<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object id="MV Warning Projectile" type="0x5013">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x72</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x72</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x73</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x74</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>2</AngleCorrection>
  </Object>
  <Object id="MV Ice Shard" type="0x5014">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE0</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Rain Drop" type="0x5015">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xDA</Index>
    </Texture>
    <AngleCorrection>7</AngleCorrection>
  </Object>
  <Object id="MV Water Spinner" type="0x5016">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xDB</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object id="MV Water Bolt" type="0x5017">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xDC</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Water Scythe" type="0x5018">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xDD</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Water Twirl" type="0x5019">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xDE</Index>
    </Texture>
    <Rotation>150</Rotation>
  </Object>
  <Object id="MV Bubble" type="0x501a">
    <Class>Projectile</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xDF</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xE2</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xE3</Index>
      </Texture>
    </RandomTexture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Wave" type="0x501b">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x75</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Small Water Bolt" type="0x501c">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE1</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Water Bolt Variant" type="0x501d">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x76</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.3">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x76</Index>
        </Texture>
      </Frame>
      <Frame time="0.3">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>340</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Snow Twirl" type="0x5007">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>548</Index>
    </Texture>
    <Rotation>150</Rotation>
  </Object>
  <Object id="MV Fortitude Projectile" type="0x5142">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>549</Index>
    </Texture>
    <Rotation>150</Rotation>
  </Object>
  <Object id="MV Static Ball" type="0x501e">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE4</Index>
    </Texture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Long Lightning" type="0x501f">
    <Class>Projectile</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xE5</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xEB</Index>
      </Texture>
    </RandomTexture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Lightning Spike" type="0x5020">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE6</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Electric Spike" type="0x5021">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE7</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV White Sonic Boom" type="0x5022">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x7E</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Short Lightning" type="0x5023">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE8</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Small Static Ball" type="0x5024">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xE9</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Gold Sonic Boom" type="0x5025">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x7F</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Petal Scythe" type="0x5029">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xEC</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Flower Star" type="0x502a">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xED</Index>
    </Texture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Petal Bolt" type="0x502b">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xEE</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Petal Spike" type="0x502c">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xEF</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Small Petal" type="0x502d">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xF0</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
    <Rotation>720</Rotation>
  </Object>
  <Object id="MV Flower Bolt" type="0x502e">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xF1</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Autumn Leaves" type="0x502f">
    <Class>Projectile</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF2</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF3</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF4</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF5</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF6</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF7</Index>
      </Texture>
    </RandomTexture>
    <AngleCorrection>1</AngleCorrection>
    <Rotation>1080</Rotation>
  </Object>
  <Object id="MV Autumn Leaves Alternate" type="0x5076">
    <Class>Projectile</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF2</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF3</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF4</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF5</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF6</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xF7</Index>
      </Texture>
    </RandomTexture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Leaf Scythe" type="0x5030">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xF8</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Large Cherry Petal" type="0x5031">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x80</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Flower Star Variant" type="0x5032">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xF9</Index>
    </Texture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Large Cherry Petal Variant" type="0x5033">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x80</Index>
    </Texture>
    <AngleCorrection>5</AngleCorrection>
  </Object>
  <Object id="MV Warning Projectile Variant" type="0x5034">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x72</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x81</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x82</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x83</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Lightning Spear" type="0x5035">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>521</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>519</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>520</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>521</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>522</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Spirit Projectile" type="0x506a">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>366</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>366</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>367</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>368</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>369</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>370</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>371</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>372</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>373</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>374</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>375</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>-2</AngleCorrection>
  </Object>
  <Object id="MV Mischief Projectile" type="0x5143">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>550</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>550</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>551</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>552</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>553</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>554</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>555</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>556</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>557</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>558</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>559</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>-2</AngleCorrection>
  </Object>
  <Object id="MV Firework Trail" type="0x506b">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>330</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>330</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>331</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>332</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>333</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>334</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>335</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>339</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Flame Vortex" type="0x506c">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>269</Index>
    </Texture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Firework Vortex" type="0x506d">
    <Class>Projectile</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>270</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>271</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>272</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>273</Index>
      </Texture>
    </RandomTexture>
    <Rotation>360</Rotation>
  </Object>
  <Object id="MV Flame Bolt" type="0x506e">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>274</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Flame Scythe" type="0x506f">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>275</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Flame Twirl" type="0x5070">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>276</Index>
    </Texture>
    <Rotation>240</Rotation>
  </Object>
  <Object id="MV Flame Wave" type="0x5071">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>277</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="MV Flame Spear" type="0x5072">
    <Class>Projectile</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>278</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object id="Moonlight Village Portal" type="0x4fdf">
    <DisplayId>Moonlight Village</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Moonlight Village</DungeonName>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>402</Index>
    </Texture>
    <Size>120</Size>
    <SetStyle>Portal</SetStyle>
    <Animation period="0" prob="1" id="PortalAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>402</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>403</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>404</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>405</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>406</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>407</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>408</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>409</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>410</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>411</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Portal">
        <StyleStep id="PortalAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Reward Shrine Portal" type="0x5166">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="Gate of Departure" type="0x5145">
    <Class>Portal</Class>
    <IntergamePortal />
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>560</Index>
    </Texture>
    <Size>140</Size>
  </Object>
  <Object id="MV Toro Large" type="0x5150">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Size>120</Size>
    <ShadowColor>0xC6B2AA</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Color>0xE2BB66</Color>
    <Presentation>
      <Style id="HideHUD">
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="ShowHUD">
        <StyleStep visible="true">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Toro Medium" type="0x5151">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x01</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xC6B2AA</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Color>0xE2BB66</Color>
    <Presentation>
      <Style id="HideHUD">
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="ShowHUD">
        <StyleStep visible="true">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Large Fire" type="0x5152">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x02</Index>
    </Texture>
    <Size>150</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Static />
    <Color>0xFFA400</Color>
    <OccupySquare />
    <Animation prob="1" period="0.6" sync="true">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x02</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x5f</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x60</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Stacked Logs" type="0x5153">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x03</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <Size>100</Size>
  </Object>
  <Object id="MV Wooden Crates" type="0x5154">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x04</Index>
    </Texture>
    <Size>100</Size>
    <Static />
  </Object>
  <Object id="MV Shop Stand 1" type="0x512d">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x05</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Shop Stand 2" type="0x512e">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x06</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Shop Stand 3" type="0x5155">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x07</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Shop Stand 4" type="0x5156">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x08</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Hay Cart" type="0x5157">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x09</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Empty Cart" type="0x5158">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x0a</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Sakura Pot Plant" type="0x5159">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x0b</Index>
    </Texture>
    <Size>100</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Bamboo" type="0x515a">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x10</Index>
    </Texture>
    <ShadowSize>25</ShadowSize>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x0c</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x0d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x0e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x0f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x10</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x11</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x12</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x13</Index>
      </Texture>
    </AltTexture>
    <Size>150</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Wood Toro" type="0x5162">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x14</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xC6B2AA</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Color>0xE2BB66</Color>
    <Presentation>
      <Style id="HideHUD">
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="ShowHUD">
        <StyleStep visible="true">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Large Bonsai" type="0x5163">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x15</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Large Stone" type="0x5164">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x16</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x5c</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x5d</Index>
      </Texture>
    </RandomTexture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Tree" type="0x5165">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x1c</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x17</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x18</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x19</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1b</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1c</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x20</Index>
      </Texture>
    </AltTexture>
    <Size>175</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark5">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Lantern" type="0x5182">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x87</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <Color>0xE2BB66</Color>
    <ShadowSize>120</ShadowSize>
    <Static />
  </Object>
  <Object id="MV Bucket" type="0x5183">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x88</Index>
    </Texture>
    <Size>100</Size>
    <Static />
  </Object>
  <Object id="MV Wooden Basket" type="0x5184">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x89</Index>
    </Texture>
    <Size>100</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Axe and Log" type="0x5185">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x8a</Index>
    </Texture>
    <Size>100</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Wheat Basket" type="0x5186">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x8b</Index>
    </Texture>
    <Size>100</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Shoji Lantern" type="0x5187">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x8c</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xF4C8E1</ShadowColor>
    <Color>0xE2BB66</Color>
    <ShadowSize>120</ShadowSize>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Small Stone" type="0x5188">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x94</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x94</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x95</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x96</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x97</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x98</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x99</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x9a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </AltTexture>
    <Size>100</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit7">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark5">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark6">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark7">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Small Bonsai" type="0x5196">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x9b</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Toro Small" type="0x5197">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa2</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xC6B2AA</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Color>0xE2BB66</Color>
    <Presentation>
      <Style id="HideHUD">
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="ShowHUD">
        <StyleStep visible="true">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Wooden Barrel" type="0x5198">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
    <Size>100</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Hanging Lantern" type="0x519a">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects32x32</File>
      <Index>51</Index>
    </Texture>
    <Size>100</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>120</ShadowSize>
    <Static />
    <OccupySquare />
    <Color>0xE2BB66</Color>
  </Object>
  <Object id="MV Wisteria Tree" type="0x519b">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects32x32</File>
      <Index>50</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Hay Pile" type="0x519c">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x31</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x2d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x2e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x31</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x32</Index>
      </Texture>
    </AltTexture>
    <Size>150</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Well" type="0x519e">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x2f</Index>
    </Texture>
    <Size>150</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Boat" type="0x519f">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>48</Index>
    </Texture>
    <Size>150</Size>
    <Animation prob="1">
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>48</Index>
        </Texture>
      </Frame>
      <Frame time="0.07">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>382</Index>
        </Texture>
      </Frame>
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>383</Index>
        </Texture>
      </Frame>
      <Frame time="0.07">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>384</Index>
        </Texture>
      </Frame>
    </Animation>
    <Static />
  </Object>
  <Object id="MV Wheat" type="0x51a0">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x71</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x72</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x73</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x74</Index>
      </Texture>
    </RandomTexture>
    <Size>100</Size>
    <Static />
  </Object>
  <Object id="MV Grass" type="0x51a1">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0x75</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x80</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x81</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x82</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x83</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x84</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
    </AltTexture>
    <Size>100</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit7">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit8">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark5">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark6">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark7">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark8">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Dark Hay Cart" type="0x51b6">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x33</Index>
    </Texture>
    <Size>150</Size>
    <OccupySquare />
    <Static />
  </Object>
  <Object id="MV Tall Grass" type="0x51b7">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x34</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x38</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x39</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x3a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x3b</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x34</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x35</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x36</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x37</Index>
      </Texture>
    </AltTexture>
    <Size>100</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Festival Lanterns" type="0x505e">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>325</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>326</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>327</Index>
      </Texture>
    </RandomTexture>
    <NoMiniMap />
    <ShadowColor>0xD9C59A</ShadowColor>
    <Size>120</Size>
    <ShadowSize>0</ShadowSize>
    <Z>1.5</Z>
    <Static />
  </Object>
  <Object id="MV Scarecrow" type="0x50eb">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x3e</Index>
    </Texture>
    <Size>100</Size>
    <OccupySquare />
    <Static />
  </Object>
  <Object id="MV Outer Tree" type="0x516a">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x54</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1c</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x1f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x20</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x54</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x55</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x56</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x57</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x58</Index>
      </Texture>
    </AltTexture>
    <Size>175</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark5">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Small Tree" type="0x516b">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x4c</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x48</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x49</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4b</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4c</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4f</Index>
      </Texture>
    </AltTexture>
    <Size>160</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Outer Small Tree" type="0x516d">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x50</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4c</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4d</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4e</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x4f</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x50</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x51</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x52</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x53</Index>
      </Texture>
    </AltTexture>
    <Size>160</Size>
    <Presentation>
