<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0xb547" id="DS Brown Slimeball">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x6d</Index>
    </Texture>
  </Object>
  <Object type="0xb548" id="DS Yellow Slimeball">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x6e</Index>
    </Texture>
  </Object>
  <Object type="0xb549" id="DS Green Slimeball">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x6f</Index>
    </Texture>
  </Object>
  <Object type="0xb54a" id="DS Green Magic">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x70</Index>
    </Texture>
  </Object>
  <Object type="0xb54b" id="DS Blue Magic">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x71</Index>
    </Texture>
  </Object>
  <Object type="0xb54c" id="DS Void Slash">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x72</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb54d" id="DS White Shuriken">
    <Class>Projectile</Class>
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x73</Index>
    </Texture>
    <Rotation>100</Rotation>
  </Object>
  <Object type="0x714c" id="DS Bat">
    <DisplayId>Sewer Bat</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <Size>80</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>40</Exp>
    <BXP>190</BXP>
    <Flying />
    <Z>0.24</Z>
    <Projectile id="0">
      <ObjectId>UDL Orange Magic</ObjectId>
      <Damage>60</Damage>
      <Speed>85</Speed>
      <LifetimeMS>800</LifetimeMS>
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x714d" id="DS Rat">
    <DisplayId>Sewer Rat</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/flayers_hit</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <Projectile id="0">
      <ObjectId>DS White Shuriken</ObjectId>
      <Damage>90</Damage>
      <Speed>85</Speed>
      <Size>80</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x714e" id="DS Natural Slime God">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Natural Slime God</DisplayId>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>250</Exp>
    <BXP>1187</BXP>
    <God />
    <Projectile id="0">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>80</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1100</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sharp Green Star</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,NATURE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x714f" id="DS Goblin Peon">
    <DisplayId>Goblin Peon</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>900</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>120</Exp>
    <BXP>570</BXP>
    <Projectile id="0">
      <ObjectId>Green Magic</ObjectId>
      <Damage>35</Damage>
      <Speed>85</Speed>
      <LifetimeMS>750</LifetimeMS>
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7150" id="DS Goblin Warlock">
    <DisplayId>Goblin Warlock</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>8</Defense>
    <Exp>120</Exp>
    <BXP>570</BXP>
    <Projectile id="0">
      <ObjectId>DS Green Magic</ObjectId>
      <Damage>70</Damage>
      <Speed>30</Speed>
      <Acceleration>110</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7163" id="DS Goblin Sorcerer">
    <DisplayId>Goblin Sorcerer</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>8</Defense>
    <Exp>120</Exp>
    <BXP>570</BXP>
    <Projectile id="0">
      <ObjectId>DS Blue Magic</ObjectId>
      <Damage>75</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>1600</LifetimeMS>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7151" id="DS Goblin Brute">
    <DisplayId>Goblin Brute</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1750</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>120</Exp>
    <BXP>570</BXP>
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7152" id="DS Goblin Knight">
    <DisplayId>Goblin Knight</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2450</MaxHitPoints>
    <Defense>18</Defense>
    <Exp>120</Exp>
    <BXP>570</BXP>
    <Projectile id="0">
      <ObjectId>White Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>110</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7168" id="DS Alligator">
    <DisplayId>Sewer Alligator</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/flaming_skulls_hit</HitSound>
    <DeathSound>monster/flaming_skulls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1700</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>140</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7153" id="DS Brown Slime">
    <DisplayId>Sewer Brown Slime</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>2750</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>140</Exp>
    <BXP>665</BXP>
    <Projectile id="0">
      <ObjectId>DS Brown Slimeball</ObjectId>
      <Damage>65</Damage>
      <Speed>85</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>100</Size>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7167" id="DS Brown Slime Trail">
    <Enemy />
    <Class>GameObject</Class>
    <DisplayId>Sewer Brown Slime</DisplayId>
    <RandomTexture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x65</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x66</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x67</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x68</Index>
      </Texture>
    </RandomTexture>
    <Size>160</Size>
    <ShadowSize>0</ShadowSize>
    <DrawUnder />
    <NoMiniMap />
    <Invincible />
    <Flying />
    <Projectile id="0">
      <ObjectId>DS Brown Slimeball</ObjectId>
      <Damage>65</Damage>
      <Speed>85</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>100</Size>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7154" id="DS Yellow Slime">
    <DisplayId>Sewer Yellow Slime</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>5</Defense>
    <Exp>140</Exp>
    <BXP>665</BXP>
    <Projectile id="0">
      <ObjectId>DS Yellow Slimeball</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7166" id="DS Yellow Slime Trail">
    <Enemy />
    <Class>GameObject</Class>
    <DisplayId>Sewer Yellow Slime</DisplayId>
    <RandomTexture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x69</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x6a</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x6b</Index>
      </Texture>
      <Texture>
        <File>toxicSewersObjects8x8</File>
        <Index>0x6c</Index>
      </Texture>
    </RandomTexture>
    <Size>160</Size>
    <ShadowSize>0</ShadowSize>
    <DrawUnder />
    <NoMiniMap />
    <Invincible />
    <Flying />
    <Projectile id="0">
      <ObjectId>DS Yellow Slimeball</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7155" id="DS Gulpord the Slime God">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>120</Size>
    <MaxHitPoints>20000</MaxHitPoints>
    <Defense>20</Defense>
    <Quest />
    <HealthBarBoss />
    <God />
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Level>1</Level>
    <Exp>8000</Exp>
    <BXP>40000</BXP>
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>125</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Acceleration>-150</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>5</SpeedClamp>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sharp Green Star</ObjectId>
      <Damage>0</Damage>
      <Speed>20</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="2">Slowed</ConditionEffect>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>120</SpeedClamp>
