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    <Exp>0</Exp>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0xB53A" id="Infested Oryx Guardian Sword">
    <DisplayId>Stone Guardian Sword</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <StunImmune />
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>63</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/traps_hit</DeathSound>
    <MaxHitPoints>20000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>pD Wall Shot</ObjectId>
      <Speed>35</Speed>
      <Damage>100</Damage>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="2">Sick</ConditionEffect>
    </Projectile>
    <Size>120</Size>
    <Defense>40</Defense>
    <Exp>0</Exp>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x0D7D" id="Oryx Armor Spawner">
    <Group>Oryx Minions</Group>
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0x0D7E" id="Oryx Suit of Armor">
    <DisplayId>Haunted Armor</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars8x8rEncounters</File>
        <Index>12</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>3000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Armor Sword Attack</ObjectId>
      <Speed>55</Speed>
      <Damage>65</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Armor Creation</ObjectId>
      <Speed>20</Speed>
      <Damage>1</Damage>
      <Size>120</Size>
      <LifetimeMS>400</LifetimeMS>
    </Projectile>
    <Size>120</Size>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT</Labels>
    <Presentation>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0D7F" id="Oryx Insect Commander">
    <DisplayId>Commander of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <TrackLoot />
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/snake_queen_death</DeathSound>
    <MaxHitPoints>3500</MaxHitPoints>
    <Exp>800</Exp>
    <BXP>3800</BXP>
    <Flying />
    <Projectile id="0">
      <ObjectId>Oryx Knight Swipe</ObjectId>
      <Speed>65</Speed>
      <Damage>65</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Size>120</Size>
    <Defense>30</Defense>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D80" id="Oryx Insect Minion">
    <DisplayId>Insect Minion</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars8x8rEncounters</File>
        <Index>14</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>chars8x8rEncounters</File>
        <Index>15</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/snake_queen_hit</HitSound>
    <DeathSound>monster/snakes_hit</DeathSound>
    <MaxHitPoints>500</MaxHitPoints>
    <Flying />
    <Projectile id="0">
      <ObjectId>Oryx Insect Sting</ObjectId>
      <Speed>65</Speed>
      <Damage>55</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryx Insect Sting Status</ObjectId>
      <Speed>50</Speed>
      <Damage>60</Damage>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Size>100</Size>
    <Defense>10</Defense>
    <Exp>25</Exp>
    <BXP>118</BXP>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D81" id="Oryx Eye Warrior">
    <DisplayId>Warrior of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_death</HitSound>
    <DeathSound>monster/trees_hit</DeathSound>
    <MaxHitPoints>1500</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Oryx Eye Warrior Swipe</ObjectId>
      <Speed>40</Speed>
      <Damage>60</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryx Knight Blast Sm</ObjectId>
      <Speed>70</Speed>
      <Damage>45</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D82" id="Oryx Brute">
    <DisplayId>Brute of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <TrackLoot />
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>8</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars16x16dEncounters2</File>
        <Index>9</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <MaxHitPoints>7000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Oryx Brute Rush</ObjectId>
      <Speed>45</Speed>
      <Damage>65</Damage>
      <Size>200</Size>
      <LifetimeMS>400</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="4">Armor Broken</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryx Brute Line</ObjectId>
      <Speed>65</Speed>
      <Damage>55</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Oryx Knight Blast Sm</ObjectId>
      <Speed>35</Speed>
      <Damage>60</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Size>100</Size>
    <Defense>30</Defense>
    <Exp>600</Exp>
    <BXP>2850</BXP>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,HUMANOID,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D83" id="Oryx Knight">
    <DisplayId>Knight of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarves_hit</HitSound>
    <DeathSound>monster/dragons_hit</DeathSound>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>Oryx Knight Swipe Spin</ObjectId>
      <Speed>65</Speed>
      <Damage>55</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryx Bubble</ObjectId>
      <Speed>0.02</Speed>
      <Damage>100</Damage>
      <Size>160</Size>
      <LifetimeMS>400</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Oryx Knight Blast Sm</ObjectId>
      <Speed>35</Speed>
      <Damage>60</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Oryx Knight Line</ObjectId>
      <Speed>55</Speed>
      <Damage>55</Damage>
      <Size>80</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Size>100</Size>
    <Defense>20</Defense>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D84" id="Oryx Pet">
    <DisplayId>Pet of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/night_elves_hit</HitSound>
    <DeathSound>monster/medusa_hit</DeathSound>
    <MaxHitPoints>750</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Pet Bubble</ObjectId>
      <Speed>0.02</Speed>
      <Damage>60</Damage>
      <Size>80</Size>
      <LifetimeMS>400</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Size>100</Size>
    <Defense>15</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0D85" id="Oryx's Living Floor Fire Down">
