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      <Damage>130</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>110</Size>
      <Frequency>5</Frequency>
      <Amplitude>0.3</Amplitude>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Spinning Magnet</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>125</Size>
      <Frequency>5</Frequency>
      <Amplitude>0.3</Amplitude>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object id="Small Kogbold 4" type="0xc11d">
    <DisplayId>Kogbold Supervisor</DisplayId>
    <Group>Kogbold Small</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>steamworksChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <Size>140</Size>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <MaxHitPoints>3200</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <Projectile id="0">
      <ObjectId>KSW Fire Ball</ObjectId>
      <Damage>85</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>110</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Small Sawblade</ObjectId>
      <Damage>125</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Small Sawblade</ObjectId>
      <Damage>125</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>KSW Fire Ball</ObjectId>
      <Damage>95</Damage>
      <Speed>55</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>125</Size>
      <ConditionEffect duration="1.2">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>KSW Small Sawblade</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>125</Size>
      <ConditionEffect duration="1.2">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>KSW Small Sawblade</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <ArmorPiercing />
      <Size>125</Size>
      <ConditionEffect duration="1.2">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>KSW Fire Ball</ObjectId>
      <Damage>40</Damage>
      <Speed>100</Speed>
      <LifetimeMS>500</LifetimeMS>
      <ArmorPiercing />
      <Size>125</Size>
      <ConditionEffect duration="1.2">Bleeding</ConditionEffect>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object id="Small Kogbold 5" type="0xc0ed">
    <Group>Kogbold Smalls</Group>
    <Enemy />
    <DisplayId>Kogbold Drone</DisplayId>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>steamworksChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <ParalyzeImmune />
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <WhileMoving>
      <Z>0.3</Z>
      <Flying />
    </WhileMoving>
    <Projectile id="0">
      <ObjectId>Abyss Sword Projectile</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <Size>160</Size>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc134" id="KSW Drone Explo">
    <Class>GameObject</Class>
    <DisplayId>Kogbold Drone</DisplayId>
    <Texture>
      <File>fungalCavernObjects16x16</File>
      <Index>0x67</Index>
    </Texture>
    <Enemy />
    <Invincible />
    <Size>-1</Size>
    <Projectile id="0">
      <ObjectId>steamworks Flame Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="6">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Flame Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>120</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="6">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>steamworks Flame Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>90</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>135</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="6">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>steamworks Flame Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>135</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>135</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="6">Silenced</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,MINION</Labels>
  </Object>
  <Object type="0xc0ee" id="KSW Drone Spawner">
    <Enemy />
    <DisplayId>Kogbold Drone</DisplayId>
    <Class>Character</Class>
    <Group>Kogbolds</Group>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x31e</Index>
    </Texture>
    <Invincible />
    <NoMiniMap />
    <Size>0</Size>
  </Object>
  <Object type="0xc087" id="KSW Worker">
    <Enemy />
    <Group>Kogbolds</Group>
    <Class>Character</Class>
    <DisplayId>Kogbold Worker</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <StasisImmune />
    <StunImmune />
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>4725</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile id="0">
      <ObjectId>Screwdriver Projectile</ObjectId>
      <Damage>130</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1400</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1300</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1100</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>900</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>1250</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>625</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>875</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>250</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc089" id="KSW Tinkerer">
    <Group>Kogbolds2</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Kogbold Tinkerer</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>4625</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile id="0">
      <ObjectId>Abyss Sword Projectile</ObjectId>
      <Damage>1</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <Size>160</Size>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc08a" id="KSW Tinkerer Turret">
    <Class>Character</Class>
    <DisplayId>Kogbold Battlesmith</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
  </Object>
  <Object type="0xc08b" id="KSW Destroyed Tinkerer Turret">
    <Class>Character</Class>
    <DisplayId>Kogbold Battlesmith</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
  </Object>
  <Object type="0xc08c" id="KSW Battlesmith">
