type="0x13A6" id="Set Piece 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>30</Index>
    </Texture>
  </Ground>
<Ground type="0x13A7" id="Set Piece 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>31</Index>
    </Texture>
  </Ground>
<Ground type="0x13A8" id="Set Piece 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>32</Index>
    </Texture>
  </Ground>
<Ground type="0x13A9" id="Set Piece 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>33</Index>
    </Texture>
  </Ground>
<Ground type="0x13AA" id="Set Piece 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>34</Index>
    </Texture>
  </Ground>
<Ground type="0x13AB" id="Set Piece 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>35</Index>
    </Texture>
  </Ground>
<Ground type="0x13AC" id="Set Piece 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>36</Index>
    </Texture>
  </Ground>
<Ground type="0x13AD" id="Set Piece 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>37</Index>
    </Texture>
  </Ground>
<Ground type="0x13AE" id="Set Piece 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>38</Index>
    </Texture>
  </Ground>
<Ground type="0x13AF" id="Set Piece 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>39</Index>
    </Texture>
  </Ground>
<Ground type="0x13B0" id="Set Piece 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>40</Index>
    </Texture>
  </Ground>
<Ground type="0x13B1" id="Set Piece 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>41</Index>
    </Texture>
  </Ground>
<Ground type="0x13B2" id="Set Piece 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>42</Index>
    </Texture>
  </Ground>
<Ground type="0x13B3" id="Set Piece 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>43</Index>
    </Texture>
  </Ground>
<Ground type="0x13B4" id="Set Piece 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>44</Index>
    </Texture>
  </Ground>
<Ground type="0x13B5" id="Set Piece 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>45</Index>
    </Texture>
  </Ground>
<Ground type="0x13B6" id="Set Piece 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>46</Index>
    </Texture>
  </Ground>
<Ground type="0x13B7" id="Set Piece 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>47</Index>
    </Texture>
  </Ground>
<Ground type="0x13B8" id="Set Piece 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>48</Index>
    </Texture>
  </Ground>
<Ground type="0x13B9" id="Set Piece 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>49</Index>
    </Texture>
  </Ground>
<Ground type="0x13BA" id="Set Piece 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>50</Index>
    </Texture>
  </Ground>
<Ground type="0x13BB" id="Set Piece 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>51</Index>
    </Texture>
  </Ground>
<Ground type="0x13BC" id="Set Piece 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>52</Index>
    </Texture>
  </Ground>
<Ground type="0x13BD" id="Set Piece 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>53</Index>
    </Texture>
  </Ground>
<Ground type="0x13BE" id="Set Piece 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>54</Index>
    </Texture>
  </Ground>
<Ground type="0x13BF" id="Set Piece 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>55</Index>
    </Texture>
  </Ground>
<Ground type="0x13C0" id="Set Piece 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>56</Index>
    </Texture>
  </Ground>
<Ground type="0x13C1" id="Set Piece 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>57</Index>
    </Texture>
  </Ground>
<Ground type="0x13C2" id="Set Piece 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>58</Index>
    </Texture>
  </Ground>
<Ground type="0x13C3" id="Set Piece 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>59</Index>
    </Texture>
  </Ground>
<Ground type="0x13C4" id="Set Piece 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>60</Index>
    </Texture>
  </Ground>
<Ground type="0x13C5" id="Set Piece 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>61</Index>
    </Texture>
  </Ground>
<Ground type="0x13C6" id="Set Piece 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>62</Index>
    </Texture>
  </Ground>
<Ground type="0x13C7" id="Set Piece 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>63</Index>
    </Texture>
  </Ground>
<Ground type="0x13C8" id="Set Piece 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>64</Index>
    </Texture>
  </Ground>
<Ground type="0x13C9" id="Set Piece 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>65</Index>
    </Texture>
  </Ground>
<Ground type="0x13CA" id="Set Piece 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>66</Index>
    </Texture>
  </Ground>
<Ground type="0x13CB" id="Set Piece 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>67</Index>
    </Texture>
  </Ground>
<Ground type="0x13CC" id="Set Piece 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>68</Index>
    </Texture>
  </Ground>
<Ground type="0x13CD" id="Set Piece 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>69</Index>
    </Texture>
  </Ground>
<Ground type="0x13CE" id="Set Piece 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>70</Index>
    </Texture>
  </Ground>
<Ground type="0x13CF" id="Set Piece 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>71</Index>
    </Texture>
  </Ground>
<Ground type="0x13D0" id="Set Piece 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>72</Index>
    </Texture>
  </Ground>
<Ground type="0x13D1" id="Set Piece 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>73</Index>
    </Texture>
  </Ground>
<Ground type="0x13D2" id="Set Piece 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>74</Index>
    </Texture>
  </Ground>
<Ground type="0x13D3" id="Set Piece 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>75</Index>
    </Texture>
  </Ground>
<Ground type="0x13D4" id="Set Piece 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>76</Index>
    </Texture>
  </Ground>
<Ground type="0x13D5" id="Set Piece 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>77</Index>
    </Texture>
  </Ground>
<Ground type="0x13D6" id="Set Piece 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>78</Index>
    </Texture>
  </Ground>
<Ground type="0x13D7" id="Set Piece 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>79</Index>
    </Texture>
  </Ground>
<Ground type="0x13D8" id="Set Piece 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>80</Index>
    </Texture>
  </Ground>
<Ground type="0x13D9" id="Set Piece 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>81</Index>
    </Texture>
  </Ground>
<Ground type="0x13DA" id="Set Piece 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>82</Index>
    </Texture>
  </Ground>
<Ground type="0x13DB" id="Set Piece 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>83</Index>
    </Texture>
  </Ground>
<Ground type="0x13DC" id="Set Piece 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>84</Index>
    </Texture>
  </Ground>
<Ground type="0x13DD" id="Set Piece 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>85</Index>
    </Texture>
  </Ground>
<Ground type="0x13DE" id="Set Piece 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>86</Index>
    </Texture>
  </Ground>
<Ground type="0x13DF" id="Set Piece 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>87</Index>
    </Texture>
  </Ground>
<Ground type="0x13E0" id="Set Piece 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>88</Index>
    </Texture>
  </Ground>
<Ground type="0x13E1" id="Set Piece 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>89</Index>
    </Texture>
  </Ground>
<Ground type="0x13E2" id="Set Piece 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>90</Index>
    </Texture>
  </Ground>
<Ground type="0x13E3" id="Set Piece 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>91</Index>
    </Texture>
  </Ground>
<Ground type="0x13E4" id="Set Piece 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>92</Index>
    </Texture>
  </Ground>
<Ground type="0x13E5" id="Set Piece 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>93</Index>
    </Texture>
  </Ground>
<Ground type="0x13E6" id="Set Piece 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>94</Index>
    </Texture>
  </Ground>
<Ground type="0x13E7" id="Set Piece 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>95</Index>
    </Texture>
  </Ground>
<Ground type="0x13E8" id="Set Piece 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>96</Index>
    </Texture>
  </Ground>
<Ground type="0x13E9" id="Set Piece 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>97</Index>
    </Texture>
  </Ground>
<Ground type="0x13EA" id="Set Piece 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>98</Index>
    </Texture>
  </Ground>
<Ground type="0x13EB" id="Set Piece 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>99</Index>
    </Texture>
  </Ground>
<Ground type="0x13EC" id="Set Piece 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>100</Index>
    </Texture>
  </Ground>
<Ground type="0x13ED" id="Set Piece 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>101</Index>
    </Texture>
  </Ground>
<Ground type="0x13EE" id="Set Piece 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>102</Index>
    </Texture>
  </Ground>
<Ground type="0x13EF" id="Set Piece 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>103</Index>
    </Texture>
  </Ground>
<Ground type="0x13F0" id="Set Piece 104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>104</Index>
    </Texture>
  </Ground>
<Ground type="0x13F1" id="Set Piece 105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>105</Index>
    </Texture>
  </Ground>
<Ground type="0x13F2" id="Set Piece 106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>106</Index>
    </Texture>
  </Ground>
<Ground type="0x13F3" id="Set Piece 107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>107</Index>
    </Texture>
  </Ground>
<Ground type="0x13F4" id="Set Piece 108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>108</Index>
    </Texture>
  </Ground>
<Ground type="0x13F5" id="Set Piece 109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>109</Index>
    </Texture>
  </Ground>
<Ground type="0x13F6" id="Set Piece 110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>110</Index>
    </Texture>
  </Ground>
<Ground type="0x13F7" id="Set Piece 111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>111</Index>
    </Texture>
  </Ground>
<Ground type="0x13F8" id="Set Piece 112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>112</Index>
    </Texture>
  </Ground>
<Ground type="0x13F9" id="Set Piece 113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>113</Index>
    </Texture>
  </Ground>
<Ground type="0x13FA" id="Set Piece 114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>114</Index>
    </Texture>
  </Ground>
<Ground type="0x13FB" id="Set Piece 115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>115</Index>
    </Texture>
  </Ground>
<Ground type="0x13FC" id="Set Piece 116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>116</Index>
    </Texture>
  </Ground>
<Ground type="0x13FD" id="Set Piece 117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>117</Index>
    </Texture>
  </Ground>
<Ground type="0x13FE" id="Set Piece 118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>118</Index>
    </Texture>
  </Ground>
<Ground type="0x13FF" id="Set Piece 119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>119</Index>
    </Texture>
  </Ground>
<Ground type="0x1400" id="Set Piece 120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>120</Index>
    </Texture>
  </Ground>
<Ground type="0x1401" id="Set Piece 121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>121</Index>
    </Texture>
  </Ground>
<Ground type="0x1402" id="Set Piece 122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>122</Index>
    </Texture>
  </Ground>
<Ground type="0x1403" id="Set Piece 123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>123</Index>
    </Texture>
  </Ground>
<Ground type="0x1404" id="Set Piece 124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>124</Index>
    </Texture>
  </Ground>
<Ground type="0x1405" id="Set Piece 125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>125</Index>
    </Texture>
  </Ground>
<Ground type="0x1406" id="Set Piece 126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>126</Index>
    </Texture>
  </Ground>
<Ground type="0x1407" id="Set Piece 127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>127</Index>
    </Texture>
  </Ground>
<Ground type="0x1408" id="Set Piece 128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>128</Index>
    </Texture>
  </Ground>
<Ground type="0x1409" id="Set Piece 129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>129</Index>
    </Texture>
  </Ground>
<Ground type="0x140A" id="Set Piece 130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>130</Index>
    </Texture>
  </Ground>
<Ground type="0x140B" id="Set Piece 131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>131</Index>
    </Texture>
  </Ground>
<Ground type="0x140C" id="Set Piece 132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>132</Index>
    </Texture>
  </Ground>
<Ground type="0x140D" id="Set Piece 133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>133</Index>
    </Texture>
  </Ground>
<Ground type="0x140E" id="Set Piece 134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>134</Index>
    </Texture>
  </Ground>
<Ground type="0x140F" id="Set Piece 135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>135</Index>
    </Texture>
  </Ground>
<Ground type="0x1410" id="Set Piece 136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>136</Index>
    </Texture>
  </Ground>
<Ground type="0x1411" id="Set Piece 137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>137</Index>
    </Texture>
  </Ground>
<Ground type="0x1412" id="Set Piece 138">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>138</Index>
    </Texture>
  </Ground>
<Ground type="0x1413" id="Set Piece 139">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>139</Index>
    </Texture>
  </Ground>
<Ground type="0x1414" id="Set Piece 140">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>140</Index>
    </Texture>
  </Ground>
<Ground type="0x1415" id="Set Piece 141">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>141</Index>
    </Texture>
  </Ground>
<Ground type="0x1416" id="Set Piece 142">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>142</Index>
    </Texture>
  </Ground>
<Ground type="0x1417" id="Set Piece 143">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>143</Index>
    </Texture>
  </Ground>
<Ground type="0x1418" id="Set Piece 144">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>144</Index>
    </Texture>
  </Ground>
<Ground type="0x1419" id="Set Piece 145">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>145</Index>
    </Texture>
  </Ground>
<Ground type="0x141A" id="Set Piece 146">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>146</Index>
    </Texture>
  </Ground>
<Ground type="0x141B" id="Set Piece 147">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>147</Index>
    </Texture>
  </Ground>
<Ground type="0x141C" id="Set Piece 148">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>148</Index>
    </Texture>
  </Ground>
<Ground type="0x141D" id="Set Piece 149">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>149</Index>
    </Texture>
  </Ground>
<Ground type="0x141E" id="Set Piece 150">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>150</Index>
    </Texture>
  </Ground>
<Ground type="0x141F" id="Set Piece 151">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>151</Index>
    </Texture>
  </Ground>
<Ground type="0x1420" id="Set Piece 152">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>152</Index>
    </Texture>
  </Ground>
<Ground type="0x1421" id="Set Piece 153">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>153</Index>
    </Texture>
  </Ground>
<Ground type="0x1422" id="Set Piece 154">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>154</Index>
    </Texture>
  </Ground>
<Ground type="0x1423" id="Set Piece 155">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>155</Index>
    </Texture>
  </Ground>
<Ground type="0x1424" id="Set Piece 156">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>156</Index>
    </Texture>
  </Ground>
<Ground type="0x1425" id="Set Piece 157">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>157</Index>
    </Texture>
  </Ground>
<Ground type="0x1426" id="Set Piece 158">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>158</Index>
    </Texture>
  </Ground>
<Ground type="0x1427" id="Set Piece 159">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>159</Index>
    </Texture>
  </Ground>
<Ground type="0x1428" id="Set Piece 160">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>160</Index>
    </Texture>
  </Ground>
<Ground type="0x1429" id="Set Piece 161">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>161</Index>
    </Texture>
  </Ground>
<Ground type="0x142A" id="Set Piece 162">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>162</Index>
    </Texture>
  </Ground>
<Ground type="0x142B" id="Set Piece 163">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>163</Index>
    </Texture>
  </Ground>
<Ground type="0x142C" id="Set Piece 164">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>164</Index>
    </Texture>
  </Ground>
<Ground type="0x142D" id="Set Piece 165">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>165</Index>
    </Texture>
  </Ground>
<Ground type="0x142E" id="Set Piece 166">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>166</Index>
    </Texture>
  </Ground>
<Ground type="0x142F" id="Set Piece 167">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>167</Index>
    </Texture>
  </Ground>
<Ground type="0x1430" id="Set Piece 168">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>168</Index>
    </Texture>
  </Ground>
<Ground type="0x1431" id="Set Piece 169">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>169</Index>
    </Texture>
  </Ground>
<Ground type="0x1432" id="Set Piece 170">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>170</Index>
    </Texture>
  </Ground>
<Ground type="0x1433" id="Set Piece 171">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>171</Index>
    </Texture>
  </Ground>
<Ground type="0x1434" id="Set Piece 172">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>172</Index>
    </Texture>
  </Ground>
<Ground type="0x1435" id="Set Piece 173">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>173</Index>
    </Texture>
  </Ground>
<Ground type="0x1436" id="Set Piece 174">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>174</Index>
    </Texture>
  </Ground>
<Ground type="0x1437" id="Set Piece 175">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>175</Index>
    </Texture>
  </Ground>
<Ground type="0x1438" id="Set Piece 176">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>176</Index>
    </Texture>
  </Ground>
<Ground type="0x1439" id="Set Piece 177">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>177</Index>
    </Texture>
  </Ground>
<Ground type="0x143A" id="Set Piece 178">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>178</Index>
    </Texture>
  </Ground>
<Ground type="0x143B" id="Set Piece 179">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>179</Index>
    </Texture>
  </Ground>
<Ground type="0x143C" id="Set Piece 180">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>180</Index>
    </Texture>
  </Ground>
<Ground type="0x143D" id="Set Piece 181">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>181</Index>
    </Texture>
  </Ground>
<Ground type="0x143E" id="Set Piece 182">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>182</Index>
    </Texture>
  </Ground>
<Ground type="0x143F" id="Set Piece 183">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>183</Index>
    </Texture>
  </Ground>
<Ground type="0x1440" id="Set Piece 184">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>184</Index>
    </Texture>
  </Ground>
<Ground type="0x1441" id="Set Piece 185">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>185</Index>
    </Texture>
  </Ground>
<Ground type="0x1442" id="Set Piece 186">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>186</Index>
    </Texture>
  </Ground>
<Ground type="0x1443" id="Set Piece 187">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>187</Index>
    </Texture>
  </Ground>
<Ground type="0x1444" id="Set Piece 188">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>188</Index>
    </Texture>
  </Ground>
<Ground type="0x1445" id="Set Piece 189">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>189</Index>
    </Texture>
  </Ground>
<Ground type="0x1446" id="Set Piece 190">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>190</Index>
    </Texture>
  </Ground>
<Ground type="0x1447" id="Set Piece 191">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>191</Index>
    </Texture>
  </Ground>
<Ground type="0x1448" id="Set Piece 192">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>192</Index>
    </Texture>
  </Ground>
<Ground type="0x1449" id="Set Piece 193">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>193</Index>
    </Texture>
  </Ground>
<Ground type="0x144A" id="Set Piece 194">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>194</Index>
    </Texture>
  </Ground>
<Ground type="0x144B" id="Set Piece 195">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>195</Index>
    </Texture>
  </Ground>
<Ground type="0x144C" id="Set Piece 196">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>196</Index>
    </Texture>
  </Ground>
<Ground type="0x144D" id="Set Piece 197">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>197</Index>
    </Texture>
  </Ground>
<Ground type="0x144E" id="Set Piece 198">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>198</Index>
    </Texture>
  </Ground>
<Ground type="0x144F" id="Set Piece 199">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>199</Index>
    </Texture>
  </Ground>
<Ground type="0x1450" id="Set Piece 200">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>200</Index>
    </Texture>
  </Ground>
<Ground type="0x1451" id="Set Piece 201">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>201</Index>
    </Texture>
  </Ground>
<Ground type="0x1452" id="Set Piece 202">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>202</Index>
    </Texture>
  </Ground>
<Ground type="0x1453" id="Set Piece 203">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>203</Index>
    </Texture>
  </Ground>
<Ground type="0x1454" id="Set Piece 204">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>204</Index>
    </Texture>
  </Ground>
<Ground type="0x1455" id="Set Piece 205">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>205</Index>
    </Texture>
  </Ground>
<Ground type="0x1456" id="Set Piece 206">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>206</Index>
    </Texture>
  </Ground>
<Ground type="0x1457" id="Set Piece 207">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>207</Index>
    </Texture>
  </Ground>
<Ground type="0x1458" id="Set Piece 208">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>208</Index>
    </Texture>
  </Ground>
<Ground type="0x1459" id="Set Piece 209">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>209</Index>
    </Texture>
  </Ground>
<Ground type="0x145A" id="Set Piece 210">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>210</Index>
    </Texture>
  </Ground>
<Ground type="0x145B" id="Set Piece 211">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>211</Index>
    </Texture>
  </Ground>
<Ground type="0x145C" id="Set Piece 212">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>212</Index>
    </Texture>
  </Ground>
<Ground type="0x145D" id="Set Piece 213">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>213</Index>
    </Texture>
  </Ground>
<Ground type="0x145E" id="Set Piece 214">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>214</Index>
    </Texture>
  </Ground>
<Ground type="0x145F" id="Set Piece 215">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>215</Index>
    </Texture>
  </Ground>
<Ground type="0x1460" id="Set Piece 216">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>216</Index>
    </Texture>
  </Ground>
<Ground type="0x1461" id="Set Piece 217">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>217</Index>
    </Texture>
  </Ground>
<Ground type="0x1462" id="Set Piece 218">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>218</Index>
    </Texture>
  </Ground>
<Ground type="0x1463" id="Set Piece 219">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>219</Index>
    </Texture>
  </Ground>
<Ground type="0x1464" id="Set Piece 220">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>220</Index>
    </Texture>
  </Ground>
<Ground type="0x1465" id="Set Piece 221">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>221</Index>
    </Texture>
  </Ground>
<Ground type="0x1466" id="Set Piece 222">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>222</Index>
    </Texture>
  </Ground>
<Ground type="0x1467" id="Set Piece 223">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>223</Index>
    </Texture>
  </Ground>
<Ground type="0x1468" id="Set Piece 224">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>224</Index>
    </Texture>
  </Ground>
<Ground type="0x1469" id="Set Piece 225">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>225</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146A" id="Set Piece 226">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>226</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146B" id="Set Piece 227">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>227</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146C" id="Set Piece 228">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>228</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146D" id="Set Piece 229">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>229</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146E" id="Set Piece 230">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>230</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x146F" id="Set Piece 231">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>231</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x1470" id="Set Piece 232">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>232</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x1471" id="Set Piece 233">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>233</Index>
    </Texture>
    <Sinking />
  </Ground>
<Ground type="0x1472" id="Set Piece 234">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>234</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>235</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>236</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>237</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>238</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>239</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1473" id="Set Piece 235">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>235</Index>
    </Texture>
  </Ground>
<Ground type="0x1474" id="Set Piece 236">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>236</Index>
    </Texture>
  </Ground>
<Ground type="0x1475" id="Set Piece 237">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>237</Index>
    </Texture>
  </Ground>
<Ground type="0x1476" id="Set Piece 238">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>238</Index>
    </Texture>
  </Ground>
<Ground type="0x1477" id="Set Piece 239">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>239</Index>
    </Texture>
  </Ground>
<Ground type="0x1478" id="Set Piece 240">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>240</Index>
    </Texture>
  </Ground>
<Ground type="0x1479" id="Set Piece 241">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>241</Index>
    </Texture>
  </Ground>
<Ground type="0x147A" id="Set Piece 242">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>242</Index>
    </Texture>
  </Ground>
<Ground type="0x147B" id="Set Piece 243">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>243</Index>
    </Texture>
  </Ground>
<Ground type="0x147C" id="Set Piece 244">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>244</Index>
    </Texture>
  </Ground>
<Ground type="0x147D" id="Set Piece 245">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>245</Index>
    </Texture>
  </Ground>
<Ground type="0x147E" id="Set Piece 246">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>246</Index>
    </Texture>
  </Ground>
<Ground type="0x147F" id="Set Piece 247">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>247</Index>
    </Texture>
  </Ground>
<Ground type="0x1480" id="Set Piece 248">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>248</Index>
    </Texture>
  </Ground>
<Ground type="0x1481" id="Set Piece 249">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>249</Index>
    </Texture>
  </Ground>
<Ground type="0x1482" id="Set Piece 250">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>250</Index>
    </Texture>
  </Ground>
<Ground type="0x1483" id="Set Piece 251">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>251</Index>
    </Texture>
  </Ground>
<Ground type="0x1484" id="Set Piece 252">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>252</Index>
    </Texture>
  </Ground>
<Ground type="0x1485" id="Set Piece 253">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>253</Index>
    </Texture>
  </Ground>
<Ground type="0x1486" id="Set Piece 254">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>254</Index>
    </Texture>
  </Ground>
<Ground type="0x1487" id="Set Piece 255">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>255</Index>
    </Texture>
  </Ground>
<Ground type="0x1488" id="Set Piece 256">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>256</Index>
    </Texture>
  </Ground>
<Ground type="0x1489" id="Set Piece 257">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>257</Index>
    </Texture>
  </Ground>
<Ground type="0x148A" id="Set Piece 258">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>258</Index>
    </Texture>
  </Ground>
<Ground type="0x148B" id="Set Piece 259">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>259</Index>
    </Texture>
  </Ground>
<Ground type="0x148C" id="Set Piece 260">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>260</Index>
    </Texture>
  </Ground>
<Ground type="0x148D" id="Set Piece 261">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>261</Index>
    </Texture>
  </Ground>
<Ground type="0x148E" id="Set Piece 262">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>262</Index>
    </Texture>
  </Ground>
<Ground type="0x148F" id="Set Piece 263">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>263</Index>
    </Texture>
  </Ground>
<Ground type="0x1490" id="Set Piece 264">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>264</Index>
    </Texture>
  </Ground>
<Ground type="0x1491" id="Set Piece 265">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>265</Index>
    </Texture>
  </Ground>
<Ground type="0x1492" id="Set Piece 266">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>266</Index>
    </Texture>
  </Ground>
<Ground type="0x1493" id="Set Piece 267">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>267</Index>
    </Texture>
  </Ground>
<Ground type="0x1494" id="Set Piece 268">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>268</Index>
    </Texture>
  </Ground>
<Ground type="0x1495" id="Set Piece 269">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>269</Index>
    </Texture>
  </Ground>
<Ground type="0x1496" id="Set Piece 270">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>270</Index>
    </Texture>
  </Ground>
<Ground type="0x1497" id="Set Piece 271">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>271</Index>
    </Texture>
  </Ground>
<Ground type="0x1498" id="Set Piece 272">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>272</Index>
    </Texture>
  </Ground>
<Ground type="0x1499" id="Set Piece 273">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>273</Index>
    </Texture>
  </Ground>
<Ground type="0x149A" id="Set Piece 274">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>274</Index>
    </Texture>
  </Ground>
<Ground type="0x149B" id="Set Piece 275">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>275</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>276</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>277</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>278</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>279</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>280</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>281</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>282</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x149C" id="Set Piece 276">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>276</Index>
    </Texture>
  </Ground>
<Ground type="0x149D" id="Set Piece 277">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>277</Index>
    </Texture>
  </Ground>
<Ground type="0x149E" id="Set Piece 278">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>278</Index>
    </Texture>
  </Ground>
<Ground type="0x149F" id="Set Piece 279">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>279</Index>
    </Texture>
  </Ground>
<Ground type="0x14A0" id="Set Piece 280">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>280</Index>
    </Texture>
  </Ground>
<Ground type="0x14A1" id="Set Piece 281">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>281</Index>
    </Texture>
  </Ground>
<Ground type="0x14A2" id="Set Piece 282">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>282</Index>
    </Texture>
  </Ground>
<Ground type="0x14A3" id="Set Piece 347">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>347</Index>
    </Texture>
  </Ground>
<Ground type="0x14A4" id="Set Piece 348">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>348</Index>
    </Texture>
  </Ground>
<Ground type="0x14A5" id="Set Piece 349">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>349</Index>
    </Texture>
  </Ground>
<Ground type="0x14A6" id="Set Piece 350">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>350</Index>
    </Texture>
  </Ground>
<Ground type="0x14A7" id="Set Piece 351">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>351</Index>
    </Texture>
  </Ground>
<Ground type="0x14A8" id="Set Piece 352">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>352</Index>
    </Texture>
  </Ground>
<Ground type="0x14A9" id="Set Piece 353">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>353</Index>
    </Texture>
  </Ground>
<Ground type="0x14AA" id="Set Piece 354">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>354</Index>
    </Texture>
  </Ground>
<Ground type="0x14AB" id="Set Piece 355">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>355</Index>
    </Texture>
  </Ground>
<Ground type="0x14AC" id="Set Piece 356">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>356</Index>
    </Texture>
  </Ground>
<Ground type="0x14AD" id="Set Piece 357">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>357</Index>
    </Texture>
  </Ground>
<Ground type="0x14AE" id="Set Piece 358">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>358</Index>
    </Texture>
  </Ground>
<Ground type="0x14AF" id="Set Piece 359">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>359</Index>
    </Texture>
  </Ground>
<Ground type="0x14B0" id="Set Piece 360">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>360</Index>
    </Texture>
  </Ground>
<Ground type="0x14B1" id="Set Piece 361">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>361</Index>
    </Texture>
  </Ground>
<Ground type="0x14B2" id="Set Piece 362">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>362</Index>
    </Texture>
  </Ground>
<Ground type="0x14B3" id="Set Piece 363">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>363</Index>
    </Texture>
  </Ground>
<Ground type="0x14B4" id="Set Piece 364">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>364</Index>
    </Texture>
  </Ground>
<Ground type="0x14B5" id="Set Piece 365">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>365</Index>
    </Texture>
  </Ground>
<Ground type="0x14B6" id="Set Piece 366">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>366</Index>
    </Texture>
  </Ground>
<Ground type="0x14B7" id="Set Piece 367">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>367</Index>
    </Texture>
  </Ground>
<Ground type="0x14B8" id="Set Piece 368">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>368</Index>
    </Texture>
  </Ground>
<Ground type="0x14B9" id="Set Piece 369">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>369</Index>
    </Texture>
  </Ground>
<Ground type="0x14BA" id="Set Piece 370">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>370</Index>
    </Texture>
  </Ground>
<Ground type="0x14BB" id="Set Piece 371">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>371</Index>
    </Texture>
  </Ground>
<Ground type="0x14BC" id="Set Piece 372">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>372</Index>
    </Texture>
  </Ground>
<Ground type="0x14BD" id="Set Piece 373">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>373</Index>
    </Texture>
  </Ground>
<Ground type="0x14BE" id="Set Piece 374">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>374</Index>
    </Texture>
  </Ground>
<Ground type="0x14BF" id="Set Piece 375">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>375</Index>
    </Texture>
  </Ground>
<Ground type="0x14C0" id="Set Piece 376">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>376</Index>
    </Texture>
  </Ground>
<Ground type="0x14C1" id="Set Piece 377">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>377</Index>
    </Texture>
  </Ground>
<Ground type="0x14C2" id="Set Piece 378">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>378</Index>
    </Texture>
  </Ground>
<Ground type="0x14C3" id="Set Piece 379">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>379</Index>
    </Texture>
  </Ground>
<Ground type="0x14C4" id="Set Piece 380">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>380</Index>
    </Texture>
  </Ground>
<Ground type="0x14C5" id="Set Piece 381">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>381</Index>
    </Texture>
  </Ground>
<Ground type="0x14C6" id="Set Piece 382">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>382</Index>
    </Texture>
  </Ground>
<Ground type="0x14C7" id="Set Piece 383">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>383</Index>
    </Texture>
  </Ground>
<Ground type="0x14C8" id="Set Piece 384">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>384</Index>
    </Texture>
  </Ground>
<Ground type="0x14C9" id="Set Piece 385">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>385</Index>
    </Texture>
  </Ground>
<Ground type="0x14CA" id="Set Piece 386">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>386</Index>
    </Texture>
  </Ground>
<Ground type="0x14CB" id="Set Piece 387">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>387</Index>
    </Texture>
  </Ground>
<Ground type="0x14CC" id="Set Piece 388">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>388</Index>
    </Texture>
  </Ground>
<Ground type="0x14CD" id="Set Piece 389">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>389</Index>
    </Texture>
  </Ground>
<Ground type="0x14CE" id="Set Piece 390">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>390</Index>
    </Texture>
  </Ground>
<Ground type="0x14CF" id="Set Piece 391">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>391</Index>
    </Texture>
  </Ground>
<Ground type="0x14D0" id="Set Piece 392">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>392</Index>
    </Texture>
  </Ground>
<Ground type="0x14D1" id="Set Piece 393">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>393</Index>
    </Texture>
  </Ground>
<Ground type="0x14D2" id="Set Piece 394">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>394</Index>
    </Texture>
  </Ground>
<Ground type="0x14D3" id="Set Piece b 0395">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>395</Index>
    </Texture>
  </Ground>
<Ground type="0x14D4" id="Set Piece b 0396">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>396</Index>
    </Texture>
  </Ground>
<Ground type="0x14D5" id="Set Piece b 0397">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>397</Index>
    </Texture>
  </Ground>
<Ground type="0x14D6" id="Set Piece b 0398">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>398</Index>
    </Texture>
  </Ground>
<Ground type="0x14D7" id="Set Piece b 0399">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>399</Index>
    </Texture>
  </Ground>
<Ground type="0x14D8" id="Set Piece b 0400">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>400</Index>
    </Texture>
  </Ground>
<Ground type="0x14D9" id="Set Piece b 0401">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>401</Index>
    </Texture>
  </Ground>
<Ground type="0x14DA" id="Set Piece b 0402">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>402</Index>
    </Texture>
  </Ground>
<Ground type="0x14DB" id="Set Piece b 0403">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>403</Index>
    </Texture>
  </Ground>
<Ground type="0x14DC" id="Set Piece b 0404">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>404</Index>
    </Texture>
  </Ground>
<Ground type="0x14DD" id="Set Piece b 0405">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>405</Index>
    </Texture>
  </Ground>
<Ground type="0x14DE" id="Set Piece b 0406">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>406</Index>
    </Texture>
  </Ground>
<Ground type="0x14DF" id="Set Piece b 0407">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>407</Index>
    </Texture>
  </Ground>
<Ground type="0x14E0" id="Set Piece b 0408">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>408</Index>
    </Texture>
  </Ground>
<Ground type="0x14E1" id="Set Piece b 0409">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>409</Index>
    </Texture>
  </Ground>
<Ground type="0x14E2" id="Set Piece b 0410">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>410</Index>
    </Texture>
  </Ground>
<Ground type="0x14E3" id="Set Piece b 0411">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>411</Index>
    </Texture>
  </Ground>
<Ground type="0x14E4" id="Set Piece b 0412">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>412</Index>
    </Texture>
  </Ground>
<Ground type="0x14E5" id="Set Piece b 0413">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>413</Index>
    </Texture>
  </Ground>
<Ground type="0x14E6" id="Set Piece b 0414">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>414</Index>
    </Texture>
  </Ground>
<Ground type="0x14E7" id="Set Piece b 0415">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>415</Index>
    </Texture>
  </Ground>
<Ground type="0x14E8" id="Set Piece b 0416">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>416</Index>
    </Texture>
  </Ground>
<Ground type="0x14E9" id="Set Piece b 0417">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>417</Index>
    </Texture>
  </Ground>
<Ground type="0x14EA" id="Set Piece b 0418">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>418</Index>
    </Texture>
  </Ground>
<Ground type="0x14EB" id="Set Piece b 0419">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>419</Index>
    </Texture>
  </Ground>
<Ground type="0x14EC" id="Set Piece b 0420">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>420</Index>
    </Texture>
  </Ground>
<Ground type="0x14ED" id="Set Piece b 0421">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>421</Index>
    </Texture>
  </Ground>
<Ground type="0x14EE" id="Set Piece b 0422">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>422</Index>
    </Texture>
  </Ground>
<Ground type="0x14EF" id="Set Piece b 0423">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>423</Index>
    </Texture>
  </Ground>
<Ground type="0x14F0" id="Set Piece b 0424">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>424</Index>
    </Texture>
  </Ground>
<Ground type="0x14F1" id="Set Piece b 0425">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>425</Index>
    </Texture>
  </Ground>
<Ground type="0x14F2" id="Set Piece b 0426">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>426</Index>
    </Texture>
  </Ground>
<Ground type="0x14F3" id="Set Piece b 0427">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>427</Index>
    </Texture>
  </Ground>
<Ground type="0x14F4" id="Set Piece b 0428">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>428</Index>
    </Texture>
  </Ground>
<Ground type="0x14F5" id="Set Piece b 0429">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>429</Index>
    </Texture>
  </Ground>
<Ground type="0x14F6" id="Set Piece b 0430">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>430</Index>
    </Texture>
  </Ground>
<Ground type="0x14F7" id="Set Piece b 0431">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>431</Index>
    </Texture>
  </Ground>
<Ground type="0x14F8" id="Set Piece b 0432">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>432</Index>
    </Texture>
  </Ground>
<Ground type="0x14F9" id="Set Piece b 0433">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>433</Index>
    </Texture>
  </Ground>
<Ground type="0x14FA" id="Set Piece b 0434">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>434</Index>
    </Texture>
  </Ground>
<Ground type="0x14FB" id="Set Piece b 0435">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>435</Index>
    </Texture>
  </Ground>
<Ground type="0x14FC" id="Set Piece b 0436">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>436</Index>
    </Texture>
  </Ground>
<Ground type="0x14FD" id="Set Piece b 0437">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>437</Index>
    </Texture>
  </Ground>
<Ground type="0x14FE" id="Set Piece b 0438">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>438</Index>
    </Texture>
  </Ground>
<Ground type="0x14FF" id="Set Piece b 0439">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>439</Index>
    </Texture>
  </Ground>
<Ground type="0x1500" id="Set Piece b 0440">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>440</Index>
    </Texture>
  </Ground>
<Ground type="0x1501" id="Set Piece b 0441">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>441</Index>
    </Texture>
  </Ground>
<Ground type="0x1502" id="Set Piece b 0442">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>442</Index>
    </Texture>
  </Ground>
<Ground type="0x1503" id="Set Piece b 0443">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>443</Index>
    </Texture>
  </Ground>
<Ground type="0x1504" id="Set Piece b 0444">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>444</Index>
    </Texture>
  </Ground>
<Ground type="0x1505" id="Set Piece b 0445">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>445</Index>
    </Texture>
  </Ground>
<Ground type="0x1506" id="Set Piece b 0446">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>446</Index>
    </Texture>
  </Ground>
<Ground type="0x1507" id="Set Piece b 0447">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>447</Index>
    </Texture>
  </Ground>
<Ground type="0x1508" id="Set Piece b 0448">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>448</Index>
    </Texture>
  </Ground>
<Ground type="0x1509" id="Set Piece b 0449">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>449</Index>
    </Texture>
  </Ground>
<Ground type="0x150A" id="Set Piece b 0450">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>450</Index>
    </Texture>
  </Ground>
<Ground type="0x150B" id="Set Piece b 0451">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>451</Index>
    </Texture>
  </Ground>
<Ground type="0x150C" id="Set Piece b 0452">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>452</Index>
    </Texture>
  </Ground>
<Ground type="0x150D" id="Set Piece b 0453">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>453</Index>
    </Texture>
  </Ground>
<Ground type="0x150E" id="Set Piece b 0454">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>454</Index>
    </Texture>
  </Ground>
<Ground type="0x150F" id="Set Piece b 0455">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>455</Index>
    </Texture>
  </Ground>
<Ground type="0x1510" id="Set Piece b 0456">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>456</Index>
    </Texture>
  </Ground>
<Ground type="0x1511" id="Set Piece b 0457">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>457</Index>
    </Texture>
  </Ground>
<Ground type="0x1512" id="Set Piece b 0458">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>458</Index>
    </Texture>
  </Ground>
<Ground type="0x1513" id="Set Piece b 0459">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>459</Index>
    </Texture>
  </Ground>
<Ground type="0x1514" id="Set Piece b 0460">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>460</Index>
    </Texture>
  </Ground>
<Ground type="0x1515" id="Set Piece b 0461">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>461</Index>
    </Texture>
  </Ground>
<Ground type="0x1516" id="Set Piece b 0462">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>462</Index>
    </Texture>
  </Ground>
<Ground type="0x1517" id="Set Piece b 0463">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>463</Index>
    </Texture>
  </Ground>
<Ground type="0x1518" id="Set Piece b 0464">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>464</Index>
    </Texture>
  </Ground>
<Ground type="0x1519" id="Set Piece b 0465">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>465</Index>
    </Texture>
  </Ground>
<Ground type="0x151A" id="Set Piece b 0466">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>466</Index>
    </Texture>
  </Ground>
<Ground type="0x151B" id="Set Piece b 0467">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>467</Index>
    </Texture>
  </Ground>
<Ground type="0x151C" id="Set Piece b 0468">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>468</Index>
    </Texture>
  </Ground>
<Ground type="0x151D" id="Set Piece b 0469">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>469</Index>
    </Texture>
  </Ground>
<Ground type="0x151E" id="Set Piece b 0470">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>470</Index>
    </Texture>
  </Ground>
<Ground type="0x151F" id="Set Piece b 0471">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>471</Index>
    </Texture>
  </Ground>
<Ground type="0x1520" id="Set Piece b 0472">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>472</Index>
    </Texture>
  </Ground>
<Ground type="0x1521" id="Set Piece b 0473">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>473</Index>
    </Texture>
  </Ground>
<Ground type="0x1522" id="Set Piece b 0474">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>474</Index>
    </Texture>
  </Ground>
<Ground type="0x1523" id="Set Piece b 0475">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>475</Index>
    </Texture>
  </Ground>
<Ground type="0x1524" id="Set Piece b 0476">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>476</Index>
    </Texture>
  </Ground>
<Ground type="0x1525" id="Set Piece b 0477">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>477</Index>
    </Texture>
  </Ground>
<Ground type="0x1526" id="Set Piece b 0478">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>478</Index>
    </Texture>
  </Ground>
<Ground type="0x1527" id="Set Piece b 0479">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>479</Index>
    </Texture>
  </Ground>
<Ground type="0x1528" id="Set Piece b 0480">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>480</Index>
    </Texture>
  </Ground>
<Ground type="0x1529" id="Set Piece b 0481">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>481</Index>
    </Texture>
  </Ground>
<Ground type="0x152A" id="Set Piece b 0482">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>482</Index>
    </Texture>
  </Ground>
<Ground type="0x152B" id="Set Piece b 0483">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>483</Index>
    </Texture>
  </Ground>
<Ground type="0x152C" id="Set Piece b 0484">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>484</Index>
    </Texture>
  </Ground>
<Ground type="0x152D" id="Set Piece b 0485">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>485</Index>
    </Texture>
  </Ground>
<Ground type="0x152E" id="Set Piece b 0486">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>486</Index>
    </Texture>
  </Ground>
<Ground type="0x152F" id="Set Piece b 0487">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>487</Index>
    </Texture>
  </Ground>
<Ground type="0x1530" id="Set Piece b 0488">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>488</Index>
    </Texture>
  </Ground>
<Ground type="0x1531" id="Set Piece b 0489">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>489</Index>
    </Texture>
  </Ground>
<Ground type="0x1532" id="Set Piece b 0490">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>490</Index>
    </Texture>
  </Ground>
<Ground type="0x1533" id="Set Piece b 0491">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>491</Index>
    </Texture>
  </Ground>
<Ground type="0x1534" id="Set Piece b 0492">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>492</Index>
    </Texture>
  </Ground>
<Ground type="0x1535" id="Set Piece b 0493">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>493</Index>
    </Texture>
  </Ground>
<Ground type="0x1536" id="Set Piece b 0494">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>494</Index>
    </Texture>
  </Ground>
<Ground type="0x1537" id="Set Piece b 0495">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>495</Index>
    </Texture>
  </Ground>
<Ground type="0x1538" id="Set Piece b 0496">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>496</Index>
    </Texture>
  </Ground>
<Ground type="0x1539" id="Set Piece b 0497">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>497</Index>
    </Texture>
  </Ground>
<Ground type="0x153A" id="Set Piece b 0498">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>498</Index>
    </Texture>
  </Ground>
<Ground type="0x153B" id="Set Piece b 0499">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>499</Index>
    </Texture>
  </Ground>
<Ground type="0x153C" id="Set Piece b 0500">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>500</Index>
    </Texture>
  </Ground>
<Ground type="0x153D" id="Set Piece b 0501">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>501</Index>
    </Texture>
  </Ground>
<Ground type="0x153E" id="Set Piece b 0502">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>502</Index>
    </Texture>
  </Ground>
<Ground type="0x153F" id="Set Piece b 0503">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>503</Index>
    </Texture>
  </Ground>
<Ground type="0x1540" id="Set Piece b 0504">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>504</Index>
    </Texture>
  </Ground>
<Ground type="0x1541" id="Set Piece b 0505">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>505</Index>
    </Texture>
  </Ground>
<Ground type="0x1542" id="Set Piece b 0506">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>506</Index>
    </Texture>
  </Ground>
<Ground type="0x1543" id="Set Piece b 0507">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>507</Index>
    </Texture>
  </Ground>
<Ground type="0x1544" id="Set Piece b 0508">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>508</Index>
    </Texture>
  </Ground>
<Ground type="0x1545" id="Set Piece b 0509">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>509</Index>
    </Texture>
  </Ground>
<Ground type="0x1546" id="Set Piece b 0510">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>510</Index>
    </Texture>
  </Ground>
<Ground type="0x1547" id="Set Piece b 0511">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>511</Index>
    </Texture>
  </Ground>
<Ground type="0x1548" id="Set Piece b 0512">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>512</Index>
    </Texture>
  </Ground>
<Ground type="0x1549" id="Set Piece b 0513">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>513</Index>
    </Texture>
  </Ground>
<Ground type="0x154A" id="Set Piece b 0514">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>514</Index>
    </Texture>
  </Ground>
<Ground type="0x154B" id="Set Piece b 0515">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>515</Index>
    </Texture>
  </Ground>
<Ground type="0x154C" id="Set Piece b 0516">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x154D" id="Set Piece b 0517">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>517</Index>
    </Texture>
  </Ground>
<Ground type="0x154E" id="Set Piece b 0518">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>518</Index>
    </Texture>
  </Ground>
<Ground type="0x154F" id="Set Piece b 0519">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>519</Index>
    </Texture>
  </Ground>
<Ground type="0x1550" id="Set Piece b 0520">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>520</Index>
    </Texture>
  </Ground>
<Ground type="0x1551" id="Set Piece b 0521">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>521</Index>
    </Texture>
  </Ground>
<Ground type="0x1552" id="Set Piece b 0522">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>522</Index>
    </Texture>
  </Ground>
<Ground type="0x1553" id="Set Piece b 0523">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>523</Index>
    </Texture>
  </Ground>
<Ground type="0x1554" id="Set Piece b 0524">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>524</Index>
    </Texture>
  </Ground>
<Ground type="0x1555" id="Set Piece b 0525">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>525</Index>
    </Texture>
  </Ground>
<Ground type="0x1556" id="Set Piece b 0526">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>526</Index>
    </Texture>
  </Ground>
<Ground type="0x1557" id="Set Piece b 0527">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>527</Index>
    </Texture>
  </Ground>
<Ground type="0x1558" id="Set Piece b 0528">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>528</Index>
    </Texture>
  </Ground>
<Ground type="0x1559" id="Set Piece b 0529">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>529</Index>
    </Texture>
  </Ground>
<Ground type="0x155A" id="Set Piece b 0530">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>530</Index>
    </Texture>
  </Ground>
<Ground type="0x155B" id="Set Piece b 0531">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>531</Index>
    </Texture>
  </Ground>
<Ground type="0x155C" id="Set Piece b 0532">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>532</Index>
    </Texture>
  </Ground>
<Ground type="0x155D" id="Set Piece b 0533">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>533</Index>
    </Texture>
  </Ground>
<Ground type="0x155E" id="Set Piece b 0534">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>534</Index>
    </Texture>
  </Ground>
<Ground type="0x155F" id="Set Piece b 0535">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>535</Index>
    </Texture>
  </Ground>
<Ground type="0x1560" id="Set Piece b 0536">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>536</Index>
    </Texture>
  </Ground>
<Ground type="0x1561" id="Set Piece b 0537">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>537</Index>
    </Texture>
  </Ground>
<Ground type="0x1562" id="Set Piece b 0538">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>538</Index>
    </Texture>
  </Ground>
<Ground type="0x1563" id="Set Piece b 0539">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>539</Index>
    </Texture>
  </Ground>
<Ground type="0x1564" id="Set Piece b 0540">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>540</Index>
    </Texture>
  </Ground>
<Ground type="0x1565" id="Set Piece b 0541">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>541</Index>
    </Texture>
  </Ground>
<Ground type="0x1566" id="Set Piece b 0542">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>542</Index>
    </Texture>
  </Ground>
<Ground type="0x1567" id="Set Piece b 0543">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>543</Index>
    </Texture>
  </Ground>
<Ground type="0x1568" id="Set Piece b 0544">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>544</Index>
    </Texture>
  </Ground>
<Ground type="0x1569" id="Set Piece b 0545">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>545</Index>
    </Texture>
  </Ground>
<Ground type="0x156A" id="Set Piece b 0546">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>546</Index>
    </Texture>
  </Ground>
<Ground type="0x156B" id="Set Piece b 0547">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>547</Index>
    </Texture>
  </Ground>
<Ground type="0x156C" id="Set Piece b 0548">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>548</Index>
    </Texture>
  </Ground>
<Ground type="0x156D" id="Set Piece b 0549">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>549</Index>
    </Texture>
  </Ground>
<Ground type="0x156E" id="Set Piece b 0550">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>550</Index>
    </Texture>
  </Ground>
<Ground type="0x156F" id="Set Piece b 0551">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>551</Index>
    </Texture>
  </Ground>
<Ground type="0x1570" id="Set Piece b 0552">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>552</Index>
    </Texture>
  </Ground>
<Ground type="0x1571" id="Set Piece b 0553">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>553</Index>
    </Texture>
  </Ground>
<Ground type="0x1572" id="Set Piece b 0554">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>554</Index>
    </Texture>
  </Ground>
<Ground type="0x1573" id="Set Piece b 0555">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>555</Index>
    </Texture>
  </Ground>
<Ground type="0x1574" id="Set Piece b 0556">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>556</Index>
    </Texture>
  </Ground>
<Ground type="0x1575" id="Set Piece b 0557">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>557</Index>
    </Texture>
  </Ground>
<Ground type="0x1576" id="Set Piece b 0558">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>558</Index>
    </Texture>
  </Ground>
<Ground type="0x1577" id="Set Piece b 0559">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>559</Index>
    </Texture>
  </Ground>
<Ground type="0x1578" id="Set Piece b 0560">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>560</Index>
    </Texture>
  </Ground>
<Ground type="0x1579" id="Set Piece b 0561">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>561</Index>
    </Texture>
  </Ground>
<Ground type="0x157A" id="Set Piece b 0562">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>562</Index>
    </Texture>
  </Ground>
<Ground type="0x157B" id="Set Piece b 0563">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>563</Index>
    </Texture>
  </Ground>
<Ground type="0x157C" id="Set Piece b 0564">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>564</Index>
    </Texture>
  </Ground>
<Ground type="0x157D" id="Set Piece b 0565">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>565</Index>
    </Texture>
  </Ground>
<Ground type="0x157E" id="Set Piece b 0566">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>566</Index>
    </Texture>
  </Ground>
<Ground type="0x157F" id="Set Piece b 0567">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>567</Index>
    </Texture>
  </Ground>
<Ground type="0x1580" id="Set Piece b 0568">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>568</Index>
    </Texture>
  </Ground>
<Ground type="0x1581" id="Set Piece b 0569">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>569</Index>
    </Texture>
  </Ground>
<Ground type="0x1582" id="Set Piece b 0570">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>570</Index>
    </Texture>
  </Ground>
<Ground type="0x1583" id="Set Piece b 0571">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>571</Index>
    </Texture>
  </Ground>
<Ground type="0x1584" id="Set Piece b 0572">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>572</Index>
    </Texture>
  </Ground>
<Ground type="0x1585" id="Set Piece b 0573">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>573</Index>
    </Texture>
  </Ground>
<Ground type="0x1586" id="Set Piece b 0574">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>574</Index>
    </Texture>
  </Ground>
<Ground type="0x1587" id="Set Piece b 0575">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>575</Index>
    </Texture>
  </Ground>
<Ground type="0x1588" id="Set Piece b 0576">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>576</Index>
    </Texture>
  </Ground>
<Ground type="0x1589" id="Set Piece b 0577">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>577</Index>
    </Texture>
  </Ground>
<Ground type="0x158A" id="Set Piece b 0578">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>578</Index>
    </Texture>
  </Ground>
<Ground type="0x158B" id="Set Piece b 0579">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>579</Index>
    </Texture>
  </Ground>
<Ground type="0x158C" id="Set Piece b 0580">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>580</Index>
    </Texture>
  </Ground>
<Ground type="0x158D" id="Set Piece b 0581">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>581</Index>
    </Texture>
  </Ground>
<Ground type="0x158E" id="Set Piece b 0582">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>582</Index>
    </Texture>
  </Ground>
<Ground type="0x158F" id="Set Piece b 0583">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>583</Index>
    </Texture>
  </Ground>
<Ground type="0x1590" id="Set Piece b 0584">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>584</Index>
    </Texture>
  </Ground>
<Ground type="0x1591" id="Set Piece b 0585">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>585</Index>
    </Texture>
  </Ground>
<Ground type="0x1592" id="Set Piece b 0586">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>586</Index>
    </Texture>
  </Ground>
<Ground type="0x1593" id="Set Piece b 0587">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>587</Index>
    </Texture>
  </Ground>
<Ground type="0x1594" id="Set Piece b 0588">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>588</Index>
    </Texture>
  </Ground>
<Ground type="0x1595" id="Set Piece b 0589">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>589</Index>
    </Texture>
  </Ground>
<Ground type="0x1596" id="Set Piece b 0590">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>590</Index>
    </Texture>
  </Ground>
<Ground type="0x1597" id="Set Piece b 0591">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>591</Index>
    </Texture>
  </Ground>
<Ground type="0x1598" id="Set Piece b 0592">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>592</Index>
    </Texture>
  </Ground>
<Ground type="0x1599" id="Set Piece b 0593">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>593</Index>
    </Texture>
  </Ground>
<Ground type="0x159A" id="Set Piece b 0594">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>594</Index>
    </Texture>
  </Ground>
<Ground type="0x159B" id="Set Piece b 0595">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>595</Index>
    </Texture>
  </Ground>
<Ground type="0x159C" id="Set Piece b 0596">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>596</Index>
    </Texture>
  </Ground>
<Ground type="0x159D" id="Set Piece b 0597">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>597</Index>
    </Texture>
  </Ground>
<Ground type="0x159E" id="Set Piece b 0598">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>598</Index>
    </Texture>
  </Ground>
<Ground type="0x159F" id="Set Piece b 0599">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>599</Index>
    </Texture>
  </Ground>
<Ground type="0x15A0" id="Set Piece b 0600">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>600</Index>
    </Texture>
  </Ground>
<Ground type="0x15A1" id="Set Piece b 0601">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>601</Index>
    </Texture>
  </Ground>
<Ground type="0x15A2" id="Set Piece b 0602">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>602</Index>
    </Texture>
  </Ground>
<Ground type="0x15A3" id="Set Piece b 0603">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>603</Index>
    </Texture>
  </Ground>
<Ground type="0x15A4" id="Set Piece b 0604">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>604</Index>
    </Texture>
  </Ground>
<Ground type="0x15A5" id="Set Piece b 0605">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>605</Index>
    </Texture>
  </Ground>
<Ground type="0x15A6" id="Set Piece b 0606">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>606</Index>
    </Texture>
  </Ground>
<Ground type="0x15A7" id="Set Piece b 0607">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>607</Index>
    </Texture>
  </Ground>
<Ground type="0x15A8" id="Set Piece b 0608">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>608</Index>
    </Texture>
  </Ground>
<Ground type="0x15A9" id="Set Piece b 0609">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>609</Index>
    </Texture>
  </Ground>
<Ground type="0x15AA" id="Set Piece b 0610">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>610</Index>
    </Texture>
  </Ground>
<Ground type="0x15AB" id="Set Piece b 0611">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>611</Index>
    </Texture>
  </Ground>
<Ground type="0x15AC" id="Set Piece b 0612">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>612</Index>
    </Texture>
  </Ground>
<Ground type="0x15AD" id="Set Piece b 0613">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>613</Index>
    </Texture>
  </Ground>
<Ground type="0x15AE" id="Set Piece b 0614">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>614</Index>
    </Texture>
  </Ground>
<Ground type="0x15AF" id="Set Piece b 0615">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>615</Index>
    </Texture>
  </Ground>
<Ground type="0x15B0" id="Set Piece b 0616">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>616</Index>
    </Texture>
  </Ground>
<Ground type="0x15B1" id="Set Piece b 0617">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>617</Index>
    </Texture>
  </Ground>
<Ground type="0x15B2" id="Set Piece b 0618">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>618</Index>
    </Texture>
  </Ground>
<Ground type="0x15B3" id="Set Piece b 0619">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>619</Index>
    </Texture>
  </Ground>
<Ground type="0x15B4" id="Set Piece b 0620">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>620</Index>
    </Texture>
  </Ground>
<Ground type="0x15B5" id="Set Piece b 0621">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>621</Index>
    </Texture>
  </Ground>
<Ground type="0x15B6" id="Set Piece b 0622">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>622</Index>
    </Texture>
  </Ground>
<Ground type="0x15B7" id="Set Piece b 0623">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>623</Index>
    </Texture>
  </Ground>
<Ground type="0x15B8" id="Set Piece b 0624">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>624</Index>
    </Texture>
  </Ground>
<Ground type="0x15B9" id="Set Piece b 0625">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>625</Index>
    </Texture>
  </Ground>
<Ground type="0x15BA" id="Set Piece b 0626">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>626</Index>
    </Texture>
  </Ground>
<Ground type="0x15BB" id="Set Piece b 0627">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>627</Index>
    </Texture>
  </Ground>
<Ground type="0x15BC" id="Set Piece b 0628">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>628</Index>
    </Texture>
  </Ground>
<Ground type="0x15BD" id="Set Piece b 0629">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>629</Index>
    </Texture>
  </Ground>
<Ground type="0x15BE" id="Set Piece b 0630">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>630</Index>
    </Texture>
  </Ground>
<Ground type="0x15BF" id="Set Piece b 0631">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>631</Index>
    </Texture>
  </Ground>
<Ground type="0x15C0" id="Set Piece b 0632">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>632</Index>
    </Texture>
  </Ground>
<Ground type="0x15C1" id="Set Piece b 0633">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>633</Index>
    </Texture>
  </Ground>
<Ground type="0x15C2" id="Set Piece b 0634">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>634</Index>
    </Texture>
  </Ground>
<Ground type="0x15C3" id="Set Piece b 0635">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>635</Index>
    </Texture>
  </Ground>
<Ground type="0x15C4" id="Set Piece b 0636">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>636</Index>
    </Texture>
  </Ground>
<Ground type="0x15C5" id="Set Piece b 0637">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>637</Index>
    </Texture>
  </Ground>
<Ground type="0x15C6" id="Set Piece b 0638">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>638</Index>
    </Texture>
  </Ground>
<Ground type="0x15C7" id="Set Piece b 0639">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>639</Index>
    </Texture>
  </Ground>
<Ground type="0x15C8" id="Set Piece b 0640">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>640</Index>
    </Texture>
  </Ground>
<Ground type="0x15C9" id="Set Piece b 0641">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>641</Index>
    </Texture>
  </Ground>
<Ground type="0x15CA" id="Set Piece b 0642">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>642</Index>
    </Texture>
  </Ground>
<Ground type="0x15CB" id="Set Piece b 0643">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>643</Index>
    </Texture>
  </Ground>
<Ground type="0x15CC" id="Set Piece b 0644">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>644</Index>
    </Texture>
  </Ground>
<Ground type="0x15CD" id="Set Piece b 0645">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>645</Index>
    </Texture>
  </Ground>
<Ground type="0x15CE" id="Set Piece b 0646">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>646</Index>
    </Texture>
  </Ground>
<Ground type="0x15CF" id="Set Piece b 0647">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>647</Index>
    </Texture>
  </Ground>
<Ground type="0x15D0" id="Set Piece b 0648">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>648</Index>
    </Texture>
  </Ground>
<Ground type="0x15D1" id="Set Piece b 0649">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>649</Index>
    </Texture>
  </Ground>
<Ground type="0x15D2" id="Set Piece b 0650">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>650</Index>
    </Texture>
  </Ground>
<Ground type="0x15D3" id="Set Piece b 0651">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>651</Index>
    </Texture>
  </Ground>
<Ground type="0x15D4" id="Set Piece b 0652">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>652</Index>
    </Texture>
  </Ground>
<Ground type="0x15D5" id="Set Piece b 0653">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>653</Index>
    </Texture>
  </Ground>
<Ground type="0x15D6" id="Set Piece b 0654">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>654</Index>
    </Texture>
  </Ground>
<Ground type="0x15D7" id="Set Piece b 0655">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>655</Index>
    </Texture>
  </Ground>
<Ground type="0x15D8" id="Set Piece b 0656">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>656</Index>
    </Texture>
  </Ground>
<Ground type="0x15D9" id="Set Piece b 0657">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>657</Index>
    </Texture>
  </Ground>
<Ground type="0x15DA" id="Set Piece b 0658">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>658</Index>
    </Texture>
  </Ground>
<Ground type="0x15DB" id="Set Piece b 0659">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>659</Index>
    </Texture>
  </Ground>
<Ground type="0x15DC" id="Set Piece b 0660">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>660</Index>
    </Texture>
  </Ground>
<Ground type="0x15DD" id="Set Piece b 0661">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>661</Index>
    </Texture>
  </Ground>
<Ground type="0x15DE" id="Set Piece b 0662">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>662</Index>
    </Texture>
  </Ground>
<Ground type="0x15DF" id="Set Piece b 0663">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>663</Index>
    </Texture>
  </Ground>
<Ground type="0x15E0" id="Set Piece b 0664">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>664</Index>
    </Texture>
  </Ground>
<Ground type="0x15E1" id="Set Piece b 0665">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>665</Index>
    </Texture>
  </Ground>
<Ground type="0x15E2" id="Set Piece b 0666">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>666</Index>
    </Texture>
  </Ground>
<Ground type="0x15E3" id="Set Piece b 0667">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>667</Index>
    </Texture>
  </Ground>
<Ground type="0x15E4" id="Set Piece b 0668">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>668</Index>
    </Texture>
  </Ground>
<Ground type="0x15E5" id="Set Piece b 0669">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>669</Index>
    </Texture>
  </Ground>
<Ground type="0x15E6" id="Set Piece b 0670">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>670</Index>
    </Texture>
  </Ground>
<Ground type="0x15E7" id="Set Piece b 0671">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>671</Index>
    </Texture>
  </Ground>
<Ground type="0x15E8" id="Set Piece b 0672">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>672</Index>
    </Texture>
  </Ground>
<Ground type="0x15E9" id="Set Piece b 0673">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>673</Index>
    </Texture>
  </Ground>
<Ground type="0x15EA" id="Set Piece b 0674">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>674</Index>
    </Texture>
  </Ground>
<Ground type="0x15EB" id="Set Piece b 0675">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>675</Index>
    </Texture>
  </Ground>
<Ground type="0x15EC" id="Set Piece b 0676">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>676</Index>
    </Texture>
  </Ground>
<Ground type="0x15ED" id="Set Piece b 0677">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>677</Index>
    </Texture>
  </Ground>
<Ground type="0x15EE" id="Set Piece b 0678">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>678</Index>
    </Texture>
  </Ground>
<Ground type="0x15EF" id="Set Piece b 0679">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>679</Index>
    </Texture>
  </Ground>
<Ground type="0x15F0" id="Set Piece b 0680">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>680</Index>
    </Texture>
  </Ground>
<Ground type="0x15F1" id="Set Piece b 0681">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>681</Index>
    </Texture>
  </Ground>
<Ground type="0x15F2" id="Set Piece b 0682">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>682</Index>
    </Texture>
  </Ground>
<Ground type="0x15F3" id="Set Piece b 0683">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>683</Index>
    </Texture>
  </Ground>
<Ground type="0x15F4" id="Set Piece b 0684">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>684</Index>
    </Texture>
  </Ground>
<Ground type="0x15F5" id="Set Piece b 0685">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>685</Index>
    </Texture>
  </Ground>
<Ground type="0x15F6" id="Set Piece b 0686">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>686</Index>
    </Texture>
  </Ground>
<Ground type="0x15F7" id="Set Piece b 0687">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>687</Index>
    </Texture>
  </Ground>
<Ground type="0x15F8" id="Set Piece b 0688">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>688</Index>
    </Texture>
  </Ground>
<Ground type="0x15F9" id="Set Piece b 0689">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>689</Index>
    </Texture>
  </Ground>
<Ground type="0x15FA" id="Set Piece b 0690">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>690</Index>
    </Texture>
  </Ground>
<Ground type="0x15FB" id="Set Piece b 0691">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>691</Index>
    </Texture>
  </Ground>
<Ground type="0x15FC" id="Set Piece b 0692">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>692</Index>
    </Texture>
  </Ground>
<Ground type="0x15FD" id="Set Piece b 0693">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>693</Index>
    </Texture>
  </Ground>
<Ground type="0x15FE" id="Set Piece b 0694">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>694</Index>
    </Texture>
  </Ground>
<Ground type="0x15FF" id="Set Piece b 0695">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>695</Index>
    </Texture>
  </Ground>
<Ground type="0x1600" id="Set Piece b 0696">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>696</Index>
    </Texture>
  </Ground>
<Ground type="0x1601" id="Set Piece b 0697">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>697</Index>
    </Texture>
  </Ground>
<Ground type="0x1602" id="Set Piece b 0698">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>698</Index>
    </Texture>
  </Ground>
<Ground type="0x1603" id="Set Piece b 0699">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>699</Index>
    </Texture>
  </Ground>
<Ground type="0x1604" id="Set Piece b 0700">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>700</Index>
    </Texture>
  </Ground>
<Ground type="0x1605" id="Set Piece b 0701">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>701</Index>
    </Texture>
  </Ground>
<Ground type="0x1606" id="Set Piece b 0702">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>702</Index>
    </Texture>
  </Ground>
<Ground type="0x1607" id="Set Piece b 0703">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>703</Index>
    </Texture>
  </Ground>
<Ground type="0x1608" id="Set Piece b 0704">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>704</Index>
    </Texture>
  </Ground>
<Ground type="0x1609" id="Set Piece b 0705">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>705</Index>
    </Texture>
  </Ground>
<Ground type="0x160A" id="Set Piece b 0706">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>706</Index>
    </Texture>
  </Ground>
<Ground type="0x160B" id="Set Piece b 0707">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>707</Index>
    </Texture>
  </Ground>
<Ground type="0x160C" id="Set Piece b 0708">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>708</Index>
    </Texture>
  </Ground>
<Ground type="0x160D" id="Set Piece b 0709">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>709</Index>
    </Texture>
  </Ground>
<Ground type="0x160E" id="Set Piece b 0710">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>710</Index>
    </Texture>
  </Ground>
<Ground type="0x160F" id="Set Piece b 0711">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>711</Index>
    </Texture>
  </Ground>
<Ground type="0x1610" id="Set Piece b 0712">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>712</Index>
    </Texture>
  </Ground>
<Ground type="0x1611" id="Set Piece b 0713">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>713</Index>
    </Texture>
  </Ground>
<Ground type="0x1612" id="Set Piece b 0714">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>714</Index>
    </Texture>
  </Ground>
<Ground type="0x1613" id="Set Piece b 0715">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>715</Index>
    </Texture>
  </Ground>
<Ground type="0x1614" id="Set Piece b 0716">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>716</Index>
    </Texture>
  </Ground>
<Ground type="0x1615" id="Set Piece b 0717">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>717</Index>
    </Texture>
  </Ground>
<Ground type="0x1616" id="Set Piece b 0718">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>718</Index>
    </Texture>
  </Ground>
<Ground type="0x1617" id="Set Piece b 0719">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>719</Index>
    </Texture>
  </Ground>
<Ground type="0x1618" id="Set Piece b 0720">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>720</Index>
    </Texture>
  </Ground>
<Ground type="0x1619" id="Set Piece b 0721">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>721</Index>
    </Texture>
  </Ground>
<Ground type="0x161A" id="Set Piece b 0722">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>722</Index>
    </Texture>
  </Ground>
<Ground type="0x161B" id="Set Piece b 0723">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>723</Index>
    </Texture>
  </Ground>
<Ground type="0x161C" id="Set Piece b 0724">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>724</Index>
    </Texture>
  </Ground>
<Ground type="0x161D" id="Set Piece b 0725">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>725</Index>
    </Texture>
  </Ground>
<Ground type="0x161E" id="Set Piece b 0726">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>726</Index>
    </Texture>
  </Ground>
<Ground type="0x161F" id="Set Piece b 0727">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>727</Index>
    </Texture>
  </Ground>
<Ground type="0x1620" id="Set Piece b 0728">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>728</Index>
    </Texture>
  </Ground>
<Ground type="0x1621" id="Set Piece b 0729">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>729</Index>
    </Texture>
  </Ground>
<Ground type="0x1622" id="Set Piece b 0730">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>730</Index>
    </Texture>
  </Ground>
<Ground type="0x1623" id="Set Piece b 0731">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>731</Index>
    </Texture>
  </Ground>
<Ground type="0x1624" id="Set Piece b 0732">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>732</Index>
    </Texture>
  </Ground>
<Ground type="0x1625" id="Set Piece b 0733">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>733</Index>
    </Texture>
  </Ground>
<Ground type="0x1626" id="Set Piece b 0734">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>734</Index>
    </Texture>
  </Ground>
<Ground type="0x1627" id="Set Piece b 0735">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>735</Index>
    </Texture>
  </Ground>
<Ground type="0x1628" id="Set Piece b 0736">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>736</Index>
    </Texture>
  </Ground>
<Ground type="0x1629" id="Set Piece b 0737">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>737</Index>
    </Texture>
  </Ground>
<Ground type="0x162A" id="Set Piece b 0738">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>738</Index>
    </Texture>
  </Ground>
<Ground type="0x162B" id="Set Piece b 0739">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>739</Index>
    </Texture>
  </Ground>
<Ground type="0x162C" id="Set Piece b 0740">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>740</Index>
    </Texture>
  </Ground>
<Ground type="0x162D" id="Set Piece b 0741">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>741</Index>
    </Texture>
  </Ground>
<Ground type="0x162E" id="Set Piece b 0742">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>742</Index>
    </Texture>
  </Ground>
<Ground type="0x162F" id="Set Piece b 0743">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>743</Index>
    </Texture>
  </Ground>
<Ground type="0x1630" id="Set Piece b 0744">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>744</Index>
    </Texture>
  </Ground>
<Ground type="0x1631" id="Set Piece b 0745">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>745</Index>
    </Texture>
  </Ground>
<Ground type="0x1632" id="Set Piece b 0746">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>746</Index>
    </Texture>
  </Ground>
<Ground type="0x1633" id="Set Piece b 0747">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>747</Index>
    </Texture>
  </Ground>
<Ground type="0x1634" id="Set Piece b 0748">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>748</Index>
    </Texture>
  </Ground>
<Ground type="0x1635" id="Set Piece b 0749">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>749</Index>
    </Texture>
  </Ground>
<Ground type="0x1636" id="Set Piece b 0750">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>750</Index>
    </Texture>
  </Ground>
<Ground type="0x1637" id="Set Piece b 0751">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>751</Index>
    </Texture>
  </Ground>
<Ground type="0x1638" id="Set Piece b 0752">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>752</Index>
    </Texture>
  </Ground>
<Ground type="0x1639" id="Set Piece b 0753">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>753</Index>
    </Texture>
  </Ground>
<Ground type="0x163A" id="Set Piece b 0754">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>754</Index>
    </Texture>
  </Ground>
<Ground type="0x163B" id="Set Piece b 0755">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>755</Index>
    </Texture>
  </Ground>
<Ground type="0x163C" id="Set Piece b 0756">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>756</Index>
    </Texture>
  </Ground>
<Ground type="0x163D" id="Set Piece b 0757">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>757</Index>
    </Texture>
  </Ground>
<Ground type="0x163E" id="Set Piece b 0758">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>758</Index>
    </Texture>
  </Ground>
<Ground type="0x163F" id="Set Piece b 0759">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>759</Index>
    </Texture>
  </Ground>
<Ground type="0x1640" id="Set Piece b 0760">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>760</Index>
    </Texture>
  </Ground>
<Ground type="0x1641" id="Set Piece b 0761">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>761</Index>
    </Texture>
  </Ground>
<Ground type="0x1642" id="Set Piece b 0762">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>762</Index>
    </Texture>
  </Ground>
<Ground type="0x1643" id="Set Piece b 0763">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>763</Index>
    </Texture>
  </Ground>
<Ground type="0x1644" id="Set Piece b 0764">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>764</Index>
    </Texture>
  </Ground>
<Ground type="0x1645" id="Set Piece b 0765">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>765</Index>
    </Texture>
  </Ground>
<Ground type="0x1646" id="Set Piece b 0766">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>766</Index>
    </Texture>
  </Ground>
<Ground type="0x1647" id="Set Piece b 0767">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>767</Index>
    </Texture>
  </Ground>
<Ground type="0x1648" id="Set Piece b 0768">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>768</Index>
    </Texture>
  </Ground>
<Ground type="0x1649" id="Set Piece b 0769">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>769</Index>
    </Texture>
  </Ground>
<Ground type="0x164A" id="Set Piece b 0770">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>770</Index>
    </Texture>
  </Ground>
<Ground type="0x164B" id="Set Piece b 0771">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>771</Index>
    </Texture>
  </Ground>
<Ground type="0x164C" id="Set Piece b 0772">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>772</Index>
    </Texture>
  </Ground>
<Ground type="0x164D" id="Set Piece 773">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>773</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>774</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>775</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>776</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>777</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>778</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>779</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>780</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x164E" id="Set Piece 774">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>774</Index>
    </Texture>
  </Ground>
<Ground type="0x164F" id="Set Piece 775">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>775</Index>
    </Texture>
  </Ground>
<Ground type="0x1650" id="Set Piece 776">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>776</Index>
    </Texture>
  </Ground>
<Ground type="0x1651" id="Set Piece 777">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>777</Index>
    </Texture>
  </Ground>
<Ground type="0x1652" id="Set Piece 778">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>778</Index>
    </Texture>
  </Ground>
<Ground type="0x1653" id="Set Piece 779">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>779</Index>
    </Texture>
  </Ground>
<Ground type="0x1654" id="Set Piece 780">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>780</Index>
    </Texture>
  </Ground>
<Ground type="0x1655" id="Set Piece 781">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>781</Index>
    </Texture>
  </Ground>
<Ground type="0x1656" id="Set Piece 782">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>782</Index>
    </Texture>
  </Ground>
<Ground type="0x1657" id="Set Piece 783">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>783</Index>
    </Texture>
  </Ground>
<Ground type="0x1658" id="Set Piece 784">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>784</Index>
    </Texture>
  </Ground>
<Ground type="0x1659" id="Set Piece 785">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>785</Index>
    </Texture>
  </Ground>
<Ground type="0x165A" id="Set Piece 786">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>786</Index>
    </Texture>
  </Ground>
<Ground type="0x165B" id="Set Piece 787">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>787</Index>
    </Texture>
  </Ground>
<Ground type="0x165C" id="Set Piece 788">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>788</Index>
    </Texture>
  </Ground>
<Ground type="0x165D" id="Set Piece 789">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>789</Index>
    </Texture>
  </Ground>
<Ground type="0x165E" id="Set Piece 790">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>790</Index>
    </Texture>
  </Ground>
<Ground type="0x165F" id="Set Piece 791">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>791</Index>
    </Texture>
  </Ground>
<Ground type="0x1660" id="Set Piece 792">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>792</Index>
    </Texture>
  </Ground>
<Ground type="0x1661" id="Set Piece 793">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>793</Index>
    </Texture>
  </Ground>
<Ground type="0x1662" id="Set Piece 794">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>794</Index>
    </Texture>
  </Ground>
<Ground type="0x1663" id="Set Piece 795">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>795</Index>
    </Texture>
  </Ground>
<Ground type="0x1664" id="Set Piece 796">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>796</Index>
    </Texture>
  </Ground>
<Ground type="0x1665" id="Set Piece 797">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>797</Index>
    </Texture>
  </Ground>
<Ground type="0x1666" id="Set Piece 798">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>798</Index>
    </Texture>
  </Ground>
<Ground type="0x1667" id="Set Piece 799">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>799</Index>
    </Texture>
  </Ground>
<Ground type="0x1668" id="Set Piece 800">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>800</Index>
    </Texture>
  </Ground>
<Ground type="0x1669" id="Set Piece 801">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>801</Index>
    </Texture>
  </Ground>
<Ground type="0x166A" id="Set Piece 802">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>802</Index>
    </Texture>
  </Ground>
<Ground type="0x166B" id="Set Piece 803">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>803</Index>
    </Texture>
  </Ground>
<Ground type="0x166C" id="Set Piece 804">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>804</Index>
    </Texture>
  </Ground>
<Ground type="0x166D" id="Set Piece 805">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>805</Index>
    </Texture>
  </Ground>
<Ground type="0x166E" id="Set Piece 806">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>806</Index>
    </Texture>
  </Ground>
<Ground type="0x166F" id="Set Piece 807">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>807</Index>
    </Texture>
  </Ground>
<Ground type="0x52B" id="Set Piece 808">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>808</Index>
    </Texture>
  </Ground>
<Ground type="0x52C" id="Set Piece 809">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>809</Index>
    </Texture>
  </Ground>
<Ground type="0x52D" id="Set Piece 810">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>810</Index>
    </Texture>
  </Ground>
<Ground type="0x52E" id="Set Piece 811">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>811</Index>
    </Texture>
  </Ground>
<Ground type="0x52F" id="Set Piece 812">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>812</Index>
    </Texture>
  </Ground>
<Ground type="0x530" id="Set Piece 813">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>813</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>814</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>815</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>816</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>817</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>818</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>819</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>820</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x531" id="Set Piece 814">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>814</Index>
    </Texture>
  </Ground>
<Ground type="0x532" id="Set Piece 815">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>815</Index>
    </Texture>
  </Ground>
<Ground type="0x533" id="Set Piece 816">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>816</Index>
    </Texture>
  </Ground>
<Ground type="0x534" id="Set Piece 817">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>817</Index>
    </Texture>
  </Ground>
<Ground type="0x535" id="Set Piece 818">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>818</Index>
    </Texture>
  </Ground>
<Ground type="0x536" id="Set Piece 819">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>819</Index>
    </Texture>
  </Ground>
<Ground type="0x167C" id="Set Piece 820">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>820</Index>
    </Texture>
  </Ground>
<Ground type="0x167D" id="Set Piece 821">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>821</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>822</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>823</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>824</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>825</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>826</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x167E" id="Set Piece 822">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>822</Index>
    </Texture>
  </Ground>
<Ground type="0x167F" id="Set Piece 823">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>823</Index>
    </Texture>
  </Ground>
<Ground type="0x1680" id="Set Piece 824">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>824</Index>
    </Texture>
  </Ground>
<Ground type="0x1681" id="Set Piece 825">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>825</Index>
    </Texture>
  </Ground>
<Ground type="0x1682" id="Set Piece 826">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>826</Index>
    </Texture>
  </Ground>
<Ground type="0x1683" id="Set Piece 827">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>827</Index>
    </Texture>
  </Ground>
<Ground type="0x1684" id="Set Piece 828">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>828</Index>
    </Texture>
  </Ground>
<Ground type="0x1685" id="Set Piece 829">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>829</Index>
    </Texture>
  </Ground>
<Ground type="0x1686" id="Set Piece 830">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>830</Index>
    </Texture>
  </Ground>
<Ground type="0x1687" id="Set Piece 831">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>831</Index>
    </Texture>
  </Ground>
<Ground type="0x1688" id="Set Piece 832">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>832</Index>
    </Texture>
  </Ground>
<Ground type="0x1689" id="Set Piece 833">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>833</Index>
    </Texture>
  </Ground>
<Ground type="0x168A" id="Set Piece 834">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>834</Index>
    </Texture>
  </Ground>
<Ground type="0x168B" id="Set Piece 835">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>835</Index>
    </Texture>
  </Ground>
<Ground type="0x168C" id="Set Piece 836">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>836</Index>
    </Texture>
  </Ground>
<Ground type="0x168D" id="Set Piece 837">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>837</Index>
    </Texture>
  </Ground>
<Ground type="0x168E" id="Set Piece 838">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>838</Index>
    </Texture>
  </Ground>
<Ground type="0x168F" id="Set Piece 839">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>839</Index>
    </Texture>
  </Ground>
<Ground type="0x1690" id="Set Piece 840">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>840</Index>
    </Texture>
  </Ground>
<Ground type="0x1691" id="Set Piece 841">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>841</Index>
    </Texture>
  </Ground>
<Ground type="0x1692" id="Set Piece 842">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>842</Index>
    </Texture>
  </Ground>
<Ground type="0x1693" id="Set Piece 843">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>843</Index>
    </Texture>
  </Ground>
<Ground type="0x1694" id="Set Piece 844">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>844</Index>
    </Texture>
  </Ground>
<Ground type="0x1695" id="Set Piece 845">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>845</Index>
    </Texture>
  </Ground>
<Ground type="0x1696" id="Set Piece 846">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>846</Index>
    </Texture>
  </Ground>
<Ground type="0x1697" id="Set Piece 847">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>847</Index>
    </Texture>
  </Ground>
<Ground type="0x1698" id="Set Piece 848">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>848</Index>
    </Texture>
  </Ground>
<Ground type="0x1699" id="Set Piece 849">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>849</Index>
    </Texture>
  </Ground>
<Ground type="0x169A" id="Set Piece 850">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>850</Index>
    </Texture>
  </Ground>
<Ground type="0x169B" id="Set Piece 851">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>851</Index>
    </Texture>
  </Ground>
<Ground type="0x169C" id="Set Piece 852">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>852</Index>
    </Texture>
  </Ground>
<Ground type="0x169D" id="Set Piece 853">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>853</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>854</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>855</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>856</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>857</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>858</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>859</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>860</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x169E" id="Set Piece 854">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>854</Index>
    </Texture>
  </Ground>
<Ground type="0x169F" id="Set Piece 855">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>855</Index>
    </Texture>
  </Ground>
<Ground type="0x16A0" id="Set Piece 856">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>856</Index>
    </Texture>
  </Ground>
<Ground type="0x16A1" id="Set Piece 857">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>857</Index>
    </Texture>
  </Ground>
<Ground type="0x16A2" id="Set Piece 858">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>858</Index>
    </Texture>
  </Ground>
<Ground type="0x16A3" id="Set Piece 859">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>859</Index>
    </Texture>
  </Ground>
<Ground type="0x16A4" id="Set Piece 860">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>860</Index>
    </Texture>
  </Ground>
<Ground type="0x16A5" id="Set Piece 861">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>861</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>862</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>863</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>864</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>865</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>866</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>867</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>868</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x16A6" id="Set Piece 862">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>862</Index>
    </Texture>
  </Ground>
<Ground type="0x16A7" id="Set Piece 863">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>863</Index>
    </Texture>
  </Ground>
<Ground type="0x16A8" id="Set Piece 864">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>864</Index>
    </Texture>
  </Ground>
<Ground type="0x16A9" id="Set Piece 865">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>865</Index>
    </Texture>
  </Ground>
<Ground type="0x16AA" id="Set Piece 866">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>866</Index>
    </Texture>
  </Ground>
<Ground type="0x16AB" id="Set Piece 867">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>867</Index>
    </Texture>
  </Ground>
<Ground type="0x16AC" id="Set Piece 868">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>868</Index>
    </Texture>
  </Ground>
<Ground type="0x16AD" id="Set Piece 869">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>869</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>870</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>871</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>872</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>873</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>874</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>875</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>876</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x16AE" id="Set Piece 870">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>870</Index>
    </Texture>
  </Ground>
<Ground type="0x16AF" id="Set Piece 871">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>871</Index>
    </Texture>
  </Ground>
<Ground type="0x16B0" id="Set Piece 872">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>872</Index>
    </Texture>
  </Ground>
<Ground type="0x16B1" id="Set Piece 873">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>873</Index>
    </Texture>
  </Ground>
<Ground type="0x16B2" id="Set Piece 874">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>874</Index>
    </Texture>
  </Ground>
<Ground type="0x16B3" id="Set Piece 875">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>875</Index>
    </Texture>
  </Ground>
<Ground type="0x16B4" id="Set Piece 876">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>876</Index>
    </Texture>
  </Ground>
<Ground type="0x16E4" id="Set Piece 924">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>924</Index>
    </Texture>
  </Ground>
<Ground type="0x16E5" id="Set Piece 925">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>925</Index>
    </Texture>
  </Ground>
<Ground type="0x16E6" id="Set Piece 926">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>926</Index>
    </Texture>
  </Ground>
<Ground type="0x16E7" id="Set Piece 927">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>927</Index>
    </Texture>
  </Ground>
<Ground type="0x16E8" id="Set Piece 928">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>928</Index>
    </Texture>
  </Ground>
<Ground type="0x16E9" id="Set Piece 929">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>929</Index>
    </Texture>
  </Ground>
<Ground type="0x16EA" id="Set Piece 930">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>930</Index>
    </Texture>
  </Ground>
<Ground type="0x16EB" id="Set Piece 931">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>931</Index>
    </Texture>
  </Ground>
<Ground type="0x16EC" id="Set Piece 932">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>932</Index>
    </Texture>
  </Ground>
<Ground type="0x16ED" id="Set Piece 933">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>933</Index>
    </Texture>
  </Ground>
<Ground type="0x16EE" id="Set Piece 934">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>934</Index>
    </Texture>
  </Ground>
<Ground type="0x16EF" id="Set Piece 935">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>935</Index>
    </Texture>
  </Ground>
<Ground type="0x16F0" id="Set Piece 936">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>936</Index>
    </Texture>
  </Ground>
<Ground type="0x16F1" id="Set Piece 937">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>937</Index>
    </Texture>
  </Ground>
<Ground type="0x16F2" id="Set Piece 938">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>938</Index>
    </Texture>
  </Ground>
<Ground type="0x16F3" id="Set Piece 939">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>939</Index>
    </Texture>
  </Ground>
<Ground type="0x16F4" id="Set Piece 940">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>940</Index>
    </Texture>
  </Ground>
<Ground type="0x16F5" id="Set Piece 941">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>941</Index>
    </Texture>
  </Ground>
<Ground type="0x16F6" id="Set Piece 942">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>942</Index>
    </Texture>
  </Ground>
<Ground type="0x16F7" id="Set Piece 943">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>943</Index>
    </Texture>
  </Ground>
<Ground type="0x16F8" id="Set Piece 944">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>944</Index>
    </Texture>
  </Ground>
<Ground type="0x16F9" id="Set Piece 945">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>945</Index>
    </Texture>
  </Ground>
<Ground type="0x16FA" id="Set Piece 946">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>946</Index>
    </Texture>
  </Ground>
<Ground type="0x16FB" id="Set Piece 947">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>947</Index>
    </Texture>
  </Ground>
<Ground type="0x16FC" id="Set Piece 948">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>948</Index>
    </Texture>
  </Ground>
<Ground type="0x16FD" id="Set Piece 949">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>949</Index>
    </Texture>
  </Ground>
<Ground type="0x16FE" id="Set Piece 950">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>950</Index>
    </Texture>
  </Ground>
<Ground type="0x16FF" id="Set Piece 951">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>951</Index>
    </Texture>
  </Ground>
<Ground type="0x1700" id="Set Piece 952">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>952</Index>
    </Texture>
  </Ground>
<Ground type="0x1701" id="Set Piece 953">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>953</Index>
    </Texture>
  </Ground>
<Ground type="0x1702" id="Set Piece 954">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>954</Index>
    </Texture>
  </Ground>
<Ground type="0x1703" id="Set Piece 955">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>955</Index>
    </Texture>
  </Ground>
<Ground type="0x1704" id="Set Piece 956">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>956</Index>
    </Texture>
  </Ground>
<Ground type="0x1705" id="Set Piece 957">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>957</Index>
    </Texture>
  </Ground>
<Ground type="0x1706" id="Set Piece 958">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>958</Index>
    </Texture>
  </Ground>
<Ground type="0x1707" id="Set Piece 959">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>959</Index>
    </Texture>
  </Ground>
<Ground type="0x1708" id="Set Piece 960">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>960</Index>
    </Texture>
  </Ground>
<Ground type="0x1709" id="Set Piece 961">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>961</Index>
    </Texture>
  </Ground>
<Ground type="0x170A" id="Set Piece 962">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>962</Index>
    </Texture>
  </Ground>
<Ground type="0x170B" id="Set Piece 963">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>963</Index>
    </Texture>
  </Ground>
<Ground type="0x170C" id="Set Piece 964">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>964</Index>
    </Texture>
  </Ground>
<Ground type="0x170D" id="Set Piece 965">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>965</Index>
    </Texture>
  </Ground>
<Ground type="0x170E" id="Set Piece 966">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>966</Index>
    </Texture>
  </Ground>
<Ground type="0x170F" id="Set Piece 967">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>967</Index>
    </Texture>
  </Ground>
<Ground type="0x1710" id="Set Piece 968">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>968</Index>
    </Texture>
  </Ground>
<Ground type="0x1711" id="Set Piece 969">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>969</Index>
    </Texture>
  </Ground>
<Ground type="0x1712" id="Set Piece 970">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>970</Index>
    </Texture>
  </Ground>
<Ground type="0x1713" id="Set Piece 971">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>971</Index>
    </Texture>
  </Ground>
<Ground type="0x1714" id="Set Piece 972">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>972</Index>
    </Texture>
  </Ground>
<Ground type="0x1715" id="Set Piece 973">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>973</Index>
    </Texture>
  </Ground>
<Ground type="0x1716" id="Set Piece 974">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>974</Index>
    </Texture>
  </Ground>
<Ground type="0x1717" id="Set Piece 975">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>975</Index>
    </Texture>
  </Ground>
<Ground type="0x1718" id="Set Piece 976">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>976</Index>
    </Texture>
  </Ground>
<Ground type="0x1719" id="Set Piece 977">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>977</Index>
    </Texture>
  </Ground>
<Ground type="0x171A" id="Set Piece 978">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>978</Index>
    </Texture>
  </Ground>
<Ground type="0x171B" id="Set Piece 979">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>979</Index>
    </Texture>
  </Ground>
<Ground type="0x171C" id="Set Piece 980">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>980</Index>
    </Texture>
  </Ground>
<Ground type="0x171D" id="Set Piece 981">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>981</Index>
    </Texture>
  </Ground>
<Ground type="0x171E" id="Set Piece 982">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>982</Index>
    </Texture>
  </Ground>
<Ground type="0x171F" id="Set Piece 983">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>983</Index>
    </Texture>
  </Ground>
<Ground type="0x1720" id="Set Piece 984">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>984</Index>
    </Texture>
  </Ground>
<Ground type="0x1721" id="Set Piece 985">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>985</Index>
    </Texture>
  </Ground>
<Ground type="0x1722" id="Set Piece 986">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>986</Index>
    </Texture>
  </Ground>
<Ground type="0x1723" id="Set Piece 987">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>987</Index>
    </Texture>
  </Ground>
<Ground type="0x1724" id="Set Piece 988">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>988</Index>
    </Texture>
  </Ground>
<Ground type="0x1725" id="Set Piece 989">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>989</Index>
    </Texture>
  </Ground>
<Ground type="0x1726" id="Set Piece 990">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>990</Index>
    </Texture>
  </Ground>
<Ground type="0x1727" id="Set Piece 991">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>991</Index>
    </Texture>
  </Ground>
<Ground type="0x1728" id="Set Piece 992">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>992</Index>
    </Texture>
  </Ground>
<Ground type="0x1729" id="Set Piece 993">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>993</Index>
    </Texture>
  </Ground>
<Ground type="0x172A" id="Set Piece 994">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>994</Index>
    </Texture>
  </Ground>
<Ground type="0x172B" id="Set Piece 995">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>995</Index>
    </Texture>
  </Ground>
<Ground type="0x172C" id="Set Piece 996">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>996</Index>
    </Texture>
  </Ground>
<Ground type="0x172D" id="Set Piece 997">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>997</Index>
    </Texture>
  </Ground>
<Ground type="0x172E" id="Set Piece 998">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>998</Index>
    </Texture>
  </Ground>
<Ground type="0x172F" id="Set Piece 999">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>999</Index>
    </Texture>
  </Ground>
<Ground type="0x1730" id="Set Piece 1000">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1000</Index>
    </Texture>
  </Ground>
<Ground type="0x1731" id="Set Piece 1001">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1001</Index>
    </Texture>
  </Ground>
<Ground type="0x1732" id="Set Piece 1002">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1002</Index>
    </Texture>
  </Ground>
<Ground type="0x1733" id="Set Piece 1003">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1003</Index>
    </Texture>
  </Ground>
<Ground type="0x1734" id="Set Piece 1004">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1004</Index>
    </Texture>
  </Ground>
<Ground type="0x1735" id="Set Piece 1005">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1005</Index>
    </Texture>
  </Ground>
<Ground type="0x1736" id="Set Piece 1006">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1006</Index>
    </Texture>
  </Ground>
<Ground type="0x1737" id="Set Piece 1007">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1007</Index>
    </Texture>
  </Ground>
<Ground type="0x1738" id="Set Piece 1008">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1008</Index>
    </Texture>
  </Ground>
<Ground type="0x1739" id="Set Piece 1009">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1009</Index>
    </Texture>
  </Ground>
<Ground type="0x173A" id="Set Piece 1010">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1010</Index>
    </Texture>
  </Ground>
<Ground type="0x173B" id="Set Piece 1011">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1011</Index>
    </Texture>
  </Ground>
<Ground type="0x173C" id="Set Piece 1012">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1012</Index>
    </Texture>
  </Ground>
<Ground type="0x173D" id="Set Piece 1013">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1013</Index>
    </Texture>
  </Ground>
<Ground type="0x173E" id="Set Piece 1014">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1014</Index>
    </Texture>
  </Ground>
<Ground type="0x173F" id="Set Piece 1015">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1015</Index>
    </Texture>
  </Ground>
<Ground type="0x1740" id="Set Piece 1016">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1016</Index>
    </Texture>
  </Ground>
<Ground type="0x1741" id="Set Piece 1017">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1017</Index>
    </Texture>
  </Ground>
<Ground type="0x1742" id="Set Piece 1018">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1018</Index>
    </Texture>
  </Ground>
<Ground type="0x1743" id="Set Piece 1019">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1019</Index>
    </Texture>
  </Ground>
<Ground type="0x1744" id="Set Piece 1020">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1020</Index>
    </Texture>
  </Ground>
<Ground type="0x1745" id="Set Piece 1021">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1021</Index>
    </Texture>
  </Ground>
<Ground type="0x1746" id="Set Piece 1022">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1022</Index>
    </Texture>
  </Ground>
<Ground type="0x1747" id="Set Piece 1023">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1023</Index>
    </Texture>
  </Ground>
<Ground type="0x1748" id="Set Piece 1024">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1024</Index>
    </Texture>
  </Ground>
<Ground type="0x1749" id="Set Piece 1025">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1025</Index>
    </Texture>
  </Ground>
<Ground type="0x174A" id="Set Piece 1026">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1026</Index>
    </Texture>
  </Ground>
<Ground type="0x174B" id="Set Piece 1027">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1027</Index>
    </Texture>
  </Ground>
<Ground type="0x174C" id="Set Piece 1028">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1028</Index>
    </Texture>
  </Ground>
<Ground type="0x174D" id="Set Piece 1029">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1029</Index>
    </Texture>
  </Ground>
<Ground type="0x174E" id="Set Piece 1030">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1030</Index>
    </Texture>
  </Ground>
<Ground type="0x174F" id="Set Piece 1031">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1031</Index>
    </Texture>
  </Ground>
<Ground type="0x1750" id="Set Piece 1032">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1032</Index>
    </Texture>
  </Ground>
<Ground type="0x1751" id="Set Piece 1033">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1033</Index>
    </Texture>
  </Ground>
<Ground type="0x1752" id="Set Piece 1034">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1034</Index>
    </Texture>
  </Ground>
<Ground type="0x1753" id="Set Piece 1035">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1035</Index>
    </Texture>
  </Ground>
<Ground type="0x1754" id="Set Piece 1036">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1036</Index>
    </Texture>
  </Ground>
<Ground type="0x1755" id="Set Piece 1037">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1037</Index>
    </Texture>
  </Ground>
<Ground type="0x1756" id="Set Piece 1038">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1038</Index>
    </Texture>
  </Ground>
<Ground type="0x1757" id="Set Piece 1039">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1039</Index>
    </Texture>
  </Ground>
<Ground type="0x1758" id="Set Piece 1040">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1040</Index>
    </Texture>
  </Ground>
<Ground type="0x1759" id="Set Piece 1041">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1041</Index>
    </Texture>
  </Ground>
<Ground type="0x175A" id="Set Piece 1042">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1042</Index>
    </Texture>
  </Ground>
<Ground type="0x175B" id="Set Piece 1043">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1043</Index>
    </Texture>
  </Ground>
<Ground type="0x175C" id="Set Piece 1044">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1044</Index>
    </Texture>
  </Ground>
<Ground type="0x175D" id="Set Piece 1045">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1045</Index>
    </Texture>
  </Ground>
<Ground type="0x175E" id="Set Piece 1046">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1046</Index>
    </Texture>
  </Ground>
<Ground type="0x175F" id="Set Piece 1047">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1047</Index>
    </Texture>
  </Ground>
<Ground type="0x1760" id="Set Piece 1048">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1048</Index>
    </Texture>
  </Ground>
<Ground type="0x1761" id="Set Piece 1049">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1049</Index>
    </Texture>
  </Ground>
<Ground type="0x1762" id="Set Piece 1050">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1050</Index>
    </Texture>
  </Ground>
<Ground type="0x1763" id="Set Piece 1051">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1051</Index>
    </Texture>
  </Ground>
<Ground type="0x1764" id="Set Piece 1052">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1052</Index>
    </Texture>
  </Ground>
<Ground type="0x1765" id="Set Piece 1053">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1053</Index>
    </Texture>
  </Ground>
<Ground type="0x1766" id="Set Piece 1054">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1054</Index>
    </Texture>
  </Ground>
<Ground type="0x1767" id="Set Piece 1055">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1055</Index>
    </Texture>
  </Ground>
<Ground type="0x1768" id="Set Piece 1056">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1056</Index>
    </Texture>
  </Ground>
<Ground type="0x1769" id="Set Piece 1057">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1057</Index>
    </Texture>
  </Ground>
<Ground type="0x176A" id="Set Piece 1058">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1058</Index>
    </Texture>
  </Ground>
<Ground type="0x176B" id="Set Piece 1059">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1059</Index>
    </Texture>
  </Ground>
<Ground type="0x176C" id="Set Piece 1060">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1060</Index>
    </Texture>
  </Ground>
<Ground type="0x176D" id="Set Piece 1061">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1061</Index>
    </Texture>
  </Ground>
<Ground type="0x176E" id="Set Piece 1062">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1062</Index>
    </Texture>
  </Ground>
<Ground type="0x176F" id="Set Piece 1063">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1063</Index>
    </Texture>
  </Ground>
<Ground type="0x1770" id="Set Piece 1064">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1064</Index>
    </Texture>
  </Ground>
<Ground type="0x1771" id="Set Piece 1065">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1065</Index>
    </Texture>
  </Ground>
<Ground type="0x1772" id="Set Piece 1066">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1066</Index>
    </Texture>
  </Ground>
<Ground type="0x1773" id="Set Piece 1067">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1067</Index>
    </Texture>
  </Ground>
<Ground type="0x1774" id="Set Piece 1068">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1068</Index>
    </Texture>
  </Ground>
<Ground type="0x1775" id="Set Piece 1069">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1069</Index>
    </Texture>
  </Ground>
<Ground type="0x1776" id="Set Piece 1070">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1070</Index>
    </Texture>
  </Ground>
<Ground type="0x1777" id="Set Piece 1071">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1071</Index>
    </Texture>
  </Ground>
<Ground type="0x1778" id="Set Piece 1072">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1072</Index>
    </Texture>
  </Ground>
<Ground type="0x1779" id="Set Piece 1073">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1073</Index>
    </Texture>
  </Ground>
<Ground type="0x177A" id="Set Piece 1074">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1074</Index>
    </Texture>
  </Ground>
<Ground type="0x177B" id="Set Piece 1075">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1075</Index>
    </Texture>
  </Ground>
<Ground type="0x177C" id="Set Piece 1076">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1076</Index>
    </Texture>
  </Ground>
<Ground type="0x177D" id="Set Piece 1077">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1077</Index>
    </Texture>
  </Ground>
<Ground type="0x177E" id="Set Piece 1078">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1078</Index>
    </Texture>
  </Ground>
<Ground type="0x177F" id="Set Piece 1079">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1079</Index>
    </Texture>
  </Ground>
<Ground type="0x1780" id="Set Piece 1080">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1080</Index>
    </Texture>
  </Ground>
<Ground type="0x1781" id="Set Piece 1081">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1081</Index>
    </Texture>
  </Ground>
<Ground type="0x1782" id="Set Piece 1082">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1082</Index>