    <DisplayId>Oryx's Living Floor</DisplayId>
    <Group>Oryx's Minions</Group>
    <Class>GameObject</Class>
    <Enemy />
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>2600</MaxHitPoints>
    <Exp>500</Exp>
    <DrawOnGround />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x1d</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1f</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>Mute Spell</ObjectId>
      <Speed>40</Speed>
      <Damage>20</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Quiet</ConditionEffect>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0D86" id="Quiet Bomb">
    <Group>Oryx's Minions</Group>
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Exp>0</Exp>
    <Size>90</Size>
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x22</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x23</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x24</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>Mute Spell</ObjectId>
      <Speed>40</Speed>
      <Damage>20</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Quiet</ConditionEffect>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0D87" id="Oryx's Living Floor">
    <Group>Oryx's Minions</Group>
    <Class>GameObject</Class>
    <Enemy />
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>2600</MaxHitPoints>
    <Exp>500</Exp>
    <DrawOnGround />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x1d</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x1f</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>Mute Spell</ObjectId>
      <Speed>40</Speed>
      <Damage>20</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Quiet</ConditionEffect>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0D88" id="Oryx Suit of Armor Snowy">
    <DisplayId>Snowy Haunted Armor</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>d3Chars8x8rEmbed</File>
      <Index>12</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>d3Chars8x8rEmbed</File>
        <Index>13</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>3000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Armor Sword Attack</ObjectId>
      <Speed>55</Speed>
      <Damage>65</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Armor Creation</ObjectId>
      <Speed>20</Speed>
      <Damage>1</Damage>
      <Size>120</Size>
      <LifetimeMS>400</LifetimeMS>
    </Projectile>
    <Size>120</Size>
    <Defense>20</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT</Labels>
    <Presentation>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0D8B" id="Grey Pillar Snowy">
    <Class>GameObject</Class>
    <Model>Pillar</Model>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x5d</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <EnemyOccupySquare />
  </Object>
  <Object type="0xB3A7" id="Infested Parasite Pillar">
    <Class>GameObject</Class>
    <Model>Pillar</Model>
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x19f</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <EnemyOccupySquare />
  </Object>
  <Object type="0xB3A6" id="Infested pD Boss Target">
    <BlockPlayerPortals />
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xB3B2" id="Infested pD Boss">
    <DisplayId>Nightmare Colony</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xB50000</BloodColor>
    <DontFaceAttacks />
    <Size>170</Size>
    <MaxHitPoints>75000</MaxHitPoints>
    <Defense>5000</Defense>
    <Exp>40000</Exp>
    <BXP>200000</BXP>
    <Quest />
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>pD Wall Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ConditionEffect duration="4.0">Weak</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>pD Maw Shot 2</ObjectId>
      <Damage>70</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2285</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>pD Maw Shot 3</ObjectId>
      <Damage>70</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2285</LifetimeMS>
      <Size>80</Size>
      <Amplitude>0.40</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="3">
      <ObjectId>pD Boss Shot</ObjectId>
      <Size>100</Size>
      <Damage>170</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>pD Boss Shot</ObjectId>
      <Size>100</Size>
      <Damage>170</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>pD Quiet Wave</ObjectId>
      <Size>130</Size>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4.0">Quiet</ConditionEffect>
    </Projectile>
    <StunImmune />
    <StasisImmune />
    <HealthBarBoss radius="20" />
    <KillStat stat="GrotesqueKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,HPSCALEONENTRY,AMULET_VETERAN</Labels>
    <SpecialSpawn category="Bis">Wine Cellar Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Chocolate Cream Sandwich Cookie</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Woodland Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">pD Scepter</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0xB3B3" id="Infested pD Boss Support">
    <DisplayId>Nightmare Colony</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>parasiteDenObjects8x8</File>
      <Index>0x49</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x48</Index>
      </Texture>
    </AltTexture>
    <DrawOnGround />
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>0</ShadowSize>
    <Invincible />
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>pD Tongue Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>pD Quiet Wave</ObjectId>
      <Size>130</Size>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Puppet Green Wheel</ObjectId>
      <Speed>35</Speed>
      <Damage>10</Damage>
      <LifetimeMS>7000</LifetimeMS>
      <Size>80</Size>
      <ConditionEffect duration="4" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xB3B4" id="Infested pD Blob Colony">
    <DisplayId>Blob Colony</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>parasiteDenObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>1</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>2</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xB50000</BloodColor>