    <Group>Kogbolds</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Kogbold Battlesmith</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars32x32</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6200</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>steamworks Hammer Shot 1</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Hammer Shot 2</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>40.79215611</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="3">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="4">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>46.64761516</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>51.22499390</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="6">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>56.56854249</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="7">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="8">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>46.64761516</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="9">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>51.22499390</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="10">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>56.56854249</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc08d" id="KSW Stemwalker">
    <Group>Kogbolds</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Kogbold Steamwalker</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars32x32</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6525</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-45</TurnRate>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>45</TurnRate>
    </Projectile>
    <Projectile id="2">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="3">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>90</TurnRate>
    </Projectile>
    <Projectile id="4">
      <ObjectId>steamworks Thin Water Bolt</ObjectId>
      <Damage>135</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="5">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <Size>110</Size>
    </Projectile>
    <Projectile id="6">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>45</TurnRate>
      <Size>110</Size>
    </Projectile>
    <Projectile id="7">
      <ObjectId>steamworks Thin Water Bolt</ObjectId>
      <Damage>135</Damage>
      <Speed>80</Speed>
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    <PowerUpVit />
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      <LifetimeMS>4000</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>LOD Blue Blast</ObjectId>
      <Speed>40</Speed>
      <Damage>110</Damage>
      <LifetimeMS>4000</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
  </Object>
  <Object type="0xc4d6" id="KSW Boss Controller">
    <Class>Character</Class>
    <DisplayId>Factory Defense Turret</DisplayId>
    <Enemy />
    <EventChestBoss />
    <AnimatedTexture>
      <File>theShattersChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <Size>0</Size>
    <Projectile id="0">
      <ObjectId>KSW Large Sawblade</ObjectId>
      <Damage>150</Damage>
      <Speed>30</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Large Sawblade</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Invincible />
    <NoMiniMap />
    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
  </Object>
  <Object type="0xc4c8" id="KSW Factory Maintenance Core">
    <Class>Character</Class>
    <Enemy />
    <DisplayId>Factory Maintenance Core</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <Size>75</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>KSW Large Red Wave</ObjectId>
      <Damage>65</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1775</LifetimeMS>
      <Size>180</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Med Red Wave</ObjectId>
      <Damage>65</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2025</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Small Red Wave</ObjectId>
      <Damage>65</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2350</LifetimeMS>
      <Size>100</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>KSW Core Spear</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Acceleration>-3</Acceleration>
      <SpeedClamp>30</SpeedClamp>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>KSW Core Spear</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <Acceleration>-3</Acceleration>
      <SpeedClamp>30</SpeedClamp>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>KSW Core Spear</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3200</LifetimeMS>
      <Acceleration>-3</Acceleration>
      <SpeedClamp>30</SpeedClamp>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>85</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4200</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>130</Damage>
      <Speed>40</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="40">
      <ObjectId>InvisibleLaser</ObjectId>
      <Laser>40</Laser>
      <Damage>150</Damage>
      <Speed>0</Speed>
      <LifetimeMS>200</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="41">
      <ObjectId>InvisibleLaser</ObjectId>
      <Laser>40</Laser>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>200</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>KSW Large Energy Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>35</Speed>
      <LifetimeMS>19000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="10">
      <ObjectId>KSW Large Energy Bolt Slow</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>17000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="42">
      <ObjectId>InvisibleLaser</ObjectId>
      <Laser>40</Laser>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>200</LifetimeMS>
      <Size>30</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="69">
      <ObjectId>KSW Large Energy Ball NoAnim</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>14000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1.8">Dazed</ConditionEffect>
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    <Projectile id="70">
      <ObjectId>KSW Large Energy Ball NoAnim</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
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    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
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  <Object type="0xc4d5" id="KSW Boss Turret">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Factory Defense Turret</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <AltTexture id="0">