    </Texture>
  </Ground>
<Ground type="0x1783" id="Set Piece 1083">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1083</Index>
    </Texture>
  </Ground>
<Ground type="0x1784" id="Set Piece 1084">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1084</Index>
    </Texture>
  </Ground>
<Ground type="0x1785" id="Set Piece 1085">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1085</Index>
    </Texture>
  </Ground>
<Ground type="0x1786" id="Set Piece 1086">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1086</Index>
    </Texture>
  </Ground>
<Ground type="0x1787" id="Set Piece 1087">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1087</Index>
    </Texture>
  </Ground>
<Ground type="0x1788" id="Set Piece 1088">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1088</Index>
    </Texture>
  </Ground>
<Ground type="0x1789" id="Set Piece 1089">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1089</Index>
    </Texture>
  </Ground>
<Ground type="0x178A" id="Set Piece 1090">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1090</Index>
    </Texture>
  </Ground>
<Ground type="0x178B" id="Set Piece 1091">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1091</Index>
    </Texture>
  </Ground>
<Ground type="0x178C" id="Set Piece 1092">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1092</Index>
    </Texture>
  </Ground>
<Ground type="0x178D" id="Set Piece 1093">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1093</Index>
    </Texture>
  </Ground>
<Ground type="0x178E" id="Set Piece 1094">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1094</Index>
    </Texture>
  </Ground>
<Ground type="0x178F" id="Set Piece 1095">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1095</Index>
    </Texture>
  </Ground>
<Ground type="0x1790" id="Set Piece 1096">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1096</Index>
    </Texture>
  </Ground>
<Ground type="0x1791" id="Set Piece 1097">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1097</Index>
    </Texture>
  </Ground>
<Ground type="0x1792" id="Set Piece 1098">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1098</Index>
    </Texture>
  </Ground>
<Ground type="0x1793" id="Set Piece 1099">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1099</Index>
    </Texture>
  </Ground>
<Ground type="0x1794" id="Set Piece 1100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1100</Index>
    </Texture>
  </Ground>
<Ground type="0x1795" id="Set Piece 1101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1101</Index>
    </Texture>
  </Ground>
<Ground type="0x1796" id="Set Piece 1102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1102</Index>
    </Texture>
  </Ground>
<Ground type="0x1797" id="Set Piece 1103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1103</Index>
    </Texture>
  </Ground>
<Ground type="0x1798" id="Set Piece 1104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1104</Index>
    </Texture>
  </Ground>
<Ground type="0x1799" id="Set Piece 1105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1105</Index>
    </Texture>
  </Ground>
<Ground type="0x179A" id="Set Piece 1106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1106</Index>
    </Texture>
  </Ground>
<Ground type="0x179B" id="Set Piece 1107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1107</Index>
    </Texture>
  </Ground>
<Ground type="0x179C" id="Set Piece 1108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1108</Index>
    </Texture>
  </Ground>
<Ground type="0x179D" id="Set Piece 1109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1109</Index>
    </Texture>
  </Ground>
<Ground type="0x179E" id="Set Piece 1110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1110</Index>
    </Texture>
  </Ground>
<Ground type="0x179F" id="Set Piece 1111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1111</Index>
    </Texture>
  </Ground>
<Ground type="0x17A0" id="Set Piece 1112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1112</Index>
    </Texture>
  </Ground>
<Ground type="0x17A1" id="Set Piece 1113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1113</Index>
    </Texture>
  </Ground>
<Ground type="0x17A2" id="Set Piece 1114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1114</Index>
    </Texture>
  </Ground>
<Ground type="0x17A3" id="Set Piece 1115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1115</Index>
    </Texture>
  </Ground>
<Ground type="0x17A4" id="Set Piece 1116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1116</Index>
    </Texture>
  </Ground>
<Ground type="0x17A5" id="Set Piece 1117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1117</Index>
    </Texture>
  </Ground>
<Ground type="0x17A6" id="Set Piece 1118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1118</Index>
    </Texture>
  </Ground>
<Ground type="0x17A7" id="Set Piece 1119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1119</Index>
    </Texture>
  </Ground>
<Ground type="0x17A8" id="Set Piece 1120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1120</Index>
    </Texture>
  </Ground>
<Ground type="0x17A9" id="Set Piece 1121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1121</Index>
    </Texture>
  </Ground>
<Ground type="0x17AA" id="Set Piece 1122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1122</Index>
    </Texture>
  </Ground>
<Ground type="0x17AB" id="Set Piece 1123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1123</Index>
    </Texture>
  </Ground>
<Ground type="0x17AC" id="Set Piece 1124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1124</Index>
    </Texture>
  </Ground>
<Ground type="0x17AD" id="Set Piece 1125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1125</Index>
    </Texture>
  </Ground>
<Ground type="0x17AE" id="Set Piece 1126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1126</Index>
    </Texture>
  </Ground>
<Ground type="0x17AF" id="Set Piece 1127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1127</Index>
    </Texture>
  </Ground>
<Ground type="0x17B0" id="Set Piece 1128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1128</Index>
    </Texture>
  </Ground>
<Ground type="0x17B1" id="Set Piece 1129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1129</Index>
    </Texture>
  </Ground>
<Ground type="0x17B2" id="Set Piece 1130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1130</Index>
    </Texture>
  </Ground>
<Ground type="0x17B3" id="Set Piece 1131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1131</Index>
    </Texture>
  </Ground>
<Ground type="0x17B4" id="Set Piece 1132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1132</Index>
    </Texture>
  </Ground>
<Ground type="0x17B5" id="Set Piece 1133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1133</Index>
    </Texture>
  </Ground>
<Ground type="0x17B6" id="Set Piece 1134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1134</Index>
    </Texture>
  </Ground>
<Ground type="0x17B7" id="Set Piece 1135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1135</Index>
    </Texture>
  </Ground>
<Ground type="0x17B8" id="Set Piece 1136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1136</Index>
    </Texture>
  </Ground>
<Ground type="0x17B9" id="Set Piece 1137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1137</Index>
    </Texture>
  </Ground>
<Ground type="0x17BA" id="Set Piece 1138">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1138</Index>
    </Texture>
  </Ground>
<Ground type="0x17BB" id="Set Piece 1139">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1139</Index>
    </Texture>
  </Ground>
<Ground type="0x17BC" id="Set Piece 1140">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1140</Index>
    </Texture>
  </Ground>
<Ground type="0x17BD" id="Set Piece 1141">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1141</Index>
    </Texture>
  </Ground>
<Ground type="0x17BE" id="Set Piece 1142">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1142</Index>
    </Texture>
  </Ground>
<Ground type="0x17BF" id="Set Piece 1143">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1143</Index>
    </Texture>
  </Ground>
<Ground type="0x17C0" id="Set Piece 1144">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1144</Index>
    </Texture>
  </Ground>
<Ground type="0x17C1" id="Set Piece 1145">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1145</Index>
    </Texture>
  </Ground>
<Ground type="0x17C2" id="Set Piece 1146">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1146</Index>
    </Texture>
  </Ground>
<Ground type="0x17C3" id="Set Piece 1147">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1147</Index>
    </Texture>
  </Ground>
<Ground type="0x17C4" id="Set Piece 1148">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1148</Index>
    </Texture>
  </Ground>
<Ground type="0x17C5" id="Set Piece 1149">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1149</Index>
    </Texture>
  </Ground>
<Ground type="0x17C6" id="Set Piece 1150">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1150</Index>
    </Texture>
  </Ground>
<Ground type="0x17C7" id="Set Piece 1151">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1151</Index>
    </Texture>
  </Ground>
<Ground type="0x17C8" id="Set Piece 1152">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1152</Index>
    </Texture>
  </Ground>
<Ground type="0x17C9" id="Set Piece 1153">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1153</Index>
    </Texture>
  </Ground>
<Ground type="0x17CA" id="Set Piece 1154">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1154</Index>
    </Texture>
  </Ground>
<Ground type="0x17CB" id="Set Piece 1155">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1155</Index>
    </Texture>
  </Ground>
<Ground type="0x17CC" id="Set Piece 1156">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1156</Index>
    </Texture>
  </Ground>
<Ground type="0x17CD" id="Set Piece 1157">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1157</Index>
    </Texture>
  </Ground>
<Ground type="0x17CE" id="Set Piece 1158">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1158</Index>
    </Texture>
  </Ground>
<Ground type="0x17CF" id="Set Piece 1159">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1159</Index>
    </Texture>
  </Ground>
<Ground type="0x17D0" id="Set Piece 1160">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1160</Index>
    </Texture>
  </Ground>
<Ground type="0x17D1" id="Set Piece 1161">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1161</Index>
    </Texture>
  </Ground>
<Ground type="0x17D2" id="Set Piece 1162">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1162</Index>
    </Texture>
  </Ground>
<Ground type="0x17D3" id="Set Piece 1163">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1163</Index>
    </Texture>
  </Ground>
<Ground type="0x17D4" id="Set Piece 1164">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1164</Index>
    </Texture>
  </Ground>
<Ground type="0x17D5" id="Set Piece 1165">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1165</Index>
    </Texture>
  </Ground>
<Ground type="0x17D6" id="Set Piece 1166">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1166</Index>
    </Texture>
  </Ground>
<Ground type="0x17D7" id="Set Piece 1167">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1167</Index>
    </Texture>
  </Ground>
<Ground type="0x17D8" id="Set Piece 1168">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1168</Index>
    </Texture>
  </Ground>
<Ground type="0x17D9" id="Set Piece 1169">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1169</Index>
    </Texture>
  </Ground>
<Ground type="0x17DA" id="Set Piece 1170">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1170</Index>
    </Texture>
  </Ground>
<Ground type="0x17DB" id="Set Piece 1171">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1171</Index>
    </Texture>
  </Ground>
<Ground type="0x17DC" id="Set Piece 1172">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1172</Index>
    </Texture>
  </Ground>
<Ground type="0x17DD" id="Set Piece 1173">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1173</Index>
    </Texture>
  </Ground>
<Ground type="0x17DE" id="Set Piece 1174">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1174</Index>
    </Texture>
  </Ground>
<Ground type="0x17DF" id="Set Piece 1175">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1175</Index>
    </Texture>
  </Ground>
<Ground type="0x17E0" id="Set Piece 1176">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1176</Index>
    </Texture>
  </Ground>
<Ground type="0x17E1" id="Set Piece 1177">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1177</Index>
    </Texture>
  </Ground>
<Ground type="0x17E2" id="Set Piece 1178">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1178</Index>
    </Texture>
  </Ground>
<Ground type="0x17E3" id="Set Piece 1179">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1179</Index>
    </Texture>
  </Ground>
<Ground type="0x17E4" id="Set Piece 1180">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1180</Index>
    </Texture>
  </Ground>
<Ground type="0x17E5" id="Set Piece 1181">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1181</Index>
    </Texture>
  </Ground>
<Ground type="0x17E6" id="Set Piece 1182">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1182</Index>
    </Texture>
  </Ground>
<Ground type="0x17E7" id="Set Piece 1183">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1183</Index>
    </Texture>
  </Ground>
<Ground type="0x17E8" id="Set Piece 1184">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1184</Index>
    </Texture>
  </Ground>
<Ground type="0x17E9" id="Set Piece 1185">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1185</Index>
    </Texture>
  </Ground>
<Ground type="0x17EA" id="Set Piece 1186">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1186</Index>
    </Texture>
  </Ground>
<Ground type="0x17EB" id="Set Piece 1187">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1187</Index>
    </Texture>
  </Ground>
<Ground type="0x17EC" id="Set Piece 1188">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1188</Index>
    </Texture>
  </Ground>
<Ground type="0x17ED" id="Set Piece 1189">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1189</Index>
    </Texture>
  </Ground>
<Ground type="0x17EE" id="Set Piece 1190">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1190</Index>
    </Texture>
  </Ground>
<Ground type="0x17EF" id="Set Piece 1191">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1191</Index>
    </Texture>
  </Ground>
<Ground type="0x17F0" id="Set Piece 1192">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1192</Index>
    </Texture>
  </Ground>
<Ground type="0x17F1" id="Set Piece 1193">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1193</Index>
    </Texture>
  </Ground>
<Ground type="0x17F2" id="Set Piece 1194">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1194</Index>
    </Texture>
  </Ground>
<Ground type="0x17F3" id="Set Piece 1195">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1195</Index>
    </Texture>
  </Ground>
<Ground type="0x17F4" id="Set Piece 1196">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1196</Index>
    </Texture>
  </Ground>
<Ground type="0x17F5" id="Set Piece 1197">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1197</Index>
    </Texture>
  </Ground>
<Ground type="0x17F6" id="Set Piece 1198">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1198</Index>
    </Texture>
  </Ground>
<Ground type="0x17F7" id="Set Piece 1199">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1199</Index>
    </Texture>
  </Ground>
<Ground type="0x17F8" id="Set Piece 1200">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1200</Index>
    </Texture>
  </Ground>
<Ground type="0x17F9" id="Set Piece 1201">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1201</Index>
    </Texture>
  </Ground>
<Ground type="0x17FA" id="Set Piece 1202">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1202</Index>
    </Texture>
  </Ground>
<Ground type="0x17FB" id="Set Piece 1203">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1203</Index>
    </Texture>
  </Ground>
<Ground type="0x17FC" id="Set Piece 1204">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1204</Index>
    </Texture>
  </Ground>
<Ground type="0x17FD" id="Set Piece 1205">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1205</Index>
    </Texture>
  </Ground>
<Ground type="0x17FE" id="Set Piece 1206">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1206</Index>
    </Texture>
  </Ground>
<Ground type="0x17FF" id="Set Piece 1207">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1207</Index>
    </Texture>
  </Ground>
<Ground type="0x1800" id="Set Piece 1208">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1208</Index>
    </Texture>
  </Ground>
<Ground type="0x1801" id="Set Piece 1209">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1209</Index>
    </Texture>
  </Ground>
<Ground type="0x1802" id="Set Piece 1210">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1210</Index>
    </Texture>
  </Ground>
<Ground type="0x1803" id="Set Piece 1211">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1211</Index>
    </Texture>
  </Ground>
<Ground type="0x1804" id="Set Piece 1212">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1212</Index>
    </Texture>
  </Ground>
<Ground type="0x1805" id="Set Piece 1213">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1213</Index>
    </Texture>
  </Ground>
<Ground type="0x1806" id="Set Piece 1214">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1214</Index>
    </Texture>
  </Ground>
<Ground type="0x1807" id="Set Piece 1215">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1215</Index>
    </Texture>
  </Ground>
<Ground type="0x1808" id="Set Piece 1216">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1216</Index>
    </Texture>
  </Ground>
<Ground type="0x1809" id="Set Piece 1217">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1217</Index>
    </Texture>
  </Ground>
<Ground type="0x180A" id="Set Piece 1218">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1218</Index>
    </Texture>
  </Ground>
<Ground type="0x180B" id="Set Piece 1219">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1219</Index>
    </Texture>
  </Ground>
<Ground type="0x180C" id="Set Piece 1220">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1220</Index>
    </Texture>
  </Ground>
<Ground type="0x180D" id="Set Piece 1221">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1221</Index>
    </Texture>
  </Ground>
<Ground type="0x180E" id="Set Piece 1222">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1222</Index>
    </Texture>
  </Ground>
<Ground type="0x180F" id="Set Piece 1223">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1223</Index>
    </Texture>
  </Ground>
<Ground type="0x1810" id="Set Piece 1224">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1224</Index>
    </Texture>
  </Ground>
<Ground type="0x1811" id="Set Piece 1225">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1225</Index>
    </Texture>
  </Ground>
<Ground type="0x1812" id="Set Piece 1226">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1226</Index>
    </Texture>
  </Ground>
<Ground type="0x1813" id="Set Piece 1227">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1227</Index>
    </Texture>
  </Ground>
<Ground type="0x1814" id="Set Piece 1228">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1228</Index>
    </Texture>
  </Ground>
<Ground type="0x1815" id="Set Piece 1229">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1229</Index>
    </Texture>
  </Ground>
<Ground type="0x1816" id="Set Piece 1230">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1230</Index>
    </Texture>
  </Ground>
<Ground type="0x1817" id="Set Piece 1231">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1231</Index>
    </Texture>
  </Ground>
<Ground type="0x1818" id="Set Piece 1232">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1232</Index>
    </Texture>
  </Ground>
<Ground type="0x1819" id="Set Piece 1233">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1233</Index>
    </Texture>
  </Ground>
<Ground type="0x181A" id="Set Piece 1234">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1234</Index>
    </Texture>
  </Ground>
<Ground type="0x181B" id="Set Piece 1235">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1235</Index>
    </Texture>
  </Ground>
<Ground type="0x181C" id="Set Piece 1236">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1236</Index>
    </Texture>
  </Ground>
<Ground type="0x181D" id="Set Piece 1237">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1237</Index>
    </Texture>
  </Ground>
<Ground type="0x181E" id="Set Piece 1238">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1238</Index>
    </Texture>
  </Ground>
<Ground type="0x181F" id="Set Piece 1239">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1239</Index>
    </Texture>
  </Ground>
<Ground type="0x1820" id="Set Piece 1240">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1240</Index>
    </Texture>
  </Ground>
<Ground type="0x1821" id="Set Piece 1241">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1241</Index>
    </Texture>
  </Ground>
<Ground type="0x1822" id="Set Piece 1242">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1242</Index>
    </Texture>
  </Ground>
<Ground type="0x1823" id="Set Piece 1243">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1243</Index>
    </Texture>
  </Ground>
<Ground type="0x1824" id="Set Piece 1244">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1244</Index>
    </Texture>
  </Ground>
<Ground type="0x1825" id="Set Piece 1245">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1245</Index>
    </Texture>
  </Ground>
<Ground type="0x1826" id="Set Piece 1246">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1246</Index>
    </Texture>
  </Ground>
<Ground type="0x1827" id="Set Piece 1247">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1247</Index>
    </Texture>
  </Ground>
<Ground type="0x1828" id="Set Piece 1248">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1248</Index>
    </Texture>
  </Ground>
<Ground type="0x1829" id="Set Piece 1249">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1249</Index>
    </Texture>
  </Ground>
<Ground type="0x182A" id="Set Piece 1250">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1250</Index>
    </Texture>
  </Ground>
<Ground type="0x182B" id="Set Piece 1251">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1251</Index>
    </Texture>
  </Ground>
<Ground type="0x182C" id="Set Piece 1252">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1252</Index>
    </Texture>
  </Ground>
<Ground type="0x182D" id="Set Piece 1253">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1253</Index>
    </Texture>
  </Ground>
<Ground type="0x182E" id="Set Piece 1254">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1254</Index>
    </Texture>
  </Ground>
<Ground type="0x182F" id="Set Piece 1255">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1255</Index>
    </Texture>
  </Ground>
<Ground type="0x1830" id="Set Piece 1256">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1256</Index>
    </Texture>
  </Ground>
<Ground type="0x1831" id="Set Piece 1257">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1257</Index>
    </Texture>
  </Ground>
<Ground type="0x1832" id="Set Piece 1258">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1258</Index>
    </Texture>
  </Ground>
<Ground type="0x1833" id="Set Piece 1259">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1259</Index>
    </Texture>
  </Ground>
<Ground type="0x1834" id="Set Piece 1260">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1260</Index>
    </Texture>
  </Ground>
<Ground type="0x1835" id="Set Piece 1261">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1261</Index>
    </Texture>
  </Ground>
<Ground type="0x1836" id="Set Piece 1262">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1262</Index>
    </Texture>
  </Ground>
<Ground type="0x1837" id="Set Piece 1263">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1263</Index>
    </Texture>
  </Ground>
<Ground type="0x1838" id="Set Piece 1264">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1264</Index>
    </Texture>
  </Ground>
<Ground type="0x1839" id="Set Piece 1265">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1265</Index>
    </Texture>
  </Ground>
<Ground type="0x183A" id="Set Piece 1266">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1266</Index>
    </Texture>
  </Ground>
<Ground type="0x183B" id="Set Piece 1267">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1267</Index>
    </Texture>
  </Ground>
<Ground type="0x183C" id="Set Piece 1268">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1268</Index>
    </Texture>
  </Ground>
<Ground type="0x183D" id="Set Piece 1269">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1269</Index>
    </Texture>
  </Ground>
<Ground type="0x183E" id="Set Piece 1270">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1270</Index>
    </Texture>
  </Ground>
<Ground type="0x183F" id="Set Piece 1271">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1271</Index>
    </Texture>
  </Ground>
<Ground type="0x1840" id="Set Piece 1272">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1272</Index>
    </Texture>
  </Ground>
<Ground type="0x1841" id="Set Piece 1273">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1273</Index>
    </Texture>
  </Ground>
<Ground type="0x1842" id="Set Piece 1413">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1413</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1414</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1415</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1416</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1417</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1418</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1419</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1420</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1843" id="Set Piece 1414">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1414</Index>
    </Texture>
  </Ground>
<Ground type="0x1844" id="Set Piece 1415">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1415</Index>
    </Texture>
  </Ground>
<Ground type="0x1845" id="Set Piece 1416">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1416</Index>
    </Texture>
  </Ground>
<Ground type="0x1846" id="Set Piece 1417">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1417</Index>
    </Texture>
  </Ground>
<Ground type="0x1847" id="Set Piece 1418">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1418</Index>
    </Texture>
  </Ground>
<Ground type="0x1848" id="Set Piece 1419">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1419</Index>
    </Texture>
  </Ground>
<Ground type="0x1849" id="Set Piece 1420">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1420</Index>
    </Texture>
  </Ground>
<Ground type="0x184A" id="Set Piece 1421">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1421</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1422</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1423</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1424</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1425</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1426</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1427</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1428</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x184B" id="Set Piece 1422">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1422</Index>
    </Texture>
  </Ground>
<Ground type="0x184C" id="Set Piece 1423">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1423</Index>
    </Texture>
  </Ground>
<Ground type="0x184D" id="Set Piece 1424">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1424</Index>
    </Texture>
  </Ground>
<Ground type="0x184E" id="Set Piece 1425">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1425</Index>
    </Texture>
  </Ground>
<Ground type="0x184F" id="Set Piece 1426">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1426</Index>
    </Texture>
  </Ground>
<Ground type="0x1850" id="Set Piece 1427">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1427</Index>
    </Texture>
  </Ground>
<Ground type="0x1851" id="Set Piece 1428">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1428</Index>
    </Texture>
  </Ground>
<Ground type="0x1852" id="Set Piece 1429">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1429</Index>
    </Texture>
  </Ground>
<Ground type="0x1853" id="Set Piece 1430">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1430</Index>
    </Texture>
  </Ground>
<Ground type="0x1854" id="Set Piece 1431">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1431</Index>
    </Texture>
  </Ground>
<Ground type="0x1855" id="Set Piece 1432">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1432</Index>
    </Texture>
  </Ground>
<Ground type="0x1856" id="Set Piece 1433">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1433</Index>
    </Texture>
  </Ground>
<Ground type="0x1857" id="Set Piece 1434">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1434</Index>
    </Texture>
  </Ground>
<Ground type="0x1858" id="Set Piece 1435">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1435</Index>
    </Texture>
  </Ground>
<Ground type="0x1859" id="Set Piece 1436">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1436</Index>
    </Texture>
  </Ground>
<Ground type="0x185A" id="Set Piece 1437">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1437</Index>
    </Texture>
  </Ground>
<Ground type="0x185B" id="Set Piece 1438">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1438</Index>
    </Texture>
  </Ground>
<Ground type="0x185C" id="Set Piece 1439">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1439</Index>
    </Texture>
  </Ground>
<Ground type="0x185D" id="Set Piece 1440">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1440</Index>
    </Texture>
  </Ground>
<Ground type="0x185E" id="Set Piece 1441">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1441</Index>
    </Texture>
  </Ground>
<Ground type="0x185F" id="Set Piece 1442">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1442</Index>
    </Texture>
  </Ground>
<Ground type="0x1860" id="Set Piece 1443">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1443</Index>
    </Texture>
  </Ground>
<Ground type="0x1861" id="Set Piece 1444">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1444</Index>
    </Texture>
  </Ground>
<Ground type="0x1862" id="Set Piece 1445">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1445</Index>
    </Texture>
  </Ground>
<Ground type="0x1863" id="Set Piece 1446">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1446</Index>
    </Texture>
  </Ground>
<Ground type="0x1864" id="Set Piece 1447">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1447</Index>
    </Texture>
  </Ground>
<Ground type="0x1865" id="Set Piece 1448">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1448</Index>
    </Texture>
  </Ground>
<Ground type="0x1866" id="Set Piece 1449">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1449</Index>
    </Texture>
  </Ground>
<Ground type="0x1867" id="Set Piece 1450">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1450</Index>
    </Texture>
  </Ground>
<Ground type="0x1868" id="Set Piece 1451">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1451</Index>
    </Texture>
  </Ground>
<Ground type="0x1869" id="Set Piece 1452">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1452</Index>
    </Texture>
  </Ground>
<Ground type="0x186A" id="Set Piece 1453">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1453</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1454</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1455</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1456</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1457</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1458</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1459</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1460</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x186B" id="Set Piece 1454">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1454</Index>
    </Texture>
  </Ground>
<Ground type="0x186C" id="Set Piece 1455">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1455</Index>
    </Texture>
  </Ground>
<Ground type="0x186D" id="Set Piece 1456">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1456</Index>
    </Texture>
  </Ground>
<Ground type="0x186E" id="Set Piece 1457">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1457</Index>
    </Texture>
  </Ground>
<Ground type="0x186F" id="Set Piece 1458">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1458</Index>
    </Texture>
  </Ground>
<Ground type="0x1870" id="Set Piece 1459">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1459</Index>
    </Texture>
  </Ground>
<Ground type="0x1871" id="Set Piece 1460">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1460</Index>
    </Texture>
  </Ground>
<Ground type="0x1872" id="Set Piece 1461">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1461</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1462</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1463</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1464</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1465</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1466</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1467</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1468</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1873" id="Set Piece 1462">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1462</Index>
    </Texture>
  </Ground>
<Ground type="0x1874" id="Set Piece 1463">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1463</Index>
    </Texture>
  </Ground>
<Ground type="0x1875" id="Set Piece 1464">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1464</Index>
    </Texture>
  </Ground>
<Ground type="0x1876" id="Set Piece 1465">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1465</Index>
    </Texture>
  </Ground>
<Ground type="0x1877" id="Set Piece 1466">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1466</Index>
    </Texture>
  </Ground>
<Ground type="0x1878" id="Set Piece 1467">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1467</Index>
    </Texture>
  </Ground>
<Ground type="0x1879" id="Set Piece 1468">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1468</Index>
    </Texture>
  </Ground>
<Ground type="0x187A" id="Set Piece 1469">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1469</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1470</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1471</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1472</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1473</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1474</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1475</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1476</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x187B" id="Set Piece 1470">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1470</Index>
    </Texture>
  </Ground>
<Ground type="0x187C" id="Set Piece 1471">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1471</Index>
    </Texture>
  </Ground>
<Ground type="0x187D" id="Set Piece 1472">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1472</Index>
    </Texture>
  </Ground>
<Ground type="0x187E" id="Set Piece 1473">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1473</Index>
    </Texture>
  </Ground>
<Ground type="0x187F" id="Set Piece 1474">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1474</Index>
    </Texture>
  </Ground>
<Ground type="0x1880" id="Set Piece 1475">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1475</Index>
    </Texture>
  </Ground>
<Ground type="0x1881" id="Set Piece 1476">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1476</Index>
    </Texture>
  </Ground>
<Ground type="0x1882" id="Set Piece 1477">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1477</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1478</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1479</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1480</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1481</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1482</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1483</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1484</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1485</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1486</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1487</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1488</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1883" id="Set Piece 1478">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1478</Index>
    </Texture>
  </Ground>
<Ground type="0x1884" id="Set Piece 1479">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1479</Index>
    </Texture>
  </Ground>
<Ground type="0x1885" id="Set Piece 1480">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1480</Index>
    </Texture>
  </Ground>
<Ground type="0x1886" id="Set Piece 1481">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1481</Index>
    </Texture>
  </Ground>
<Ground type="0x1887" id="Set Piece 1482">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1482</Index>
    </Texture>
  </Ground>
<Ground type="0x1888" id="Set Piece 1483">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1483</Index>
    </Texture>
  </Ground>
<Ground type="0x1889" id="Set Piece 1484">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1484</Index>
    </Texture>
  </Ground>
<Ground type="0x188A" id="Set Piece 1485">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1485</Index>
    </Texture>
  </Ground>
<Ground type="0x188B" id="Set Piece 1486">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1486</Index>
    </Texture>
  </Ground>
<Ground type="0x188C" id="Set Piece 1487">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1487</Index>
    </Texture>
  </Ground>
<Ground type="0x188D" id="Set Piece 1488">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1488</Index>
    </Texture>
  </Ground>
<Ground type="0x188E" id="Set Piece 1489">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1489</Index>
    </Texture>
  </Ground>
<Ground type="0x188F" id="Set Piece 1490">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1490</Index>
    </Texture>
  </Ground>
<Ground type="0x1890" id="Set Piece 1491">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1491</Index>
    </Texture>
  </Ground>
<Ground type="0x1891" id="Set Piece 1492">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1492</Index>
    </Texture>
  </Ground>
<Ground type="0x1892" id="Set Piece 1493">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1493</Index>
    </Texture>
  </Ground>
<Ground type="0x18A3" id="Set Piece 1510">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1510</Index>
    </Texture>
  </Ground>
<Ground type="0x18A4" id="Set Piece 1511">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1511</Index>
    </Texture>
  </Ground>
<Ground type="0x18A5" id="Set Piece 1512">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1512</Index>
    </Texture>
  </Ground>
<Ground type="0x18A6" id="Set Piece 1513">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1513</Index>
    </Texture>
  </Ground>
<Ground type="0x18A7" id="Set Piece 1514">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1514</Index>
    </Texture>
  </Ground>
<Ground type="0x18A8" id="Set Piece 1515">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1515</Index>
    </Texture>
  </Ground>
<Ground type="0x18A9" id="Set Piece 1516">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1516</Index>
    </Texture>
  </Ground>
<Ground type="0x18AA" id="Set Piece 1517">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1517</Index>
    </Texture>
  </Ground>
<Ground type="0x18AB" id="Set Piece 1518">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1518</Index>
    </Texture>
  </Ground>
<Ground type="0x18AC" id="Set Piece 1519">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1519</Index>
    </Texture>
  </Ground>
<Ground type="0x18AD" id="Set Piece 1520">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1520</Index>
    </Texture>
  </Ground>
<Ground type="0x18AE" id="Set Piece 1521">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1521</Index>
    </Texture>
  </Ground>
<Ground type="0x18AF" id="Set Piece 1522">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1522</Index>
    </Texture>
  </Ground>
<Ground type="0x18B0" id="Set Piece 1523">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1523</Index>
    </Texture>
  </Ground>
<Ground type="0x18B1" id="Set Piece 1524">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1524</Index>
    </Texture>
  </Ground>
<Ground type="0x18B2" id="Set Piece 1525">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1525</Index>
    </Texture>
  </Ground>
<Ground type="0x18B3" id="Set Piece 1526">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1526</Index>
    </Texture>
  </Ground>
<Ground type="0x18B4" id="Set Piece 1527">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1527</Index>
    </Texture>
  </Ground>
<Ground type="0x18B5" id="Set Piece 1528">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1528</Index>
    </Texture>
  </Ground>
<Ground type="0x18B6" id="Set Piece 1529">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1529</Index>
    </Texture>
  </Ground>
<Ground type="0x18B7" id="Set Piece 1530">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1530</Index>
    </Texture>
  </Ground>
<Ground type="0x18B8" id="Set Piece 1531">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1531</Index>
    </Texture>
  </Ground>
<Ground type="0x18B9" id="Set Piece 1532">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1532</Index>
    </Texture>
  </Ground>
<Ground type="0x18BA" id="Set Piece 1533">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1533</Index>
    </Texture>
  </Ground>
<Ground type="0x18BB" id="Set Piece 1534">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1534</Index>
    </Texture>
  </Ground>
<Ground type="0x18BC" id="Set Piece 1535">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1535</Index>
    </Texture>
  </Ground>
<Ground type="0x18BD" id="Set Piece 1536">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1536</Index>
    </Texture>
  </Ground>
<Ground type="0x18BE" id="Set Piece 1537">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1537</Index>
    </Texture>
  </Ground>
<Ground type="0x18BF" id="Set Piece 1538">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1538</Index>
    </Texture>
  </Ground>
<Ground type="0x18C0" id="Set Piece 1539">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1539</Index>
    </Texture>
  </Ground>
<Ground type="0x18C1" id="Set Piece 1540">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1540</Index>
    </Texture>
  </Ground>
<Ground type="0x18C2" id="Set Piece 1541">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1541</Index>
    </Texture>
  </Ground>
<Ground type="0x18C3" id="Set Piece 1542">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1542</Index>
    </Texture>
  </Ground>
<Ground type="0x18C4" id="Set Piece 1543">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1543</Index>
    </Texture>
  </Ground>
<Ground type="0x18C5" id="Set Piece 1544">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1544</Index>
    </Texture>
  </Ground>
<Ground type="0x18C6" id="Set Piece 1545">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1545</Index>
    </Texture>
  </Ground>
<Ground type="0x18C7" id="Set Piece 1546">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1546</Index>
    </Texture>
  </Ground>
<Ground type="0x18C8" id="Set Piece 1547">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1547</Index>
    </Texture>
  </Ground>
<Ground type="0x18C9" id="Set Piece 1548">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1548</Index>
    </Texture>
  </Ground>
<Ground type="0x18CA" id="Set Piece 1549">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1549</Index>
    </Texture>
  </Ground>
<Ground type="0x18CB" id="Set Piece 1550">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1550</Index>
    </Texture>
  </Ground>
<Ground type="0x18CC" id="Set Piece 1551">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1551</Index>
    </Texture>
  </Ground>
<Ground type="0x18CD" id="Set Piece 1552">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1552</Index>
    </Texture>
  </Ground>
<Ground type="0x18CE" id="Set Piece 1553">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1553</Index>
    </Texture>
  </Ground>
<Ground type="0x18CF" id="Set Piece 1554">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1554</Index>
    </Texture>
  </Ground>
<Ground type="0x18D0" id="Set Piece 1555">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1555</Index>
    </Texture>
  </Ground>
<Ground type="0x18D1" id="Set Piece 1556">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1556</Index>
    </Texture>
  </Ground>
<Ground type="0x18D2" id="Set Piece 1557">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1557</Index>
    </Texture>
  </Ground>
<Ground type="0x18D3" id="Set Piece 1558">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1558</Index>
    </Texture>
  </Ground>
<Ground type="0x18D4" id="Set Piece 1559">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1559</Index>
    </Texture>
  </Ground>
<Ground type="0x18D5" id="Set Piece 1560">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1560</Index>
    </Texture>
  </Ground>
<Ground type="0x18D6" id="Set Piece 1561">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1561</Index>
    </Texture>
  </Ground>
<Ground type="0x18D7" id="Set Piece 1562">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1562</Index>
    </Texture>
  </Ground>
<Ground type="0x18D8" id="Set Piece 1563">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1563</Index>
    </Texture>
  </Ground>
<Ground type="0x18D9" id="Set Piece 1564">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1564</Index>
    </Texture>
  </Ground>
<Ground type="0x18DA" id="Set Piece 1565">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1565</Index>
    </Texture>
  </Ground>
<Ground type="0x18E2" id="Set Piece 1573">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1573</Index>
    </Texture>
  </Ground>
<Ground type="0x18E3" id="Set Piece 1574">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1574</Index>
    </Texture>
  </Ground>
<Ground type="0x18E4" id="Set Piece 1575">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1575</Index>
    </Texture>
  </Ground>
<Ground type="0x18E5" id="Set Piece 1576">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1576</Index>
    </Texture>
  </Ground>
<Ground type="0x18E6" id="Set Piece 1577">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1577</Index>
    </Texture>
  </Ground>
<Ground type="0x18E7" id="Set Piece 1578">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1578</Index>
    </Texture>
  </Ground>
<Ground type="0x18E8" id="Set Piece 1579">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1579</Index>
    </Texture>
  </Ground>
<Ground type="0x18E9" id="Set Piece 1580">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1580</Index>
    </Texture>
  </Ground>
<Ground type="0x18EA" id="Set Piece 1581">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1581</Index>
    </Texture>
  </Ground>
<Ground type="0x18EB" id="Set Piece 1582">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1582</Index>
    </Texture>
  </Ground>
<Ground type="0x18EC" id="Set Piece 1583">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1583</Index>
    </Texture>
  </Ground>
<Ground type="0x18ED" id="Set Piece 1584">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1584</Index>
    </Texture>
  </Ground>
<Ground type="0x18EE" id="Set Piece 1585">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1585</Index>
    </Texture>
  </Ground>
<Ground type="0x18EF" id="Set Piece 1586">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1586</Index>
    </Texture>
  </Ground>
<Ground type="0x18F0" id="Set Piece 1587">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1587</Index>
    </Texture>
  </Ground>
<Ground type="0x18F1" id="Set Piece 1588">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1588</Index>
    </Texture>
  </Ground>
<Ground type="0x18F2" id="Set Piece 1589">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1589</Index>
    </Texture>
  </Ground>
<Ground type="0x18F3" id="Set Piece 1590">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1590</Index>
    </Texture>
  </Ground>
<Ground type="0x18F4" id="Set Piece 1591">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1591</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1592</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1593</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1594</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1595</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1596</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1597</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x18F5" id="Set Piece 1592">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1592</Index>
    </Texture>
  </Ground>
<Ground type="0x18F6" id="Set Piece 1593">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1593</Index>
    </Texture>
  </Ground>
<Ground type="0x18F7" id="Set Piece 1594">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1594</Index>
    </Texture>
  </Ground>
<Ground type="0x18F8" id="Set Piece 1595">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1595</Index>
    </Texture>
  </Ground>
<Ground type="0x18F9" id="Set Piece 1596">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1596</Index>
    </Texture>
  </Ground>
<Ground type="0x18FA" id="Set Piece 1597">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1597</Index>
    </Texture>
  </Ground>
<Ground type="0x18FB" id="Set Piece 1598">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1598</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1599</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1600</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1601</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1602</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1603</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1604</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x18FC" id="Set Piece 1599">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1599</Index>
    </Texture>
  </Ground>
<Ground type="0x18FD" id="Set Piece 1600">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1600</Index>
    </Texture>
  </Ground>
<Ground type="0x18FE" id="Set Piece 1601">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1601</Index>
    </Texture>
  </Ground>
<Ground type="0x18FF" id="Set Piece 1602">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1602</Index>
    </Texture>
  </Ground>
<Ground type="0x1900" id="Set Piece 1603">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1603</Index>
    </Texture>
  </Ground>
<Ground type="0x1901" id="Set Piece 1604">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1604</Index>
    </Texture>
  </Ground>
<Ground type="0x1902" id="Set Piece 1605">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1605</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1606</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1607</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1608</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1609</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1610</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1611</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1612</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1903" id="Set Piece 1606">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1606</Index>
    </Texture>
  </Ground>
<Ground type="0x1904" id="Set Piece 1607">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1607</Index>
    </Texture>
  </Ground>
<Ground type="0x1905" id="Set Piece 1608">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1608</Index>
    </Texture>
  </Ground>
<Ground type="0x1906" id="Set Piece 1609">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1609</Index>
    </Texture>
  </Ground>
<Ground type="0x1907" id="Set Piece 1610">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1610</Index>
    </Texture>
  </Ground>
<Ground type="0x1908" id="Set Piece 1611">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1611</Index>
    </Texture>
  </Ground>
<Ground type="0x1909" id="Set Piece 1612">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1612</Index>
    </Texture>
  </Ground>
<Ground type="0x190A" id="Set Piece 1613">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1613</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1614</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1615</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1616</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1617</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1618</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1619</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1620</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x190B" id="Set Piece 1614">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1614</Index>
    </Texture>
  </Ground>
<Ground type="0x190C" id="Set Piece 1615">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1615</Index>
    </Texture>
  </Ground>
<Ground type="0x190D" id="Set Piece 1616">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1616</Index>
    </Texture>
  </Ground>
<Ground type="0x190E" id="Set Piece 1617">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1617</Index>
    </Texture>
  </Ground>
<Ground type="0x190F" id="Set Piece 1618">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1618</Index>
    </Texture>
  </Ground>
<Ground type="0x1910" id="Set Piece 1619">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1619</Index>
    </Texture>
  </Ground>
<Ground type="0x1911" id="Set Piece 1620">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1620</Index>
    </Texture>
  </Ground>
<Ground type="0x1912" id="Set Piece 1690">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1690</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1691</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1692</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1693</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1694</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1695</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1696</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1697</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1913" id="Set Piece 1691">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1691</Index>
    </Texture>
  </Ground>
<Ground type="0x1914" id="Set Piece 1692">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1692</Index>
    </Texture>
  </Ground>
<Ground type="0x1915" id="Set Piece 1693">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1693</Index>
    </Texture>
  </Ground>
<Ground type="0x1916" id="Set Piece 1694">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1694</Index>
    </Texture>
  </Ground>
<Ground type="0x1917" id="Set Piece 1695">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1695</Index>
    </Texture>
  </Ground>
<Ground type="0x1918" id="Set Piece 1696">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1696</Index>
    </Texture>
  </Ground>
<Ground type="0x1919" id="Set Piece 1697">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1697</Index>
    </Texture>
  </Ground>
<Ground type="0x191A" id="Set Piece 1698">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1698</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1699</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1700</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1701</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1702</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1703</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1704</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1705</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x191B" id="Set Piece 1699">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1699</Index>
    </Texture>
  </Ground>
<Ground type="0x191C" id="Set Piece 1700">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1700</Index>
    </Texture>
  </Ground>
<Ground type="0x191D" id="Set Piece 1701">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1701</Index>
    </Texture>
  </Ground>
<Ground type="0x191E" id="Set Piece 1702">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1702</Index>
    </Texture>
  </Ground>
<Ground type="0x191F" id="Set Piece 1703">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1703</Index>
    </Texture>
  </Ground>
<Ground type="0x1920" id="Set Piece 1704">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1704</Index>
    </Texture>
  </Ground>
<Ground type="0x1921" id="Set Piece 1705">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1705</Index>
    </Texture>
  </Ground>
<Ground type="0x1922" id="Set Piece 1706">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1706</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1707</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1708</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1709</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1710</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1711</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1712</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1713</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1923" id="Set Piece 1707">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1707</Index>
    </Texture>
  </Ground>
<Ground type="0x1924" id="Set Piece 1708">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1708</Index>
    </Texture>
  </Ground>
<Ground type="0x1925" id="Set Piece 1709">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1709</Index>
    </Texture>
  </Ground>
<Ground type="0x1926" id="Set Piece 1710">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1710</Index>
    </Texture>
  </Ground>
<Ground type="0x1927" id="Set Piece 1711">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1711</Index>
    </Texture>
  </Ground>
<Ground type="0x1928" id="Set Piece 1712">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1712</Index>
    </Texture>
  </Ground>
<Ground type="0x1929" id="Set Piece 1713">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1713</Index>
    </Texture>
  </Ground>
<Ground type="0x192A" id="Set Piece 1714">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1714</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1715</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1716</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1717</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1718</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1719</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1720</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1721</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x192B" id="Set Piece 1715">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1715</Index>
    </Texture>
  </Ground>
<Ground type="0x192C" id="Set Piece 1716">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1716</Index>
    </Texture>
  </Ground>
<Ground type="0x192D" id="Set Piece 1717">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1717</Index>
    </Texture>
  </Ground>
<Ground type="0x192E" id="Set Piece 1718">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1718</Index>
    </Texture>
  </Ground>
<Ground type="0x192F" id="Set Piece 1719">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1719</Index>
    </Texture>
  </Ground>
<Ground type="0x1930" id="Set Piece 1720">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1720</Index>
    </Texture>
  </Ground>
<Ground type="0x1931" id="Set Piece 1721">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1721</Index>
    </Texture>
  </Ground>
<Ground type="0x1932" id="Set Piece 1722">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1722</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1723</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1724</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1725</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1726</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1727</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1728</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1729</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1933" id="Set Piece 1723">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1723</Index>
    </Texture>
  </Ground>
<Ground type="0x1934" id="Set Piece 1724">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1724</Index>
    </Texture>
  </Ground>
<Ground type="0x1935" id="Set Piece 1725">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1725</Index>
    </Texture>
  </Ground>
<Ground type="0x1936" id="Set Piece 1726">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1726</Index>
    </Texture>
  </Ground>
<Ground type="0x1937" id="Set Piece 1727">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1727</Index>
    </Texture>
  </Ground>
<Ground type="0x1938" id="Set Piece 1728">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1728</Index>
    </Texture>
  </Ground>
<Ground type="0x1939" id="Set Piece 1729">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1729</Index>
    </Texture>
  </Ground>
<Ground type="0x193A" id="Set Piece 1730">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1730</Index>
    </Texture>
  </Ground>
<Ground type="0x193B" id="Set Piece 1731">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1731</Index>
    </Texture>
  </Ground>
<Ground type="0x193C" id="Set Piece 1732">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1732</Index>
    </Texture>
  </Ground>
<Ground type="0x193D" id="Set Piece 1733">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1733</Index>
    </Texture>
  </Ground>
<Ground type="0x193E" id="Set Piece 1734">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1734</Index>
    </Texture>
  </Ground>
<Ground type="0x193F" id="Set Piece 1735">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1735</Index>
    </Texture>
  </Ground>
<Ground type="0x1940" id="Set Piece 1736">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1736</Index>
    </Texture>
  </Ground>
<Ground type="0x1941" id="Set Piece 1737">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1737</Index>
    </Texture>
  </Ground>
<Ground type="0x1942" id="Set Piece 1738">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1738</Index>
    </Texture>
  </Ground>
<Ground type="0x1943" id="Set Piece 1739">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1739</Index>
    </Texture>
  </Ground>
<Ground type="0x1944" id="Set Piece 1740">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1740</Index>
    </Texture>
  </Ground>
<Ground type="0x1945" id="Set Piece 1741">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1741</Index>
    </Texture>
  </Ground>
<Ground type="0x1946" id="Set Piece 1742">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1742</Index>
    </Texture>
  </Ground>
<Ground type="0x1947" id="Set Piece 1743">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1743</Index>
    </Texture>
  </Ground>
<Ground type="0x1948" id="Set Piece 1744">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1744</Index>
    </Texture>
  </Ground>
<Ground type="0x1949" id="Set Piece 1745">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1745</Index>
    </Texture>
  </Ground>
<Ground type="0x194A" id="Set Piece 1746">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1746</Index>
    </Texture>
  </Ground>
<Ground type="0x194B" id="Set Piece 1747">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1747</Index>
    </Texture>
  </Ground>
<Ground type="0x194C" id="Set Piece 1748">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1748</Index>
    </Texture>
  </Ground>
<Ground type="0x194D" id="Set Piece 1749">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1749</Index>
    </Texture>
  </Ground>
<Ground type="0x194E" id="Set Piece 1750">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1750</Index>
    </Texture>
  </Ground>
<Ground type="0x194F" id="Set Piece 1751">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1751</Index>
    </Texture>
  </Ground>
<Ground type="0x1950" id="Set Piece 1752">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1752</Index>
    </Texture>
  </Ground>
<Ground type="0x1951" id="Set Piece 1753">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1753</Index>
    </Texture>
  </Ground>
<Ground type="0x1952" id="Set Piece 1754">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1754</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1755</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1756</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1757</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1758</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1759</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1760</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1761</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1953" id="Set Piece 1755">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1755</Index>
    </Texture>
  </Ground>
<Ground type="0x1954" id="Set Piece 1756">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1756</Index>
    </Texture>
  </Ground>
<Ground type="0x1955" id="Set Piece 1757">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1757</Index>
    </Texture>
  </Ground>
<Ground type="0x1956" id="Set Piece 1758">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1758</Index>
    </Texture>
  </Ground>
<Ground type="0x1957" id="Set Piece 1759">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1759</Index>
    </Texture>
  </Ground>
<Ground type="0x1958" id="Set Piece 1760">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1760</Index>
    </Texture>
  </Ground>
<Ground type="0x1959" id="Set Piece 1761">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1761</Index>
    </Texture>
  </Ground>
<Ground type="0x195A" id="Set Piece 1762">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1762</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1763</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1764</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1765</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1766</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1767</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1768</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1769</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x195B" id="Set Piece 1763">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1763</Index>
    </Texture>
  </Ground>
<Ground type="0x195C" id="Set Piece 1764">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1764</Index>
    </Texture>
  </Ground>
<Ground type="0x195D" id="Set Piece 1765">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1765</Index>
    </Texture>
  </Ground>
<Ground type="0x195E" id="Set Piece 1766">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1766</Index>
    </Texture>
  </Ground>
<Ground type="0x195F" id="Set Piece 1767">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1767</Index>
    </Texture>
  </Ground>
<Ground type="0x1960" id="Set Piece 1768">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1768</Index>
    </Texture>
  </Ground>
<Ground type="0x1961" id="Set Piece 1769">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1769</Index>
    </Texture>
  </Ground>
<Ground type="0x1962" id="Set Piece 1770">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1770</Index>
    </Texture>
  </Ground>
<Ground type="0x1963" id="Set Piece 1771">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1771</Index>
    </Texture>
  </Ground>
<Ground type="0x1964" id="Set Piece 1772">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1772</Index>
    </Texture>
  </Ground>
<Ground type="0x1965" id="Set Piece 1773">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1773</Index>
    </Texture>
  </Ground>
<Ground type="0x1966" id="Set Piece 1774">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1774</Index>
    </Texture>
  </Ground>
<Ground type="0x1967" id="Set Piece 1775">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1775</Index>
    </Texture>
  </Ground>
<Ground type="0x1968" id="Set Piece 1776">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1776</Index>
    </Texture>
  </Ground>
<Ground type="0x1969" id="Set Piece 1777">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1777</Index>
    </Texture>
  </Ground>
<Ground type="0x196A" id="Set Piece 1778">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1778</Index>
    </Texture>
  </Ground>
<Ground type="0x196B" id="Set Piece 1779">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1779</Index>
    </Texture>
  </Ground>
<Ground type="0x196C" id="Set Piece 1780">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1780</Index>
    </Texture>
  </Ground>
<Ground type="0x196D" id="Set Piece 1781">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1781</Index>
    </Texture>
  </Ground>
<Ground type="0x196E" id="Set Piece 1782">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1782</Index>
    </Texture>
  </Ground>
<Ground type="0x196F" id="Set Piece 1783">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1783</Index>
    </Texture>
  </Ground>
<Ground type="0x1970" id="Set Piece 1784">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1784</Index>
    </Texture>
  </Ground>
<Ground type="0x1971" id="Set Piece 1785">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1785</Index>
    </Texture>
  </Ground>
<Ground type="0x1972" id="Set Piece 1786">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1786</Index>
    </Texture>
  </Ground>
<Ground type="0x1973" id="Set Piece 1787">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1787</Index>
    </Texture>
  </Ground>
<Ground type="0x1974" id="Set Piece 1788">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1788</Index>
    </Texture>
  </Ground>
<Ground type="0x1975" id="Set Piece 1789">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1789</Index>
    </Texture>
  </Ground>
<Ground type="0x1976" id="Set Piece 1790">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1790</Index>
    </Texture>
  </Ground>
<Ground type="0x1977" id="Set Piece 1791">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1791</Index>
    </Texture>
  </Ground>
<Ground type="0x1978" id="Set Piece 1792">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1792</Index>
    </Texture>
  </Ground>
<Ground type="0x1979" id="Set Piece 1793">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1793</Index>
    </Texture>
  </Ground>
<Ground type="0x197A" id="Set Piece 1794">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1794</Index>
    </Texture>
  </Ground>
<Ground type="0x197B" id="Set Piece 1795">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1795</Index>
    </Texture>
  </Ground>
<Ground type="0x197C" id="Set Piece 1796">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1796</Index>
    </Texture>
  </Ground>
<Ground type="0x197D" id="Set Piece 1797">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1797</Index>
    </Texture>
  </Ground>
<Ground type="0x197E" id="Set Piece 1798">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1798</Index>
    </Texture>
  </Ground>
<Ground type="0x197F" id="Set Piece 1799">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1799</Index>
    </Texture>
  </Ground>
<Ground type="0x1980" id="Set Piece 1800">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1800</Index>
    </Texture>
  </Ground>
<Ground type="0x1981" id="Set Piece 1801">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1801</Index>
    </Texture>
  </Ground>
<Ground type="0x1982" id="Set Piece 1802">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1802</Index>
    </Texture>
  </Ground>
<Ground type="0x1983" id="Set Piece 1803">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1803</Index>
    </Texture>
  </Ground>
<Ground type="0x1984" id="Set Piece 1804">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1804</Index>
    </Texture>
  </Ground>
<Ground type="0x1985" id="Set Piece 1805">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1805</Index>
    </Texture>
  </Ground>
<Ground type="0x1986" id="Set Piece 1806">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1806</Index>
    </Texture>
  </Ground>
<Ground type="0x1987" id="Set Piece 1807">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1807</Index>
    </Texture>
  </Ground>
<Ground type="0x1988" id="Set Piece 1808">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1808</Index>
    </Texture>
  </Ground>
<Ground type="0x1989" id="Set Piece 1809">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1809</Index>
    </Texture>
  </Ground>
<Ground type="0x198A" id="Set Piece 1810">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1810</Index>
    </Texture>
  </Ground>
<Ground type="0x198B" id="Set Piece 1811">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1811</Index>
    </Texture>
  </Ground>
<Ground type="0x198C" id="Set Piece 1812">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1812</Index>
    </Texture>
  </Ground>
<Ground type="0x198D" id="Set Piece 1813">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1813</Index>
    </Texture>
  </Ground>
<Ground type="0x198E" id="Set Piece 1814">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1814</Index>
    </Texture>
  </Ground>
<Ground type="0x198F" id="Set Piece 1815">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1815</Index>
    </Texture>
  </Ground>
<Ground type="0x1990" id="Set Piece 1816">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1816</Index>
    </Texture>
  </Ground>
<Ground type="0x1991" id="Set Piece 1817">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1817</Index>
    </Texture>
  </Ground>
<Ground type="0x1992" id="Set Piece 1818">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1818</Index>
    </Texture>
  </Ground>
<Ground type="0x1993" id="Set Piece 1819">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1819</Index>
    </Texture>
  </Ground>
<Ground type="0x1994" id="Set Piece 1820">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1820</Index>
    </Texture>
  </Ground>
<Ground type="0x1995" id="Set Piece 1821">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1821</Index>
    </Texture>
  </Ground>
<Ground type="0x1996" id="Set Piece 1822">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1822</Index>
    </Texture>
  </Ground>
<Ground type="0x1997" id="Set Piece 1823">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1823</Index>
    </Texture>
  </Ground>
<Ground type="0x1998" id="Set Piece 1824">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1824</Index>
    </Texture>
  </Ground>
<Ground type="0x1999" id="Set Piece 1825">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1825</Index>
    </Texture>
  </Ground>
<Ground type="0x199A" id="Set Piece 1826">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1826</Index>
    </Texture>
  </Ground>
<Ground type="0x199B" id="Set Piece 1827">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1827</Index>
    </Texture>
  </Ground>
<Ground type="0x199C" id="Set Piece 1828">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1828</Index>
    </Texture>
  </Ground>
<Ground type="0x199D" id="Set Piece 1829">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1829</Index>
    </Texture>
  </Ground>
<Ground type="0x199E" id="Set Piece 1830">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1830</Index>
    </Texture>
  </Ground>
<Ground type="0x199F" id="Set Piece 1831">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1831</Index>
    </Texture>
  </Ground>
<Ground type="0x19A0" id="Set Piece 1832">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1832</Index>
    </Texture>
  </Ground>
<Ground type="0x19A1" id="Set Piece 1833">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1833</Index>
    </Texture>
  </Ground>
<Ground type="0x19A2" id="Set Piece 1834">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1834</Index>
    </Texture>
  </Ground>
<Ground type="0x19A3" id="Set Piece 1835">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1835</Index>
    </Texture>
  </Ground>
<Ground type="0x19A4" id="Set Piece 1836">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1836</Index>
    </Texture>
  </Ground>
<Ground type="0x19A5" id="Set Piece 1837">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1837</Index>
    </Texture>
  </Ground>
<Ground type="0x19A6" id="Set Piece 1838">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1838</Index>
    </Texture>
  </Ground>
<Ground type="0x19A7" id="Set Piece 1839">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1839</Index>
    </Texture>
  </Ground>
<Ground type="0x19A8" id="Set Piece 1840">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1840</Index>
    </Texture>
  </Ground>
<Ground type="0x19A9" id="Set Piece 1841">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1841</Index>
    </Texture>
  </Ground>
<Ground type="0x19AA" id="Set Piece 1842">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1842</Index>
    </Texture>
  </Ground>
<Ground type="0x19AB" id="Set Piece 1843">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1843</Index>
    </Texture>
  </Ground>
<Ground type="0x19AC" id="Set Piece 1844">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1844</Index>
    </Texture>
  </Ground>
<Ground type="0x19AD" id="Set Piece 1845">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1845</Index>
    </Texture>
  </Ground>
<Ground type="0x19AE" id="Set Piece 1846">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1846</Index>
    </Texture>
  </Ground>
<Ground type="0x19AF" id="Set Piece 1847">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1847</Index>
    </Texture>
  </Ground>
<Ground type="0x19B0" id="Set Piece 1848">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1848</Index>
    </Texture>
  </Ground>
<Ground type="0x19B1" id="Set Piece 1849">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1849</Index>
    </Texture>
  </Ground>
<Ground type="0x19B2" id="Set Piece 1850">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1850</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1851</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1852</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1853</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1854</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1855</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1856</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1857</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19B3" id="Set Piece 1851">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1851</Index>
    </Texture>
  </Ground>
<Ground type="0x19B4" id="Set Piece 1852">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1852</Index>
    </Texture>
  </Ground>
<Ground type="0x19B5" id="Set Piece 1853">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1853</Index>
    </Texture>
  </Ground>
<Ground type="0x19B6" id="Set Piece 1854">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1854</Index>
    </Texture>
  </Ground>
<Ground type="0x19B7" id="Set Piece 1855">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1855</Index>
    </Texture>
  </Ground>
<Ground type="0x19B8" id="Set Piece 1856">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1856</Index>
    </Texture>
  </Ground>
<Ground type="0x19B9" id="Set Piece 1857">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1857</Index>
    </Texture>
  </Ground>
<Ground type="0x19BA" id="Set Piece 1858">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1858</Index>
    </Texture>
  </Ground>
<Ground type="0x19BB" id="Set Piece 1859">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1859</Index>
    </Texture>
  </Ground>
<Ground type="0x19BC" id="Set Piece 1860">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1860</Index>
    </Texture>
  </Ground>
<Ground type="0x19BD" id="Set Piece 1861">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1861</Index>
    </Texture>
  </Ground>
<Ground type="0x19BE" id="Set Piece 1862">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1862</Index>
    </Texture>
  </Ground>
<Ground type="0x19BF" id="Set Piece 1863">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1863</Index>
    </Texture>
  </Ground>
<Ground type="0x19C0" id="Set Piece 1864">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1864</Index>
    </Texture>
  </Ground>
<Ground type="0x19C1" id="Set Piece 1865">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1865</Index>
    </Texture>
  </Ground>
<Ground type="0x19C2" id="Set Piece 1866">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1866</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1867</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1868</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1869</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1870</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1871</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1872</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1873</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19C3" id="Set Piece 1867">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1867</Index>
    </Texture>
  </Ground>
<Ground type="0x19C4" id="Set Piece 1868">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1868</Index>
    </Texture>
  </Ground>
<Ground type="0x19C5" id="Set Piece 1869">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1869</Index>
    </Texture>
  </Ground>
<Ground type="0x19C6" id="Set Piece 1870">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1870</Index>
    </Texture>
  </Ground>
<Ground type="0x19C7" id="Set Piece 1871">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1871</Index>
    </Texture>
  </Ground>
<Ground type="0x19C8" id="Set Piece 1872">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1872</Index>
    </Texture>
  </Ground>
<Ground type="0x19C9" id="Set Piece 1873">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1873</Index>
    </Texture>
  </Ground>
<Ground type="0x19CA" id="Set Piece 1874">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1874</Index>
    </Texture>
  </Ground>
<Ground type="0x19CB" id="Set Piece 1875">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1875</Index>
    </Texture>
  </Ground>
<Ground type="0x19CC" id="Set Piece 1876">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1876</Index>
    </Texture>
  </Ground>
<Ground type="0x19CD" id="Set Piece 1877">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1877</Index>
    </Texture>
  </Ground>
<Ground type="0x19CE" id="Set Piece 1878">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1878</Index>
    </Texture>
  </Ground>
<Ground type="0x19CF" id="Set Piece 1879">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1879</Index>
    </Texture>
  </Ground>
<Ground type="0x19D0" id="Set Piece 1880">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1880</Index>
    </Texture>
  </Ground>
<Ground type="0x19D1" id="Set Piece 1881">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1881</Index>
    </Texture>
  </Ground>
<Ground type="0x19D2" id="Set Piece 1882">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1882</Index>
    </Texture>
  </Ground>
<Ground type="0x19D3" id="Set Piece 1883">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1883</Index>
    </Texture>
  </Ground>
<Ground type="0x19D4" id="Set Piece 1884">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1884</Index>
    </Texture>
  </Ground>
<Ground type="0x19D5" id="Set Piece 1885">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1885</Index>
    </Texture>
  </Ground>
<Ground type="0x19D6" id="Set Piece 1886">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1886</Index>
    </Texture>
  </Ground>
<Ground type="0x19D7" id="Set Piece 1887">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1887</Index>
    </Texture>
  </Ground>
<Ground type="0x19D8" id="Set Piece 1888">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1888</Index>
    </Texture>
  </Ground>
<Ground type="0x19D9" id="Set Piece 1889">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1889</Index>
    </Texture>
  </Ground>
<Ground type="0x19DA" id="Set Piece 1890">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1890</Index>
    </Texture>
  </Ground>
<Ground type="0x19DB" id="Set Piece 1891">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1891</Index>
    </Texture>
  </Ground>
<Ground type="0x19DC" id="Set Piece 1892">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1892</Index>
    </Texture>
  </Ground>
<Ground type="0x19DD" id="Set Piece 1893">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1893</Index>
    </Texture>
  </Ground>
<Ground type="0x19DE" id="Set Piece 1894">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1894</Index>
    </Texture>
  </Ground>
<Ground type="0x19DF" id="Set Piece 1895">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1895</Index>
    </Texture>
  </Ground>
<Ground type="0x19E0" id="Set Piece 1896">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1896</Index>
    </Texture>
  </Ground>
<Ground type="0x19E1" id="Set Piece 1897">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1897</Index>
    </Texture>
  </Ground>
<Ground type="0x19E2" id="Set Piece 1898">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1898</Index>
    </Texture>
  </Ground>
<Ground type="0x19E3" id="Set Piece 1899">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1899</Index>
    </Texture>
  </Ground>
<Ground type="0x19E4" id="Set Piece 1900">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1900</Index>
    </Texture>
  </Ground>
<Ground type="0x19E5" id="Set Piece 1901">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1901</Index>
    </Texture>
  </Ground>
<Ground type="0x19E6" id="Set Piece 1902">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1902</Index>
    </Texture>
  </Ground>
<Ground type="0x19E7" id="Set Piece 1903">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1903</Index>
    </Texture>
  </Ground>
<Ground type="0x19E8" id="Set Piece 1904">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1904</Index>
    </Texture>
  </Ground>
<Ground type="0x19E9" id="Set Piece 1905">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1905</Index>
    </Texture>
  </Ground>
<Ground type="0x19EA" id="Set Piece 1906">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1906</Index>
    </Texture>
  </Ground>
<Ground type="0x19EB" id="Set Piece 1907">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1907</Index>
    </Texture>
  </Ground>
<Ground type="0x19EC" id="Set Piece 1908">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1908</Index>
    </Texture>
  </Ground>
<Ground type="0x19ED" id="Set Piece 1909">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1909</Index>
    </Texture>
  </Ground>
<Ground type="0x19EE" id="Set Piece 1910">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1910</Index>
    </Texture>
  </Ground>
<Ground type="0x19EF" id="Set Piece 1911">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1911</Index>
    </Texture>
  </Ground>
<Ground type="0x19F0" id="Set Piece 1912">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1912</Index>
    </Texture>
  </Ground>
<Ground type="0x19F1" id="Set Piece 1913">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1913</Index>
    </Texture>
  </Ground>
<Ground type="0x19F2" id="Set Piece 1914">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1914</Index>
    </Texture>
  </Ground>
<Ground type="0x19F3" id="Set Piece 1915">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1915</Index>
    </Texture>
  </Ground>
<Ground type="0x19F4" id="Set Piece 1916">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1916</Index>
    </Texture>
  </Ground>
<Ground type="0x19F5" id="Set Piece 1917">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1917</Index>
    </Texture>
  </Ground>
<Ground type="0x19F6" id="Set Piece 1918">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1918</Index>
    </Texture>
  </Ground>
<Ground type="0x19F7" id="Set Piece 1919">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1919</Index>
    </Texture>
  </Ground>
<Ground type="0x19F8" id="Set Piece 1920">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>1920</Index>
    </Texture>
  </Ground>
<Ground type="0x19F9" id="Dragon Set Piece 1962">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1962</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1963</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1964</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1965</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1966</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1967</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1968</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1969</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FA" id="Dragon Set Piece 1963">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1970</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1971</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1972</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1973</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1974</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1975</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1976</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1977</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FB" id="Dragon Set Piece 1964">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1978</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1979</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1980</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1981</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1982</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1983</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1984</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1985</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FC" id="Dragon Set Piece 1965">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1986</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1987</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1988</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1989</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1990</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1991</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1992</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1993</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FD" id="Dragon Set Piece 1966">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1994</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1995</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1996</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1997</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1998</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>1999</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2000</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2001</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FE" id="Cultists Set Piece 2010">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2010</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2011</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2012</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2013</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2014</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2015</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2016</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2017</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x19FF" id="Cultists Set Piece 2011">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2018</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2019</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2020</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2021</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2022</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2023</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2024</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2025</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A0E" id="Cultists Set Piece 2026">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2026</Index>
    </Texture>
  </Ground>
<Ground type="0x1A0F" id="Cultists Set Piece 2027">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2027</Index>
    </Texture>
  </Ground>
<Ground type="0x1A10" id="Cultists Set Piece 2028">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2028</Index>
    </Texture>
  </Ground>
<Ground type="0x1A11" id="Cultists Set Piece 2029">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2029</Index>
    </Texture>
  </Ground>
<Ground type="0x1A12" id="Cultists Set Piece 2030">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2030</Index>
    </Texture>
  </Ground>
<Ground type="0x1A13" id="Cultists Set Piece 2031">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2031</Index>
    </Texture>
  </Ground>
<Ground type="0x1A14" id="Cultists Set Piece 2032">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2032</Index>
    </Texture>
  </Ground>
<Ground type="0x1A15" id="Cultists Set Piece 2033">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2033</Index>
    </Texture>
  </Ground>
<Ground type="0x1A16" id="Cultists Set Piece 2034">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2034</Index>
    </Texture>
  </Ground>
<Ground type="0x1A17" id="Cultists Set Piece 2035">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2035</Index>
    </Texture>
  </Ground>
<Ground type="0x1A18" id="Cultists Set Piece 2036">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2036</Index>
    </Texture>
  </Ground>
<Ground type="0x1A19" id="Cultists Set Piece 2037">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2037</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1A" id="Cultists Set Piece 2038">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2038</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1B" id="Cultists Set Piece 2039">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2039</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1C" id="Cultists Set Piece 2040">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2040</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1D" id="Cultists Set Piece 2041">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2041</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1E" id="Cultists Set Piece 2042">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2042</Index>
    </Texture>
  </Ground>
<Ground type="0x1A1F" id="Cultists Set Piece 2043">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2043</Index>
    </Texture>
  </Ground>
<Ground type="0x1A20" id="Cultists Set Piece 2044">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2044</Index>
    </Texture>
  </Ground>
<Ground type="0x1A21" id="Cultists Set Piece 2045">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2045</Index>
    </Texture>
  </Ground>
<Ground type="0x1A22" id="Cultists Set Piece 2046">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2046</Index>
    </Texture>
  </Ground>
<Ground type="0x1A23" id="Cultists Set Piece 2047">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2047</Index>
    </Texture>
  </Ground>
<Ground type="0x1A24" id="Cultists Set Piece 2048">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2048</Index>
    </Texture>
  </Ground>
<Ground type="0x1A25" id="Cultists Set Piece 2049">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2049</Index>
    </Texture>
  </Ground>
<Ground type="0x1A26" id="Cultists Set Piece 2050">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2050</Index>
    </Texture>
  </Ground>
<Ground type="0x1A27" id="Cultists Set Piece 2051">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2051</Index>
    </Texture>
  </Ground>
<Ground type="0x1A28" id="Cultists Set Piece 2052">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2052</Index>
    </Texture>
  </Ground>
<Ground type="0x1A29" id="Cultists Set Piece 2053">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2053</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2A" id="Cultists Set Piece 2054">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2054</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2B" id="Cultists Set Piece 2055">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2055</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2C" id="Cultists Set Piece 2056">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2056</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2D" id="Cultists Set Piece 2057">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2057</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2E" id="Cultists Set Piece 2058">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2058</Index>
    </Texture>
  </Ground>
<Ground type="0x1A2F" id="Cultists Set Piece 2059">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2059</Index>
    </Texture>
  </Ground>
<Ground type="0x1A30" id="Cultists Set Piece 2060">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2060</Index>
    </Texture>
  </Ground>
<Ground type="0x1A31" id="Cultists Set Piece 2061">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2061</Index>
    </Texture>
  </Ground>
<Ground type="0x1A32" id="Cultists Set Piece 2062">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2062</Index>
    </Texture>
  </Ground>
<Ground type="0x1A33" id="Cultists Set Piece 2063">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2063</Index>
    </Texture>
  </Ground>
<Ground type="0x1A34" id="Cultists Set Piece 2064">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2064</Index>
    </Texture>
  </Ground>
<Ground type="0x1A35" id="Cultists Set Piece 2065">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2065</Index>
    </Texture>
  </Ground>
<Ground type="0x1A36" id="Cultists Set Piece 2066">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2066</Index>
    </Texture>
  </Ground>
<Ground type="0x1A37" id="Cultists Set Piece 2067">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2067</Index>
    </Texture>
  </Ground>
<Ground type="0x1A38" id="Cultists Set Piece 2068">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2068</Index>
    </Texture>
  </Ground>
<Ground type="0x1A39" id="Cultists Set Piece 2069">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2069</Index>
    </Texture>
  </Ground>
<Ground type="0x1A3A" id="Illegal Animals Set Piece 2074">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2074</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2075</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2076</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2077</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2078</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2079</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2080</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2081</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A42" id="Illegal Animals Set Piece 2082">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2082</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2083</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2084</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2085</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2086</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2087</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2088</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2089</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A4A" id="Illegal Animals Set Piece 2090">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2090</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2091</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2092</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2093</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A4E" id="Illegal Animals Set Piece 2094">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2094</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2095</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2096</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2097</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A52" id="Illegal Animals Set Piece 2098">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2098</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2099</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2100</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2101</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A56" id="Illegal Animals Set Piece 2102">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2102</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2103</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2104</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2105</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A5A" id="Illegal Animals Set Piece 2106">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2102</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2103</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2104</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2105</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A5E" id="Ship Graveyard Set Piece 2122">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2122</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2123</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2124</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2125</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2126</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2127</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2128</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2129</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A66" id="Ship Graveyard Set Piece 2130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2130</Index>
    </Texture>
  </Ground>
<Ground type="0x1A67" id="Ship Graveyard Set Piece 2131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2131</Index>
    </Texture>
  </Ground>
<Ground type="0x1A68" id="Ship Graveyard Set Piece 2132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2132</Index>
    </Texture>
  </Ground>
<Ground type="0x1A69" id="Ship Graveyard Set Piece 2133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2133</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6A" id="Ship Graveyard Set Piece 2134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2134</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6B" id="Ship Graveyard Set Piece 2135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2135</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6C" id="Ship Graveyard Set Piece 2136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2136</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6D" id="Ship Graveyard Set Piece 2137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2137</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6E" id="Ship Graveyard Set Piece 2138">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2138</Index>
    </Texture>
  </Ground>
<Ground type="0x1A6F" id="Ship Graveyard Set Piece 2139">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2139</Index>
    </Texture>
  </Ground>
<Ground type="0x1A70" id="Ship Graveyard Set Piece 2140">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2140</Index>
    </Texture>
  </Ground>
<Ground type="0x1A71" id="Ship Graveyard Set Piece 2141">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2141</Index>
    </Texture>
  </Ground>
<Ground type="0x1A72" id="Ship Graveyard Set Piece 2142">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2142</Index>
    </Texture>
  </Ground>
<Ground type="0x1A73" id="Ship Graveyard Set Piece 2143">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2143</Index>
    </Texture>
  </Ground>
<Ground type="0x1A74" id="Ship Graveyard Set Piece 2144">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2144</Index>
    </Texture>
  </Ground>
<Ground type="0x1A75" id="Ship Graveyard Set Piece 2145">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2145</Index>
    </Texture>
  </Ground>
<Ground type="0x1A76" id="Ship Graveyard Set Piece 2146">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2146</Index>
    </Texture>
  </Ground>
<Ground type="0x1A77" id="Ship Graveyard Set Piece 2147">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2147</Index>
    </Texture>
  </Ground>
<Ground type="0x1A78" id="Ship Graveyard Set Piece 2148">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2148</Index>
    </Texture>
  </Ground>
<Ground type="0x1A79" id="Ship Graveyard Set Piece 2149">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2149</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7A" id="Ship Graveyard Set Piece 2150">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2150</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7B" id="Ship Graveyard Set Piece 2151">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2151</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7C" id="Ship Graveyard Set Piece 2152">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2152</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7D" id="Ship Graveyard Set Piece 2153">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2153</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7E" id="Ship Graveyard Set Piece 2154">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2154</Index>
    </Texture>
  </Ground>
<Ground type="0x1A7F" id="Ship Graveyard Set Piece 2155">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2155</Index>
    </Texture>
  </Ground>
<Ground type="0x1A80" id="Ship Graveyard Set Piece 2156">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2156</Index>
    </Texture>
  </Ground>
<Ground type="0x1A81" id="Ship Graveyard Set Piece 2157">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2157</Index>
    </Texture>
  </Ground>
<Ground type="0x1A82" id="Ship Graveyard Set Piece 2158">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2158</Index>
    </Texture>
  </Ground>
<Ground type="0x1A83" id="Ship Graveyard Set Piece 2159">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2159</Index>
    </Texture>
  </Ground>
<Ground type="0x1A84" id="Ship Graveyard Set Piece 2160">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2160</Index>
    </Texture>
  </Ground>
<Ground type="0x1A85" id="Ship Graveyard Set Piece 2161">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2161</Index>
    </Texture>
  </Ground>
<Ground type="0x1A86" id="Ship Graveyard Set Piece 2162">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2162</Index>
    </Texture>
  </Ground>
<Ground type="0x1A87" id="Ship Graveyard Set Piece 2163">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2163</Index>
    </Texture>
  </Ground>
<Ground type="0x1A88" id="Ship Graveyard Set Piece 2164">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2164</Index>
    </Texture>
  </Ground>
<Ground type="0x1A89" id="Ship Graveyard Set Piece 2165">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2165</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8A" id="Ship Graveyard Set Piece 2166">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2166</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8B" id="Ship Graveyard Set Piece 2167">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2167</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8C" id="Ship Graveyard Set Piece 2168">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2168</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8D" id="Ship Graveyard Set Piece 2169">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2169</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8E" id="Ship Graveyard Set Piece 2170">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2170</Index>
    </Texture>
  </Ground>
<Ground type="0x1A8F" id="Ship Graveyard Set Piece 2171">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2171</Index>
    </Texture>
  </Ground>
<Ground type="0x1A90" id="Ship Graveyard Set Piece 2172">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2172</Index>
    </Texture>
  </Ground>
<Ground type="0x1A91" id="Ship Graveyard Set Piece 2173">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2173</Index>
    </Texture>
  </Ground>
<Ground type="0x1A92" id="Ship Graveyard Set Piece 2174">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2174</Index>
    </Texture>
  </Ground>
<Ground type="0x1A93" id="Ship Graveyard Set Piece 2175">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2175</Index>
    </Texture>
  </Ground>
<Ground type="0x1A94" id="Ship Graveyard Set Piece 2176">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2176</Index>
    </Texture>
  </Ground>
<Ground type="0x1A95" id="Ship Graveyard Set Piece 2177">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2177</Index>
    </Texture>
  </Ground>
<Ground type="0x1A96" id="Ship Graveyard Set Piece 2178">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2178</Index>
    </Texture>
  </Ground>
<Ground type="0x20A6" id="Hornets Nest Set Piece 2186">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2186</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2187</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2188</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2189</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A97" id="Hornets Nest Set Piece 2190">
    <RandomTexture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2190</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2191</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2192</Index>
      </Texture>
      <Texture>
        <File>newRealmSetPieceObjects8x8</File>
        <Index>2193</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x1A98" id="Giant Critters Set Piece 2204">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2204</Index>
    </Texture>
  </Ground>
<Ground type="0x1A99" id="Giant Critters Set Piece 2205">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2205</Index>
    </Texture>
  </Ground>
<Ground type="0x1A9A" id="Giant Critters Set Piece 2206">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2206</Index>
    </Texture>
  </Ground>
<Ground type="0x1A9B" id="Giant Critters Set Piece 2207">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2207</Index>
    </Texture>
  </Ground>
<Ground type="0x1A9C" id="Giant Critters Set Piece 2208">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2208</Index>
    </Texture>
  </Ground>
<Ground type="0x20B3" id="Giant Critters Set Piece 2209">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2209</Index>
    </Texture>
  </Ground>
<Ground type="0x20B8" id="Giant Critters Set Piece 2210">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2210</Index>
    </Texture>
  </Ground>
<Ground type="0x20B9" id="Giant Critters Set Piece 2211">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2211</Index>
    </Texture>
  </Ground>
<Ground type="0x20BA" id="Giant Critters Set Piece 2212">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2212</Index>
    </Texture>
  </Ground>
<Ground type="0x20BB" id="Giant Critters Set Piece 2213">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2213</Index>
    </Texture>
  </Ground>
<Ground type="0x20A7" id="Giant Critters Set Piece 2214">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2214</Index>
    </Texture>
  </Ground>
<Ground type="0x20A8" id="Giant Critters Set Piece 2215">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2215</Index>
    </Texture>
  </Ground>
<Ground type="0x20A9" id="Giant Critters Set Piece 2216">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2216</Index>
    </Texture>
  </Ground>
<Ground type="0x20AA" id="Giant Critters Set Piece 2217">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2217</Index>
    </Texture>
  </Ground>
<Ground type="0x20AB" id="Giant Critters Set Piece 2218">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2218</Index>
    </Texture>
  </Ground>
<Ground type="0x20AC" id="Giant Critters Set Piece 2219">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2219</Index>
    </Texture>
  </Ground>
<Ground type="0x20B5" id="Giant Critters Set Piece 2220">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2220</Index>
    </Texture>
  </Ground>
<Ground type="0x20AD" id="Giant Critters Set Piece 2221">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2221</Index>
    </Texture>
  </Ground>
<Ground type="0x20AE" id="Giant Critters Set Piece 2222">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2222</Index>
    </Texture>
  </Ground>
<Ground type="0x20AF" id="Giant Critters Set Piece 2223">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2223</Index>
    </Texture>
  </Ground>
<Ground type="0x20BC" id="Giant Critters Set Piece 2224">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2224</Index>
    </Texture>
  </Ground>
<Ground type="0x20BD" id="Giant Critters Set Piece 2225">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2225</Index>
    </Texture>
  </Ground>
<Ground type="0x20BE" id="Giant Critters Set Piece 2226">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2226</Index>
    </Texture>
  </Ground>
<Ground type="0x20BF" id="Giant Critters Set Piece 2227">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2227</Index>
    </Texture>
  </Ground>
<Ground type="0x20B7" id="Giant Critters Set Piece 2228">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2228</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB1" id="Giant Critters Set Piece 2229">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2229</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB2" id="Giant Critters Set Piece 2230">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2230</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB3" id="Giant Critters Set Piece 2231">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2231</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB4" id="Giant Critters Set Piece 2232">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2232</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB5" id="Giant Critters Set Piece 2233">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2233</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB6" id="Giant Critters Set Piece 2234">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2234</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB7" id="Giant Critters Set Piece 2235">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2235</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB8" id="Giant Critters Set Piece 2236">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2236</Index>
    </Texture>
  </Ground>
<Ground type="0x1AB9" id="Giant Critters Set Piece 2237">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2237</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABA" id="Giant Critters Set Piece 2238">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2238</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABB" id="Giant Critters Set Piece 2239">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2239</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABC" id="Giant Critters Set Piece 2240">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2240</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABD" id="Giant Critters Set Piece 2241">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2241</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABE" id="Giant Critters Set Piece 2242">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2242</Index>
    </Texture>
  </Ground>
<Ground type="0x1ABF" id="Giant Critters Set Piece 2243">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2243</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC0" id="Giant Critters Set Piece 2244">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2244</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC1" id="Giant Critters Set Piece 2245">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2245</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC2" id="Giant Critters Set Piece 2246">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2246</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC3" id="Giant Critters Set Piece 2247">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2247</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC4" id="Giant Critters Set Piece 2248">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2248</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC5" id="Giant Critters Set Piece 2249">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2249</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC6" id="Giant Critters Set Piece 2250">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2250</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC7" id="Giant Critters Set Piece 2251">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2251</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC8" id="Giant Critters Set Piece 2252">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2252</Index>
    </Texture>
  </Ground>
<Ground type="0x1AC9" id="Giant Critters Set Piece 2253">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2253</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACA" id="Giant Critters Set Piece 2254">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2254</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACB" id="Giant Critters Set Piece 2255">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2255</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACC" id="Giant Critters Set Piece 2256">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2256</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACD" id="Giant Critters Set Piece 2257">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2257</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACE" id="Giant Critters Set Piece 2258">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2258</Index>
    </Texture>
  </Ground>
<Ground type="0x1ACF" id="Giant Critters Set Piece 2259">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2259</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD0" id="Giant Critters Set Piece 2260">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2260</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD1" id="Giant Critters Set Piece 2261">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2261</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD2" id="Giant Critters Set Piece 2262">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2262</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD3" id="Giant Critters Set Piece 2263">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2263</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD4" id="Giant Critters Set Piece 2264">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2264</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD5" id="Giant Critters Set Piece 2265">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2265</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD6" id="Giant Critters Set Piece 2266">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2266</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD7" id="Giant Critters Set Piece 2267">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2267</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD8" id="Giant Critters Set Piece 2268">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2268</Index>
    </Texture>
  </Ground>
<Ground type="0x1AD9" id="Giant Critters Set Piece 2269">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2269</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADA" id="Giant Critters Set Piece 2270">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2270</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADB" id="Giant Critters Set Piece 2271">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2271</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADC" id="Giant Critters Set Piece 2272">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2272</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADD" id="Giant Critters Set Piece 2273">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2273</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADE" id="Giant Critters Set Piece 2274">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2274</Index>
    </Texture>
  </Ground>
<Ground type="0x1ADF" id="Giant Critters Set Piece 2275">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2275</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE0" id="Giant Critters Set Piece 2276">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2276</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE1" id="Giant Critters Set Piece 2277">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2277</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE2" id="Giant Critters Set Piece 2278">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2278</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE3" id="Giant Critters Set Piece 2279">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2279</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE4" id="Giant Critters Set Piece 2280">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2280</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE5" id="Giant Critters Set Piece 2281">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2281</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE6" id="Giant Critters Set Piece 2282">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2282</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE7" id="Giant Critters Set Piece 2283">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2283</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE8" id="Giant Critters Set Piece 2284">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2284</Index>
    </Texture>
  </Ground>
<Ground type="0x1AE9" id="Giant Critters Set Piece 2285">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2285</Index>
    </Texture>
  </Ground>
<Ground type="0x1AEA" id="Giant Critters Set Piece 2286">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2286</Index>
    </Texture>
  </Ground>
<Ground type="0x1AEB" id="Giant Critters Set Piece 2287">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2287</Index>
    </Texture>
  </Ground>
<Ground type="0x1AEC" id="Giant Critters Set Piece 2288">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2288</Index>
    </Texture>
  </Ground>
<Ground type="0x1AED" id="Giant Critters Set Piece 2289">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2289</Index>
    </Texture>
  </Ground>
<Ground type="0x1AEE" id="Giant Critters Set Piece 2290">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2290</Index>
    </Texture>
  </Ground>
<Ground type="0x1AEF" id="Giant Critters Set Piece 2291">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2291</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF0" id="Giant Critters Set Piece 2292">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2292</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF1" id="Giant Critters Set Piece 2293">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2293</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF2" id="Giant Critters Set Piece 2294">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2294</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF3" id="Giant Critters Set Piece 2295">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2295</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF4" id="Giant Critters Set Piece 2296">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2296</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF5" id="Giant Critters Set Piece 2297">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2297</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF6" id="Giant Critters Set Piece 2298">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2298</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF7" id="Giant Critters Set Piece 2299">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2299</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF8" id="Giant Critters Set Piece 2300">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2300</Index>
    </Texture>
  </Ground>
<Ground type="0x1AF9" id="Giant Critters Set Piece 2301">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2301</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFA" id="Giant Critters Set Piece 2302">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2302</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFB" id="Giant Critters Set Piece 2303">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2303</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFC" id="Giant Critters Set Piece 2304">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2304</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFD" id="Giant Critters Set Piece 2305">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2305</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFE" id="Giant Critters Set Piece 2306">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2306</Index>
    </Texture>
  </Ground>
<Ground type="0x1AFF" id="Giant Critters Set Piece 2307">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2307</Index>
    </Texture>
  </Ground>
<Ground type="0x1B00" id="Giant Critters Set Piece 2308">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2308</Index>
    </Texture>
  </Ground>
<Ground type="0x1B01" id="Giant Critters Set Piece 2309">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2309</Index>
    </Texture>
  </Ground>
<Ground type="0x1B02" id="Giant Critters Set Piece 2310">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2310</Index>
    </Texture>
  </Ground>
<Ground type="0x1B03" id="Giant Critters Set Piece 2311">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2311</Index>
    </Texture>
  </Ground>
<Ground type="0x1B04" id="Giant Critters Set Piece 2312">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2312</Index>
    </Texture>
  </Ground>
<Ground type="0x1B05" id="Giant Critters Set Piece 2313">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2313</Index>
    </Texture>
  </Ground>
<Ground type="0x1B06" id="Giant Critters Set Piece 2314">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2314</Index>
    </Texture>
  </Ground>
<Ground type="0x1B07" id="Giant Critters Set Piece 2315">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2315</Index>
    </Texture>
  </Ground>
<Ground type="0x1B08" id="Giant Critters Set Piece 2316">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2316</Index>
    </Texture>
  </Ground>
<Ground type="0x1B09" id="Giant Critters Set Piece 2317">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2317</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0A" id="Giant Critters Set Piece 2318">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2318</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0B" id="Giant Critters Set Piece 2319">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2319</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0C" id="Giant Critters Set Piece 2320">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2320</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0D" id="Giant Critters Set Piece 2321">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2321</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0E" id="Giant Critters Set Piece 2322">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2322</Index>
    </Texture>
  </Ground>
<Ground type="0x1B0F" id="Giant Critters Set Piece 2323">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2323</Index>
    </Texture>
  </Ground>
<Ground type="0x1B10" id="Giant Critters Set Piece 2324">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2324</Index>
    </Texture>
  </Ground>
<Ground type="0x1B11" id="Giant Critters Set Piece 2325">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2325</Index>
    </Texture>
  </Ground>