      <Style id="Lit1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Lit4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark1">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark2">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark3">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="Dark4">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Large Shrine" type="0x512a">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x5e</Index>
    </Texture>
    <Size>200</Size>
    <ShadowSize>0</ShadowSize>
    <OccupySquare />
    <Static />
  </Object>
  <Object id="MV Small Grave" type="0x4fda">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xd5</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xd6</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0xd7</Index>
      </Texture>
    </RandomTexture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Large Grave 1" type="0x4fdb">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x61</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Large Grave 2" type="0x4fdc">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x62</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Large Grave 3" type="0x4fdd">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x63</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Outer Tree Static" type="0x500e">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x55</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x56</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x57</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x58</Index>
      </Texture>
    </RandomTexture>
    <OccupySquare />
    <NoMiniMap />
    <Static />
    <Size>175</Size>
  </Object>
  <Object id="MV Outer Small Tree Static" type="0x500f">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x50</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x53</Index>
      </Texture>
    </RandomTexture>
    <OccupySquare />
    <NoMiniMap />
    <Static />
    <Size>160</Size>
  </Object>
  <Object id="MV Tall Grass Static" type="0x5010">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x34</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x35</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x36</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x37</Index>
      </Texture>
    </RandomTexture>
    <OccupySquare />
    <NoMiniMap />
    <Static />
    <Size>100</Size>
  </Object>
  <Object id="MV Grass Static" type="0x5011">
    <Class>GameObject</Class>
    <ShadowSize>25</ShadowSize>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x75</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x76</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x77</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x78</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x79</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7b</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x7c</Index>
      </Texture>
    </RandomTexture>
    <OccupySquare />
    <NoMiniMap />
    <Static />
    <Size>100</Size>
  </Object>
  <Object id="MV Small Stone Static" type="0x5039">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8d</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8e</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x8f</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x90</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x91</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x92</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>0x93</Index>
      </Texture>
    </RandomTexture>
    <OccupySquare />
    <NoMiniMap />
    <Static />
    <Size>100</Size>
  </Object>
  <Object id="MV No Walk Tutorial" type="0x5044">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>354</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>356</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>358</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>360</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </RandomTexture>
    <MaxSize>120</MaxSize>
    <MinSize>80</MinSize>
    <SizeStep>5</SizeStep>
    <ShadowSize>0</ShadowSize>
    <FullOccupy />
    <EnemyOccupySquare />
    <OccupySquare />
    <NoMiniMap />
    <Static />
  </Object>
  <Object id="MV No Walk Festival" type="0x50a1">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>354</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>356</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>358</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>360</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </RandomTexture>
    <MaxSize>120</MaxSize>
    <MinSize>80</MinSize>
    <SizeStep>5</SizeStep>
    <ShadowSize>0</ShadowSize>
    <FullOccupy />
    <EnemyOccupySquare />
    <OccupySquare />
    <NoMiniMap />
    <Static />
  </Object>
  <Object id="MV No Walk Other" type="0x5146">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <FullOccupy />
    <EnemyOccupySquare />
    <OccupySquare />
    <NoMiniMap />
    <Static />
  </Object>
  <Object id="MV Cauldron" type="0x50b3">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <Size>110</Size>
    <OccupySquare />
    <Static />
  </Object>
  <Object id="MV Cauldron Hover" type="0x50b4">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <Size>110</Size>
    <Z>0.4</Z>
  </Object>
  <Object id="MV Cauldron Hover Spawn" type="0x50b5">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Chopping Board" type="0x50b6">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>418</Index>
    </Texture>
    <Size>120</Size>
    <Z>0.4</Z>
  </Object>
  <Object id="MV Chopping Board Spawn" type="0x50b7">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Kettle" type="0x50b8">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>417</Index>
    </Texture>
    <Size>120</Size>
    <Z>0.4</Z>
  </Object>
  <Object id="MV Kettle Spawn" type="0x50b9">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Cups" type="0x50ba">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>419</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>420</Index>
      </Texture>
    </RandomTexture>
    <Size>100</Size>
    <Z>0.4</Z>
  </Object>
  <Object id="MV Cups Spawn" type="0x50bb">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Chair" type="0x50bc">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>425</Index>
    </Texture>
    <Size>140</Size>
    <Static />
  </Object>
  <Object id="MV Temple Table" type="0x50bd">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>180</ShadowSize>
  </Object>
  <Object id="MV Temple Table Paper" type="0x50c5">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>433</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>180</ShadowSize>
  </Object>
  <Object id="MV Temple Gong" type="0x50be">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>361</Index>
    </Texture>
    <Size>130</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Candles" type="0x50bf">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>430</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>429</Index>
      </Texture>
    </RandomTexture>
    <Size>100</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>50</ShadowSize>
    <Z>0.4</Z>
    <Animation period="0" prob="1" id="SingleCandleAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>429</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>431</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="DoubleCandleAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>430</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>432</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="SingleCandle">
        <StyleStep id="SingleCandleAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="DoubleCandle">
        <StyleStep id="DoubleCandleAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Candles Spawn" type="0x50c0">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Temple Books" type="0x50c1">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>426</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>427</Index>
      </Texture>
    </RandomTexture>
    <Size>100</Size>
    <Z>0.4</Z>
  </Object>
  <Object id="MV Temple Books Spawn" type="0x50c2">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Incense" type="0x50c3">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>432</Index>
    </Texture>
    <Size>100</Size>
    <Z>0.4</Z>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>432</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>433</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>434</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>435</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>436</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Incense Spawn" type="0x50c4">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>421</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object id="MV Onsen Bucket" type="0x50c6">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>439</Index>
    </Texture>
    <Size>110</Size>
    <Static />
  </Object>
  <Object id="MV Onsen Stool" type="0x50c7">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>440</Index>
    </Texture>
    <Size>80</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Onsen Shishi Odoshi" type="0x50c8">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>362</Index>
    </Texture>
    <Size>90</Size>
    <Static />
    <Animation prob="1">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>365</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>366</Index>
        </Texture>
      </Frame>
      <Frame time="2.0">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>362</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Flowers" type="0x50c9">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>459</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>460</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>461</Index>
      </Texture>
    </RandomTexture>
    <Size>100</Size>
    <Static />
  </Object>
  <Object id="MV Firefly" type="0x50ca">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>462</Index>
    </Texture>
    <Size>110</Size>
    <Flying />
    <NoMiniMap />
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>50</ShadowSize>
    <Z>1.5</Z>
    <Animation prob="1" period="0" id="PlayAnimation">
      <Frame time="0.8">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>462</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>463</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Play">
        <StyleStep id="PlayAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Comfy Bed Top" type="0x50cc">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>467</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>180</ShadowSize>
  </Object>
  <Object id="MV Comfy Bed Bottom" type="0x50cd">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>468</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>180</ShadowSize>
  </Object>
  <Object id="MV Water Ripple" type="0x50ce">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>470</Index>
    </Texture>
    <Size>120</Size>
    <NoMiniMap />
    <DrawOnGround />
    <ShadowSize>0</ShadowSize>
    <Static />
    <Animation prob="1">
      <Frame time="0.3">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>470</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>471</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>472</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>471</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object id="MV Bridge Wall Short" type="0x50cf">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>474</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>150</ShadowSize>
  </Object>
  <Object id="MV Festival Yagura" type="0x5121">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects32x32</File>
      <Index>88</Index>
    </Texture>
    <Size>110</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>100</ShadowSize>
    <Color>0xFFE170</Color>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Temple Drum" type="0x5122">
    <Class>GameObject</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>437</Index>
    </Texture>
    <Size>120</Size>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Temple Donation Box" type="0x5124">
    <Class>GameObject</Class>
    <Model>Table</Model>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>531</Index>
    </Texture>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <ShadowSize>180</ShadowSize>
    <Color>0x5B3A28</Color>
  </Object>
  <Object id="MV Coastal Rocks" type="0x5144">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>448</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>449</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>450</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>451</Index>
      </Texture>
    </RandomTexture>
    <MaxSize>140</MaxSize>
    <MinSize>100</MinSize>
    <SizeStep>5</SizeStep>
    <ShadowSize>70</ShadowSize>
    <Static />
    <OccupySquare />
  </Object>
  <Object id="MV Tutorial System" type="0x503a">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 1A" type="0x503b">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 1B" type="0x503c">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 2A" type="0x503d">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 2B" type="0x503e">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 3A" type="0x503f">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Anchor 3B" type="0x5040">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tutorial Lantern" type="0x5041">
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>16800</MaxHitPoints>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x77</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x77</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x7a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x78</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x79</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>447</Index>
      </Texture>
    </AltTexture>
    <Invincible />
    <Size>110</Size>
    <ShadowSize>100</ShadowSize>
    <Color>0xFFA400</Color>
    <AlwaysPositiveHealth />
    <NoCollisionWhenMovement />
    <Presentation>
      <Style id="UnLit">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowLit">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="HalfLit">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="FullLit">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="MaxLit">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Tutorial Lantern Range 1 Effect" type="0x5147">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <Effect amount="20" color="0xF6D56D" life="1.1" maxRadius="1.75" minRadius="1.75" rise="3.4" speed="0.025" cooldown="1">Circle</Effect>
  </Object>
  <Object id="MV Tutorial Lantern Range 2 Effect" type="0x5148">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <Effect amount="20" color="0xD19906" life="1.1" maxRadius="3.5" minRadius="3.5" rise="3.4" speed="0.025" cooldown="1">Circle</Effect>
  </Object>
  <Object id="MV Tutorial Helper" type="0x5042">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="2">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Size>120</Size>
    <NoMiniMap />
    <Z>0.1</Z>
    <Flying />
    <ShadowColor>0xD9C59A</ShadowColor>
    <Projectile id="0">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>80</Damage>
      <Speed>15</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>40</Damage>
      <Speed>0</Speed>
      <LifetimeMS>6500</LifetimeMS>
      <Acceleration>100</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>20</SpeedClamp>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>15</Speed>
      <LifetimeMS>4667</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>8364</LifetimeMS>
      <Acceleration>100</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>22</SpeedClamp>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>120</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>80</Damage>
      <Speed>27</Speed>
      <LifetimeMS>5185</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Disappear">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Tutorial Skip System" type="0x5043">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Reward Shrine" type="0x5049">
    <Enemy />
    <DisplayId>Challenge Gate</DisplayId>
    <Texture>
      <File>moonlightVillageObjects32x32</File>
      <Index>49</Index>
    </Texture>
    <Class>Character</Class>
    <Size>160</Size>
    <MaxHitPoints>500000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Invisible</ObjectId>
      <Damage>0</Damage>
      <Speed>100</Speed>
      <LifetimeMS>5100</LifetimeMS>
      <Amplitude>2</Amplitude>
      <Frequency>2</Frequency>
      <Size>0</Size>
      <MultiHit />
      <ConditionEffect target="1" duration="100000">Stasis</ConditionEffect>
    </Projectile>
    <AlwaysPositiveHealth />
    <ParalyzeImmune />
    <SlowImmune />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <KeepDamageRecord />
    <HealthBar>-1</HealthBar>
  </Object>
  <Object id="MV Phase Map" type="0x4fe5">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Main Control System" type="0x4fe0">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Secondary Control System" type="0x4fea">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Tertiary Control System" type="0x4fef">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Pattern Helper 1" type="0x4fe1">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Amplitude>3.5</Amplitude>
      <Frequency>1</Frequency>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="5.0">Quiet</ConditionEffect>
      <ConditionEffect duration="5.0">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>120</Damage>
      <ArmorPiercing />
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <ArmorPiercing />
      <Speed>33</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>0</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
      <Acceleration>-20</Acceleration>
      <SpeedClamp>10</SpeedClamp>
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>70</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>70</Damage>
      <Speed>60</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>70</Damage>
      <Speed>90</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>105</Size>
      <Amplitude>1</Amplitude>
      <Frequency>3</Frequency>
      <MultiHit />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>0</Damage>
      <ArmorPiercing />
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>105</Size>
      <Amplitude>1</Amplitude>
      <Frequency>3</Frequency>
      <MultiHit />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>0</Speed>
      <LifetimeMS>5100</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>100</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="31">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ConditionEffect duration="1">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="37">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>110</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3200</LifetimeMS>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <SpeedClamp>5</SpeedClamp>
      <Size>95</Size>
      <MultiHit />
      <ConditionEffect duration="2">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="39">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="40">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
      <Acceleration>-20</Acceleration>
      <SpeedClamp>10</SpeedClamp>
    </Projectile>
    <Projectile id="47">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <LifetimeMS>1000</LifetimeMS>
      <Size>170</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Electric Spike</ObjectId>
      <Damage>70</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ConditionEffect duration="5.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>563</LifetimeMS>
      <Size>120</Size>
      <TurnRate>-60</TurnRate>
      <TurnRateDelay>250</TurnRateDelay>
      <TurnStopTime>251</TurnStopTime>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>563</LifetimeMS>
      <Size>120</Size>
      <TurnRate>60</TurnRate>
      <TurnRateDelay>250</TurnRateDelay>
      <TurnStopTime>251</TurnStopTime>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Lightning Spike</ObjectId>
      <Damage>80</Damage>
      <Speed>30</Speed>
      <LifetimeMS>6300</LifetimeMS>
      <Size>100</Size>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Lightning Spike</ObjectId>
      <Damage>80</Damage>
      <Speed>25</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>830</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Lightning Spike</ObjectId>
      <Damage>80</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4320</LifetimeMS>
      <Size>80</Size>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>860</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>5600</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
      <Boomerang />
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Lightning Spear</ObjectId>
      <Damage>75</Damage>
      <Speed>22</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="38">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>15</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>130</Size>
      <MultiHit />
      <Acceleration>10</Acceleration>
      <SpeedClamp>35</SpeedClamp>
      <TurnRate>30</TurnRate>
      <ConditionEffect duration="2.5">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>75</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <Acceleration>-40</Acceleration>
      <SpeedClamp>0</SpeedClamp>
      <ConditionEffect duration="2">Sick</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>120</Damage>
      <Speed>0</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <Acceleration>80</Acceleration>
      <AccelerationDelay>1800</AccelerationDelay>
      <SpeedClamp>30</SpeedClamp>
      <ConditionEffect duration="3">Sick</ConditionEffect>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>45</Damage>
      <Speed>30</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>5500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="0.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>30</Damage>
      <Speed>40</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>3800</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Flower Star</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>14000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4700</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>40</Damage>
      <Speed>35</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>110</Size>
      <Amplitude>0.8</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="1.0">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Petal Bolt</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>3400</LifetimeMS>
      <Size>100</Size>
      <Acceleration>2</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>25</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="36">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>130</Size>
      <MultiHit />
      <Acceleration>10</Acceleration>
      <SpeedClamp>35</SpeedClamp>
      <TurnRate>-30</TurnRate>
      <ConditionEffect duration="2.5">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="41">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>90</Damage>
      <Speed>38</Speed>
      <LifetimeMS>5300</LifetimeMS>
      <Size>130</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="3">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="42">
      <ObjectId>MV Flame Scythe</ObjectId>
      <Damage>70</Damage>
      <Speed>5</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="43">
      <ObjectId>MV Flame Scythe</ObjectId>
      <Damage>60</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
      <ConditionEffect duration="4">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="44">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>40</Damage>
      <Speed>5</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="45">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>50</Damage>
      <Speed>22</Speed>
      <LifetimeMS>5454</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="46">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="48">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-15</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="49">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>6500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="50">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>15</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>80</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="51">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>85</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="52">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper 2" type="0x4fe7">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>6600</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
      <ConditionEffect duration="5.0">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
      <ConditionEffect duration="1.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <ArmorPiercing />
      <Speed>38</Speed>
      <LifetimeMS>5300</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
      <ArmorPiercing />
      <Boomerang />
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>120</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>75</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>95</Size>
      <CircleTurnAngle>40</CircleTurnAngle>
      <CircleTurnDelay>3000</CircleTurnDelay>
      <TurnRate>-90</TurnRate>
      <TurnStopTime>8000</TurnStopTime>
      <MultiHit />
      <ConditionEffect duration="2.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>75</Damage>
      <ArmorPiercing />
      <Speed>24</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>95</Size>
      <CircleTurnAngle>-60</CircleTurnAngle>
      <CircleTurnDelay>3000</CircleTurnDelay>
      <MultiHit />
      <ConditionEffect duration="2.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>75</Damage>
      <ArmorPiercing />