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>15</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
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    </AltTexture>
    <Projectile id="0">
      <ObjectId>KSW Green Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Green Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>2666</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="5">
      <ObjectId>KSW Floating Mine</ObjectId>
      <Damage>200</Damage>
      <Speed>50</Speed>
      <Acceleration>-15</Acceleration>
      <SpeedClamp>18</SpeedClamp>
      <LifetimeMS>9500</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>KSW Blue Arrow</ObjectId>
      <Damage>140</Damage>
      <Speed>30</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>KSW Large Energy Bolt Slow</ObjectId>
      <Damage>200</Damage>
      <Speed>40</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>KSW Large Energy Bolt</ObjectId>
      <Damage>200</Damage>
      <Speed>50</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>KSW Blue Ball</ObjectId>
      <Damage>150</Damage>
      <Speed>20</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="13">
      <ObjectId>KSW Fire Ball</ObjectId>
      <Damage>200</Damage>
      <Speed>40</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
    <Presentation>
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    </Presentation>
  </Object>
  <Object type="0xc4d2" id="KSW Boss Turret 2">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Factory Defense Turret</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <Invincible />
    <AltTexture id="0">
      <Texture>
        <File>steamworksObjects8x8</File>
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      </Texture>
    </AltTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
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    </AltTexture>
    <Projectile id="0">
      <ObjectId>KSW Classic Bullet</ObjectId>
      <Damage>100</Damage>
      <Speed>20</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Classic Bullet</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Small Flameblast</ObjectId>
      <Damage>60</Damage>
      <Speed>20</Speed>
      <AccelerationDelay>500</AccelerationDelay>
      <Acceleration>50</Acceleration>
      <SpeedClamp>60</SpeedClamp>
      <ArmorPiercing />
      <LifetimeMS>2200</LifetimeMS>
      <Size>80</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Air Elemental Bolt</ObjectId>
      <Speed>70</Speed>
      <Damage>75</Damage>
      <LifetimeMS>550</LifetimeMS>
      <ArmorPiercing />
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Ninja Star Doom</ObjectId>
      <Damage>100</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <Size>100</Size>
    </Projectile>
    <Projectile id="10">
      <ObjectId>KSW Large Energy Bolt Slow</ObjectId>
      <Damage>200</Damage>
      <Speed>40</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>KSW Large Energy Bolt</ObjectId>
      <Damage>200</Damage>
      <Speed>50</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>KSW Green Arrow</ObjectId>
      <Damage>125</Damage>
      <Speed>15</Speed>
      <Acceleration>60</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <SpeedClamp>45</SpeedClamp>
      <MultiHit />
      <ConditionEffect duration="2">Silenced</ConditionEffect>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
    <Presentation>
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      <Style id="SetAlt1">
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    </Presentation>
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  <Object type="0xc4d4" id="KSW Shield Generator">
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    <Class>Character</Class>
    <DisplayId>Shield Generator</DisplayId>
    <Texture>
      <File>steamworksObjects16x16</File>
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    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>8000</MaxHitPoints>
    <Defense>25</Defense>
    <StasisImmune />
    <Exp>767</Exp>
    <Color>0x429EF5</Color>
    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
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  <Object type="0xc4d3" id="KSW Invuln Controller">
    <Class>Character</Class>
    <AnimatedTexture>
      <File>theShattersChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <Size>0</Size>
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  <Object type="0x3654" id="KSW Tesla Pylon">
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    <Class>Character</Class>
    <DisplayId>Factory Tesla Pylon</DisplayId>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>186</Index>
    </Texture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>16000</MaxHitPoints>
    <Defense>25</Defense>
    <StasisImmune />
    <Exp>767</Exp>
    <Color>0x429EF5</Color>
    <AlwaysPositiveHealth />
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      <Frame time="0.1">
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    <Projectile id="0">
      <ObjectId>KSW Large Energy Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>35</Speed>
      <LifetimeMS>2100</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
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      <Speed>20</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
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    <Projectile id="3">
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      <LifetimeMS>4000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,BOSS_SPAWNED,CONSTRUCT</Labels>
    <Presentation>
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      <Style id="Activate">
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      <Style id="Deactivate">
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      <Style id="Discharge">
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    </Presentation>
  </Object>
  <Object type="0x3655" id="KSW Explosion Spawner">
    <Class>Character</Class>
    <Enemy />
    <DisplayId>Factory Meltdown</DisplayId>
    <Texture>