<Ground type="0x1B12" id="Giant Critters Set Piece 2326">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2326</Index>
    </Texture>
  </Ground>
<Ground type="0x1B13" id="Giant Critters Set Piece 2327">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2327</Index>
    </Texture>
  </Ground>
<Ground type="0x1B14" id="Giant Critters Set Piece 2328">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2328</Index>
    </Texture>
  </Ground>
<Ground type="0x1B15" id="Giant Critters Set Piece 2329">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2329</Index>
    </Texture>
  </Ground>
<Ground type="0x1B16" id="Giant Critters Set Piece 2330">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2330</Index>
    </Texture>
  </Ground>
<Ground type="0x1B17" id="Giant Critters Set Piece 2331">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2331</Index>
    </Texture>
  </Ground>
<Ground type="0x1B18" id="Giant Critters Set Piece 2332">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2332</Index>
    </Texture>
  </Ground>
<Ground type="0x1B19" id="Giant Critters Set Piece 2333">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2333</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1A" id="Giant Critters Set Piece 2334">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2334</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1B" id="Giant Critters Set Piece 2335">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2335</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1C" id="Giant Critters Set Piece 2336">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2336</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1D" id="Giant Critters Set Piece 2337">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2337</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1E" id="Giant Critters Set Piece 2338">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2338</Index>
    </Texture>
  </Ground>
<Ground type="0x1B1F" id="Giant Critters Set Piece 2339">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2339</Index>
    </Texture>
  </Ground>
<Ground type="0x1B20" id="Giant Critters Set Piece 2340">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2340</Index>
    </Texture>
  </Ground>
<Ground type="0x1B21" id="Giant Critters Set Piece 2341">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2341</Index>
    </Texture>
  </Ground>
<Ground type="0x1B22" id="Giant Critters Set Piece 2342">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2342</Index>
    </Texture>
  </Ground>
<Ground type="0x1B23" id="Giant Critters Set Piece 2343">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2343</Index>
    </Texture>
  </Ground>
<Ground type="0x1B24" id="Giant Critters Set Piece 2344">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2344</Index>
    </Texture>
  </Ground>
<Ground type="0x1B25" id="Giant Critters Set Piece 2345">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2345</Index>
    </Texture>
  </Ground>
<Ground type="0x1B26" id="Giant Critters Set Piece 2346">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2346</Index>
    </Texture>
  </Ground>
<Ground type="0x1B27" id="Giant Critters Set Piece 2347">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2347</Index>
    </Texture>
  </Ground>
<Ground type="0x1B28" id="Giant Critters Set Piece 2348">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2348</Index>
    </Texture>
  </Ground>
<Ground type="0x1B29" id="Giant Critters Set Piece 2349">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2349</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2A" id="Giant Critters Set Piece 2350">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2350</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2B" id="Giant Critters Set Piece 2351">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2351</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2C" id="Giant Critters Set Piece 2352">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2352</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2D" id="Giant Critters Set Piece 2353">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2353</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2E" id="Giant Critters Set Piece 2354">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2354</Index>
    </Texture>
  </Ground>
<Ground type="0x1B2F" id="Giant Critters Set Piece 2355">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2355</Index>
    </Texture>
  </Ground>
<Ground type="0x1B30" id="Giant Critters Set Piece 2356">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2356</Index>
    </Texture>
  </Ground>
<Ground type="0x1B31" id="Giant Critters Set Piece 2357">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2357</Index>
    </Texture>
  </Ground>
<Ground type="0x1B32" id="Giant Critters Set Piece 2358">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2358</Index>
    </Texture>
  </Ground>
<Ground type="0x1B33" id="Giant Critters Set Piece 2359">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2359</Index>
    </Texture>
  </Ground>
<Ground type="0x1B34" id="Giant Critters Set Piece 2360">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2360</Index>
    </Texture>
  </Ground>
<Ground type="0x1B35" id="Giant Critters Set Piece 2361">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2361</Index>
    </Texture>
  </Ground>
<Ground type="0x1B36" id="Giant Critters Set Piece 2362">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2362</Index>
    </Texture>
  </Ground>
<Ground type="0x1B37" id="Giant Critters Set Piece 2363">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2363</Index>
    </Texture>
  </Ground>
<Ground type="0x1B38" id="Giant Critters Set Piece 2364">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2364</Index>
    </Texture>
  </Ground>
<Ground type="0x1B39" id="Giant Critters Set Piece 2365">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2365</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3A" id="Giant Critters Set Piece 2366">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2366</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3B" id="Giant Critters Set Piece 2367">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2367</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3C" id="Giant Critters Set Piece 2368">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2368</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3D" id="Giant Critters Set Piece 2369">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2369</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3E" id="Giant Critters Set Piece 2370">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2370</Index>
    </Texture>
  </Ground>
<Ground type="0x1B3F" id="Giant Critters Set Piece 2371">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2371</Index>
    </Texture>
  </Ground>
<Ground type="0x1B40" id="Giant Critters Set Piece 2372">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2372</Index>
    </Texture>
  </Ground>
<Ground type="0x1B41" id="Giant Critters Set Piece 2373">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2373</Index>
    </Texture>
  </Ground>
<Ground type="0x1B42" id="Giant Critters Set Piece 2374">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2374</Index>
    </Texture>
  </Ground>
<Ground type="0x1B43" id="Giant Critters Set Piece 2375">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2375</Index>
    </Texture>
  </Ground>
<Ground type="0x1B44" id="Giant Critters Set Piece 2376">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2376</Index>
    </Texture>
  </Ground>
<Ground type="0x1B45" id="Giant Critters Set Piece 2377">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2377</Index>
    </Texture>
  </Ground>
<Ground type="0x1B46" id="Giant Critters Set Piece 2378">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2378</Index>
    </Texture>
  </Ground>
<Ground type="0x1B47" id="Giant Critters Set Piece 2379">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2379</Index>
    </Texture>
  </Ground>
<Ground type="0x1B48" id="Giant Critters Set Piece 2380">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2380</Index>
    </Texture>
  </Ground>
<Ground type="0x1B49" id="Giant Critters Set Piece 2381">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2381</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4A" id="Giant Critters Set Piece 2382">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2382</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4B" id="Giant Critters Set Piece 2383">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2383</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4C" id="Giant Critters Set Piece 2384">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2384</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4D" id="Giant Critters Set Piece 2385">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2385</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4E" id="Giant Critters Set Piece 2386">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2386</Index>
    </Texture>
  </Ground>
<Ground type="0x1B4F" id="Giant Critters Set Piece 2387">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2387</Index>
    </Texture>
  </Ground>
<Ground type="0x1B50" id="Giant Critters Set Piece 2388">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2388</Index>
    </Texture>
  </Ground>
<Ground type="0x1B51" id="Giant Critters Set Piece 2389">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2389</Index>
    </Texture>
  </Ground>
<Ground type="0x1B52" id="Giant Critters Set Piece 2390">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2390</Index>
    </Texture>
  </Ground>
<Ground type="0x1B53" id="Giant Critters Set Piece 2391">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2391</Index>
    </Texture>
  </Ground>
<Ground type="0x1B54" id="Giant Critters Set Piece 2392">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2392</Index>
    </Texture>
  </Ground>
<Ground type="0x1B55" id="Giant Critters Set Piece 2393">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2393</Index>
    </Texture>
  </Ground>
<Ground type="0x1B56" id="Giant Critters Set Piece 2394">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2394</Index>
    </Texture>
  </Ground>
<Ground type="0x1B57" id="Giant Critters Set Piece 2395">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2395</Index>
    </Texture>
  </Ground>
<Ground type="0x1B58" id="Giant Critters Set Piece 2396">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2396</Index>
    </Texture>
  </Ground>
<Ground type="0x1B59" id="Giant Critters Set Piece 2397">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2397</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5A" id="Giant Critters Set Piece 2398">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2398</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5B" id="Giant Critters Set Piece 2399">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2399</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5C" id="Giant Critters Set Piece 2400">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2400</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5D" id="Giant Critters Set Piece 2401">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2401</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5E" id="Giant Critters Set Piece 2402">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2402</Index>
    </Texture>
  </Ground>
<Ground type="0x1B5F" id="Giant Critters Set Piece 2403">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2403</Index>
    </Texture>
  </Ground>
<Ground type="0x1B60" id="Giant Critters Set Piece 2404">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2404</Index>
    </Texture>
  </Ground>
<Ground type="0x1B61" id="Giant Critters Set Piece 2405">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2405</Index>
    </Texture>
  </Ground>
<Ground type="0x1B62" id="Giant Critters Set Piece 2406">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2406</Index>
    </Texture>
  </Ground>
<Ground type="0x1B63" id="Giant Critters Set Piece 2407">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2407</Index>
    </Texture>
  </Ground>
<Ground type="0x1B64" id="Giant Critters Set Piece 2408">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2408</Index>
    </Texture>
  </Ground>
<Ground type="0x1B65" id="Giant Critters Set Piece 2409">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2409</Index>
    </Texture>
  </Ground>
<Ground type="0x1B66" id="Giant Critters Set Piece 2410">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2410</Index>
    </Texture>
  </Ground>
<Ground type="0x1B67" id="Giant Critters Set Piece 2411">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2411</Index>
    </Texture>
  </Ground>
<Ground type="0x1B68" id="Giant Critters Set Piece 2412">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2412</Index>
    </Texture>
  </Ground>
<Ground type="0x1B69" id="Giant Critters Set Piece 2413">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2413</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6A" id="Giant Critters Set Piece 2414">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2414</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6B" id="Giant Critters Set Piece 2415">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2415</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6C" id="Giant Critters Set Piece 2416">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2416</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6D" id="Giant Critters Set Piece 2417">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2417</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6E" id="Giant Critters Set Piece 2418">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2418</Index>
    </Texture>
  </Ground>
<Ground type="0x1B6F" id="Giant Critters Set Piece 2419">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2419</Index>
    </Texture>
  </Ground>
<Ground type="0x1B70" id="Giant Critters Set Piece 2420">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2420</Index>
    </Texture>
  </Ground>
<Ground type="0x1B71" id="Giant Critters Set Piece 2421">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2421</Index>
    </Texture>
  </Ground>
<Ground type="0x1B72" id="Giant Critters Set Piece 2422">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2422</Index>
    </Texture>
  </Ground>
<Ground type="0x1B73" id="Giant Critters Set Piece 2423">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2423</Index>
    </Texture>
  </Ground>
<Ground type="0x1B74" id="Giant Critters Set Piece 2424">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2424</Index>
    </Texture>
  </Ground>
<Ground type="0x1B75" id="Giant Critters Set Piece 2425">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2425</Index>
    </Texture>
  </Ground>
<Ground type="0x1B76" id="Giant Critters Set Piece 2426">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2426</Index>
    </Texture>
  </Ground>
<Ground type="0x1B77" id="Giant Critters Set Piece 2427">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2427</Index>
    </Texture>
  </Ground>
<Ground type="0x1B78" id="Giant Critters Set Piece 2428">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2428</Index>
    </Texture>
  </Ground>
<Ground type="0x1B79" id="Giant Critters Set Piece 2429">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2429</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7A" id="Giant Critters Set Piece 2430">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2430</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7B" id="Giant Critters Set Piece 2431">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2431</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7C" id="Giant Critters Set Piece 2432">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2432</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7D" id="Giant Critters Set Piece 2433">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2433</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7E" id="Giant Critters Set Piece 2434">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2434</Index>
    </Texture>
  </Ground>
<Ground type="0x1B7F" id="Giant Critters Set Piece 2435">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2435</Index>
    </Texture>
  </Ground>
<Ground type="0x1B80" id="Giant Critters Set Piece 2436">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2436</Index>
    </Texture>
  </Ground>
<Ground type="0x1B81" id="Giant Critters Set Piece 2437">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2437</Index>
    </Texture>
  </Ground>
<Ground type="0x1B82" id="Giant Critters Set Piece 2438">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2438</Index>
    </Texture>
  </Ground>
<Ground type="0x1B83" id="Giant Critters Set Piece 2439">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2439</Index>
    </Texture>
  </Ground>
<Ground type="0x1B84" id="Giant Critters Set Piece 2440">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2440</Index>
    </Texture>
  </Ground>
<Ground type="0x1B85" id="Giant Critters Set Piece 2441">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2441</Index>
    </Texture>
  </Ground>
<Ground type="0x1B86" id="Giant Critters Set Piece 2442">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2442</Index>
    </Texture>
  </Ground>
<Ground type="0x1B87" id="Giant Critters Set Piece 2443">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2443</Index>
    </Texture>
  </Ground>
<Ground type="0x1B88" id="Giant Critters Set Piece 2444">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2444</Index>
    </Texture>
  </Ground>
<Ground type="0x1B89" id="Giant Critters Set Piece 2445">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2445</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8A" id="Giant Critters Set Piece 2446">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2446</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8B" id="Giant Critters Set Piece 2447">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2447</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8C" id="Giant Critters Set Piece 2448">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2448</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8D" id="Giant Critters Set Piece 2449">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2449</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8E" id="Giant Critters Set Piece 2450">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2450</Index>
    </Texture>
  </Ground>
<Ground type="0x1B8F" id="Giant Critters Set Piece 2451">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2451</Index>
    </Texture>
  </Ground>
<Ground type="0x1B90" id="Giant Critters Set Piece 2452">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2452</Index>
    </Texture>
  </Ground>
<Ground type="0x1B91" id="Giant Critters Set Piece 2453">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2453</Index>
    </Texture>
  </Ground>
<Ground type="0x1B92" id="Giant Critters Set Piece 2454">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2454</Index>
    </Texture>
  </Ground>
<Ground type="0x1B93" id="Giant Critters Set Piece 2455">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2455</Index>
    </Texture>
  </Ground>
<Ground type="0x1B94" id="Giant Critters Set Piece 2456">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2456</Index>
    </Texture>
  </Ground>
<Ground type="0x1B95" id="Giant Critters Set Piece 2457">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2457</Index>
    </Texture>
  </Ground>
<Ground type="0x1B96" id="Giant Critters Set Piece 2458">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2458</Index>
    </Texture>
  </Ground>
<Ground type="0x1B97" id="Giant Critters Set Piece 2459">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2459</Index>
    </Texture>
  </Ground>
<Ground type="0x1B98" id="Giant Critters Set Piece 2460">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2460</Index>
    </Texture>
  </Ground>
<Ground type="0x1B99" id="Giant Critters Set Piece 2461">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2461</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9A" id="Giant Critters Set Piece 2462">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2462</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9B" id="Giant Critters Set Piece 2463">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2463</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9C" id="Giant Critters Set Piece 2464">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2464</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9D" id="Giant Critters Set Piece 2465">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2465</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9E" id="Giant Critters Set Piece 2466">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2466</Index>
    </Texture>
  </Ground>
<Ground type="0x1B9F" id="Giant Critters Set Piece 2467">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2467</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA0" id="Giant Critters Set Piece 2468">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2468</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA1" id="Giant Critters Set Piece 2469">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2469</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA2" id="Giant Critters Set Piece 2470">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2470</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA3" id="Giant Critters Set Piece 2471">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2471</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA4" id="Giant Critters Set Piece 2472">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2472</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA5" id="Giant Critters Set Piece 2473">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2473</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA6" id="Giant Critters Set Piece 2474">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2474</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA7" id="Giant Critters Set Piece 2475">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2475</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA8" id="Giant Critters Set Piece 2476">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2476</Index>
    </Texture>
  </Ground>
<Ground type="0x1BA9" id="Giant Critters Set Piece 2477">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2477</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAA" id="Giant Critters Set Piece 2478">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2478</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAB" id="Giant Critters Set Piece 2479">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2479</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAC" id="Giant Critters Set Piece 2480">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2480</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAD" id="Giant Critters Set Piece 2481">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2481</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAE" id="Giant Critters Set Piece 2482">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2482</Index>
    </Texture>
  </Ground>
<Ground type="0x1BAF" id="Giant Critters Set Piece 2483">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2483</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB0" id="Giant Critters Set Piece 2484">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2484</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB1" id="Giant Critters Set Piece 2485">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2485</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB2" id="Giant Critters Set Piece 2486">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2486</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB3" id="Giant Critters Set Piece 2487">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2487</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB4" id="Giant Critters Set Piece 2488">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2488</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB5" id="Giant Critters Set Piece 2489">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2489</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB6" id="Giant Critters Set Piece 2490">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2490</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB7" id="Giant Critters Set Piece 2491">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2491</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB8" id="Giant Critters Set Piece 2492">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2492</Index>
    </Texture>
  </Ground>
<Ground type="0x1BB9" id="Giant Critters Set Piece 2493">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2493</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBA" id="Giant Critters Set Piece 2494">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2494</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBB" id="Giant Critters Set Piece 2495">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2495</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBC" id="Giant Critters Set Piece 2496">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2496</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBD" id="Giant Critters Set Piece 2497">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2497</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBE" id="Giant Critters Set Piece 2498">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2498</Index>
    </Texture>
  </Ground>
<Ground type="0x1BBF" id="Giant Critters Set Piece 2499">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2499</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC0" id="Giant Critters Set Piece 2500">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2500</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC1" id="Giant Critters Set Piece 2501">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2501</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC2" id="Giant Critters Set Piece 2502">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2502</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC3" id="Giant Critters Set Piece 2503">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2503</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC4" id="Giant Critters Set Piece 2504">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2504</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC5" id="Giant Critters Set Piece 2505">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2505</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC6" id="Giant Critters Set Piece 2506">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2506</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC7" id="Giant Critters Set Piece 2507">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2507</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC8" id="Giant Critters Set Piece 2508">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2508</Index>
    </Texture>
  </Ground>
<Ground type="0x1BC9" id="Giant Critters Set Piece 2509">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2509</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCA" id="Giant Critters Set Piece 2510">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2510</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCB" id="Giant Critters Set Piece 2511">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2511</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCC" id="Giant Critters Set Piece 2512">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2512</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCD" id="Giant Critters Set Piece 2513">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2513</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCE" id="Giant Critters Set Piece 2514">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2514</Index>
    </Texture>
  </Ground>
<Ground type="0x1BCF" id="Giant Critters Set Piece 2515">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2515</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD0" id="Giant Critters Set Piece 2516">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2516</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD1" id="Giant Critters Set Piece 2517">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2517</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD2" id="Giant Critters Set Piece 2518">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2518</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD3" id="Giant Critters Set Piece 2519">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2519</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD4" id="Giant Critters Set Piece 2520">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2520</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD5" id="Giant Critters Set Piece 2521">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2521</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD6" id="Giant Critters Set Piece 2522">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2522</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD7" id="Giant Critters Set Piece 2523">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2523</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD8" id="Giant Critters Set Piece 2524">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2524</Index>
    </Texture>
  </Ground>
<Ground type="0x1BD9" id="Giant Critters Set Piece 2525">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2525</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDA" id="Giant Critters Set Piece 2526">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2526</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDB" id="Giant Critters Set Piece 2527">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2527</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDC" id="Giant Critters Set Piece 2528">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2528</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDD" id="Giant Critters Set Piece 2529">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2529</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDE" id="Giant Critters Set Piece 2530">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2530</Index>
    </Texture>
  </Ground>
<Ground type="0x1BDF" id="Giant Critters Set Piece 2531">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2531</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE0" id="Giant Critters Set Piece 2532">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2532</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE1" id="Giant Critters Set Piece 2533">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2533</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE2" id="Giant Critters Set Piece 2534">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2534</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE3" id="Giant Critters Set Piece 2535">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2535</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE4" id="Giant Critters Set Piece 2536">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2536</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE5" id="Giant Critters Set Piece 2537">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2537</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE6" id="Giant Critters Set Piece 2538">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2538</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE7" id="Giant Critters Set Piece 2539">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2539</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE8" id="Giant Critters Set Piece 2540">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2540</Index>
    </Texture>
  </Ground>
<Ground type="0x1BE9" id="Giant Critters Set Piece 2541">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2541</Index>
    </Texture>
  </Ground>
<Ground type="0x1BEA" id="Giant Critters Set Piece 2542">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2542</Index>
    </Texture>
  </Ground>
<Ground type="0x1BEB" id="Giant Critters Set Piece 2543">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2543</Index>
    </Texture>
  </Ground>
<Ground type="0x1BEC" id="Giant Critters Set Piece 2544">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2544</Index>
    </Texture>
  </Ground>
<Ground type="0x1BED" id="Giant Critters Set Piece 2545">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2545</Index>
    </Texture>
  </Ground>
<Ground type="0x1BEE" id="Giant Critters Set Piece 2546">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2546</Index>
    </Texture>
  </Ground>
<Ground type="0x1BEF" id="Giant Critters Set Piece 2547">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2547</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF0" id="Giant Critters Set Piece 2548">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2548</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF1" id="Giant Critters Set Piece 2549">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2549</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF2" id="Giant Critters Set Piece 2550">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2550</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF3" id="Giant Critters Set Piece 2551">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2551</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF4" id="Giant Critters Set Piece 2552">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2552</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF5" id="Giant Critters Set Piece 2553">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2553</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF6" id="Giant Critters Set Piece 2554">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2554</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF7" id="Giant Critters Set Piece 2555">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2555</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF8" id="Giant Critters Set Piece 2556">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2556</Index>
    </Texture>
  </Ground>
<Ground type="0x1BF9" id="Giant Critters Set Piece 2557">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2557</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFA" id="Giant Critters Set Piece 2558">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2558</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFB" id="Giant Critters Set Piece 2559">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2559</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFC" id="Giant Critters Set Piece 2560">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2560</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFD" id="Giant Critters Set Piece 2561">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2561</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFE" id="Giant Critters Set Piece 2562">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2562</Index>
    </Texture>
  </Ground>
<Ground type="0x1BFF" id="Giant Critters Set Piece 2563">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2563</Index>
    </Texture>
  </Ground>
<Ground type="0x1C00" id="Giant Critters Set Piece 2564">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2564</Index>
    </Texture>
  </Ground>
<Ground type="0x1C01" id="Giant Critters Set Piece 2565">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2565</Index>
    </Texture>
  </Ground>
<Ground type="0x1C02" id="Giant Critters Set Piece 2566">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2566</Index>
    </Texture>
  </Ground>
<Ground type="0x1C03" id="Giant Critters Set Piece 2567">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2567</Index>
    </Texture>
  </Ground>
<Ground type="0x1C04" id="Giant Critters Set Piece 2568">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2568</Index>
    </Texture>
  </Ground>
<Ground type="0x1C05" id="Giant Critters Set Piece 2569">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2569</Index>
    </Texture>
  </Ground>
<Ground type="0x1C06" id="Giant Critters Set Piece 2570">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2570</Index>
    </Texture>
  </Ground>
<Ground type="0x1C07" id="Giant Critters Set Piece 2571">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2571</Index>
    </Texture>
  </Ground>
<Ground type="0x1C08" id="Giant Critters Set Piece 2572">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2572</Index>
    </Texture>
  </Ground>
<Ground type="0x1C09" id="Giant Critters Set Piece 2573">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2573</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0A" id="Giant Critters Set Piece 2574">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2574</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0B" id="Giant Critters Set Piece 2575">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2575</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0C" id="Giant Critters Set Piece 2576">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2576</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0D" id="Giant Critters Set Piece 2577">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2577</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0E" id="Giant Critters Set Piece 2578">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2578</Index>
    </Texture>
  </Ground>
<Ground type="0x1C0F" id="Giant Critters Set Piece 2579">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2579</Index>
    </Texture>
  </Ground>
<Ground type="0x1C10" id="Giant Critters Set Piece 2580">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2580</Index>
    </Texture>
  </Ground>
<Ground type="0x1C11" id="Giant Critters Set Piece 2581">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2581</Index>
    </Texture>
  </Ground>
<Ground type="0x1C12" id="Giant Critters Set Piece 2582">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2582</Index>
    </Texture>
  </Ground>
<Ground type="0x1C13" id="Giant Critters Set Piece 2583">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2583</Index>
    </Texture>
  </Ground>
<Ground type="0x1C14" id="Giant Critters Set Piece 2584">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2584</Index>
    </Texture>
  </Ground>
<Ground type="0x1C15" id="Giant Critters Set Piece 2585">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2585</Index>
    </Texture>
  </Ground>
<Ground type="0x1C16" id="Giant Critters Set Piece 2586">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2586</Index>
    </Texture>
  </Ground>
<Ground type="0x1C17" id="Giant Critters Set Piece 2587">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2587</Index>
    </Texture>
  </Ground>
<Ground type="0x1C18" id="Giant Critters Set Piece 2588">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2588</Index>
    </Texture>
  </Ground>
<Ground type="0x1C19" id="Giant Critters Set Piece 2589">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2589</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1A" id="Giant Critters Set Piece 2590">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2590</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1B" id="Giant Critters Set Piece 2591">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2591</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1C" id="Giant Critters Set Piece 2592">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2592</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1D" id="Giant Critters Set Piece 2593">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2593</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1E" id="Giant Critters Set Piece 2594">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2594</Index>
    </Texture>
  </Ground>
<Ground type="0x1C1F" id="Giant Critters Set Piece 2595">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2595</Index>
    </Texture>
  </Ground>
<Ground type="0x1C20" id="Giant Critters Set Piece 2596">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2596</Index>
    </Texture>
  </Ground>
<Ground type="0x1C21" id="Giant Critters Set Piece 2597">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2597</Index>
    </Texture>
  </Ground>
<Ground type="0x1C22" id="Giant Critters Set Piece 2598">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2598</Index>
    </Texture>
  </Ground>
<Ground type="0x1C23" id="Giant Critters Set Piece 2599">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2599</Index>
    </Texture>
  </Ground>
<Ground type="0x1C24" id="Giant Critters Set Piece 2600">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2600</Index>
    </Texture>
  </Ground>
<Ground type="0x1C25" id="Giant Critters Set Piece 2601">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2601</Index>
    </Texture>
  </Ground>
<Ground type="0x1C26" id="Giant Critters Set Piece 2602">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2602</Index>
    </Texture>
  </Ground>
<Ground type="0x1C27" id="Giant Critters Set Piece 2603">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2603</Index>
    </Texture>
  </Ground>
<Ground type="0x1C28" id="Giant Critters Set Piece 2604">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2604</Index>
    </Texture>
  </Ground>
<Ground type="0x1C29" id="Giant Critters Set Piece 2605">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2605</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2A" id="Giant Critters Set Piece 2606">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2606</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2B" id="Giant Critters Set Piece 2607">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2607</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2C" id="Giant Critters Set Piece 2608">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2608</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2D" id="Giant Critters Set Piece 2609">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2609</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2E" id="Giant Critters Set Piece 2610">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2610</Index>
    </Texture>
  </Ground>
<Ground type="0x1C2F" id="Giant Critters Set Piece 2611">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2611</Index>
    </Texture>
  </Ground>
<Ground type="0x1C30" id="Giant Critters Set Piece 2612">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2612</Index>
    </Texture>
  </Ground>
<Ground type="0x1C31" id="Giant Critters Set Piece 2613">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2613</Index>
    </Texture>
  </Ground>
<Ground type="0x1C32" id="Giant Critters Set Piece 2614">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2614</Index>
    </Texture>
  </Ground>
<Ground type="0x1C33" id="Giant Critters Set Piece 2615">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2615</Index>
    </Texture>
  </Ground>
<Ground type="0x1C34" id="Giant Critters Set Piece 2616">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2616</Index>
    </Texture>
  </Ground>
<Ground type="0x1C35" id="Giant Critters Set Piece 2617">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2617</Index>
    </Texture>
  </Ground>
<Ground type="0x1C36" id="Giant Critters Set Piece 2618">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2618</Index>
    </Texture>
  </Ground>
<Ground type="0x1C37" id="Giant Critters Set Piece 2619">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2619</Index>
    </Texture>
  </Ground>
<Ground type="0x1C38" id="Giant Critters Set Piece 2620">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2620</Index>
    </Texture>
  </Ground>
<Ground type="0x1C39" id="Giant Critters Set Piece 2621">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2621</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3A" id="Giant Critters Set Piece 2622">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2622</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3B" id="Giant Critters Set Piece 2623">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2623</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3C" id="Giant Critters Set Piece 2624">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2624</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3D" id="Giant Critters Set Piece 2625">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2625</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3E" id="Giant Critters Set Piece 2626">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2626</Index>
    </Texture>
  </Ground>
<Ground type="0x1C3F" id="Giant Critters Set Piece 2627">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2627</Index>
    </Texture>
  </Ground>
<Ground type="0x1C40" id="Giant Critters Set Piece 2628">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2628</Index>
    </Texture>
  </Ground>
<Ground type="0x1C41" id="Giant Critters Set Piece 2629">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2629</Index>
    </Texture>
  </Ground>
<Ground type="0x1C42" id="Giant Critters Set Piece 2630">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2630</Index>
    </Texture>
  </Ground>
<Ground type="0x1C43" id="Giant Critters Set Piece 2631">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2631</Index>
    </Texture>
  </Ground>
<Ground type="0x1C44" id="Giant Critters Set Piece 2632">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2632</Index>
    </Texture>
  </Ground>
<Ground type="0x1C45" id="Giant Critters Set Piece 2633">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2633</Index>
    </Texture>
  </Ground>
<Ground type="0x1C46" id="Giant Critters Set Piece 2634">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2634</Index>
    </Texture>
  </Ground>
<Ground type="0x1C47" id="Giant Critters Set Piece 2635">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2635</Index>
    </Texture>
  </Ground>
<Ground type="0x1C48" id="Giant Critters Set Piece 2636">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2636</Index>
    </Texture>
  </Ground>
<Ground type="0x1C49" id="Giant Critters Set Piece 2637">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2637</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4A" id="Giant Critters Set Piece 2638">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2638</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4B" id="Giant Critters Set Piece 2639">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2639</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4C" id="Giant Critters Set Piece 2640">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2640</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4D" id="Giant Critters Set Piece 2641">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2641</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4E" id="Giant Critters Set Piece 2642">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2642</Index>
    </Texture>
  </Ground>
<Ground type="0x1C4F" id="Giant Critters Set Piece 2643">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2643</Index>
    </Texture>
  </Ground>
<Ground type="0x1C50" id="Giant Critters Set Piece 2644">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2644</Index>
    </Texture>
  </Ground>
<Ground type="0x1C51" id="Giant Critters Set Piece 2645">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2645</Index>
    </Texture>
  </Ground>
<Ground type="0x1C52" id="Giant Critters Set Piece 2646">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2646</Index>
    </Texture>
  </Ground>
<Ground type="0x1C53" id="Giant Critters Set Piece 2647">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2647</Index>
    </Texture>
  </Ground>
<Ground type="0x1C54" id="Giant Critters Set Piece 2648">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2648</Index>
    </Texture>
  </Ground>
<Ground type="0x1C55" id="Giant Critters Set Piece 2649">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2649</Index>
    </Texture>
  </Ground>
<Ground type="0x1C56" id="Giant Critters Set Piece 2650">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2650</Index>
    </Texture>
  </Ground>
<Ground type="0x1C57" id="Giant Critters Set Piece 2651">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2651</Index>
    </Texture>
  </Ground>
<Ground type="0x1C58" id="Giant Critters Set Piece 2652">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2652</Index>
    </Texture>
  </Ground>
<Ground type="0x1C59" id="Giant Critters Set Piece 2653">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2653</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5A" id="Giant Critters Set Piece 2654">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2654</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5B" id="Giant Critters Set Piece 2655">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2655</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5C" id="Giant Critters Set Piece 2656">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2656</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5D" id="Giant Critters Set Piece 2657">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2657</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5E" id="Giant Critters Set Piece 2658">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2658</Index>
    </Texture>
  </Ground>
<Ground type="0x1C5F" id="Giant Critters Set Piece 2659">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2659</Index>
    </Texture>
  </Ground>
<Ground type="0x1C60" id="Giant Critters Set Piece 2660">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2660</Index>
    </Texture>
  </Ground>
<Ground type="0x1C61" id="Giant Critters Set Piece 2661">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2661</Index>
    </Texture>
  </Ground>
<Ground type="0x1C62" id="Giant Critters Set Piece 2662">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2662</Index>
    </Texture>
  </Ground>
<Ground type="0x1C63" id="Giant Critters Set Piece 2663">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2663</Index>
    </Texture>
  </Ground>
<Ground type="0x1C64" id="Giant Critters Set Piece 2664">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2664</Index>
    </Texture>
  </Ground>
<Ground type="0x1C65" id="Giant Critters Set Piece 2665">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2665</Index>
    </Texture>
  </Ground>
<Ground type="0x1C66" id="Giant Critters Set Piece 2666">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2666</Index>
    </Texture>
  </Ground>
<Ground type="0x1C67" id="Giant Critters Set Piece 2667">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2667</Index>
    </Texture>
  </Ground>
<Ground type="0x1C68" id="Giant Critters Set Piece 2668">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2668</Index>
    </Texture>
  </Ground>
<Ground type="0x1C69" id="Giant Critters Set Piece 2669">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2669</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6A" id="Giant Critters Set Piece 2670">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2670</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6B" id="Giant Critters Set Piece 2671">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2671</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6C" id="Giant Critters Set Piece 2672">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2672</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6D" id="Giant Critters Set Piece 2673">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2673</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6E" id="Giant Critters Set Piece 2674">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2674</Index>
    </Texture>
  </Ground>
<Ground type="0x1C6F" id="Giant Critters Set Piece 2675">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2675</Index>
    </Texture>
  </Ground>
<Ground type="0x1C70" id="Giant Critters Set Piece 2676">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2676</Index>
    </Texture>
  </Ground>
<Ground type="0x1C71" id="Giant Critters Set Piece 2677">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2677</Index>
    </Texture>
  </Ground>
<Ground type="0x1C72" id="Giant Critters Set Piece 2678">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2678</Index>
    </Texture>
  </Ground>
<Ground type="0x1C73" id="Giant Critters Set Piece 2679">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2679</Index>
    </Texture>
  </Ground>
<Ground type="0x1C74" id="Giant Critters Set Piece 2680">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2680</Index>
    </Texture>
  </Ground>
<Ground type="0x1C75" id="Giant Critters Set Piece 2681">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2681</Index>
    </Texture>
  </Ground>
<Ground type="0x1C76" id="Giant Critters Set Piece 2682">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2682</Index>
    </Texture>
  </Ground>
<Ground type="0x1C77" id="Giant Critters Set Piece 2683">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2683</Index>
    </Texture>
  </Ground>
<Ground type="0x1C78" id="Giant Critters Set Piece 2684">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2684</Index>
    </Texture>
  </Ground>
<Ground type="0x1C79" id="Giant Critters Set Piece 2685">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2685</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7A" id="Giant Critters Set Piece 2686">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2686</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7B" id="Giant Critters Set Piece 2687">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2687</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7C" id="Giant Critters Set Piece 2688">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2688</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7D" id="Giant Critters Set Piece 2689">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2689</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7E" id="Giant Critters Set Piece 2690">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2690</Index>
    </Texture>
  </Ground>
<Ground type="0x1C7F" id="Giant Critters Set Piece 2691">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2691</Index>
    </Texture>
  </Ground>
<Ground type="0x1C80" id="Giant Critters Set Piece 2692">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2692</Index>
    </Texture>
  </Ground>
<Ground type="0x1C81" id="Giant Critters Set Piece 2693">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2693</Index>
    </Texture>
  </Ground>
<Ground type="0x1C82" id="Giant Critters Set Piece 2694">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2694</Index>
    </Texture>
  </Ground>
<Ground type="0x1C83" id="Giant Critters Set Piece 2695">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2695</Index>
    </Texture>
  </Ground>
<Ground type="0x1C84" id="Giant Critters Set Piece 2696">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2696</Index>
    </Texture>
  </Ground>
<Ground type="0x1C85" id="Giant Critters Set Piece 2697">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2697</Index>
    </Texture>
  </Ground>
<Ground type="0x1C86" id="Giant Critters Set Piece 2698">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2698</Index>
    </Texture>
  </Ground>
<Ground type="0x1C87" id="Giant Critters Set Piece 2699">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2699</Index>
    </Texture>
  </Ground>
<Ground type="0x1C88" id="Giant Critters Set Piece 2700">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2700</Index>
    </Texture>
  </Ground>
<Ground type="0x1C89" id="Giant Critters Set Piece 2701">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2701</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8A" id="Giant Critters Set Piece 2702">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2702</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8B" id="Giant Critters Set Piece 2703">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2703</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8C" id="Giant Critters Set Piece 2704">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2704</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8D" id="Giant Critters Set Piece 2705">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2705</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8E" id="Giant Critters Set Piece 2706">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2706</Index>
    </Texture>
  </Ground>
<Ground type="0x1C8F" id="Giant Critters Set Piece 2707">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2707</Index>
    </Texture>
  </Ground>
<Ground type="0x1C90" id="Giant Critters Set Piece 2708">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2708</Index>
    </Texture>
  </Ground>
<Ground type="0x1C91" id="Giant Critters Set Piece 2709">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2709</Index>
    </Texture>
  </Ground>
<Ground type="0x1C92" id="Giant Critters Set Piece 2710">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2710</Index>
    </Texture>
  </Ground>
<Ground type="0x1C93" id="Giant Critters Set Piece 2711">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2711</Index>
    </Texture>
  </Ground>
<Ground type="0x1C94" id="Giant Critters Set Piece 2712">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2712</Index>
    </Texture>
  </Ground>
<Ground type="0x1C95" id="Giant Critters Set Piece 2713">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2713</Index>
    </Texture>
  </Ground>
<Ground type="0x1C96" id="Giant Critters Set Piece 2714">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2714</Index>
    </Texture>
  </Ground>
<Ground type="0x1C97" id="Giant Critters Set Piece 2715">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2715</Index>
    </Texture>
  </Ground>
<Ground type="0x1C98" id="Giant Critters Set Piece 2716">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2716</Index>
    </Texture>
  </Ground>
<Ground type="0x1C99" id="Giant Critters Set Piece 2717">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2717</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9A" id="Giant Critters Set Piece 2718">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2718</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9B" id="Giant Critters Set Piece 2719">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2719</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9C" id="Giant Critters Set Piece 2720">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2720</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9D" id="Giant Critters Set Piece 2721">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2721</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9E" id="Giant Critters Set Piece 2722">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2722</Index>
    </Texture>
  </Ground>
<Ground type="0x1C9F" id="Giant Critters Set Piece 2723">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2723</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA0" id="Giant Critters Set Piece 2724">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2724</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA1" id="Giant Critters Set Piece 2725">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2725</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA2" id="Giant Critters Set Piece 2726">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2726</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA3" id="Giant Critters Set Piece 2727">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2727</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA4" id="Giant Critters Set Piece 2728">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2728</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA5" id="Giant Critters Set Piece 2729">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2729</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA6" id="Giant Critters Set Piece 2730">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2730</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA7" id="Giant Critters Set Piece 2731">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2731</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA8" id="Giant Critters Set Piece 2732">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2732</Index>
    </Texture>
  </Ground>
<Ground type="0x1CA9" id="Giant Critters Set Piece 2733">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2733</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAA" id="Giant Critters Set Piece 2734">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2734</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAB" id="Giant Critters Set Piece 2735">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2735</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAC" id="Giant Critters Set Piece 2736">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2736</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAD" id="Giant Critters Set Piece 2737">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2737</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAE" id="Giant Critters Set Piece 2738">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2738</Index>
    </Texture>
  </Ground>
<Ground type="0x1CAF" id="Giant Critters Set Piece 2739">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2739</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB0" id="Giant Critters Set Piece 2740">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2740</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB1" id="Giant Critters Set Piece 2741">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2741</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB2" id="Giant Critters Set Piece 2742">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2742</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB3" id="Giant Critters Set Piece 2743">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2743</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB4" id="Giant Critters Set Piece 2744">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2744</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB5" id="Giant Critters Set Piece 2745">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2745</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB6" id="Giant Critters Set Piece 2746">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2746</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB7" id="Giant Critters Set Piece 2747">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2747</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB8" id="Giant Critters Set Piece 2748">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2748</Index>
    </Texture>
  </Ground>
<Ground type="0x1CB9" id="Giant Critters Set Piece 2749">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2749</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBA" id="Giant Critters Set Piece 2750">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2750</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBB" id="Giant Critters Set Piece 2751">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2751</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBC" id="Giant Critters Set Piece 2752">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2752</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBD" id="Giant Critters Set Piece 2753">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2753</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBE" id="Giant Critters Set Piece 2754">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2754</Index>
    </Texture>
  </Ground>
<Ground type="0x1CBF" id="Giant Critters Set Piece 2755">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2755</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC0" id="Giant Critters Set Piece 2756">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2756</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC1" id="Giant Critters Set Piece 2757">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2757</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC2" id="Giant Critters Set Piece 2758">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2758</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC3" id="Giant Critters Set Piece 2759">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2759</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC4" id="Giant Critters Set Piece 2760">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2760</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC5" id="Giant Critters Set Piece 2761">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2761</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC6" id="Giant Critters Set Piece 2762">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2762</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC7" id="Giant Critters Set Piece 2763">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2763</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC8" id="Giant Critters Set Piece 2764">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2764</Index>
    </Texture>
  </Ground>
<Ground type="0x1CC9" id="Giant Critters Set Piece 2765">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2765</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCA" id="Giant Critters Set Piece 2766">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2766</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCB" id="Giant Critters Set Piece 2767">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2767</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCC" id="Giant Critters Set Piece 2768">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2768</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCD" id="Giant Critters Set Piece 2769">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2769</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCE" id="Giant Critters Set Piece 2770">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2770</Index>
    </Texture>
  </Ground>
<Ground type="0x1CCF" id="Giant Critters Set Piece 2771">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2771</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD0" id="Giant Critters Set Piece 2772">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2772</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD1" id="Giant Critters Set Piece 2773">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2773</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD2" id="Giant Critters Set Piece 2774">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2774</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD3" id="Giant Critters Set Piece 2775">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2775</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD4" id="Giant Critters Set Piece 2776">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2776</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD5" id="Giant Critters Set Piece 2777">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2777</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD6" id="Giant Critters Set Piece 2778">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2778</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD7" id="Giant Critters Set Piece 2779">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2779</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD8" id="Giant Critters Set Piece 2780">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2780</Index>
    </Texture>
  </Ground>
<Ground type="0x1CD9" id="Giant Critters Set Piece 2781">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2781</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDA" id="Giant Critters Set Piece 2782">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2782</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDB" id="Giant Critters Set Piece 2783">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2783</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDC" id="Giant Critters Set Piece 2784">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2784</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDD" id="Giant Critters Set Piece 2785">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2785</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDE" id="Giant Critters Set Piece 2786">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2786</Index>
    </Texture>
  </Ground>
<Ground type="0x1CDF" id="Giant Critters Set Piece 2787">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2787</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE0" id="Giant Critters Set Piece 2788">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2788</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE1" id="Giant Critters Set Piece 2789">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2789</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE2" id="Giant Critters Set Piece 2790">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2790</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE3" id="Giant Critters Set Piece 2791">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2791</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE4" id="Giant Critters Set Piece 2792">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2792</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE5" id="Giant Critters Set Piece 2793">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2793</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE6" id="Giant Critters Set Piece 2794">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2794</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE7" id="Giant Critters Set Piece 2795">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2795</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE8" id="Giant Critters Set Piece 2796">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2796</Index>
    </Texture>
  </Ground>
<Ground type="0x1CE9" id="Giant Critters Set Piece 2797">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2797</Index>
    </Texture>
  </Ground>
<Ground type="0x1CEA" id="Giant Critters Set Piece 2798">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2798</Index>
    </Texture>
  </Ground>
<Ground type="0x1CEB" id="Giant Critters Set Piece 2799">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2799</Index>
    </Texture>
  </Ground>
<Ground type="0x1CEC" id="Giant Critters Set Piece 2800">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2800</Index>
    </Texture>
  </Ground>
<Ground type="0x1CED" id="Giant Critters Set Piece 2801">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2801</Index>
    </Texture>
  </Ground>
<Ground type="0x1CEE" id="Giant Critters Set Piece 2802">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2802</Index>
    </Texture>
  </Ground>
<Ground type="0x1CEF" id="Giant Critters Set Piece 2803">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2803</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF0" id="Giant Critters Set Piece 2804">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2804</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF1" id="Giant Critters Set Piece 2805">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2805</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF2" id="Giant Critters Set Piece 2806">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2806</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF3" id="Giant Critters Set Piece 2807">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2807</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF4" id="Giant Critters Set Piece 2808">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2808</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF5" id="Giant Critters Set Piece 2809">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2809</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF6" id="Giant Critters Set Piece 2810">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2810</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF7" id="Giant Critters Set Piece 2811">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2811</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF8" id="Giant Critters Set Piece 2812">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2812</Index>
    </Texture>
  </Ground>
<Ground type="0x1CF9" id="Giant Critters Set Piece 2813">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2813</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFA" id="Giant Critters Set Piece 2814">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2814</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFB" id="Giant Critters Set Piece 2815">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2815</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFC" id="Giant Critters Set Piece 2816">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2816</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFD" id="Giant Critters Set Piece 2817">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2817</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFE" id="Giant Critters Set Piece 2818">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2818</Index>
    </Texture>
  </Ground>
<Ground type="0x1CFF" id="Giant Critters Set Piece 2819">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2819</Index>
    </Texture>
  </Ground>
<Ground type="0x1D00" id="Giant Critters Set Piece 2820">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2820</Index>
    </Texture>
  </Ground>
<Ground type="0x1D01" id="Giant Critters Set Piece 2821">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2821</Index>
    </Texture>
  </Ground>
<Ground type="0x1D02" id="Giant Critters Set Piece 2822">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2822</Index>
    </Texture>
  </Ground>
<Ground type="0x1D03" id="Giant Critters Set Piece 2823">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2823</Index>
    </Texture>
  </Ground>
<Ground type="0x1D04" id="Giant Critters Set Piece 2824">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2824</Index>
    </Texture>
  </Ground>
<Ground type="0x1D05" id="Giant Critters Set Piece 2825">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2825</Index>
    </Texture>
  </Ground>
<Ground type="0x1D06" id="Giant Critters Set Piece 2826">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2826</Index>
    </Texture>
  </Ground>
<Ground type="0x1D07" id="Giant Critters Set Piece 2827">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2827</Index>
    </Texture>
  </Ground>
<Ground type="0x1D08" id="Giant Critters Set Piece 2828">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2828</Index>
    </Texture>
  </Ground>
<Ground type="0x1D09" id="Giant Critters Set Piece 2829">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2829</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0A" id="Giant Critters Set Piece 2830">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2830</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0B" id="Giant Critters Set Piece 2831">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2831</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0C" id="Giant Critters Set Piece 2832">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2832</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0D" id="Giant Critters Set Piece 2833">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2833</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0E" id="Giant Critters Set Piece 2834">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2834</Index>
    </Texture>
  </Ground>
<Ground type="0x1D0F" id="Giant Critters Set Piece 2835">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2835</Index>
    </Texture>
  </Ground>
<Ground type="0x1D10" id="Giant Critters Set Piece 2836">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2836</Index>
    </Texture>
  </Ground>
<Ground type="0x1D11" id="Giant Critters Set Piece 2837">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2837</Index>
    </Texture>
  </Ground>
<Ground type="0x1D12" id="Giant Critters Set Piece 2838">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2838</Index>
    </Texture>
  </Ground>
<Ground type="0x1D13" id="Giant Critters Set Piece 2839">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2839</Index>
    </Texture>
  </Ground>
<Ground type="0x1D14" id="Giant Critters Set Piece 2840">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2840</Index>
    </Texture>
  </Ground>
<Ground type="0x1D15" id="Giant Critters Set Piece 2841">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2841</Index>
    </Texture>
  </Ground>
<Ground type="0x1D16" id="Giant Critters Set Piece 2842">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2842</Index>
    </Texture>
  </Ground>
<Ground type="0x1D17" id="Giant Critters Set Piece 2843">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2843</Index>
    </Texture>
  </Ground>
<Ground type="0x1D18" id="Giant Critters Set Piece 2844">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2844</Index>
    </Texture>
  </Ground>
<Ground type="0x1D19" id="Giant Critters Set Piece 2845">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2845</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1A" id="Giant Critters Set Piece 2846">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2846</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1B" id="Giant Critters Set Piece 2847">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2847</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1C" id="Giant Critters Set Piece 2848">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2848</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1D" id="Giant Critters Set Piece 2849">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2849</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1E" id="Giant Critters Set Piece 2850">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2850</Index>
    </Texture>
  </Ground>
<Ground type="0x1D1F" id="Giant Critters Set Piece 2851">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2851</Index>
    </Texture>
  </Ground>
<Ground type="0x1D20" id="Giant Critters Set Piece 2852">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2852</Index>
    </Texture>
  </Ground>
<Ground type="0x1D21" id="Giant Critters Set Piece 2853">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2853</Index>
    </Texture>
  </Ground>
<Ground type="0x1D22" id="Giant Critters Set Piece 2854">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2854</Index>
    </Texture>
  </Ground>
<Ground type="0x1D23" id="Giant Critters Set Piece 2855">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2855</Index>
    </Texture>
  </Ground>
<Ground type="0x1D24" id="Giant Critters Set Piece 2856">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2856</Index>
    </Texture>
  </Ground>
<Ground type="0x1D25" id="Giant Critters Set Piece 2857">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2857</Index>
    </Texture>
  </Ground>
<Ground type="0x1D26" id="Giant Critters Set Piece 2858">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2858</Index>
    </Texture>
  </Ground>
<Ground type="0x1D27" id="Giant Critters Set Piece 2859">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2859</Index>
    </Texture>
  </Ground>
<Ground type="0x1D28" id="Giant Critters Set Piece 2860">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2860</Index>
    </Texture>
  </Ground>
<Ground type="0x1D29" id="Giant Critters Set Piece 2861">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2861</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2A" id="Giant Critters Set Piece 2862">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2862</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2B" id="Giant Critters Set Piece 2863">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2863</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2C" id="Giant Critters Set Piece 2864">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2864</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2D" id="Giant Critters Set Piece 2865">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2865</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2E" id="Giant Critters Set Piece 2866">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2866</Index>
    </Texture>
  </Ground>
<Ground type="0x1D2F" id="Giant Critters Set Piece 2867">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2867</Index>
    </Texture>
  </Ground>
<Ground type="0x1D30" id="Giant Critters Set Piece 2868">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2868</Index>
    </Texture>
  </Ground>
<Ground type="0x1D31" id="Giant Critters Set Piece 2869">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2869</Index>
    </Texture>
  </Ground>
<Ground type="0x1D32" id="Giant Critters Set Piece 2870">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2870</Index>
    </Texture>
  </Ground>
<Ground type="0x1D33" id="Giant Critters Set Piece 2871">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2871</Index>
    </Texture>
  </Ground>
<Ground type="0x1D34" id="Giant Critters Set Piece 2872">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2872</Index>
    </Texture>
  </Ground>
<Ground type="0x1D35" id="Giant Critters Set Piece 2873">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2873</Index>
    </Texture>
  </Ground>
<Ground type="0x1D36" id="Giant Critters Set Piece 2874">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2874</Index>
    </Texture>
  </Ground>
<Ground type="0x1D37" id="Giant Critters Set Piece 2875">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2875</Index>
    </Texture>
  </Ground>
<Ground type="0x1D38" id="Giant Critters Set Piece 2876">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2876</Index>
    </Texture>
  </Ground>
<Ground type="0x1D39" id="Giant Critters Set Piece 2877">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2877</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3A" id="Giant Critters Set Piece 2878">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2878</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3B" id="Giant Critters Set Piece 2879">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2879</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3C" id="Giant Critters Set Piece 2880">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2880</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3D" id="Giant Critters Set Piece 2881">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2881</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3E" id="Giant Critters Set Piece 2882">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2882</Index>
    </Texture>
  </Ground>
<Ground type="0x1D3F" id="Giant Critters Set Piece 2883">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2883</Index>
    </Texture>
  </Ground>
<Ground type="0x1D40" id="Giant Critters Set Piece 2884">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2884</Index>
    </Texture>
  </Ground>
<Ground type="0x1D41" id="Giant Critters Set Piece 2885">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2885</Index>
    </Texture>
  </Ground>
<Ground type="0x1D42" id="Giant Critters Set Piece 2886">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2886</Index>
    </Texture>
  </Ground>
<Ground type="0x1D43" id="Giant Critters Set Piece 2887">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2887</Index>
    </Texture>
  </Ground>
<Ground type="0x1D44" id="Giant Critters Set Piece 2888">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2888</Index>
    </Texture>
  </Ground>
<Ground type="0x1D45" id="Giant Critters Set Piece 2889">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2889</Index>
    </Texture>
  </Ground>
<Ground type="0x1D46" id="Giant Critters Set Piece 2890">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2890</Index>
    </Texture>
  </Ground>
<Ground type="0x1D47" id="Giant Critters Set Piece 2891">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2891</Index>
    </Texture>
  </Ground>
<Ground type="0x1D48" id="Giant Critters Set Piece 2892">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2892</Index>
    </Texture>
  </Ground>
<Ground type="0x1D49" id="Giant Critters Set Piece 2893">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2893</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4A" id="Giant Critters Set Piece 2894">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2894</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4B" id="Giant Critters Set Piece 2895">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2895</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4C" id="Giant Critters Set Piece 2896">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2896</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4D" id="Giant Critters Set Piece 2897">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2897</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4E" id="Giant Critters Set Piece 2898">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2898</Index>
    </Texture>
  </Ground>
<Ground type="0x1D4F" id="Giant Critters Set Piece 2899">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2899</Index>
    </Texture>
  </Ground>
<Ground type="0x1D50" id="Giant Critters Set Piece 2900">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2900</Index>
    </Texture>
  </Ground>
<Ground type="0x1D51" id="Giant Critters Set Piece 2901">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2901</Index>
    </Texture>
  </Ground>
<Ground type="0x1D52" id="Giant Critters Set Piece 2902">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2902</Index>
    </Texture>
  </Ground>
<Ground type="0x1D53" id="Giant Critters Set Piece 2903">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2903</Index>
    </Texture>
  </Ground>
<Ground type="0x1D54" id="Giant Critters Set Piece 2904">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2904</Index>
    </Texture>
  </Ground>
<Ground type="0x1D55" id="Giant Critters Set Piece 2905">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2905</Index>
    </Texture>
  </Ground>
<Ground type="0x1D56" id="Giant Critters Set Piece 2906">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2906</Index>
    </Texture>
  </Ground>
<Ground type="0x1D57" id="Giant Critters Set Piece 2907">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2907</Index>
    </Texture>
  </Ground>
<Ground type="0x1D58" id="Giant Critters Set Piece 2908">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2908</Index>
    </Texture>
  </Ground>
<Ground type="0x1D59" id="Giant Critters Set Piece 2909">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2909</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5A" id="Giant Critters Set Piece 2910">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2910</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5B" id="Giant Critters Set Piece 2911">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2911</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5C" id="Giant Critters Set Piece 2912">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2912</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5D" id="Giant Critters Set Piece 2913">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2913</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5E" id="Giant Critters Set Piece 2914">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2914</Index>
    </Texture>
  </Ground>
<Ground type="0x1D5F" id="Giant Critters Set Piece 2915">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2915</Index>
    </Texture>
  </Ground>
<Ground type="0x1D60" id="Giant Critters Set Piece 2916">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2916</Index>
    </Texture>
  </Ground>
<Ground type="0x1D61" id="Giant Critters Set Piece 2917">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2917</Index>
    </Texture>
  </Ground>
<Ground type="0x1D62" id="Giant Critters Set Piece 2918">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2918</Index>
    </Texture>
  </Ground>
<Ground type="0x1D63" id="Giant Critters Set Piece 2919">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2919</Index>
    </Texture>
  </Ground>
<Ground type="0x1D64" id="Giant Critters Set Piece 2920">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2920</Index>
    </Texture>
  </Ground>
<Ground type="0x1D65" id="Giant Critters Set Piece 2921">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2921</Index>
    </Texture>
  </Ground>
<Ground type="0x1D66" id="Giant Critters Set Piece 2922">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2922</Index>
    </Texture>
  </Ground>
<Ground type="0x1D67" id="Giant Critters Set Piece 2923">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2923</Index>
    </Texture>
  </Ground>
<Ground type="0x1D68" id="Giant Critters Set Piece 2924">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2924</Index>
    </Texture>
  </Ground>
<Ground type="0x1D69" id="Giant Critters Set Piece 2925">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2925</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6A" id="Giant Critters Set Piece 2926">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2926</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6B" id="Giant Critters Set Piece 2927">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2927</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6C" id="Giant Critters Set Piece 2928">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2928</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6D" id="Giant Critters Set Piece 2929">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2929</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6E" id="Giant Critters Set Piece 2930">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2930</Index>
    </Texture>
  </Ground>
<Ground type="0x1D6F" id="Giant Critters Set Piece 2931">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2931</Index>
    </Texture>
  </Ground>
<Ground type="0x1D70" id="Giant Critters Set Piece 2932">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2932</Index>
    </Texture>
  </Ground>
<Ground type="0x1D71" id="Giant Critters Set Piece 2933">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2933</Index>
    </Texture>
  </Ground>
<Ground type="0x1D72" id="Giant Critters Set Piece 2934">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2934</Index>
    </Texture>
  </Ground>
<Ground type="0x20B0" id="Infernal Forge Set Piece 2988">
    <DisplayId>Infernal Forge Lava</DisplayId>
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2988</Index>
    </Texture>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.666</Speed>
  </Ground>
<Ground type="0x1D73" id="Infernal Forge Set Piece 2989">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2989</Index>
    </Texture>
  </Ground>
<Ground type="0x1D74" id="Infernal Forge Set Piece 2990">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2990</Index>
    </Texture>
  </Ground>
<Ground type="0x1D75" id="Infernal Forge Set Piece 2991">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2991</Index>
    </Texture>
  </Ground>
<Ground type="0x1D76" id="Infernal Forge Set Piece 2992">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2992</Index>
    </Texture>
  </Ground>
<Ground type="0x1D77" id="Infernal Forge Set Piece 2993">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2993</Index>
    </Texture>
  </Ground>
<Ground type="0x1D78" id="Infernal Forge Set Piece 2994">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2994</Index>
    </Texture>
  </Ground>
<Ground type="0x1D79" id="Infernal Forge Set Piece 2995">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2995</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7A" id="Infernal Forge Set Piece 2996">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2996</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7B" id="Infernal Forge Set Piece 2997">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2997</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7C" id="Infernal Forge Set Piece 2998">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2998</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7D" id="Infernal Forge Set Piece 2999">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>2999</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7E" id="Infernal Forge Set Piece 3000">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3000</Index>
    </Texture>
  </Ground>
<Ground type="0x1D7F" id="Infernal Forge Set Piece 3001">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3001</Index>
    </Texture>
  </Ground>
<Ground type="0x1D80" id="Infernal Forge Set Piece 3002">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3002</Index>
    </Texture>
  </Ground>
<Ground type="0x1D81" id="Infernal Forge Set Piece 3003">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3003</Index>
    </Texture>
  </Ground>
<Ground type="0x1D82" id="Infernal Forge Set Piece 3004">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3004</Index>
    </Texture>
  </Ground>
<Ground type="0x1D83" id="Infernal Forge Set Piece 3005">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3005</Index>
    </Texture>
  </Ground>
<Ground type="0x1D84" id="Infernal Forge Set Piece 3006">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3006</Index>
    </Texture>
  </Ground>
<Ground type="0x1D85" id="Infernal Forge Set Piece 3007">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3007</Index>
    </Texture>
  </Ground>
<Ground type="0x1D86" id="Infernal Forge Set Piece 3008">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3008</Index>
    </Texture>
  </Ground>
<Ground type="0x1D87" id="Infernal Forge Set Piece 3009">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3009</Index>
    </Texture>
  </Ground>
<Ground type="0x1D88" id="Infernal Forge Set Piece 3010">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3010</Index>
    </Texture>
  </Ground>
<Ground type="0x1D89" id="Infernal Forge Set Piece 3011">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3011</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8A" id="Infernal Forge Set Piece 3012">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3012</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8B" id="Infernal Forge Set Piece 3013">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3013</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8C" id="Infernal Forge Set Piece 3014">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3014</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8D" id="Infernal Forge Set Piece 3015">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3015</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8E" id="Infernal Forge Set Piece 3016">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3016</Index>
    </Texture>
  </Ground>
<Ground type="0x1D8F" id="Infernal Forge Set Piece 3017">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3017</Index>
    </Texture>
  </Ground>
<Ground type="0x1D90" id="Infernal Forge Set Piece 3018">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3018</Index>
    </Texture>
  </Ground>
<Ground type="0x1D91" id="Infernal Forge Set Piece 3019">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3019</Index>
    </Texture>
  </Ground>
<Ground type="0x1D92" id="Infernal Forge Set Piece 3020">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3020</Index>
    </Texture>
  </Ground>
<Ground type="0x1D93" id="Infernal Forge Set Piece 3021">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3021</Index>
    </Texture>
  </Ground>
<Ground type="0x1D94" id="Infernal Forge Set Piece 3022">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3022</Index>
    </Texture>
  </Ground>
<Ground type="0x1D95" id="Infernal Forge Set Piece 3023">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3023</Index>
    </Texture>
  </Ground>
<Ground type="0x1D96" id="Infernal Forge Set Piece 3024">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3024</Index>
    </Texture>
  </Ground>
<Ground type="0x1D97" id="Infernal Forge Set Piece 3025">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3025</Index>
    </Texture>
  </Ground>
<Ground type="0x1D98" id="Infernal Forge Set Piece 3026">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3026</Index>
    </Texture>
  </Ground>
<Ground type="0x1D99" id="Infernal Forge Set Piece 3027">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3027</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9A" id="Infernal Forge Set Piece 3028">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3028</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9B" id="Infernal Forge Set Piece 3029">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3029</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9C" id="Infernal Forge Set Piece 3030">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3030</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9D" id="Infernal Forge Set Piece 3031">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3031</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9E" id="Infernal Forge Set Piece 3032">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3032</Index>
    </Texture>
  </Ground>
<Ground type="0x1D9F" id="Infernal Forge Set Piece 3033">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3033</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA0" id="Infernal Forge Set Piece 3034">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3034</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA1" id="Infernal Forge Set Piece 3035">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3035</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA2" id="Infernal Forge Set Piece 3036">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3036</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA3" id="Infernal Forge Set Piece 3037">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3037</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA4" id="Infernal Forge Set Piece 3038">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3038</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA5" id="Infernal Forge Set Piece 3039">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3039</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA6" id="Infernal Forge Set Piece 3040">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3040</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA7" id="Infernal Forge Set Piece 3041">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3041</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA8" id="Infernal Forge Set Piece 3042">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3042</Index>
    </Texture>
  </Ground>
<Ground type="0x1DA9" id="Infernal Forge Set Piece 3043">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3043</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAA" id="Infernal Forge Set Piece 3044">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3044</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAB" id="Infernal Forge Set Piece 3045">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3045</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAC" id="Infernal Forge Set Piece 3046">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3046</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAD" id="Infernal Forge Set Piece 3047">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3047</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAE" id="Infernal Forge Set Piece 3048">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3048</Index>
    </Texture>
  </Ground>
<Ground type="0x1DAF" id="Infernal Forge Set Piece 3049">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3049</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB0" id="Infernal Forge Set Piece 3050">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3050</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB1" id="Infernal Forge Set Piece 3051">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3051</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB2" id="Infernal Forge Set Piece 3052">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3052</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB3" id="Infernal Forge Set Piece 3053">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3053</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB4" id="Infernal Forge Set Piece 3054">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3054</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB5" id="Infernal Forge Set Piece 3055">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3055</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB6" id="Infernal Forge Set Piece 3056">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3056</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB7" id="Infernal Forge Set Piece 3057">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3057</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB8" id="Infernal Forge Set Piece 3058">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3058</Index>
    </Texture>
  </Ground>
<Ground type="0x1DB9" id="Infernal Forge Set Piece 3059">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3059</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBA" id="Infernal Forge Set Piece 3060">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3060</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBB" id="Infernal Forge Set Piece 3061">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3061</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBC" id="Infernal Forge Set Piece 3062">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3062</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBD" id="Infernal Forge Set Piece 3063">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3063</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBE" id="Infernal Forge Set Piece 3064">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3064</Index>
    </Texture>
  </Ground>
<Ground type="0x1DBF" id="Infernal Forge Set Piece 3065">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3065</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC0" id="Infernal Forge Set Piece 3066">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3066</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC1" id="Infernal Forge Set Piece 3067">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3067</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC2" id="Infernal Forge Set Piece 3068">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3068</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC3" id="Infernal Forge Set Piece 3069">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3069</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC4" id="Infernal Forge Set Piece 3070">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3070</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC5" id="Infernal Forge Set Piece 3071">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3071</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC6" id="Infernal Forge Set Piece 3072">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3072</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC7" id="Infernal Forge Set Piece 3073">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3073</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC8" id="Infernal Forge Set Piece 3074">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3074</Index>
    </Texture>
  </Ground>
<Ground type="0x1DC9" id="Infernal Forge Set Piece 3075">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3075</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCA" id="Infernal Forge Set Piece 3076">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3076</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCB" id="Infernal Forge Set Piece 3077">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3077</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCC" id="Infernal Forge Set Piece 3078">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3078</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCD" id="Infernal Forge Set Piece 3079">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3079</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCE" id="Infernal Forge Set Piece 3080">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3080</Index>
    </Texture>
  </Ground>
<Ground type="0x1DCF" id="Infernal Forge Set Piece 3081">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3081</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD0" id="Infernal Forge Set Piece 3082">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3082</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD1" id="Infernal Forge Set Piece 3083">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3083</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD2" id="Infernal Forge Set Piece 3084">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3084</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD3" id="Infernal Forge Set Piece 3085">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3085</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD4" id="Infernal Forge Set Piece 3086">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3086</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD5" id="Infernal Forge Set Piece 3087">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3087</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD6" id="Infernal Forge Set Piece 3088">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3088</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD7" id="Infernal Forge Set Piece 3089">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3089</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD8" id="Infernal Forge Set Piece 3090">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3090</Index>
    </Texture>
  </Ground>
<Ground type="0x1DD9" id="Infernal Forge Set Piece 3091">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3091</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDA" id="Infernal Forge Set Piece 3092">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3092</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDB" id="Infernal Forge Set Piece 3093">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3093</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDC" id="Infernal Forge Set Piece 3094">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3094</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDD" id="Infernal Forge Set Piece 3095">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3095</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDE" id="Infernal Forge Set Piece 3096">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3096</Index>
    </Texture>
  </Ground>
<Ground type="0x1DDF" id="Infernal Forge Set Piece 3097">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3097</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE0" id="Infernal Forge Set Piece 3098">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3098</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE1" id="Infernal Forge Set Piece 3099">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3099</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE2" id="Infernal Forge Set Piece 3100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3100</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE3" id="Infernal Forge Set Piece 3101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3101</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE4" id="Infernal Forge Set Piece 3102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3102</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE5" id="Infernal Forge Set Piece 3103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3103</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE6" id="Infernal Forge Set Piece 3104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3104</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE7" id="Infernal Forge Set Piece 3105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3105</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE8" id="Infernal Forge Set Piece 3106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3106</Index>
    </Texture>
  </Ground>
<Ground type="0x1DE9" id="Infernal Forge Set Piece 3107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3107</Index>
    </Texture>
  </Ground>
<Ground type="0x1DEA" id="Infernal Forge Set Piece 3108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3108</Index>
    </Texture>
  </Ground>
<Ground type="0x1DEB" id="Infernal Forge Set Piece 3109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3109</Index>
    </Texture>
  </Ground>
<Ground type="0x1DEC" id="Infernal Forge Set Piece 3110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3110</Index>
    </Texture>
  </Ground>
<Ground type="0x1DED" id="Infernal Forge Set Piece 3111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3111</Index>
    </Texture>
  </Ground>
<Ground type="0x1DEE" id="Infernal Forge Set Piece 3112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3112</Index>
    </Texture>
  </Ground>
<Ground type="0x1DEF" id="Infernal Forge Set Piece 3113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3113</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF0" id="Infernal Forge Set Piece 3114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3114</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF1" id="Infernal Forge Set Piece 3115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3115</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF2" id="Infernal Forge Set Piece 3116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3116</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF3" id="Infernal Forge Set Piece 3117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3117</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF4" id="Infernal Forge Set Piece 3118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3118</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF5" id="Infernal Forge Set Piece 3119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3119</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF6" id="Infernal Forge Set Piece 3120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3120</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF7" id="Infernal Forge Set Piece 3121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3121</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF8" id="Infernal Forge Set Piece 3122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3122</Index>
    </Texture>
  </Ground>
<Ground type="0x1DF9" id="Infernal Forge Set Piece 3123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3123</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFA" id="Infernal Forge Set Piece 3124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3124</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFB" id="Infernal Forge Set Piece 3125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3125</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFC" id="Infernal Forge Set Piece 3126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3126</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFD" id="Infernal Forge Set Piece 3127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3127</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFE" id="Infernal Forge Set Piece 3128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3128</Index>
    </Texture>
  </Ground>
<Ground type="0x1DFF" id="Infernal Forge Set Piece 3129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3129</Index>
    </Texture>
  </Ground>
<Ground type="0x1E00" id="Infernal Forge Set Piece 3130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3130</Index>
    </Texture>
  </Ground>
<Ground type="0x1E01" id="Infernal Forge Set Piece 3131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3131</Index>
    </Texture>
  </Ground>
<Ground type="0x1E02" id="Infernal Forge Set Piece 3132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3132</Index>
    </Texture>
  </Ground>
<Ground type="0x1E03" id="Infernal Forge Set Piece 3133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3133</Index>
    </Texture>
  </Ground>
<Ground type="0x1E04" id="Infernal Forge Set Piece 3134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3134</Index>
    </Texture>
  </Ground>
<Ground type="0x1E05" id="Infernal Forge Set Piece 3135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3135</Index>
    </Texture>
  </Ground>
<Ground type="0x1E06" id="Infernal Forge Set Piece 3136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3136</Index>
    </Texture>
  </Ground>
<Ground type="0x1E07" id="Infernal Forge Set Piece 3137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3137</Index>
    </Texture>
  </Ground>
<Ground type="0x1E08" id="Infernal Forge Set Piece 3138">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3138</Index>
    </Texture>
  </Ground>
<Ground type="0x1E09" id="Infernal Forge Set Piece 3139">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3139</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0A" id="Infernal Forge Set Piece 3140">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3140</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0B" id="Infernal Forge Set Piece 3141">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3141</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0C" id="Infernal Forge Set Piece 3142">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3142</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0D" id="Infernal Forge Set Piece 3143">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3143</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0E" id="Infernal Forge Set Piece 3144">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3144</Index>
    </Texture>
  </Ground>
<Ground type="0x1E0F" id="Infernal Forge Set Piece 3145">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3145</Index>
    </Texture>
  </Ground>
<Ground type="0x1E10" id="Infernal Forge Set Piece 3146">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3146</Index>
    </Texture>
  </Ground>
<Ground type="0x1E11" id="Infernal Forge Set Piece 3147">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3147</Index>
    </Texture>
  </Ground>
<Ground type="0x1E12" id="Infernal Forge Set Piece 3148">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3148</Index>
    </Texture>
  </Ground>
<Ground type="0x1E13" id="Infernal Forge Set Piece 3149">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3149</Index>
    </Texture>
  </Ground>
<Ground type="0x1E14" id="Infernal Forge Set Piece 3150">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3150</Index>
    </Texture>
  </Ground>
<Ground type="0x1E15" id="Infernal Forge Set Piece 3151">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3151</Index>
    </Texture>
  </Ground>
<Ground type="0x1E16" id="Infernal Forge Set Piece 3152">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3152</Index>
    </Texture>
  </Ground>
<Ground type="0x1E17" id="Infernal Forge Set Piece 3153">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3153</Index>
    </Texture>
  </Ground>
<Ground type="0x1E18" id="Infernal Forge Set Piece 3154">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3154</Index>
    </Texture>
  </Ground>
<Ground type="0x1E19" id="Infernal Forge Set Piece 3155">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3155</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1A" id="Infernal Forge Set Piece 3156">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3156</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1B" id="Infernal Forge Set Piece 3157">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3157</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1C" id="Infernal Forge Set Piece 3158">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3158</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1D" id="Infernal Forge Set Piece 3159">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3159</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1E" id="Infernal Forge Set Piece 3160">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3160</Index>
    </Texture>
  </Ground>
<Ground type="0x1E1F" id="Infernal Forge Set Piece 3161">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3161</Index>
    </Texture>
  </Ground>
<Ground type="0x1E20" id="Infernal Forge Set Piece 3162">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3162</Index>
    </Texture>
  </Ground>
<Ground type="0x1E21" id="Infernal Forge Set Piece 3163">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3163</Index>
    </Texture>
  </Ground>
<Ground type="0x1E22" id="Infernal Forge Set Piece 3164">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3164</Index>
    </Texture>
  </Ground>
<Ground type="0x1E23" id="Infernal Forge Set Piece 3165">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3165</Index>
    </Texture>
  </Ground>
<Ground type="0x1E24" id="Infernal Forge Set Piece 3166">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3166</Index>
    </Texture>
  </Ground>
<Ground type="0x1E25" id="Infernal Forge Set Piece 3167">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3167</Index>
    </Texture>
  </Ground>
<Ground type="0x1E26" id="Infernal Forge Set Piece 3168">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3168</Index>
    </Texture>
  </Ground>
<Ground type="0x1E27" id="Infernal Forge Set Piece 3169">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3169</Index>
    </Texture>
  </Ground>
<Ground type="0x1E28" id="Infernal Forge Set Piece 3170">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3170</Index>
    </Texture>
  </Ground>
<Ground type="0x1E29" id="Infernal Forge Set Piece 3171">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3171</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2A" id="Infernal Forge Set Piece 3172">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3172</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2B" id="Infernal Forge Set Piece 3173">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3173</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2C" id="Infernal Forge Set Piece 3174">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3174</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2D" id="Infernal Forge Set Piece 3175">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3175</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2E" id="Infernal Forge Set Piece 3176">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3176</Index>
    </Texture>
  </Ground>
<Ground type="0x1E2F" id="Infernal Forge Set Piece 3177">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3177</Index>
    </Texture>
  </Ground>
<Ground type="0x1E30" id="Infernal Forge Set Piece 3178">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3178</Index>
    </Texture>
  </Ground>
<Ground type="0x1E31" id="Infernal Forge Set Piece 3179">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3179</Index>
    </Texture>
  </Ground>
<Ground type="0x1E32" id="Infernal Forge Set Piece 3180">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3180</Index>
    </Texture>
  </Ground>
<Ground type="0x1E33" id="Infernal Forge Set Piece 3181">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3181</Index>
    </Texture>
  </Ground>
<Ground type="0x1E34" id="Infernal Forge Set Piece 3182">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3182</Index>
    </Texture>
  </Ground>
<Ground type="0x1E35" id="Infernal Forge Set Piece 3183">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3183</Index>
    </Texture>
  </Ground>
<Ground type="0x1E36" id="Infernal Forge Set Piece 3184">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3184</Index>
    </Texture>
  </Ground>
<Ground type="0x1E37" id="Infernal Forge Set Piece 3185">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3185</Index>
    </Texture>
  </Ground>
<Ground type="0x1E38" id="Infernal Forge Set Piece 3186">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3186</Index>
    </Texture>
  </Ground>
<Ground type="0x1E39" id="Infernal Forge Set Piece 3187">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3187</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3A" id="Infernal Forge Set Piece 3188">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3188</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3B" id="Infernal Forge Set Piece 3189">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3189</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3C" id="Infernal Forge Set Piece 3190">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3190</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3D" id="Infernal Forge Set Piece 3191">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3191</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3E" id="Infernal Forge Set Piece 3192">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3192</Index>
    </Texture>
  </Ground>
<Ground type="0x1E3F" id="Infernal Forge Set Piece 3193">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3193</Index>
    </Texture>
  </Ground>
<Ground type="0x1E40" id="Infernal Forge Set Piece 3194">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3194</Index>
    </Texture>
  </Ground>
<Ground type="0x1E41" id="Infernal Forge Set Piece 3195">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3195</Index>
    </Texture>
  </Ground>
<Ground type="0x1E42" id="Infernal Forge Set Piece 3196">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3196</Index>
    </Texture>
  </Ground>
<Ground type="0x1E43" id="Infernal Forge Set Piece 3197">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3197</Index>
    </Texture>
  </Ground>
<Ground type="0x1E44" id="Infernal Forge Set Piece 3198">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3198</Index>
    </Texture>
  </Ground>
<Ground type="0x1E45" id="Infernal Forge Set Piece 3199">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3199</Index>
    </Texture>
  </Ground>
<Ground type="0x1E46" id="Infernal Forge Set Piece 3200">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3200</Index>
    </Texture>
  </Ground>
<Ground type="0x1E47" id="Infernal Forge Set Piece 3201">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3201</Index>
    </Texture>
  </Ground>
<Ground type="0x1E48" id="Infernal Forge Set Piece 3202">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3202</Index>
    </Texture>
  </Ground>
<Ground type="0x1E49" id="Infernal Forge Set Piece 3203">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3203</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4A" id="Infernal Forge Set Piece 3204">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3204</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4B" id="Infernal Forge Set Piece 3205">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3205</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4C" id="Infernal Forge Set Piece 3206">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3206</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4D" id="Infernal Forge Set Piece 3207">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3207</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4E" id="Infernal Forge Set Piece 3208">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3208</Index>
    </Texture>
  </Ground>
<Ground type="0x1E4F" id="Infernal Forge Set Piece 3209">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3209</Index>
    </Texture>
  </Ground>
<Ground type="0x1E50" id="Infernal Forge Set Piece 3210">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3210</Index>
    </Texture>
  </Ground>
<Ground type="0x1E51" id="Infernal Forge Set Piece 3211">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3211</Index>
    </Texture>
  </Ground>
<Ground type="0x1E52" id="Infernal Forge Set Piece 3212">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3212</Index>
    </Texture>
  </Ground>
<Ground type="0x1E53" id="Infernal Forge Set Piece 3213">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3213</Index>
    </Texture>
  </Ground>
<Ground type="0x1E54" id="Infernal Forge Set Piece 3214">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3214</Index>
    </Texture>
  </Ground>
<Ground type="0x1E55" id="Infernal Forge Set Piece 3215">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3215</Index>
    </Texture>
  </Ground>
<Ground type="0x1E56" id="Infernal Forge Set Piece 3216">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3216</Index>
    </Texture>
  </Ground>
<Ground type="0x1E57" id="Infernal Forge Set Piece 3217">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3217</Index>
    </Texture>
  </Ground>
<Ground type="0x1E58" id="Infernal Forge Set Piece 3218">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3218</Index>
    </Texture>
  </Ground>
<Ground type="0x1E59" id="Infernal Forge Set Piece 3219">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3219</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5A" id="Infernal Forge Set Piece 3220">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3220</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5B" id="Infernal Forge Set Piece 3221">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3221</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5C" id="Infernal Forge Set Piece 3222">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3222</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5D" id="Infernal Forge Set Piece 3223">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3223</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5E" id="Infernal Forge Set Piece 3224">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3224</Index>
    </Texture>
  </Ground>
<Ground type="0x1E5F" id="Infernal Forge Set Piece 3225">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3225</Index>
    </Texture>
  </Ground>
<Ground type="0x1E60" id="Infernal Forge Set Piece 3226">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3226</Index>
    </Texture>
  </Ground>
<Ground type="0x1E61" id="Infernal Forge Set Piece 3227">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3227</Index>
    </Texture>
  </Ground>
<Ground type="0x1E62" id="Infernal Forge Set Piece 3228">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3228</Index>
    </Texture>
  </Ground>
<Ground type="0x1E63" id="Infernal Forge Set Piece 3229">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3229</Index>
    </Texture>
  </Ground>
<Ground type="0x1E64" id="Infernal Forge Set Piece 3230">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3230</Index>
    </Texture>
  </Ground>
<Ground type="0x1E65" id="Infernal Forge Set Piece 3231">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3231</Index>
    </Texture>
  </Ground>
<Ground type="0x1E66" id="Infernal Forge Set Piece 3232">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3232</Index>
    </Texture>
  </Ground>
<Ground type="0x1E67" id="Infernal Forge Set Piece 3233">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3233</Index>
    </Texture>
  </Ground>
<Ground type="0x1E68" id="Infernal Forge Set Piece 3234">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3234</Index>
    </Texture>
  </Ground>
<Ground type="0x1E69" id="Infernal Forge Set Piece 3235">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3235</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6A" id="Infernal Forge Set Piece 3236">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3236</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6B" id="Infernal Forge Set Piece 3237">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3237</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6C" id="Infernal Forge Set Piece 3238">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3238</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6D" id="Infernal Forge Set Piece 3239">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3239</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6E" id="Infernal Forge Set Piece 3240">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3240</Index>
    </Texture>
  </Ground>
<Ground type="0x1E6F" id="Infernal Forge Set Piece 3241">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3241</Index>
    </Texture>
  </Ground>
<Ground type="0x1E70" id="Infernal Forge Set Piece 3242">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3242</Index>
