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    <Group>Master</Group>
    <Enemy />
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    <DeathSound>monster/skeletons_death</DeathSound>
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    <Exp>6000</Exp>
    <BXP>30000</BXP>
    <Level>20</Level>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <EventChestBoss />
    <TrackLoot />
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      <ObjectId>Jester Bolt</ObjectId>
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      <ObjectId>Big Zombie Blast</ObjectId>
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      <ObjectId>Armor Pierce Bullet</ObjectId>
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      <ArmorPiercing />
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    <KillStat stat="GodKills" />
    <DamageBasedXP />
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    <SpecialSpawn category="Chef">Great Taco</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon ???? Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Prism of Dancing Swords</SpecialSpawn>
    <SpecialSpawn category="SkinHunter" perPlayer="true">Jester Skin</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Easy</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Easy</SpecialSpawn>
    <SpecialSpawn category="Mercenary_B">Mercenary B Dungeon</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
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    <Class>Character</Class>
    <Enemy />
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    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
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    <ShadowSize>25</ShadowSize>
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    <Exp>0</Exp>
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    <StunImmune />
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      <Damage>55</Damage>
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  <Object type="0x743f" id="Puppet Knight 2">
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    <Class>Character</Class>
    <Enemy />
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    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
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    <StunImmune />
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    <Group>Healers</Group>
    <Enemy />
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    <HitSound>monster/skeletons_hit</HitSound>
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    <Enemy />
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    <Class>Character</Class>
    <Group>Treasure Boss</Group>
    <Enemy />
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    <StunImmune />
    <StasisImmune />
    <ParalyzeImmune />
    <TrackLoot />
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      <ObjectId>White Superblast</ObjectId>
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    <Projectile id="1">
      <ObjectId>White Bullet</ObjectId>
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    <HealthBarBoss radius="15" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
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    <DisplayId>Minion Puppet</DisplayId>
    <Class>Character</Class>
    <Group>Treasure Minion</Group>
    <Enemy />
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      <ObjectId>Fire Bolt</ObjectId>
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    <Projectile id="1">
      <ObjectId>Green Star</ObjectId>
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    <Invincible />
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    <Enemy />
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      <MultiHit />
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    <Exp>0</Exp>
    <KillStat stat="ConstructKills" />
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    <Class>Character</Class>
    <Enemy />
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    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
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    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
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    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
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    <Class>Character</Class>
    <Enemy />
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    <HitSound>monster/skeletons_hit</HitSound>
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    <KillStat stat="ConstructKills" />
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    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Green Bolt</ObjectId>
      <Speed>75</Speed>
      <Damage>55</Damage>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7439" id="Healer Puppet">
    <DisplayId>Priest Puppet</DisplayId>
    <Class>Character</Class>
    <Group>Healers</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>104</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Purple Magic</ObjectId>
      <Speed>50</Speed>
      <Damage>60</Damage>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x743a" id="Archer Puppet">
    <DisplayId>Archer Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>115</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>Gold Arrow</ObjectId>
      <Speed>50</Speed>
      <Damage>70</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Indigo Arrow</ObjectId>
      <Speed>95</Speed>
      <Damage>100</Damage>
      <LifetimeMS>1600</LifetimeMS>
      <ConditionEffect duration="2">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x743b" id="Rogue Puppet">
    <DisplayId>Rogue Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>110</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>Darkness Bolt</ObjectId>
      <Speed>50</Speed>
      <Damage>77</Damage>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x744e" id="Warrior Puppet">
    <DisplayId>Warrior Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>109</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>White Bolt</ObjectId>
      <Speed>45</Speed>
      <Damage>100</Damage>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>White Bolt</ObjectId>
      <Speed>45</Speed>
      <Damage>100</Damage>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
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  <Object type="0x7419" id="Huntress Puppet">
    <DisplayId>Huntress Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>112</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Red Arrow</ObjectId>
      <Speed>70</Speed>
      <Damage>80</Damage>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7450" id="Paladin Puppet">
    <DisplayId>Paladin Puppet</DisplayId>
    <Class>Character</Class>
    <Group>Support</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>114</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Blue Bolt</ObjectId>