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    <InteractInfo distance="6" title="Engineer's Records #1" text="Today I have been appointed by their holiness as the overseer of the Mechanization project. Finally, we will be shedding the frail bodies that have cursed my kin for centuries and replacing them with eternal machines. Never again will we lose one of our greatest minds to the perils of age. Admittedly I have concerns about the success rate of the process, but as it was designed personally by our lord, I know I can brush those worries aside. I am incredibly honored and excited to be a part of bringing our race to the new era.\n\n-Toven, Head Kobold Engineer" />
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    <InteractInfo distance="1" title="Engineer's Records #2" text="Today was the first day of the mechanization process. The first 100 Kobolds have gone through and become Kogbolds. Yes, Kogbolds! I thought up the name myself, a fitting title for our new race. As suspected, the process designed by their holiness is working flawlessly. Each and every Kobold that heads in comes out with a whole new level of energy, like everything weighing them down was simply removed through mechanization. This is a fantastic success, but… the screaming that occurs during the process, it's unbearable. I can only imagine it as an overwhelming pain, but it's all worth it in the end, right?\n\n-Toven, Head Kobold Engineer" />
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    <InteractInfo distance="1" title="Engineer's Records #3" text="Our lord must have noticed that overseeing the Mechanization project has caused a large amount of strain on my mental state, as I have been replaced by another engineer. Another Kobold, or I should say Kogbold. He has already been through the process after all, so that may be why he seems unfazed by his position. I remember him though. I remember all of the ones I saw undertake the transformation, his screaming was some of the worst, begging constantly for us to stop the procedure. However, after it was all over he seemed fine, as if nothing had ever happened. The same man he had always been. I can’t stay here, I can’t go through that process... \nI must find somewhere to hide.\n\n-Toven, Head Kobold Engineer" />
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    <InteractInfo distance="1" title="Engineer's Records #4" text="The final number was called over the loudspeaker today, my number. I was scheduled last because I was supposed to be overseeing all of the other ones. They will surely find me soon, but try as they might I won't go.\n\nI won't go.\n\nI won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. I won't go. \n\n{color=#570E06}I WILL NOT GO.{/color}\n\n-Toven, the last Kobold" />
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      <Index>55</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 1 Flip" type="0xc14f">
    <Class>GameObject</Class>
    <Model>Pipe_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 2 Flip" type="0xc150">
    <Class>GameObject</Class>
    <Model>Pipe_2_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 3 Flip" type="0xc151">
    <Class>GameObject</Class>
    <Model>Pipe_3_Hor</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 4" type="0xc145">
    <Class>GameObject</Class>
    <Model>Pipe_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 5" type="0xc146">
    <Class>GameObject</Class>
    <Model>Pipe_2_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 6" type="0xc147">
    <Class>GameObject</Class>
    <Model>Pipe_3_Ver</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 4 Flip" type="0xc152">
    <Class>GameObject</Class>
    <Model>Pipe_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 5 Flip" type="0xc153">
    <Class>GameObject</Class>
    <Model>Pipe_2_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 6 Flip" type="0xc154">
    <Class>GameObject</Class>
    <Model>Pipe_3_Ver</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7" type="0xc148">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 8" type="0xc149">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 9" type="0xc14a">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 7 North" type="0xc175">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 North" type="0xc155">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 North" type="0xc156">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7 West" type="0xc157">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 West" type="0xc158">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 West" type="0xc159">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7 South" type="0xc15a">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 South" type="0xc15b">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 South" type="0xc15c">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object id="KSW Pipe Test 1 High" type="0xc15d">
    <Class>GameObject</Class>
    <Model>Pipe_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 2 High" type="0xc15e">
    <Class>GameObject</Class>
    <Model>Pipe_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 3 High" type="0xc15f">
    <Class>GameObject</Class>
    <Model>Pipe_3_Hor_High</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 1 Flip High" type="0xc160">
    <Class>GameObject</Class>
    <Model>Pipe_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 2 Flip High" type="0xc161">
    <Class>GameObject</Class>
    <Model>Pipe_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 3 Flip High" type="0xc162">
    <Class>GameObject</Class>
    <Model>Pipe_3_Hor_High</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 4 High" type="0xc163">
    <Class>GameObject</Class>
    <Model>Pipe_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 5 High" type="0xc164">
    <Class>GameObject</Class>
    <Model>Pipe_2_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 6 High" type="0xc165">
    <Class>GameObject</Class>
    <Model>Pipe_3_Ver_High</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 4 Flip High" type="0xc166">
    <Class>GameObject</Class>
    <Model>Pipe_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 5 Flip High" type="0xc167">