      <Speed>18</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>85</Size>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>3000</CircleTurnDelay>
      <MultiHit />
      <ConditionEffect duration="2.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>75</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>85</Size>
      <CircleTurnAngle>-40</CircleTurnAngle>
      <CircleTurnDelay>3000</CircleTurnDelay>
      <MultiHit />
      <ConditionEffect duration="2.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>20</Speed>
      <LifetimeMS>9900</LifetimeMS>
      <Size>75</Size>
      <MultiHit />
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
      <ConditionEffect duration="5.0">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>40</Speed>
      <LifetimeMS>4950</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
      <ConditionEffect duration="5.0">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>70</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>70</Damage>
      <Speed>60</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
      <ArmorPiercing />
      <CircleTurnDelay>333</CircleTurnDelay>
      <CircleTurnAngle>-20</CircleTurnAngle>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>30</Damage>
      <ArmorPiercing />
      <Speed>40</Speed>
      <LifetimeMS>4950</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>30</Damage>
      <ArmorPiercing />
      <Speed>20</Speed>
      <LifetimeMS>9900</LifetimeMS>
      <Size>75</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Rain Drop</ObjectId>
      <Damage>30</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>6600</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ConditionEffect duration="1">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="35">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <LifetimeMS>1000</LifetimeMS>
      <Size>170</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>563</LifetimeMS>
      <Size>120</Size>
      <TurnRate>-60</TurnRate>
      <TurnRateDelay>250</TurnRateDelay>
      <TurnStopTime>251</TurnStopTime>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>563</LifetimeMS>
      <Size>120</Size>
      <TurnRate>60</TurnRate>
      <TurnRateDelay>250</TurnRateDelay>
      <TurnStopTime>251</TurnStopTime>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>70</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3140</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>4500</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="31">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="32">
      <ObjectId>MV Warning Projectile Variant</ObjectId>
      <Damage>0</Damage>
      <Speed>47</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Leaf Scythe</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="2">Sick</ConditionEffect>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>45</Damage>
      <Speed>30</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>5500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="0.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>30</Damage>
      <Speed>40</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>3800</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Flower Star</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>14000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4700</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>40</Damage>
      <Speed>35</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>110</Size>
      <Amplitude>0.8</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="1.0">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>0</Damage>
      <Speed>10</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <Acceleration>8</Acceleration>
      <SpeedClamp>20</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="33">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>90</Damage>
      <Speed>38</Speed>
      <LifetimeMS>5300</LifetimeMS>
      <Size>130</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="3">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="34">
      <ObjectId>MV Flame Scythe</ObjectId>
      <Damage>70</Damage>
      <Speed>5</Speed>
      <LifetimeMS>4300</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="36">
      <ObjectId>MV Flower Star Variant</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-15</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="37">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>6500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="38">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>40</Damage>
      <Speed>15</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>80</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="39">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>85</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="40">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper 3" type="0x4fe8">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
      <ConditionEffect duration="1.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <ArmorPiercing />
      <Speed>33</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <TurnRate>-40</TurnRate>
      <ConditionEffect duration="2.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>35</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <Speed>45</Speed>
      <LifetimeMS>5500</LifetimeMS>
      <Size>70</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>40</Damage>
      <ArmorPiercing />
      <Speed>38</Speed>
      <LifetimeMS>4600</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>50</Damage>
      <Speed>20</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>87</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>94</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ConditionEffect duration="1">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="33">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>4800</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="34">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3534</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>130</Size>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Warning Projectile Variant</ObjectId>
      <Damage>0</Damage>
      <Speed>47</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="41">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Leaf Scythe</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="2">Sick</ConditionEffect>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>30</Damage>
      <Speed>30</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>5500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="0.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>3800</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Flower Star</ObjectId>
      <Damage>20</Damage>
      <Speed>25</Speed>
      <LifetimeMS>14000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4700</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="1">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>10</Damage>
      <Speed>35</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>110</Size>
      <Amplitude>0.8</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>4500</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="1.5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>40</Damage>
      <Speed>30</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-100</Acceleration>
      <SpeedClamp>0</SpeedClamp>
      <AccelerationDelay>700</AccelerationDelay>
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>15</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <Acceleration>-100</Acceleration>
      <SpeedClamp>0</SpeedClamp>
      <AccelerationDelay>700</AccelerationDelay>
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>120</Damage>
      <Speed>15</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Acceleration>15</Acceleration>
      <AccelerationDelay>750</AccelerationDelay>
      <SpeedClamp>30</SpeedClamp>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="4">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>100</Damage>
      <Speed>20</Speed>
      <LifetimeMS>8500</LifetimeMS>
      <Acceleration>20</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <SpeedClamp>30</SpeedClamp>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Acceleration>-7</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>100</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="31">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>50</Damage>
      <Speed>32</Speed>
      <LifetimeMS>3750</LifetimeMS>
      <Size>170</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="32">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>50</Damage>
      <Speed>20</Speed>
      <Acceleration>10</Acceleration>
      <AccelerationDelay>750</AccelerationDelay>
      <SpeedClamp>40</SpeedClamp>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="35">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-15</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="36">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>6500</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="37">
      <ObjectId>MV Small Static Ball</ObjectId>
      <Damage>40</Damage>
      <Speed>15</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>80</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="38">
      <ObjectId>MV Small Static Ball</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>85</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="39">
      <ObjectId>MV Small Static Ball</ObjectId>
      <Damage>40</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="40">
      <ObjectId>MV Flame Scythe</ObjectId>
      <Damage>80</Damage>
      <Speed>30</Speed>
      <LifetimeMS>1667</LifetimeMS>
      <Size>110</Size>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper 4" type="0x4fe9">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="1">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>80</Damage>
      <ArmorPiercing />
      <Speed>38</Speed>
      <LifetimeMS>5300</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>120</Damage>
      <ArmorPiercing />
      <Speed>60</Speed>
      <LifetimeMS>3300</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>50</Size>
      <MultiHit />
      <ArmorPiercing />
      <Boomerang />
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>22</Speed>
      <LifetimeMS>7800</LifetimeMS>
      <Size>150</Size>
      <Amplitude>1</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
      <ConditionEffect duration="1">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>30</Speed>
      <LifetimeMS>6600</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="0">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3927</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>-45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Short Lightning</ObjectId>
      <Damage>80</Damage>
      <Speed>30</Speed>
      <LifetimeMS>3333</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>30</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9600</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>85</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>70</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3140</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3534</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3927</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>-45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>20</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5715</LifetimeMS>
      <Size>95</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper A" type="0x4feb">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Small Water Bolt</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
      <ConditionEffect duration="3.0">In Combat</ConditionEffect>
      <ConditionEffect duration="0.4">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>60</Damage>
      <Speed>10</Speed>
      <LifetimeMS>5100</LifetimeMS>
      <Acceleration>15</Acceleration>
      <SpeedClamp>60</SpeedClamp>
      <Size>110</Size>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>60</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5500</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>50</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="40">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1756</LifetimeMS>
      <Size>100</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>973</TurnRateDelay>
      <TurnStopTime>973</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1860</LifetimeMS>
      <Size>100</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>1030</TurnRateDelay>
      <TurnStopTime>1030</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>75</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1978</LifetimeMS>
      <Size>100</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>1089</TurnRateDelay>
      <TurnStopTime>1089</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>70</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2116</LifetimeMS>
      <Size>100</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>1158</TurnRateDelay>
      <TurnStopTime>1158</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>65</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1756</LifetimeMS>
      <Size>100</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>973</TurnRateDelay>
      <TurnStopTime>973</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1860</LifetimeMS>
      <Size>100</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>1030</TurnRateDelay>
      <TurnStopTime>1030</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>75</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1978</LifetimeMS>
      <Size>100</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>1089</TurnRateDelay>
      <TurnStopTime>1089</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>70</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2116</LifetimeMS>
      <Size>100</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>1158</TurnRateDelay>
      <TurnStopTime>1158</TurnStopTime>
      <Acceleration>1000</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>65</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Armor Broken</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Short Lightning</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5715</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>150</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>150</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>400</TurnRateDelay>
      <TurnStopTime>400</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>160</Speed>
      <LifetimeMS>750</LifetimeMS>
      <Size>150</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>375</TurnRateDelay>
      <TurnStopTime>375</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>170</Speed>
      <LifetimeMS>706</LifetimeMS>
      <Size>150</Size>
      <TurnRate>-67.5</TurnRate>
      <TurnRateDelay>353</TurnRateDelay>
      <TurnStopTime>353</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>150</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>150</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>400</TurnRateDelay>
      <TurnStopTime>400</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>160</Speed>
      <LifetimeMS>750</LifetimeMS>
      <Size>150</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>375</TurnRateDelay>
      <TurnStopTime>375</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>170</Speed>
      <LifetimeMS>706</LifetimeMS>
      <Size>150</Size>
      <TurnRate>67.5</TurnRate>
      <TurnRateDelay>353</TurnRateDelay>
      <TurnStopTime>353</TurnStopTime>
      <MultiHit />
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>140</Damage>
      <Speed>22</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Small Static Ball</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>90</Damage>
      <Speed>45</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="31">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>45</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="37">
      <ObjectId>MV Short Lightning</ObjectId>
      <Damage>75</Damage>
      <Speed>18</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="39">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>32</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5550</LifetimeMS>
      <Size>100</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2400</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>60</Damage>
      <Speed>25</Speed>
      <LifetimeMS>7525</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-7</Acceleration>
      <SpeedClamp>15</SpeedClamp>
      <ConditionEffect duration="2">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="23">
      <ObjectId>Red Star New</ObjectId>
      <Damage>120</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Sick</ConditionEffect>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Petal Spike</ObjectId>
      <Damage>70</Damage>
      <Speed>10</Speed>
      <LifetimeMS>5500</LifetimeMS>
      <Size>120</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Autumn Leaves Alternate</ObjectId>
      <Damage>70</Damage>
      <Speed>50</Speed>
      <LifetimeMS>5500</LifetimeMS>
      <Size>110</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>75</SpeedClamp>
      <TurnRate>120</TurnRate>
      <TurnRateDelay>1900</TurnRateDelay>
      <TurnStopTime>2100</TurnStopTime>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="32">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>60</Speed>
      <LifetimeMS>7500</LifetimeMS>
      <Size>100</Size>
      <Acceleration>-20</Acceleration>
      <SpeedClamp>5</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="33">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>50</Speed>
      <LifetimeMS>8500</LifetimeMS>
      <Size>100</Size>
      <Acceleration>-15</Acceleration>
      <SpeedClamp>6</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="34">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>45</Speed>
      <LifetimeMS>11000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-20</Acceleration>
      <SpeedClamp>7</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="35">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>35</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-20</Acceleration>
      <SpeedClamp>8</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="36">
      <ObjectId>MV Flower Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>11600</LifetimeMS>
      <Size>80</Size>
      <Acceleration>-25</Acceleration>
      <SpeedClamp>9</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="38">
      <ObjectId>MV Flower Star</ObjectId>
      <Damage>30</Damage>
      <Speed>35</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>110</Size>
      <Acceleration>-5</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ConditionEffect duration="2">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="41">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Acceleration>-40</Acceleration>
      <AccelerationDelay>180</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="42">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="43">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>28</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="44">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>31</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="45">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>70</Damage>
      <Speed>30</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>155</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="46">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="47">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>50</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>170</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="48">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>30</Damage>
      <Speed>23</Speed>
      <LifetimeMS>10434</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="49">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>30</Damage>
      <Speed>20</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="50">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>30</Damage>
      <Speed>17</Speed>
      <LifetimeMS>14200</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="51">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>20</Damage>
      <Speed>22</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper B" type="0x4fec">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>60</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5500</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Water Bolt Variant</ObjectId>
      <Damage>50</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>45</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>80</Damage>
      <Speed>41</Speed>
      <LifetimeMS>5900</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="0.4">Paralyzed</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Small Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>60</Damage>
      <Speed>20</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>8</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>115</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>15</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>28</SpeedClamp>
      <ConditionEffect duration="3">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>32</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5550</LifetimeMS>
      <Size>100</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2400</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="1">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Autumn Leaves Alternate</ObjectId>
      <Damage>60</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>130</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <TurnRate>120</TurnRate>
      <TurnRateDelay>1900</TurnRateDelay>
      <TurnStopTime>2100</TurnStopTime>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Petal Spike</ObjectId>
      <Damage>80</Damage>
      <Speed>10</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>120</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Acceleration>-40</Acceleration>
      <AccelerationDelay>180</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>80</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9600</LifetimeMS>
      <TurnRate>-85</TurnRate>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>28</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>100</Damage>
      <Speed>31</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>25</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>50</Damage>
      <Speed>13</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <TurnRate>65</TurnRate>
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <TurnRate>-65</TurnRate>
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <SpeedClamp>12</SpeedClamp>
      <AccelerationDelay>2500</AccelerationDelay>
      <LifetimeMS>10840</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <Acceleration>1000</Acceleration>
      <SpeedClamp>12</SpeedClamp>
      <AccelerationDelay>1250</AccelerationDelay>
      <LifetimeMS>9590</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>60</Damage>
      <Speed>12</Speed>
      <LifetimeMS>8333</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2.4">Curse</ConditionEffect>
    </Projectile>
    <Invincible />
    <AlwaysPositiveHealth />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper C" type="0x4fed">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5550</LifetimeMS>
      <Size>100</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2400</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="1">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Acceleration>-40</Acceleration>
      <AccelerationDelay>180</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>40</Damage>
      <Speed>32</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>80</Damage>
      <Speed>40</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>25</Speed>
      <LifetimeMS>4800</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9600</LifetimeMS>
      <TurnRate>85</TurnRate>
      <Size>115</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>10</Speed>
      <LifetimeMS>13000</LifetimeMS>
      <Size>95</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>10</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>60</Damage>
      <Speed>10</Speed>
      <LifetimeMS>11000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Pattern Helper D" type="0x4fee">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>70</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>9000</LifetimeMS>
      <Size>105</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Autumn Leaves</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5550</LifetimeMS>
      <Size>100</Size>
      <Acceleration>80</Acceleration>
      <AccelerationDelay>2400</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="1">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Acceleration>-40</Acceleration>
      <AccelerationDelay>180</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Invisible</ObjectId>
      <Damage>0</Damage>
      <Speed>100</Speed>
      <LifetimeMS>5100</LifetimeMS>
      <Amplitude>2</Amplitude>
      <Frequency>2</Frequency>
      <Size>0</Size>
      <MultiHit />
      <ConditionEffect target="1" duration="10">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>70</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3140</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3534</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3927</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnClamp>-45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>80</Damage>
      <Speed>25</Speed>
      <LifetimeMS>3400</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>70</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6300</LifetimeMS>
