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    <Group>Ice Golems</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
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      <Index>28</Index>
    </AnimatedTexture>
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>60</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Blue Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>200</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Violet Claw</ObjectId>
      <Damage>20</Damage>
      <Speed>70</Speed>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="0.8">Paralyzed</ConditionEffect>
      <Size>40</Size>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb246" id="Ice Tomb Defender Soul">
    <Class>Character</Class>
    <Enemy />
    <NoMiniMap />
    <TrackLoot />
    <Invincible />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x0fe</Index>
    </Texture>
    <Animation prob="0.6" period="0.4">
      <Frame time="0.2">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.2">
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      <Frame time="0.1">
        <Texture>
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      <Frame time="0.1">
        <Texture>
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      <Frame time="0.1">
        <Texture>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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        </Texture>
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    <Size>0</Size>
    <ShadowSize>60</ShadowSize>
    <Z>0.5</Z>
    <Flying />
    <SoulboundDust threshold="0.002" prob="1" dustMin="27" dustMax="31" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust threshold="0.002" prob="1" dustMin="41" dustMax="47" seasonalBonus="0.15">redDust</SoulboundDust>
    <Labels>ENEMY,MINION,TRACKLOOT</Labels>
  </Object>
  <Object type="0xb247" id="Ice Tomb Support Soul">
    <Class>Character</Class>
    <Enemy />
    <NoMiniMap />
    <TrackLoot />
    <Invincible />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x0fe</Index>
    </Texture>
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      <Frame time="0.2">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0fe</Index>
        </Texture>
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      <Frame time="0.2">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.1">
        <Texture>
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      <Frame time="0.1">
        <Texture>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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        </Texture>
      </Frame>
    </Animation>
    <Size>0</Size>
    <ShadowSize>60</ShadowSize>
    <Z>0.5</Z>
    <Flying />
    <Labels>ENEMY,MINION,TRACKLOOT</Labels>
  </Object>
  <Object type="0xb248" id="Ice Tomb Attacker Soul">
    <Class>Character</Class>
    <Enemy />
    <NoMiniMap />
    <TrackLoot />
    <Invincible />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x0fe</Index>
    </Texture>
    <Animation prob="0.6" period="0.4">
      <Frame time="0.2">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0fe</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0ff</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="0.4" period="0.6">
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0fe</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
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        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0fe</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>d3LofiObjEmbed</File>
          <Index>0x0ff</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>0</Size>
    <ShadowSize>60</ShadowSize>
    <Z>0.5</Z>
    <Flying />
    <Labels>ENEMY,MINION,TRACKLOOT</Labels>
  </Object>
  <Object type="0x7fd1" id="Ice Tomb Chest">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x466</Index>
    </Texture>
    <Size>160</Size>
    <MaxHitPoints>45000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>CHEST</Labels>
  </Object>
  <Object type="0x7f51" id="Ice Tomb Event Chest Dropper">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x7fcb" id="Ice Tomb Event Chest">
    <DisplayId>Event Chest</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <KeepDamageRecord />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x466</Index>
    </Texture>
    <MaxHitPoints>100000</MaxHitPoints>
    <Defense>0</Defense>
    <Size>160</Size>
    <Exp>1000</Exp>
    <TrackLoot />
    <AlwaysPositiveHealth />
    <KillStat stat="StructureKills" />
    <Labels>CHEST</Labels>
  </Object>
  <Object type="0x7fab" id="Ice Artifact 1">
    <DisplayId>Ice Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>13</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fac" id="Ice Artifact 2">
    <DisplayId>Ice Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>13</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fad" id="Ice Artifact 3">
    <DisplayId>Ice Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>13</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fae" id="Aqua Artifact 1">
    <DisplayId>Aqua Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>62</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7faf" id="Aqua Artifact 2">
    <DisplayId>Aqua Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>62</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fb0" id="Aqua Artifact 3">
    <DisplayId>Aqua Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>62</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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  <Object type="0x7fb1" id="Shard Artifact 1">
    <DisplayId>Shard Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>29</Index>
    </AnimatedTexture>
    <Size>80</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fb2" id="Shard Artifact 2">
    <DisplayId>Shard Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>29</Index>
    </AnimatedTexture>
    <Size>80</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fb3" id="Shard Artifact 3">
    <DisplayId>Shard Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>29</Index>
    </AnimatedTexture>
    <Size>80</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x7fa6" id="Ice Tomb Boss Anchor">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x0e</Index>
    </Texture>
    <Size>0</Size>
    <Exp>10</Exp>
    <EventChestBoss />
    <Labels>ENEMY,BOSS,BOSSFIGHT,HPSCALEONENTRY,AMULET_VETERAN</Labels>