    </Texture>
  </Ground>
<Ground type="0x1E71" id="Infernal Forge Set Piece 3243">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3243</Index>
    </Texture>
  </Ground>
<Ground type="0x1E72" id="Infernal Forge Set Piece 3244">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3244</Index>
    </Texture>
  </Ground>
<Ground type="0x1E73" id="Infernal Forge Set Piece 3245">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3245</Index>
    </Texture>
  </Ground>
<Ground type="0x1E74" id="Infernal Forge Set Piece 3246">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3246</Index>
    </Texture>
  </Ground>
<Ground type="0x1E75" id="Infernal Forge Set Piece 3247">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3247</Index>
    </Texture>
  </Ground>
<Ground type="0x1E76" id="Infernal Forge Set Piece 3248">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3248</Index>
    </Texture>
  </Ground>
<Ground type="0x1E77" id="Infernal Forge Set Piece 3249">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3249</Index>
    </Texture>
  </Ground>
<Ground type="0x1E78" id="Infernal Forge Set Piece 3250">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3250</Index>
    </Texture>
  </Ground>
<Ground type="0x1E79" id="Infernal Forge Set Piece 3251">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3251</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7A" id="Infernal Forge Set Piece 3252">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3252</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7B" id="Infernal Forge Set Piece 3253">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3253</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7C" id="Infernal Forge Set Piece 3254">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3254</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7D" id="Infernal Forge Set Piece 3255">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3255</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7E" id="Infernal Forge Set Piece 3256">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3256</Index>
    </Texture>
  </Ground>
<Ground type="0x1E7F" id="Infernal Forge Set Piece 3257">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3257</Index>
    </Texture>
  </Ground>
<Ground type="0x1E80" id="Infernal Forge Set Piece 3258">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3258</Index>
    </Texture>
  </Ground>
<Ground type="0x1E81" id="Infernal Forge Set Piece 3259">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3259</Index>
    </Texture>
  </Ground>
<Ground type="0x1E82" id="Infernal Forge Set Piece 3260">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3260</Index>
    </Texture>
  </Ground>
<Ground type="0x1E83" id="Infernal Forge Set Piece 3261">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3261</Index>
    </Texture>
  </Ground>
<Ground type="0x1E84" id="Infernal Forge Set Piece 3262">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3262</Index>
    </Texture>
  </Ground>
<Ground type="0x1E85" id="Infernal Forge Set Piece 3263">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3263</Index>
    </Texture>
  </Ground>
<Ground type="0x1E86" id="Infernal Forge Set Piece 3264">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3264</Index>
    </Texture>
  </Ground>
<Ground type="0x1E87" id="Infernal Forge Set Piece 3265">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3265</Index>
    </Texture>
  </Ground>
<Ground type="0x1E88" id="Infernal Forge Set Piece 3266">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3266</Index>
    </Texture>
  </Ground>
<Ground type="0x1E89" id="Infernal Forge Set Piece 3267">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3267</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8A" id="Infernal Forge Set Piece 3268">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3268</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8B" id="Infernal Forge Set Piece 3269">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3269</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8C" id="Infernal Forge Set Piece 3270">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3270</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8D" id="Infernal Forge Set Piece 3271">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3271</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8E" id="Infernal Forge Set Piece 3272">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3272</Index>
    </Texture>
  </Ground>
<Ground type="0x1E8F" id="Infernal Forge Set Piece 3273">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3273</Index>
    </Texture>
  </Ground>
<Ground type="0x1E90" id="Infernal Forge Set Piece 3274">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3274</Index>
    </Texture>
  </Ground>
<Ground type="0x1E91" id="Infernal Forge Set Piece 3275">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3275</Index>
    </Texture>
  </Ground>
<Ground type="0x1E92" id="Infernal Forge Set Piece 3276">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3276</Index>
    </Texture>
  </Ground>
<Ground type="0x1E93" id="Infernal Forge Set Piece 3277">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3277</Index>
    </Texture>
  </Ground>
<Ground type="0x1E94" id="Infernal Forge Set Piece 3278">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3278</Index>
    </Texture>
  </Ground>
<Ground type="0x1E95" id="Infernal Forge Set Piece 3279">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3279</Index>
    </Texture>
  </Ground>
<Ground type="0x1E96" id="Infernal Forge Set Piece 3280">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3280</Index>
    </Texture>
  </Ground>
<Ground type="0x1E97" id="Infernal Forge Set Piece 3281">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3281</Index>
    </Texture>
  </Ground>
<Ground type="0x1E98" id="Infernal Forge Set Piece 3282">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3282</Index>
    </Texture>
  </Ground>
<Ground type="0x1E99" id="Infernal Forge Set Piece 3283">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3283</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9A" id="Infernal Forge Set Piece 3284">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3284</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9B" id="Infernal Forge Set Piece 3285">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3285</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9C" id="Infernal Forge Set Piece 3286">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3286</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9D" id="Infernal Forge Set Piece 3287">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3287</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9E" id="Infernal Forge Set Piece 3288">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3288</Index>
    </Texture>
  </Ground>
<Ground type="0x1E9F" id="Infernal Forge Set Piece 3289">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3289</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA0" id="Infernal Forge Set Piece 3290">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3290</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA1" id="Infernal Forge Set Piece 3291">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3291</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA2" id="Infernal Forge Set Piece 3292">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3292</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA3" id="Infernal Forge Set Piece 3293">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3293</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA4" id="Infernal Forge Set Piece 3294">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3294</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA5" id="Infernal Forge Set Piece 3295">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3295</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA6" id="Infernal Forge Set Piece 3296">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3296</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA7" id="Infernal Forge Set Piece 3297">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3297</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA8" id="Infernal Forge Set Piece 3298">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3298</Index>
    </Texture>
  </Ground>
<Ground type="0x1EA9" id="Infernal Forge Set Piece 3299">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3299</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAA" id="Infernal Forge Set Piece 3300">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3300</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAB" id="Infernal Forge Set Piece 3301">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3301</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAC" id="Infernal Forge Set Piece 3302">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3302</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAD" id="Infernal Forge Set Piece 3303">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3303</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAE" id="Infernal Forge Set Piece 3304">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3304</Index>
    </Texture>
  </Ground>
<Ground type="0x1EAF" id="Infernal Forge Set Piece 3305">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3305</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB0" id="Infernal Forge Set Piece 3306">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3306</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB1" id="Infernal Forge Set Piece 3307">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3307</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB2" id="Infernal Forge Set Piece 3308">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3308</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB3" id="Infernal Forge Set Piece 3309">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3309</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB4" id="Infernal Forge Set Piece 3310">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3310</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB5" id="Infernal Forge Set Piece 3311">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3311</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB6" id="Infernal Forge Set Piece 3312">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3312</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB7" id="Infernal Forge Set Piece 3313">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3313</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB8" id="Infernal Forge Set Piece 3314">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3314</Index>
    </Texture>
  </Ground>
<Ground type="0x1EB9" id="Infernal Forge Set Piece 3315">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3315</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBA" id="Infernal Forge Set Piece 3316">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3316</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBB" id="Infernal Forge Set Piece 3317">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3317</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBC" id="Infernal Forge Set Piece 3318">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3318</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBD" id="Infernal Forge Set Piece 3319">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3319</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBE" id="Infernal Forge Set Piece 3320">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3320</Index>
    </Texture>
  </Ground>
<Ground type="0x1EBF" id="Infernal Forge Set Piece 3321">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3321</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC0" id="Infernal Forge Set Piece 3322">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3322</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC1" id="Infernal Forge Set Piece 3323">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3323</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC2" id="Infernal Forge Set Piece 3324">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3324</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC3" id="Infernal Forge Set Piece 3325">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3325</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC4" id="Infernal Forge Set Piece 3326">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3326</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC5" id="Infernal Forge Set Piece 3327">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3327</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC6" id="Infernal Forge Set Piece 3328">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3328</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC7" id="Infernal Forge Set Piece 3329">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3329</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC8" id="Infernal Forge Set Piece 3330">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3330</Index>
    </Texture>
  </Ground>
<Ground type="0x1EC9" id="Infernal Forge Set Piece 3331">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3331</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECA" id="Infernal Forge Set Piece 3332">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3332</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECB" id="Infernal Forge Set Piece 3333">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3333</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECC" id="Infernal Forge Set Piece 3334">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3334</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECD" id="Infernal Forge Set Piece 3335">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3335</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECE" id="Infernal Forge Set Piece 3336">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3336</Index>
    </Texture>
  </Ground>
<Ground type="0x1ECF" id="Infernal Forge Set Piece 3337">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3337</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED0" id="Infernal Forge Set Piece 3338">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3338</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED1" id="Infernal Forge Set Piece 3339">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3339</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED2" id="Infernal Forge Set Piece 3340">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3340</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED3" id="Infernal Forge Set Piece 3341">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3341</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED4" id="Infernal Forge Set Piece 3342">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3342</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED5" id="Infernal Forge Set Piece 3343">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3343</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED6" id="Infernal Forge Set Piece 3344">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3344</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED7" id="Infernal Forge Set Piece 3345">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3345</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED8" id="Infernal Forge Set Piece 3346">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3346</Index>
    </Texture>
  </Ground>
<Ground type="0x1ED9" id="Infernal Forge Set Piece 3347">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3347</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDA" id="Infernal Forge Set Piece 3348">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3348</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDB" id="Infernal Forge Set Piece 3349">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3349</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDC" id="Infernal Forge Set Piece 3350">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3350</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDD" id="Infernal Forge Set Piece 3351">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3351</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDE" id="Infernal Forge Set Piece 3352">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3352</Index>
    </Texture>
  </Ground>
<Ground type="0x1EDF" id="Infernal Forge Set Piece 3353">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3353</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE0" id="Infernal Forge Set Piece 3354">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3354</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE1" id="Infernal Forge Set Piece 3355">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3355</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE2" id="Infernal Forge Set Piece 3356">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3356</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE3" id="Infernal Forge Set Piece 3357">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3357</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE4" id="Infernal Forge Set Piece 3358">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3358</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE5" id="Infernal Forge Set Piece 3359">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3359</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE6" id="Infernal Forge Set Piece 3360">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3360</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE7" id="Infernal Forge Set Piece 3361">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3361</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE8" id="Infernal Forge Set Piece 3362">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3362</Index>
    </Texture>
  </Ground>
<Ground type="0x1EE9" id="Infernal Forge Set Piece 3363">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3363</Index>
    </Texture>
  </Ground>
<Ground type="0x1EEA" id="Infernal Forge Set Piece 3364">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3364</Index>
    </Texture>
  </Ground>
<Ground type="0x1EEB" id="Infernal Forge Set Piece 3365">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3365</Index>
    </Texture>
  </Ground>
<Ground type="0x1EEC" id="Infernal Forge Set Piece 3366">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3366</Index>
    </Texture>
  </Ground>
<Ground type="0x1EED" id="Infernal Forge Set Piece 3367">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3367</Index>
    </Texture>
  </Ground>
<Ground type="0x1EEE" id="Infernal Forge Set Piece 3368">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3368</Index>
    </Texture>
  </Ground>
<Ground type="0x1EEF" id="Infernal Forge Set Piece 3369">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3369</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF0" id="Infernal Forge Set Piece 3370">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3370</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF1" id="Infernal Forge Set Piece 3371">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3371</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF2" id="Infernal Forge Set Piece 3372">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3372</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF3" id="Infernal Forge Set Piece 3373">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3373</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF4" id="Infernal Forge Set Piece 3374">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3374</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF5" id="Infernal Forge Set Piece 3375">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3375</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF6" id="Infernal Forge Set Piece 3376">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3376</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF7" id="Infernal Forge Set Piece 3377">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3377</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF8" id="Infernal Forge Set Piece 3378">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3378</Index>
    </Texture>
  </Ground>
<Ground type="0x1EF9" id="Infernal Forge Set Piece 3379">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3379</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFA" id="Infernal Forge Set Piece 3380">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3380</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFB" id="Infernal Forge Set Piece 3381">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3381</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFC" id="Infernal Forge Set Piece 3382">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3382</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFD" id="Infernal Forge Set Piece 3383">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3383</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFE" id="Infernal Forge Set Piece 3384">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3384</Index>
    </Texture>
  </Ground>
<Ground type="0x1EFF" id="Infernal Forge Set Piece 3385">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3385</Index>
    </Texture>
  </Ground>
<Ground type="0x1F00" id="Infernal Forge Set Piece 3386">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3386</Index>
    </Texture>
  </Ground>
<Ground type="0x1F01" id="Infernal Forge Set Piece 3387">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3387</Index>
    </Texture>
  </Ground>
<Ground type="0x1F02" id="Infernal Forge Set Piece 3388">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3388</Index>
    </Texture>
  </Ground>
<Ground type="0x1F03" id="Infernal Forge Set Piece 3389">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3389</Index>
    </Texture>
  </Ground>
<Ground type="0x1F04" id="Infernal Forge Set Piece 3390">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3390</Index>
    </Texture>
  </Ground>
<Ground type="0x1F05" id="Infernal Forge Set Piece 3391">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3391</Index>
    </Texture>
  </Ground>
<Ground type="0x1F06" id="Infernal Forge Set Piece 3392">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3392</Index>
    </Texture>
  </Ground>
<Ground type="0x1F07" id="Infernal Forge Set Piece 3393">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3393</Index>
    </Texture>
  </Ground>
<Ground type="0x1F08" id="Infernal Forge Set Piece 3394">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3394</Index>
    </Texture>
  </Ground>
<Ground type="0x1F09" id="Infernal Forge Set Piece 3395">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3395</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0A" id="Infernal Forge Set Piece 3396">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3396</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0B" id="Infernal Forge Set Piece 3397">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3397</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0C" id="Infernal Forge Set Piece 3398">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3398</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0D" id="Infernal Forge Set Piece 3399">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3399</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0E" id="Infernal Forge Set Piece 3400">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3400</Index>
    </Texture>
  </Ground>
<Ground type="0x1F0F" id="Infernal Forge Set Piece 3401">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3401</Index>
    </Texture>
  </Ground>
<Ground type="0x1F10" id="Infernal Forge Set Piece 3402">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3402</Index>
    </Texture>
  </Ground>
<Ground type="0x1F11" id="Infernal Forge Set Piece 3403">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3403</Index>
    </Texture>
  </Ground>
<Ground type="0x1F12" id="Infernal Forge Set Piece 3404">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3404</Index>
    </Texture>
  </Ground>
<Ground type="0x1F13" id="Infernal Forge Set Piece 3405">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3405</Index>
    </Texture>
  </Ground>
<Ground type="0x1F14" id="Infernal Forge Set Piece 3406">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3406</Index>
    </Texture>
  </Ground>
<Ground type="0x1F15" id="Infernal Forge Set Piece 3407">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3407</Index>
    </Texture>
  </Ground>
<Ground type="0x1F16" id="Infernal Forge Set Piece 3408">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3408</Index>
    </Texture>
  </Ground>
<Ground type="0x1F17" id="Infernal Forge Set Piece 3409">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3409</Index>
    </Texture>
  </Ground>
<Ground type="0x1F18" id="Infernal Forge Set Piece 3410">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3410</Index>
    </Texture>
  </Ground>
<Ground type="0x1F19" id="Infernal Forge Set Piece 3411">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3411</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1A" id="Infernal Forge Set Piece 3412">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3412</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1B" id="Infernal Forge Set Piece 3413">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3413</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1C" id="Infernal Forge Set Piece 3414">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3414</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1D" id="Infernal Forge Set Piece 3415">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3415</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1E" id="Infernal Forge Set Piece 3416">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3416</Index>
    </Texture>
  </Ground>
<Ground type="0x1F1F" id="Infernal Forge Set Piece 3417">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3417</Index>
    </Texture>
  </Ground>
<Ground type="0x1F20" id="Infernal Forge Set Piece 3418">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3418</Index>
    </Texture>
  </Ground>
<Ground type="0x1F21" id="Infernal Forge Set Piece 3419">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3419</Index>
    </Texture>
  </Ground>
<Ground type="0x1F22" id="Infernal Forge Set Piece 3420">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3420</Index>
    </Texture>
  </Ground>
<Ground type="0x1F23" id="Infernal Forge Set Piece 3421">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3421</Index>
    </Texture>
  </Ground>
<Ground type="0x1F24" id="Infernal Forge Set Piece 3422">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3422</Index>
    </Texture>
  </Ground>
<Ground type="0x1F25" id="Infernal Forge Set Piece 3423">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3423</Index>
    </Texture>
  </Ground>
<Ground type="0x1F26" id="Infernal Forge Set Piece 3424">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3424</Index>
    </Texture>
  </Ground>
<Ground type="0x1F27" id="Infernal Forge Set Piece 3425">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3425</Index>
    </Texture>
  </Ground>
<Ground type="0x1F28" id="Infernal Forge Set Piece 3426">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3426</Index>
    </Texture>
  </Ground>
<Ground type="0x1F29" id="Infernal Forge Set Piece 3427">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3427</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2A" id="Infernal Forge Set Piece 3428">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3428</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2B" id="Infernal Forge Set Piece 3429">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3429</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2C" id="Infernal Forge Set Piece 3430">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3430</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2D" id="Infernal Forge Set Piece 3431">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3431</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2E" id="Infernal Forge Set Piece 3432">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3432</Index>
    </Texture>
  </Ground>
<Ground type="0x1F2F" id="Infernal Forge Set Piece 3433">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3433</Index>
    </Texture>
  </Ground>
<Ground type="0x1F30" id="Infernal Forge Set Piece 3434">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3434</Index>
    </Texture>
  </Ground>
<Ground type="0x1F31" id="Infernal Forge Set Piece 3435">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3435</Index>
    </Texture>
  </Ground>
<Ground type="0x1F32" id="Infernal Forge Set Piece 3436">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3436</Index>
    </Texture>
  </Ground>
<Ground type="0x1F33" id="Infernal Forge Set Piece 3437">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3437</Index>
    </Texture>
  </Ground>
<Ground type="0x1F34" id="Infernal Forge Set Piece 3438">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3438</Index>
    </Texture>
  </Ground>
<Ground type="0x1F35" id="Infernal Forge Set Piece 3439">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3439</Index>
    </Texture>
  </Ground>
<Ground type="0x1F36" id="Infernal Forge Set Piece 3440">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3440</Index>
    </Texture>
  </Ground>
<Ground type="0x1F37" id="Infernal Forge Set Piece 3441">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3441</Index>
    </Texture>
  </Ground>
<Ground type="0x1F38" id="Infernal Forge Set Piece 3442">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3442</Index>
    </Texture>
  </Ground>
<Ground type="0x1F39" id="Infernal Forge Set Piece 3443">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3443</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3A" id="Infernal Forge Set Piece 3444">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3444</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3B" id="Infernal Forge Set Piece 3445">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3445</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3C" id="Infernal Forge Set Piece 3446">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3446</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3D" id="Infernal Forge Set Piece 3447">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3447</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3E" id="Infernal Forge Set Piece 3448">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3448</Index>
    </Texture>
  </Ground>
<Ground type="0x1F3F" id="Infernal Forge Set Piece 3449">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3449</Index>
    </Texture>
  </Ground>
<Ground type="0x1F40" id="Infernal Forge Set Piece 3450">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3450</Index>
    </Texture>
  </Ground>
<Ground type="0x1F41" id="Infernal Forge Set Piece 3451">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3451</Index>
    </Texture>
  </Ground>
<Ground type="0x1F42" id="Infernal Forge Set Piece 3452">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3452</Index>
    </Texture>
  </Ground>
<Ground type="0x1F43" id="Infernal Forge Set Piece 3453">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3453</Index>
    </Texture>
  </Ground>
<Ground type="0x1F44" id="Infernal Forge Set Piece 3454">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3454</Index>
    </Texture>
  </Ground>
<Ground type="0x1F45" id="Infernal Forge Set Piece 3455">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3455</Index>
    </Texture>
  </Ground>
<Ground type="0x1F46" id="Infernal Forge Set Piece 3456">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3456</Index>
    </Texture>
  </Ground>
<Ground type="0x1F47" id="Infernal Forge Set Piece 3457">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3457</Index>
    </Texture>
  </Ground>
<Ground type="0x1F48" id="Infernal Forge Set Piece 3458">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3458</Index>
    </Texture>
  </Ground>
<Ground type="0x1F49" id="Infernal Forge Set Piece 3459">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3459</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4A" id="Infernal Forge Set Piece 3460">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3460</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4B" id="Infernal Forge Set Piece 3461">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3461</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4C" id="Infernal Forge Set Piece 3462">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3462</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4D" id="Infernal Forge Set Piece 3463">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3463</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4E" id="Infernal Forge Set Piece 3464">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3464</Index>
    </Texture>
  </Ground>
<Ground type="0x1F4F" id="Infernal Forge Set Piece 3465">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3465</Index>
    </Texture>
  </Ground>
<Ground type="0x1F50" id="Infernal Forge Set Piece 3466">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3466</Index>
    </Texture>
  </Ground>
<Ground type="0x1F51" id="Infernal Forge Set Piece 3467">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3467</Index>
    </Texture>
  </Ground>
<Ground type="0x1F52" id="Infernal Forge Set Piece 3468">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3468</Index>
    </Texture>
  </Ground>
<Ground type="0x1F53" id="Infernal Forge Set Piece 3469">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3469</Index>
    </Texture>
  </Ground>
<Ground type="0x1F54" id="Infernal Forge Set Piece 3470">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3470</Index>
    </Texture>
  </Ground>
<Ground type="0x1F55" id="Infernal Forge Set Piece 3471">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3471</Index>
    </Texture>
  </Ground>
<Ground type="0x1F56" id="Infernal Forge Set Piece 3472">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3472</Index>
    </Texture>
  </Ground>
<Ground type="0x1F57" id="Infernal Forge Set Piece 3473">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3473</Index>
    </Texture>
  </Ground>
<Ground type="0x1F58" id="Infernal Forge Set Piece 3474">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3474</Index>
    </Texture>
  </Ground>
<Ground type="0x1F59" id="Infernal Forge Set Piece 3475">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3475</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5A" id="Infernal Forge Set Piece 3476">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3476</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5B" id="Infernal Forge Set Piece 3477">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3477</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5C" id="Infernal Forge Set Piece 3478">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3478</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5D" id="Infernal Forge Set Piece 3479">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3479</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5E" id="Infernal Forge Set Piece 3480">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3480</Index>
    </Texture>
  </Ground>
<Ground type="0x1F5F" id="Infernal Forge Set Piece 3481">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3481</Index>
    </Texture>
  </Ground>
<Ground type="0x1F60" id="Infernal Forge Set Piece 3482">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3482</Index>
    </Texture>
  </Ground>
<Ground type="0x1F61" id="Infernal Forge Set Piece 3483">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3483</Index>
    </Texture>
  </Ground>
<Ground type="0x1F62" id="Infernal Forge Set Piece 3484">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3484</Index>
    </Texture>
  </Ground>
<Ground type="0x1F63" id="Infernal Forge Set Piece 3485">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3485</Index>
    </Texture>
  </Ground>
<Ground type="0x1F64" id="Infernal Forge Set Piece 3486">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3486</Index>
    </Texture>
  </Ground>
<Ground type="0x1F65" id="Infernal Forge Set Piece 3487">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3487</Index>
    </Texture>
  </Ground>
<Ground type="0x1F66" id="Infernal Forge Set Piece 3488">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3488</Index>
    </Texture>
  </Ground>
<Ground type="0x1F67" id="Infernal Forge Set Piece 3489">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3489</Index>
    </Texture>
  </Ground>
<Ground type="0x1F68" id="Infernal Forge Set Piece 3490">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3490</Index>
    </Texture>
  </Ground>
<Ground type="0x1F69" id="Infernal Forge Set Piece 3491">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3491</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6A" id="Infernal Forge Set Piece 3492">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3492</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6B" id="Infernal Forge Set Piece 3493">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3493</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6C" id="Infernal Forge Set Piece 3494">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3494</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6D" id="Infernal Forge Set Piece 3495">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3495</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6E" id="Infernal Forge Set Piece 3496">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3496</Index>
    </Texture>
  </Ground>
<Ground type="0x1F6F" id="Infernal Forge Set Piece 3497">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3497</Index>
    </Texture>
  </Ground>
<Ground type="0x1F70" id="Infernal Forge Set Piece 3498">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3498</Index>
    </Texture>
  </Ground>
<Ground type="0x1F71" id="Infernal Forge Set Piece 3499">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3499</Index>
    </Texture>
  </Ground>
<Ground type="0x1F72" id="Infernal Forge Set Piece 3500">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3500</Index>
    </Texture>
  </Ground>
<Ground type="0x1F73" id="Infernal Forge Set Piece 3501">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3501</Index>
    </Texture>
  </Ground>
<Ground type="0x1F74" id="Infernal Forge Set Piece 3502">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3502</Index>
    </Texture>
  </Ground>
<Ground type="0x1F75" id="Infernal Forge Set Piece 3503">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3503</Index>
    </Texture>
  </Ground>
<Ground type="0x1F76" id="Infernal Forge Set Piece 3504">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3504</Index>
    </Texture>
  </Ground>
<Ground type="0x1F77" id="Infernal Forge Set Piece 3505">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3505</Index>
    </Texture>
  </Ground>
<Ground type="0x1F78" id="Infernal Forge Set Piece 3506">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3506</Index>
    </Texture>
  </Ground>
<Ground type="0x1F79" id="Infernal Forge Set Piece 3507">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3507</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7A" id="Infernal Forge Set Piece 3508">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3508</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7B" id="Infernal Forge Set Piece 3509">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3509</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7C" id="Infernal Forge Set Piece 3510">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3510</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7D" id="Infernal Forge Set Piece 3511">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3511</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7E" id="Infernal Forge Set Piece 3512">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3512</Index>
    </Texture>
  </Ground>
<Ground type="0x1F7F" id="Infernal Forge Set Piece 3513">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3513</Index>
    </Texture>
  </Ground>
<Ground type="0x1F80" id="Infernal Forge Set Piece 3514">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3514</Index>
    </Texture>
  </Ground>
<Ground type="0x1F81" id="Infernal Forge Set Piece 3515">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3515</Index>
    </Texture>
  </Ground>
<Ground type="0x1F82" id="Infernal Forge Set Piece 3516">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3516</Index>
    </Texture>
  </Ground>
<Ground type="0x1F83" id="Infernal Forge Set Piece 3517">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3517</Index>
    </Texture>
  </Ground>
<Ground type="0x1F84" id="Infernal Forge Set Piece 3518">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3518</Index>
    </Texture>
  </Ground>
<Ground type="0x1F85" id="Infernal Forge Set Piece 3519">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3519</Index>
    </Texture>
  </Ground>
<Ground type="0x1F86" id="Infernal Forge Set Piece 3520">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3520</Index>
    </Texture>
  </Ground>
<Ground type="0x1F87" id="Infernal Forge Set Piece 3521">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3521</Index>
    </Texture>
  </Ground>
<Ground type="0x1F88" id="Infernal Forge Set Piece 3522">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3522</Index>
    </Texture>
  </Ground>
<Ground type="0x1F89" id="Infernal Forge Set Piece 3523">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3523</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8A" id="Infernal Forge Set Piece 3524">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3524</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8B" id="Infernal Forge Set Piece 3525">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3525</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8C" id="Infernal Forge Set Piece 3526">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3526</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8D" id="Infernal Forge Set Piece 3527">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3527</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8E" id="Infernal Forge Set Piece 3528">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3528</Index>
    </Texture>
  </Ground>
<Ground type="0x1F8F" id="Infernal Forge Set Piece 3529">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3529</Index>
    </Texture>
  </Ground>
<Ground type="0x1F90" id="Infernal Forge Set Piece 3530">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3530</Index>
    </Texture>
  </Ground>
<Ground type="0x1F91" id="Infernal Forge Set Piece 3531">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3531</Index>
    </Texture>
  </Ground>
<Ground type="0x1F92" id="Infernal Forge Set Piece 3532">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3532</Index>
    </Texture>
  </Ground>
<Ground type="0x1F93" id="Infernal Forge Set Piece 3533">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3533</Index>
    </Texture>
  </Ground>
<Ground type="0x1F94" id="Infernal Forge Set Piece 3534">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3534</Index>
    </Texture>
  </Ground>
<Ground type="0x1F95" id="Infernal Forge Set Piece 3535">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3535</Index>
    </Texture>
  </Ground>
<Ground type="0x1F96" id="Infernal Forge Set Piece 3536">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3536</Index>
    </Texture>
  </Ground>
<Ground type="0x1F97" id="Infernal Forge Set Piece 3537">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3537</Index>
    </Texture>
  </Ground>
<Ground type="0x1F98" id="Infernal Forge Set Piece 3538">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3538</Index>
    </Texture>
  </Ground>
<Ground type="0x1F99" id="Infernal Forge Set Piece 3539">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3539</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9A" id="Infernal Forge Set Piece 3540">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3540</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9B" id="Infernal Forge Set Piece 3541">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3541</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9C" id="Infernal Forge Set Piece 3542">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3542</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9D" id="Infernal Forge Set Piece 3543">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3543</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9E" id="Infernal Forge Set Piece 3544">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3544</Index>
    </Texture>
  </Ground>
<Ground type="0x1F9F" id="Infernal Forge Set Piece 3545">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3545</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA0" id="Infernal Forge Set Piece 3546">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3546</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA1" id="Infernal Forge Set Piece 3547">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3547</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA2" id="Infernal Forge Set Piece 3548">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3548</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA3" id="Infernal Forge Set Piece 3549">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3549</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA4" id="Infernal Forge Set Piece 3550">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3550</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA5" id="Infernal Forge Set Piece 3551">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3551</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA6" id="Infernal Forge Set Piece 3552">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3552</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA7" id="Infernal Forge Set Piece 3553">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3553</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA8" id="Infernal Forge Set Piece 3554">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3554</Index>
    </Texture>
  </Ground>
<Ground type="0x1FA9" id="Infernal Forge Set Piece 3555">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3555</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAA" id="Infernal Forge Set Piece 3556">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3556</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAB" id="Infernal Forge Set Piece 3557">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3557</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAC" id="Infernal Forge Set Piece 3558">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3558</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAD" id="Infernal Forge Set Piece 3559">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3559</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAE" id="Infernal Forge Set Piece 3560">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3560</Index>
    </Texture>
  </Ground>
<Ground type="0x1FAF" id="Infernal Forge Set Piece 3561">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3561</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB0" id="Infernal Forge Set Piece 3562">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3562</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB1" id="Infernal Forge Set Piece 3563">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3563</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB2" id="Infernal Forge Set Piece 3564">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3564</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB3" id="Infernal Forge Set Piece 3565">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3565</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB4" id="Infernal Forge Set Piece 3566">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3566</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB5" id="Infernal Forge Set Piece 3567">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3567</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB6" id="Infernal Forge Set Piece 3568">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3568</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB7" id="Infernal Forge Set Piece 3569">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3569</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB8" id="Infernal Forge Set Piece 3570">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3570</Index>
    </Texture>
  </Ground>
<Ground type="0x1FB9" id="Infernal Forge Set Piece 3571">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3571</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBA" id="Infernal Forge Set Piece 3572">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3572</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBB" id="Infernal Forge Set Piece 3573">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3573</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBC" id="Infernal Forge Set Piece 3574">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3574</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBD" id="Infernal Forge Set Piece 3575">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3575</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBE" id="Infernal Forge Set Piece 3576">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3576</Index>
    </Texture>
  </Ground>
<Ground type="0x1FBF" id="Infernal Forge Set Piece 3577">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3577</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC0" id="Infernal Forge Set Piece 3578">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3578</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC1" id="Infernal Forge Set Piece 3579">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3579</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC2" id="Infernal Forge Set Piece 3580">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3580</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC3" id="Infernal Forge Set Piece 3581">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3581</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC4" id="Infernal Forge Set Piece 3582">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3582</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC5" id="Infernal Forge Set Piece 3583">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3583</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC6" id="Infernal Forge Set Piece 3584">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3584</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC7" id="Infernal Forge Set Piece 3585">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3585</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC8" id="Infernal Forge Set Piece 3586">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3586</Index>
    </Texture>
  </Ground>
<Ground type="0x1FC9" id="Infernal Forge Set Piece 3587">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3587</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCA" id="Infernal Forge Set Piece 3588">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3588</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCB" id="Infernal Forge Set Piece 3589">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3589</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCC" id="Infernal Forge Set Piece 3590">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3590</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCD" id="Infernal Forge Set Piece 3591">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3591</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCE" id="Infernal Forge Set Piece 3592">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3592</Index>
    </Texture>
  </Ground>
<Ground type="0x1FCF" id="Infernal Forge Set Piece 3593">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3593</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD0" id="Infernal Forge Set Piece 3594">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3594</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD1" id="Infernal Forge Set Piece 3595">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3595</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD2" id="Infernal Forge Set Piece 3596">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3596</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD3" id="Infernal Forge Set Piece 3597">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3597</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD4" id="Infernal Forge Set Piece 3598">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3598</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD5" id="Infernal Forge Set Piece 3599">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3599</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD6" id="Infernal Forge Set Piece 3600">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3600</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD7" id="Infernal Forge Set Piece 3601">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3601</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD8" id="Infernal Forge Set Piece 3602">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3602</Index>
    </Texture>
  </Ground>
<Ground type="0x1FD9" id="Infernal Forge Set Piece 3603">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3603</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDA" id="Infernal Forge Set Piece 3604">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3604</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDB" id="Infernal Forge Set Piece 3605">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3605</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDC" id="Infernal Forge Set Piece 3606">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3606</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDD" id="Infernal Forge Set Piece 3607">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3607</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDE" id="Infernal Forge Set Piece 3608">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3608</Index>
    </Texture>
  </Ground>
<Ground type="0x1FDF" id="Infernal Forge Set Piece 3609">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3609</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE0" id="Infernal Forge Set Piece 3610">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3610</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE1" id="Infernal Forge Set Piece 3611">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3611</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE2" id="Infernal Forge Set Piece 3612">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3612</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE3" id="Infernal Forge Set Piece 3613">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3613</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE4" id="Infernal Forge Set Piece 3614">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3614</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE5" id="Infernal Forge Set Piece 3615">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3615</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE6" id="Infernal Forge Set Piece 3616">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3616</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE7" id="Infernal Forge Set Piece 3617">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3617</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE8" id="Infernal Forge Set Piece 3618">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3618</Index>
    </Texture>
  </Ground>
<Ground type="0x1FE9" id="Infernal Forge Set Piece 3619">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3619</Index>
    </Texture>
  </Ground>
<Ground type="0x1FEA" id="Infernal Forge Set Piece 3620">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3620</Index>
    </Texture>
  </Ground>
<Ground type="0x1FEB" id="Infernal Forge Set Piece 3621">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3621</Index>
    </Texture>
  </Ground>
<Ground type="0x1FEC" id="Infernal Forge Set Piece 3622">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3622</Index>
    </Texture>
  </Ground>
<Ground type="0x1FED" id="Infernal Forge Set Piece 3623">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3623</Index>
    </Texture>
  </Ground>
<Ground type="0x1FEE" id="Infernal Forge Set Piece 3624">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3624</Index>
    </Texture>
  </Ground>
<Ground type="0x1FEF" id="Infernal Forge Set Piece 3625">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3625</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF0" id="Infernal Forge Set Piece 3626">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3626</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF1" id="Infernal Forge Set Piece 3627">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3627</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF2" id="Infernal Forge Set Piece 3628">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3628</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF3" id="Infernal Forge Set Piece 3629">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3629</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF4" id="Infernal Forge Set Piece 3630">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3630</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF5" id="Infernal Forge Set Piece 3631">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3631</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF6" id="Infernal Forge Set Piece 3632">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3632</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF7" id="Infernal Forge Set Piece 3633">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3633</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF8" id="Infernal Forge Set Piece 3634">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3634</Index>
    </Texture>
  </Ground>
<Ground type="0x1FF9" id="Infernal Forge Set Piece 3635">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3635</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFA" id="Infernal Forge Set Piece 3636">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3636</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFB" id="Infernal Forge Set Piece 3637">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3637</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFC" id="Infernal Forge Set Piece 3638">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3638</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFD" id="Infernal Forge Set Piece 3639">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3639</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFE" id="Infernal Forge Set Piece 3640">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3640</Index>
    </Texture>
  </Ground>
<Ground type="0x1FFF" id="Infernal Forge Set Piece 3641">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3641</Index>
    </Texture>
  </Ground>
<Ground type="0x2000" id="Infernal Forge Set Piece 3642">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3642</Index>
    </Texture>
  </Ground>
<Ground type="0x2001" id="Infernal Forge Set Piece 3643">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3643</Index>
    </Texture>
  </Ground>
<Ground type="0x2002" id="Infernal Forge Set Piece 3644">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3644</Index>
    </Texture>
  </Ground>
<Ground type="0x2003" id="Infernal Forge Set Piece 3645">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3645</Index>
    </Texture>
  </Ground>
<Ground type="0x2004" id="Infernal Forge Set Piece 3646">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3646</Index>
    </Texture>
  </Ground>
<Ground type="0x2005" id="Infernal Forge Set Piece 3647">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3647</Index>
    </Texture>
  </Ground>
<Ground type="0x2006" id="Infernal Forge Set Piece 3648">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3648</Index>
    </Texture>
  </Ground>
<Ground type="0x2007" id="Infernal Forge Set Piece 3649">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3649</Index>
    </Texture>
  </Ground>
<Ground type="0x2008" id="Infernal Forge Set Piece 3650">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3650</Index>
    </Texture>
  </Ground>
<Ground type="0x2009" id="Infernal Forge Set Piece 3651">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3651</Index>
    </Texture>
  </Ground>
<Ground type="0x200A" id="Infernal Forge Set Piece 3652">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3652</Index>
    </Texture>
  </Ground>
<Ground type="0x200B" id="Infernal Forge Set Piece 3653">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3653</Index>
    </Texture>
  </Ground>
<Ground type="0x200C" id="Infernal Forge Set Piece 3654">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3654</Index>
    </Texture>
  </Ground>
<Ground type="0x200D" id="Infernal Forge Set Piece 3655">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3655</Index>
    </Texture>
  </Ground>
<Ground type="0x200E" id="Infernal Forge Set Piece 3656">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3656</Index>
    </Texture>
  </Ground>
<Ground type="0x200F" id="Infernal Forge Set Piece 3657">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3657</Index>
    </Texture>
  </Ground>
<Ground type="0x2010" id="Infernal Forge Set Piece 3658">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3658</Index>
    </Texture>
  </Ground>
<Ground type="0x2011" id="Infernal Forge Set Piece 3659">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3659</Index>
    </Texture>
  </Ground>
<Ground type="0x2012" id="Infernal Forge Set Piece 3660">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3660</Index>
    </Texture>
  </Ground>
<Ground type="0x2013" id="Infernal Forge Set Piece 3661">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3661</Index>
    </Texture>
  </Ground>
<Ground type="0x2014" id="Infernal Forge Set Piece 3662">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3662</Index>
    </Texture>
  </Ground>
<Ground type="0x2015" id="Infernal Forge Set Piece 3663">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3663</Index>
    </Texture>
  </Ground>
<Ground type="0x2016" id="Infernal Forge Set Piece 3664">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3664</Index>
    </Texture>
  </Ground>
<Ground type="0x2017" id="Infernal Forge Set Piece 3665">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3665</Index>
    </Texture>
  </Ground>
<Ground type="0x2018" id="Infernal Forge Set Piece 3666">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3666</Index>
    </Texture>
  </Ground>
<Ground type="0x2019" id="Infernal Forge Set Piece 3667">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3667</Index>
    </Texture>
  </Ground>
<Ground type="0x201A" id="Infernal Forge Set Piece 3668">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3668</Index>
    </Texture>
  </Ground>
<Ground type="0x201B" id="Infernal Forge Set Piece 3669">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3669</Index>
    </Texture>
  </Ground>
<Ground type="0x201C" id="Infernal Forge Set Piece 3670">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3670</Index>
    </Texture>
  </Ground>
<Ground type="0x201D" id="Infernal Forge Set Piece 3671">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3671</Index>
    </Texture>
  </Ground>
<Ground type="0x201E" id="Infernal Forge Set Piece 3672">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3672</Index>
    </Texture>
  </Ground>
<Ground type="0x201F" id="Infernal Forge Set Piece 3673">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3673</Index>
    </Texture>
  </Ground>
<Ground type="0x2020" id="Infernal Forge Set Piece 3674">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3674</Index>
    </Texture>
  </Ground>
<Ground type="0x2021" id="Infernal Forge Set Piece 3675">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3675</Index>
    </Texture>
  </Ground>
<Ground type="0x2022" id="Infernal Forge Set Piece 3676">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3676</Index>
    </Texture>
  </Ground>
<Ground type="0x2023" id="Infernal Forge Set Piece 3677">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3677</Index>
    </Texture>
  </Ground>
<Ground type="0x2024" id="Infernal Forge Set Piece 3678">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3678</Index>
    </Texture>
  </Ground>
<Ground type="0x2025" id="Infernal Forge Set Piece 3679">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3679</Index>
    </Texture>
  </Ground>
<Ground type="0x2026" id="Infernal Forge Set Piece 3680">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3680</Index>
    </Texture>
  </Ground>
<Ground type="0x2027" id="Infernal Forge Set Piece 3681">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3681</Index>
    </Texture>
  </Ground>
<Ground type="0x2028" id="Infernal Forge Set Piece 3682">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3682</Index>
    </Texture>
  </Ground>
<Ground type="0x2029" id="Infernal Forge Set Piece 3683">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3683</Index>
    </Texture>
  </Ground>
<Ground type="0x202A" id="Infernal Forge Set Piece 3684">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3684</Index>
    </Texture>
  </Ground>
<Ground type="0x20B1" id="Infernal Forge Set Piece 3685">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3685</Index>
    </Texture>
  </Ground>
<Ground type="0x20B2" id="Infernal Forge Set Piece 3686">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3686</Index>
    </Texture>
  </Ground>
<Ground type="0x202D" id="Infernal Forge Set Piece 3687">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3687</Index>
    </Texture>
  </Ground>
<Ground type="0x202E" id="Infernal Forge Set Piece 3688">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3688</Index>
    </Texture>
  </Ground>
<Ground type="0x202F" id="Infernal Forge Set Piece 3689">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3689</Index>
    </Texture>
  </Ground>
<Ground type="0x2030" id="Infernal Forge Set Piece 3690">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3690</Index>
    </Texture>
  </Ground>
<Ground type="0x2031" id="Infernal Forge Set Piece 3691">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3691</Index>
    </Texture>
  </Ground>
<Ground type="0x2032" id="Infernal Forge Set Piece 3692">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3692</Index>
    </Texture>
  </Ground>
<Ground type="0x2033" id="Infernal Forge Set Piece 3693">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3693</Index>
    </Texture>
  </Ground>
<Ground type="0x2034" id="Infernal Forge Set Piece 3694">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3694</Index>
    </Texture>
  </Ground>
<Ground type="0x2035" id="Infernal Forge Set Piece 3695">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3695</Index>
    </Texture>
  </Ground>
<Ground type="0x2036" id="Infernal Forge Set Piece 3696">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3696</Index>
    </Texture>
  </Ground>
<Ground type="0x2037" id="Infernal Forge Set Piece 3697">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3697</Index>
    </Texture>
  </Ground>
<Ground type="0x2038" id="Infernal Forge Set Piece 3698">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3698</Index>
    </Texture>
  </Ground>
<Ground type="0x2039" id="Infernal Forge Set Piece 3699">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3699</Index>
    </Texture>
  </Ground>
<Ground type="0x203A" id="Infernal Forge Set Piece 3700">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3700</Index>
    </Texture>
  </Ground>
<Ground type="0x203B" id="Infernal Forge Set Piece 3701">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3701</Index>
    </Texture>
  </Ground>
<Ground type="0x203C" id="Infernal Forge Set Piece 3702">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3702</Index>
    </Texture>
  </Ground>
<Ground type="0x203D" id="Infernal Forge Set Piece 3703">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3703</Index>
    </Texture>
  </Ground>
<Ground type="0x203E" id="Infernal Forge Set Piece 3704">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3704</Index>
    </Texture>
  </Ground>
<Ground type="0x203F" id="Infernal Forge Set Piece 3705">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3705</Index>
    </Texture>
  </Ground>
<Ground type="0x2040" id="Infernal Forge Set Piece 3706">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3706</Index>
    </Texture>
  </Ground>
<Ground type="0x2041" id="Infernal Forge Set Piece 3707">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3707</Index>
    </Texture>
  </Ground>
<Ground type="0x2042" id="Infernal Forge Set Piece 3708">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3708</Index>
    </Texture>
  </Ground>
<Ground type="0x2043" id="Infernal Forge Set Piece 3709">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3709</Index>
    </Texture>
  </Ground>
<Ground type="0x2044" id="Infernal Forge Set Piece 3710">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3710</Index>
    </Texture>
  </Ground>
<Ground type="0x2045" id="Infernal Forge Set Piece 3711">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3711</Index>
    </Texture>
  </Ground>
<Ground type="0x2046" id="Infernal Forge Set Piece 3712">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3712</Index>
    </Texture>
  </Ground>
<Ground type="0x2047" id="Infernal Forge Set Piece 3713">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3713</Index>
    </Texture>
  </Ground>
<Ground type="0x2048" id="Infernal Forge Set Piece 3714">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3714</Index>
    </Texture>
  </Ground>
<Ground type="0x2049" id="Infernal Forge Set Piece 3715">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3715</Index>
    </Texture>
  </Ground>
<Ground type="0x204A" id="Infernal Forge Set Piece 3716">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3716</Index>
    </Texture>
  </Ground>
<Ground type="0x204B" id="Infernal Forge Set Piece 3717">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3717</Index>
    </Texture>
  </Ground>
<Ground type="0x204C" id="Infernal Forge Set Piece 3718">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3718</Index>
    </Texture>
  </Ground>
<Ground type="0x204D" id="Infernal Forge Set Piece 3719">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3719</Index>
    </Texture>
  </Ground>
<Ground type="0x204E" id="Infernal Forge Set Piece 3720">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3720</Index>
    </Texture>
  </Ground>
<Ground type="0x204F" id="Infernal Forge Set Piece 3721">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3721</Index>
    </Texture>
  </Ground>
<Ground type="0x2050" id="Infernal Forge Set Piece 3722">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3722</Index>
    </Texture>
  </Ground>
<Ground type="0x2051" id="Infernal Forge Set Piece 3723">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3723</Index>
    </Texture>
  </Ground>
<Ground type="0x2052" id="Infernal Forge Set Piece 3724">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3724</Index>
    </Texture>
  </Ground>
<Ground type="0x2053" id="Infernal Forge Set Piece 3725">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3725</Index>
    </Texture>
  </Ground>
<Ground type="0x2054" id="Infernal Forge Set Piece 3726">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3726</Index>
    </Texture>
  </Ground>
<Ground type="0x2055" id="Infernal Forge Set Piece 3727">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3727</Index>
    </Texture>
  </Ground>
<Ground type="0x2056" id="Infernal Forge Set Piece 3728">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3728</Index>
    </Texture>
  </Ground>
<Ground type="0x2057" id="Infernal Forge Set Piece 3729">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3729</Index>
    </Texture>
  </Ground>
<Ground type="0x2058" id="Infernal Forge Set Piece 3730">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3730</Index>
    </Texture>
  </Ground>
<Ground type="0x2059" id="Infernal Forge Set Piece 3731">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3731</Index>
    </Texture>
  </Ground>
<Ground type="0x205A" id="Infernal Forge Set Piece 3732">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3732</Index>
    </Texture>
  </Ground>
<Ground type="0x205B" id="Infernal Forge Set Piece 3733">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3733</Index>
    </Texture>
  </Ground>
<Ground type="0x205C" id="Infernal Forge Set Piece 3734">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3734</Index>
    </Texture>
  </Ground>
<Ground type="0x205D" id="Infernal Forge Set Piece 3735">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3735</Index>
    </Texture>
  </Ground>
<Ground type="0x205E" id="Infernal Forge Set Piece 3736">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3736</Index>
    </Texture>
  </Ground>
<Ground type="0x205F" id="Infernal Forge Set Piece 3737">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3737</Index>
    </Texture>
  </Ground>
<Ground type="0x2060" id="Infernal Forge Set Piece 3738">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3738</Index>
    </Texture>
  </Ground>
<Ground type="0x2061" id="Infernal Forge Set Piece 3739">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3739</Index>
    </Texture>
  </Ground>
<Ground type="0x2062" id="Infernal Forge Set Piece 3740">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3740</Index>
    </Texture>
  </Ground>
<Ground type="0x2063" id="Infernal Forge Set Piece 3741">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3741</Index>
    </Texture>
  </Ground>
<Ground type="0x2064" id="Infernal Forge Set Piece 3742">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3742</Index>
    </Texture>
  </Ground>
<Ground type="0x2065" id="Infernal Forge Set Piece 3743">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3743</Index>
    </Texture>
  </Ground>
<Ground type="0x2066" id="Infernal Forge Set Piece 3744">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3744</Index>
    </Texture>
  </Ground>
<Ground type="0x2067" id="Infernal Forge Set Piece 3745">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3745</Index>
    </Texture>
  </Ground>
<Ground type="0x2068" id="Infernal Forge Set Piece 3746">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3746</Index>
    </Texture>
  </Ground>
<Ground type="0x2069" id="Infernal Forge Set Piece 3747">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3747</Index>
    </Texture>
  </Ground>
<Ground type="0x206A" id="Infernal Forge Set Piece 3748">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3748</Index>
    </Texture>
  </Ground>
<Ground type="0x206B" id="Infernal Forge Set Piece 3749">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3749</Index>
    </Texture>
  </Ground>
<Ground type="0x206C" id="Infernal Forge Set Piece 3750">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3750</Index>
    </Texture>
  </Ground>
<Ground type="0x206D" id="Infernal Forge Set Piece 3751">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3751</Index>
    </Texture>
  </Ground>
<Ground type="0x206E" id="Infernal Forge Set Piece 3752">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3752</Index>
    </Texture>
  </Ground>
<Ground type="0x206F" id="Infernal Forge Set Piece 3753">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3753</Index>
    </Texture>
  </Ground>
<Ground type="0x2070" id="Infernal Forge Set Piece 3754">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3754</Index>
    </Texture>
  </Ground>
<Ground type="0x2071" id="Infernal Forge Set Piece 3755">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3755</Index>
    </Texture>
  </Ground>
<Ground type="0x2072" id="Infernal Forge Set Piece 3756">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3756</Index>
    </Texture>
  </Ground>
<Ground type="0x2073" id="Infernal Forge Set Piece 3757">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3757</Index>
    </Texture>
  </Ground>
<Ground type="0x2074" id="Infernal Forge Set Piece 3758">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3758</Index>
    </Texture>
  </Ground>
<Ground type="0x2075" id="Infernal Forge Set Piece 3759">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3759</Index>
    </Texture>
  </Ground>
<Ground type="0x2076" id="Infernal Forge Set Piece 3760">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3760</Index>
    </Texture>
  </Ground>
<Ground type="0x2077" id="Infernal Forge Set Piece 3761">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3761</Index>
    </Texture>
  </Ground>
<Ground type="0x2078" id="Infernal Forge Set Piece 3762">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3762</Index>
    </Texture>
  </Ground>
<Ground type="0x2079" id="Infernal Forge Set Piece 3763">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3763</Index>
    </Texture>
  </Ground>
<Ground type="0x207A" id="Infernal Forge Set Piece 3764">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3764</Index>
    </Texture>
  </Ground>
<Ground type="0x207B" id="Infernal Forge Set Piece 3765">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3765</Index>
    </Texture>
  </Ground>
<Ground type="0x207C" id="Infernal Forge Set Piece 3766">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3766</Index>
    </Texture>
  </Ground>
<Ground type="0x207D" id="Infernal Forge Set Piece 3767">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3767</Index>
    </Texture>
  </Ground>
<Ground type="0x207E" id="Infernal Forge Set Piece 3768">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3768</Index>
    </Texture>
  </Ground>
<Ground type="0x207F" id="Infernal Forge Set Piece 3769">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3769</Index>
    </Texture>
  </Ground>
<Ground type="0x2080" id="Infernal Forge Set Piece 3770">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3770</Index>
    </Texture>
  </Ground>
<Ground type="0x2081" id="Infernal Forge Set Piece 3771">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3771</Index>
    </Texture>
  </Ground>
<Ground type="0x2082" id="Infernal Forge Set Piece 3772">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3772</Index>
    </Texture>
  </Ground>
<Ground type="0x2083" id="Infernal Forge Set Piece 3773">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3773</Index>
    </Texture>
  </Ground>
<Ground type="0x2084" id="Infernal Forge Set Piece 3774">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3774</Index>
    </Texture>
  </Ground>
<Ground type="0x2085" id="Infernal Forge Set Piece 3775">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3775</Index>
    </Texture>
  </Ground>
<Ground type="0x2086" id="Infernal Forge Set Piece 3776">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3776</Index>
    </Texture>
  </Ground>
<Ground type="0x2087" id="Infernal Forge Set Piece 3777">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3777</Index>
    </Texture>
  </Ground>
<Ground type="0x2088" id="Infernal Forge Set Piece 3778">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3778</Index>
    </Texture>
  </Ground>
<Ground type="0x2089" id="Infernal Forge Set Piece 3779">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3779</Index>
    </Texture>
  </Ground>
<Ground type="0x208A" id="Infernal Forge Set Piece 3780">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3780</Index>
    </Texture>
  </Ground>
<Ground type="0x208B" id="Infernal Forge Set Piece 3781">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3781</Index>
    </Texture>
  </Ground>
<Ground type="0x208C" id="Infernal Forge Set Piece 3782">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3782</Index>
    </Texture>
  </Ground>
<Ground type="0x208D" id="Infernal Forge Set Piece 3783">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3783</Index>
    </Texture>
  </Ground>
<Ground type="0x208E" id="Infernal Forge Set Piece 3784">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3784</Index>
    </Texture>
  </Ground>
<Ground type="0x208F" id="Infernal Forge Set Piece 3785">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3785</Index>
    </Texture>
  </Ground>
<Ground type="0x2090" id="Infernal Forge Set Piece 3786">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3786</Index>
    </Texture>
  </Ground>
<Ground type="0x2091" id="Infernal Forge Set Piece 3787">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3787</Index>
    </Texture>
  </Ground>
<Ground type="0x2092" id="Infernal Forge Set Piece 3788">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3788</Index>
    </Texture>
  </Ground>
<Ground type="0x2093" id="Infernal Forge Set Piece 3789">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3789</Index>
    </Texture>
  </Ground>
<Ground type="0x2094" id="Infernal Forge Set Piece 3790">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3790</Index>
    </Texture>
  </Ground>
<Ground type="0x2095" id="Infernal Forge Set Piece 3791">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3791</Index>
    </Texture>
  </Ground>
<Ground type="0x2096" id="Infernal Forge Set Piece 3792">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3792</Index>
    </Texture>
  </Ground>
<Ground type="0x2097" id="Infernal Forge Set Piece 3793">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3793</Index>
    </Texture>
  </Ground>
<Ground type="0x2098" id="Infernal Forge Set Piece 3794">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3794</Index>
    </Texture>
  </Ground>
<Ground type="0x2099" id="Infernal Forge Set Piece 3795">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3795</Index>
    </Texture>
  </Ground>
<Ground type="0x209A" id="Infernal Forge Set Piece 3796">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3796</Index>
    </Texture>
  </Ground>
<Ground type="0x209B" id="Infernal Forge Set Piece 3797">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3797</Index>
    </Texture>
  </Ground>
<Ground type="0x209C" id="Infernal Forge Set Piece 3798">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3798</Index>
    </Texture>
  </Ground>
<Ground type="0x209D" id="Infernal Forge Set Piece 3799">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3799</Index>
    </Texture>
  </Ground>
<Ground type="0x209E" id="Infernal Forge Set Piece 3800">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3800</Index>
    </Texture>
  </Ground>
<Ground type="0x209F" id="Infernal Forge Set Piece 3801">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3801</Index>
    </Texture>
  </Ground>
<Ground type="0x20A0" id="Infernal Forge Set Piece 3802">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3802</Index>
    </Texture>
  </Ground>
<Ground type="0x20A1" id="Infernal Forge Set Piece 3803">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3803</Index>
    </Texture>
  </Ground>
<Ground type="0x20A2" id="Infernal Forge Set Piece 3804">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3804</Index>
    </Texture>
  </Ground>
<Ground type="0x20A3" id="Infernal Forge Set Piece 3805">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3805</Index>
    </Texture>
  </Ground>
<Ground type="0x20A4" id="Infernal Forge Set Piece 3806">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3806</Index>
    </Texture>
  </Ground>
<Ground type="0x20A5" id="Infernal Forge Set Piece 3807">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>3807</Index>
    </Texture>
  </Ground>
<Ground type="0x18D" id="Setpiece PC Sand">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x4</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x18E" id="Setpiece PC Water">
    <Color>0x387197</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x3</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
    <BlendPriority>10</BlendPriority>
  </Ground>
<Ground type="0x18F" id="Setpiece PC Dark Water">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <Speed>.666</Speed>
    <Animate dx=".2" dy=".05">Wave</Animate>
  </Ground>
<Ground type="0x190" id="Setpiece PC X 1">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x5</Index>
    </Texture>
  </Ground>
<Ground type="0x191" id="Setpiece PC X 2">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x6</Index>
    </Texture>
  </Ground>
<Ground type="0x192" id="Setpiece PC X 3">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x7</Index>
    </Texture>
  </Ground>
<Ground type="0x193" id="Setpiece PC X 4">
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x8</Index>
    </Texture>
  </Ground>
<Ground type="0x194" id="Setpiece PC Horizontal Wood Edge L">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xc</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x195" id="Setpiece PC Horizontal Wood">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xd</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x196" id="Setpiece PC Horizontal Wood Edge R">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0xe</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x197" id="Setpiece PC Horizontal Wood Cracked 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x198" id="Setpiece PC Horizontal Wood Cracked 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x199" id="Setpiece PC Horizontal Wood Cracked 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19A" id="Setpiece PC Horizontal Wood Cracked 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19B" id="Setpiece PC Horizontal Wood Blood 1">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19C" id="Setpiece PC Horizontal Wood Blood 2">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19D" id="Setpiece PC Horizontal Wood Blood 3">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19E" id="Setpiece PC Horizontal Wood Blood 4">
    <Color>0x785D4A</Color>
    <Texture>
      <File>pirateCaveObjects8x8</File>
      <Index>0x99</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x19F" id="Setpiece PC Sand Alt">
    <RandomTexture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5b</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5e</Index>
      </Texture>
      <Texture>
        <File>pirateCaveObjects8x8</File>
        <Index>0x5f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <Color>0xA38B6F</Color>
  </Ground>
<Ground type="0x1A0" id="Setpiece DWD Sand">
    <Texture>
      <File>deadwaterDocksObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0xA000" id="Shore Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4282</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA001" id="Shore Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4283</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA002" id="Shore Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4284</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA003" id="Shore Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4285</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA004" id="Shore Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4286</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA005" id="Shore Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4287</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA006" id="Shore Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4288</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA007" id="Shore Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4289</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA008" id="Shore Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4290</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA009" id="Shore Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4291</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00A" id="Shore Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4292</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00B" id="Shore Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4293</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00C" id="Shore Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4294</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00D" id="Shore Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4295</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00E" id="Shore Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4296</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA00F" id="Shore Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4297</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA010" id="Shore Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4298</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA011" id="Shore Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4299</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA012" id="Shore Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4300</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA013" id="Shore Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4301</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA014" id="Shore Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4302</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA015" id="Shore Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4303</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA016" id="Shore Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4304</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA017" id="Shore Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4305</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA018" id="Shore Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4306</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA019" id="Shore Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4307</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01A" id="Shore Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4308</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01B" id="Shore Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4309</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01C" id="Shore Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4310</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01D" id="Shore Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4311</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01E" id="Shore Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4312</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA01F" id="Shore Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4313</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA020" id="Shore Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4314</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA021" id="Shore Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4315</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA022" id="Shore Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4315</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA023" id="Shore Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4317</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA024" id="Shore Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4318</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA025" id="Shore Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4319</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA026" id="Shore Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4320</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA027" id="Shore Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4321</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA028" id="Shore Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4322</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA029" id="Shore Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4323</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02A" id="Shore Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4324</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02B" id="Shore Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4325</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02C" id="Shore Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4326</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02D" id="Shore Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4327</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02E" id="Shore Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4328</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA02F" id="Shore Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4329</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA030" id="Shore Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4330</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA031" id="Shore Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4331</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA032" id="Shore Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4332</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA033" id="Shore Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4333</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA034" id="Shore Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4334</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA035" id="Shore Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4335</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA036" id="Shore Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4336</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA037" id="Shore Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4337</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA038" id="Forest Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4338</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA039" id="Forest Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4339</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03A" id="Forest Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4340</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03B" id="Forest Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4341</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03C" id="Forest Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4342</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03D" id="Forest Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4343</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03E" id="Forest Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4344</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA03F" id="Forest Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4345</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA040" id="Forest Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4346</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA041" id="Forest Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4347</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA042" id="Forest Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4348</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA043" id="Forest Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4349</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA044" id="Forest Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4350</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA045" id="Forest Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4351</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA046" id="Forest Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4352</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA047" id="Forest Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4353</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA048" id="Forest Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4354</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA049" id="Forest Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4355</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04A" id="Forest Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4356</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04B" id="Forest Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4357</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04C" id="Forest Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4358</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04D" id="Forest Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4359</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04E" id="Forest Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4360</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA04F" id="Forest Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4361</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA050" id="Forest Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4362</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA051" id="Forest Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4363</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA052" id="Forest Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4364</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA053" id="Forest Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4365</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA054" id="Forest Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4366</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA055" id="Forest Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4367</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA056" id="Forest Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4368</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA057" id="Forest Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4369</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA058" id="Forest Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4370</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA059" id="Forest Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4371</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05A" id="Forest Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4372</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05B" id="Forest Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4373</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05C" id="Forest Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4374</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05D" id="Forest Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4375</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05E" id="Forest Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4376</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA05F" id="Forest Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4377</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA060" id="Forest Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4378</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA061" id="Forest Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4379</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA062" id="Forest Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4380</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA063" id="Forest Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4381</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA064" id="Forest Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4382</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA065" id="Forest Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4383</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA066" id="Forest Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4384</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA067" id="Forest Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4385</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA068" id="Forest Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4386</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA069" id="Forest Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4387</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06A" id="Forest Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4388</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06B" id="Forest Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4389</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06C" id="Forest Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4390</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06D" id="Forest Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4391</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06E" id="Forest Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4392</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA06F" id="Forest Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4393</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA070" id="Forest Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4394</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA071" id="Forest Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4395</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA072" id="Forest Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4396</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA073" id="Forest Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4397</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA074" id="Forest Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4398</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA075" id="Forest Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4399</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA076" id="Forest Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4400</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA077" id="Forest Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4401</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA078" id="Forest Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4402</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA079" id="Forest Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4403</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07A" id="Forest Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4404</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07B" id="Forest Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4405</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07C" id="Forest Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4406</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07D" id="Forest Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4407</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07E" id="Forest Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4408</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA07F" id="Forest Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4409</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA080" id="Undead Forest Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4410</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA081" id="Undead Forest Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4411</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA082" id="Undead Forest Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4412</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA083" id="Undead Forest Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4413</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA084" id="Undead Forest Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4414</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA085" id="Undead Forest Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4415</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA086" id="Undead Forest Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4416</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA087" id="Undead Forest Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4417</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA088" id="Undead Forest Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4418</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA089" id="Undead Forest Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4419</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08A" id="Undead Forest Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4420</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08B" id="Undead Forest Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4421</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08C" id="Undead Forest Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4422</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08D" id="Undead Forest Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4423</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08E" id="Undead Forest Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4424</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA08F" id="Undead Forest Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4425</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA090" id="Undead Forest Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4426</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA091" id="Undead Forest Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4427</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA092" id="Undead Forest Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4428</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA093" id="Undead Forest Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4429</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA094" id="Undead Forest Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4430</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA095" id="Undead Forest Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4431</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA096" id="Undead Forest Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4432</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA097" id="Undead Forest Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4433</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA098" id="Undead Forest Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4434</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA099" id="Undead Forest Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4435</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09A" id="Undead Forest Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4436</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09B" id="Undead Forest Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4437</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09C" id="Undead Forest Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4438</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09D" id="Undead Forest Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4439</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09E" id="Undead Forest Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4440</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA09F" id="Undead Forest Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4441</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A0" id="Undead Forest Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4442</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A1" id="Undead Forest Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4443</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A2" id="Undead Forest Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4444</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A3" id="Undead Forest Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4445</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A4" id="Undead Forest Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4446</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A5" id="Undead Forest Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4447</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A6" id="Undead Forest Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4448</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A7" id="Undead Forest Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4449</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A8" id="Undead Forest Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4450</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0A9" id="Undead Forest Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4451</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AA" id="Undead Forest Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4452</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AB" id="Undead Forest Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4453</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AC" id="Undead Forest Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4454</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AD" id="Undead Forest Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4455</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AE" id="Undead Forest Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4456</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0AF" id="Undead Forest Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4457</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B0" id="Undead Forest Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4458</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B1" id="Ancient City Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4459</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B2" id="Ancient City Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4460</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B3" id="Ancient City Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4461</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B4" id="Ancient City Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4462</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B5" id="Ancient City Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4463</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B6" id="Ancient City Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4464</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B7" id="Ancient City Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4465</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B8" id="Ancient City Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4466</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0B9" id="Ancient City Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4467</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BA" id="Ancient City Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4468</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BB" id="Ancient City Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4469</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BC" id="Ancient City Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4470</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BD" id="Ancient City Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4471</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BE" id="Ancient City Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4472</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0BF" id="Ancient City Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4473</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C0" id="Ancient City Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4474</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C1" id="Ancient City Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4475</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C2" id="Ancient City Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4476</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C3" id="Ancient City Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4477</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C4" id="Ancient City Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4478</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C5" id="Ancient City Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4479</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C6" id="Ancient City Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4480</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C7" id="Ancient City Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4481</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C8" id="Ancient City Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4482</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0C9" id="Ancient City Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4483</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CA" id="Ancient City Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4484</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CB" id="Ancient City Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4485</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CC" id="Ancient City Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4486</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CD" id="Ancient City Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4487</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CE" id="Ancient City Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4488</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0CF" id="Ancient City Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4489</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D0" id="Ancient City Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4490</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D1" id="Ancient City Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4491</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D2" id="Ancient City Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4492</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D3" id="Ancient City Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4493</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D4" id="Ancient City Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4494</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D5" id="Ancient City Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4495</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D6" id="Ancient City Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4496</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D7" id="Ancient City Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4497</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D8" id="Ancient City Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4498</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0D9" id="Ancient City Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4499</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DA" id="Ancient City Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4500</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DB" id="Ancient City Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4501</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DC" id="Ancient City Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4502</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DD" id="Ancient City Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4503</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DE" id="Ancient City Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4504</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0DF" id="Ancient City Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4505</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E0" id="Ancient City Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4506</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E1" id="Ancient City Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4507</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E2" id="Ancient City Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4508</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E3" id="Ancient City Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4509</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E4" id="Ancient City Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4510</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E5" id="Ancient City Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4511</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E6" id="Ancient City Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4512</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E7" id="Ancient City Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4513</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E8" id="Ancient City Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4514</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0E9" id="Ancient City Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4515</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0EA" id="Ancient City Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4516</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0EB" id="Ancient City Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4517</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0EC" id="Ancient City Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4518</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0ED" id="Ancient City Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4519</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0EE" id="Ancient City Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4520</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0EF" id="Ancient City Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4521</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F0" id="Ancient City Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4522</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F1" id="Ancient City Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4523</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F2" id="Ancient City Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4524</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F3" id="Ancient City Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4525</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F4" id="Ancient City Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4526</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F5" id="Ancient City Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4527</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F6" id="Ancient City Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4528</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F7" id="Ancient City Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4529</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F8" id="Ancient City Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4530</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0F9" id="Ancient City Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4531</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FA" id="Ancient City Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4532</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FB" id="Ancient City Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4533</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FC" id="Ancient City Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4534</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FD" id="Ancient City Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4535</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FE" id="Ancient City Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4536</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA0FF" id="Ancient City Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4537</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA100" id="Ancient City Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4538</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA101" id="Ancient City Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4539</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA102" id="Ancient City Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4540</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA103" id="Ancient City Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4541</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA104" id="Ancient City Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4542</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA105" id="Ancient City Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4543</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA106" id="Ancient City Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4544</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA107" id="Ancient City Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4545</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA108" id="Ancient City Beacon 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4546</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA109" id="Ancient City Beacon 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4547</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10A" id="Ancient City Beacon 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4548</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10B" id="Ancient City Beacon 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4549</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10C" id="Ancient City Beacon 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4550</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10D" id="Ancient City Beacon 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4551</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10E" id="Ancient City Beacon 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4552</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA10F" id="Ancient City Beacon 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4553</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA110" id="Ancient City Beacon 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4554</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA111" id="Ancient City Beacon 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4555</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA112" id="Ancient City Beacon 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4556</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA113" id="Ancient City Beacon 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4557</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA114" id="Ancient City Beacon 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4558</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA115" id="Ancient City Beacon 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4559</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA116" id="Ancient City Beacon 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4560</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA117" id="Ancient City Beacon 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4561</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA118" id="Ancient City Beacon 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4562</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA119" id="Ancient City Beacon 104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4563</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11A" id="Ancient City Beacon 105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4564</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11B" id="Ancient City Beacon 106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4565</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11C" id="Ancient City Beacon 107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4566</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11D" id="Ancient City Beacon 108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4567</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11E" id="Ancient City Beacon 109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4568</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA11F" id="Ancient City Beacon 110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4569</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA120" id="Ancient City Beacon 111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4570</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA121" id="Ancient City Beacon 112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4571</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA122" id="Ancient City Beacon 113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4572</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA123" id="Ancient City Beacon 114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4573</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA124" id="Ancient City Beacon 115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4574</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA125" id="Ancient City Beacon 116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4575</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA126" id="Ancient City Beacon 117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4576</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA127" id="Ancient City Beacon 118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4577</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA128" id="Ancient City Beacon 119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4578</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA129" id="Ancient City Beacon 120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4579</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12A" id="Ancient City Beacon 121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4580</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12B" id="Ancient City Beacon 122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4581</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12C" id="Ancient City Beacon 123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4582</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12D" id="Ancient City Beacon 124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4583</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12E" id="Ancient City Beacon 125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4584</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA12F" id="Ancient City Beacon 126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4585</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA130" id="Ancient City Beacon 127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4586</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA131" id="Ancient City Beacon 128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4587</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA132" id="Ancient City Beacon 129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4588</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA133" id="Ancient City Beacon 130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4589</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA134" id="Ancient City Beacon 131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4590</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA135" id="Ancient City Beacon 132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4591</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA136" id="Ancient City Beacon 133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4592</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA137" id="Ancient City Beacon 134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4593</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA138" id="Ancient City Beacon 135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4594</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA139" id="Ancient City Beacon 136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4595</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13A" id="Ancient City Beacon 137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4596</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13B" id="Ancient City Beacon 138">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4597</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13C" id="Ancient City Beacon 139">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4598</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13D" id="Ancient