      <Size>170</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Firework Trail</ObjectId>
      <Damage>70</Damage>
      <Speed>0</Speed>
      <LifetimeMS>5400</LifetimeMS>
      <Acceleration>1000</Acceleration>
      <SpeedClamp>40</SpeedClamp>
      <AccelerationDelay>400</AccelerationDelay>
      <Size>170</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GenjiHelperAnimation">
      <Frame time="2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x70</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7B</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7C</Index>
        </Texture>
      </Frame>
      <Frame time="0.16">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x7D</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MikoHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>353</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>344</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="KaguyaHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>347</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>348</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="UmiHelperAnimation">
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>352</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="KaguyaHelper">
        <StyleStep id="KaguyaHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GenjiHelper">
        <StyleStep id="GenjiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MikoHelper">
        <StyleStep id="MikoHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="UmiHelper">
        <StyleStep id="UmiHelperAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Telegraph 1" type="0x4ff0">
    <DisplayId>Festival Wisp</DisplayId>
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Telegraph 2" type="0x4ff5">
    <DisplayId>Festival Wisp</DisplayId>
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="LightningAnimation">
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>439</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>440</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>441</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>442</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>443</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>444</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>445</Index>
        </Texture>
      </Frame>
      <Frame time="0.075">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>446</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Lightning">
        <StyleStep id="LightningAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Aura Effect" type="0x4fff">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Move Helper" type="0x4ff1">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Main Teleporter" type="0x500b">
    <Enemy />
    <DisplayId>Ethereal Fog</DisplayId>
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="MV Main Teleport Anchor" type="0x500c">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Arena Boundary" type="0x5074">
    <Enemy />
    <DisplayId>Ethereal Fog</DisplayId>
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>Invisible</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>0</Size>
      <MultiHit />
      <ConditionEffect duration="5">Sick</ConditionEffect>
      <ConditionEffect duration="5">Silenced</ConditionEffect>
    </Projectile>
    <Invincible />
  </Object>
  <Object id="MV Festival Variety" type="0x5075">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Skip Teleporter" type="0x5045">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Skip Teleport Anchor" type="0x5046">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Shrine Teleporter" type="0x5047">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Shrine Teleport Anchor" type="0x5048">
    <Class>Character</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Skip Teleporter" type="0x5073">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>120</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <SetStyle>BlueFlame</SetStyle>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Kitsune Umi" type="0x500d">
    <DisplayId>Kitsune Umi</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>180000</MaxHitPoints>
    <AnimatedTexture>
      <File>moonlightVillageChars32x32</File>
      <Index>0</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>moonlightVillageChars32x32</File>
        <Index>0</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>moonlightVillageChars32x32</File>
        <Index>1</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="3">
      <AnimatedTexture>
        <File>moonlightVillageChars8x8</File>
        <Index>0</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="4">
      <AnimatedTexture>
        <File>moonlightVillageChars8x8</File>
        <Index>3</Index>
      </AnimatedTexture>
    </AltTexture>
    <Size>130</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>100</ShadowSize>
    <ParalyzeImmune />
    <SlowImmune />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <NoCollisionWhenMovement />
    <AlwaysPositiveHealth />
    <KeepDamageRecord />
    <DontFaceAttacks />
    <HitSound>monster/blobs_hit</HitSound>
    <HealthBar>-1</HealthBar>
    <Color>0xED2626</Color>
    <Projectile id="0">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="5">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>12</Speed>
      <LifetimeMS>12500</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="5">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>14</Speed>
      <LifetimeMS>10710</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>16</Speed>
      <LifetimeMS>9375</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>18</Speed>
      <LifetimeMS>8300</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Acceleration>-40</Acceleration>
      <AccelerationDelay>180</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>20</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>45</SpeedClamp>
      <ConditionEffect duration="4" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>37</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>20</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>45</SpeedClamp>
      <ConditionEffect duration="4" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>44</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>95</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>20</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>45</SpeedClamp>
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="5">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>120</Damage>
      <Speed>45</Speed>
      <LifetimeMS>5400</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect target="1" duration="4">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Flame Vortex</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="1">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5700</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <Acceleration>30</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>40</SpeedClamp>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>50</Damage>
      <Speed>0</Speed>
      <Acceleration>18</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <LifetimeMS>7000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>40</Damage>
      <Speed>27</Speed>
      <LifetimeMS>4444</LifetimeMS>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5700</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>20</Speed>
      <Acceleration>10</Acceleration>
      <AccelerationDelay>750</AccelerationDelay>
      <SpeedClamp>40</SpeedClamp>
      <LifetimeMS>6000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>45</Speed>
      <LifetimeMS>5400</LifetimeMS>
      <Size>125</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="2">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>60</Damage>
      <Speed>12</Speed>
      <LifetimeMS>7500</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ArmorPiercing />
      <Acceleration>15</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <SpeedClamp>40</SpeedClamp>
      <ConditionEffect duration="3">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>1</Size>
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>15</Speed>
      <LifetimeMS>600</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Animation period="0" prob="1" id="IdleAnimation">
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x00</Index>
        </Texture>
      </Frame>
      <Frame time="0.05">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x01</Index>
        </Texture>
      </Frame>
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x02</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StaggerAnimation">
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x03</Index>
        </Texture>
      </Frame>
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x04</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StationaryAttackAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x11</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x12</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x13</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x14</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x15</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x16</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x17</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MobileAttackAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x05</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x06</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x07</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x08</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x09</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0A</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0B</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0C</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0D</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0E</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x0F</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>0x10</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellAAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>24</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>25</Index>
        </Texture>
      </Frame>
      <Frame time="0.20">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>26</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>27</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>28</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>29</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>30</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>31</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>32</Index>
        </Texture>
      </Frame>
      <Frame time="999">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>33</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="LastWordBeginAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>69</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>70</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>71</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>72</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>73</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>74</Index>
        </Texture>
      </Frame>
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>75</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="LastWordAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>40</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>41</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>42</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>43</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>44</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>45</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>46</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>47</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="VillagerSleepAnimation">
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>328</Index>
        </Texture>
      </Frame>
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>329</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="TransformAnimation">
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>52</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>53</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>54</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>55</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>56</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>57</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>58</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>59</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>60</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>61</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>62</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>63</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>64</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>65</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>66</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>67</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="DisappearAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>76</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>77</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>78</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>79</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>80</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>81</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>82</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>83</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>84</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>85</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>86</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects32x32</File>
          <Index>87</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Idle">
        <StyleStep id="IdleAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Walk">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Villager">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="VillagerVisible">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="VillagerSleep">
        <StyleStep id="VillagerSleepAnimation">SetAnimation</StyleStep>
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="Transform">
        <StyleStep id="TransformAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Disappear">
        <StyleStep id="DisappearAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Leap">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Stagger">
        <StyleStep id="StaggerAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="StationaryAttack">
        <StyleStep id="StationaryAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MobileAttack">
        <StyleStep id="MobileAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellA">
        <StyleStep id="SpellAAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LastWordBegin">
        <StyleStep id="LastWordBeginAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LastWord">
        <StyleStep id="LastWordAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Fishing">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Sage Genji" type="0x4fe2">
    <DisplayId>Sage Genji</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>180000</MaxHitPoints>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x64</Index>
    </Texture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>moonlightVillageChars16x16</File>
        <Index>6</Index>
      </AnimatedTexture>
    </AltTexture>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>100</ShadowSize>
    <ParalyzeImmune />
    <SlowImmune />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <NoCollisionWhenMovement />
    <AlwaysPositiveHealth />
    <KeepDamageRecord />
    <DontFaceAttacks />
    <HitSound>monster/blobs_hit</HitSound>
    <HealthBar>-1</HealthBar>
    <Color>0x33DFF2</Color>
    <Projectile id="2">
      <ObjectId>MV Water Bolt</ObjectId>
      <Damage>90</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>110</Size>
      <Acceleration>10</Acceleration>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Water Bolt</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>20</Speed>
      <LifetimeMS>3300</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>30</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Water Bolt</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>2950</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>30</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Water Bolt</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>40</Speed>
      <LifetimeMS>2650</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>30</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Wave</ObjectId>
      <Damage>75</Damage>
      <ArmorPiercing />
      <Speed>35</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>-10</Acceleration>
      <SpeedClamp>23</SpeedClamp>
      <AccelerationDelay>500</AccelerationDelay>
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Water Twirl</ObjectId>
      <Damage>100</Damage>
      <ArmorPiercing />
      <Speed>30</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>70</Damage>
      <ArmorPiercing />
      <Speed>0</Speed>
      <LifetimeMS>11000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Wave</ObjectId>
      <Damage>60</Damage>
      <ArmorPiercing />
      <Speed>35</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>-10</Acceleration>
      <SpeedClamp>23</SpeedClamp>
      <AccelerationDelay>500</AccelerationDelay>
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Bubble</ObjectId>
      <Damage>40</Damage>
      <ArmorPiercing />
      <Speed>23</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Water Scythe</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>90</Size>
      <ArmorPiercing />
      <MultiHit />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Water Spinner</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Ice Shard</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>20</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Silenced</ConditionEffect>
    </Projectile>
    <Animation period="0" prob="1" id="IdleAnimation">
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x84</Index>
        </Texture>
      </Frame>
      <Frame time="0.05">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x85</Index>
        </Texture>
      </Frame>
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x86</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StaggerAnimation">
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x99</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9A</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StationaryAttackAnimation">
      <Frame time="0.22">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9F</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA0</Index>
        </Texture>
      </Frame>
      <Frame time="0.22">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA1</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA2</Index>
        </Texture>
      </Frame>
      <Frame time="0.22">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA3</Index>
        </Texture>
      </Frame>
      <Frame time="0.22">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA4</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MobileAttackAnimation">
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD3</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD4</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD5</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD6</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD7</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD8</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD9</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDA</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDB</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDC</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDD</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDE</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellAAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>223</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>224</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>225</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>226</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>227</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>228</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>229</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>230</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>231</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>232</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>233</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>234</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>235</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>236</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>237</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>238</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>239</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>240</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>241</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>242</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellBAnimation">
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>243</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>244</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>245</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>246</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>247</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>248</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellCAnimation">
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>249</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>250</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="LastWordAnimation">
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9F</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA0</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA1</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA2</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA3</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA4</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>237</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>238</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>239</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>240</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>241</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>242</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>223</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>224</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>225</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>226</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>227</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>228</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>229</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>230</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>231</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>232</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>233</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>234</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>235</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>236</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>249</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>250</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>256</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD3</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD4</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD5</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD6</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD7</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD8</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD9</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDA</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDB</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDC</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDD</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xDE</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>243</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>244</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>245</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>246</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>247</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>248</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>243</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>244</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>245</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>246</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>247</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>248</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Idle">
        <StyleStep id="IdleAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Walk">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Stagger">
        <StyleStep id="StaggerAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="StationaryAttack">
        <StyleStep id="StationaryAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MobileAttack">
        <StyleStep id="MobileAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellA">
        <StyleStep id="SpellAAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellB">
        <StyleStep id="SpellBAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellC">
        <StyleStep id="SpellCAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LastWord">