      <Speed>70</Speed>
      <Damage>90</Damage>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7451" id="Necromancer Puppet">
    <DisplayId>Necromancer Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>111</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <LeachHealth />
    <Projectile id="0">
      <ObjectId>Aqua Missile</ObjectId>
      <Damage>95</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <Amplitude>.5</Amplitude>
      <Frequency>3</Frequency>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7452" id="Mystic Puppet">
    <DisplayId>Mystic Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>106</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>18</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Violet Missile</ObjectId>
      <Damage>95</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Amplitude>.5</Amplitude>
      <Frequency>3</Frequency>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Dragon Attack Black Spin</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>85</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7453" id="Sorcerer Puppet">
    <DisplayId>Sorcerer Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>108</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Pink Bolt</ObjectId>
      <Damage>75</Damage>
      <Speed>55</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7457" id="Puppet Bomb">
    <DisplayId>Puppet Bomb</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x0c</Index>
    </Texture>
    <NoMiniMap />
    <Invincible />
    <Exp>0</Exp>
    <Size>80</Size>
    <ShadowSize>60</ShadowSize>
    <Projectile id="1">
      <ObjectId>Red Fire</ObjectId>
      <Size>100</Size>
      <Damage>65</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7455" id="Puppet Bomb 2">
    <DisplayId>Puppet Bomb</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x0c</Index>
    </Texture>
    <NoMiniMap />
    <Invincible />
    <Exp>0</Exp>
    <Size>80</Size>
    <ShadowSize>60</ShadowSize>
    <Projectile id="1">
      <ObjectId>Red Fire</ObjectId>
      <Size>100</Size>
      <Damage>65</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7456" id="Sorc Bomb Thrower">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoMiniMap />
    <Invincible />
    <Exp>0</Exp>
    <Size>100</Size>
    <ShadowSize>30</ShadowSize>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7458" id="Trickster Puppet">
    <DisplayId>Trickster Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>113</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>18</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>80</Damage>
      <Speed>55</Speed>
      <LifetimeMS>900</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7454" id="Trickster Decoys">
    <DisplayId>Trickster Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>113</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>600</MaxHitPoints>
    <Defense>18</Defense>
    <Exp>0</Exp>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>0</Damage>
      <Speed>55</Speed>
      <LifetimeMS>900</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x7459" id="Ninja Puppet">
    <DisplayId>Ninja Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>d3Chars8x8rEmbed</File>
      <Index>0x01</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Ninja Star Silver</ObjectId>
      <Damage>120</Damage>
      <Speed>55</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0xac0d" id="Samurai Puppet">
    <DisplayId>Samurai Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>cursedLibraryChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>Masamune Slash</ObjectId>
      <Speed>70</Speed>
      <LifetimeMS>700</LifetimeMS>
      <Damage>105</Damage>
      <MultiHit />
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    <Projectile id="1">
      <ObjectId>Wakizashi Slash 6</ObjectId>
      <Speed>60</Speed>
      <LifetimeMS>1100</LifetimeMS>
      <Damage>50</Damage>
      <PassesCover />
      <MultiHit />
      <ConditionEffect duration="2">Exposed</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0xac1d" id="Bard Puppet">
    <DisplayId>Bard Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>cursedLibraryChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>Blue Arrow</ObjectId>
      <Speed>60</Speed>
      <Damage>70</Damage>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Arrow</ObjectId>
      <Speed>60</Speed>
      <Damage>70</Damage>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x3790" id="Summoner Puppet">
    <DisplayId>Summoner Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>161</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>Purple Magic</ObjectId>
      <Speed>50</Speed>
      <Damage>75</Damage>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Purple Magic</ObjectId>
      <Speed>60</Speed>
      <Damage>65</Damage>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0x394a" id="Kensei Puppet">
    <DisplayId>Kensei Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>191</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>Muramasa Slash</ObjectId>
      <Speed>70</Speed>
      <LifetimeMS>700</LifetimeMS>
      <Damage>90</Damage>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Tier 0 Sheath Projectile</ObjectId>
      <Speed>60</Speed>
      <LifetimeMS>1100</LifetimeMS>
      <Damage>40</Damage>
      <PassesCover />
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
  </Object>
  <Object type="0xe07a" id="Druid Puppet">
    <DisplayId>Druid Puppet</DisplayId>
    <Class>Character</Class>
    <Group>DPS</Group>
    <Enemy />
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>217</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars8x8rEncounters</File>
        <Index>218</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>25</ShadowSize>
    <MaxHitPoints>1250</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Level>20</Level>
    <Projectile id="0">
      <ObjectId>Green Magic</ObjectId>
      <Damage>80</Damage>
      <Speed>55</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Magic</ObjectId>
      <Damage>80</Damage>
      <Speed>55</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7441" id="Puppet Loot Chest">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x466</Index>
    </Texture>
    <MaxHitPoints>30000</MaxHitPoints>
    <Defense>35</Defense>
    <Size>160</Size>
    <Exp>0</Exp>
    <StasisImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>CHEST</Labels>
  </Object>
  <Object type="0x7447" id="Puppet Treasure Chest">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x466</Index>
    </Texture>
    <MaxHitPoints>30000</MaxHitPoints>
    <Defense>35</Defense>
    <Size>160</Size>
    <Exp>0</Exp>
    <StasisImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>CHEST</Labels>
  </Object>
  <Object type="0x804d" id="Puppet Portal Dropper">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>0</Size>
  </Object>
</Objects>