    <Class>GameObject</Class>
    <Model>Pipe_2_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>27</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 6 Flip High" type="0xc168">
    <Class>GameObject</Class>
    <Model>Pipe_3_Ver_High</Model>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>55</Index>
    </Texture>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7 High" type="0xc169">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 8 High" type="0xc16a">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 9 High" type="0xc16b">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
  </Object>
  <Object id="KSW Pipe Test 7 North High" type="0xc16c">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 North High" type="0xc16d">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 North High" type="0xc16e">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Z>30</Z>
    <Rotation>90</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7 West High" type="0xc16f">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 West High" type="0xc170">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 West High" type="0xc171">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="KSW Pipe Test 7 South High" type="0xc172">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Ver_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object id="KSW Pipe Test 8 South High" type="0xc173">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object id="KSW Pipe Test 9 South High" type="0xc174">
    <Class>GameObject</Class>
    <Model>Pipe_Curve_2_Hor_High</Model>
    <Texture>
      <File>steamworksObjects16x16</File>
      <Index>28</Index>
    </Texture>
    <Rotation>270</Rotation>
  </Object>
  <Object type="0xc182" id="KSW Large Gear">
    <Class>GameObject</Class>
    <Texture>
      <File>antinomyNexusObjects64x64</File>
      <Index>19</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>19</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>20</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>21</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc183" id="KSW Mid Gear">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>59</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>59</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>60</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>61</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc185" id="KSW Small Gear">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>56</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>56</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>57</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>58</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc1c8" id="KSW Large Gear Flipped">
    <Class>GameObject</Class>
    <Texture>
      <File>antinomyNexusObjects64x64</File>
      <Index>19</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>21</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>20</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>antinomyNexusObjects64x64</File>
          <Index>19</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc1c9" id="KSW Mid Gear Flipped">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>59</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>61</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>60</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>59</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc1ca" id="KSW Small Gear Flipped">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects32x32</File>
      <Index>56</Index>
    </Texture>
    <Animation prob="1.0">
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>58</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>57</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>steamworksObjects32x32</File>
          <Index>56</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround order="1" />
  </Object>
  <Object type="0xc186" id="KSW Ground With Alpha">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>564</Index>
    </Texture>
    <DrawOnGround order="2" />
  </Object>
  <Object type="0xc187" id="KSW Ground TL">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>340</Index>
    </Texture>
    <DrawOnGround order="2" />
  </Object>
  <Object type="0xc188" id="KSW Ground TR">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>341</Index>
    </Texture>
    <DrawOnGround order="2" />
  </Object>
  <Object type="0xc189" id="KSW Ground BL">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>342</Index>
    </Texture>
    <DrawOnGround order="2" />
  </Object>
  <Object type="0xc18a" id="KSW Ground BR">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>343</Index>
    </Texture>
    <DrawOnGround order="2" />
  </Object>
  <Object type="0xc18b" id="KSW Test Place Map">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
  <Object type="0xc18c" id="KSW Bits and Bobs">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>713</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>714</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>715</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>746</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>747</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>749</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>99</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>100</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>101</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc18d" id="KSW Green Toolbox">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>716</Index>
    </Texture>
  </Object>
  <Object type="0xc18e" id="KSW Red Toolbox">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>133</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>134</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>135</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc18f" id="KSW Yellow Machine Part">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>717</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>718</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>93</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc190" id="KSW Yellow Claw Part">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>719</Index>