City Beacon 140">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4599</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13E" id="Ancient City Beacon 141">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4600</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA13F" id="Ancient City Beacon 142">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4601</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA140" id="Ancient City Beacon 143">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4602</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA141" id="Ancient City Beacon 144">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4603</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA142" id="Ancient City Beacon 145">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4604</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA143" id="Ancient City Beacon 146">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4605</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA144" id="Ancient City Beacon 147">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4606</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA145" id="Ancient City Beacon 148">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4607</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA146" id="Ancient City Beacon 149">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4608</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA147" id="Ancient City Beacon 150">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4609</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA148" id="Ancient City Beacon 151">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4610</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA149" id="Ancient City Beacon 152">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4611</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14A" id="Ancient City Beacon 153">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4612</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14B" id="Ancient City Beacon 154">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4613</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14C" id="Ancient City Beacon 155">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4614</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14D" id="Ancient City Beacon 156">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4615</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14E" id="Ancient City Beacon 157">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4616</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA14F" id="Ancient City Beacon 158">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4617</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA150" id="Ancient City Beacon 159">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4618</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA151" id="Ancient City Beacon 160">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4619</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA152" id="Ancient City Beacon 161">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4620</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA153" id="Ancient City Beacon 162">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4621</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA154" id="Ancient City Beacon 163">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4622</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA155" id="Ancient City Beacon 164">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4623</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA156" id="Coral Reef Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4624</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA157" id="Coral Reef Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4625</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA158" id="Coral Reef Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4626</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA159" id="Coral Reef Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4627</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15A" id="Coral Reef Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4628</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15B" id="Coral Reef Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4629</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15C" id="Coral Reef Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4630</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15D" id="Coral Reef Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4631</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15E" id="Coral Reef Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4632</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA15F" id="Coral Reef Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4633</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA160" id="Coral Reef Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4634</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA161" id="Coral Reef Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4635</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA162" id="Coral Reef Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4636</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA163" id="Coral Reef Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4637</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA164" id="Coral Reef Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4638</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA165" id="Coral Reef Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4639</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA166" id="Coral Reef Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4640</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA167" id="Coral Reef Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4641</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA168" id="Coral Reef Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4642</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA169" id="Coral Reef Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4643</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16A" id="Coral Reef Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4644</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16B" id="Coral Reef Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4645</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16C" id="Coral Reef Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4646</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16D" id="Coral Reef Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4647</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16E" id="Coral Reef Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4648</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA16F" id="Coral Reef Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4649</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA170" id="Coral Reef Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4650</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA171" id="Coral Reef Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4651</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA172" id="Coral Reef Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4652</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA173" id="Coral Reef Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4653</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA174" id="Coral Reef Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4654</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA175" id="Coral Reef Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4655</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA176" id="Coral Reef Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4656</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA177" id="Coral Reef Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4657</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA178" id="Coral Reef Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4658</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA179" id="Coral Reef Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4659</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17A" id="Coral Reef Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4660</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17B" id="Coral Reef Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4661</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17C" id="Coral Reef Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4662</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17D" id="Coral Reef Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4663</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17E" id="Coral Reef Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4664</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA17F" id="Coral Reef Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4665</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA180" id="Coral Reef Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4666</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA181" id="Coral Reef Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4667</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA182" id="Coral Reef Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4668</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA183" id="Coral Reef Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4669</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA184" id="Coral Reef Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4670</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA185" id="Coral Reef Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4671</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA186" id="Coral Reef Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4672</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA187" id="Coral Reef Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4673</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA188" id="Coral Reef Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4674</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA189" id="Coral Reef Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4675</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18A" id="Coral Reef Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4676</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18B" id="Coral Reef Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4677</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18C" id="Coral Reef Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4678</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18D" id="Coral Reef Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4679</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18E" id="Coral Reef Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4680</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA18F" id="Coral Reef Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4681</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA190" id="Coral Reef Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4682</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA191" id="Coral Reef Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4683</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA192" id="Coral Reef Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4684</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA193" id="Coral Reef Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4685</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA194" id="Coral Reef Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4686</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA195" id="Coral Reef Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4687</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA196" id="Coral Reef Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4688</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA197" id="Coral Reef Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4689</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA198" id="Coral Reef Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4690</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA199" id="Coral Reef Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4691</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19A" id="Coral Reef Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4692</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19B" id="Coral Reef Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4693</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19C" id="Coral Reef Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4694</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19D" id="Coral Reef Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4695</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19E" id="Coral Reef Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4696</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA19F" id="Coral Reef Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4697</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A0" id="Coral Reef Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4698</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A1" id="Coral Reef Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4699</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A2" id="Coral Reef Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4700</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A3" id="Coral Reef Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4701</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A4" id="Coral Reef Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4702</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A5" id="Coral Reef Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4703</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A6" id="Coral Reef Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4704</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A7" id="Coral Reef Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4705</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A8" id="Coral Reef Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4706</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1A9" id="Coral Reef Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4707</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AA" id="Coral Reef Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4708</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AB" id="Coral Reef Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4709</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AC" id="Coral Reef Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4710</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AD" id="Coral Reef Beacon 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4711</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AE" id="Coral Reef Beacon 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4712</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1AF" id="Coral Reef Beacon 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4713</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B0" id="Coral Reef Beacon 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4714</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B1" id="Coral Reef Beacon 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4715</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B2" id="Coral Reef Beacon 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4716</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B3" id="Coral Reef Beacon 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4717</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B4" id="Coral Reef Beacon 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4718</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B5" id="Coral Reef Beacon 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4719</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B6" id="Coral Reef Beacon 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4720</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B7" id="Coral Reef Beacon 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4721</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B8" id="Coral Reef Beacon 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4722</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1B9" id="Coral Reef Beacon 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4723</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BA" id="Coral Reef Beacon 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4724</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BB" id="Coral Reef Beacon 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4725</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BC" id="Coral Reef Beacon 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4726</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BD" id="Coral Reef Beacon 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4727</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BE" id="Coral Reef Beacon 104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4728</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1BF" id="Coral Reef Beacon 105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4729</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C0" id="Coral Reef Beacon 106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4730</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C1" id="Coral Reef Beacon 107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4731</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C2" id="Coral Reef Beacon 108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4732</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C3" id="Coral Reef Beacon 109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4733</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C4" id="Coral Reef Beacon 110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4734</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C5" id="Coral Reef Beacon 111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4735</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C6" id="Coral Reef Beacon 112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4736</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C7" id="Coral Reef Beacon 113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4737</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C8" id="Coral Reef Beacon 114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4738</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1C9" id="Coral Reef Beacon 115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4739</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CA" id="Coral Reef Beacon 116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4740</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CB" id="Coral Reef Beacon 117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4741</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CC" id="Coral Reef Beacon 118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4742</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CD" id="Coral Reef Beacon 119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4743</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CE" id="Coral Reef Beacon 120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4744</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1CF" id="Coral Reef Beacon 121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4745</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D0" id="Coral Reef Beacon 122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4746</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D1" id="Coral Reef Beacon 123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4747</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D2" id="Coral Reef Beacon 124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4748</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D3" id="Coral Reef Beacon 125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4749</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D4" id="Coral Reef Beacon 126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4750</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D5" id="Coral Reef Beacon 127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4751</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D6" id="Coral Reef Beacon 128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4752</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D7" id="Coral Reef Beacon 129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4753</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D8" id="Coral Reef Beacon 130">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4754</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1D9" id="Coral Reef Beacon 131">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4755</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DA" id="Coral Reef Beacon 132">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4756</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DB" id="Coral Reef Beacon 133">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4757</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DC" id="Coral Reef Beacon 134">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4758</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DD" id="Coral Reef Beacon 135">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4759</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DE" id="Coral Reef Beacon 136">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4760</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1DF" id="Coral Reef Beacon 137">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4761</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E0" id="Haunted Hallows Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4762</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E1" id="Haunted Hallows Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4763</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E2" id="Haunted Hallows Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4764</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E3" id="Haunted Hallows Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4765</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E4" id="Haunted Hallows Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4766</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E5" id="Haunted Hallows Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4767</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E6" id="Haunted Hallows Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4768</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E7" id="Haunted Hallows Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4769</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E8" id="Haunted Hallows Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4770</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1E9" id="Haunted Hallows Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4771</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1EA" id="Haunted Hallows Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4772</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1EB" id="Haunted Hallows Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4773</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1EC" id="Haunted Hallows Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4774</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1ED" id="Haunted Hallows Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4775</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1EE" id="Haunted Hallows Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4776</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1EF" id="Haunted Hallows Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4777</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F0" id="Haunted Hallows Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4778</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F1" id="Haunted Hallows Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4779</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F2" id="Haunted Hallows Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4780</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F3" id="Haunted Hallows Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4781</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F4" id="Haunted Hallows Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4782</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F5" id="Haunted Hallows Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4783</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F6" id="Haunted Hallows Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4784</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F7" id="Haunted Hallows Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4785</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F8" id="Haunted Hallows Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4786</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1F9" id="Haunted Hallows Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4787</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FA" id="Haunted Hallows Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4788</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FB" id="Haunted Hallows Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4789</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FC" id="Haunted Hallows Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4790</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FD" id="Haunted Hallows Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4791</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FE" id="Haunted Hallows Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4792</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA1FF" id="Haunted Hallows Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4793</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA200" id="Haunted Hallows Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4794</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA201" id="Haunted Hallows Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4795</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA202" id="Haunted Hallows Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4796</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA203" id="Haunted Hallows Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4797</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA204" id="Risen Hell Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4798</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA205" id="Risen Hell Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4799</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA206" id="Risen Hell Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4800</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA207" id="Risen Hell Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4801</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA208" id="Risen Hell Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4802</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA209" id="Risen Hell Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4803</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20A" id="Risen Hell Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4804</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20B" id="Risen Hell Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4805</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20C" id="Risen Hell Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4806</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20D" id="Risen Hell Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4807</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20E" id="Risen Hell Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4808</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA20F" id="Risen Hell Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4809</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA210" id="Risen Hell Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4810</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA211" id="Risen Hell Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4811</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA212" id="Risen Hell Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4812</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA213" id="Risen Hell Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4813</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA214" id="Risen Hell Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4814</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA215" id="Risen Hell Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4815</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA216" id="Risen Hell Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4816</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA217" id="Risen Hell Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4817</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA218" id="Risen Hell Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4818</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA219" id="Risen Hell Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4819</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21A" id="Risen Hell Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4820</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21B" id="Risen Hell Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4821</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21C" id="Risen Hell Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4822</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21D" id="Risen Hell Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4823</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21E" id="Risen Hell Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4824</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA21F" id="Risen Hell Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4825</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA220" id="Risen Hell Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4826</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA221" id="Risen Hell Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4827</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA222" id="Risen Hell Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4828</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA223" id="Risen Hell Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4829</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA224" id="Risen Hell Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4830</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA225" id="Risen Hell Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4831</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA226" id="Risen Hell Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4832</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA227" id="Risen Hell Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4833</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA228" id="Risen Hell Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4834</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA229" id="Risen Hell Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4835</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22A" id="Risen Hell Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4836</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22B" id="Risen Hell Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4837</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22C" id="Risen Hell Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4838</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22D" id="Risen Hell Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4839</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22E" id="Risen Hell Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4840</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA22F" id="Risen Hell Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4841</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA230" id="Risen Hell Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4842</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA231" id="Risen Hell Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4843</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA232" id="Risen Hell Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4844</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA233" id="Risen Hell Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4845</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA234" id="Risen Hell Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4846</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA235" id="Risen Hell Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4847</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA236" id="Risen Hell Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4848</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA237" id="Risen Hell Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4849</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA238" id="Risen Hell Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4850</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA239" id="Risen Hell Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4851</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23A" id="Risen Hell Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4852</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23B" id="Risen Hell Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4853</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23C" id="Risen Hell Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4854</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23D" id="Risen Hell Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4855</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23E" id="Risen Hell Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4856</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA23F" id="Risen Hell Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4857</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA240" id="Risen Hell Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4858</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA241" id="Risen Hell Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4859</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA242" id="Risen Hell Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4860</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA243" id="Risen Hell Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4861</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA244" id="Risen Hell Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4862</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA245" id="Risen Hell Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4863</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA246" id="Risen Hell Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4864</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA247" id="Risen Hell Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4865</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA248" id="Risen Hell Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4866</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA249" id="Risen Hell Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4867</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24A" id="Risen Hell Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4868</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24B" id="Risen Hell Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4869</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24C" id="Risen Hell Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4870</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24D" id="Risen Hell Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4871</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24E" id="Risen Hell Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4872</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA24F" id="Risen Hell Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4873</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA250" id="Risen Hell Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4874</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA251" id="Risen Hell Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4875</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA252" id="Risen Hell Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4876</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA253" id="Risen Hell Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4877</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA254" id="Risen Hell Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4878</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA255" id="Risen Hell Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4879</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA256" id="Risen Hell Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4880</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA257" id="Risen Hell Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4881</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA258" id="Risen Hell Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4882</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA259" id="Risen Hell Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4883</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25A" id="Risen Hell Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4884</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25B" id="Risen Hell Beacon 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4885</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25C" id="Risen Hell Beacon 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4886</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25D" id="Risen Hell Beacon 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4887</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25E" id="Risen Hell Beacon 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4888</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA25F" id="Risen Hell Beacon 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4889</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA260" id="Risen Hell Beacon 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4890</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA261" id="Risen Hell Beacon 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4891</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA262" id="Risen Hell Beacon 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4892</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA263" id="Risen Hell Beacon 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4893</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA264" id="Risen Hell Beacon 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4894</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA265" id="Risen Hell Beacon 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4895</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA266" id="Risen Hell Beacon 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4896</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA267" id="Risen Hell Beacon 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4897</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA268" id="Risen Hell Beacon 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4898</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA269" id="Risen Hell Beacon 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4899</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26A" id="Risen Hell Beacon 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4900</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26B" id="Risen Hell Beacon 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4901</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26C" id="Shipwreck Cove Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4902</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26D" id="Shipwreck Cove Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4903</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26E" id="Shipwreck Cove Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4904</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA26F" id="Shipwreck Cove Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4905</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA270" id="Shipwreck Cove Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4906</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA271" id="Shipwreck Cove Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4907</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA272" id="Shipwreck Cove Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4908</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA273" id="Shipwreck Cove Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4909</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA274" id="Shipwreck Cove Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4910</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA275" id="Shipwreck Cove Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4911</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA276" id="Shipwreck Cove Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4912</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA277" id="Shipwreck Cove Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4913</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA278" id="Shipwreck Cove Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4914</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA279" id="Shipwreck Cove Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4915</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27A" id="Shipwreck Cove Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4916</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27B" id="Shipwreck Cove Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4917</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27C" id="Shipwreck Cove Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4918</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27D" id="Shipwreck Cove Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4919</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27E" id="Shipwreck Cove Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4920</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA27F" id="Shipwreck Cove Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4921</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA280" id="Shipwreck Cove Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4922</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA281" id="Shipwreck Cove Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4923</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA282" id="Shipwreck Cove Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4924</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA283" id="Shipwreck Cove Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4925</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA284" id="Shipwreck Cove Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4926</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA285" id="Shipwreck Cove Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4927</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA286" id="Shipwreck Cove Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4928</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA287" id="Shipwreck Cove Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4929</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA288" id="Shipwreck Cove Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4930</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA289" id="Shipwreck Cove Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4931</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28A" id="Shipwreck Cove Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4932</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28B" id="Shipwreck Cove Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4933</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28C" id="Shipwreck Cove Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4934</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28D" id="Shipwreck Cove Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4935</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28E" id="Shipwreck Cove Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4936</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA28F" id="Shipwreck Cove Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4937</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA290" id="Shipwreck Cove Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4938</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA291" id="Shipwreck Cove Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4939</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA292" id="Shipwreck Cove Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4940</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA293" id="Shipwreck Cove Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4941</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA294" id="Shipwreck Cove Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4942</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA295" id="Shipwreck Cove Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4943</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA296" id="Shipwreck Cove Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4944</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA297" id="Shipwreck Cove Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4945</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA298" id="Shipwreck Cove Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4946</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA299" id="Shipwreck Cove Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4947</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29A" id="Shipwreck Cove Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4948</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29B" id="Shipwreck Cove Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4949</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29C" id="Shipwreck Cove Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4950</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29D" id="Shipwreck Cove Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4951</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29E" id="Shipwreck Cove Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4952</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA29F" id="Shipwreck Cove Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4953</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A0" id="Shipwreck Cove Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4954</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A1" id="Shipwreck Cove Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4955</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A2" id="Shipwreck Cove Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4956</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A3" id="Sprite Forest Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4957</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A4" id="Sprite Forest Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4958</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A5" id="Sprite Forest Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4959</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A6" id="Sprite Forest Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4960</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A7" id="Sprite Forest Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4961</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A8" id="Sprite Forest Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4962</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2A9" id="Sprite Forest Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4963</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AA" id="Sprite Forest Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4964</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AB" id="Sprite Forest Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4965</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AC" id="Sprite Forest Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4966</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AD" id="Sprite Forest Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4967</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AE" id="Sprite Forest Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4968</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2AF" id="Sprite Forest Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4969</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B0" id="Sprite Forest Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4970</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B1" id="Sprite Forest Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4971</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B2" id="Sprite Forest Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4972</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B3" id="Sprite Forest Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4973</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B4" id="Sprite Forest Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4974</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B5" id="Sprite Forest Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4975</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B6" id="Sprite Forest Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4976</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B7" id="Sprite Forest Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4977</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B8" id="Sprite Forest Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4978</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2B9" id="Sprite Forest Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4979</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BA" id="Sprite Forest Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4980</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BB" id="Sprite Forest Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4981</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BC" id="Sprite Forest Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4982</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BD" id="Sprite Forest Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4983</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BE" id="Sprite Forest Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4984</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2BF" id="Sprite Forest Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4985</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C0" id="Sprite Forest Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4986</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C1" id="Sprite Forest Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4987</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C2" id="Sprite Forest Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4988</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C3" id="Sprite Forest Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4989</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C4" id="Sprite Forest Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4990</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C5" id="Sprite Forest Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4991</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C6" id="Sprite Forest Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4992</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C7" id="Sprite Forest Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4993</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C8" id="Sprite Forest Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4994</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2C9" id="Sprite Forest Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4995</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CA" id="Sprite Forest Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4996</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CB" id="Sprite Forest Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4997</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CC" id="Sprite Forest Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4998</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CD" id="Sprite Forest Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>4999</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CE" id="Sprite Forest Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5000</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2CF" id="Sprite Forest Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5001</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D0" id="Sprite Forest Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5002</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D1" id="Sprite Forest Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5003</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D2" id="Sprite Forest Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5004</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D3" id="Sprite Forest Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5005</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D4" id="Sprite Forest Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5006</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D5" id="Sprite Forest Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5007</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D6" id="Sprite Forest Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5008</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D7" id="Sprite Forest Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5009</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D8" id="Sprite Forest Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5010</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2D9" id="Sprite Forest Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5011</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DA" id="Sprite Forest Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5012</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DB" id="Sprite Forest Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5013</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DC" id="Sprite Forest Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5014</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DD" id="Sprite Forest Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5015</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DE" id="Sprite Forest Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5016</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2DF" id="Sprite Forest Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5017</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E0" id="Sprite Forest Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5018</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E1" id="Sprite Forest Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5019</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E2" id="Sprite Forest Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5020</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E3" id="Sprite Forest Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5021</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E4" id="Sprite Forest Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5022</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E5" id="Sprite Forest Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5023</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E6" id="Sprite Forest Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5024</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E7" id="Sprite Forest Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5025</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E8" id="Sprite Forest Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5026</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2E9" id="Sprite Forest Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5027</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2EA" id="Sprite Forest Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5028</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2EB" id="Sprite Forest Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5029</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2EC" id="Sprite Forest Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5030</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2ED" id="Sprite Forest Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5031</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2EE" id="Sprite Forest Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5032</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2EF" id="Sprite Forest Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5033</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F0" id="Sprite Forest Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5034</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F1" id="Sprite Forest Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5035</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F2" id="Sprite Forest Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5036</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F3" id="Sprite Forest Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5037</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F4" id="Sprite Forest Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5038</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F5" id="Sprite Forest Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5039</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F6" id="Sprite Forest Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5040</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F7" id="Sprite Forest Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5041</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F8" id="Sprite Forest Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5042</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2F9" id="Sprite Forest Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5043</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FA" id="Sprite Forest Beacon 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5044</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FB" id="Sprite Forest Beacon 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5045</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FC" id="Sprite Forest Beacon 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5046</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FD" id="Sprite Forest Beacon 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5047</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FE" id="Sprite Forest Beacon 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5048</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA2FF" id="Sprite Forest Beacon 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5049</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA300" id="Sprite Forest Beacon 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5050</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA301" id="Sprite Forest Beacon 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5051</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA302" id="Sprite Forest Beacon 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5052</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA303" id="Sprite Forest Beacon 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5053</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA304" id="Sprite Forest Beacon 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5054</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA305" id="Sprite Forest Beacon 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5055</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA306" id="Sprite Forest Beacon 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5056</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA307" id="Sprite Forest Beacon 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5057</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA308" id="Sprite Forest Beacon 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5058</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA309" id="Sprite Forest Beacon 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5059</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30A" id="Sprite Forest Beacon 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5060</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30B" id="Sprite Forest Beacon 104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5061</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30C" id="Sprite Forest Beacon 105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5062</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30D" id="Sprite Forest Beacon 106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5063</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30E" id="Sprite Forest Beacon 107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5064</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA30F" id="Sprite Forest Beacon 108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5065</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA310" id="Sprite Forest Beacon 109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5066</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA311" id="Sprite Forest Beacon 110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5067</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA312" id="Carboniferous Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5068</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA313" id="Carboniferous Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5069</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA314" id="Carboniferous Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5070</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA315" id="Carboniferous Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5071</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA316" id="Carboniferous Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5072</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA317" id="Carboniferous Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5073</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA318" id="Carboniferous Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5074</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA319" id="Carboniferous Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5075</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31A" id="Carboniferous Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5076</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31B" id="Carboniferous Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5077</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31C" id="Carboniferous Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5078</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31D" id="Carboniferous Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5079</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31E" id="Carboniferous Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5080</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA31F" id="Carboniferous Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5081</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA320" id="Carboniferous Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5082</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA321" id="Carboniferous Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5083</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA322" id="Carboniferous Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5084</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA323" id="Carboniferous Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5085</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA324" id="Carboniferous Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5086</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA325" id="Carboniferous Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5087</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA326" id="Carboniferous Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5088</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA327" id="Carboniferous Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5089</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA328" id="Carboniferous Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5090</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA329" id="Carboniferous Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5091</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32A" id="Carboniferous Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5092</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32B" id="Carboniferous Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5093</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32C" id="Carboniferous Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5094</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32D" id="Carboniferous Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5095</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32E" id="Carboniferous Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5096</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA32F" id="Carboniferous Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5097</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA330" id="Carboniferous Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5098</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA331" id="Carboniferous Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5099</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA332" id="Carboniferous Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5100</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA333" id="Carboniferous Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5101</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA334" id="Carboniferous Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5102</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA335" id="Carboniferous Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5103</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA336" id="Carboniferous Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5104</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA337" id="Carboniferous Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5105</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA338" id="Carboniferous Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5106</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA339" id="Carboniferous Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5107</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33A" id="Carboniferous Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5108</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33B" id="Carboniferous Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5109</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33C" id="Carboniferous Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5110</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33D" id="Carboniferous Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5111</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33E" id="Carboniferous Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5112</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA33F" id="Carboniferous Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5113</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA340" id="Carboniferous Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5114</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA341" id="Carboniferous Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5115</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA342" id="Carboniferous Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5116</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA343" id="Carboniferous Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5117</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA344" id="Carboniferous Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5118</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA345" id="Carboniferous Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5119</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA346" id="Carboniferous Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5120</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA347" id="Carboniferous Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5121</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA348" id="Carboniferous Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5122</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA349" id="Carboniferous Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5123</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34A" id="Carboniferous Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5124</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34B" id="Carboniferous Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5125</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34C" id="Carboniferous Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5126</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34D" id="Carboniferous Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5127</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34E" id="Carboniferous Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5128</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA34F" id="Carboniferous Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5129</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA350" id="Carboniferous Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5130</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA351" id="Carboniferous Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5131</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA352" id="Carboniferous Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5132</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA353" id="Carboniferous Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5133</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA354" id="Carboniferous Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5134</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA355" id="Carboniferous Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5135</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA356" id="Carboniferous Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5136</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA357" id="Carboniferous Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5137</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA358" id="Carboniferous Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5138</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA359" id="Carboniferous Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5139</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35A" id="Carboniferous Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5140</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35B" id="Carboniferous Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5141</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35C" id="Carboniferous Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5142</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35D" id="Carboniferous Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5143</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35E" id="Carboniferous Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5144</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA35F" id="Carboniferous Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5145</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA360" id="Carboniferous Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5146</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA361" id="Carboniferous Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5147</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA362" id="Carboniferous Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5148</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA363" id="Deep Sea Abyss Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5149</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA364" id="Deep Sea Abyss Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5150</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA365" id="Deep Sea Abyss Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5151</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA366" id="Deep Sea Abyss Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5152</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA367" id="Deep Sea Abyss Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5153</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA368" id="Deep Sea Abyss Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5154</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA369" id="Deep Sea Abyss Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5155</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36A" id="Deep Sea Abyss Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5156</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36B" id="Deep Sea Abyss Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5157</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36C" id="Deep Sea Abyss Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5158</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36D" id="Deep Sea Abyss Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5159</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36E" id="Deep Sea Abyss Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5160</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA36F" id="Deep Sea Abyss Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5161</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA370" id="Deep Sea Abyss Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5162</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA371" id="Deep Sea Abyss Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5163</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA372" id="Deep Sea Abyss Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5164</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA373" id="Deep Sea Abyss Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5165</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA374" id="Deep Sea Abyss Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5166</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA375" id="Deep Sea Abyss Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5167</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA376" id="Deep Sea Abyss Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5168</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA377" id="Deep Sea Abyss Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5169</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA378" id="Deep Sea Abyss Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5170</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA379" id="Deep Sea Abyss Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5171</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37A" id="Deep Sea Abyss Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5172</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37B" id="Deep Sea Abyss Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5173</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37C" id="Deep Sea Abyss Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5174</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37D" id="Deep Sea Abyss Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5175</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37E" id="Deep Sea Abyss Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5176</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA37F" id="Deep Sea Abyss Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5177</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA380" id="Deep Sea Abyss Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5178</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA381" id="Deep Sea Abyss Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5179</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA382" id="Deep Sea Abyss Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5180</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA383" id="Deep Sea Abyss Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5181</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA384" id="Deep Sea Abyss Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5182</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA385" id="Deep Sea Abyss Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5183</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA386" id="Deep Sea Abyss Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5184</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA387" id="Deep Sea Abyss Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5185</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA388" id="Deep Sea Abyss Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5186</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA389" id="Deep Sea Abyss Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5187</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38A" id="Deep Sea Abyss Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5188</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38B" id="Deep Sea Abyss Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5189</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38C" id="Deep Sea Abyss Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5190</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38D" id="Deep Sea Abyss Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5191</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38E" id="Deep Sea Abyss Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5192</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA38F" id="Deep Sea Abyss Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5193</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA390" id="Deep Sea Abyss Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5194</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA391" id="Deep Sea Abyss Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5195</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA392" id="Deep Sea Abyss Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5196</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA393" id="Deep Sea Abyss Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5197</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA394" id="Deep Sea Abyss Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5198</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA395" id="Deep Sea Abyss Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5199</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA396" id="Deep Sea Abyss Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5200</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA397" id="Deep Sea Abyss Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5201</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA398" id="Deep Sea Abyss Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5202</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA399" id="Deep Sea Abyss Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5203</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39A" id="Deep Sea Abyss Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5204</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39B" id="Deep Sea Abyss Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5205</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39C" id="Deep Sea Abyss Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5206</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39D" id="Deep Sea Abyss Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5207</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39E" id="Deep Sea Abyss Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5208</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA39F" id="Deep Sea Abyss Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5209</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A0" id="Deep Sea Abyss Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5210</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A1" id="Deep Sea Abyss Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5211</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A2" id="Deep Sea Abyss Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5212</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A3" id="Deep Sea Abyss Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5213</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A4" id="Deep Sea Abyss Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5214</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A5" id="Deep Sea Abyss Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5215</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A6" id="Deep Sea Abyss Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5216</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A7" id="Deep Sea Abyss Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5217</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A8" id="Deep Sea Abyss Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5218</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3A9" id="Deep Sea Abyss Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5219</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AA" id="Deep Sea Abyss Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5220</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AB" id="Deep Sea Abyss Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5221</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AC" id="Deep Sea Abyss Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5222</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AD" id="Deep Sea Abyss Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5223</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AE" id="Deep Sea Abyss Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5224</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3AF" id="Deep Sea Abyss Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5225</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B0" id="Deep Sea Abyss Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5226</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B1" id="Deep Sea Abyss Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5227</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B2" id="Deep Sea Abyss Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5228</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B3" id="Deep Sea Abyss Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5229</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B4" id="Deep Sea Abyss Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5230</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B5" id="Deep Sea Abyss Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5231</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B6" id="Deep Sea Abyss Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5232</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B7" id="Deep Sea Abyss Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5233</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B8" id="Deep Sea Abyss Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5234</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3B9" id="Deep Sea Abyss Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5365</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BA" id="Sanguine Forest Beacon 0">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5235</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BB" id="Sanguine Forest Beacon 1">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5236</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BC" id="Sanguine Forest Beacon 2">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5237</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BD" id="Sanguine Forest Beacon 3">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5238</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BE" id="Sanguine Forest Beacon 4">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5239</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3BF" id="Sanguine Forest Beacon 5">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5240</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C0" id="Sanguine Forest Beacon 6">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5241</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C1" id="Sanguine Forest Beacon 7">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5242</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C2" id="Sanguine Forest Beacon 8">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5243</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C3" id="Sanguine Forest Beacon 9">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5244</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C4" id="Sanguine Forest Beacon 10">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5245</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C5" id="Sanguine Forest Beacon 11">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5246</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C6" id="Sanguine Forest Beacon 12">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5247</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C7" id="Sanguine Forest Beacon 13">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5248</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C8" id="Sanguine Forest Beacon 14">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5249</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3C9" id="Sanguine Forest Beacon 15">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5250</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CA" id="Sanguine Forest Beacon 16">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5251</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CB" id="Sanguine Forest Beacon 17">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5252</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CC" id="Sanguine Forest Beacon 18">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5253</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CD" id="Sanguine Forest Beacon 19">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5254</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CE" id="Sanguine Forest Beacon 20">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5255</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3CF" id="Sanguine Forest Beacon 21">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5256</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D0" id="Sanguine Forest Beacon 22">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5257</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D1" id="Sanguine Forest Beacon 23">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5258</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D2" id="Sanguine Forest Beacon 24">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5259</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D3" id="Sanguine Forest Beacon 25">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5260</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D4" id="Sanguine Forest Beacon 26">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5261</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D5" id="Sanguine Forest Beacon 27">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5262</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D6" id="Sanguine Forest Beacon 28">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5263</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D7" id="Sanguine Forest Beacon 29">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5264</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D8" id="Sanguine Forest Beacon 30">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5265</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3D9" id="Sanguine Forest Beacon 31">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5266</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DA" id="Sanguine Forest Beacon 32">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5267</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DB" id="Sanguine Forest Beacon 33">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5268</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DC" id="Sanguine Forest Beacon 34">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5269</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DD" id="Sanguine Forest Beacon 35">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5270</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DE" id="Sanguine Forest Beacon 36">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5271</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3DF" id="Sanguine Forest Beacon 37">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5272</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E0" id="Sanguine Forest Beacon 38">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5273</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E1" id="Sanguine Forest Beacon 39">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5274</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E2" id="Sanguine Forest Beacon 40">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5275</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E3" id="Sanguine Forest Beacon 41">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5276</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E4" id="Sanguine Forest Beacon 42">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5277</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E5" id="Sanguine Forest Beacon 43">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5278</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E6" id="Sanguine Forest Beacon 44">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5279</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E7" id="Sanguine Forest Beacon 45">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5280</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E8" id="Sanguine Forest Beacon 46">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5281</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3E9" id="Sanguine Forest Beacon 47">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5282</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3EA" id="Sanguine Forest Beacon 48">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5283</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3EB" id="Sanguine Forest Beacon 49">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5284</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3EC" id="Sanguine Forest Beacon 50">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5285</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3ED" id="Sanguine Forest Beacon 51">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5286</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3EE" id="Sanguine Forest Beacon 52">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5287</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3EF" id="Sanguine Forest Beacon 53">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5288</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F0" id="Sanguine Forest Beacon 54">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5289</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F1" id="Sanguine Forest Beacon 55">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5290</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F2" id="Sanguine Forest Beacon 56">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5291</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F3" id="Sanguine Forest Beacon 57">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5292</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F4" id="Sanguine Forest Beacon 58">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5293</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F5" id="Sanguine Forest Beacon 59">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5294</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F6" id="Sanguine Forest Beacon 60">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5295</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F7" id="Sanguine Forest Beacon 61">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5296</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F8" id="Sanguine Forest Beacon 62">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5297</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3F9" id="Sanguine Forest Beacon 63">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5298</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FA" id="Sanguine Forest Beacon 64">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5299</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FB" id="Sanguine Forest Beacon 65">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5300</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FC" id="Sanguine Forest Beacon 66">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5301</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FD" id="Sanguine Forest Beacon 67">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5302</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FE" id="Sanguine Forest Beacon 68">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5303</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA3FF" id="Sanguine Forest Beacon 69">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5304</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA400" id="Sanguine Forest Beacon 70">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5305</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA401" id="Sanguine Forest Beacon 71">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5306</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA402" id="Sanguine Forest Beacon 72">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5307</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA403" id="Sanguine Forest Beacon 73">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5308</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA404" id="Sanguine Forest Beacon 74">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5309</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA405" id="Sanguine Forest Beacon 75">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5310</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA406" id="Sanguine Forest Beacon 76">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5311</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA407" id="Sanguine Forest Beacon 77">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5312</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA408" id="Sanguine Forest Beacon 78">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5313</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA409" id="Sanguine Forest Beacon 79">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5314</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40A" id="Sanguine Forest Beacon 80">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5315</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40B" id="Sanguine Forest Beacon 81">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5316</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40C" id="Sanguine Forest Beacon 82">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5317</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40D" id="Sanguine Forest Beacon 83">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5318</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40E" id="Sanguine Forest Beacon 84">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5319</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA40F" id="Sanguine Forest Beacon 85">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5320</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA410" id="Sanguine Forest Beacon 86">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5321</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA411" id="Sanguine Forest Beacon 87">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5322</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA412" id="Sanguine Forest Beacon 88">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5323</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA413" id="Sanguine Forest Beacon 89">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5324</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA414" id="Sanguine Forest Beacon 90">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5325</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA415" id="Sanguine Forest Beacon 91">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5326</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA416" id="Sanguine Forest Beacon 92">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5327</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA417" id="Sanguine Forest Beacon 93">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5328</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA418" id="Sanguine Forest Beacon 94">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5329</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA419" id="Sanguine Forest Beacon 95">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5330</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41A" id="Sanguine Forest Beacon 96">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5331</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41B" id="Sanguine Forest Beacon 97">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5332</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41C" id="Sanguine Forest Beacon 98">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5333</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41D" id="Sanguine Forest Beacon 99">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5334</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41E" id="Sanguine Forest Beacon 100">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5335</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA41F" id="Sanguine Forest Beacon 101">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5336</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA420" id="Sanguine Forest Beacon 102">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5337</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA421" id="Sanguine Forest Beacon 103">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5338</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA422" id="Sanguine Forest Beacon 104">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5339</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA423" id="Sanguine Forest Beacon 105">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5340</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA424" id="Sanguine Forest Beacon 106">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5341</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA425" id="Sanguine Forest Beacon 107">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5342</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA426" id="Sanguine Forest Beacon 108">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5343</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA427" id="Sanguine Forest Beacon 109">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5344</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA428" id="Sanguine Forest Beacon 110">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5345</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA429" id="Sanguine Forest Beacon 111">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5346</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42A" id="Sanguine Forest Beacon 112">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5347</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42B" id="Sanguine Forest Beacon 113">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5348</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42C" id="Sanguine Forest Beacon 114">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5349</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42D" id="Sanguine Forest Beacon 115">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5350</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42E" id="Sanguine Forest Beacon 116">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5351</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA42F" id="Sanguine Forest Beacon 117">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5352</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA430" id="Sanguine Forest Beacon 118">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5353</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA431" id="Sanguine Forest Beacon 119">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5354</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA432" id="Sanguine Forest Beacon 120">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5355</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA433" id="Sanguine Forest Beacon 121">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5356</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA434" id="Sanguine Forest Beacon 122">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5357</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA435" id="Sanguine Forest Beacon 123">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5358</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA436" id="Sanguine Forest Beacon 124">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5359</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA437" id="Sanguine Forest Beacon 125">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5360</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA438" id="Sanguine Forest Beacon 126">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5361</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA439" id="Sanguine Forest Beacon 127">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5362</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA43A" id="Sanguine Forest Beacon 128">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5363</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0xA43B" id="Sanguine Forest Beacon 129">
    <Texture>
      <File>newRealmSetPieceObjects8x8</File>
      <Index>5364</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x698" id="Legion Light Dirt">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>812</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>812</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>813</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>814</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>815</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>816</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>817</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>818</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>819</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x699" id="Legion Brick Floor">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>820</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>820</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>821</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>822</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>823</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>824</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>825</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x69a" id="Legion Cracked Brick Floor">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>826</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>826</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>827</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>828</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>829</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>830</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>831</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>832</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>833</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>834</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>835</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x69b" id="Legion Stone Floor">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>836</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>836</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>837</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>838</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>839</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>840</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>841</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>842</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>843</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>844</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>845</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>846</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>847</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>848</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>849</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>850</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>851</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x69c" id="Legion Dark Dirt">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>860</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>860</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>861</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>862</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>863</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>864</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>865</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>866</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>867</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x69d" id="Legion Dirt BL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>868</Index>
    </Texture>
  </Ground>
<Ground type="0x69e" id="Legion Dirt BR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>869</Index>
    </Texture>
  </Ground>
<Ground type="0x69f" id="Legion Dirt TL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>870</Index>
    </Texture>
  </Ground>
<Ground type="0x6a0" id="Legion Dirt TR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>871</Index>
    </Texture>
  </Ground>
<Ground type="0x6a1" id="Legion Dirt T">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>872</Index>
    </Texture>
  </Ground>
<Ground type="0x6a2" id="Legion Dirt L">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>873</Index>
    </Texture>
  </Ground>
<Ground type="0x6a3" id="Legion Dirt B">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>874</Index>
    </Texture>
  </Ground>
<Ground type="0x6a4" id="Legion Dirt R">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>875</Index>
    </Texture>
  </Ground>
<Ground type="0x6a5" id="Legion Smooth Stone">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>876</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>876</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>877</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>878</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>879</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>880</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>881</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>882</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>883</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6a6" id="Legion Smooth Quad">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>884</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>884</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>885</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>886</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>887</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>888</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>889</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>890</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>891</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6a7" id="Legion Bedrock">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>892</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>892</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>893</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>894</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>895</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>896</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>897</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>898</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>899</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6a8" id="Legion Smooth Brick">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>900</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>900</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>901</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>902</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>903</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>904</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>905</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>906</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>907</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6a9" id="Legion Magic Stone">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>908</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>908</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>909</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>910</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>911</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>912</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>913</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>914</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>915</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6aa" id="Legion Magic Rune">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>916</Index>
    </Texture>
    <RandomTexture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>916</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>917</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>918</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>919</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>920</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>921</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>922</Index>
      </Texture>
      <Texture>
        <File>oryxHordeObjects8x8</File>
        <Index>923</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6ab" id="Legion Magic Circle BTL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>924</Index>
    </Texture>
  </Ground>
<Ground type="0x6ac" id="Legion Magic Circle BT">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>925</Index>
    </Texture>
  </Ground>
<Ground type="0x6ad" id="Legion Magic Circle BTR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>926</Index>
    </Texture>
  </Ground>
<Ground type="0x6ae" id="Legion Magic Circle BL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>927</Index>
    </Texture>
  </Ground>
<Ground type="0x6af" id="Legion Magic Circle BM">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>928</Index>
    </Texture>
  </Ground>
<Ground type="0x6b0" id="Legion Magic Circle BR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>929</Index>
    </Texture>
  </Ground>
<Ground type="0x6b1" id="Legion Magic Circle BBL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>930</Index>
    </Texture>
  </Ground>
<Ground type="0x6b2" id="Legion Magic Circle BB">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>931</Index>
    </Texture>
  </Ground>
<Ground type="0x6b3" id="Legion Magic Circle BBR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>932</Index>
    </Texture>
  </Ground>
<Ground type="0x6b4" id="Legion Magic Circle STL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>933</Index>
    </Texture>
  </Ground>
<Ground type="0x6b5" id="Legion Magic Circle STR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>934</Index>
    </Texture>
  </Ground>
<Ground type="0x6b6" id="Legion Magic Circle SBL">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>935</Index>
    </Texture>
  </Ground>
<Ground type="0x6b7" id="Legion Magic Circle SBR">
    <Texture>
      <File>oryxHordeObjects8x8</File>
      <Index>936</Index>
    </Texture>
  </Ground>
<Ground id="Snowball Rolling Track" type="0x1A2">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>8</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>14</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>6</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground id="Snowball Ending it 2" type="0x1AB">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>1</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>2</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>3</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>4</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>5</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>6</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>8</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>14</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>6</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground id="Snowball Rolling OOB" type="0x1A3">
    <RandomTexture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>16</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>17</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>18</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>19</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>20</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>21</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>22</Index>
      </Texture>
      <Texture>
        <File>snowballRollingObjects8x8</File>
        <Index>23</Index>
      </Texture>
    </RandomTexture>
    <NoWalk />
  </Ground>
<Ground type="0x1A4" id="Snowball Boost Up">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>24</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Push />
  </Ground>
<Ground type="0x1A5" id="Snowball Boost Right">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>28</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Push />
  </Ground>
<Ground type="0x1A6" id="Snowball Boost Down">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>32</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Push />
  </Ground>
<Ground type="0x1A7" id="Snowball Boost Left">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>38</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Push />
  </Ground>
<Ground type="0x1A8" id="Snowball Finish Left">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>41</Index>
    </Texture>
  </Ground>
<Ground type="0x1A9" id="Snowball Finish Center">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>40</Index>
    </Texture>
  </Ground>
<Ground type="0x1AA" id="Snowball Finish Right">
    <Texture>
      <File>snowballRollingObjects8x8</File>
      <Index>42</Index>
    </Texture>
  </Ground>
<Ground id="SpecPen CellBranch Tile" type="0x43c3">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1291</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1292</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1293</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1294</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Tile" type="0x43c4">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1254</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1255</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1256</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1257</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen TortureBranch Tile" type="0x43c5">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1327</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1328</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1329</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1330</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1327</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1328</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1329</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1330</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1331</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1332</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1333</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1334</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen AdminBranch Tile" type="0x43c6">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1439</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1440</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1441</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1442</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Brown Brick" type="0x4307">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1198</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1199</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1200</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1201</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1198</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1199</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1200</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1201</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1198</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1199</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1200</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1201</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1202</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1203</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1204</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1205</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Light Brown Brick" type="0x4332">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1327</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1328</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1329</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1330</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1327</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1328</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1329</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1330</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1327</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1328</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1329</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1330</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1331</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1332</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1333</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1334</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Diag Brown Brick 1" type="0x4309">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1347</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Brown Brick 2" type="0x4342">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1348</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Brown Brick 3" type="0x4343">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1349</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Brown Brick 4" type="0x433b">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1350</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Light Brown Brick 1" type="0x4333">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1343</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Light Brown Brick 2" type="0x433c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1344</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Light Brown Brick 3" type="0x433d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1345</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Diag Light Brown Brick 4" type="0x433e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1346</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Torture Stone" type="0x4340">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1351</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1352</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1353</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1354</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1351</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1352</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1353</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1354</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1351</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1352</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1353</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1354</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1355</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1356</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1357</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1358</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground id="SpecPen Light Torture Stone" type="0x4341">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1359</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1360</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1361</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1362</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1359</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1360</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1361</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1362</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1359</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1360</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1361</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1362</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1363</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1364</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1365</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1366</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground id="SpecPen Torture Table Tile" type="0x43c7">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1351</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1352</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1353</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1354</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1351</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1352</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1353</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1354</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1355</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1356</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1357</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1358</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground id="SpecPen Torture Padded Tile Sm Light" type="0x4304">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1668</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg TL Light" type="0x4305">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1669</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg TR Light" type="0x4306">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1670</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg BL Light" type="0x431a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1671</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg BR Light" type="0x437d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1672</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Sm Dark" type="0x437e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1673</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg TL Dark" type="0x437f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1674</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg TR Dark" type="0x4380">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1675</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg BL Dark" type="0x4381">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1676</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Torture Padded Tile Lg BR Dark" type="0x4313">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1677</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 1 1" type="0x4377">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1367</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 1 2" type="0x4378">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1368</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 1 3" type="0x4379">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1369</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 1 4" type="0x437a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1370</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 2 1" type="0x433f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1371</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 2 2" type="0x4344">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1372</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 2 3" type="0x4345">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1373</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 2 4" type="0x4346">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1374</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 3 1" type="0x4347">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1375</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 3 2" type="0x4348">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1376</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 3 3" type="0x4349">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1377</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 3 4" type="0x434a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1378</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 4 1" type="0x434b">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1379</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 4 2" type="0x434c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1380</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 4 3" type="0x434d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1381</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 4 4" type="0x434e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1382</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 5 1" type="0x434f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1383</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 5 2" type="0x4350">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1384</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 5 3" type="0x4351">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1385</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 5 4" type="0x4352">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1386</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 6 1" type="0x4353">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1387</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 6 2" type="0x4354">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1388</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 6 3" type="0x4355">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1389</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 6 4" type="0x4356">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1390</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 7 1" type="0x4357">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1391</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 7 2" type="0x4358">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1392</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 7 3" type="0x4359">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1393</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 7 4" type="0x435a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1394</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 8 1" type="0x4382">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1423</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 8 2" type="0x4383">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1424</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 8 3" type="0x4384">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1425</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 8 4" type="0x4385">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1426</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 9 1" type="0x438a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1431</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 9 2" type="0x438b">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1432</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 9 3" type="0x438c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1433</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSO 9 4" type="0x438d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1434</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 1 1" type="0x435b">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1395</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 1 2" type="0x435c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1396</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 1 3" type="0x435d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1397</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 1 4" type="0x435e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1398</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 2 1" type="0x435f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1399</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 2 2" type="0x4360">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1400</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 2 3" type="0x4361">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1401</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 2 4" type="0x4362">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1402</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 3 1" type="0x4363">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1403</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 3 2" type="0x4364">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1404</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 3 3" type="0x4365">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1405</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 3 4" type="0x4366">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1406</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 4 1" type="0x4367">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1407</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 4 2" type="0x4368">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1408</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 4 3" type="0x4369">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1409</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 4 4" type="0x436a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1410</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 5 1" type="0x436b">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1411</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 5 2" type="0x436c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1412</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 5 3" type="0x436d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1413</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 5 4" type="0x436e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1414</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 6 1" type="0x436f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1415</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 6 2" type="0x4370">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1416</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 6 3" type="0x4371">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1417</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 6 4" type="0x4372">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1418</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 7 1" type="0x4373">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1419</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 7 2" type="0x4374">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1420</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 7 3" type="0x4375">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1421</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 7 4" type="0x4376">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1422</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 8 1" type="0x4386">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1427</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 8 2" type="0x4387">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1428</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 8 3" type="0x4388">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1429</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 8 4" type="0x4389">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1430</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 9 1" type="0x438e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1435</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 9 2" type="0x438f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1436</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 9 3" type="0x4390">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1437</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen TSOL 9 4" type="0x4391">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1438</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Black" type="0x437b">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