        <StyleStep id="LastWordAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Dancer Miko" type="0x4fe3">
    <DisplayId>Dancer Miko</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>180000</MaxHitPoints>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x66</Index>
    </Texture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>moonlightVillageChars16x16</File>
        <Index>7</Index>
      </AnimatedTexture>
    </AltTexture>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>100</ShadowSize>
    <ParalyzeImmune />
    <SlowImmune />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <NoCollisionWhenMovement />
    <AlwaysPositiveHealth />
    <DontFaceAttacks />
    <HitSound>monster/blobs_hit</HitSound>
    <HealthBar>-1</HealthBar>
    <Color>0xDE35AE</Color>
    <KeepDamageRecord />
    <Projectile id="0">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <Acceleration>-120</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <TurnRate>90</TurnRate>
      <TurnRateDelay>800</TurnRateDelay>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>90</Damage>
      <Speed>50</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <Acceleration>-120</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>15</SpeedClamp>
      <TurnRate>100</TurnRate>
      <TurnRateDelay>800</TurnRateDelay>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ConditionEffect duration="3">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Red Star New</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>90</Size>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <SpeedClamp>25</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <Boomerang />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>BellaPetal New</ObjectId>
      <Damage>60</Damage>
      <Speed>20</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="5">
      <ObjectId>BellaPetal New</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="6">
      <ObjectId>BellaPetal New</ObjectId>
      <Damage>60</Damage>
      <Speed>50</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>60</Damage>
      <Speed>65</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>60</Damage>
      <Speed>80</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>60</Damage>
      <Speed>90</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>60</Damage>
      <Speed>100</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>-25</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>10</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>20</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>40</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="17">
      <ObjectId>MV Small Petal</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>7200</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
      <ArmorPiercing />
      <Boomerang />
      <CircleTurnAngle>35</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
    </Projectile>
    <Projectile id="18">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="19">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>600</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Flower Star Variant</ObjectId>
      <Damage>80</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>200</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <SpeedClamp>60</SpeedClamp>
      <ConditionEffect duration="3">Curse</ConditionEffect>
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>60</Damage>
      <Speed>3</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="22">
      <ObjectId>MV Petal Bolt</ObjectId>
      <Damage>90</Damage>
      <Speed>0</Speed>
      <LifetimeMS>12000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <Acceleration>80</Acceleration>
      <AccelerationDelay>8000</AccelerationDelay>
      <SpeedClamp>60</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="23">
      <ObjectId>MV Flower Star Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <TurnRate>65</TurnRate>
      <MultiHit />
      <ConditionEffect duration="3">Curse</ConditionEffect>
      <ConditionEffect duration="3">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="24">
      <ObjectId>MV Flower Star Variant</ObjectId>
      <Damage>100</Damage>
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>90</Size>
      <TurnRate>-65</TurnRate>
      <MultiHit />
      <ConditionEffect duration="3">Curse</ConditionEffect>
      <ConditionEffect duration="3">In Combat</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Petal Scythe</ObjectId>
      <Damage>30</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>85</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Curse</ConditionEffect>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Petal Bolt</ObjectId>
      <Damage>60</Damage>
      <Speed>0</Speed>
      <LifetimeMS>14000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <Acceleration>80</Acceleration>
      <AccelerationDelay>8000</AccelerationDelay>
      <SpeedClamp>60</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="5">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Petal Spike</ObjectId>
      <Damage>50</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <TurnRate>70</TurnRate>
      <Acceleration>-8</Acceleration>
      <SpeedClamp>7</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Large Cherry Petal</ObjectId>
      <Damage>40</Damage>
      <Speed>33</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <TurnRate>-70</TurnRate>
      <Acceleration>-6</Acceleration>
      <SpeedClamp>6</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV Autumn Leaves Alternate</ObjectId>
      <Damage>60</Damage>
      <Speed>15</Speed>
      <LifetimeMS>4700</LifetimeMS>
      <Size>85</Size>
      <Acceleration>8</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="31">
      <ObjectId>MV Petal Bolt</ObjectId>
      <Damage>50</Damage>
      <Speed>25</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>-5</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="32">
      <ObjectId>MV Flower Star</ObjectId>
      <Damage>50</Damage>
      <Speed>10</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Acceleration>10</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <ArmorPiercing />
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="33">
      <ObjectId>MV Petal Spike</ObjectId>
      <Damage>50</Damage>
      <Speed>15</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>100</Size>
      <Acceleration>20</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <SpeedClamp>35</SpeedClamp>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="3">Sick</ConditionEffect>
    </Projectile>
    <Animation period="0" prob="1" id="IdleAnimation">
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x87</Index>
        </Texture>
      </Frame>
      <Frame time="0.05">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x88</Index>
        </Texture>
      </Frame>
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x89</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StaggerAnimation">
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9B</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9C</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StationaryAttackAnimation">
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA5</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA6</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA7</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA8</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA9</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAA</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MobileAttackAnimation">
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBB</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBC</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBD</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBE</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBF</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC0</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC1</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC2</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC3</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC4</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC5</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC6</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellAAnimation">
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>257</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>258</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>259</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>260</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>261</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>262</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>263</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>264</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>265</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>266</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>267</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>268</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellBAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>269</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>270</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>271</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>272</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>273</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>274</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>275</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>276</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellCAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>277</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>278</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>279</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>280</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>281</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>282</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>283</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>284</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>285</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>286</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="LastWordAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA5</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA6</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA7</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA8</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xA9</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAA</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>257</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>258</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>259</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>260</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>261</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>262</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>263</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>264</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>265</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>266</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>267</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>268</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBB</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBC</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBD</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBE</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xBF</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC1</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC2</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC3</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC4</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC5</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC6</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>269</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>270</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>271</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>272</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>273</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>274</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>275</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>276</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>269</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>270</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>271</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>272</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>273</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>274</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>275</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>276</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>277</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>278</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>279</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>280</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>281</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>282</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>283</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>284</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>285</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>286</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Idle">
        <StyleStep id="IdleAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Walk">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Stagger">
        <StyleStep id="StaggerAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="StationaryAttack">
        <StyleStep id="StationaryAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MobileAttack">
        <StyleStep id="MobileAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellA">
        <StyleStep id="SpellAAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellB">
        <StyleStep id="SpellBAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellC">
        <StyleStep id="SpellCAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LastWord">
        <StyleStep id="LastWordAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Drummer Kaguya" type="0x4fe4">
    <DisplayId>Drummer Kaguya</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>180000</MaxHitPoints>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x65</Index>
    </Texture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>moonlightVillageChars16x16</File>
        <Index>8</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>moonlightVillageChars16x16</File>
        <Index>5</Index>
      </AnimatedTexture>
    </AltTexture>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>100</ShadowSize>
    <ParalyzeImmune />
    <SlowImmune />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <NoCollisionWhenMovement />
    <AlwaysPositiveHealth />
    <DontFaceAttacks />
    <HealthBar>-1</HealthBar>
    <Color>0xEDE026</Color>
    <KeepDamageRecord />
    <Projectile id="0">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>150</Damage>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Exposed</ConditionEffect>
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Lightning Spike</ObjectId>
      <Damage>80</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ConditionEffect duration="3.0">Armor Broken</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>150</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <TurnRate>40</TurnRate>
      <MultiHit />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
      <ConditionEffect duration="4.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>150</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <TurnRate>60</TurnRate>
      <MultiHit />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
      <ConditionEffect duration="4.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Gold Sonic Boom</ObjectId>
      <Damage>150</Damage>
      <Speed>30</Speed>
      <LifetimeMS>7000</LifetimeMS>
      <Size>120</Size>
      <TurnRate>80</TurnRate>
      <MultiHit />
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
      <ConditionEffect duration="4.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>50</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2748</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnClamp>45</TurnClamp>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="12">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="13">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>-45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="14">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>-45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="15">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>-45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="16">
      <ObjectId>MV Static Ball</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <CircleTurnAngle>-45</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Electric Spike</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>90</Size>
      <TurnRate>100</TurnRate>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="21">
      <ObjectId>MV Electric Spike</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>90</Size>
      <TurnRate>-100</TurnRate>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="25">
      <ObjectId>MV Electric Spike</ObjectId>
      <Damage>120</Damage>
      <Speed>35</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="5.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="26">
      <ObjectId>MV Lightning Spike</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>28</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <Boomerang />
      <MultiHit />
      <FaceDir />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="27">
      <ObjectId>MV Electric Spike</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>25</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <Boomerang />
      <TurnRate>40</TurnRate>
      <MultiHit />
      <FaceDir />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="28">
      <ObjectId>MV Long Lightning</ObjectId>
      <Damage>50</Damage>
      <ArmorPiercing />
      <Speed>35</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <FaceDir />
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="29">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <Size>200</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="30">
      <ObjectId>MV White Sonic Boom</ObjectId>
      <Damage>150</Damage>
      <Speed>20</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>150</Size>
      <MultiHit />
    </Projectile>
    <Animation period="0" prob="1" id="IdleAnimation">
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x8A</Index>
        </Texture>
      </Frame>
      <Frame time="0.05">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x8B</Index>
        </Texture>
      </Frame>
      <Frame time="0.7">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x8C</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StaggerAnimation">
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9D</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0x9E</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="StationaryAttackAnimation">
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAB</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAC</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAD</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAE</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAF</Index>
        </Texture>
      </Frame>
      <Frame time="0.13">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xB0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MobileAttackAnimation">
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC7</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC8</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC9</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCA</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCB</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCC</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCD</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCE</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCF</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD0</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD1</Index>
        </Texture>
      </Frame>
      <Frame time="0.14">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD2</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellAStationaryAnimation">
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>292</Index>
        </Texture>
      </Frame>
      <Frame time="999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>291</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellBAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>298</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>299</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>300</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>301</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>302</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>303</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>304</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>305</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>306</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>307</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>308</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="SpellCAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>309</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>310</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>311</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>312</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>313</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>314</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>315</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>320</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>321</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>322</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>323</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>324</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="LastWordAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAB</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAC</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAD</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAE</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAF</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xB0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAC</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xAD</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>309</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>310</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>311</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>312</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>313</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>314</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>315</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>320</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>321</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>322</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>323</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>324</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>298</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>299</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>300</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>301</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>302</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>303</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>304</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>305</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>306</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>307</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>308</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC7</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC8</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xC9</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCA</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCB</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCC</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCD</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCE</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xCF</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD1</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>0xD2</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>293</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>294</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>295</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>296</Index>
        </Texture>
      </Frame>
      <Frame time="0.24">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>297</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Idle">
        <StyleStep id="IdleAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Walk">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Stagger">
        <StyleStep id="StaggerAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="StationaryAttack">
        <StyleStep id="StationaryAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MobileAttack">
        <StyleStep id="MobileAttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellAMobile">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SpellAStationary">
        <StyleStep id="SpellAStationaryAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellB">