    <Size>120</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>2000</Defense>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <StasisImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B5" id="Infested pD Pterasite Colony">
    <DisplayId>Pterasite Colony</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>parasiteDenObjects16x16</File>
      <Index>0x10</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>0x11</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>0x12</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xB50000</BloodColor>
    <Size>120</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>2000</Defense>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <StasisImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B6" id="Infested pD Swarm Colony">
    <DisplayId>Swarm Colony</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>parasiteDenObjects16x16</File>
      <Index>0x20</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>0x21</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>parasiteDenObjects16x16</File>
        <Index>0x21</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xB50000</BloodColor>
    <Size>120</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>2000</Defense>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Projectile id="0">
      <ObjectId>Invisible</ObjectId>
      <Speed>10</Speed>
      <Damage>0</Damage>
      <LifetimeMS>0</LifetimeMS>
      <Parametric />
      <Size>0</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>pD Swarm Shot</ObjectId>
      <Speed>10</Speed>
      <Damage>120</Damage>
      <LifetimeMS>2500</LifetimeMS>
      <FaceDir />
      <Parametric />
      <Magnitude>3.0</Magnitude>
      <Size>110</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="4.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>pD Swarm Shot</ObjectId>
      <Speed>10</Speed>
      <Damage>120</Damage>
      <LifetimeMS>5500</LifetimeMS>
      <FaceDir />
      <Parametric />
      <Magnitude>5.0</Magnitude>
      <Size>110</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="4.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>pD Swarm Shot</ObjectId>
      <Speed>10</Speed>
      <Damage>120</Damage>
      <LifetimeMS>7500</LifetimeMS>
      <FaceDir />
      <Parametric />
      <Magnitude>6.0</Magnitude>
      <Size>110</Size>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="4.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>pD Maw Shot 3</ObjectId>
      <Damage>60</Damage>
      <Speed>92</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>80</Size>
      <PassesCover />
    </Projectile>
    <StunImmune />
    <StasisImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B7" id="Infested pD Walker C">
    <DisplayId>Walking Horror</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>110</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>3500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>400</Exp>
    <BXP>1900</BXP>
    <Terrain>Mountains</Terrain>
    <Projectile id="0">
      <ObjectId>pD Walker Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <ParalyzeImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,GROTESQUE</Labels>
  </Object>
  <Object type="0xB3B8" id="Infested pD Maw C">
    <DisplayId>Horror Maw</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>115</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>4000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>400</Exp>
    <BXP>1900</BXP>
    <Terrain>Mountains</Terrain>
    <Projectile id="0">
      <ObjectId>pD Maw Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>130</Size>
      <Amplitude>1.8</Amplitude>
      <Frequency>0.492</Frequency>
      <MultiHit />
      <FaceDir />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>pD Maw Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>55</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>130</Size>
      <Amplitude>2.9</Amplitude>
      <Frequency>0.492</Frequency>
      <MultiHit />
      <FaceDir />
      <PassesCover />
    </Projectile>
    <Projectile id="2">
      <ObjectId>pD Maw Shot 2</ObjectId>
      <Damage>160</Damage>
      <Speed>46</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <PassesCover />
    </Projectile>
    <StunImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B9" id="Infested pD Tongue C">
    <DisplayId>Furious Lasher</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>110</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>3500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>400</Exp>
    <BXP>1900</BXP>
    <Terrain>Mountains</Terrain>
    <Projectile id="0">
      <ObjectId>pD Tongue Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3BA" id="Infested pD Painling C">
    <DisplayId>Painling</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>Poison Fireball</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="6">Slowed</ConditionEffect>
      <PassesCover />
    </Projectile>
    <ParalyzeImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xB3BB" id="Infested pD Stalker C">
    <DisplayId>Parasitic Stalker</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/dwarves_death</DeathSound>
    <Size>110</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>2600</MaxHitPoints>
    <Defense>40</Defense>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Terrain>Mountains</Terrain>
    <Projectile id="0">
      <ObjectId>pD Stalker Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <PassesCover />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3BC" id="Infested Suit of Armor">
    <Class>Character</Class>
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x197</Index>
    </Texture>
    <ShadowSize>80</ShadowSize>
    <ShadowColor>0xa0cde9</ShadowColor>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>4000</MaxHitPoints>
    <Size>80</Size>
    <StasisImmune />
    <Enemy />
    <Exp>0</Exp>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
</Objects>