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    <SpecialSpawn category="Generous">Quest Chest Item</SpecialSpawn>
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    <Exp>0</Exp>
    <ShadowSize>0</ShadowSize>
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    <Invincible />
    <SoulboundDust prob="1" dustMin="13" dustMax="24" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="38" dustMax="50" seasonalBonus="0.15">greenDust</SoulboundDust>
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    <Enemy />
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    <DeathSound>monster/ghosts_death</DeathSound>
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    <Exp>2000</Exp>
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    <God />
    <StasisImmune />
    <StunImmune />
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      <Frame time="0.1">
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    <Projectile id="4">
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    <Projectile id="5">
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    <Projectile id="7">
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    <HealthBarBoss radius="15" />
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,STASISIMMUNE,TRACKLOOT,UNDEAD,GOD</Labels>
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    <Class>Character</Class>
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    <StasisImmune />
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      <ObjectId>UDL Bone</ObjectId>
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    <Labels>HLair Skeleton</Labels>
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    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
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    <Enemy />
    <Class>Character</Class>
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    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
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    <Enemy />
    <Class>Character</Class>
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      <ObjectId>UDL Blue Magic</ObjectId>
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    <Enemy />
    <Class>Character</Class>
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    <Projectile id="1">
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    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
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  <Object type="0x0d97" id="Lair Mummy King">
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    <Enemy />
    <Class>Character</Class>
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    <HitSound>monster/mummies_hit</HitSound>
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    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <ObjectId>UDL Orange Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d98" id="Lair Mummy Pharaoh">
    <Group>Lair Mummies</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/mummies_hit</HitSound>
    <DeathSound>monster/mummies_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>UDL Pink Magic</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d99" id="Lair Construct Giant">
    <Group>Lair Constructs</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>700</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>UDL Blue Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>UDL Blue Star</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="2">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9a" id="Lair Construct Titan">
    <Group>Lair Constructs</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>UDL Brown Shot</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>UDL Grey Star</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9b" id="Lair Big Black Slime">
    <Group>Lair Slimes</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>150</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <Size>100</Size>
      <ObjectId>HUDL Small Black Slime Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9c" id="Lair Medium Black Slime">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>150</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Projectile id="0">
      <Size>90</Size>
      <ObjectId>HUDL Small Black Slime Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9d" id="Lair Little Black Slime">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>75</Size>
    <MaxHitPoints>50</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <Size>80</Size>
      <ObjectId>HUDL Small Black Slime Shot</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9e" id="Lair Big Brown Slime">
    <Group>Lair Slimes</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>150</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <Size>100</Size>
      <ObjectId>UDL Brown Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d9f" id="Lair Little Brown Slime">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>75</Size>
    <MaxHitPoints>150</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Projectile id="0">
      <Size>80</Size>
      <ObjectId>UDL Brown Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da0" id="Lair Brown Bat">
    <Group>Lair Bats</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Flying />
    <Z>0.1</Z>
    <Projectile id="0">
      <ObjectId>UDL Orange Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>60</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da1" id="Lair Ghost Bat">
    <Group>Lair Bats</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Flying />
    <Z>0.1</Z>
    <Projectile id="0">
      <ObjectId>UDL White Magic</ObjectId>
      <Damage>85</Damage>
      <Speed>80</Speed>
      <LifetimeMS>700</LifetimeMS>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da2" id="Lair Burst Trap">
    <Group>Lair Traps</Group>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x14</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x61</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x60</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>UDL White Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0da3" id="Lair Blast Trap">
    <Group>Lair Traps</Group>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x15</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x63</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x62</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>UDL Pink Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x77a5" id="Lair Boomerang Trap">
    <Group>Lair Traps</Group>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x0e</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x64</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>UDL Orange Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Boomerang />
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x77a6" id="Lair Silence Trap">
    <Group>Lair Traps</Group>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>0x0f</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>UDL Blue Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0da4" id="Lair Reaper">
    <Group>Lair Vampires</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <Projectile id="0">
      <ObjectId>UDL Purple Bolt</ObjectId>
      <Damage>40</Damage>
      <Speed>80</Speed>
      <LifetimeMS>500</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASELOW</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da5" id="Lair Vampire">
    <Group>Lair Vampires</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <Projectile id="0">
      <ObjectId>UDL Green Star</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>UDL Green Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da6" id="Lair Vampire King">
    <Group>Lair Vampires</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <Projectile id="0">
      <ObjectId>UDL Grey Star</ObjectId>
      <Damage>70</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>UDL Purple Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da7" id="Lair Grey Spectre">
    <Group>Lair Spectres</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Flying />
    <Z>0.15</Z>
    <Projectile id="0">
      <ObjectId>UDL Orange Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da8" id="Lair Blue Spectre">
    <Group>Lair Spectres</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>115</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Flying />
    <Z>0.2</Z>
    <Projectile id="0">
      <ObjectId>UDL Blue Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Wavy />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0da9" id="Lair White Spectre">