        <StyleStep id="SpellBAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="SpellC">
        <StyleStep id="SpellCAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LastWord">
        <StyleStep id="LastWordAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Lantern System" type="0x4fe6">
    <Enemy />
    <Class>Character</Class>
    <MaxHitPoints>25000</MaxHitPoints>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x77</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x77</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x7a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x78</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x79</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>447</Index>
      </Texture>
    </AltTexture>
    <Invincible />
    <Size>110</Size>
    <ShadowSize>100</ShadowSize>
    <Color>0xFFA400</Color>
    <AlwaysPositiveHealth />
    <NoCollisionWhenMovement />
    <Presentation>
      <Style id="UnLit">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowLit">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="HalfLit">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="FullLit">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="MaxLit">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Lantern System Main Support" type="0x5191">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <NoCollisionWhenMovement />
      &gt;
   </Object>
  <Object id="MV Lantern System Support" type="0x50e4">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <NoCollisionWhenMovement />
  </Object>
  <Object id="MV Dialogue System" type="0x507a">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Timer Notify" type="0x5012">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
  </Object>
  <Object id="MV Timer Counter" type="0x5028">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
  </Object>
  <Object id="MV Total Counter" type="0x5026">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>105</Size>
    <Z>0.1</Z>
    <Flying />
    <NoMiniMap />
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>50</ShadowSize>
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Loot Calculator" type="0x5027">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
  </Object>
  <Object id="MV Easy Mode Trigger" type="0x5060">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Easy Mode" type="0x505f">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Player Checker" type="0x5078">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Umi Deux" type="0x5079">
    <DisplayId>Village Girl Umi?</DisplayId>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>moonlightVillageChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <AltTexture id="0">
      <AnimatedTexture>
        <File>moonlightVillageChars8x8</File>
        <Index>3</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="4">
      <AnimatedTexture>
        <File>moonlightVillageChars8x8</File>
        <Index>3</Index>
      </AnimatedTexture>
    </AltTexture>
    <Projectile id="22">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>1</Size>
    </Projectile>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <NoMiniMap />
    <Presentation>
      <Style id="Villager">
        <StyleStep altTextureId="0">SetAltTexture</StyleStep>
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="Fishing">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Fog Visual" type="0x507f">
    <Class>Character</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>354</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>356</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>358</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>360</Index>
      </Texture>
    </RandomTexture>
    <MaxSize>120</MaxSize>
    <MinSize>80</MinSize>
    <SizeStep>5</SizeStep>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV Festival Wisp" type="0x50ab">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <MinSize>85</MinSize>
    <MaxSize>125</MaxSize>
    <SizeStep>5</SizeStep>
    <Z>0.1</Z>
    <Flying />
    <NoMiniMap />
    <ShadowColor>0xD9C59A</ShadowColor>
    <ShadowSize>70</ShadowSize>
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Post Festival Anchor A" type="0x50a2">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor B" type="0x50a3">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor C" type="0x50a4">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor D" type="0x50a5">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor E" type="0x50a6">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor F" type="0x50a7">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor G" type="0x50a8">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor H" type="0x50a9">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor I" type="0x50aa">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor J" type="0x50ac">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor K" type="0x50ad">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor L" type="0x50ae">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor M" type="0x50af">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor N" type="0x50b0">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Post Festival Anchor O" type="0x5117">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Dungeon Complete" type="0x50b2">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Exp>0</Exp>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
    <EventChestBoss />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,HUMANOID,MINION_STRONG,AMULET_EXPERT</Labels>
    <SpecialSpawn category="Bis">Moonlight Village Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Double Cheeseburger Deluxe</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Feline Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Moonlit Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Accessory)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_ATT_LIFE_MANA</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Rain Maker</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hard</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 3</SpecialSpawn>
  </Object>
  <Object id="MV Umi Complete" type="0xc0bb">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Exp>0</Exp>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
    <EventChestBoss />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,HUMANOID,MINION_STRONG</Labels>
  </Object>
  <Object id="MV Exaltation Object 1" type="0x517b">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Exp>0</Exp>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="MV Exaltation Object 2" type="0x517c">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Exp>0</Exp>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="MV Temple Object Controller" type="0x50d2">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV River Controller" type="0x50e3">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x69</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV House Wall 1" type="0x517d">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x28</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 2" type="0x517e">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x29</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 3" type="0x517f">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x2a</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 4" type="0x5180">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x2b</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 5" type="0x5181">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x2c</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 6" type="0x50e9">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x3c</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 7" type="0x50ea">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x3d</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 8" type="0x50ec">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x3f</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 9" type="0x50ed">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x40</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 10" type="0x50ee">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x41</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 11" type="0x515c">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x42</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 12" type="0x515d">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x43</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 13" type="0x515e">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x44</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 14" type="0x5167">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x45</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 15" type="0x5168">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x46</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 16" type="0x5169">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x47</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 17" type="0x5178">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x59</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 18" type="0x5179">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x5a</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV House Wall 19" type="0x512f">
    <Class>GameObject</Class>
    <Model>Two High Wall</Model>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x5b</Index>
    </Texture>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV Shrine Wall Outer W" type="0x5080">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>388</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer N" type="0x5081">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer E" type="0x5082">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>390</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer S" type="0x5083">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>389</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Outer W" type="0x5084">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>384</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>388</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Outer N" type="0x5085">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>384</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Outer E" type="0x5086">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>384</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>390</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Outer S" type="0x5087">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>384</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>389</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer NE" type="0x509c">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>395</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer SE" type="0x509d">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>396</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer SW" type="0x509e">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>397</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Outer NW" type="0x509f">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>383</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>398</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall W" type="0x5088">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>388</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall N" type="0x5089">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall E" type="0x508a">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>390</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall S" type="0x508b">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>389</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall NE" type="0x5098">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>395</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall SE" type="0x5099">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>396</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall SW" type="0x509a">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>397</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Intermediate Wall NW" type="0x509b">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>385</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>398</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner W" type="0x508c">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>388</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner N" type="0x508d">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner E" type="0x508e">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>390</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner S" type="0x508f">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>389</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Inner W" type="0x5090">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>387</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>388</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Inner N" type="0x5091">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>387</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Inner E" type="0x5092">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>387</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>390</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Window Inner S" type="0x5093">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>387</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>389</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner NE" type="0x5094">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>395</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner SE" type="0x5095">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>396</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner SW" type="0x5096">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>397</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Wall Inner NW" type="0x5097">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>386</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>398</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Shrine Bookshelf" type="0x50cb">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>464</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Bridge Wall Tall" type="0x50d0">
    <Class>Wall</Class>
    <RandomTexture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>475</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>476</Index>
      </Texture>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>477</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>474</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
  </Object>
  <Object id="MV Locked Door" type="0x50d1">
    <Class>Wall</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>481</Index>
    </Texture>
    <Top>
      <Texture>
        <File>moonlightVillageObjects8x8</File>
        <Index>391</Index>
      </Texture>
    </Top>
    <Static />
    <OccupySquare />
    <FullOccupy />
    <EnemyOccupySquare />
    <BlocksSight />
    <Color>0x171B26</Color>
  </Object>
  <Object id="MV Basic Bait" type="0x50e6">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>403</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>404</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>405</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>406</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>402</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="20">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>417</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="22">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>419</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="26">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>423</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="28">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>424</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="29">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>425</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="33">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>460</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="37">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>463</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="38">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>464</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>399</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>401</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>410</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>396</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>408</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="19">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>416</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="25">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>422</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="30">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>426</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="34">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>461</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="39">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>465</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="40">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>466</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="41">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>467</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>397</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>394</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>398</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="21">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>418</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="23">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>421</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="31">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>427</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="35">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>462</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="42">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>468</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="43">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>469</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="17">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>393</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="18">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>409</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="24">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>420</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="27">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>68</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="32">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>428</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="36">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>89</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="44">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>470</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="45">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>90</Index>
      </Texture>
    </AltTexture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Animation period="0" prob="1" id="NoFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>414</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MissedFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>452</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>453</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>454</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>455</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>456</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>457</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>458</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="NoFish">
        <StyleStep id="NoFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MissedFish">
        <StyleStep id="MissedFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LowFish1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish7">
        <StyleStep altTextureId="20">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish8">
        <StyleStep altTextureId="22">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish9">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish10">
        <StyleStep altTextureId="28">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish11">
        <StyleStep altTextureId="29">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish12">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish13">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish14">
        <StyleStep altTextureId="38">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish1">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish2">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish3">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish4">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish5">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish6">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish7">
        <StyleStep altTextureId="19">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish8">
        <StyleStep altTextureId="25">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish9">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish10">
        <StyleStep altTextureId="34">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish11">
        <StyleStep altTextureId="39">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish12">
        <StyleStep altTextureId="40">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish13">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish1">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish2">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish3">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish4">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish5">
        <StyleStep altTextureId="21">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish6">
        <StyleStep altTextureId="23">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish7">
        <StyleStep altTextureId="31">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish8">
        <StyleStep altTextureId="35">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish9">
        <StyleStep altTextureId="42">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish10">
        <StyleStep altTextureId="43">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish1">
        <StyleStep altTextureId="17">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish2">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish3">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish4">
        <StyleStep altTextureId="27">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish5">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish6">
        <StyleStep altTextureId="36">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish7">
        <StyleStep altTextureId="44">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish8">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Intermediate Bait" type="0x50f4">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>403</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>404</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>405</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>406</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>402</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="20">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>417</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="22">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>419</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="26">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>423</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="28">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>424</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="29">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>425</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="33">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>460</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="37">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>463</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="38">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>464</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>399</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>401</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>410</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>396</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>408</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="19">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>416</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="25">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>422</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="30">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>426</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="34">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>461</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="39">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>465</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="40">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>466</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="41">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>467</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>397</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>394</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>398</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="21">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>418</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="23">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>421</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="31">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>427</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="35">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>462</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="42">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>468</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="43">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>469</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="17">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>393</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="18">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>409</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="24">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>420</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="27">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>68</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="32">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>428</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="36">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>89</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="44">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>470</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="45">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>90</Index>