    </Texture>
  </Object>
  <Object type="0xc191" id="KSW Yellow Machine WIP">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>87</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>88</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc192" id="KSW Green Machine Part">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>720</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects8x8</File>
        <Index>721</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>94</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc193" id="KSW Green Claw Part">
    <Class>GameObject</Class>
    <Texture>
      <File>steamworksObjects8x8</File>
      <Index>722</Index>
    </Texture>
  </Object>
  <Object type="0xc194" id="KSW Green Machine WIP">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>89</Index>
      </Texture>
      <Texture>
        <File>steamworksObjects16x16</File>
        <Index>90</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xc195" id="KSW Red Machine Part">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>steamworksObjects8x8</File>
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      <Texture>
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      <Texture>
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  <Object type="0xd1c7" id="KSW Overseer Serpent Head">
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    <Class>Character</Class>
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      <File>steamworksChars16x16</File>
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    <ParalyzeImmune />
    <StunImmune />
    <DazedImmune />
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    <DeathSound>monster/abyss_brutes_death</DeathSound>
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    <Defense>45</Defense>
    <Exp>1180</Exp>
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    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
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      <Size>175</Size>
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    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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  <Object type="0xd1c8" id="KSW Overseer Serpent Body">
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    <Class>Character</Class>
    <DisplayId>Kogbold Overseer Segment</DisplayId>
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    <Defense>45</Defense>
    <Exp>767</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <DazedImmune />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
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      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
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    <KillStat stat="CONSTRUCTKills" />
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    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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    <Class>Character</Class>
    <DisplayId>Kogbold Overseer Segment</DisplayId>
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      <Index>6</Index>
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    <DeathSound>monster/abyss_brutes_death</DeathSound>
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    <Defense>45</Defense>
    <Exp>767</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <DazedImmune />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
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    <KillStat stat="CONSTRUCTKills" />
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    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
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    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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  <Object type="0xd1ca" id="KSW Steam Serpent Head Hard">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Steam Serpent</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>13</Index>
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    <StasisImmune />
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5625</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>2360</Exp>
    <BXP>11800</BXP>
    <Projectile id="1">
      <ObjectId>steamworks Small Fire Drop</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <Size>110</Size>
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    <Projectile id="0">
      <ObjectId>steamworks Small Water Drop</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ConditionEffect duration="0.5">Slowed</ConditionEffect>
      <Size>110</Size>
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    <Projectile id="2">
      <ObjectId>steamworks Small Water Drop</ObjectId>
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      <Speed>0</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Amplitude>2.60</Amplitude>
      <Frequency>0.5</Frequency>
      <ArmorPiercing />
      <Size>110</Size>
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    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xd1cb" id="KSW Steam Serpent Body 1 Hard">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Steam Serpent</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>14</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>85</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>767</Exp>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <DazedImmune />
    <Projectile id="0">
      <ObjectId>steamworks Small Water Drop</ObjectId>
      <Damage>76</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>110</Size>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xd1cc" id="KSW Steam Serpent Tail Hard">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Steam Serpent</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>15</Index>
    </AnimatedTexture>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <DazedImmune />
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>767</Exp>
    <BXP>3643</BXP>
    <Projectile id="0">
      <ObjectId>steamworks Small Fire Drop</ObjectId>