  </Ground>
<Ground id="SpecPen Black NoWalk" type="0x437c">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <NoWalk />
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="SpecPen Dark Cyan Tile" type="0x4308">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1202</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1203</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1204</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1205</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Dark Cyan Stone Path" type="0x430a">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1210</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1211</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1212</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1213</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
    <Composite />
  </Ground>
<Ground id="SpecPen Grate" type="0x430b">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1214</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1215</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1216</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1217</Index>
      </Texture>
    </RandomTexture>
    <Speed>0.7</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Tile TL" type="0x430c">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1218</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Tile TR" type="0x430d">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1219</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Tile BL" type="0x430e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1220</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Tile BR" type="0x430f">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1221</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Dark Cyan Tile SmHor" type="0x4310">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1222</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1223</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1224</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1225</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
    <Composite />
  </Ground>
<Ground id="SpecPen Dark Cyan Tile SmVer" type="0x4311">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1226</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1227</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1228</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1229</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
    <Composite />
  </Ground>
<Ground id="SpecPen EotQ Void Liquid" type="0x4312">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1230</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1231</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1232</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1233</Index>
      </Texture>
    </RandomTexture>
    <Color>0x560552</Color>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <ConditionEffect duration="3">Sick</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <RandomOffset />
    <Speed>0.1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Gray Tile" type="0x4314">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1238</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1239</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1240</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1241</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Gray Tile" type="0x4315">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1242</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Gray Tile Hor" type="0x4316">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1463</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1464</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1465</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1466</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Patterned Gray Tile Ver" type="0x4317">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1467</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1468</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1469</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1470</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Checkered Gray Tile" type="0x4318">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1459</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1460</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1461</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1462</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Mud" type="0x4319">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1246</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1247</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1248</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1249</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Muddy Grass" type="0x431b">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1250</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1251</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1252</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1253</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Grass" type="0x431c">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1254</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1255</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1256</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1257</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Stone" type="0x431d">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1258</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1259</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1260</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1261</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Stone NoSpawn" type="0x43c9">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1258</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1259</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1260</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1261</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Mausoleum Tile 1" type="0x43ca">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1262</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1263</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1264</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1265</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Mausoleum Tile 2" type="0x43cb">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1234</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1235</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1236</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1237</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border N" type="0x43cc">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1543</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1544</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1545</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1546</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border W" type="0x43cd">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1547</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1548</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1549</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1550</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border S" type="0x43ce">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1551</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1552</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1553</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1554</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border E" type="0x43cf">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1555</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1556</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1557</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1558</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border NE" type="0x43d0">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1559</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1560</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1561</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1562</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border NW" type="0x43d1">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1563</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1564</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1565</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1566</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border SW" type="0x43d2">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1567</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1568</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1569</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1570</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border SE" type="0x43d3">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1571</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1572</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1573</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1574</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch DB 3Side N" type="0x43d4">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1575</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch DB 3Side E" type="0x43d5">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1576</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch DB 3Side S" type="0x43d6">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1577</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch DB 3Side W" type="0x43d7">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1578</Index>
    </Texture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Dirt Border NESW" type="0x43d8">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1579</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1580</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1581</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1582</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmLight Ver" type="0x43d9">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1583</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgLight Ver" type="0x43da">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1584</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmDark Ver" type="0x43db">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1585</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgDark Ver" type="0x43dc">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1586</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmHalf Ver" type="0x43dd">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1587</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgHalf Ver" type="0x43de">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1588</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmQuarter Ver" type="0x43df">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1589</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgQuarter Ver" type="0x43e0">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1590</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmLight Hor" type="0x43e1">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1591</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgLight Hor" type="0x43e2">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1592</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmDark Hor" type="0x43e3">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1593</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgDark Hor" type="0x43e4">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1594</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>0.85</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmHalf Hor" type="0x43e5">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1595</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgHalf Hor" type="0x43e6">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1596</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain SmQuarter Hor" type="0x43e7">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1597</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain LgQuarter Hor" type="0x43e8">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1598</Index>
    </Texture>
    <Color>0x000000</Color>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Sm N" type="0x43e9">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1599</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1600</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1601</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1602</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Sm E" type="0x43ea">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1603</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1604</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1605</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1606</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Sm S" type="0x43eb">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1607</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1608</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1609</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1610</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Sm W" type="0x43ec">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1611</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1612</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1613</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1614</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Lg N" type="0x43ed">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1615</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1616</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1617</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1618</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Lg E" type="0x43ee">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1619</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1620</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1621</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1622</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Lg S" type="0x43ef">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1623</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1624</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1625</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1626</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Chain Base Lg W" type="0x43f0">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1627</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1628</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1629</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1630</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen GardenBranch Shed Tile SmHor" type="0x43f1">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1631</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1632</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1633</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1634</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Shed Tile SmVer" type="0x43f2">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1635</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1636</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1637</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1638</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen GardenBranch Shed Tile LgHor" type="0x43f3">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1639</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1640</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1641</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1642</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Murcian Conveyor" type="0x431e">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1667</Index>
    </Texture>
    <Speed>1.0</Speed>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <TopAnimate dx=".2" dy=".2">Wave</TopAnimate>
  </Ground>
<Ground id="SpecPen Ectoplasm" type="0x431f">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1266</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1267</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1268</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1269</Index>
      </Texture>
    </RandomTexture>
    <Color>0x77e8cc</Color>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <ConditionEffect duration="1">Sick</ConditionEffect>
    <MinDamage>30</MinDamage>
    <MaxDamage>30</MaxDamage>
    <RandomOffset />
    <Speed>1</Speed>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground id="SpecPen Ectoplasm Hor" type="0x4302">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1266</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1267</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1268</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1269</Index>
      </Texture>
    </RandomTexture>
    <Color>0x77e8cc</Color>
    <Animate dx=".33" dy="0">Flow</Animate>
    <ConditionEffect duration="1">Sick</ConditionEffect>
    <MinDamage>30</MinDamage>
    <MaxDamage>30</MaxDamage>
    <RandomOffset />
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Ectoplasm Ver" type="0x4303">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1266</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1267</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1268</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1269</Index>
      </Texture>
    </RandomTexture>
    <Color>0x77e8cc</Color>
    <Animate dx="0" dy=".33">Flow</Animate>
    <ConditionEffect duration="1">Sick</ConditionEffect>
    <MinDamage>30</MinDamage>
    <MaxDamage>30</MaxDamage>
    <RandomOffset />
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Brick A" type="0x4320">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1270</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1271</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1272</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1273</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Smooth Gray Brick" type="0x4321">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1274</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1275</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1276</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1277</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1282</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1283</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1284</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1285</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Brick B" type="0x4322">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1278</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1279</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1280</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1281</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Brick Side" type="0x4323">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1471</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1472</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1473</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1474</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Faded Patterned Gray Tile" type="0x4324">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1286</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Weathered Gray Tile" type="0x4325">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1287</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1288</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1289</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1290</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Eroded Gray Tile" type="0x4326">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1291</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1292</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1293</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1294</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Skull Tile TL" type="0x4327">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1295</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Skull Tile TR" type="0x4328">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1296</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Skull Tile BL" type="0x4329">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1297</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Gray Skull Tile BR" type="0x432a">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1298</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Damaged Wood Hor" type="0x432b">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1299</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1300</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1301</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1302</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Damaged Wood Ver" type="0x432c">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1303</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1304</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1305</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1306</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Wood Hor" type="0x432d">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1307</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1308</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1309</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1310</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1307</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1308</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1309</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1310</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1307</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1308</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1309</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1310</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1299</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1300</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1301</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1302</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Wood Ver" type="0x432e">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1311</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1312</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1313</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1314</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1311</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1312</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1313</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1314</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1311</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1312</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1313</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1314</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1303</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1304</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1305</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1306</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Damaged Wood Diag" type="0x432f">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1315</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1316</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1317</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1318</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Wood Diag" type="0x4330">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1319</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1320</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1321</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1322</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1319</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1320</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1321</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1322</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1319</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1320</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1321</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1322</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1315</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1316</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1317</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1318</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Wood Log" type="0x4331">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1323</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1324</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1325</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1326</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Unwalkable Dark Cyan Tile" type="0x4334">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1202</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1203</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1204</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1205</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
    <NoWalk />
  </Ground>
<Ground id="SpecPen Soap Tile" type="0x4339">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1214</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1215</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1216</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1217</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <ConditionEffect duration="1">Confused</ConditionEffect>
    <SlideAmount>1</SlideAmount>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Mud NoWalk NoSpawn" type="0x433a">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xce</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcf</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground id="SpecPen Admin Wood" type="0x4392">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1439</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1440</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1441</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1442</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Side 1" type="0x4400">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1659</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1660</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1661</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1662</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Side 2" type="0x4401">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1663</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1664</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1665</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1666</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Carpet" type="0x4393">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1443</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1444</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1445</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1446</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border TR" type="0x4394">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1448</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border BR" type="0x4395">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1449</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border BL" type="0x4396">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1450</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border TL" type="0x4397">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1451</Index>
    </Texture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border N" type="0x4335">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1643</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1644</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1645</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1646</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border E" type="0x4336">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1647</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1648</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1649</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1650</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border S" type="0x4337">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1651</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1652</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1653</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1654</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Border W" type="0x4338">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1655</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1656</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1657</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1658</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Table Tile" type="0x43c8">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1439</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1440</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1441</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1442</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Fast" type="0x43f4">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1439</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1440</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1441</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1442</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.2</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Carpet Fast" type="0x43f5">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1443</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1444</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1445</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1446</Index>
      </Texture>
    </RandomTexture>
    <Speed>1.2</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Wood Slow" type="0x43f6">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1439</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1440</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1441</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1442</Index>
      </Texture>
    </RandomTexture>
    <Speed>0.75</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Admin Carpet Slow" type="0x43f7">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1443</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1444</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1445</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1446</Index>
      </Texture>
    </RandomTexture>
    <Speed>0.75</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Stone TL" type="0x439b">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1479</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1483</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1487</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1491</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Stone TR" type="0x439c">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1480</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1484</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1488</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1492</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Stone BL" type="0x439d">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1481</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1485</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1489</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1493</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Stone BR" type="0x439e">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1482</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1486</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1490</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1494</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobblestone" type="0x439f">
    <RandomTexture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1495</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1496</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1497</Index>
      </Texture>
      <Texture>
        <File>specPenObjects8x8</File>
        <Index>1498</Index>
      </Texture>
    </RandomTexture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Gravel" type="0x43a0">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1499</Index>
    </Texture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Dirt" type="0x43a1">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1500</Index>
    </Texture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground id="SpecPen Courtyard Grassy Dirt" type="0x43a2">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1501</Index>
    </Texture>
    <Speed>1</Speed>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground id="SpecPen Courtyard Edge L" type="0x43a3">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1502</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge U" type="0x43a4">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1503</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge R" type="0x43a5">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1504</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge D" type="0x43a6">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1505</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge BL" type="0x43a7">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1506</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge TL" type="0x43a8">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1507</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge TR" type="0x43a9">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1508</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Edge BR" type="0x43aa">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1509</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BL TL" type="0x43ab">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1510</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BL TR" type="0x43ac">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1511</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BL BL" type="0x43ad">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1512</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BL BR" type="0x43ae">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1513</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BR TL" type="0x43af">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1514</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BR TR" type="0x43b0">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1515</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BR BL" type="0x43b1">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1516</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble BR BR" type="0x43b2">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1517</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TL TL" type="0x43b3">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1518</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TL TR" type="0x43b4">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1519</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TL BL" type="0x43b5">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1520</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TL BR" type="0x43b6">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1521</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TR TL" type="0x43b7">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1522</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TR TR" type="0x43b8">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1523</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TR BL" type="0x43b9">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1524</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble TR BR" type="0x43ba">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1525</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble L TL" type="0x43bb">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1526</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble L TR" type="0x43bc">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1527</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble L BL" type="0x43bd">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1528</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble L BR" type="0x43be">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1529</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble R TL" type="0x43bf">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1530</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble R TR" type="0x43c0">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1531</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble R BL" type="0x43c1">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1532</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble R BR" type="0x43c2">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1533</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble U TL" type="0x43f8">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1534</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble U TR" type="0x43f9">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1535</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble U BL" type="0x43fa">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1536</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble U BR" type="0x43fb">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1537</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble D TL" type="0x43fc">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1538</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble D TR" type="0x43fd">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1539</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble D BL" type="0x43fe">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1540</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground id="SpecPen Courtyard Cobble D BR" type="0x43ff">
    <Texture>
      <File>specPenObjects8x8</File>
      <Index>1541</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>cursedLibraryObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
    </Corner>
    <Speed>1</Speed>
    <NoBlend />
  </Ground>
<Ground type="0x222f" id="Spider Dirt">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3c</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3d</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x2D2325</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x2230" id="Spider Dirt Web">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3c</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3d</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Speed>.35</Speed>
    <Color>0x808080</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x2231" id="Spider Dirt Clean">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3c</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3d</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3e</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x3f</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x2D2325</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x2232" id="SP Tile">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x653E1F</Color>
  </Ground>
<Ground type="0x2233" id="SP Hall Tile">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2234" id="SP Closed Grate">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x99</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x223e" id="SP Grate">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2235" id="SP Guard Grate NW">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x86</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2236" id="SP Guard Grate N">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x87</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2237" id="SP Guard Grate NE">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x88</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2238" id="SP Guard Grate W">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x89</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x2239" id="SP Guard Grate M">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x8a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x223a" id="SP Guard Grate E">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x8b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x223b" id="SP Guard Grate SW">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x8c</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x223c" id="SP Guard Grate S">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x8d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x223d" id="SP Guard Grate SE">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x8e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x5D3719</Color>
  </Ground>
<Ground type="0x62e7" id="Crawling Spider Dirt">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x100</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x252134</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x62e8" id="Crawling Spider Dirt Web">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x100</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Speed>.35</Speed>
    <Color>0x404040</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x62e9" id="Crawling Spider Dirt Clean">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x100</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <Color>0x252134</Color>
    <RandomOffset />
  </Ground>
<Ground type="0x62ea" id="Woodland Floor">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x130</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6308" id="Woodland Floor Decor">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x138</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x139</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x13a</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15c</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15e</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15f</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15c</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62eb" id="Woodland Floor Edge Rt">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x153</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62ec" id="Woodland Floor Edge Lf">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x154</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62ed" id="Woodland Floor Edge Bot">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x151</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62ee" id="Woodland Floor Edge Top">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x156</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62ef" id="Woodland Floor Corner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x152</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f0" id="Woodland Floor Corner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x150</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f1" id="Woodland Floor Corner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1ab</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x157</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f2" id="Woodland Floor Corner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1aa</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x155</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f3" id="Woodland Floor Inner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15a</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f4" id="Woodland Floor Inner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15b</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f5" id="Woodland Floor Inner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x158</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f6" id="Woodland Floor Inner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x159</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6324" id="Woodland Medium Floor Edge Rt">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x203</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6325" id="Woodland Medium Floor Edge Lf">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x204</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6326" id="Woodland Medium Floor Edge Bot">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x201</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6327" id="Woodland Medium Floor Edge Top">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x206</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6328" id="Woodland Medium Floor Corner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x202</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6329" id="Woodland Medium Floor Corner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x200</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632a" id="Woodland Medium Floor Corner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1ab</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x207</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632b" id="Woodland Medium Floor Corner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1aa</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x205</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632c" id="Woodland Medium Floor Inner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632d" id="Woodland Medium Floor Inner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632e" id="Woodland Medium Floor Inner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x208</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x632f" id="Woodland Medium Floor Inner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x209</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6330" id="Woodland Bright Floor Edge Rt">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x213</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6331" id="Woodland Bright Floor Edge Lf">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x214</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6332" id="Woodland Bright Floor Edge Bot">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x211</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6333" id="Woodland Bright Floor Edge Top">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x216</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6334" id="Woodland Bright Floor Corner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x212</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6335" id="Woodland Bright Floor Corner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x210</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6336" id="Woodland Bright Floor Corner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1ab</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x217</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6337" id="Woodland Bright Floor Corner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1aa</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x215</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6338" id="Woodland Bright Floor Inner TR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x21a</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x6339" id="Woodland Bright Floor Inner TL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x21b</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x633a" id="Woodland Bright Floor Inner BR">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x218</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x633b" id="Woodland Bright Floor Inner BL">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x1a5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x219</Index>
      </Texture>
    </Top>
    <Color>0xAC774B</Color>
  </Ground>
<Ground type="0x62f7" id="Woodland Floor BlackTop">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0x13c</Index>
        </Texture>
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0x13d</Index>
        </Texture>
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0x13e</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <NoBlend />
    <Color>0x000000</Color>
  </Ground>
<Ground type="0x62f8" id="Woodland Floor FullBlack">
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0xdc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0xdc</Index>
      </Texture>
    </Top>
    <NoBlend />
    <Color>0x000000</Color>
  </Ground>
<Ground type="0x62f9" id="Woodland Dirt">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x131</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <Color>0x825446</Color>
  </Ground>
<Ground type="0x62fa" id="Woodland Leaves">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6309" id="Woodland Dark Leaves">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x630a" id="Woodland Medium Leaves">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ac</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ad</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ae</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1af</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x630b" id="Woodland Bright Leaves">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bc</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bd</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1be</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bf</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x62fb" id="Woodland Leaves Edge Rt">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e3</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x153</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x62fc" id="Woodland Leaves Edge Lf">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e4</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x154</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x62fd" id="Woodland Leaves Edge Bot">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e6</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x151</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x62fe" id="Woodland Leaves Edge Top">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e1</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x156</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x62ff" id="Woodland Leaves Corner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e9</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x152</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6300" id="Woodland Leaves Corner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e8</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x150</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6301" id="Woodland Leaves Corner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1eb</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x157</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6302" id="Woodland Leaves Corner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ea</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x155</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6303" id="Woodland Leaves Inner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e2</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15a</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6304" id="Woodland Leaves Inner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e0</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x15b</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6305" id="Woodland Leaves Inner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e7</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x158</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x6306" id="Woodland Leaves Inner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e5</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x159</Index>
      </Texture>
    </Top>
    <Color>0x9E3535</Color>
  </Ground>
<Ground type="0x630c" id="Woodland Medium Leaves Edge Rt">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e3</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x203</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x630d" id="Woodland Medium Leaves Edge Lf">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e4</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x204</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x630e" id="Woodland Medium Leaves Edge Bot">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e6</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x201</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x630f" id="Woodland Medium Leaves Edge Top">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e1</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x206</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6310" id="Woodland Medium Leaves Corner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e9</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x202</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6311" id="Woodland Medium Leaves Corner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e8</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x200</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6312" id="Woodland Medium Leaves Corner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1eb</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x207</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6313" id="Woodland Medium Leaves Corner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ea</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x205</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6314" id="Woodland Medium Leaves Inner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e2</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6315" id="Woodland Medium Leaves Inner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e0</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6316" id="Woodland Medium Leaves Inner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e7</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x208</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6317" id="Woodland Medium Leaves Inner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e5</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x209</Index>
      </Texture>
    </Top>
    <Color>0xAE4C1E</Color>
  </Ground>
<Ground type="0x6318" id="Woodland Bright Leaves Edge Rt">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d3</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e3</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x213</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6319" id="Woodland Bright Leaves Edge Lf">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d4</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e4</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x214</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631a" id="Woodland Bright Leaves Edge Bot">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d6</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e6</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x211</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631b" id="Woodland Bright Leaves Edge Top">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d1</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e1</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x216</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631c" id="Woodland Bright Leaves Corner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e9</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x212</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631d" id="Woodland Bright Leaves Corner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e8</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x210</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631e" id="Woodland Bright Leaves Corner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1eb</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x217</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x631f" id="Woodland Bright Leaves Corner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1ea</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x215</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6320" id="Woodland Bright Leaves Inner TR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d2</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e2</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x21a</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6321" id="Woodland Bright Leaves Inner TL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d0</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e0</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x21b</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6322" id="Woodland Bright Leaves Inner BR">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e7</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x218</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6323" id="Woodland Bright Leaves Inner BL">
    <RandomTexture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1b5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1c5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1d5</Index>
      </Texture>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x1e5</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>spiderDenObjects8x8</File>
        <Index>0x219</Index>
      </Texture>
    </Top>
    <Color>0xB87913</Color>
  </Ground>
<Ground type="0x6307" id="Woodland Water">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x133</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <Animate dx="0.5">Flow</Animate>
    <Sink />
    <Speed>.7</Speed>
    <Color>0x439688</Color>
  </Ground>
<Ground type="0x012b" id="Puke Water">
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0x18d</Index>
    </Texture>
    <MinDamage>20</MinDamage>
    <MaxDamage>20</MaxDamage>
    <ConditionEffect duration="2">Sick</ConditionEffect>
    <BlendPriority>7</BlendPriority>
    <Animate dx="0.001" dy="0.001">Flow</Animate>
    <Sink />
    <Color>0xF6F45D</Color>
  </Ground>
<Ground type="0x223f" id="Sprite Square White">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2240" id="Sprite Square Right">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x2241" id="Sprite Square Left">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x2242" id="Sprite Square Down">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x2243" id="Sprite Square Up">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x2244" id="Sprite Square White Plain">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x227c" id="Sprite Square White Fertile">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2245" id="Sprite Square Red">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x11</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8c</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8d</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8e</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x8f</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x2246" id="Sprite Square Orange">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xC75D39</Color>
  </Ground>
<Ground type="0x2247" id="Sprite Square Yellow">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x13</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x94</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x95</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x96</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x97</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xBF9124</Color>
  </Ground>
<Ground type="0x2248" id="Sprite Square Lime">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x14</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x98</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x99</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9a</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9b</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x73A443</Color>
  </Ground>
<Ground type="0x2249" id="Sprite Square Green">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9c</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9d</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9e</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x9f</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x224a" id="Sprite Square Cyan">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x16</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa0</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa1</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa2</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa3</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x4C8FB7</Color>
  </Ground>
<Ground type="0x224b" id="Sprite Square Blue">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x17</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa4</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa6</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa7</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x224c" id="Sprite Square Purple">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x18</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa8</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xa9</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xaa</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xab</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x224d" id="Sprite Square Black">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xac</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xad</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xae</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xaf</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x224e" id="Sprite Square White TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x224f" id="Sprite Square White TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2250" id="Sprite Square White BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2251" id="Sprite Square White BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2252" id="Sprite Square Black TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x2253" id="Sprite Square Black TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x2254" id="Sprite Square Black BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x2255" id="Sprite Square Black BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <Alpha />
    <Color>0x383A51</Color>
  </Ground>
<Ground type="0x2256" id="Sprite Square Red TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Alpha />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x2257" id="Sprite Square Red TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Alpha />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x2258" id="Sprite Square Red BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
    <Alpha />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x2259" id="Sprite Square Red BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <Alpha />
    <Color>0xC83748</Color>
  </Ground>
<Ground type="0x225a" id="Sprite Square Orange TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <Alpha />
    <Color>0xC75D39</Color>
  </Ground>
<Ground type="0x225b" id="Sprite Square Orange TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <Alpha />
    <Color>0xC75D39</Color>
  </Ground>
<Ground type="0x225c" id="Sprite Square Orange BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
    <Alpha />
    <Color>0xC75D39</Color>
  </Ground>
<Ground type="0x225d" id="Sprite Square Orange BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
    <Alpha />
    <Color>0xC75D39</Color>
  </Ground>
<Ground type="0x225e" id="Sprite Square Yellow TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
    <Alpha />
    <Color>0xBF9124</Color>
  </Ground>
<Ground type="0x225f" id="Sprite Square Yellow TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
    <Alpha />
    <Color>0xBF9124</Color>
  </Ground>
<Ground type="0x2260" id="Sprite Square Yellow BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Alpha />
    <Color>0xBF9124</Color>
  </Ground>
<Ground type="0x2261" id="Sprite Square Yellow BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <Alpha />
    <Color>0xBF9124</Color>
  </Ground>
<Ground type="0x2262" id="Sprite Square Lime TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
    <Alpha />
    <Color>0x73A443</Color>
  </Ground>
<Ground type="0x2263" id="Sprite Square Lime TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
    <Alpha />
    <Color>0x73A443</Color>
  </Ground>
<Ground type="0x2264" id="Sprite Square Lime BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x36</Index>
    </Texture>
    <Alpha />
    <Color>0x73A443</Color>
  </Ground>
<Ground type="0x2265" id="Sprite Square Lime BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
    <Alpha />
    <Color>0x73A443</Color>
  </Ground>
<Ground type="0x2266" id="Sprite Square Green TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
    <Alpha />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x2267" id="Sprite Square Green TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <Alpha />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x2268" id="Sprite Square Green BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
    <Alpha />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x2269" id="Sprite Square Green BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
    <Alpha />
    <Color>0x2EA471</Color>
  </Ground>
<Ground type="0x226a" id="Sprite Square Cyan TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
    <Alpha />
    <Color>0x4C8FB7</Color>
  </Ground>
<Ground type="0x226b" id="Sprite Square Cyan TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <Alpha />
    <Color>0x4C8FB7</Color>
  </Ground>
<Ground type="0x226c" id="Sprite Square Cyan BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <Alpha />
    <Color>0x4C8FB7</Color>
  </Ground>
<Ground type="0x226d" id="Sprite Square Cyan BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3b</Index>
    </Texture>
    <Alpha />
    <Color>0x4C8FB7</Color>
  </Ground>
<Ground type="0x226e" id="Sprite Square Blue TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <Alpha />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x226f" id="Sprite Square Blue TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
    <Alpha />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x2270" id="Sprite Square Blue BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3c</Index>
    </Texture>
    <Alpha />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x2271" id="Sprite Square Blue BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3d</Index>
    </Texture>
    <Alpha />
    <Color>0x5869CF</Color>
  </Ground>
<Ground type="0x2272" id="Sprite Square Purple TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2e</Index>
    </Texture>
    <Alpha />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x2273" id="Sprite Square Purple TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x2f</Index>
    </Texture>
    <Alpha />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x2274" id="Sprite Square Purple BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3e</Index>
    </Texture>
    <Alpha />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x2275" id="Sprite Square Purple BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <Alpha />
    <Color>0xA349CA</Color>
  </Ground>
<Ground type="0x2276" id="Sprite Frame TL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x80</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2277" id="Sprite Frame TR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x81</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2278" id="Sprite Frame BL">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x82</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x2279" id="Sprite Frame BR">
    <Texture>
      <File>spriteWorldObjects8x8</File>
      <Index>0x83</Index>
    </Texture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x227a" id="Sprite Frame Vertical">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xc8</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xc9</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x227b" id="Sprite Frame Horizontal">
    <RandomTexture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>spriteWorldObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
    </RandomTexture>
    <Alpha />
    <Color>0xB9B9D3</Color>
  </Ground>
<Ground type="0x1670" id="Patty Grass 1">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1671" id="Patty Grass 2">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <BlendPriority>9</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1672" id="Patty Grass 3">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x1673" id="Patty Rainbow Road 1">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1674" id="Patty Rainbow Road 2">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1675" id="Patty Rainbow Road 3">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1b</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1676" id="Patty Rainbow Road 4">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1c</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1677" id="Patty Rainbow Road Rotated 1">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1d</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1678" id="Patty Rainbow Road Rotated 2">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1679" id="Patty Rainbow Road Rotated 3">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x167a" id="Patty Rainbow Road Rotated 4">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Speed>1.2</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x167b" id="Patty Grass 3 No Walk">
    <Texture>
      <File>stPatricksObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x6437" id="KSW Conveyor Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>209</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x595959</Color>
  </Ground>
<Ground type="0x6438" id="KSW Conveyor Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>212</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x595959</Color>
  </Ground>
<Ground type="0x6439" id="KSW Conveyor Down">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>210</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x595959</Color>
  </Ground>
<Ground type="0x643a" id="KSW Conveyor Up">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>211</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Alpha />
    <Push />
    <Color>0x595959</Color>
  </Ground>
<Ground type="0x643b" id="KSW Steam Vent">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>532</Index>
    </Texture>
  </Ground>
<Ground type="0x6445" id="KSW Steam Vent Active">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>535</Index>
    </Texture>
    <MinDamage>55</MinDamage>
    <MaxDamage>55</MaxDamage>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x643c" id="KSW Base Tile 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>348</Index>
    </Texture>
  </Ground>
<Ground type="0x64a3" id="KSW Start Wood">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>726</Index>
    </Texture>
  </Ground>
<Ground type="0xc0b8" id="KSW Base Tile Mini">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>348</Index>
    </Texture>
  </Ground>
<Ground type="0x643d" id="KSW Turret Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x643e" id="KSW Turret Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x643f" id="KSW Turret Up">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6440" id="KSW Turret Down">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6441" id="KSW Turret Down Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6442" id="KSW Turret Down Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6443" id="KSW Turret Up Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6444" id="KSW Turret Up Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x644a" id="KSW Metal Ground Top Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>196</Index>
    </Texture>
  </Ground>
<Ground type="0x6446" id="KSW Metal Ground Bottom Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>199</Index>
    </Texture>
  </Ground>
<Ground type="0x6447" id="KSW Metal Ground Left Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>197</Index>
    </Texture>
  </Ground>
<Ground type="0x6448" id="KSW Metal Ground Right Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>198</Index>
    </Texture>
  </Ground>
<Ground type="0x6449" id="KSW Metal Rug">
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>195</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x644b" id="KSW Metal Rug Corners">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>193</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>195</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>197</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>200</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>204</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x644c" id="KSW Rusted Square Groove">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>145</Index>
    </Texture>
  </Ground>
<Ground type="0x644d" id="KSW Rusted Horizontal Groove">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>146</Index>
    </Texture>
  </Ground>
<Ground type="0x644e" id="KSW Rusted Vertical Groove">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>147</Index>
    </Texture>
  </Ground>
<Ground type="0x644f" id="KSW Rusted Small Top 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>148</Index>
    </Texture>
  </Ground>
<Ground type="0x6450" id="KSW Rusted Small Top 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>149</Index>
    </Texture>
  </Ground>
<Ground type="0x6451" id="KSW Rusted Small Bottom 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>150</Index>
    </Texture>
  </Ground>
<Ground type="0x6452" id="KSW Rusted Small Bottom 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>151</Index>
    </Texture>
  </Ground>
<Ground type="0x6453" id="KSW Rusted Large 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>152</Index>
    </Texture>
  </Ground>
<Ground type="0x6454" id="KSW Rusted Large 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>153</Index>
    </Texture>
  </Ground>
<Ground type="0x6455" id="KSW Rusted Large 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>154</Index>
    </Texture>
  </Ground>
<Ground type="0x6456" id="KSW Rusted Large 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>155</Index>
    </Texture>
  </Ground>
<Ground type="0x6457" id="KSW Rusted Large 5">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>156</Index>
    </Texture>
  </Ground>
<Ground type="0x6458" id="KSW Rusted Large 6">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>157</Index>
    </Texture>
  </Ground>
<Ground type="0x6459" id="KSW Rusted Large 7">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>158</Index>
    </Texture>
  </Ground>
<Ground type="0x645a" id="KSW Rusted Large 8">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>159</Index>
    </Texture>
  </Ground>
<Ground type="0x645b" id="KSW Rusted Large 9">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>160</Index>
    </Texture>
  </Ground>
<Ground type="0x645c" id="KSW Green Holes">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>177</Index>
    </Texture>
  </Ground>
<Ground type="0x645d" id="KSW Green Bricks">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>178</Index>
    </Texture>
  </Ground>
<Ground type="0x645e" id="KSW Green Cracked Random">
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>162</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>163</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>164</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x645f" id="KSW Green Holes 2">
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>165</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>166</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>167</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6460" id="KSW Green Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>161</Index>
    </Texture>
  </Ground>
<Ground type="0x6461" id="KSW Large Cracked Green 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>168</Index>
    </Texture>
  </Ground>
<Ground type="0x6462" id="KSW Large Cracked Green 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>169</Index>
    </Texture>
  </Ground>
<Ground type="0x6463" id="KSW Large Cracked Green 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>170</Index>
    </Texture>
  </Ground>
<Ground type="0x6464" id="KSW Large Cracked Green 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>171</Index>
    </Texture>
  </Ground>
<Ground type="0x6465" id="KSW Large Cracked Green 5">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>172</Index>
    </Texture>
  </Ground>
<Ground type="0x6466" id="KSW Large Cracked Green 6">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>173</Index>
    </Texture>
  </Ground>
<Ground type="0x6467" id="KSW Large Cracked Green 7">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>174</Index>
    </Texture>
  </Ground>
<Ground type="0x6468" id="KSW Large Cracked Green 8">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>175</Index>
    </Texture>
  </Ground>
<Ground type="0x6469" id="KSW Large Cracked Green 9">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>176</Index>
    </Texture>
  </Ground>
<Ground type="0x646a" id="KSW Large Steel Cover 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>331</Index>
    </Texture>
  </Ground>
<Ground type="0x646b" id="KSW Large Steel Cover 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>332</Index>
    </Texture>
  </Ground>
<Ground type="0x646c" id="KSW Large Steel Cover 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>333</Index>
    </Texture>
  </Ground>
<Ground type="0x646d" id="KSW Large Steel Cover 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>334</Index>
    </Texture>
  </Ground>
<Ground type="0x646e" id="KSW Large Steel Cover 5">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>335</Index>
    </Texture>
  </Ground>
<Ground type="0x646f" id="KSW Large Steel Cover 6">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>336</Index>
    </Texture>
  </Ground>
<Ground type="0x6470" id="KSW Large Steel Cover 7">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>337</Index>
    </Texture>
  </Ground>
<Ground type="0x6471" id="KSW Large Steel Cover 8">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>338</Index>
    </Texture>
  </Ground>
<Ground type="0x6472" id="KSW Large Steel Cover 9">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>339</Index>
    </Texture>
  </Ground>
<Ground type="0x6473" id="KSW Small Steel Cover 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>340</Index>
    </Texture>
  </Ground>
<Ground type="0x6474" id="KSW Small Steel Cover 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>341</Index>
    </Texture>
  </Ground>
<Ground type="0x6475" id="KSW Small Steel Cover 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>342</Index>
    </Texture>
  </Ground>
<Ground type="0x6476" id="KSW Small Steel Cover 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>343</Index>
    </Texture>
  </Ground>
<Ground type="0x6477" id="KSW Steel Grate Single">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>344</Index>
    </Texture>
    <Color>0x7B3F00</Color>
  </Ground>
<Ground type="0x6478" id="KSW Steel Grate Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>345</Index>
    </Texture>
    <Color>0x7B3F00</Color>
  </Ground>
<Ground type="0x6479" id="KSW Steel Grate Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>346</Index>
    </Texture>
    <Color>0x7B3F00</Color>
  </Ground>
<Ground type="0x647a" id="KSW Steel Grate Uncovered">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>347</Index>
    </Texture>
    <Color>0x7B3F00</Color>
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x647b" id="KSW Standard Dirt Light">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>348</Index>
    </Texture>
  </Ground>
<Ground type="0x647c" id="KSW Standard Dirt Dark">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>349</Index>
    </Texture>
  </Ground>
<Ground type="0x647d" id="KSW Pipe Border Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>350</Index>
    </Texture>
  </Ground>
<Ground type="0x647e" id="KSW Pipe Border Horizontal Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>351</Index>
    </Texture>
  </Ground>
<Ground type="0x647f" id="KSW Pipe Border Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>352</Index>
    </Texture>
  </Ground>
<Ground type="0x6480" id="KSW Pipe Border Vertical Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>353</Index>
    </Texture>
  </Ground>
<Ground type="0x6481" id="KSW Pipe Border Corner Alt">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>354</Index>
    </Texture>
  </Ground>
<Ground type="0x6482" id="KSW Pipe Border Corner Alt Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>355</Index>
    </Texture>
  </Ground>
<Ground type="0x6483" id="KSW Pipe Border End">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>356</Index>
    </Texture>
  </Ground>
<Ground type="0x6484" id="KSW Pipe Border End Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>357</Index>
    </Texture>
  </Ground>
<Ground type="0x6485" id="KSW Pipe Border Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>358</Index>
    </Texture>
  </Ground>
<Ground type="0x6486" id="KSW Pipe Border Corner Dirty">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>359</Index>
    </Texture>
  </Ground>
<Ground type="0x6487" id="KSW Pipe TL Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>360</Index>
    </Texture>
  </Ground>
<Ground type="0x6488" id="KSW Pipe TR Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>361</Index>
    </Texture>
  </Ground>
<Ground type="0x6489" id="KSW Pipe BL Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>362</Index>
    </Texture>
  </Ground>
<Ground type="0x648a" id="KSW Pipe BR Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>363</Index>
    </Texture>
  </Ground>
<Ground type="0x648b" id="KSW Pipe Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>365</Index>
    </Texture>
  </Ground>
<Ground type="0x648c" id="KSW Pipe Horizontal Fitting">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>364</Index>
    </Texture>
  </Ground>
<Ground type="0x648d" id="KSW Pipe Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>366</Index>
    </Texture>
  </Ground>
<Ground type="0x648e" id="KSW Pipe Vertical Fitting">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>367</Index>
    </Texture>
  </Ground>
<Ground type="0x6497" id="KSW Iron Center">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>516</Index>
    </Texture>
  </Ground>
<Ground type="0x6498" id="KSW Iron Bend TR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>518</Index>
    </Texture>
  </Ground>
<Ground type="0x6499" id="KSW Iron Bend TL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>517</Index>
    </Texture>
  </Ground>
<Ground type="0x649a" id="KSW Iron Bend BL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>519</Index>
    </Texture>
  </Ground>
<Ground type="0x649b" id="KSW Iron Bend BR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>520</Index>
    </Texture>
  </Ground>
<Ground type="0x649c" id="KSW Iron Edge Top">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>521</Index>
    </Texture>
  </Ground>
<Ground type="0x649d" id="KSW Iron Edge Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>522</Index>
    </Texture>
  </Ground>
<Ground type="0x649e" id="KSW Iron Edge Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>523</Index>
    </Texture>
  </Ground>
<Ground type="0x649f" id="KSW Iron Edge Bottom">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>524</Index>
    </Texture>
  </Ground>
<Ground type="0x648f" id="KSW Steam Vent Active Fake">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>532</Index>
    </Texture>
  </Ground>
<Ground type="0x6490" id="KSW Conveyor Right Fake">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>209</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Alpha />
  </Ground>
<Ground type="0x6491" id="KSW Conveyor Left Fake">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>212</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Alpha />
  </Ground>
<Ground type="0x6492" id="KSW Conveyor Down Fake">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>210</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Alpha />
  </Ground>
<Ground type="0x6493" id="KSW Conveyor Up Fake">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>211</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Alpha />
  </Ground>
<Ground type="0x6494" id="KSW Opening Ground Tile">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>515</Index>
    </Texture>
  </Ground>
<Ground type="0x6495" id="KSW Boss Steam Vent">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>532</Index>
    </Texture>
  </Ground>
<Ground type="0x6496" id="KSW Boss Steam Vent Active">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>535</Index>
    </Texture>
    <MinDamage>80</MinDamage>
    <MaxDamage>80</MaxDamage>
    <Speed>0.7</Speed>
  </Ground>
<Ground type="0x6500" id="KSW Caution Tile">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>525</Index>
    </Texture>
  </Ground>
<Ground type="0x6506" id="KSW Rusty Iron Center">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>526</Index>
    </Texture>
  </Ground>
<Ground type="0x6501" id="KSW Steel Plate">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>527</Index>
    </Texture>
  </Ground>
<Ground type="0x6502" id="KSW Rusted Plate">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>528</Index>
    </Texture>
  </Ground>
<Ground type="0x6503" id="KSW Iron Path Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>530</Index>
    </Texture>
  </Ground>
<Ground type="0x6504" id="KSW Iron Path Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>529</Index>
    </Texture>
  </Ground>
<Ground type="0x6505" id="KSW Iron Path Corner">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>531</Index>
    </Texture>
  </Ground>
<Ground type="0x6510" id="KSW Ground Cover">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>544</Index>
    </Texture>
  </Ground>
<Ground type="0x64a0" id="KSW Grate With Alpha">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>564</Index>
    </Texture>
  </Ground>
<Ground id="KSW Void" type="0x64a1">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground id="KSW Void No Walk" type="0x64a2">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Alpha />
    <NoWalk />
  </Ground>
<Ground type="0x938a" id="KSW Train Dirt Tile">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>591</Index>
    </Texture>
  </Ground>
<Ground type="0x938b" id="KSW Train Little Rocks Tile">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>592</Index>
    </Texture>
  </Ground>
<Ground type="0x938c" id="KSW Train Rocks Tile">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>593</Index>
    </Texture>
  </Ground>
<Ground type="0x938d" id="KSW Train Bronze Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>594</Index>
    </Texture>
  </Ground>
<Ground type="0x938e" id="KSW Train Bronze Tile Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>595</Index>
    </Texture>
  </Ground>
<Ground type="0x938f" id="KSW Train Bronze Tile Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>596</Index>
    </Texture>
  </Ground>
<Ground type="0x9390" id="KSW Train Bronze TL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>597</Index>
    </Texture>
  </Ground>
<Ground type="0x9391" id="KSW Train Bronze Top">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>598</Index>
    </Texture>
  </Ground>
<Ground type="0x9392" id="KSW Train Bronze TR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>599</Index>
    </Texture>
  </Ground>
<Ground type="0x9393" id="KSW Train Bronze Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>600</Index>
    </Texture>
  </Ground>
<Ground type="0x9394" id="KSW Train Bronze Center">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>601</Index>
    </Texture>
  </Ground>
<Ground type="0x9395" id="KSW Train Bronze Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>602</Index>
    </Texture>
  </Ground>
<Ground type="0x9396" id="KSW Train Bronze BL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>603</Index>
    </Texture>
  </Ground>
<Ground type="0x9397" id="KSW Train Bronze Bottom">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>604</Index>
    </Texture>
  </Ground>
<Ground type="0x9398" id="KSW Train Bronze BR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>605</Index>
    </Texture>
  </Ground>
<Ground type="0x9399" id="KSW Train Silver Edge">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>606</Index>
    </Texture>
  </Ground>
<Ground type="0x939a" id="KSW Train Silver Tile Horizontal">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>607</Index>
    </Texture>
  </Ground>
<Ground type="0x939b" id="KSW Train Silver Tile Vertical">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>608</Index>
    </Texture>
  </Ground>
<Ground type="0x939c" id="KSW Train Silver TL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>609</Index>
    </Texture>
  </Ground>
<Ground type="0x939d" id="KSW Train Silver Top">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>610</Index>
    </Texture>
  </Ground>
<Ground type="0x939e" id="KSW Train Silver TR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>611</Index>
    </Texture>
  </Ground>
<Ground type="0x939f" id="KSW Train Silver Left">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>612</Index>
    </Texture>
  </Ground>
<Ground type="0x93a0" id="KSW Train Silver Center">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>613</Index>
    </Texture>
  </Ground>
<Ground type="0x93a1" id="KSW Train Silver Right">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>614</Index>
    </Texture>
  </Ground>
<Ground type="0x93a2" id="KSW Train Silver BL">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>615</Index>
    </Texture>
  </Ground>
<Ground type="0x93a3" id="KSW Train Silver Bottom">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>616</Index>
    </Texture>
  </Ground>
<Ground type="0x93a4" id="KSW Train Silver BR">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>617</Index>
    </Texture>
  </Ground>
<Ground type="0x93a5" id="KSW Train Steel Ground Bronze">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>618</Index>
    </Texture>
    <Color>0x7B3F00</Color>
  </Ground>
<Ground type="0x93a6" id="KSW Train Steel Ground Silver">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>619</Index>
    </Texture>
    <Color>0x7B3F00</Color>
  </Ground>
<Ground type="0x93a7" id="KSW Train Rock Ground 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>620</Index>
    </Texture>
  </Ground>
<Ground type="0x93a8" id="KSW Train Rock Ground 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>621</Index>
    </Texture>
  </Ground>
<Ground type="0x93a9" id="KSW Train Rock Ground 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>622</Index>
    </Texture>
  </Ground>
<Ground type="0x93aa" id="KSW Train Rock Ground 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>623</Index>
    </Texture>
  </Ground>
<Ground type="0x93ab" id="KSW Train Rock Brick 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>624</Index>
    </Texture>
  </Ground>
<Ground type="0x93ac" id="KSW Train Rock Brick 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>625</Index>
    </Texture>
  </Ground>
<Ground type="0x93ad" id="KSW Train Rock Brick 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>626</Index>
    </Texture>
  </Ground>
<Ground type="0x93ae" id="KSW Train Rock Brick 4">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>627</Index>
    </Texture>
  </Ground>
<Ground type="0x93af" id="KSW Train Rock Brick 5">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>628</Index>
    </Texture>
  </Ground>
<Ground type="0x93b0" id="KSW Train Rock Brick 6">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>629</Index>
    </Texture>
  </Ground>
<Ground type="0x93b1" id="KSW Train Rock Brick 7">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>630</Index>
    </Texture>
  </Ground>
<Ground type="0x93b2" id="KSW Train Rock Brick 8">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>631</Index>
    </Texture>
  </Ground>
<Ground type="0x93b3" id="KSW Train Rock Brick Rock 1">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>632</Index>
    </Texture>
  </Ground>
<Ground type="0x93b4" id="KSW Train Rock Brick Rock 2">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>633</Index>
    </Texture>
  </Ground>
<Ground type="0x93b6" id="KSW Train Rock Brick Rock 3">
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>634</Index>
    </Texture>
  </Ground>
<Ground type="0x3800" id="SN Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3801" id="SN Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3802" id="SN Bh Sd Sf">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3803" id="SN Bh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
  </Ground>
<Ground type="0x3804" id="SN Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3805" id="SN Dt Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <BlendPriority>-3</BlendPriority>
  </Ground>
<Ground type="0x3806" id="SN Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3807" id="SN Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x18</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x3808" id="SN Gs Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3809" id="SN Rv">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x188</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x18e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x189</Index>
      </Texture>
    </Corner>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x380A" id="SN Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x380B" id="SN Dry Gs 2">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x380C" id="SN S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x380D" id="SN S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x380E" id="SN Dt GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x380F" id="SN Dt Dk GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3810" id="SN Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3811" id="SN Dt Dk GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3812" id="SN Dt GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3813" id="SN Dt Dk GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x28</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x29</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3814" id="SN S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x3815" id="SN Bh Sd TldL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3816" id="SN Bh Sd TldR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xc0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3817" id="SN Bh St Pr TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x139</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x130</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3818" id="SN Bh St Pr TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x131</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3819" id="SN Bh St Pr TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x132</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381A" id="SN Bh St Pr ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x133</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381B" id="SN Bh St Pr MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381C" id="SN Bh St Pr MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381D" id="SN Bh St Pr BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x13f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381E" id="SN Bh St Pr BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x140</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x381F" id="SN Bh St Pr BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x141</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x138</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3820" id="SN Wen Br t">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x145</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x146</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x147</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x148</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3821" id="SN Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x145</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3822" id="SN Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x146</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3823" id="SN Wen Br TLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x147</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3824" id="SN Wen Br TLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x148</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3825" id="SN Wen Br RE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14a</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3826" id="SN Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14b</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3827" id="SN Wen Br BE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3828" id="SN Wen Br TRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3829" id="SN Wen Br BRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382A" id="SN Wen Br BLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x14f</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382B" id="SN Wen Br TRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x150</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382C" id="SN Wen Br BLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x151</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382D" id="SN Wen Br BRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x152</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382E" id="SN Wen Br SP TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x153</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x130</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x382F" id="SN Wen Br SP TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x154</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x131</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3830" id="SN Wen Br SP TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x155</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x132</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3831" id="SN Wen Br SP ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x156</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x133</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3832" id="SN Wen Br SP MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3833" id="SN Wen Br SP MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x158</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3834" id="SN Wen Br SP BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x159</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3835" id="SN Wen Br SP BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3836" id="SN Wen Br SP BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x138</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3837" id="SN Wen Br Sh">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3838" id="SN Bh Gs NO">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3839" id="SN L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x2f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x383A" id="SN Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x383B" id="SN Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x383C" id="SN Bh R">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x170</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x383D" id="SN L Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x16d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x383E" id="SN L Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x15d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x383F" id="SN F Wen Br WR ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x182</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x17c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3840" id="SN F Wen Br WR MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x183</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x179</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3841" id="SN F Wen Br WR MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x184</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x17d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3842" id="SN F Wen Br WR BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x185</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x180</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3843" id="SN F Wen Br WR BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x186</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x17f</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3844" id="SN F Wen Br WR BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x187</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x181</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3845" id="SN Dt WR TM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x18c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3846" id="SN Dt WR BM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x18d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3847" id="SN Dt WR ML">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x17c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3848" id="SN Dt WR MR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x17d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3849" id="SN Dt WR MM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x179</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x384A" id="SN Dry Gs WR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x179</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x384B" id="SN Dry Gs 2 WR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x179</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x384C" id="SN L Gs Gr">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x19f</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x384D" id="SN Fr Ed TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x384E" id="SN Fr Ed TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x384F" id="SN Fr Ed TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3850" id="SN Fr Ed ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3851" id="SN Fr Ed MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3852" id="SN Fr Ed BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3853" id="SN Fr Ed BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3854" id="SN Fr Ed BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3855" id="SN Fr Ed IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3856" id="SN Fr Ed IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1a9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3857" id="SN Fr Ed IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1aa</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3858" id="SN Fr Ed IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1ab</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3859" id="SN Fr Ed ST1 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385A" id="SN Fr Ed ST1 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385B" id="SN Fr Ed ST1 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385C" id="SN Fr Ed ST1 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385D" id="SN Fr Ed ST1 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385E" id="SN Fr Ed ST1 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x385F" id="SN Fr Ed ST1 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3860" id="SN Fr Ed ST1 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3861" id="SN Fr Ed ST1 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3862" id="SN Fr Ed ST1 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1b9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3863" id="SN Fr Ed ST1 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1ba</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3864" id="SN Fr Ed ST1 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1bb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3865" id="SN Fr Ed ST2 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3866" id="SN Fr Ed ST2 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3867" id="SN Fr Ed ST2 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3868" id="SN Fr Ed ST2 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3869" id="SN Fr Ed ST2 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386A" id="SN Fr Ed ST2 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386B" id="SN Fr Ed ST2 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386C" id="SN Fr Ed ST2 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386D" id="SN Fr Ed ST2 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386E" id="SN Fr Ed ST2 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1e9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1c9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x386F" id="SN Fr Ed ST2 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1ea</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3870" id="SN Fr Ed ST2 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1eb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3871" id="SN Fr Gs Tp">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1f0</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f1</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f0</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f2</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f3</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f4</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3872" id="SN Fr Gs Tp ST">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f7</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f6</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f8</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1f9</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x1fa</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3873" id="SN Fr Gs Tp H">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1fc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1f5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3874" id="SN Fr Gs Tp H ST">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1ec</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1fb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3875" id="SN Rv NEge">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x3876" id="SN Rv NEge L">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x20c</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3877" id="SN Fr Ed NT TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x200</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3878" id="SN Fr Ed NT TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x201</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3879" id="SN Fr Ed NT TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x202</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387A" id="SN Fr Ed NT ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x203</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387B" id="SN Fr Ed NT MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x204</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387C" id="SN Fr Ed NT BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x205</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387D" id="SN Fr Ed NT BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x206</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387E" id="SN Fr Ed NT BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x207</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x387F" id="SN Fr Ed NT IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x208</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3880" id="SN Fr Ed NT IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x209</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3881" id="SN Fr Ed NT IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3882" id="SN Fr Ed NT IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3883" id="SN BlTp">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x1f0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x1f0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x3884" id="SN WenBM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2a4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3885" id="SN WenBP">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2a7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3886" id="SN WenBTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2a8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3887" id="SN WenBBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2a9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3888" id="SN WenBPTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2ac</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3889" id="SN WenBPBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x157</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x2ad</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x388A" id="SNS Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x388B" id="SNS Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30d</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x388C" id="SNS Bh Sd Sf">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x388D" id="SNS Bh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30f</Index>
    </Texture>
  </Ground>
<Ground type="0x388E" id="SNS Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x388F" id="SNS Dt Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <BlendPriority>-3</BlendPriority>
  </Ground>
<Ground type="0x3890" id="SNS Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x317</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3891" id="SNS Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x318</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x3892" id="SNS Gs Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x319</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3893" id="SNS Rv">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x31a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x488</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x48e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x489</Index>
      </Texture>
    </Corner>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x3894" id="SNS Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x320</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3895" id="SNS Dry Gs 2">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x321</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3896" id="SNS S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x322</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3897" id="SNS S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x323</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3898" id="SNS Dt GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3899" id="SNS Dt Dk GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x389A" id="SNS Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x389B" id="SNS Dt Dk GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x389C" id="SNS Dt GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x328</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x329</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x329</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x389D" id="SNS Dt Dk GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x328</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x329</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x329</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x389E" id="SNS S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x325</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x389F" id="SNS Bh Sd TldL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x3b0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A0" id="SNS Bh Sd TldR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x3c0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A1" id="SNS Bh St Pr TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x439</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A2" id="SNS Bh St Pr TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A3" id="SNS Bh St Pr TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A4" id="SNS Bh St Pr ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x433</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A5" id="SNS Bh St Pr MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x434</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A6" id="SNS Bh St Pr MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x435</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A7" id="SNS Bh St Pr BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x43f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x436</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A8" id="SNS Bh St Pr BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x440</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x437</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38A9" id="SNS Bh St Pr BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x441</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x438</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38AA" id="SNS Wen Br t">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x446</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x447</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x448</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x38AB" id="SNS Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38AC" id="SNS Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x446</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38AD" id="SNS Wen Br TLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x447</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38AE" id="SNS Wen Br TLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x448</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38AF" id="SNS Wen Br RE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44a</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B0" id="SNS Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44b</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B1" id="SNS Wen Br BE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B2" id="SNS Wen Br TRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B3" id="SNS Wen Br BRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B4" id="SNS Wen Br BLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44f</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B5" id="SNS Wen Br TRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x450</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B6" id="SNS Wen Br BLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x451</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B7" id="SNS Wen Br BRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x452</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B8" id="SNS Wen Br SP TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x453</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x430</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38B9" id="SNS Wen Br SP TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x454</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x431</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BA" id="SNS Wen Br SP TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x455</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x432</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BB" id="SNS Wen Br SP ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x456</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x433</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BC" id="SNS Wen Br SP MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x457</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x434</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BD" id="SNS Wen Br SP MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x458</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x435</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BE" id="SNS Wen Br SP BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x459</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x436</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38BF" id="SNS Wen Br SP BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x45a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x437</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38C0" id="SNS Wen Br SP BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x45b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x438</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x38C1" id="SNS Wen Br Sh">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x457</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C2" id="SNS Bh Gs NO">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C3" id="SNS L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x32f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x38C4" id="SNS Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C5" id="SNS Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C6" id="SNS Bh R">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x470</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x38C7" id="SNS L Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x33f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x46d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C8" id="SNS L Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x33f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x45d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38C9" id="SNS F Wen Br WR ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x482</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x47c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CA" id="SNS F Wen Br WR MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x483</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CB" id="SNS F Wen Br WR MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x484</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x47d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CC" id="SNS F Wen Br WR BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x485</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x480</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CD" id="SNS F Wen Br WR BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x486</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x47f</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CE" id="SNS F Wen Br WR BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x487</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x481</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38CF" id="SNS Dt WR TM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x48c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38D0" id="SNS Dt WR BM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x48d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38D1" id="SNS Dt WR ML">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x47c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38D2" id="SNS Dt WR MR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x47d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38D3" id="SNS Dt WR MM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x315</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x38D4" id="SNS Dry Gs WR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x320</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x38D5" id="SNS Dry Gs 2 WR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x321</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x479</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x38D6" id="SNS L Gs Gr">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x49f</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x38D7" id="SNS Fr Ed TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38D8" id="SNS Fr Ed TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38D9" id="SNS Fr Ed TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DA" id="SNS Fr Ed ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DB" id="SNS Fr Ed MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DC" id="SNS Fr Ed BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DD" id="SNS Fr Ed BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DE" id="SNS Fr Ed BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38DF" id="SNS Fr Ed IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E0" id="SNS Fr Ed IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4a9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E1" id="SNS Fr Ed IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4aa</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E2" id="SNS Fr Ed IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ab</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E3" id="SNS Fr Ed ST1 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E4" id="SNS Fr Ed ST1 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E5" id="SNS Fr Ed ST1 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E6" id="SNS Fr Ed ST1 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E7" id="SNS Fr Ed ST1 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E8" id="SNS Fr Ed ST1 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38E9" id="SNS Fr Ed ST1 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38EA" id="SNS Fr Ed ST1 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38EB" id="SNS Fr Ed ST1 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38EC" id="SNS Fr Ed ST1 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4b9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38ED" id="SNS Fr Ed ST1 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ba</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38EE" id="SNS Fr Ed ST1 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4bb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38EF" id="SNS Fr Ed ST2 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F0" id="SNS Fr Ed ST2 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F1" id="SNS Fr Ed ST2 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F2" id="SNS Fr Ed ST2 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F3" id="SNS Fr Ed ST2 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F4" id="SNS Fr Ed ST2 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F5" id="SNS Fr Ed ST2 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F6" id="SNS Fr Ed ST2 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F7" id="SNS Fr Ed ST2 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F8" id="SNS Fr Ed ST2 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4e9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4c9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38F9" id="SNS Fr Ed ST2 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4ea</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ca</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FA" id="SNS Fr Ed ST2 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4eb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4cb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FB" id="SNS Fr Gs Tp">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4f0</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f1</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f0</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f2</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f3</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f4</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FC" id="SNS Fr Gs Tp ST">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x317</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f7</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f6</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f8</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4f9</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x4fa</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FD" id="SNS Fr Gs Tp H">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4fc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4f5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FE" id="SNS Fr Gs Tp H ST">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4ec</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4fb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x38FF" id="SNS Rv NEge">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x31a</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x3900" id="SNS Rv NEge L">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x50c</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3901" id="SNS Fr Ed NT TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x500</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3902" id="SNS Fr Ed NT TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x501</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3903" id="SNS Fr Ed NT TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x502</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3904" id="SNS Fr Ed NT ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x503</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3905" id="SNS Fr Ed NT MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x504</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3906" id="SNS Fr Ed NT BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x505</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3907" id="SNS Fr Ed NT BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x506</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3908" id="SNS Fr Ed NT BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x507</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3909" id="SNS Fr Ed NT IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x508</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x390A" id="SNS Fr Ed NT IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x509</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x390B" id="SNS Fr Ed NT IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x50a</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x390C" id="SNS Fr Ed NT IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x4db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x50b</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x390D" id="SNS Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x530</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