    <SpecialSpawn category="Bis">Ice Tomb Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Aquatic Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Frimarra</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0x7fa7" id="Activator">
    <DisplayId>Mysterious Ice Shard</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>d3LofiObjEmbed16</File>
      <Index>0x30</Index>
    </Texture>
    <NoMiniMap />
    <AltTexture id="1">
      <Texture>
        <File>d3LofiObjEmbed16</File>
        <Index>0x31</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>d3LofiObjEmbed16</File>
        <Index>0x32</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>d3LofiObjEmbed16</File>
        <Index>0x33</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>d3LofiObjEmbed16</File>
        <Index>0x34</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>d3LofiObjEmbed16</File>
        <Index>0x35</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/eggs_hit</HitSound>
    <DeathSound>monster/eggs_death</DeathSound>
    <MaxHitPoints>22500</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>130</Size>
    <ShadowSize>100</ShadowSize>
    <StasisImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7fa8" id="Ice Tomb Support Statue">
    <Group>Ice Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Polaris Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x180</Index>
    </Texture>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT</Labels>
  </Object>
  <Object type="0x7fa9" id="Ice Tomb Attacker Statue">
    <Group>Ice Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Glacius Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x181</Index>
    </Texture>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT</Labels>
  </Object>
  <Object type="0x7faa" id="Ice Tomb Defender Statue">
    <Group>Ice Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Frimar Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x182</Index>
    </Texture>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT</Labels>
  </Object>
  <Object type="0x7fb4" id="Ice Tomb Support">
    <Group>Ice Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Polaris</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>24</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>48750</MaxHitPoints>
    <Size>140</Size>
    <Defense>15</Defense>
    <Exp>15000</Exp>
    <BXP>75000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <KeepDamageRecord />
    <Projectile id="0">
      <ObjectId>Blue Bolt Shot</ObjectId>
      <Damage>180</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Grey Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1">Quiet</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Blue Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Ninja Star Ice</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>Purple Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Frozen Arrow</ObjectId>
      <Damage>40</Damage>
      <Speed>80</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="3">Armor Broken</ConditionEffect>
      <Size>100</Size>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Jester Bolt</ObjectId>
      <Damage>200</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1.4">Paralyzed</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="7">
      <ObjectId>snow flakes</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>150</Size>
    </Projectile>
    <Projectile id="8">
      <ObjectId>Ice Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>100</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1.0">Paralyzed</ConditionEffect>
      <Size>120</Size>
    </Projectile>
    <HealthBarBoss radius="50" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,CONSTRUCT,GOD</Labels>
  </Object>
  <Object type="0x7fb5" id="Ice Tomb Attacker">
    <Group>Ice Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Glacius</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>25</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>56250</MaxHitPoints>
    <Size>140</Size>
    <Defense>30</Defense>
    <Exp>15000</Exp>
    <BXP>75000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <KeepDamageRecord />
    <Projectile id="0">
      <ObjectId>Blue Bolt Shot</ObjectId>
      <Damage>280</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Ninja Star Ice</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Icey Magic Attack</ObjectId>
      <Damage>30</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <Size>100</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>snow flakes</ObjectId>
      <Damage>0</Damage>
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      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Frozen Wand Icicle</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <Parametric />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Blue Bolt Shot</ObjectId>
      <Damage>200</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="50" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,CONSTRUCT,GOD</Labels>
  </Object>
  <Object type="0x7fb6" id="Ice Tomb Defender">
    <Group>Ice Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Frimar</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>26</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>63750</MaxHitPoints>
    <Size>140</Size>
    <Defense>50</Defense>
    <Exp>15000</Exp>
    <BXP>75000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <KeepDamageRecord />
    <Projectile id="0">
      <ObjectId>Blue Bolt Shot</ObjectId>
      <Damage>240</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Water Storm</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="5">Armor Broken</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Silver Shield</ObjectId>
      <Damage>160</Damage>
      <Speed>70</Speed>
      <LifetimeMS>540</LifetimeMS>
      <ConditionEffect duration="1.2">Stunned</ConditionEffect>
      <Size>200</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>snow flakes</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Silver Shield</ObjectId>
      <Damage>60</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ConditionEffect duration="1.2">Stunned</ConditionEffect>
      <Size>200</Size>
    </Projectile>
    <HealthBarBoss radius="50" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,CONSTRUCT,GOD</Labels>
  </Object>
  <Object type="0x7fb8" id="Ice Tomb Portal">
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DisplayId>Ice Tomb</DisplayId>
    <DungeonName>Ice Tomb</DungeonName>
    <Texture>
      <File>d2LofiObjEmbed</File>
      <Index>0x09</Index>
    </Texture>
  </Object>
</Objects>