      <Damage>75</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <Size>110</Size>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xd1cd" id="KSW Battlesmith Hard">
    <Group>KogboldsHard</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Kogbold Battlesmith</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars32x32</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>8200</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>steamworks Hammer Shot 1</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Hammer Shot 2</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>40.79215611</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="3">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="4">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>46.64761516</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>51.22499390</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="6">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>85</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>56.56854249</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="7">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="8">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>46.64761516</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="9">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>51.22499390</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="10">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>115</Damage>
      <Size>80</Size>
      <MultiHit />
      <Speed>56.56854249</Speed>
      <LifetimeMS>3125</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="11">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>35</Damage>
      <Size>90</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <TurnRate>90</TurnRate>
      <ArmorPiercing />
      <ConditionEffect duration="1">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>steamworks Water Shield</ObjectId>
      <Damage>35</Damage>
      <Size>90</Size>
      <MultiHit />
      <Speed>43.08131846</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <TurnRate>-90</TurnRate>
      <ConditionEffect duration="1">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xd1ce" id="KSW Tinkerer Turret Active">
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>9000</MaxHitPoints>
    <Defense>33</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <DisplayId>Kogbold Battlesmith</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>steamworks Fire Shield</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <Size>120</Size>
    </Projectile>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
  </Object>
  <Object type="0xd1cf" id="KSW Worker Hard">
    <Enemy />
    <Group>KogboldsHard</Group>
    <Class>Character</Class>
    <DisplayId>Kogbold Worker</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <StasisImmune />
    <StunImmune />
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6725</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile id="0">
      <ObjectId>Screwdriver Projectile</ObjectId>
      <Damage>130</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1400</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1300</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1100</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>900</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>1250</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>625</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>875</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>steamworks Spinning Wrench</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <Acceleration>-30000</Acceleration>
      <AccelerationDelay>250</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="13">
      <ObjectId>KSW Drill Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <SpeedClamp>90</SpeedClamp>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc458" id="KSW Stemwalker Hard">
    <Group>KogboldsHard</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Kogbold Steamwalker</DisplayId>
    <AnimatedTexture>
      <File>steamworksChars32x32</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>7525</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-45</TurnRate>
    </Projectile>
    <Projectile id="1">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>45</TurnRate>
    </Projectile>
    <Projectile id="2">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-90</TurnRate>
    </Projectile>
    <Projectile id="3">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>90</TurnRate>
    </Projectile>
    <Projectile id="4">
      <ObjectId>steamworks Thin Water Bolt</ObjectId>
      <Damage>135</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="5">
      <ObjectId>steamworks Water Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <Size>110</Size>
    </Projectile>
    <Projectile id="6">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>45</TurnRate>
      <Size>110</Size>
    </Projectile>
    <Projectile id="7">
      <ObjectId>steamworks Thin Water Bolt</ObjectId>
      <Damage>135</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="8">
      <ObjectId>steamworks Fire Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <ArmorPiercing />
      <TurnRate>45</TurnRate>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xd1d0" id="Fire Explosion">
    <DisplayId>Raging Inferno</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiObjBig</File>
      <Index>10</Index>
    </Texture>
    <Animation prob="1" period="0">
      <Frame time="0.15">
        <Texture>
          <File>lofiObjBig</File>
          <Index>10</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>lofiObjBig</File>
          <Index>11</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>lofiObjBig</File>
          <Index>12</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>lofiObjBig</File>
          <Index>13</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>100</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Speed>40</Speed>
      <Size>100</Size>
      <Damage>120</Damage>
      <LifetimeMS>20000</LifetimeMS>
      <PassesCover />
      <Amplitude>1.0</Amplitude>
      <Frequency>3</Frequency>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
</Objects>