    <Group>Lair Spectres</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Flying />
    <Z>0.25</Z>
    <Projectile id="0">
      <ObjectId>UDL Blue Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASE</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0daa" id="Lair Ghost Archer">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Blue Arrow</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0dab" id="Lair Ghost Warrior">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>19</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>UDL Blue Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0dac" id="Lair Ghost Mage">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>UDL Blue Magic</ObjectId>
      <Damage>40</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0dad" id="Lair Ghost Rogue">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>UDL Blue Bolt</ObjectId>
      <Damage>30</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0dae" id="Lair Ghost Paladin">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>UDL Blue Shot</ObjectId>
      <Damage>40</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0daf" id="Lair Ghost Knight">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>23</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>400</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>UDL Blue Shot</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0db0" id="Ghost Warrior of Septavius">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>19</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>UDL Blue Shot</ObjectId>
      <Damage>35</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0db1" id="Ghost Mage of Septavius">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>UDL Blue Magic</ObjectId>
      <Damage>40</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0db2" id="Ghost Rogue of Septavius">
    <Group>Lair Ghosts</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars8x8</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>UDL Blue Bolt</ObjectId>
      <Damage>30</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_WEAK,UDLBASESEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3669" id="HUDL Ghost God">
    <DisplayId>Lair Native Ghost God</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Ghost God Spike</ObjectId>
      <Damage>170</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366a" id="HUDL Spectre God">
    <DisplayId>Lair Spectre God</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Spectre Bolt</ObjectId>
      <Damage>160</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
      <Amplitude>1.5</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Spectre Chomp</ObjectId>
      <Damage>220</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <Size>80</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366b" id="HUDL Phantom God">
    <DisplayId>Lair Phantom God</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>15</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Phantom Bolt</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Phantom Eye</ObjectId>
      <Damage>180</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
      <Amplitude>1</Amplitude>
      <Frequency>2</Frequency>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366c" id="HUDL Construct Colossus">
    <DisplayId>Lair Construct Colossus</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>180</Size>
    <MaxHitPoints>7000</MaxHitPoints>
    <Defense>40</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>HUDL Colossus Blast</ObjectId>
      <Damage>180</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Colossus Star</ObjectId>
      <Damage>180</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366d" id="HUDL Wraith">
    <DisplayId>Lair Waith</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>10</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Phantom Knife</ObjectId>
      <Damage>60</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Phantom Dagger</ObjectId>
      <Damage>60</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366e" id="HUDL Living Armor">
    <DisplayId>Living Armor</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5500</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>250</Exp>
    <BXP>1187</BXP>
    <Projectile id="0">
      <ObjectId>HUDL Spectral Slash</ObjectId>
      <Damage>135</Damage>
      <Speed>30</Speed>
      <LifetimeMS>1600</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Spectral Swipe</ObjectId>
      <Damage>135</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1600</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>HUDL Spectral Slash</ObjectId>
      <Damage>135</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1600</LifetimeMS>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x366f" id="HUDL Hulking Mummy">
    <DisplayId>Lair Hulking Mummy</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>19</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>4000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>25</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Mummy Wave</ObjectId>
      <Damage>180</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Mummy Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3670" id="HUDL Brown Slime">
    <DisplayId>Lair Brown Slime Mass</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>150</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Brown Slime Large Ball</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Brown Slime Small Ball</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3671" id="HUDL Black Slime">
    <DisplayId>Lair Black Slime Mass</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>14</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>150</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Black Slime Large Ball</ObjectId>
      <Damage>160</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Black Slime Small Ball</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3672" id="HUDL Skeletal Magistrate">
    <DisplayId>Lair Skeletal Magistrate</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>5</Defense>
    <Flying />
    <God />
    <Animation prob="1" id="1" period="0">
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>100</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>102</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>103</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>104</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>105</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>106</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>107</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>108</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>undeadLairObjects16x16</File>
          <Index>109</Index>
        </Texture>
      </Frame>
    </Animation>
    <Projectile id="0">
      <ObjectId>HUDL Spectral Barrage</ObjectId>
      <Damage>85</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2300</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Spectral Wave</ObjectId>
      <Damage>170</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
      <TurnRate>30</TurnRate>
    </Projectile>
    <Projectile id="2">
      <ObjectId>HUDL Spectral Wave</ObjectId>
      <Damage>170</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>100</Size>
      <TurnRate>-30</TurnRate>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep id="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x3673" id="HUDL Giant Bat">
    <DisplayId>Lair Giant Bat</DisplayId>
    <Enemy />
    <Exp>200</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>undeadLairChars16x16</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <BXP>1000</BXP>
    <Defense>12</Defense>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>HUDL Bat Flap</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>900</LifetimeMS>
      <Size>90</Size>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="1">
      <ObjectId>HUDL Bat Beat</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>600</LifetimeMS>
      <Size>90</Size>
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3664" id="HUDL Burst Trap">
    <Group>HLair Traps</Group>
    <Enemy />
    <DisplayId>Lair Burst Trap</DisplayId>
    <Class>Character</Class>
    <Texture>
      <File>undeadLairObjects8x8</File>
      <Index>241</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>242</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>undeadLairObjects8x8</File>
        <Index>243</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <DrawOnGround />
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