      </Texture>
    </AltTexture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Animation period="0" prob="1" id="NoFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>414</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MissedFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>452</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>453</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>454</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>455</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>456</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>457</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>458</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="NoFish">
        <StyleStep id="NoFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MissedFish">
        <StyleStep id="MissedFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LowFish1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish7">
        <StyleStep altTextureId="20">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish8">
        <StyleStep altTextureId="22">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish9">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish10">
        <StyleStep altTextureId="28">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish11">
        <StyleStep altTextureId="29">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish12">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish13">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish14">
        <StyleStep altTextureId="38">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish1">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish2">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish3">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish4">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish5">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish6">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish7">
        <StyleStep altTextureId="19">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish8">
        <StyleStep altTextureId="25">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish9">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish10">
        <StyleStep altTextureId="34">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish11">
        <StyleStep altTextureId="39">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish12">
        <StyleStep altTextureId="40">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish13">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish1">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish2">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish3">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish4">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish5">
        <StyleStep altTextureId="21">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish6">
        <StyleStep altTextureId="23">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish7">
        <StyleStep altTextureId="31">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish8">
        <StyleStep altTextureId="35">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish9">
        <StyleStep altTextureId="42">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish10">
        <StyleStep altTextureId="43">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish1">
        <StyleStep altTextureId="17">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish2">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish3">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish4">
        <StyleStep altTextureId="27">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish5">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish6">
        <StyleStep altTextureId="36">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish7">
        <StyleStep altTextureId="44">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish8">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Expert Bait" type="0x514b">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>403</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>404</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>405</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>406</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>402</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="20">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>417</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="22">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>419</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="26">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>423</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="28">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>424</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="29">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>425</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="33">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>460</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="37">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>463</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="38">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>464</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>399</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>401</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>410</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>396</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>408</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="19">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>416</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="25">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>422</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="30">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>426</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="34">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>461</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="39">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>465</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="40">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>466</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="41">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>467</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>397</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>394</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>398</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="21">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>418</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="23">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>421</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="31">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>427</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="35">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>462</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="42">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>468</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="43">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>469</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="17">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>393</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="18">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>409</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="24">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>420</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="27">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>68</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="32">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>428</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="36">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>89</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="44">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>470</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="45">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>90</Index>
      </Texture>
    </AltTexture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Animation period="0" prob="1" id="NoFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>414</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MissedFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>452</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>453</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>454</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>455</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>456</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>457</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>458</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="NoFish">
        <StyleStep id="NoFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MissedFish">
        <StyleStep id="MissedFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LowFish1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish7">
        <StyleStep altTextureId="20">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish8">
        <StyleStep altTextureId="22">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish9">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish10">
        <StyleStep altTextureId="28">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish11">
        <StyleStep altTextureId="29">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish12">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish13">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish14">
        <StyleStep altTextureId="38">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish1">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish2">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish3">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish4">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish5">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish6">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish7">
        <StyleStep altTextureId="19">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish8">
        <StyleStep altTextureId="25">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish9">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish10">
        <StyleStep altTextureId="34">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish11">
        <StyleStep altTextureId="39">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish12">
        <StyleStep altTextureId="40">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish13">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish1">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish2">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish3">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish4">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish5">
        <StyleStep altTextureId="21">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish6">
        <StyleStep altTextureId="23">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish7">
        <StyleStep altTextureId="31">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish8">
        <StyleStep altTextureId="35">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish9">
        <StyleStep altTextureId="42">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish10">
        <StyleStep altTextureId="43">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish1">
        <StyleStep altTextureId="17">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish2">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish3">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish4">
        <StyleStep altTextureId="27">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish5">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish6">
        <StyleStep altTextureId="36">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish7">
        <StyleStep altTextureId="44">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish8">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Master Bait" type="0x50f5">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>403</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>404</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>405</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>406</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>402</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="20">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>417</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="22">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>419</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="26">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>423</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="28">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>424</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="29">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>425</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="33">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>460</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="37">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>463</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="38">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>464</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>399</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>401</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>410</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>396</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>408</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="19">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>416</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="25">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>422</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="30">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>426</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="34">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>461</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="39">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>465</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="40">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>466</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="41">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>467</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>397</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>394</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>398</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="21">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>418</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="23">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>421</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="31">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>427</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="35">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>462</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="42">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>468</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="43">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>469</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="17">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>393</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="18">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>409</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="24">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>420</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="27">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>68</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="32">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>428</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="36">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>89</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="44">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>470</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="45">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>90</Index>
      </Texture>
    </AltTexture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Animation period="0" prob="1" id="NoFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>414</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MissedFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>452</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>453</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>454</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>455</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>456</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>457</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>458</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="NoFish">
        <StyleStep id="NoFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MissedFish">
        <StyleStep id="MissedFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LowFish1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish7">
        <StyleStep altTextureId="20">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish8">
        <StyleStep altTextureId="22">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish9">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish10">
        <StyleStep altTextureId="28">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish11">
        <StyleStep altTextureId="29">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish12">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish13">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish14">
        <StyleStep altTextureId="38">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish1">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish2">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish3">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish4">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish5">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish6">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish7">
        <StyleStep altTextureId="19">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish8">
        <StyleStep altTextureId="25">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish9">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish10">
        <StyleStep altTextureId="34">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish11">
        <StyleStep altTextureId="39">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish12">
        <StyleStep altTextureId="40">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish13">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish1">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish2">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish3">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish4">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish5">
        <StyleStep altTextureId="21">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish6">
        <StyleStep altTextureId="23">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish7">
        <StyleStep altTextureId="31">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish8">
        <StyleStep altTextureId="35">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish9">
        <StyleStep altTextureId="42">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish10">
        <StyleStep altTextureId="43">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish1">
        <StyleStep altTextureId="17">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish2">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish3">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish4">
        <StyleStep altTextureId="27">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish5">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish6">
        <StyleStep altTextureId="36">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish7">
        <StyleStep altTextureId="44">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish8">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Legendary Bait" type="0x50f7">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>403</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>404</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>405</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>406</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="6">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>402</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="20">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>417</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="22">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>419</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="26">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>423</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="28">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>424</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="29">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>425</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="33">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>460</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="37">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>463</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="38">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>464</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="7">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>399</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="8">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>401</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="9">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="10">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>410</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="11">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>396</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="12">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>408</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="19">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>416</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="25">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>422</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="30">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>426</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="34">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>461</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="39">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>465</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="40">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>466</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="41">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>467</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="13">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="14">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>397</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="15">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>394</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="16">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>398</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="21">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>418</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="23">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>421</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="31">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>427</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="35">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>462</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="42">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>468</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="43">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>469</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="17">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>393</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="18">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>409</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="24">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>420</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="27">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>68</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="32">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>428</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="36">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>89</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="44">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>470</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="45">