    </Projectile>
    <SoulboundDust prob="1" dustMin="33" dustMax="39" seasonalBonus="0.15">greenDust</SoulboundDust>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,HPSCALEONENTRY,AMULET_ADEPT</Labels>
    <SpecialSpawn category="Bis">Toxic Sewers Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Great Taco</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Common Aquatic Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Void Blade</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Easy</SpecialSpawn>
    <SpecialSpawn category="SkinHunter" perPlayer="true">Slurp Knight Skin</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Easy</SpecialSpawn>
    <SpecialSpawn category="Leprechaun_Yellow">Yellow Leprechaun</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
  </Object>
  <Object type="0x017f" id="DS Gulpord M1">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>15</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>65</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>100</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sharp Green Star</ObjectId>
      <Damage>0</Damage>
      <Speed>20</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>120</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb550" id="DS Gulpord M2">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>15</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>65</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>100</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sharp Green Star</ObjectId>
      <Damage>0</Damage>
      <Speed>20</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>120</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7165" id="DS Gulpord S1">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>4000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>400</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb551" id="DS Gulpord S2">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>4000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>400</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb552" id="DS Gulpord S3">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>4000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>400</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb553" id="DS Gulpord S4">
    <DisplayId>Gulpord the Slime God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>4000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <NoArticle />
    <Projectile id="0">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>150</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>DS Green Slimeball</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>400</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,STASISIMMUNE,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb554" id="DS Gulpord Anchor LT">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb555" id="DS Gulpord Anchor T">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb556" id="DS Gulpord Anchor RT">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb557" id="DS Gulpord Anchor R">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb558" id="DS Gulpord Anchor RB">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb559" id="DS Gulpord Anchor B">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55a" id="DS Gulpord Anchor LB">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55b" id="DS Gulpord Anchor L">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55c" id="DS Gulpord Anchor TL">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55d" id="DS Gulpord Anchor TR">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55e" id="DS Gulpord Anchor BL">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb55f" id="DS Gulpord Anchor BR">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0x7157" id="DS Sick">
    <Class>GameObject</Class>
    <Texture>
      <File>secludedThicketObjects8x8</File>
      <Index>0x01</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x7158" id="DS Master Rat">
    <DisplayId>Master Rat</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/flayers_hit</DeathSound>
    <MaxHitPoints>15000</MaxHitPoints>
    <Defense>10</Defense>
    <AlwaysPositiveHealth />
    <Exp>0</Exp>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>140</Size>
    <ShadowSize>80</ShadowSize>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>DS Void Slash</ObjectId>
      <Speed>100</Speed>
      <Damage>85</Damage>
      <Size>100</Size>
      <LifetimeMS>1600</LifetimeMS>
      <Acceleration>-100</Acceleration>
      <AccelerationDelay>150</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Void Star</ObjectId>
      <Speed>0</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>3000</LifetimeMS>
      <Acceleration>125</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>100</SpeedClamp>
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,MINIBOSS</Labels>
  </Object>
  <Object type="0xb54f" id="DS Master Rat Anchor">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb544" id="DS Master Rat Box">
    <Class>Character</Class>
    <StasisImmune />
    <TrackLoot />
    <Enemy />
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x63</Index>
    </Texture>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/flaming_skulls_death</DeathSound>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>0</Exp>
    <Size>100</Size>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,STASISIMMUNE,TRACKLOOT</Labels>
  </Object>
  <Object type="0xb54e" id="DS Master Rat Box Correct">
    <Class>Character</Class>
    <StasisImmune />
    <TrackLoot />
    <Enemy />
    <Texture>
      <File>toxicSewersObjects8x8</File>
      <Index>0x64</Index>
    </Texture>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/flaming_skulls_death</DeathSound>
    <MaxHitPoints>4200</MaxHitPoints>
    <Exp>0</Exp>
    <Size>120</Size>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,STASISIMMUNE,TRACKLOOT</Labels>
  </Object>
  <Object type="0x7159" id="DS Orange Turtle">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0x715b" id="DS Red Turtle">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>9</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0x715c" id="DS Purple Turtle">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>12</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0x715e" id="DS Blue Turtle">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0x715f" id="DS Golden Rat">
    <DisplayId>Golden Rat</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>195</Exp>
    <BXP>926</BXP>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/flayers_hit</DeathSound>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CRITTER,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x3a44" id="DS Golden Rat 2">
    <DisplayId>Golden Rat</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Color>0xfcba03</Color>
    <TrackLoot />
    <AnimatedTexture>
      <File>toxicSewersChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>195</Exp>
    <BXP>926</BXP>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/flayers_hit</DeathSound>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CRITTER,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
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