  </Ground>
<Ground type="0x390E" id="SNS Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x531</Index>
    </Texture>
  </Ground>
<Ground type="0x390F" id="SNS W Pl F">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x532</Index>
    </Texture>
  </Ground>
<Ground type="0x3910" id="SNS G Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x533</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x534</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x535</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x536</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3911" id="SNS OC Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x537</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x538</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x539</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53a</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3912" id="SNS SS F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53b</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53c</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53d</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53e</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x53f</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x540</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x541</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3913" id="SNS W P F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x542</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x543</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x544</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x545</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x546</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3914" id="SNS W P F Dk">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x547</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x548</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x549</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3915" id="SNS R Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x54a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x54b</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x54c</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x54d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3916" id="SNS s Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x550</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3917" id="SNS s Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x551</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x3918" id="SNS s Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x552</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3919" id="SNS s Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x553</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x391A" id="SNS s L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x554</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x391B" id="SNS s Bh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x555</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x391C" id="SNS s Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x556</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x391D" id="SNS s Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x557</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x391E" id="SNS s S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x558</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x391F" id="SNS s S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x559</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3920" id="SNS s S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x55a</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x3921" id="SNS s SS F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x55b</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x55c</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x55d</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x55e</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x55f</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x560</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x561</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3922" id="SNS s W P F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x562</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x563</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x564</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x565</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x566</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3923" id="SNS s W P F Dk">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x567</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x568</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x569</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3924" id="SNS s Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x56a</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3925" id="SNS s Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x56b</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3926" id="SNS s W Pl F">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x56c</Index>
    </Texture>
  </Ground>
<Ground type="0x3927" id="SNS s Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x56d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3928" id="SNS s Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x530</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <NoWalk />
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3929" id="SNS s Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x316</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ac</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ad</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x4ad</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x392A" id="SNS WenBM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x584</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x392B" id="SNS WenBP">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x587</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x392C" id="SNS WenBTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x588</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x392D" id="SNS WenBBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x589</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x392E" id="SNS WenBPTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x58c</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x392F" id="SNS WenBPBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x583</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x58d</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3930" id="SNN Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x60c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3931" id="SNN Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x60d</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3932" id="SNN Bh Sd Sf">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x60e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3933" id="SNN Bh Gs NO">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x60f</Index>
    </Texture>
  </Ground>
<Ground type="0x3934" id="SNN Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3935" id="SNN Dt Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <BlendPriority>-3</BlendPriority>
  </Ground>
<Ground type="0x3936" id="SNN Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x617</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3937" id="SNN Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x618</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x3938" id="SNN Gs Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x619</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3939" id="SNN Rv">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x61a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x788</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x78e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x789</Index>
      </Texture>
    </Corner>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x393A" id="SNN Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x620</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x393B" id="SNN Dry Gs 2">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x621</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x393C" id="SNN S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x622</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x393D" id="SNN S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x623</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x393E" id="SNN Dt GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x393F" id="SNN Dt Dk GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3940" id="SNN Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3941" id="SNN Dt Dk GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3942" id="SNN Dt GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x628</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x629</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x629</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3943" id="SNN Dt Dk GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x628</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x629</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x629</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3944" id="SNN S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x625</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x3945" id="SNN Bh Sd TldL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x6b0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3946" id="SNN Bh Sd TldR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x6c0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3947" id="SNN Bh St Pr TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x739</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x730</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3948" id="SNN Bh St Pr TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x731</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3949" id="SNN Bh St Pr TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x732</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394A" id="SNN Bh St Pr ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x733</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394B" id="SNN Bh St Pr MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x734</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394C" id="SNN Bh St Pr MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x735</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394D" id="SNN Bh St Pr BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x73f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x736</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394E" id="SNN Bh St Pr BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x740</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x737</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x394F" id="SNN Bh St Pr BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x741</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x738</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3950" id="SNN Wen Br t">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x745</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x746</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x747</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x748</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3951" id="SNN Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x745</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3952" id="SNN Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x746</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3953" id="SNN Wen Br TLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x747</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3954" id="SNN Wen Br TLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x748</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3955" id="SNN Wen Br RE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74a</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3956" id="SNN Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74b</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3957" id="SNN Wen Br BE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3958" id="SNN Wen Br TRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3959" id="SNN Wen Br BRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395A" id="SNN Wen Br BLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x74f</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395B" id="SNN Wen Br TRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x750</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395C" id="SNN Wen Br BLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x751</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395D" id="SNN Wen Br BRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x752</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395E" id="SNN Wen Br SP TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x753</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x730</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x395F" id="SNN Wen Br SP TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x754</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x731</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3960" id="SNN Wen Br SP TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x755</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x732</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3961" id="SNN Wen Br SP ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x756</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x733</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3962" id="SNN Wen Br SP MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x757</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x734</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3963" id="SNN Wen Br SP MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x758</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x735</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3964" id="SNN Wen Br SP BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x759</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x736</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3965" id="SNN Wen Br SP BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x75a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x737</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3966" id="SNN Wen Br SP BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x75b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x738</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3967" id="SNN Wen Br Sh">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x757</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3968" id="SNN Bh Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x60f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3969" id="SNN L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x62f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x396A" id="SNN Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x396B" id="SNN Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x396C" id="SNN Bh R">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x770</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x396D" id="SNN L Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x63f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x76d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x396E" id="SNN L Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x63f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x75d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x396F" id="SNN F Wen Br WR ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x782</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x77c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3970" id="SNN F Wen Br WR MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x783</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x779</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3971" id="SNN F Wen Br WR MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x784</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x77d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3972" id="SNN F Wen Br WR BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x785</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x780</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3973" id="SNN F Wen Br WR BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x786</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x77f</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3974" id="SNN F Wen Br WR BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x787</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x781</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3975" id="SNN Dt WR TM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x78c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3976" id="SNN Dt WR BM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x78d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3977" id="SNN Dt WR ML">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x77c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3978" id="SNN Dt WR MR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x77d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3979" id="SNN Dt WR MM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x615</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x779</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x397A" id="SNN Dry Gs WR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x620</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x779</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x397B" id="SNN Dry Gs 2 WR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x621</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x779</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x397C" id="SNN L Gs Gr">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x79f</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x397D" id="SNN Fr Ed TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x397E" id="SNN Fr Ed TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x397F" id="SNN Fr Ed TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3980" id="SNN Fr Ed ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3981" id="SNN Fr Ed MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3982" id="SNN Fr Ed BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3983" id="SNN Fr Ed BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3984" id="SNN Fr Ed BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3985" id="SNN Fr Ed IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3986" id="SNN Fr Ed IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7a9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3987" id="SNN Fr Ed IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7aa</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3988" id="SNN Fr Ed IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ab</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3989" id="SNN Fr Ed ST1 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398A" id="SNN Fr Ed ST1 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398B" id="SNN Fr Ed ST1 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398C" id="SNN Fr Ed ST1 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398D" id="SNN Fr Ed ST1 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398E" id="SNN Fr Ed ST1 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x398F" id="SNN Fr Ed ST1 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3990" id="SNN Fr Ed ST1 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3991" id="SNN Fr Ed ST1 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3992" id="SNN Fr Ed ST1 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7b9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3993" id="SNN Fr Ed ST1 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ba</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3994" id="SNN Fr Ed ST1 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7bb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3995" id="SNN Fr Ed ST2 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3996" id="SNN Fr Ed ST2 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3997" id="SNN Fr Ed ST2 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3998" id="SNN Fr Ed ST2 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3999" id="SNN Fr Ed ST2 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399A" id="SNN Fr Ed ST2 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399B" id="SNN Fr Ed ST2 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399C" id="SNN Fr Ed ST2 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399D" id="SNN Fr Ed ST2 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399E" id="SNN Fr Ed ST2 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7e9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7c9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x399F" id="SNN Fr Ed ST2 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7ea</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ca</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A0" id="SNN Fr Ed ST2 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7eb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7cb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A1" id="SNN Fr Gs Tp">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7f0</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f1</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f0</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f2</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f3</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f4</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A2" id="SNN Fr Gs Tp ST">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x617</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f7</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f6</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f8</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7f9</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0x7fa</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A3" id="SNN Fr Gs Tp H">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7fc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7f5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A4" id="SNN Fr Gs Tp H ST">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7ec</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7fb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A5" id="SNN Rv NEge">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x61a</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x39A6" id="SNN Rv NEge L">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x80c</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A7" id="SNN Fr Ed NT TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x800</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A8" id="SNN Fr Ed NT TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x801</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39A9" id="SNN Fr Ed NT TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x802</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AA" id="SNN Fr Ed NT ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x803</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AB" id="SNN Fr Ed NT MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x804</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AC" id="SNN Fr Ed NT BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x805</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AD" id="SNN Fr Ed NT BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x806</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AE" id="SNN Fr Ed NT BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x807</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39AF" id="SNN Fr Ed NT IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x808</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39B0" id="SNN Fr Ed NT IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7d9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x809</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39B1" id="SNN Fr Ed NT IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7da</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x80a</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39B2" id="SNN Fr Ed NT IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x7db</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x80b</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39B3" id="SNN Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x830</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
  </Ground>
<Ground type="0x39B4" id="SNN Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x831</Index>
    </Texture>
  </Ground>
<Ground type="0x39B5" id="SNN W Pl F">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x832</Index>
    </Texture>
  </Ground>
<Ground type="0x39B6" id="SNN G Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x833</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x834</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x835</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x836</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39B7" id="SNN OC Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x837</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x838</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x839</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83a</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39B8" id="SNN SS F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83b</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83c</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83d</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83e</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x83f</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x840</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x841</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39B9" id="SNN W P F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x842</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x843</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x844</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x845</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x846</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x39BA" id="SNN W P F Dk">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x847</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x848</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x849</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x39BB" id="SNN R Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x84a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x84b</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x84c</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x84d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39BC" id="SNN lWPF">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x39BD" id="SNN lWPFS">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x39BE" id="SNN lWPkF">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x13</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x14</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x15</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x16</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x39BF" id="SNN lSSF">
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x89</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8a</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x8b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39C0" id="SNN lGR">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x48</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x49</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x4a</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x4b</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39C1" id="SNN lOCR">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x3e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x3f</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x46</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x47</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39C2" id="SNN lRR">
    <SameTypeEdgeMode />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x130</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x131</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x132</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x133</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x39C3" id="SNN lBr">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x531</Index>
    </Texture>
    <CompositePriority>2</CompositePriority>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39C4" id="SNN lPl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x530</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x39C5" id="SNN lBh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30f</Index>
    </Texture>
    <CompositePriority>3</CompositePriority>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39C6" id="SNN lGsL">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x553</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39C7" id="SNS lLGsY">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x554</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x39C8" id="SNN lBhSd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30c</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39C9" id="SNN lsWenBr">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x556</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39CA" id="SNN lWenBrBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x44c</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39CB" id="SNN lWenBr">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39CC" id="SNN lsSW">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x558</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39CD" id="SNN s Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x86d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39CE" id="SNN s Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x530</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
    <NoWalk />
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x39CF" id="SNN s Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x616</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ac</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ad</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x7ad</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39D0" id="SNN Pl d">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x830</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
    <NoWalk />
  </Ground>
<Ground type="0x39D1" id="SNN lLGsGr">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x49f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x39D2" id="SNN lBhSd2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30c</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x39D3" id="SNN lBhSdDk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x30d</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39D4" id="SNN WenBM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x894</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39D5" id="SNN WenBP">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x897</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39D6" id="SNN WenBTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x898</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39D7" id="SNN WenBBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x899</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39D8" id="SNN WenBPTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x89c</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39D9" id="SNN WenBPBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x445</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x89d</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39DA" id="SNN lWPF2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x8af</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39DB" id="SNN lWPkF2">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x8a7</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x8a8</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x8a9</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x8aa</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x8ab</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39DC" id="SNN lPl2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x8b0</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>0</CompositePriority>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39DD" id="SNS sWenBr2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x556</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39DE" id="SNS sWenBrLE2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x557</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39DF" id="SNS sWenBrRE2">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x56f</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x39E0" id="SNN sBhSd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x550</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39E1" id="SNN sBhGs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x555</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x39E2" id="SNN slGsL">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x8a1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x39E3" id="SNS sLGsY2">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x8a3</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x39E4" id="SNR Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x90c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39E5" id="SNR Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x90d</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x39E6" id="SNR Bh Sd Sf">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x90e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39E7" id="SNR Bh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x90f</Index>
    </Texture>
  </Ground>
<Ground type="0x39E8" id="SNR Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39E9" id="SNR Dt Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <BlendPriority>-3</BlendPriority>
  </Ground>
<Ground type="0x39EA" id="SNR Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x917</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39EB" id="SNR Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x918</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x39EC" id="SNR Gs Dk">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x919</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39ED" id="SNR Rv">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x91a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa88</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa8e</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa89</Index>
      </Texture>
    </Corner>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x39EE" id="SNR Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x920</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x39EF" id="SNR Dry Gs 2">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x921</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x39F0" id="SNR S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x922</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39F1" id="SNR S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x923</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x39F2" id="SNR Dt GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F3" id="SNR Dt Dk GEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5e</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5f</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5f</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F4" id="SNR Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F5" id="SNR Dt Dk GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F6" id="SNR Dt GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x928</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x929</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x929</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F7" id="SNR Dt Dk GDEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x928</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x929</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0x929</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x39F8" id="SNR S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x925</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>4</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x39F9" id="SNR Bh Sd TldL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x9b0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FA" id="SNR Bh Sd TldR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x9c0</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FB" id="SNR Bh St Pr TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa39</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa30</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FC" id="SNR Bh St Pr TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa31</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FD" id="SNR Bh St Pr TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa32</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FE" id="SNR Bh St Pr ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3c</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa33</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x39FF" id="SNR Bh St Pr MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3d</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa34</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A00" id="SNR Bh St Pr MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3e</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa35</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A01" id="SNR Bh St Pr BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa3f</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa36</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A02" id="SNR Bh St Pr BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa40</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa37</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A03" id="SNR Bh St Pr BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa41</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa38</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A04" id="SNR Wen Br t">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa45</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa46</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa47</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa48</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A05" id="SNR Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa45</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A06" id="SNR Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa46</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A07" id="SNR Wen Br TLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa47</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A08" id="SNR Wen Br TLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa48</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A09" id="SNR Wen Br RE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4a</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0A" id="SNR Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4b</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0B" id="SNR Wen Br BE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4c</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0C" id="SNR Wen Br TRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0D" id="SNR Wen Br BRE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4e</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0E" id="SNR Wen Br BLE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa4f</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A0F" id="SNR Wen Br TRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa50</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A10" id="SNR Wen Br BLIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa51</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A11" id="SNR Wen Br BRIE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa52</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A12" id="SNR Wen Br SP TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa53</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa30</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A13" id="SNR Wen Br SP TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa54</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa31</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A14" id="SNR Wen Br SP TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa55</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa32</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A15" id="SNR Wen Br SP ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa56</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa33</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A16" id="SNR Wen Br SP MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa34</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A17" id="SNR Wen Br SP MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa58</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa35</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A18" id="SNR Wen Br SP BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa59</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa36</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A19" id="SNR Wen Br SP BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa5a</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa37</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A1A" id="SNR Wen Br SP BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa5b</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa38</Index>
      </Texture>
    </Top>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A1B" id="SNR Wen Br Sh">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A1C" id="SNR Bh Gs NO">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x90f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A1D" id="SNR L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x92f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x3A1E" id="SNR Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A1F" id="SNR Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A20" id="SNR Bh R">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa70</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A21" id="SNR L Dt GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x93f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa6d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A22" id="SNR L Dt GLEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x93f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5c</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa5d</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A23" id="SNR F Wen Br WR ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa82</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa7c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A24" id="SNR F Wen Br WR MM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa83</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa79</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A25" id="SNR F Wen Br WR MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa84</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa7d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A26" id="SNR F Wen Br WR BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa85</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa80</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A27" id="SNR F Wen Br WR BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa86</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa7f</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A28" id="SNR F Wen Br WR BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa87</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa81</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A29" id="SNR Dt WR TM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa8c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A2A" id="SNR Dt WR BM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa8d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A2B" id="SNR Dt WR ML">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa7c</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A2C" id="SNR Dt WR MR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa7d</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A2D" id="SNR Dt WR MM">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x915</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa79</Index>
      </Texture>
    </Top>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A2E" id="SNR Dry Gs WR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x920</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa79</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A2F" id="SNR Dry Gs 2 WR">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x921</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xa79</Index>
      </Texture>
    </Top>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A30" id="SNR L Gs Gr">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa9f</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A31" id="SNR Fr Ed TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A32" id="SNR Fr Ed TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A33" id="SNR Fr Ed TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A34" id="SNR Fr Ed ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A35" id="SNR Fr Ed MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A36" id="SNR Fr Ed BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A37" id="SNR Fr Ed BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A38" id="SNR Fr Ed BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A39" id="SNR Fr Ed IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3A" id="SNR Fr Ed IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaa9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3B" id="SNR Fr Ed IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xada</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaaa</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3C" id="SNR Fr Ed IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xadb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaab</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3D" id="SNR Fr Ed ST1 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3E" id="SNR Fr Ed ST1 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A3F" id="SNR Fr Ed ST1 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A40" id="SNR Fr Ed ST1 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A41" id="SNR Fr Ed ST1 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A42" id="SNR Fr Ed ST1 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A43" id="SNR Fr Ed ST1 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A44" id="SNR Fr Ed ST1 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A45" id="SNR Fr Ed ST1 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A46" id="SNR Fr Ed ST1 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xab9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A47" id="SNR Fr Ed ST1 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xada</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaba</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A48" id="SNR Fr Ed ST1 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xadb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xabb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A49" id="SNR Fr Ed ST2 TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac0</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4A" id="SNR Fr Ed ST2 TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac1</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4B" id="SNR Fr Ed ST2 TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac2</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4C" id="SNR Fr Ed ST2 ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac3</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4D" id="SNR Fr Ed ST2 MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac4</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4E" id="SNR Fr Ed ST2 BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A4F" id="SNR Fr Ed ST2 BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac6</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A50" id="SNR Fr Ed ST2 BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac7</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A51" id="SNR Fr Ed ST2 IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac8</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A52" id="SNR Fr Ed ST2 IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xae9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xac9</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A53" id="SNR Fr Ed ST2 IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xaea</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaca</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A54" id="SNR Fr Ed ST2 IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xaeb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xacb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A55" id="SNR Fr Gs Tp">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xaf0</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf1</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf0</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf2</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf3</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf4</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A56" id="SNR Fr Gs Tp ST">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x917</Index>
    </Texture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf7</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf6</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf8</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xaf9</Index>
        </Texture>
        <Texture>
          <File>summerNexusObjects8x8</File>
          <Index>0xafa</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A57" id="SNR Fr Gs Tp H">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xafc</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaf5</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A58" id="SNR Fr Gs Tp H ST">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xaec</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xafb</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A59" id="SNR Rv NEge">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x91a</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
  </Ground>
<Ground type="0x3A5A" id="SNR Rv NEge L">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb0c</Index>
    </Texture>
    <Sink />
    <Speed>0.8</Speed>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A5B" id="SNR Fr Ed NT TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad0</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb00</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A5C" id="SNR Fr Ed NT TM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad1</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb01</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A5D" id="SNR Fr Ed NT TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad2</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb02</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A5E" id="SNR Fr Ed NT ML">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad3</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb03</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A5F" id="SNR Fr Ed NT MR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad4</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb04</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A60" id="SNR Fr Ed NT BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad5</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb05</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A61" id="SNR Fr Ed NT BM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad6</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb06</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A62" id="SNR Fr Ed NT BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad7</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb07</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A63" id="SNR Fr Ed NT IC TL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad8</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb08</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A64" id="SNR Fr Ed NT IC TR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xad9</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb09</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A65" id="SNR Fr Ed NT IC BL">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xada</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb0a</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A66" id="SNR Fr Ed NT IC BR">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xadb</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb0b</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A67" id="SNR Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb30</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
  </Ground>
<Ground type="0x3A68" id="SNR Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb31</Index>
    </Texture>
  </Ground>
<Ground type="0x3A69" id="SNR W Pl F">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb32</Index>
    </Texture>
  </Ground>
<Ground type="0x3A6A" id="SNR G Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb33</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb34</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb35</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb36</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A6B" id="SNR OC Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb37</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb38</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb39</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3a</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A6C" id="SNR SS F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3b</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3c</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3d</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3e</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb3f</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb40</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb41</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A6D" id="SNR W P F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb42</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb43</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb44</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb45</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb46</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3A6E" id="SNR W P F Dk">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb47</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb48</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb49</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3A6F" id="SNR R Rg">
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb4a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb4b</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb4c</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb4d</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A70" id="SNR s Bh Sd">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb50</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A71" id="SNR s Bh Sd Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb51</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x3A72" id="SNR s Gs">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb52</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A73" id="SNR s Gs L">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb53</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A74" id="SNR s L Gs Y">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb54</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A75" id="SNR s Bh Gs">
    <RandomOffset />
    <SameTypeEdgeMode />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb55</Index>
    </Texture>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A76" id="SNR s Wen Br">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb56</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A77" id="SNR s Wen Br LE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb57</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A78" id="SNR s S W">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb58</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.8</Speed>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A79" id="SNR s S W Dk">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb59</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A7A" id="SNR s S W Dk D">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb5a</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>3</BlendPriority>
    <NoWalk />
  </Ground>
<Ground type="0x3A7B" id="SNR s SS F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb5b</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb5c</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb5d</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb5e</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb5f</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb60</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb61</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x23</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>lofiEnvironment2</File>
        <Index>0x25</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x3A7C" id="SNR s W P F">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb62</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb63</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb64</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb65</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb66</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3A7D" id="SNR s W P F Dk">
    <RandomTexture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb67</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb68</Index>
      </Texture>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb69</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3A7E" id="SNR s Dry Gs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb6a</Index>
    </Texture>
    <BlendPriority>5</BlendPriority>
  </Ground>
<Ground type="0x3A7F" id="SNR s Dt">
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb6b</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A80" id="SNR s W Pl F">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb6c</Index>
    </Texture>
  </Ground>
<Ground type="0x3A81" id="SNR s Wen Br TE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb6d</Index>
    </Texture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A82" id="SNR s Pl">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xb30</Index>
    </Texture>
    <Sink />
    <Speed>.666</Speed>
    <CompositePriority>2</CompositePriority>
    <NoWalk />
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A83" id="SNR s Dt Dk GLYEd">
    <SameTypeEdgeMode />
    <RandomOffset />
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x916</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaac</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaad</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xaad</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3A84" id="SNR WenBM">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb84</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A85" id="SNR WenBP">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb87</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A86" id="SNR WenBTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb88</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A87" id="SNR WenBBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb89</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A88" id="SNR WenBPTE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb8c</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A89" id="SNR WenBPBE">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0xa57</Index>
    </Texture>
    <Top>
      <Texture>
        <File>summerNexusObjects8x8</File>
        <Index>0xb8d</Index>
      </Texture>
    </Top>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x3A8A" id="SNS WPlFs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x532</Index>
    </Texture>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0x3A8B" id="SNN lWPFs">
    <Texture>
      <File>lofiEnvironment2</File>
      <Index>0x0d</Index>
    </Texture>
    <Speed>1.4</Speed>
    <BlendPriority>-1</BlendPriority>
  </Ground>
<Ground type="0x3A8C" id="SNN lWPF2s">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x8af</Index>
    </Texture>
    <Speed>1.4</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x3A8D" id="SNN WPlFs">
    <Texture>
      <File>summerNexusObjects8x8</File>
      <Index>0x832</Index>
    </Texture>
    <Speed>1.4</Speed>
  </Ground>
<Ground type="0xabd0" id="Machine Bright 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x00</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd1" id="Machine Bright 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x01</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd2" id="Machine Bright 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x02</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd3" id="Machine Bright 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd4" id="Machine Bright 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x04</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd5" id="Machine Bright 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd6" id="Machine Bright 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x11</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd7" id="Machine Bright 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x12</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd8" id="Machine Bright 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x13</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabd9" id="Machine Bright 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <Color>0x051B12</Color>
  </Ground>
<Ground type="0xabda" id="Machine Mid 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabdb" id="Machine Mid 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabdc" id="Machine Mid 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabdd" id="Machine Mid 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabde" id="Machine Mid 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabdf" id="Machine Mid 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabe0" id="Machine Mid 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabe1" id="Machine Mid 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabe2" id="Machine Mid 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabe3" id="Machine Mid 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <Color>0x031008</Color>
  </Ground>
<Ground type="0xabe4" id="Machine Dim 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabe5" id="Machine Dim 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabe6" id="Machine Dim 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabe7" id="Machine Dim 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabe8" id="Machine Dim 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabe9" id="Machine Dim 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabea" id="Machine Dim 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabeb" id="Machine Dim 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabec" id="Machine Dim 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabed" id="Machine Dim 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <Color>0x020803</Color>
  </Ground>
<Ground type="0xabee" id="Machine Server Tile">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
  </Ground>
<Ground type="0xabef" id="Machine Surge Server Tile">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
  </Ground>
<Ground type="0xabf0" id="Machine Surge Bright 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x05</Index>
    </Texture>
  </Ground>
<Ground type="0xabf1" id="Machine Surge Bright 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x06</Index>
    </Texture>
  </Ground>
<Ground type="0xabf2" id="Machine Surge Bright 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x07</Index>
    </Texture>
  </Ground>
<Ground type="0xabf3" id="Machine Surge Bright 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x08</Index>
    </Texture>
  </Ground>
<Ground type="0xabf4" id="Machine Surge Bright 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
  </Ground>
<Ground type="0xabf5" id="Machine Surge Bright 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
  </Ground>
<Ground type="0xabf6" id="Machine Surge Bright 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
  </Ground>
<Ground type="0xabf7" id="Machine Surge Bright 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
  </Ground>
<Ground type="0xabf8" id="Machine Surge Bright 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x18</Index>
    </Texture>
  </Ground>
<Ground type="0xabf9" id="Machine Surge Bright 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
  </Ground>
<Ground type="0xabfa" id="Machine Surge Mid 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
  </Ground>
<Ground type="0xabfb" id="Machine Surge Mid 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
  </Ground>
<Ground type="0xabfc" id="Machine Surge Mid 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
  </Ground>
<Ground type="0xabfd" id="Machine Surge Mid 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
  </Ground>
<Ground type="0xabfe" id="Machine Surge Mid 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
  </Ground>
<Ground type="0xabff" id="Machine Surge Mid 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
  </Ground>
<Ground type="0xac00" id="Machine Surge Mid 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x36</Index>
    </Texture>
  </Ground>
<Ground type="0xac01" id="Machine Surge Mid 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
  </Ground>
<Ground type="0xac02" id="Machine Surge Mid 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
  </Ground>
<Ground type="0xac03" id="Machine Surge Mid 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
  </Ground>
<Ground type="0xac04" id="Machine Surge Dim 1">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
  </Ground>
<Ground type="0xac05" id="Machine Surge Dim 2">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
  </Ground>
<Ground type="0xac06" id="Machine Surge Dim 3">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x47</Index>
    </Texture>
  </Ground>
<Ground type="0xac07" id="Machine Surge Dim 4">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x48</Index>
    </Texture>
  </Ground>
<Ground type="0xac08" id="Machine Surge Dim 5">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x49</Index>
    </Texture>
  </Ground>
<Ground type="0xac09" id="Machine Surge Dim 6">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
  </Ground>
<Ground type="0xac0a" id="Machine Surge Dim 7">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
  </Ground>
<Ground type="0xac0b" id="Machine Surge Dim 8">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
  </Ground>
<Ground type="0xac0c" id="Machine Surge Dim 9">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
  </Ground>
<Ground type="0xac0d" id="Machine Surge Dim 10">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
  </Ground>
<Ground type="0xac0e" id="Exposed Code">
    <Texture>
      <File>theMachineObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
    <Animate dx="2">Flow</Animate>
    <MinDamage>50</MinDamage>
    <MaxDamage>50</MaxDamage>
    <Sink />
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x10cd" id="Shatters Pure Evil Unwalkable">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <Animate dx=".35">Flow</Animate>
    <BlendPriority>1</BlendPriority>
    <NoWalk />
    <Color>0x14132D</Color>
  </Ground>
<Ground type="0x74dd" id="Shatters Pure Evil">
    <DisplayId>Corruption</DisplayId>
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <Animate dx=".35">Flow</Animate>
    <MinDamage>75</MinDamage>
    <MaxDamage>75</MaxDamage>
    <Sink />
    <Speed>.333</Speed>
    <BlendPriority>1</BlendPriority>
    <Color>0x14132D</Color>
  </Ground>
<Ground type="0x74de" id="Shatters Village Grass">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x11</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x13</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x293028</Color>
  </Ground>
<Ground type="0x74df" id="Shatters Cobble">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x74e0" id="Shatters Hall Siding">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x99</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x9a</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x9b</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x9c</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x2B2431</Color>
  </Ground>
<Ground type="0x7468" id="Shatters Royal Red">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x4f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x7469" id="Shatters Pure Evil Safe">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <Animate dx=".35">Flow</Animate>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x746a" id="Shatters Wooden Floor">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x19</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x433131</Color>
  </Ground>
<Ground type="0x746b" id="Shatters Dirt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x7d</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x7e</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x7f</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>7</BlendPriority>
    <Color>0x332327</Color>
  </Ground>
<Ground type="0x746c" id="Shatters Drawbridge Inner">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa0</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa1</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x746d" id="Shatters Drawbridge Left">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa2</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa4</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x746e" id="Shatters Drawbridge Right">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa3</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xa5</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x746f" id="Shatters Bridge Tile">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x81</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x74dc" id="Shatters Bridge Tile Damaged">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7470" id="Shatters Bridge Tile HL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x8a</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7471" id="Shatters Bridge Tile HR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x8b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7472" id="Shatters Bridge Tile VT">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x8d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7473" id="Shatters Bridge Tile VB">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x9d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7474" id="Shatters Bridge Tile TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x8e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7475" id="Shatters Bridge Tile TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x8f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7476" id="Shatters Bridge Tile BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x9e</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7477" id="Shatters Bridge Tile BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x9f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7478" id="Shatters Bridge Cracked TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xae</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7479" id="Shatters Bridge Cracked TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xaf</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747a" id="Shatters Bridge Cracked BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747b" id="Shatters Bridge Cracked BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xbf</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747c" id="Shatters Bridge Rim V">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x95</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x96</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747d" id="Shatters Bridge Rim H">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x97</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x98</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747e" id="Shatters Bridge Decor">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x747f" id="Shatters Bridge Gate Tile">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x80</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x74db" id="Shatters Bridge Gate Tile Damaged">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7481" id="Shatters Village Grass Bright">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc0</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc1</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc2</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc3</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>3</BlendPriority>
    <Color>0x293028</Color>
  </Ground>
<Ground type="0x7482" id="Shatters Village Grass Dark">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc8</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xca</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcb</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>4</BlendPriority>
    <Color>0x292D26</Color>
  </Ground>
<Ground type="0x7483" id="Shatters Dirt Bright">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc4</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc5</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>8</BlendPriority>
    <Color>0x332327</Color>
  </Ground>
<Ground type="0x7484" id="Shatters Dirt Dark">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xce</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xcf</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>9</BlendPriority>
    <Color>0x281F24</Color>
  </Ground>
<Ground type="0x7485" id="Shatters Carpet Solid">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7486" id="Shatters Crest Decal 1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7487" id="Shatters Crest Decal 2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7488" id="Shatters Crest Decal 3">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7489" id="Shatters Crest Decal 4">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748a" id="Shatters Crest Decal 5">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748b" id="Shatters Crest Decal 6">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748c" id="Shatters Crest Decal 7">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748d" id="Shatters Crest Decal 8">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748e" id="Shatters Crest Decal 9">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x748f" id="Shatters Crest Decal 10">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7490" id="Shatters Crest Decal 11">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7491" id="Shatters Crest Decal 12">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7492" id="Shatters Crest Decal 13">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7493" id="Shatters Crest Decal 14">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7494" id="Shatters Crest Decal 15">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7495" id="Shatters Crest Decal 16">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2f</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7496" id="Shatters Carpet Tear Cobble TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7497" id="Shatters Carpet Tear Cobble TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7498" id="Shatters Carpet Tear Cobble BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7499" id="Shatters Carpet Tear Cobble BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1f</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749a" id="Shatters Carpet Tear Royal TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x09</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749b" id="Shatters Carpet Tear Royal TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749c" id="Shatters Carpet Tear Royal BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749d" id="Shatters Carpet Tear Royal BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0c</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749e" id="Shatters Carpet Corner Cobble TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x749f" id="Shatters Carpet Corner Cobble TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a0" id="Shatters Carpet Corner Cobble BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x62</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a1" id="Shatters Carpet Corner Cobble BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a2" id="Shatters Carpet Side Cobble Top">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x64</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a3" id="Shatters Carpet Side Cobble Bottom">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x65</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a4" id="Shatters Carpet Side Cobble Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x66</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a5" id="Shatters Carpet Side Cobble Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x67</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a6" id="Shatters Carpet Inner Corner Cobble TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x68</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a7" id="Shatters Carpet Inner Corner Cobble TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x69</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a8" id="Shatters Carpet Inner Corner Cobble BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6a</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74a9" id="Shatters Carpet Inner Corner Cobble BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70e9" id="Shatters Carpet Chapel Solid">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x20c</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74aa" id="Shatters Carpet Corner Chapel TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe0</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74ab" id="Shatters Carpet Corner Chapel TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe1</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74ac" id="Shatters Carpet Corner Chapel BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe2</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74ad" id="Shatters Carpet Corner Chapel BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe3</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74ae" id="Shatters Carpet Side Chapel Top">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe4</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74af" id="Shatters Carpet Side Chapel Bottom">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe5</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b0" id="Shatters Carpet Side Chapel Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe6</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b1" id="Shatters Carpet Side Chapel Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe7</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b2" id="Shatters Carpet Inner Corner Chapel TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe8</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b3" id="Shatters Carpet Inner Corner Chapel TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe9</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b4" id="Shatters Carpet Inner Corner Chapel BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xea</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b5" id="Shatters Carpet Inner Corner Chapel BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xeb</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74b6" id="Shatters Carpet Tear Cobble L1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x5d</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74b7" id="Shatters Carpet Tear Cobble L2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6d</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74b8" id="Shatters Carpet Tear Cobble R1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x5e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74b9" id="Shatters Carpet Tear Cobble R2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ba" id="Shatters Carpet Shreds Cobble L1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x5c</Index>
    </Texture>
    <NoBlend />
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x74bb" id="Shatters Carpet Shreds Cobble L2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6c</Index>
    </Texture>
    <NoBlend />
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x74bc" id="Shatters Carpet Shreds Cobble R1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x5f</Index>
    </Texture>
    <NoBlend />
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x74bd" id="Shatters Carpet Shreds Cobble R2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x6f</Index>
    </Texture>
    <NoBlend />
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x74be" id="Shatters Carpet Inner Corner Chapel Blank TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xec</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74bf" id="Shatters Carpet Inner Corner Chapel Blank BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfc</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c0" id="Shatters Carpet Inner Corner Chapel Blank TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xed</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c1" id="Shatters Carpet Inner Corner Chapel Blank BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfd</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c2" id="Shatters Carpet Shreds Chapel TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xee</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c3" id="Shatters Carpet Shreds Chapel TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xef</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c4" id="Shatters Carpet Shreds Chapel BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfe</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c5" id="Shatters Carpet Shreds Chapel BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xff</Index>
    </Texture>
    <NoBlend />
    <Color>0x4E1F37</Color>
  </Ground>
<Ground type="0x74c6" id="Shatters Dirt Coast">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xac</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xad</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>15</BlendPriority>
  </Ground>
<Ground type="0x74c7" id="Shatters Brick">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xdc</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x43393D</Color>
  </Ground>
<Ground type="0x74c8" id="Shatters Brick Damaged">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xde</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdf</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xbd</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x43393D</Color>
  </Ground>
<Ground type="0x74c9" id="Shatters Unwalkable Gauntlet Floor">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x4f</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x74ca" id="Shatters Unwalkable Corner Gauntlet TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74cb" id="Shatters Unwalkable Corner Gauntlet TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74cc" id="Shatters Unwalkable Corner Gauntlet BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74cd" id="Shatters Unwalkable Corner Gauntlet BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ce" id="Shatters Unwalkable Side Gauntlet Top">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74cf" id="Shatters Unwalkable Side Gauntlet Bottom">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe5</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d0" id="Shatters Unwalkable Side Gauntlet Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe6</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d1" id="Shatters Unwalkable Side Gauntlet Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xe7</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d2" id="Shatters Unwalkable Tear Gauntlet L1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xed</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d3" id="Shatters Unwalkable Tear Gauntlet L2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfd</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d4" id="Shatters Unwalkable Tear Gauntlet R1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xee</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d5" id="Shatters Unwalkable Tear Gauntlet R2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfe</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74d6" id="Shatters Unwalkable Shreds Gauntlet L1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xec</Index>
    </Texture>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x74d7" id="Shatters Unwalkable Shreds Gauntlet L2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xfc</Index>
    </Texture>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x74d8" id="Shatters Unwalkable Shreds Gauntlet R1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xef</Index>
    </Texture>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x74d9" id="Shatters Unwalkable Shreds Gauntlet R2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0xff</Index>
    </Texture>
    <NoBlend />
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x74da" id="Shatters Carpet Unwalkable">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e1" id="Shatters Covered Magi">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <Animate dx=".35">Flow</Animate>
    <NoBlend />
    <Color>0x14132D</Color>
  </Ground>
<Ground type="0x74e2" id="Shatters Carpet Inner Corner Blank TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x10c</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e3" id="Shatters Carpet Inner Corner Blank TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x10d</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e4" id="Shatters Carpet Inner Corner Blank BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x10e</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e5" id="Shatters Carpet Inner Corner Blank BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x10f</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e6" id="Shatters Crest Major U1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x100</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e7" id="Shatters Crest Major U2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x101</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e8" id="Shatters Crest Major U3">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x102</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74e9" id="Shatters Crest Major U4">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x103</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ea" id="Shatters Crest Major U5">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x104</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74eb" id="Shatters Crest Major U6">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x110</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ec" id="Shatters Crest Major U7">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x111</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ed" id="Shatters Crest Major U8">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x112</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ee" id="Shatters Crest Major U9">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x113</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ef" id="Shatters Crest Major U10">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x114</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f0" id="Shatters Crest Major U11">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x120</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f1" id="Shatters Crest Major U12">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x121</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f2" id="Shatters Crest Major U13">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x122</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f3" id="Shatters Crest Major U14">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x123</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f4" id="Shatters Crest Major U15">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x124</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f5" id="Shatters Crest Major U16">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x130</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f6" id="Shatters Crest Major U17">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x131</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f7" id="Shatters Crest Major U18">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x132</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f8" id="Shatters Crest Major U19">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x133</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74f9" id="Shatters Crest Major U20">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x134</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74fa" id="Shatters Crest Major U21">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x140</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74fb" id="Shatters Crest Major U22">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x141</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74fc" id="Shatters Crest Major U23">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x142</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74fd" id="Shatters Crest Major U24">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x143</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74fe" id="Shatters Crest Major U25">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x144</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x74ff" id="Shatters Crest Major R1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x150</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7500" id="Shatters Crest Major R2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x151</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7501" id="Shatters Crest Major R3">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x152</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7502" id="Shatters Crest Major R4">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x153</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7503" id="Shatters Crest Major R5">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x154</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7504" id="Shatters Crest Major R6">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x160</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7505" id="Shatters Crest Major R7">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x161</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7506" id="Shatters Crest Major R8">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x162</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7507" id="Shatters Crest Major R9">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x163</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7508" id="Shatters Crest Major R10">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x164</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7509" id="Shatters Crest Major R11">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x170</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750a" id="Shatters Crest Major R12">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x171</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750b" id="Shatters Crest Major R13">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x172</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750c" id="Shatters Crest Major R14">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x173</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750d" id="Shatters Crest Major R15">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x174</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750e" id="Shatters Crest Major R16">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x180</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x750f" id="Shatters Crest Major R17">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x181</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7510" id="Shatters Crest Major R18">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x182</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7511" id="Shatters Crest Major R19">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x183</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7512" id="Shatters Crest Major R20">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x184</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7513" id="Shatters Crest Major R21">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x190</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7514" id="Shatters Crest Major R22">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x191</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7515" id="Shatters Crest Major R23">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x192</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7516" id="Shatters Crest Major R24">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x193</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7517" id="Shatters Crest Major R25">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x194</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7518" id="Shatters Crest Major L1">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1a0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7519" id="Shatters Crest Major L2">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1a1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x751a" id="Shatters Crest Major L3">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1a2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x751b" id="Shatters Crest Major L4">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1a3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x751c" id="Shatters Crest Major L5">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1a4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7480" id="Shatters Crest Major L6">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1b0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7255" id="Shatters Crest Major L7">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1b1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7256" id="Shatters Crest Major L8">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1b2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7257" id="Shatters Crest Major L9">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1b3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7258" id="Shatters Crest Major L10">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1b4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7259" id="Shatters Crest Major L11">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1c0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725a" id="Shatters Crest Major L12">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1c1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725b" id="Shatters Crest Major L13">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1c2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725c" id="Shatters Crest Major L14">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1c3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725d" id="Shatters Crest Major L15">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1c4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725e" id="Shatters Crest Major L16">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1d0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x725f" id="Shatters Crest Major L17">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1d1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7260" id="Shatters Crest Major L18">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1d2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7261" id="Shatters Crest Major L19">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1d3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7262" id="Shatters Crest Major L20">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1d4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7263" id="Shatters Crest Major L21">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e0</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7264" id="Shatters Crest Major L22">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e1</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7265" id="Shatters Crest Major L23">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e2</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7266" id="Shatters Crest Major L24">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e3</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7267" id="Shatters Crest Major L25">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e4</Index>
    </Texture>
    <NoBlend />
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7268" id="Shatters Castle Brick Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf4</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf5</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf6</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7269" id="Shatters Castle Brick Damaged">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf8</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xf9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xfa</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xfb</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x726a" id="Shatters Castle Brick Blood">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x105</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x106</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x107</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x108</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x726b" id="Shatters Castle Brick Void">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x109</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x10a</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x10b</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x115</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x726c" id="Shatters Castle Dark Stone">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x18b</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x726d" id="Shatters Village Grass Foliage">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1a5</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1a6</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1a7</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1a8</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x293028</Color>
  </Ground>
<Ground type="0x726e" id="Shatters Carpet Cobble Smart">
    <SameTypeEdgeMode />
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x0d</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0x726f" id="Shatters Treasure Siding">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cd</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0xA6834C</Color>
    <Speed>0.8</Speed>
    <ConditionEffect duration="0.8">Unstable</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x7270" id="Shatters Treasure Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ce</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cf</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0xA6834C</Color>
    <Speed>0.7</Speed>
    <ConditionEffect duration="0.8">Unstable</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x7271" id="Shatters Keep Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1dc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1dd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1de</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1df</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1e7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>7</BlendPriority>
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7272" id="Shatters Treasure Floor Blank">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ce</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cf</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0xA6834C</Color>
    <Speed>0.8</Speed>
    <ConditionEffect duration="0.8">Unstable</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x7273" id="Shatters Study Checkerboard">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x1e8</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3F2B26</Color>
  </Ground>
<Ground type="0x7274" id="Shatters Bookshelf Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1f9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fa</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3F2B26</Color>
  </Ground>
<Ground type="0x7275" id="Shatters Gravel">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1f9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fa</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20a</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x7276" id="Shatters Grate TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x200</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7277" id="Shatters Grate TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x201</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7278" id="Shatters Grate BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x210</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x7279" id="Shatters Grate BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x211</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x70ea" id="Shatters Village Grass Corrupt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x206</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x207</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x293028</Color>
  </Ground>
<Ground type="0x70eb" id="Shatters Dirt Corrupt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x202</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x203</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>7</BlendPriority>
    <Color>0x332327</Color>
  </Ground>
<Ground type="0x70ec" id="Shatters Cobble Corrupt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x204</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x205</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x70ed" id="Shatters Bridge Tile Corrupt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x208</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x209</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x70ee" id="Shatters Wooden Floor Corrupt">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fb</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fc</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
  </Ground>
<Ground type="0x70ef" id="Shatters Drawbridge Inner Vertical">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20d</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x70f0" id="Shatters Drawbridge Top">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1fe</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ff</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x70f1" id="Shatters Drawbridge Bottom">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20e</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x20f</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x3B2522</Color>
  </Ground>
<Ground type="0x70f2" id="Shatters Wooden Floor Vines">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x433131</Color>
  </Ground>
<Ground type="0x70f3" id="Shatters Wooden Floor Damaged">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1c</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x433131</Color>
  </Ground>
<Ground type="0x70f4" id="Shatters Bridge Tile Gauntlet">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x81</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x70f5" id="Shatters Lockup Stone">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d9</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1da</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1db</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1dc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1dd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1de</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1df</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1e7</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>7</BlendPriority>
    <Color>0x362F36</Color>
  </Ground>
<Ground type="0x70f6" id="Shatters Carpet Corner Royal TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a0</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70f7" id="Shatters Carpet Corner Royal TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70f8" id="Shatters Carpet Corner Royal BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a2</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70f9" id="Shatters Carpet Corner Royal BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70fa" id="Shatters Carpet Side Royal Top">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a7</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70fb" id="Shatters Carpet Side Royal Bottom">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a6</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70fc" id="Shatters Carpet Side Royal Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a4</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70fd" id="Shatters Carpet Side Royal Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a5</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70fe" id="Shatters Carpet Inner Corner Royal TL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2af</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x70ff" id="Shatters Carpet Inner Corner Royal TR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2ae</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7100" id="Shatters Carpet Inner Corner Royal BL">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2ad</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7101" id="Shatters Carpet Inner Corner Royal BR">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2ac</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7102" id="Shatters Carpet Side Royal Trim Top">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2ab</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7103" id="Shatters Carpet Side Royal Trim Bottom">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2aa</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7104" id="Shatters Carpet Side Royal Trim Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a8</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7105" id="Shatters Carpet Side Royal Trim Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2a9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7106" id="Shatters Carpet Stairs Left">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b1</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7107" id="Shatters Carpet Stairs Mid">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b2</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7108" id="Shatters Carpet Stairs Right">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b3</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x213026</Color>
  </Ground>
<Ground type="0x7109" id="Shatters Throne Red Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x2b4</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x2bf</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <Color>0x4C1024</Color>
  </Ground>
<Ground type="0x710a" id="Shatters Throne Gold Floor">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x2b5</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x2c0</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x710b" id="Shatters Throne Gold Stairs">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b6</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x710c" id="Shatters Throne Gold Tile Light">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b7</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x710d" id="Shatters Throne Gold Tile Dark">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b8</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x710e" id="Shatters Throne Gold Trim Vertical">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2b9</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x710f" id="Shatters Throne Gold Trim Horizontal">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2ba</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7110" id="Shatters Throne Gem Green">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2bb</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7111" id="Shatters Throne Gem Yellow">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2bc</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7112" id="Shatters Throne Gem Blue">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2bd</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7113" id="Shatters Throne Gem Red">
    <Texture>
      <File>theShattersObjects8x8</File>
      <Index>0x2be</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7114" id="Shatters Throne Siding">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ca</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cb</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cd</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7115" id="Shatters Throne Treasure">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1ce</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1cf</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d7</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x1d8</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x6A483C</Color>
  </Ground>
<Ground type="0x7116" id="Shatters Cobble Blank">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x55</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <BlendPriority>2</BlendPriority>
    <Color>0x342F35</Color>
  </Ground>
<Ground type="0x7117" id="Shatters Brick Blank">
    <RandomTexture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdd</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xde</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdf</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xbc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0xbd</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>theShattersObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </Corner>
    <NoBlend />
    <Color>0x43393D</Color>
  </Ground>
<Ground type="0x3d00" id="tD Square Ether">
    <DisplayId>Square Ether</DisplayId>
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbc</Index>
    </Texture>
    <MinDamage>40</MinDamage>
    <MaxDamage>40</MaxDamage>
    <ConditionEffect duration="1">Sick</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.5</Speed>
    <CompositePriority>1</CompositePriority>
    <Color>0x9de4eb</Color>
  </Ground>
<Ground type="0x3d01" id="tD Cronus Ether">
    <DisplayId>Cronus Ether</DisplayId>
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbd</Index>
    </Texture>
    <MinDamage>50</MinDamage>
    <MaxDamage>50</MaxDamage>
    <ConditionEffect duration="1">Sick</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.5</Speed>
    <CompositePriority>1</CompositePriority>
    <Color>0x5828b0</Color>
  </Ground>
<Ground type="0x3d10" id="tD Gold TL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x96</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d11" id="tD Gold T">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x97</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d12" id="tD Gold TR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x98</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d13" id="tD Gold R">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa8</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d14" id="tD Gold BR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb8</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d15" id="tD Gold B">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb7</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d16" id="tD Gold BL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb6</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d17" id="tD Gold L">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa6</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d18" id="tD Gold C">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa7</Index>
    </Texture>
    <Color>0x7258bf</Color>
  </Ground>
<Ground type="0x3d19" id="tD Red TL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x93</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1a" id="tD Red T">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1b" id="tD Red TR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1c" id="tD Red R">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa5</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1d" id="tD Red BR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb5</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1e" id="tD Red B">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d1f" id="tD Red BL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb3</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d20" id="tD Red L">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d21" id="tD Red C">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa4</Index>
    </Texture>
    <Color>0xab32a7</Color>
  </Ground>
<Ground type="0x3d22" id="tD Cyan TL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x90</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d23" id="tD Cyan T">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x91</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d2b" id="tD Cyan TR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x92</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d2c" id="tD Cyan R">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d26" id="tD Cyan BR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb2</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d27" id="tD Cyan B">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb1</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d28" id="tD Cyan BL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xb0</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d29" id="tD Cyan L">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d2a" id="tD Cyan C">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
    <Color>0x2e4069</Color>
  </Ground>
<Ground type="0x3d02" id="tD Tile TL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9a</Index>
    </Texture>
  </Ground>
<Ground type="0x3d03" id="tD Tile T">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xaf</Index>
    </Texture>
  </Ground>
<Ground type="0x3d04" id="tD Tile TR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9b</Index>
    </Texture>
  </Ground>
<Ground type="0x3d05" id="tD Tile R">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xae</Index>
    </Texture>
  </Ground>
<Ground type="0x3d06" id="tD Tile BR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
  </Ground>
<Ground type="0x3d07" id="tD Tile B">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9e</Index>
    </Texture>
  </Ground>
<Ground type="0x3d08" id="tD Tile BL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xaa</Index>
    </Texture>
  </Ground>
<Ground type="0x3d09" id="tD Tile L">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9f</Index>
    </Texture>
  </Ground>
<Ground type="0x3d0a" id="tD Tile TL Corner">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xad</Index>
    </Texture>
  </Ground>
<Ground type="0x3d0b" id="tD Tile TR Corner">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xac</Index>
    </Texture>
  </Ground>
<Ground type="0x3d0c" id="tD Tile BR Corner">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9c</Index>
    </Texture>
  </Ground>
<Ground type="0x3d0d" id="tD Tile BL Corner">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x9d</Index>
    </Texture>
  </Ground>
<Ground type="0x3d0e" id="tD Tile C">
    <RandomTexture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc8</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </RandomTexture>
    <Color>0x222645</Color>
  </Ground>
<Ground type="0x2f3e" id="tD Telegraph">
    <RandomTexture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xdd</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xde</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xdc</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xdf</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x3d0f" id="tD Cronus Telegraph">
    <SameTypeEdgeMode />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xce</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xcf</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xcc</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xcd</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x4b63" id="tD Tile">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc6</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc7</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xc8</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xee</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xef</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xec</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xed</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x4b64" id="tD Void">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Alpha />
    <NoWalk />
  </Ground>
<Ground type="0x3d2d" id="tD Void Walk">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x3d2e" id="tD Inner Diagonal TL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
  </Ground>
<Ground type="0x3d32" id="tD Diagonal T">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xf4</Index>
    </Texture>
  </Ground>
<Ground type="0x3d33" id="tD Diagonal B">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xe5</Index>
    </Texture>
  </Ground>
<Ground type="0x3d34" id="tD Diagonal L">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xf5</Index>
    </Texture>
  </Ground>
<Ground type="0x3d35" id="tD Diagonal R">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xe4</Index>
    </Texture>
  </Ground>
<Ground type="0x1f1" id="tD Diagonal TL Ground">
    <Alpha />
    <NoWalk />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
  </Ground>
<Ground type="0x1f2" id="tD Diagonal TR Ground">
    <Alpha />
    <NoWalk />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
  </Ground>
<Ground type="0x1f3" id="tD Diagonal BL Ground">
    <Alpha />
    <NoWalk />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x62</Index>
    </Texture>
  </Ground>
<Ground type="0x1f4" id="tD Diagonal BR Ground">
    <Alpha />
    <NoWalk />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
  </Ground>
<Ground type="0x3d2f" id="tD Inner Diagonal TR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
  </Ground>
<Ground type="0x3d30" id="tD Inner Diagonal BL">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
  </Ground>
<Ground type="0x3d31" id="tD Inner Diagonal BR">
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
  </Ground>
<Ground type="0x4b67" id="tD NoWalk">
    <NoWalk />
    <SameTypeEdgeMode />
    <Texture>
      <File>thirdDimensionObjects8x8</File>
      <Index>0xfe</Index>
    </Texture>
    <Edge>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xff</Index>
      </Texture>
    </Edge>
    <InnerCorner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xfc</Index>
      </Texture>
    </InnerCorner>
    <Corner>
      <Texture>
        <File>thirdDimensionObjects8x8</File>
        <Index>0xfd</Index>
      </Texture>
    </Corner>
  </Ground>
<Ground type="0x259a" id="DS Floor Tile">
    <SameTypeEdgeMode />
    <RandomTexture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x30</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x31</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x32</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x33</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x34</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </RandomTexture>
    <Edge>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x05</Index>
      </Texture>
    </Edge>
    <Corner>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x07</Index>
      </Texture>
    </Corner>
    <InnerCorner>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x06</Index>
      </Texture>
    </InnerCorner>
  </Ground>
<Ground type="0x25a2" id="DS Floor Tile M">
    <RandomTexture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x24</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x30</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x31</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x32</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x33</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x34</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x35</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x36</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x37</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x25a3" id="DS Floor Tile TL">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
  </Ground>
<Ground type="0x25a4" id="DS Floor Tile T">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
  </Ground>