      <Texture>
        <File>moonlightVillageObjects32x32</File>
        <Index>90</Index>
      </Texture>
    </AltTexture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Animation period="0" prob="1" id="NoFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>414</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="MissedFishAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>452</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>453</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>454</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>455</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>456</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>457</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>458</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="NoFish">
        <StyleStep id="NoFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="MissedFish">
        <StyleStep id="MissedFishAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="LowFish1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish7">
        <StyleStep altTextureId="20">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish8">
        <StyleStep altTextureId="22">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish9">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish10">
        <StyleStep altTextureId="28">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish11">
        <StyleStep altTextureId="29">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish12">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish13">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowFish14">
        <StyleStep altTextureId="38">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish1">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish2">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish3">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish4">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish5">
        <StyleStep altTextureId="11">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish6">
        <StyleStep altTextureId="12">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish7">
        <StyleStep altTextureId="19">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish8">
        <StyleStep altTextureId="25">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish9">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish10">
        <StyleStep altTextureId="34">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish11">
        <StyleStep altTextureId="39">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish12">
        <StyleStep altTextureId="40">SetAltTexture</StyleStep>
      </Style>
      <Style id="MidFish13">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish1">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish2">
        <StyleStep altTextureId="14">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish3">
        <StyleStep altTextureId="15">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish4">
        <StyleStep altTextureId="16">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish5">
        <StyleStep altTextureId="21">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish6">
        <StyleStep altTextureId="23">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish7">
        <StyleStep altTextureId="31">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish8">
        <StyleStep altTextureId="35">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish9">
        <StyleStep altTextureId="42">SetAltTexture</StyleStep>
      </Style>
      <Style id="HighFish10">
        <StyleStep altTextureId="43">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish1">
        <StyleStep altTextureId="17">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish2">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish3">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish4">
        <StyleStep altTextureId="27">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish5">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish6">
        <StyleStep altTextureId="36">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish7">
        <StyleStep altTextureId="44">SetAltTexture</StyleStep>
      </Style>
      <Style id="SuperFish8">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Fishing Minigame" type="0x5134">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>407</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object id="MV Fish Spawner" type="0x50e7">
    <DisplayId>Fishing!</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>407</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <NoMiniMap />
    <Invincible />
    <HealthBarBoss radius="18" />
  </Object>
  <Object id="MV Water Ripple 1" type="0x50e8">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>50</Size>
    <DrawOnGround />
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Animation period="0" prob="1" id="RippleAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>385</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>386</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>387</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>388</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Ripple">
        <StyleStep id="RippleAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Water Ripple 2" type="0x50ef">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>65</Size>
    <DrawOnGround />
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Animation period="0" prob="1" id="RippleAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>385</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>386</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>387</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>388</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Ripple">
        <StyleStep id="RippleAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Water Ripple 3" type="0x50f0">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>80</Size>
    <DrawOnGround />
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Animation period="0" prob="1" id="RippleAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>385</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>386</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>387</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>388</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Ripple">
        <StyleStep id="RippleAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Water Ripple 4" type="0x50f1">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>95</Size>
    <DrawOnGround />
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Animation period="0" prob="1" id="RippleAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>385</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>386</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>387</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>388</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>389</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>390</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>391</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>392</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="Ripple">
        <StyleStep id="RippleAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Easy Dropper" type="0x5061">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>0xa3</Index>
    </Texture>
    <Size>140</Size>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <HitSound>monster/sprite_god_death</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <Defense>0</Defense>
    <HealthBar>-1</HealthBar>
    <AlwaysPositiveHealth />
  </Object>
  <Object id="MV Basic Fishing Rod Dropper" type="0x50f8">
    <Class>Container</Class>
    <Container />
    <Loot />
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>415</Index>
    </Texture>
    <Size>90</Size>
    <SlotTypes>0, 0, 0, 0, 0, 0, 0, 0</SlotTypes>
    <Equipment>0x50df, 0x50df, 0x50df, 0x50df, 0x50df, 0x50df, 0x50df, 0x50df</Equipment>
  </Object>
  <Object id="MV Regular Loot 0" type="0x504e">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>538</Index>
    </Texture>
    <Size>140</Size>
    <ShadowSize>80</ShadowSize>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Exp>30000</Exp>
    <EventChestBoss />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Regular Loot 1" type="0x504a">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>20000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Regular Loot 2" type="0x504b">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>25000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Regular Loot 3" type="0x504c">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Regular Loot 4" type="0x504d">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>35000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Extra Loot 0" type="0x504f">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Extra Loot 1" type="0x5050">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Extra Loot 2" type="0x5051">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Extra Loot 3" type="0x5052">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Extra Loot 4" type="0x5053">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Special Loot 0" type="0x5054">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>538</Index>
    </Texture>
    <Size>140</Size>
    <ShadowSize>80</ShadowSize>
    <NoMiniMap />
    <Exp>40000</Exp>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Special Loot 1" type="0x5055">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <Invincible />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Special Loot 2" type="0x5056">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>35000</Exp>
    <Invincible />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Special Loot 3" type="0x5057">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>40000</Exp>
    <Invincible />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Special Loot 4" type="0x5058">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>45000</Exp>
    <Invincible />
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Premium Loot 0" type="0x5059">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Premium Loot 1" type="0x505a">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Premium Loot 2" type="0x505b">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Premium Loot 3" type="0x505c">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Premium Loot 4" type="0x505d">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Ultra Loot" type="0x50a0">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>20000</Exp>
    <TrackLoot />
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT,MV_UMI</Labels>
  </Object>
  <Object id="MV Basic Loot 1" type="0x5062">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>15000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Basic Loot 2" type="0x5063">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>20000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Basic Loot 3" type="0x5064">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>25000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Basic Loot 4" type="0x5065">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <Invincible />
    <TrackLoot />
    <SoulboundDust prob="1" dustMin="38" dustMax="46" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="44" seasonalBonus="0.15">redDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="36" dustMax="42" seasonalBonus="0.15">purpleDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Plain Loot 1" type="0x5066">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Plain Loot 2" type="0x5067">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Plain Loot 3" type="0x5068">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Plain Loot 4" type="0x5069">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>0</Exp>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 1" type="0x5135">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>10000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 2" type="0x5136">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>15000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 3" type="0x5137">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>20000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 4" type="0x5138">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>25000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 5" type="0x5139">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>30000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 6" type="0x513a">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>35000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Fishing Loot 7" type="0x514c">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>416</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <MaxHitPoints>60000</MaxHitPoints>
    <StasisImmune />
    <Defense>0</Defense>
    <Size>110</Size>
    <Exp>35000</Exp>
    <TrackLoot />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Book Dropper" type="0x5006">
    <Class>Container</Class>
    <Container />
    <Loot />
    <Texture>
      <File>lofiObj4</File>
      <Index>0xd0</Index>
    </Texture>
    <Size>80</Size>
    <SlotTypes>0, 0, 0, 0, 0, 0, 0, 0</SlotTypes>
    <Equipment>0x5112, -1, -1, -1, -1, -1, -1, -1</Equipment>
  </Object>
  <Object id="MV Genji XP" type="0x5176">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Miko XP" type="0x5177">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Kaguya XP" type="0x5189">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>251</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Invincible />
    <Labels>ENEMY,BOSS,BOSSFIGHT</Labels>
  </Object>
  <Object id="MV Event Shrine" type="0x5140">
    <DisplayId>Ethereal Shrine</DisplayId>
    <Enemy />
    <Encounter oldRealmOnly="1" />
    <PerRealmMax>1</PerRealmMax>
    <God />
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>367</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>94</Index>
      </Texture>
    </AltTexture>
    <Class>Character</Class>
    <Size>200</Size>
    <MaxHitPoints>115000</MaxHitPoints>
    <Defense>200</Defense>
    <Exp>20000</Exp>
    <BXP>100000</BXP>
    <HealthBarBoss />
    <AlwaysPositiveHealth />
    <StunImmune />
    <DazedImmune />
    <StasisImmune />
    <Color>0xD6D6BF</Color>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,HERO,GOD,QUEST,STASISIMMUNE,BOSS,BOSSFIGHT,ENCOUNTER,MV Event Shrine</Labels>
    <Projectile id="0">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>15</SpeedClamp>
      <Size>140</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>90</Damage>
      <Speed>30</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>10</SpeedClamp>
      <Size>120</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Flame Wave</ObjectId>
      <Damage>80</Damage>
      <Speed>25</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Acceleration>-10</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>5</SpeedClamp>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
      <ConditionEffect duration="4.0">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>50</Damage>
      <Speed>20</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="2.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Spirit Projectile</ObjectId>
      <Damage>50</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="2.0">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>35</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
      <Boomerang />
      <FaceDir />
      <ConditionEffect duration="4.0">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Flame Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>22</Speed>
      <LifetimeMS>6400</LifetimeMS>
      <Size>120</Size>
      <ArmorPiercing />
      <MultiHit />
      <Boomerang />
      <FaceDir />
      <ConditionEffect duration="4.0">Exposed</ConditionEffect>
    </Projectile>
    <Animation period="0" prob="1" id="AwakenAnimation">
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>367</Index>
        </Texture>
      </Frame>
      <Frame time="0.5">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>368</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>94</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="AttackAnimation">
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>369</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>370</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>371</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>372</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>373</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>374</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>375</Index>
        </Texture>
      </Frame>
      <Frame time="0.12">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>376</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="DeathAnimation">
      <Frame time="1">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>94</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>377</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>378</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>379</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>380</Index>
        </Texture>
      </Frame>
      <Frame time="9999">
        <Texture>
          <File>moonlightVillageObjects16x16</File>
          <Index>381</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="HideHUD">
        <StyleStep visible="false">SetHud</StyleStep>
      </Style>
      <Style id="ShowHUD">
        <StyleStep visible="true">SetHud</StyleStep>
      </Style>
      <Style id="Awaken">
        <StyleStep id="AwakenAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="Attack">
        <StyleStep id="AttackAnimation">SetAnimation</StyleStep>
      </Style>
      <Stye id="Active">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Stye>
      <Style id="Death">
        <StyleStep id="DeathAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Event Lantern" type="0x518a">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects16x16</File>
      <Index>0x77</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x77</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x7a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x78</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>moonlightVillageObjects16x16</File>
        <Index>0x79</Index>
      </Texture>
    </AltTexture>
    <Invincible />
    <Size>110</Size>
    <ShadowSize>100</ShadowSize>
    <ShadowColor>0xD9C59A</ShadowColor>
    <Color>0xFFCE00</Color>
    <AlwaysPositiveHealth />
    <NoCollisionWhenMovement />
    <Presentation>
      <Style id="UnLit">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="LowLit">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="HalfLit">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="FullLit">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Event Helper" type="0x5077">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>125</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <NoMiniMap />
    <Z>0.1</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>MV Flame Twirl</ObjectId>
      <Damage>130</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ConditionEffect duration="2.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Firework Vortex</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <Acceleration>-2</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>25</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>90</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Flame Spear</ObjectId>
      <Damage>60</Damage>
      <Speed>25</Speed>
      <LifetimeMS>4400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Wisp Helper" type="0x516f">
    <DisplayId>Festival Wisp</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>110</Size>
    <ShadowColor>0xD9C59A</ShadowColor>
    <NoMiniMap />
    <Z>0.1</Z>
    <Flying />
    <Invincible />
    <NoCollisionWhenMovement />
    <Animation period="0" prob="1" id="BlackFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>336</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>337</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>338</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>339</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>340</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>341</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="RedFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>342</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>343</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>344</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>345</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>346</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>347</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="YellowFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>348</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>349</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>350</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>351</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>352</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>353</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="GreenFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>354</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>355</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>356</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>357</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>358</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>359</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="BlueFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>251</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>252</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>253</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>254</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>255</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>256</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation period="0" prob="1" id="PurpleFlameAnimation">
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>360</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>361</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>362</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>363</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>364</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>moonlightVillageObjects8x8</File>
          <Index>365</Index>
        </Texture>
      </Frame>
    </Animation>
    <Presentation>
      <Style id="BlackFlame">
        <StyleStep id="BlackFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="RedFlame">
        <StyleStep id="RedFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowFlame">
        <StyleStep id="YellowFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenFlame">
        <StyleStep id="GreenFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueFlame">
        <StyleStep id="BlueFlameAnimation">SetAnimation</StyleStep>
      </Style>
      <Style id="PurpleFlame">
        <StyleStep id="PurpleFlameAnimation">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object id="MV Wisp Counter" type="0x507b">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object id="MV Shoot Helper A" type="0x518c">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>462</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Flying />
  </Object>
  <Object id="MV Shoot Helper B" type="0x518d">
    <Class>Character</Class>
    <Texture>
      <File>moonlightVillageObjects8x8</File>
      <Index>462</Index>
    </Texture>
    <Size>-1</Size>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Flying />
  </Object>
  <Object id="Moonlight Life Exaltation" type="0xc0b8">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>oryxSanctuaryObjects32x32</File>
      <Index>0x14</Index>
    </Texture>
    <ShadowSize>50</ShadowSize>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>0</Size>
    <Exp>0</Exp>
    <Labels>ENEMY,BANNER</Labels>
    <Invincible />
    <KeepDamageRecord />
    <NoMiniMap />
    <PowerUpLife />
  </Object>
  <Object id="Moonlight Mana Exaltation" type="0xc0b9">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>oryxSanctuaryObjects32x32</File>
      <Index>0x14</Index>
    </Texture>
    <ShadowSize>50</ShadowSize>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>0</Size>
    <Exp>0</Exp>
    <Labels>ENEMY,BANNER</Labels>
    <Invincible />
    <NoMiniMap />
    <KeepDamageRecord />
    <PowerUpMana />
  </Object>
  <Object id="Moonlight Attack Exaltation" type="0xc0ba">
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>oryxSanctuaryObjects32x32</File>
      <Index>0x14</Index>
    </Texture>
    <ShadowSize>50</ShadowSize>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>0</Size>
    <Exp>0</Exp>
    <Labels>ENEMY,BANNER</Labels>
    <NoMiniMap />
    <KeepDamageRecord />
    <Invincible />
    <PowerUpAtt />
  </Object>
</Objects>