<Ground type="0x25a5" id="DS Floor Tile TR">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
  </Ground>
<Ground type="0x25a6" id="DS Floor Tile L">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
  </Ground>
<Ground type="0x25a7" id="DS Floor Tile R">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
  </Ground>
<Ground type="0x25a8" id="DS Floor Tile BL">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
  </Ground>
<Ground type="0x25a9" id="DS Floor Tile B">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
  </Ground>
<Ground type="0x25aa" id="DS Floor Tile BR">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
  </Ground>
<Ground type="0x259b" id="DS Sludge Tile">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dy="-0.5">Flow</Animate>
    <Speed>0.7</Speed>
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x259c" id="DS Sludge Tile N">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dy="2.5">Flow</Animate>
    <Speed>0.7</Speed>
    <Push />
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x25a1" id="DS Sludge Tile S">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dy="-2.5">Flow</Animate>
    <Speed>0.7</Speed>
    <Push />
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x259d" id="DS Sludge Tile E">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dx="-2.5">Flow</Animate>
    <Speed>0.7</Speed>
    <Push />
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x259e" id="DS Sludge Tile W">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dx="2.5">Flow</Animate>
    <Speed>0.7</Speed>
    <Push />
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x25ab" id="DS Sludge Tile M">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Speed>0.7</Speed>
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x25ac" id="DS Sludge Tile Clean">
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x1e</Index>
    </Texture>
    <Animate dy="-0.5">Flow</Animate>
    <Speed>1.0</Speed>
    <Sink />
    <ConditionEffect duration="0.8">Sick</ConditionEffect>
    <PersistentOnTile />
  </Ground>
<Ground type="0x3ce1" id="UDL Normal Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x10</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x11</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x12</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x13</Index>
      </Texture>
    </RandomTexture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x3ce2" id="UDL Outside Hallway Tile">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x16</Index>
    </Texture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x3ce3" id="UDL Inside Hallway Tile">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x3ce4" id="UDL Broken Tile">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x17</Index>
    </Texture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x3ce5" id="UDL Blood Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x19</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1a</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1b</Index>
      </Texture>
    </RandomTexture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x3ce6" id="UDL Faces Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1c</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1d</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1e</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x1f</Index>
      </Texture>
    </RandomTexture>
    <Color>0x37363D</Color>
  </Ground>
<Ground type="0x666" id="HUDL Normal Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>139</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>140</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>141</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>142</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x667" id="HUDL Diagonal Tile R">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>115</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>116</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>117</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>118</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>119</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>120</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>121</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>122</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x668" id="HUDL Diagonal Tile L">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>123</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>124</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>125</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>126</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>127</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>128</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>129</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>130</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x669" id="HUDL Quad Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>131</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>132</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>133</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>134</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x66a" id="HUDL Brick Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>135</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>136</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>137</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>138</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x66b" id="HUDL Split Tile">
    <RandomTexture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>143</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>144</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>145</Index>
      </Texture>
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>146</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x68f" id="HUDL Nowalk T">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>147</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x690" id="HUDL Nowalk S">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>148</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x691" id="HUDL Nowalk C">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>149</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground type="0x695" id="HUDL Nowalk CR">
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>150</Index>
    </Texture>
    <NoWalk />
  </Ground>
<Ground id="SulfW Acidwater1" type="0x4582">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.65</Speed>
  </Ground>
<Ground id="SulfW Acidwater2" type="0x4583">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <NoWalk />
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.65</Speed>
  </Ground>
<Ground id="SulfW fullstone1" type="0x4584">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW splitstone1" type="0x4585">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW splitstone2" type="0x4586">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW splitstone3" type="0x4587">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5b</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW broketone1" type="0x4589">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5c</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW broketone2" type="0x458a">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5d</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW Acidwateralt1" type="0x458b">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5e</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.65</Speed>
  </Ground>
<Ground id="SulfSW Acidwateralt2" type="0x458c">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x5f</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.65</Speed>
  </Ground>
<Ground id="SulfW Acidwater3" type="0x45ab">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.70</Speed>
  </Ground>
<Ground id="SulfW Acidwater3 Rock Covered" type="0x45c2">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
  </Ground>
<Ground id="SulfW Acidwater3 Horiz Covered" type="0x45c3">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
  </Ground>
<Ground id="SulfW Acidwater3 Verti Covered" type="0x45c4">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
  </Ground>
<Ground id="SulfW Acidwater3 ROOMS ONLY" type="0x45ae">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.70</Speed>
  </Ground>
<Ground id="SulfW Acidwater3 BOSS ONLY" type="0x45af">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa0</Index>
    </Texture>
    <DisplayId>Acidic Swamp Water</DisplayId>
    <BlendPriority>1</BlendPriority>
    <MinDamage>45</MinDamage>
    <MaxDamage>45</MaxDamage>
    <ConditionEffect duration="1.5">Curse</ConditionEffect>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.70</Speed>
  </Ground>
<Ground id="SulfW Acidwateralt3" type="0x45ac">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0xa1</Index>
    </Texture>
    <BlendPriority>1</BlendPriority>
    <NoWalk />
    <DisplayId>Acidic Swamp Water</DisplayId>
    <Animate dx=".33" dy=".33">Flow</Animate>
    <Sink />
    <Speed>.65</Speed>
  </Ground>
<Ground id="SulfW fullstonealt1" type="0x458d">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x60</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW splitstonealt1" type="0x458e">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x61</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW splitstonealt3" type="0x4590">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x62</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW broketonealt1" type="0x4592">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x64</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW broketonealt2" type="0x4593">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x65</Index>
    </Texture>
    <NoBlend />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedground1" type="0x4594">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x66</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedground2" type="0x4595">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x67</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedground3" type="0x4596">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x68</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedground4" type="0x4597">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x69</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mud1" type="0x4598">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6a</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mud2" type="0x4599">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mud3" type="0x459a">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6c</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mud4" type="0x459b">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6d</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedgroundalt1" type="0x459c">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6e</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedgroundalt2" type="0x459d">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x6f</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedgroundalt3" type="0x459e">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x70</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Sinking />
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW reedgroundalt4" type="0x459f">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x71</Index>
    </Texture>
    <BlendPriority>3</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mudalt1" type="0x45a0">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x72</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mudalt2" type="0x45a1">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mudalt3" type="0x45a2">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x74</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground id="SulfW mudalt4" type="0x45a3">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x75</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
    <Speed>1</Speed>
  </Ground>
<Ground type="0x4591" id="SulfW RandomReed1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45a4" id="SulfW DyingReeds1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45a5" id="SulfW RandomMud1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Speed>0.90</Speed>
    <RandomOffset />
  </Ground>
<Ground type="0x45a6" id="SulfW RandomMudAlt1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6d</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <Speed>0.90</Speed>
    <RandomOffset />
  </Ground>
<Ground type="0x45a7" id="SulfW RandomStone1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45a8" id="SulfW SplitstoneHoriz">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45a9" id="SulfW SplitstoneVerti">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45aa" id="SulfW RandomBrokenStone1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x458f" id="SulfW DeadReeds1">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb0</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb1</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb2</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb3</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b0" id="SulfW Dying reeds 2">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb4</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb5</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb6</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xb7</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b1" id="SulfW RandomStone1 START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45b2" id="SulfW SplitstoneHoriz START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45b3" id="SulfW SplitstoneVerti START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45b4" id="SulfW RandomBrokenStone1 START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5d</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45ad" id="SulfW RandomReed1 Troom tile">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b5" id="SulfW DyingReeds1 START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b6" id="SulfW RandomMud1 START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b7" id="SulfW RandomReed1 START">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b8" id="SulfW DyingReeds1 BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x70</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>4</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45b9" id="SulfW RandomMud1 BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45ba" id="SulfW RandomReed1 BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6e</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6f</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>5</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45bb" id="SulfW RandomStone1 BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45bc" id="SulfW SplitstoneHoriz BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45bd" id="SulfW SplitstoneVerti BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x5a</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x4588" id="SulfW Full Wood Horiz">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe2</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe3</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf2</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf3</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45be" id="SulfW Broken Wood Horiz">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe4</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe5</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf4</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf5</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45bf" id="SulfW Full Wood Verti">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe6</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe7</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf6</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf7</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45c0" id="SulfW Broken Wood Verti">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe8</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xe9</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf8</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xf9</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45c1" id="SulfW RandomMudAlt1 BOSS">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x6d</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>2</BlendPriority>
    <RandomOffset />
  </Ground>
<Ground type="0x45c5" id="SulfW Chest Stone">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xd6</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0xd7</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x6627" id="SulfW Sues">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x117</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x118</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>1</BlendPriority>
  </Ground>
<Ground type="0x45c6" id="SulfW Granite Bricks">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x117</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x118</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x119</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11A</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x45c7" id="SulfW Broken Bridge Horizontal">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x115</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45c8" id="SulfW Broken Bridge Vertical">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x116</Index>
    </Texture>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x45c9" id="SulfW Rotted Wood Horizontal">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11F</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x120</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x121</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x122</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x45ca" id="SulfW Rotted Wood Vertical">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x123</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x124</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x125</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x126</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x45cb" id="SulfW Granite Tile">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11B</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11C</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11D</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x11E</Index>
      </Texture>
    </RandomTexture>
    <BlendPriority>3</BlendPriority>
  </Ground>
<Ground type="0x45cc" id="SulfW Wood Pole Top">
    <Texture>
      <File>wetlandsObjects8x8</File>
      <Index>0x127</Index>
    </Texture>
    <NoBlend />
  </Ground>
<Ground type="0x45cd" id="SulfW Wood Pole Bottom">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x128</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x129</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45ce" id="SulfW Diagonal Wood">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x12A</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x12B</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x12C</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x12D</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45d0" id="SulfW Wood Edge">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x132</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x133</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x134</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x135</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45d1" id="SulfW Ordered Vertical Wood">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x136</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x137</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x138</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x139</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x45d2" id="SulfW Ordered Horizontal Wood">
    <RandomTexture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x13A</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x13B</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x13C</Index>
      </Texture>
      <Texture>
        <File>wetlandsObjects8x8</File>
        <Index>0x13D</Index>
      </Texture>
    </RandomTexture>
    <NoBlend />
  </Ground>
<Ground type="0x6978" id="Eden Day 1000 Grass">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1000</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1001</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1002</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1003</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1004</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1005</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1006</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1007</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6979" id="Eden Day 1008 Grassy Cracked Stone">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1011</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1012</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1013</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1014</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1015</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x697A" id="Eden Day 1016 Cracked Stone">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1016</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1017</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1018</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1019</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1020</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1022</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1023</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x697B" id="Eden Day 1024 White Tile">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1024</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1025</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1026</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1027</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1028</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1029</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1030</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1031</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x697C" id="Eden Day 1032 White Tile Checkered">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1032</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1033</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1034</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1035</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1036</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1037</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1038</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1039</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x697D" id="Eden Day 1040 Pool T">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1040</Index>
    </Texture>
  </Ground>
<Ground type="0x697E" id="Eden Day 1041 Pool R">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1041</Index>
    </Texture>
  </Ground>
<Ground type="0x697F" id="Eden Day 1042 Pool L">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1042</Index>
    </Texture>
  </Ground>
<Ground type="0x6980" id="Eden Day 1043 Pool B">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1043</Index>
    </Texture>
  </Ground>
<Ground type="0x6981" id="Eden Day 1044 Pool BR">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1044</Index>
    </Texture>
  </Ground>
<Ground type="0x6982" id="Eden Day 1045 Pool TR">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1045</Index>
    </Texture>
  </Ground>
<Ground type="0x6983" id="Eden Day 1046 Pool TL">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1046</Index>
    </Texture>
  </Ground>
<Ground type="0x6984" id="Eden Day 1047 Pool BL">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1047</Index>
    </Texture>
  </Ground>
<Ground type="0x6985" id="Eden Day 1048 White Tile Engraved">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1048</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1049</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1050</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1051</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6986" id="Eden Day 1052 White Tile Checkered Cracked">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1052</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1053</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1054</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1055</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1104</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1105</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1106</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1107</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x6987" id="Eden Day 1056 Liquid Ice">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1056</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x6988" id="Eden Day 1057 Liquid Fire">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1057</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x6989" id="Eden Day 1058 Liquid Nature">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1058</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x698A" id="Eden Day 1059 Liquid Magic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1059</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x698B" id="Eden Day 1060 Liquid Darkness">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1060</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x698C" id="Eden Day 1061 Liquid Light">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1061</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x698D" id="Eden Day 1062 Flower Grass Fire">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1062</Index>
    </Texture>
  </Ground>
<Ground type="0x698E" id="Eden Day 1063 Flower Grass Ice">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1063</Index>
    </Texture>
  </Ground>
<Ground type="0x698F" id="Eden Day 1064 Flower Grass Nature">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1064</Index>
    </Texture>
  </Ground>
<Ground type="0x6990" id="Eden Day 1065 Flower Grass Magic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1065</Index>
    </Texture>
  </Ground>
<Ground type="0x6991" id="Eden Day 1066 Flower Grass Darkness">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1066</Index>
    </Texture>
  </Ground>
<Ground type="0x6992" id="Eden Day 1067 Flower Grass Light">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1067</Index>
    </Texture>
  </Ground>
<Ground type="0x6993" id="Eden Day 1068 Gemstone Fire">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1068</Index>
    </Texture>
  </Ground>
<Ground type="0x6994" id="Eden Day 1069 Gemstone Ice">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1069</Index>
    </Texture>
  </Ground>
<Ground type="0x6995" id="Eden Day 1070 Gemstone Nature">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1070</Index>
    </Texture>
  </Ground>
<Ground type="0x6996" id="Eden Day 1071 Gemstone Magic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1071</Index>
    </Texture>
  </Ground>
<Ground type="0x6997" id="Eden Day 1072 Gemstone Darkness">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1072</Index>
    </Texture>
  </Ground>
<Ground type="0x6998" id="Eden Day 1073 Gemstone Light">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1073</Index>
    </Texture>
  </Ground>
<Ground type="0x6999" id="Eden Day 1074 Checkered Gemstone Fire">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1074</Index>
    </Texture>
  </Ground>
<Ground type="0x699A" id="Eden Day 1075 Checkered Gemstone Ice">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1075</Index>
    </Texture>
  </Ground>
<Ground type="0x699B" id="Eden Day 1076 Checkered Gemstone Nature">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1076</Index>
    </Texture>
  </Ground>
<Ground type="0x699C" id="Eden Day 1077 Checkered Gemstone Magic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1077</Index>
    </Texture>
  </Ground>
<Ground type="0x699D" id="Eden Day 1078 Checkered Gemstone Darkness">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1078</Index>
    </Texture>
  </Ground>
<Ground type="0x699E" id="Eden Day 1079 Checkered Gemstone Light">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1079</Index>
    </Texture>
  </Ground>
<Ground type="0x699F" id="Eden Day 1080 Gem Tile Fire">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1080</Index>
    </Texture>
  </Ground>
<Ground type="0x69A0" id="Eden Day 1081 Gem Tile Ice">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1081</Index>
    </Texture>
  </Ground>
<Ground type="0x69A1" id="Eden Day 1082 Gem Tile Nature">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1082</Index>
    </Texture>
  </Ground>
<Ground type="0x69A2" id="Eden Day 1083 Gem Tile Magic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1083</Index>
    </Texture>
  </Ground>
<Ground type="0x69A3" id="Eden Day 1084 Gem Tile Darkness">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1084</Index>
    </Texture>
  </Ground>
<Ground type="0x69A4" id="Eden Day 1085 Gem Tile Light">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1085</Index>
    </Texture>
  </Ground>
<Ground type="0x69A5" id="Eden Day 1086 Mossy Tile">
    <RandomTexture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1086</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1087</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1088</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1089</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1090</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1091</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1092</Index>
      </Texture>
      <Texture>
        <File>edenDayObjects8x8</File>
        <Index>1093</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x69A6" id="Eden Day 1094 Snake Tail Horizontal L">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1094</Index>
    </Texture>
  </Ground>
<Ground type="0x69A7" id="Eden Day 1095 Snake Body Horizontal">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1095</Index>
    </Texture>
  </Ground>
<Ground type="0x69A8" id="Eden Day 1096 Snake Head Horizontal R">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1096</Index>
    </Texture>
  </Ground>
<Ground type="0x69A9" id="Eden Day 1097 Snake Tail Horizontal R">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1097</Index>
    </Texture>
  </Ground>
<Ground type="0x69AA" id="Eden Day 1098 Snake Head Horizontal L">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1098</Index>
    </Texture>
  </Ground>
<Ground type="0x69AB" id="Eden Day 1099 Snake Tail Vertical B">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1099</Index>
    </Texture>
  </Ground>
<Ground type="0x69AC" id="Eden Day 1100 Snake Body Vertical">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1100</Index>
    </Texture>
  </Ground>
<Ground type="0x69AD" id="Eden Day 1101 Snake Head Vertical T">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1101</Index>
    </Texture>
  </Ground>
<Ground type="0x69AE" id="Eden Day 1102 Snake Tail Vertical T">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1102</Index>
    </Texture>
  </Ground>
<Ground type="0x69AF" id="Eden Day 1103 Snake Head Vertical B">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1103</Index>
    </Texture>
  </Ground>
<Ground type="0x69B0" id="Eden Day 1108 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1108</Index>
    </Texture>
  </Ground>
<Ground type="0x69B1" id="Eden Day 1109 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1109</Index>
    </Texture>
  </Ground>
<Ground type="0x69B2" id="Eden Day 1110 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1110</Index>
    </Texture>
  </Ground>
<Ground type="0x69B3" id="Eden Day 1111 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1111</Index>
    </Texture>
  </Ground>
<Ground type="0x69B4" id="Eden Day 1112 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1112</Index>
    </Texture>
  </Ground>
<Ground type="0x69B5" id="Eden Day 1113 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1113</Index>
    </Texture>
  </Ground>
<Ground type="0x69B6" id="Eden Day 1114 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1114</Index>
    </Texture>
  </Ground>
<Ground type="0x69B7" id="Eden Day 1115 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1115</Index>
    </Texture>
  </Ground>
<Ground type="0x69B8" id="Eden Day 1116 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1116</Index>
    </Texture>
  </Ground>
<Ground type="0x69B9" id="Eden Day 1117 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1117</Index>
    </Texture>
  </Ground>
<Ground type="0x69BA" id="Eden Day 1118 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1118</Index>
    </Texture>
  </Ground>
<Ground type="0x69BB" id="Eden Day 1119 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1119</Index>
    </Texture>
  </Ground>
<Ground type="0x69BC" id="Eden Day 1120 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1120</Index>
    </Texture>
  </Ground>
<Ground type="0x69BD" id="Eden Day 1121 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1121</Index>
    </Texture>
  </Ground>
<Ground type="0x69BE" id="Eden Day 1122 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1122</Index>
    </Texture>
  </Ground>
<Ground type="0x69BF" id="Eden Day 1123 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1123</Index>
    </Texture>
  </Ground>
<Ground type="0x69C0" id="Eden Day 1124 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1124</Index>
    </Texture>
  </Ground>
<Ground type="0x69C1" id="Eden Day 1125 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1125</Index>
    </Texture>
  </Ground>
<Ground type="0x69C2" id="Eden Day 1126 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1126</Index>
    </Texture>
  </Ground>
<Ground type="0x69C3" id="Eden Day 1127 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1127</Index>
    </Texture>
  </Ground>
<Ground type="0x69C4" id="Eden Day 1128 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1128</Index>
    </Texture>
  </Ground>
<Ground type="0x69C5" id="Eden Day 1129 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1129</Index>
    </Texture>
  </Ground>
<Ground type="0x69C6" id="Eden Day 1130 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1130</Index>
    </Texture>
  </Ground>
<Ground type="0x69C7" id="Eden Day 1131 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1131</Index>
    </Texture>
  </Ground>
<Ground type="0x69C8" id="Eden Day 1132 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1132</Index>
    </Texture>
  </Ground>
<Ground type="0x69C9" id="Eden Day 1133 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1133</Index>
    </Texture>
  </Ground>
<Ground type="0x69CA" id="Eden Day 1134 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1134</Index>
    </Texture>
  </Ground>
<Ground type="0x69CB" id="Eden Day 1135 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1135</Index>
    </Texture>
  </Ground>
<Ground type="0x69CC" id="Eden Day 1136 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1136</Index>
    </Texture>
  </Ground>
<Ground type="0x69CD" id="Eden Day 1137 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1137</Index>
    </Texture>
  </Ground>
<Ground type="0x69CE" id="Eden Day 1138 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1138</Index>
    </Texture>
  </Ground>
<Ground type="0x69CF" id="Eden Day 1139 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1139</Index>
    </Texture>
  </Ground>
<Ground type="0x69D0" id="Eden Day 1140 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1140</Index>
    </Texture>
  </Ground>
<Ground type="0x69D1" id="Eden Day 1141 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1141</Index>
    </Texture>
  </Ground>
<Ground type="0x69D2" id="Eden Day 1142 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1142</Index>
    </Texture>
  </Ground>
<Ground type="0x69D3" id="Eden Day 1143 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1143</Index>
    </Texture>
  </Ground>
<Ground type="0x69D4" id="Eden Day 1144 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1144</Index>
    </Texture>
  </Ground>
<Ground type="0x69D5" id="Eden Day 1145 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1145</Index>
    </Texture>
  </Ground>
<Ground type="0x69D6" id="Eden Day 1146 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1146</Index>
    </Texture>
  </Ground>
<Ground type="0x69D7" id="Eden Day 1147 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1147</Index>
    </Texture>
  </Ground>
<Ground type="0x69D8" id="Eden Day 1148 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1148</Index>
    </Texture>
  </Ground>
<Ground type="0x69D9" id="Eden Day 1149 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1149</Index>
    </Texture>
  </Ground>
<Ground type="0x69DA" id="Eden Day 1150 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1150</Index>
    </Texture>
  </Ground>
<Ground type="0x69DB" id="Eden Day 1151 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1151</Index>
    </Texture>
  </Ground>
<Ground type="0x69DC" id="Eden Day 1152 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1152</Index>
    </Texture>
  </Ground>
<Ground type="0x69DD" id="Eden Day 1153 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1153</Index>
    </Texture>
  </Ground>
<Ground type="0x69DE" id="Eden Day 1154 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1154</Index>
    </Texture>
  </Ground>
<Ground type="0x69DF" id="Eden Day 1155 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1155</Index>
    </Texture>
  </Ground>
<Ground type="0x69E0" id="Eden Day 1156 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1156</Index>
    </Texture>
  </Ground>
<Ground type="0x69E1" id="Eden Day 1157 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1157</Index>
    </Texture>
  </Ground>
<Ground type="0x69E2" id="Eden Day 1158 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1158</Index>
    </Texture>
  </Ground>
<Ground type="0x69E3" id="Eden Day 1159 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1159</Index>
    </Texture>
  </Ground>
<Ground type="0x69E4" id="Eden Day 1160 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1160</Index>
    </Texture>
  </Ground>
<Ground type="0x69E5" id="Eden Day 1161 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1161</Index>
    </Texture>
  </Ground>
<Ground type="0x69E6" id="Eden Day 1162 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1162</Index>
    </Texture>
  </Ground>
<Ground type="0x69E7" id="Eden Day 1163 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1163</Index>
    </Texture>
  </Ground>
<Ground type="0x69E8" id="Eden Day 1164 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1164</Index>
    </Texture>
  </Ground>
<Ground type="0x69E9" id="Eden Day 1165 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1165</Index>
    </Texture>
  </Ground>
<Ground type="0x69EA" id="Eden Day 1166 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1166</Index>
    </Texture>
  </Ground>
<Ground type="0x69EB" id="Eden Day 1167 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1167</Index>
    </Texture>
  </Ground>
<Ground type="0x69EC" id="Eden Day 1168 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1168</Index>
    </Texture>
  </Ground>
<Ground type="0x69ED" id="Eden Day 1169 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1169</Index>
    </Texture>
  </Ground>
<Ground type="0x69EE" id="Eden Day 1170 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1170</Index>
    </Texture>
  </Ground>
<Ground type="0x69EF" id="Eden Day 1171 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1171</Index>
    </Texture>
  </Ground>
<Ground type="0x69F0" id="Eden Day 1172 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1172</Index>
    </Texture>
  </Ground>
<Ground type="0x69F1" id="Eden Day 1173 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1173</Index>
    </Texture>
  </Ground>
<Ground type="0x69F2" id="Eden Day 1174 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1174</Index>
    </Texture>
  </Ground>
<Ground type="0x69F3" id="Eden Day 1175 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1175</Index>
    </Texture>
  </Ground>
<Ground type="0x69F4" id="Eden Day 1176 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1176</Index>
    </Texture>
  </Ground>
<Ground type="0x69F5" id="Eden Day 1177 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1177</Index>
    </Texture>
  </Ground>
<Ground type="0x69F6" id="Eden Day 1178 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1178</Index>
    </Texture>
  </Ground>
<Ground type="0x69F7" id="Eden Day 1179 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1179</Index>
    </Texture>
  </Ground>
<Ground type="0x69F8" id="Eden Day 1180 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1180</Index>
    </Texture>
  </Ground>
<Ground type="0x69F9" id="Eden Day 1181 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1181</Index>
    </Texture>
  </Ground>
<Ground type="0x69FA" id="Eden Day 1182 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1182</Index>
    </Texture>
  </Ground>
<Ground type="0x69FB" id="Eden Day 1183 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1183</Index>
    </Texture>
  </Ground>
<Ground type="0x69FC" id="Eden Day 1184 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1184</Index>
    </Texture>
  </Ground>
<Ground type="0x69FD" id="Eden Day 1185 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1185</Index>
    </Texture>
  </Ground>
<Ground type="0x69FE" id="Eden Day 1186 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1186</Index>
    </Texture>
  </Ground>
<Ground type="0x69FF" id="Eden Day 1187 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1187</Index>
    </Texture>
  </Ground>
<Ground type="0x6A00" id="Eden Day 1188 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1188</Index>
    </Texture>
  </Ground>
<Ground type="0x6A01" id="Eden Day 1189 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1189</Index>
    </Texture>
  </Ground>
<Ground type="0x6A02" id="Eden Day 1190 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1190</Index>
    </Texture>
  </Ground>
<Ground type="0x6A03" id="Eden Day 1191 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1191</Index>
    </Texture>
  </Ground>
<Ground type="0x6A04" id="Eden Day 1192 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1192</Index>
    </Texture>
  </Ground>
<Ground type="0x6A05" id="Eden Day 1193 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1193</Index>
    </Texture>
  </Ground>
<Ground type="0x6A06" id="Eden Day 1194 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1194</Index>
    </Texture>
  </Ground>
<Ground type="0x6A07" id="Eden Day 1195 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1195</Index>
    </Texture>
  </Ground>
<Ground type="0x6A08" id="Eden Day 1196 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1196</Index>
    </Texture>
  </Ground>
<Ground type="0x6A09" id="Eden Day 1197 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1197</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0A" id="Eden Day 1198 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1198</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0B" id="Eden Day 1199 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1199</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0C" id="Eden Day 1200 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1200</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0D" id="Eden Day 1201 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1201</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0E" id="Eden Day 1202 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1202</Index>
    </Texture>
  </Ground>
<Ground type="0x6A0F" id="Eden Day 1203 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1203</Index>
    </Texture>
  </Ground>
<Ground type="0x6A10" id="Eden Day 1204 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1204</Index>
    </Texture>
  </Ground>
<Ground type="0x6A11" id="Eden Day 1205 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1205</Index>
    </Texture>
  </Ground>
<Ground type="0x6A12" id="Eden Day 1206 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1206</Index>
    </Texture>
  </Ground>
<Ground type="0x6A13" id="Eden Day 1207 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1207</Index>
    </Texture>
  </Ground>
<Ground type="0x6A14" id="Eden Day 1208 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1208</Index>
    </Texture>
  </Ground>
<Ground type="0x6A15" id="Eden Day 1209 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1209</Index>
    </Texture>
  </Ground>
<Ground type="0x6A16" id="Eden Day 1210 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1210</Index>
    </Texture>
  </Ground>
<Ground type="0x6A17" id="Eden Day 1211 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1211</Index>
    </Texture>
  </Ground>
<Ground type="0x6A18" id="Eden Day 1212 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1212</Index>
    </Texture>
  </Ground>
<Ground type="0x6A19" id="Eden Day 1213 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1213</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1A" id="Eden Day 1214 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1214</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1B" id="Eden Day 1215 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1215</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1C" id="Eden Day 1216 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1216</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1D" id="Eden Day 1217 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1217</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1E" id="Eden Day 1218 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1218</Index>
    </Texture>
  </Ground>
<Ground type="0x6A1F" id="Eden Day 1219 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1219</Index>
    </Texture>
  </Ground>
<Ground type="0x6A20" id="Eden Day 1220 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1220</Index>
    </Texture>
  </Ground>
<Ground type="0x6A21" id="Eden Day 1221 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1221</Index>
    </Texture>
  </Ground>
<Ground type="0x6A22" id="Eden Day 1222 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1222</Index>
    </Texture>
  </Ground>
<Ground type="0x6A23" id="Eden Day 1223 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1223</Index>
    </Texture>
  </Ground>
<Ground type="0x6A24" id="Eden Day 1224 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1224</Index>
    </Texture>
  </Ground>
<Ground type="0x6A25" id="Eden Day 1225 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1225</Index>
    </Texture>
  </Ground>
<Ground type="0x6A26" id="Eden Day 1226 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1226</Index>
    </Texture>
  </Ground>
<Ground type="0x6A27" id="Eden Day 1227 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1227</Index>
    </Texture>
  </Ground>
<Ground type="0x6A28" id="Eden Day 1228 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1228</Index>
    </Texture>
  </Ground>
<Ground type="0x6A29" id="Eden Day 1229 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1229</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2A" id="Eden Day 1230 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1230</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2B" id="Eden Day 1231 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1231</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2C" id="Eden Day 1232 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1232</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2D" id="Eden Day 1233 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1233</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2E" id="Eden Day 1234 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1234</Index>
    </Texture>
  </Ground>
<Ground type="0x6A2F" id="Eden Day 1235 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1235</Index>
    </Texture>
  </Ground>
<Ground type="0x6A30" id="Eden Day 1236 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1236</Index>
    </Texture>
  </Ground>
<Ground type="0x6A31" id="Eden Day 1237 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1237</Index>
    </Texture>
  </Ground>
<Ground type="0x6A32" id="Eden Day 1238 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1238</Index>
    </Texture>
  </Ground>
<Ground type="0x6A33" id="Eden Day 1239 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1239</Index>
    </Texture>
  </Ground>
<Ground type="0x6A34" id="Eden Day 1240 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1240</Index>
    </Texture>
  </Ground>
<Ground type="0x6A35" id="Eden Day 1241 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1241</Index>
    </Texture>
  </Ground>
<Ground type="0x6A36" id="Eden Day 1242 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1242</Index>
    </Texture>
  </Ground>
<Ground type="0x6A37" id="Eden Day 1243 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1243</Index>
    </Texture>
  </Ground>
<Ground type="0x6A38" id="Eden Day 1244 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1244</Index>
    </Texture>
  </Ground>
<Ground type="0x6A39" id="Eden Day 1245 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1245</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3A" id="Eden Day 1246 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1246</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3B" id="Eden Day 1247 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1247</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3C" id="Eden Day 1248 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1248</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3D" id="Eden Day 1249 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1249</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3E" id="Eden Day 1250 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1250</Index>
    </Texture>
  </Ground>
<Ground type="0x6A3F" id="Eden Day 1251 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1251</Index>
    </Texture>
  </Ground>
<Ground type="0x6A40" id="Eden Day 1252 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1252</Index>
    </Texture>
  </Ground>
<Ground type="0x6A41" id="Eden Day 1253 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1253</Index>
    </Texture>
  </Ground>
<Ground type="0x6A42" id="Eden Day 1254 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1254</Index>
    </Texture>
  </Ground>
<Ground type="0x6A43" id="Eden Day 1255 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1255</Index>
    </Texture>
  </Ground>
<Ground type="0x6A44" id="Eden Day 1256 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1256</Index>
    </Texture>
  </Ground>
<Ground type="0x6A45" id="Eden Day 1257 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1257</Index>
    </Texture>
  </Ground>
<Ground type="0x6A46" id="Eden Day 1258 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1258</Index>
    </Texture>
  </Ground>
<Ground type="0x6A47" id="Eden Day 1259 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1259</Index>
    </Texture>
  </Ground>
<Ground type="0x6A48" id="Eden Day 1260 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1260</Index>
    </Texture>
  </Ground>
<Ground type="0x6A49" id="Eden Day 1261 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1261</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4A" id="Eden Day 1262 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1262</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4B" id="Eden Day 1263 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1263</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4C" id="Eden Day 1264 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1264</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4D" id="Eden Day 1265 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1265</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4E" id="Eden Day 1266 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1266</Index>
    </Texture>
  </Ground>
<Ground type="0x6A4F" id="Eden Day 1267 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1267</Index>
    </Texture>
  </Ground>
<Ground type="0x6A50" id="Eden Day 1268 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1268</Index>
    </Texture>
  </Ground>
<Ground type="0x6A51" id="Eden Day 1269 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1269</Index>
    </Texture>
  </Ground>
<Ground type="0x6A52" id="Eden Day 1270 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1270</Index>
    </Texture>
  </Ground>
<Ground type="0x6A53" id="Eden Day 1271 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1271</Index>
    </Texture>
  </Ground>
<Ground type="0x6A54" id="Eden Day 1272 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1272</Index>
    </Texture>
  </Ground>
<Ground type="0x6A55" id="Eden Day 1273 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1273</Index>
    </Texture>
  </Ground>
<Ground type="0x6A56" id="Eden Day 1274 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1274</Index>
    </Texture>
  </Ground>
<Ground type="0x6A57" id="Eden Day 1275 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1275</Index>
    </Texture>
  </Ground>
<Ground type="0x6A58" id="Eden Day 1276 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1276</Index>
    </Texture>
  </Ground>
<Ground type="0x6A59" id="Eden Day 1277 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1277</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5A" id="Eden Day 1278 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1278</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5B" id="Eden Day 1279 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1279</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5C" id="Eden Day 1280 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1280</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5D" id="Eden Day 1281 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1281</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5E" id="Eden Day 1282 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1282</Index>
    </Texture>
  </Ground>
<Ground type="0x6A5F" id="Eden Day 1283 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1283</Index>
    </Texture>
  </Ground>
<Ground type="0x6A60" id="Eden Day 1284 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1284</Index>
    </Texture>
  </Ground>
<Ground type="0x6A61" id="Eden Day 1285 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1285</Index>
    </Texture>
  </Ground>
<Ground type="0x6A62" id="Eden Day 1286 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1286</Index>
    </Texture>
  </Ground>
<Ground type="0x6A63" id="Eden Day 1287 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1287</Index>
    </Texture>
  </Ground>
<Ground type="0x6A64" id="Eden Day 1288 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1288</Index>
    </Texture>
  </Ground>
<Ground type="0x6A65" id="Eden Day 1289 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1289</Index>
    </Texture>
  </Ground>
<Ground type="0x6A66" id="Eden Day 1290 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1290</Index>
    </Texture>
  </Ground>
<Ground type="0x6A67" id="Eden Day 1291 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1291</Index>
    </Texture>
  </Ground>
<Ground type="0x6A68" id="Eden Day 1292 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1292</Index>
    </Texture>
  </Ground>
<Ground type="0x6A69" id="Eden Day 1293 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1293</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6A" id="Eden Day 1294 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1294</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6B" id="Eden Day 1295 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1295</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6C" id="Eden Day 1296 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1296</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6D" id="Eden Day 1297 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1297</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6E" id="Eden Day 1298 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1298</Index>
    </Texture>
  </Ground>
<Ground type="0x6A6F" id="Eden Day 1299 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1299</Index>
    </Texture>
  </Ground>
<Ground type="0x6A70" id="Eden Day 1300 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1300</Index>
    </Texture>
  </Ground>
<Ground type="0x6A71" id="Eden Day 1301 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1301</Index>
    </Texture>
  </Ground>
<Ground type="0x6A72" id="Eden Day 1302 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1302</Index>
    </Texture>
  </Ground>
<Ground type="0x6A73" id="Eden Day 1303 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1303</Index>
    </Texture>
  </Ground>
<Ground type="0x6A74" id="Eden Day 1304 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1304</Index>
    </Texture>
  </Ground>
<Ground type="0x6A75" id="Eden Day 1305 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1305</Index>
    </Texture>
  </Ground>
<Ground type="0x6A76" id="Eden Day 1306 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1306</Index>
    </Texture>
  </Ground>
<Ground type="0x6A77" id="Eden Day 1307 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1307</Index>
    </Texture>
  </Ground>
<Ground type="0x6A78" id="Eden Day 1308 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1308</Index>
    </Texture>
  </Ground>
<Ground type="0x6A79" id="Eden Day 1309 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1309</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7A" id="Eden Day 1310 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1310</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7B" id="Eden Day 1311 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1311</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7C" id="Eden Day 1312 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1312</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7D" id="Eden Day 1313 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1313</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7E" id="Eden Day 1314 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1314</Index>
    </Texture>
  </Ground>
<Ground type="0x6A7F" id="Eden Day 1315 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1315</Index>
    </Texture>
  </Ground>
<Ground type="0x6A80" id="Eden Day 1316 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1316</Index>
    </Texture>
  </Ground>
<Ground type="0x6A81" id="Eden Day 1317 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1317</Index>
    </Texture>
  </Ground>
<Ground type="0x6A82" id="Eden Day 1318 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1318</Index>
    </Texture>
  </Ground>
<Ground type="0x6A83" id="Eden Day 1319 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1319</Index>
    </Texture>
  </Ground>
<Ground type="0x6A84" id="Eden Day 1320 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1320</Index>
    </Texture>
  </Ground>
<Ground type="0x6A85" id="Eden Day 1321 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1321</Index>
    </Texture>
  </Ground>
<Ground type="0x6A86" id="Eden Day 1322 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1322</Index>
    </Texture>
  </Ground>
<Ground type="0x6A87" id="Eden Day 1323 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1323</Index>
    </Texture>
  </Ground>
<Ground type="0x6A88" id="Eden Day 1324 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1324</Index>
    </Texture>
  </Ground>
<Ground type="0x6A89" id="Eden Day 1325 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1325</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8A" id="Eden Day 1326 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1326</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8B" id="Eden Day 1327 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1327</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8C" id="Eden Day 1328 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1328</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8D" id="Eden Day 1329 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1329</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8E" id="Eden Day 1330 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1330</Index>
    </Texture>
  </Ground>
<Ground type="0x6A8F" id="Eden Day 1331 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1331</Index>
    </Texture>
  </Ground>
<Ground type="0x6A90" id="Eden Day 1332 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1332</Index>
    </Texture>
  </Ground>
<Ground type="0x6A91" id="Eden Day 1333 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1333</Index>
    </Texture>
  </Ground>
<Ground type="0x6A92" id="Eden Day 1334 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1334</Index>
    </Texture>
  </Ground>
<Ground type="0x6A93" id="Eden Day 1335 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1335</Index>
    </Texture>
  </Ground>
<Ground type="0x6A94" id="Eden Day 1336 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1336</Index>
    </Texture>
  </Ground>
<Ground type="0x6A95" id="Eden Day 1337 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1337</Index>
    </Texture>
  </Ground>
<Ground type="0x6A96" id="Eden Day 1338 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1338</Index>
    </Texture>
  </Ground>
<Ground type="0x6A97" id="Eden Day 1339 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1339</Index>
    </Texture>
  </Ground>
<Ground type="0x6A98" id="Eden Day 1340 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1340</Index>
    </Texture>
  </Ground>
<Ground type="0x6A99" id="Eden Day 1341 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1341</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9A" id="Eden Day 1342 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1342</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9B" id="Eden Day 1343 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1343</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9C" id="Eden Day 1344 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1344</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9D" id="Eden Day 1345 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1345</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9E" id="Eden Day 1346 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1346</Index>
    </Texture>
  </Ground>
<Ground type="0x6A9F" id="Eden Day 1347 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1347</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA0" id="Eden Day 1348 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1348</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA1" id="Eden Day 1349 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1349</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA2" id="Eden Day 1350 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1350</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA3" id="Eden Day 1351 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1351</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA4" id="Eden Day 1352 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1352</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA5" id="Eden Day 1353 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1353</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA6" id="Eden Day 1354 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1354</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA7" id="Eden Day 1355 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1355</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA8" id="Eden Day 1356 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1356</Index>
    </Texture>
  </Ground>
<Ground type="0x6AA9" id="Eden Day 1357 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1357</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAA" id="Eden Day 1358 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1358</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAB" id="Eden Day 1359 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1359</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAC" id="Eden Day 1360 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1360</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAD" id="Eden Day 1361 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1361</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAE" id="Eden Day 1362 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1362</Index>
    </Texture>
  </Ground>
<Ground type="0x6AAF" id="Eden Day 1363 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1363</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB0" id="Eden Day 1364 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1364</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB1" id="Eden Day 1365 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1365</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB2" id="Eden Day 1366 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1366</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB3" id="Eden Day 1367 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1367</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB4" id="Eden Day 1368 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1368</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB5" id="Eden Day 1369 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1369</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB6" id="Eden Day 1370 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1370</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB7" id="Eden Day 1371 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1371</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB8" id="Eden Day 1372 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1372</Index>
    </Texture>
  </Ground>
<Ground type="0x6AB9" id="Eden Day 1373 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1373</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABA" id="Eden Day 1374 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1374</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABB" id="Eden Day 1375 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1375</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABC" id="Eden Day 1376 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1376</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABD" id="Eden Day 1377 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1377</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABE" id="Eden Day 1378 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1378</Index>
    </Texture>
  </Ground>
<Ground type="0x6ABF" id="Eden Day 1379 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1379</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC0" id="Eden Day 1380 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1380</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC1" id="Eden Day 1381 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1381</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC2" id="Eden Day 1382 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1382</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC3" id="Eden Day 1383 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1383</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC4" id="Eden Day 1384 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1384</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC5" id="Eden Day 1385 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1385</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC6" id="Eden Day 1386 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1386</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC7" id="Eden Day 1387 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1387</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC8" id="Eden Day 1388 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1388</Index>
    </Texture>
  </Ground>
<Ground type="0x6AC9" id="Eden Day 1389 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1389</Index>
    </Texture>
  </Ground>
<Ground type="0x6ACA" id="Eden Day 1390 Mosaic">
    <Texture>
      <File>edenDayObjects8x8</File>
      <Index>1390</Index>
    </Texture>
  </Ground>
<Ground type="0x7978" id="Eden Night 1000 Grass">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1000</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1001</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1002</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1003</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1004</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1005</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1006</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1007</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x7979" id="Eden Night 1008 Grassy Cracked Stone">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1008</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1009</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1010</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1011</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1012</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1013</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1014</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1015</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x797A" id="Eden Night 1016 Cracked Stone">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1016</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1017</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1018</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1019</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1020</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1021</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1022</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1023</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x797B" id="Eden Night 1024 White Tile">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1024</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1025</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1026</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1027</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1028</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1029</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1030</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1031</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x797C" id="Eden Night 1032 White Tile Checkered">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1032</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1033</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1034</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1035</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1036</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1037</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1038</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1039</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x797D" id="Eden Night 1040 Pool T">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1040</Index>
    </Texture>
  </Ground>
<Ground type="0x797E" id="Eden Night 1041 Pool R">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1041</Index>
    </Texture>
  </Ground>
<Ground type="0x797F" id="Eden Night 1042 Pool L">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1042</Index>
    </Texture>
  </Ground>
<Ground type="0x7980" id="Eden Night 1043 Pool B">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1043</Index>
    </Texture>
  </Ground>
<Ground type="0x7981" id="Eden Night 1044 Pool BR">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1044</Index>
    </Texture>
  </Ground>
<Ground type="0x7982" id="Eden Night 1045 Pool TR">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1045</Index>
    </Texture>
  </Ground>
<Ground type="0x7983" id="Eden Night 1046 Pool TL">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1046</Index>
    </Texture>
  </Ground>
<Ground type="0x7984" id="Eden Night 1047 Pool BL">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1047</Index>
    </Texture>
  </Ground>
<Ground type="0x7985" id="Eden Night 1048 White Tile Engraved">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1048</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1049</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1050</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1051</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x7986" id="Eden Night 1052 White Tile Checkered Cracked">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1052</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1053</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1054</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1055</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1104</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1105</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1106</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1107</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x7987" id="Eden Night 1056 Liquid Ice">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1056</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x7988" id="Eden Night 1057 Liquid Fire">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1057</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x7989" id="Eden Night 1058 Liquid Nature">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1058</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x798A" id="Eden Night 1059 Liquid Magic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1059</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x798B" id="Eden Night 1060 Liquid Darkness">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1060</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x798C" id="Eden Night 1061 Liquid Light">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1061</Index>
    </Texture>
    <Animate dx="0.2" dy="0.2">Flow</Animate>
    <Sink />
    <Speed>0.6</Speed>
  </Ground>
<Ground type="0x798D" id="Eden Night 1062 Flower Grass Fire">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1062</Index>
    </Texture>
  </Ground>
<Ground type="0x798E" id="Eden Night 1063 Flower Grass Ice">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1063</Index>
    </Texture>
  </Ground>
<Ground type="0x798F" id="Eden Night 1064 Flower Grass Nature">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1064</Index>
    </Texture>
  </Ground>
<Ground type="0x7990" id="Eden Night 1065 Flower Grass Magic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1065</Index>
    </Texture>
  </Ground>
<Ground type="0x7991" id="Eden Night 1066 Flower Grass Darkness">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1066</Index>
    </Texture>
  </Ground>
<Ground type="0x7992" id="Eden Night 1067 Flower Grass Light">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1067</Index>
    </Texture>
  </Ground>
<Ground type="0x7993" id="Eden Night 1068 Gemstone Fire">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1068</Index>
    </Texture>
  </Ground>
<Ground type="0x7994" id="Eden Night 1069 Gemstone Ice">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1069</Index>
    </Texture>
  </Ground>
<Ground type="0x7995" id="Eden Night 1070 Gemstone Nature">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1070</Index>
    </Texture>
  </Ground>
<Ground type="0x7996" id="Eden Night 1071 Gemstone Magic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1071</Index>
    </Texture>
  </Ground>
<Ground type="0x7997" id="Eden Night 1072 Gemstone Darkness">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1072</Index>
    </Texture>
  </Ground>
<Ground type="0x7998" id="Eden Night 1073 Gemstone Light">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1073</Index>
    </Texture>
  </Ground>
<Ground type="0x7999" id="Eden Night 1074 Checkered Gemstone Fire">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1074</Index>
    </Texture>
  </Ground>
<Ground type="0x799A" id="Eden Night 1075 Checkered Gemstone Ice">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1075</Index>
    </Texture>
  </Ground>
<Ground type="0x799B" id="Eden Night 1076 Checkered Gemstone Nature">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1076</Index>
    </Texture>
  </Ground>
<Ground type="0x799C" id="Eden Night 1077 Checkered Gemstone Magic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1077</Index>
    </Texture>
  </Ground>
<Ground type="0x799D" id="Eden Night 1078 Checkered Gemstone Darkness">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1078</Index>
    </Texture>
  </Ground>
<Ground type="0x799E" id="Eden Night 1079 Checkered Gemstone Light">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1079</Index>
    </Texture>
  </Ground>
<Ground type="0x799F" id="Eden Night 1080 Gem Tile Fire">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1080</Index>
    </Texture>
  </Ground>
<Ground type="0x79A0" id="Eden Night 1081 Gem Tile Ice">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1081</Index>
    </Texture>
  </Ground>
<Ground type="0x79A1" id="Eden Night 1082 Gem Tile Nature">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1082</Index>
    </Texture>
  </Ground>
<Ground type="0x79A2" id="Eden Night 1083 Gem Tile Magic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1083</Index>
    </Texture>
  </Ground>
<Ground type="0x79A3" id="Eden Night 1084 Gem Tile Darkness">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1084</Index>
    </Texture>
  </Ground>
<Ground type="0x79A4" id="Eden Night 1085 Gem Tile Light">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1085</Index>
    </Texture>
  </Ground>
<Ground type="0x79A5" id="Eden Night 1086 Mossy Tile">
    <RandomTexture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1086</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1087</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1088</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1089</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1090</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1091</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1092</Index>
      </Texture>
      <Texture>
        <File>edenNightObjects8x8</File>
        <Index>1093</Index>
      </Texture>
    </RandomTexture>
  </Ground>
<Ground type="0x79A6" id="Eden Night 1094 Snake Tail Horizontal L">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1094</Index>
    </Texture>
  </Ground>
<Ground type="0x79A7" id="Eden Night 1095 Snake Body Horizontal">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1095</Index>
    </Texture>
  </Ground>
<Ground type="0x79A8" id="Eden Night 1096 Snake Head Horizontal R">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1096</Index>
    </Texture>
  </Ground>
<Ground type="0x79A9" id="Eden Night 1097 Snake Tail Horizontal R">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1097</Index>
    </Texture>
  </Ground>
<Ground type="0x79AA" id="Eden Night 1098 Snake Head Horizontal L">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1098</Index>
    </Texture>
  </Ground>
<Ground type="0x79AB" id="Eden Night 1099 Snake Tail Vertical B">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1099</Index>
    </Texture>
  </Ground>
<Ground type="0x79AC" id="Eden Night 1100 Snake Body Vertical">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1100</Index>
    </Texture>
  </Ground>
<Ground type="0x79AD" id="Eden Night 1101 Snake Head Vertical T">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1101</Index>
    </Texture>
  </Ground>
<Ground type="0x79AE" id="Eden Night 1102 Snake Tail Vertical T">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1102</Index>
    </Texture>
  </Ground>
<Ground type="0x79AF" id="Eden Night 1103 Snake Head Vertical B">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1103</Index>
    </Texture>
  </Ground>
<Ground type="0x79B0" id="Eden Night 1108 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1108</Index>
    </Texture>
  </Ground>
<Ground type="0x79B1" id="Eden Night 1109 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1109</Index>
    </Texture>
  </Ground>
<Ground type="0x79B2" id="Eden Night 1110 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1110</Index>
    </Texture>
  </Ground>
<Ground type="0x79B3" id="Eden Night 1111 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1111</Index>
    </Texture>
  </Ground>
<Ground type="0x79B4" id="Eden Night 1112 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1112</Index>
    </Texture>
  </Ground>
<Ground type="0x79B5" id="Eden Night 1113 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1113</Index>
    </Texture>
  </Ground>
<Ground type="0x79B6" id="Eden Night 1114 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1114</Index>
    </Texture>
  </Ground>
<Ground type="0x79B7" id="Eden Night 1115 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1115</Index>
    </Texture>
  </Ground>
<Ground type="0x79B8" id="Eden Night 1116 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1116</Index>
    </Texture>
  </Ground>
<Ground type="0x79B9" id="Eden Night 1117 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1117</Index>
    </Texture>
  </Ground>
<Ground type="0x79BA" id="Eden Night 1118 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1118</Index>
    </Texture>
  </Ground>
<Ground type="0x79BB" id="Eden Night 1119 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1119</Index>
    </Texture>
  </Ground>
<Ground type="0x79BC" id="Eden Night 1120 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1120</Index>
    </Texture>
  </Ground>
<Ground type="0x79BD" id="Eden Night 1121 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1121</Index>
    </Texture>
  </Ground>
<Ground type="0x79BE" id="Eden Night 1122 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1122</Index>
    </Texture>
  </Ground>
<Ground type="0x79BF" id="Eden Night 1123 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1123</Index>
    </Texture>
  </Ground>
<Ground type="0x79C0" id="Eden Night 1124 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1124</Index>
    </Texture>
  </Ground>
<Ground type="0x79C1" id="Eden Night 1125 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1125</Index>
    </Texture>
  </Ground>
<Ground type="0x79C2" id="Eden Night 1126 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1126</Index>
    </Texture>
  </Ground>
<Ground type="0x79C3" id="Eden Night 1127 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1127</Index>
    </Texture>
  </Ground>
<Ground type="0x79C4" id="Eden Night 1128 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1128</Index>
    </Texture>
  </Ground>
<Ground type="0x79C5" id="Eden Night 1129 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1129</Index>
    </Texture>
  </Ground>
<Ground type="0x79C6" id="Eden Night 1130 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1130</Index>
    </Texture>
  </Ground>
<Ground type="0x79C7" id="Eden Night 1131 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1131</Index>
    </Texture>
  </Ground>
<Ground type="0x79C8" id="Eden Night 1132 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1132</Index>
    </Texture>
  </Ground>
<Ground type="0x79C9" id="Eden Night 1133 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1133</Index>
    </Texture>
  </Ground>
<Ground type="0x79CA" id="Eden Night 1134 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1134</Index>
    </Texture>
  </Ground>
<Ground type="0x79CB" id="Eden Night 1135 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1135</Index>
    </Texture>
  </Ground>
<Ground type="0x79CC" id="Eden Night 1136 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1136</Index>
    </Texture>
  </Ground>
<Ground type="0x79CD" id="Eden Night 1137 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1137</Index>
    </Texture>
  </Ground>
<Ground type="0x79CE" id="Eden Night 1138 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1138</Index>
    </Texture>
  </Ground>
<Ground type="0x79CF" id="Eden Night 1139 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1139</Index>
    </Texture>
  </Ground>
<Ground type="0x79D0" id="Eden Night 1140 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1140</Index>
    </Texture>
  </Ground>
<Ground type="0x79D1" id="Eden Night 1141 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1141</Index>
    </Texture>
  </Ground>
<Ground type="0x79D2" id="Eden Night 1142 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1142</Index>
    </Texture>
  </Ground>
<Ground type="0x79D3" id="Eden Night 1143 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1143</Index>
    </Texture>
  </Ground>
<Ground type="0x79D4" id="Eden Night 1144 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1144</Index>
    </Texture>
  </Ground>
<Ground type="0x79D5" id="Eden Night 1145 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1145</Index>
    </Texture>
  </Ground>
<Ground type="0x79D6" id="Eden Night 1146 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1146</Index>
    </Texture>
  </Ground>
<Ground type="0x79D7" id="Eden Night 1147 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1147</Index>
    </Texture>
  </Ground>
<Ground type="0x79D8" id="Eden Night 1148 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1148</Index>
    </Texture>
  </Ground>
<Ground type="0x79D9" id="Eden Night 1149 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1149</Index>
    </Texture>
  </Ground>
<Ground type="0x79DA" id="Eden Night 1150 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1150</Index>
    </Texture>
  </Ground>
<Ground type="0x79DB" id="Eden Night 1151 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1151</Index>
    </Texture>
  </Ground>
<Ground type="0x79DC" id="Eden Night 1152 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1152</Index>
    </Texture>
  </Ground>
<Ground type="0x79DD" id="Eden Night 1153 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1153</Index>
    </Texture>
  </Ground>
<Ground type="0x79DE" id="Eden Night 1154 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1154</Index>
    </Texture>
  </Ground>
<Ground type="0x79DF" id="Eden Night 1155 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1155</Index>
    </Texture>
  </Ground>
<Ground type="0x79E0" id="Eden Night 1156 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1156</Index>
    </Texture>
  </Ground>
<Ground type="0x79E1" id="Eden Night 1157 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1157</Index>
    </Texture>
  </Ground>
<Ground type="0x79E2" id="Eden Night 1158 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1158</Index>
    </Texture>
  </Ground>
<Ground type="0x79E3" id="Eden Night 1159 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1159</Index>
    </Texture>
  </Ground>
<Ground type="0x79E4" id="Eden Night 1160 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1160</Index>
    </Texture>
  </Ground>
<Ground type="0x79E5" id="Eden Night 1161 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1161</Index>
    </Texture>
  </Ground>
<Ground type="0x79E6" id="Eden Night 1162 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1162</Index>
    </Texture>
  </Ground>
<Ground type="0x79E7" id="Eden Night 1163 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1163</Index>
    </Texture>
  </Ground>
<Ground type="0x79E8" id="Eden Night 1164 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1164</Index>
    </Texture>
  </Ground>
<Ground type="0x79E9" id="Eden Night 1165 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1165</Index>
    </Texture>
  </Ground>
<Ground type="0x79EA" id="Eden Night 1166 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1166</Index>
    </Texture>
  </Ground>
<Ground type="0x79EB" id="Eden Night 1167 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1167</Index>
    </Texture>
  </Ground>
<Ground type="0x79EC" id="Eden Night 1168 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1168</Index>
    </Texture>
  </Ground>
<Ground type="0x79ED" id="Eden Night 1169 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1169</Index>
    </Texture>
  </Ground>
<Ground type="0x79EE" id="Eden Night 1170 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1170</Index>
    </Texture>
  </Ground>
<Ground type="0x79EF" id="Eden Night 1171 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1171</Index>
    </Texture>
  </Ground>
<Ground type="0x79F0" id="Eden Night 1172 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1172</Index>
    </Texture>
  </Ground>
<Ground type="0x79F1" id="Eden Night 1173 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1173</Index>
    </Texture>
  </Ground>
<Ground type="0x79F2" id="Eden Night 1174 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1174</Index>
    </Texture>
  </Ground>
<Ground type="0x79F3" id="Eden Night 1175 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1175</Index>
    </Texture>
  </Ground>
<Ground type="0x79F4" id="Eden Night 1176 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1176</Index>
    </Texture>
  </Ground>
<Ground type="0x79F5" id="Eden Night 1177 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1177</Index>
    </Texture>
  </Ground>
<Ground type="0x79F6" id="Eden Night 1178 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1178</Index>
    </Texture>
  </Ground>
<Ground type="0x79F7" id="Eden Night 1179 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1179</Index>
    </Texture>
  </Ground>
<Ground type="0x79F8" id="Eden Night 1180 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1180</Index>
    </Texture>
  </Ground>
<Ground type="0x79F9" id="Eden Night 1181 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1181</Index>
    </Texture>
  </Ground>
<Ground type="0x79FA" id="Eden Night 1182 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1182</Index>
    </Texture>
  </Ground>
<Ground type="0x79FB" id="Eden Night 1183 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1183</Index>
    </Texture>
  </Ground>
<Ground type="0x79FC" id="Eden Night 1184 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1184</Index>
    </Texture>
  </Ground>
<Ground type="0x79FD" id="Eden Night 1185 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1185</Index>
    </Texture>
  </Ground>
<Ground type="0x79FE" id="Eden Night 1186 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1186</Index>
    </Texture>
  </Ground>
<Ground type="0x79FF" id="Eden Night 1187 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1187</Index>
    </Texture>
  </Ground>
<Ground type="0x7A00" id="Eden Night 1188 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1188</Index>
    </Texture>
  </Ground>
<Ground type="0x7A01" id="Eden Night 1189 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1189</Index>
    </Texture>
  </Ground>
<Ground type="0x7A02" id="Eden Night 1190 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1190</Index>
    </Texture>
  </Ground>
<Ground type="0x7A03" id="Eden Night 1191 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1191</Index>
    </Texture>
  </Ground>
<Ground type="0x7A04" id="Eden Night 1192 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1192</Index>
    </Texture>
  </Ground>
<Ground type="0x7A05" id="Eden Night 1193 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1193</Index>
    </Texture>
  </Ground>
<Ground type="0x7A06" id="Eden Night 1194 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1194</Index>
    </Texture>
  </Ground>
<Ground type="0x7A07" id="Eden Night 1195 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1195</Index>
    </Texture>
  </Ground>
<Ground type="0x7A08" id="Eden Night 1196 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1196</Index>
    </Texture>
  </Ground>
<Ground type="0x7A09" id="Eden Night 1197 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1197</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0A" id="Eden Night 1198 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1198</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0B" id="Eden Night 1199 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1199</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0C" id="Eden Night 1200 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1200</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0D" id="Eden Night 1201 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1201</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0E" id="Eden Night 1202 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1202</Index>
    </Texture>
  </Ground>
<Ground type="0x7A0F" id="Eden Night 1203 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1203</Index>
    </Texture>
  </Ground>
<Ground type="0x7A10" id="Eden Night 1204 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1204</Index>
    </Texture>
  </Ground>
<Ground type="0x7A11" id="Eden Night 1205 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1205</Index>
    </Texture>
  </Ground>
<Ground type="0x7A12" id="Eden Night 1206 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1206</Index>
    </Texture>
  </Ground>
<Ground type="0x7A13" id="Eden Night 1207 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1207</Index>
    </Texture>
  </Ground>
<Ground type="0x7A14" id="Eden Night 1208 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1208</Index>
    </Texture>
  </Ground>
<Ground type="0x7A15" id="Eden Night 1209 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1209</Index>
    </Texture>
  </Ground>
<Ground type="0x7A16" id="Eden Night 1210 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1210</Index>
    </Texture>
  </Ground>
<Ground type="0x7A17" id="Eden Night 1211 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1211</Index>
    </Texture>
  </Ground>
<Ground type="0x7A18" id="Eden Night 1212 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1212</Index>
    </Texture>
  </Ground>
<Ground type="0x7A19" id="Eden Night 1213 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1213</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1A" id="Eden Night 1214 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1214</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1B" id="Eden Night 1215 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1215</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1C" id="Eden Night 1216 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1216</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1D" id="Eden Night 1217 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1217</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1E" id="Eden Night 1218 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1218</Index>
    </Texture>
  </Ground>
<Ground type="0x7A1F" id="Eden Night 1219 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1219</Index>
    </Texture>
  </Ground>
<Ground type="0x7A20" id="Eden Night 1220 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1220</Index>
    </Texture>
  </Ground>
<Ground type="0x7A21" id="Eden Night 1221 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1221</Index>
    </Texture>
  </Ground>
<Ground type="0x7A22" id="Eden Night 1222 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1222</Index>
    </Texture>
  </Ground>
<Ground type="0x7A23" id="Eden Night 1223 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1223</Index>
    </Texture>
  </Ground>
<Ground type="0x7A24" id="Eden Night 1224 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1224</Index>
    </Texture>
  </Ground>
<Ground type="0x7A25" id="Eden Night 1225 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1225</Index>
    </Texture>
  </Ground>
<Ground type="0x7A26" id="Eden Night 1226 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1226</Index>
    </Texture>
  </Ground>
<Ground type="0x7A27" id="Eden Night 1227 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1227</Index>
    </Texture>
  </Ground>
<Ground type="0x7A28" id="Eden Night 1228 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1228</Index>
    </Texture>
  </Ground>
<Ground type="0x7A29" id="Eden Night 1229 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1229</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2A" id="Eden Night 1230 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1230</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2B" id="Eden Night 1231 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1231</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2C" id="Eden Night 1232 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1232</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2D" id="Eden Night 1233 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1233</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2E" id="Eden Night 1234 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1234</Index>
    </Texture>
  </Ground>
<Ground type="0x7A2F" id="Eden Night 1235 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1235</Index>
    </Texture>
  </Ground>
<Ground type="0x7A30" id="Eden Night 1236 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1236</Index>
    </Texture>
  </Ground>
<Ground type="0x7A31" id="Eden Night 1237 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1237</Index>
    </Texture>
  </Ground>
<Ground type="0x7A32" id="Eden Night 1238 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1238</Index>
    </Texture>
  </Ground>
<Ground type="0x7A33" id="Eden Night 1239 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1239</Index>
    </Texture>
  </Ground>
<Ground type="0x7A34" id="Eden Night 1240 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1240</Index>
    </Texture>
  </Ground>
<Ground type="0x7A35" id="Eden Night 1241 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1241</Index>
    </Texture>
  </Ground>
<Ground type="0x7A36" id="Eden Night 1242 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1242</Index>
    </Texture>
  </Ground>
<Ground type="0x7A37" id="Eden Night 1243 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1243</Index>
    </Texture>
  </Ground>
<Ground type="0x7A38" id="Eden Night 1244 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1244</Index>
    </Texture>
  </Ground>
<Ground type="0x7A39" id="Eden Night 1245 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1245</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3A" id="Eden Night 1246 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1246</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3B" id="Eden Night 1247 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1247</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3C" id="Eden Night 1248 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1248</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3D" id="Eden Night 1249 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1249</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3E" id="Eden Night 1250 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1250</Index>
    </Texture>
  </Ground>
<Ground type="0x7A3F" id="Eden Night 1251 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1251</Index>
    </Texture>
  </Ground>
<Ground type="0x7A40" id="Eden Night 1252 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1252</Index>
    </Texture>
  </Ground>
<Ground type="0x7A41" id="Eden Night 1253 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1253</Index>
    </Texture>
  </Ground>
<Ground type="0x7A42" id="Eden Night 1254 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1254</Index>
    </Texture>
  </Ground>
<Ground type="0x7A43" id="Eden Night 1255 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1255</Index>
    </Texture>
  </Ground>
<Ground type="0x7A44" id="Eden Night 1256 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1256</Index>
    </Texture>
  </Ground>
<Ground type="0x7A45" id="Eden Night 1257 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1257</Index>
    </Texture>
  </Ground>
<Ground type="0x7A46" id="Eden Night 1258 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1258</Index>
    </Texture>
  </Ground>
<Ground type="0x7A47" id="Eden Night 1259 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1259</Index>
    </Texture>
  </Ground>
<Ground type="0x7A48" id="Eden Night 1260 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1260</Index>
    </Texture>
  </Ground>
<Ground type="0x7A49" id="Eden Night 1261 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1261</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4A" id="Eden Night 1262 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1262</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4B" id="Eden Night 1263 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1263</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4C" id="Eden Night 1264 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1264</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4D" id="Eden Night 1265 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1265</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4E" id="Eden Night 1266 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1266</Index>
    </Texture>
  </Ground>
<Ground type="0x7A4F" id="Eden Night 1267 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1267</Index>
    </Texture>
  </Ground>
<Ground type="0x7A50" id="Eden Night 1268 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1268</Index>
    </Texture>
  </Ground>
<Ground type="0x7A51" id="Eden Night 1269 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1269</Index>
    </Texture>
  </Ground>
<Ground type="0x7A52" id="Eden Night 1270 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1270</Index>
    </Texture>
  </Ground>
<Ground type="0x7A53" id="Eden Night 1271 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1271</Index>
    </Texture>
  </Ground>
<Ground type="0x7A54" id="Eden Night 1272 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1272</Index>
    </Texture>
  </Ground>
<Ground type="0x7A55" id="Eden Night 1273 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1273</Index>
    </Texture>
  </Ground>
<Ground type="0x7A56" id="Eden Night 1274 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1274</Index>
    </Texture>
  </Ground>
<Ground type="0x7A57" id="Eden Night 1275 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1275</Index>
    </Texture>
  </Ground>
<Ground type="0x7A58" id="Eden Night 1276 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1276</Index>
    </Texture>
  </Ground>
<Ground type="0x7A59" id="Eden Night 1277 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1277</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5A" id="Eden Night 1278 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1278</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5B" id="Eden Night 1279 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1279</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5C" id="Eden Night 1280 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1280</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5D" id="Eden Night 1281 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1281</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5E" id="Eden Night 1282 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1282</Index>
    </Texture>
  </Ground>
<Ground type="0x7A5F" id="Eden Night 1283 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1283</Index>
    </Texture>
  </Ground>
<Ground type="0x7A60" id="Eden Night 1284 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1284</Index>
    </Texture>
  </Ground>
<Ground type="0x7A61" id="Eden Night 1285 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1285</Index>
    </Texture>
  </Ground>
<Ground type="0x7A62" id="Eden Night 1286 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1286</Index>
    </Texture>
  </Ground>
<Ground type="0x7A63" id="Eden Night 1287 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1287</Index>
    </Texture>
  </Ground>
<Ground type="0x7A64" id="Eden Night 1288 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1288</Index>
    </Texture>
  </Ground>
<Ground type="0x7A65" id="Eden Night 1289 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1289</Index>
    </Texture>
  </Ground>
<Ground type="0x7A66" id="Eden Night 1290 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1290</Index>
    </Texture>
  </Ground>
<Ground type="0x7A67" id="Eden Night 1291 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1291</Index>
    </Texture>
  </Ground>
<Ground type="0x7A68" id="Eden Night 1292 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1292</Index>
    </Texture>
  </Ground>
<Ground type="0x7A69" id="Eden Night 1293 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1293</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6A" id="Eden Night 1294 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1294</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6B" id="Eden Night 1295 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1295</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6C" id="Eden Night 1296 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1296</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6D" id="Eden Night 1297 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1297</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6E" id="Eden Night 1298 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1298</Index>
    </Texture>
  </Ground>
<Ground type="0x7A6F" id="Eden Night 1299 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1299</Index>
    </Texture>
  </Ground>
<Ground type="0x7A70" id="Eden Night 1300 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1300</Index>
    </Texture>
  </Ground>
<Ground type="0x7A71" id="Eden Night 1301 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1301</Index>
    </Texture>
  </Ground>
<Ground type="0x7A72" id="Eden Night 1302 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1302</Index>
    </Texture>
  </Ground>
<Ground type="0x7A73" id="Eden Night 1303 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1303</Index>
    </Texture>
  </Ground>
<Ground type="0x7A74" id="Eden Night 1304 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1304</Index>
    </Texture>
  </Ground>
<Ground type="0x7A75" id="Eden Night 1305 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1305</Index>
    </Texture>
  </Ground>
<Ground type="0x7A76" id="Eden Night 1306 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1306</Index>
    </Texture>
  </Ground>
<Ground type="0x7A77" id="Eden Night 1307 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1307</Index>
    </Texture>
  </Ground>
<Ground type="0x7A78" id="Eden Night 1308 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1308</Index>
    </Texture>
  </Ground>
<Ground type="0x7A79" id="Eden Night 1309 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1309</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7A" id="Eden Night 1310 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1310</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7B" id="Eden Night 1311 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1311</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7C" id="Eden Night 1312 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1312</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7D" id="Eden Night 1313 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1313</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7E" id="Eden Night 1314 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1314</Index>
    </Texture>
  </Ground>
<Ground type="0x7A7F" id="Eden Night 1315 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1315</Index>
    </Texture>
  </Ground>
<Ground type="0x7A80" id="Eden Night 1316 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1316</Index>
    </Texture>
  </Ground>
<Ground type="0x7A81" id="Eden Night 1317 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1317</Index>
    </Texture>
  </Ground>
<Ground type="0x7A82" id="Eden Night 1318 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1318</Index>
    </Texture>
  </Ground>
<Ground type="0x7A83" id="Eden Night 1319 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1319</Index>
    </Texture>
  </Ground>
<Ground type="0x7A84" id="Eden Night 1320 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1320</Index>
    </Texture>
  </Ground>
<Ground type="0x7A85" id="Eden Night 1321 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1321</Index>
    </Texture>
  </Ground>
<Ground type="0x7A86" id="Eden Night 1322 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1322</Index>
    </Texture>
  </Ground>
<Ground type="0x7A87" id="Eden Night 1323 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1323</Index>
    </Texture>
  </Ground>
<Ground type="0x7A88" id="Eden Night 1324 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1324</Index>
    </Texture>
  </Ground>
<Ground type="0x7A89" id="Eden Night 1325 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1325</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8A" id="Eden Night 1326 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1326</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8B" id="Eden Night 1327 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1327</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8C" id="Eden Night 1328 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1328</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8D" id="Eden Night 1329 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1329</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8E" id="Eden Night 1330 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1330</Index>
    </Texture>
  </Ground>
<Ground type="0x7A8F" id="Eden Night 1331 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1331</Index>
    </Texture>
  </Ground>
<Ground type="0x7A90" id="Eden Night 1332 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1332</Index>
    </Texture>
  </Ground>
<Ground type="0x7A91" id="Eden Night 1333 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1333</Index>
    </Texture>
  </Ground>
<Ground type="0x7A92" id="Eden Night 1334 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1334</Index>
    </Texture>
  </Ground>
<Ground type="0x7A93" id="Eden Night 1335 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1335</Index>
    </Texture>
  </Ground>
<Ground type="0x7A94" id="Eden Night 1336 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1336</Index>
    </Texture>
  </Ground>
<Ground type="0x7A95" id="Eden Night 1337 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1337</Index>
    </Texture>
  </Ground>
<Ground type="0x7A96" id="Eden Night 1338 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1338</Index>
    </Texture>
  </Ground>
<Ground type="0x7A97" id="Eden Night 1339 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1339</Index>
    </Texture>
  </Ground>
<Ground type="0x7A98" id="Eden Night 1340 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1340</Index>
    </Texture>
  </Ground>
<Ground type="0x7A99" id="Eden Night 1341 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1341</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9A" id="Eden Night 1342 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1342</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9B" id="Eden Night 1343 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1343</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9C" id="Eden Night 1344 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1344</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9D" id="Eden Night 1345 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1345</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9E" id="Eden Night 1346 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1346</Index>
    </Texture>
  </Ground>
<Ground type="0x7A9F" id="Eden Night 1347 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1347</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA0" id="Eden Night 1348 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1348</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA1" id="Eden Night 1349 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1349</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA2" id="Eden Night 1350 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1350</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA3" id="Eden Night 1351 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1351</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA4" id="Eden Night 1352 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1352</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA5" id="Eden Night 1353 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1353</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA6" id="Eden Night 1354 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1354</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA7" id="Eden Night 1355 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1355</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA8" id="Eden Night 1356 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1356</Index>
    </Texture>
  </Ground>
<Ground type="0x7AA9" id="Eden Night 1357 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1357</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAA" id="Eden Night 1358 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1358</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAB" id="Eden Night 1359 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1359</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAC" id="Eden Night 1360 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1360</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAD" id="Eden Night 1361 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1361</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAE" id="Eden Night 1362 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1362</Index>
    </Texture>
  </Ground>
<Ground type="0x7AAF" id="Eden Night 1363 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1363</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB0" id="Eden Night 1364 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1364</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB1" id="Eden Night 1365 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1365</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB2" id="Eden Night 1366 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1366</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB3" id="Eden Night 1367 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1367</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB4" id="Eden Night 1368 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1368</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB5" id="Eden Night 1369 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1369</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB6" id="Eden Night 1370 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1370</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB7" id="Eden Night 1371 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1371</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB8" id="Eden Night 1372 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1372</Index>
    </Texture>
  </Ground>
<Ground type="0x7AB9" id="Eden Night 1373 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1373</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABA" id="Eden Night 1374 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1374</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABB" id="Eden Night 1375 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1375</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABC" id="Eden Night 1376 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1376</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABD" id="Eden Night 1377 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1377</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABE" id="Eden Night 1378 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1378</Index>
    </Texture>
  </Ground>
<Ground type="0x7ABF" id="Eden Night 1379 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1379</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC0" id="Eden Night 1380 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1380</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC1" id="Eden Night 1381 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1381</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC2" id="Eden Night 1382 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1382</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC3" id="Eden Night 1383 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1383</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC4" id="Eden Night 1384 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1384</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC5" id="Eden Night 1385 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1385</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC6" id="Eden Night 1386 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1386</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC7" id="Eden Night 1387 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1387</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC8" id="Eden Night 1388 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1388</Index>
    </Texture>
  </Ground>
<Ground type="0x7AC9" id="Eden Night 1389 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1389</Index>
    </Texture>
  </Ground>
<Ground type="0x7ACA" id="Eden Night 1390 Mosaic">
    <Texture>
      <File>edenNightObjects8x8</File>
      <Index>1390</Index>
    </Texture>
  </Ground>
<Ground type="0x10fb" id="XN Finish Line">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x10</Index>
    </Texture>
    <SlideAmount>0.95</SlideAmount>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x10fc" id="XN MTrailNW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x20</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x10fd" id="XN MTrailNL">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x21</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x10fe" id="XN MTrailNR">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x22</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x10ff" id="XN MTrailNE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x23</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1100" id="XN MTrailEU">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x24</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1101" id="XN MTrailED">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x25</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1102" id="XN MTrailSE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x26</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1103" id="XN MTrailSR">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x27</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1104" id="XN MTrailSL">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x28</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1105" id="XN MTrailSW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x29</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1106" id="XN MTrailWD">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x2a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1107" id="XN MTrailWU">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x2b</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1108" id="XN MTrailE Loop">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x2c</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1109" id="XN MTrail SW Loop">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x2d</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110a" id="XN ChTrailNW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x30</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110b" id="XN ChTrailN">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x31</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110c" id="XN ChTrailNE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x32</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110d" id="XN ChTrailW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x33</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110e" id="XN ChTrailE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x34</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x110f" id="XN ChTrailSW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x35</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1110" id="XN ChTrailS">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x36</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1111" id="XN ChTrailSE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x37</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1112" id="XN HTrailS01">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x38</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1113" id="XN HTrailS02">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x39</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1114" id="XN HTrailS03">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1115" id="XN HTrailT11">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3b</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1116" id="XN HTrailT21">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3c</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1117" id="XN HTrailS22">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3d</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1118" id="XN HTrailS31">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3e</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1119" id="XN HTrailS32">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x3f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x111a" id="XN MooseTrail01">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x40</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x111b" id="XN MooseTrail02">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x41</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x111c" id="XN BearTrail01">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x42</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x111d" id="XN BearTrail02">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x43</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x111e" id="XN IceShoreNW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x44</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x111f" id="XN IceShoreN">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x45</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1120" id="XN IceShoreNE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x46</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1121" id="XN IceShoreW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x47</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1122" id="XN IceShoreE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x48</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1123" id="XN IceShoreSW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x49</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1124" id="XN IceShoreS">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1125" id="XN IceShoreSE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4b</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1126" id="XN IceLake Island01">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4c</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1127" id="XN IceLake Island02">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4d</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1128" id="XN IceLake Island03">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4e</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1129" id="XN IceLake Island04">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x4f</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112a" id="XN StreamNW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x50</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112b" id="XN StreamN">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x51</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112c" id="XN StreamNE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x52</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112d" id="XN StreamW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x53</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112e" id="XN StreamE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x54</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x112f" id="XN StreamSW">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x55</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1130" id="XN StreamS">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x56</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1131" id="XN StreamSE">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x57</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1132" id="XN IceStick">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x58</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1133" id="XN IceLeaves01">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x59</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1134" id="XN IceLeaf">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5a</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1135" id="XN IceLeaves02">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5b</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
  </Ground>
<Ground type="0x1136" id="XN Nexus Speedy">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x04</Index>
    </Texture>
    <Speed>1.4</Speed>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1137" id="XN Ice Speedy">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5c</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
    <SlideAmount>0.95</SlideAmount>
    <Speed>1.2</Speed>
  </Ground>
<Ground type="0x113f" id="XN Shallow Water">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5c</Index>
    </Texture>
    <Sink />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <Speed>0.7</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x1140" id="XN Deep Water">
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5b</Index>
    </Texture>
    <NoWalk />
    <Animate dx="0" dy="0.3">Wave</Animate>
    <BlendPriority>2</BlendPriority>
  </Ground>
<Ground type="0x1138" id="XN Dark Wood NoWalk">
    <Texture>
      <File>santaWorkshopObjects8x8</File>
      <Index>0x03</Index>
    </Texture>
    <NoWalk />
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x1139" id="XN Snow NoWalk">
    <Texture>
      <File>lofiObj3</File>
      <Index>0x1c0</Index>
    </Texture>
    <NoWalk />
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x113a" id="XN ICLight">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x81</Index>
    </Texture>
    <Sink />
    <Speed>0.7</Speed>
    <BlendPriority>0</BlendPriority>
  </Ground>
<Ground type="0x113b" id="XN ICDark">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x80</Index>
    </Texture>
    <Sink />
    <NoWalk />
    <BlendPriority>4</BlendPriority>
  </Ground>
<Ground type="0x113c" id="XN Snowy Rock">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5d</Index>
    </Texture>
    <BlendPriority>6</BlendPriority>
  </Ground>
<Ground type="0x113d" id="XN Snow Dark">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5e</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <Speed>0.95</Speed>
  </Ground>
<Ground type="0x113e" id="XN Snow Darkest">
    <Texture>
      <File>xmasNexusObjects8x8</File>
      <Index>0x5f</Index>
    </Texture>
    <BlendPriority>4</BlendPriority>
    <Speed>0.95</Speed>
  </Ground>
</GroundTypes>
