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      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="3.0">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CCA" id="Citadel Snow Bat">
    <DisplayId>Snow Bat Pup</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>SmallBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>5</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <Z>0.24</Z>
    <Flying />
    <Size>90</Size>
    <ShadowSize>80</ShadowSize>
    <Projectile id="0">
      <ObjectId>Ice Sonic Bat Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>110</Size>
      <LifetimeMS>5000</LifetimeMS>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CCB" id="Citadel Mini Yeti">
    <DisplayId>Small Yeti</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>SmallBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/orcs_hit</HitSound>
    <DeathSound>monster/orcs_death</DeathSound>
    <Size>100</Size>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1200</MaxHitPoints>
    <Defense>10</Defense>
    <Projectile id="0">
      <ObjectId>Deadwater White Zap</ObjectId>
      <Size>120</Size>
      <CollisionMult>0.75</CollisionMult>
      <Speed>100</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Damage>80</Damage>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CCC" id="Citadel Big Yeti">
    <DisplayId>Yeti</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>BigBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xED454D</BloodColor>
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>20</Defense>
    <Projectile id="0">
      <ObjectId>Guard Wave Medium</ObjectId>
      <Size>110</Size>
      <Speed>70</Speed>
      <LifetimeMS>4350</LifetimeMS>
      <Damage>115</Damage>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Guard Wave Medium</ObjectId>
      <Size>110</Size>
      <Speed>90</Speed>
      <LifetimeMS>3350</LifetimeMS>
      <Damage>115</Damage>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CCD" id="Citadel Iceion">
    <DisplayId>Iceion</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>BigBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>115</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>5500</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile id="0">
      <ObjectId>Grey Boomerang</ObjectId>
      <Size>110</Size>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Damage>120</Damage>
      <ConditionEffect duration="2.0">Quiet</ConditionEffect>
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Assassin Swipe</ObjectId>
      <Size>140</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>180</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Assassin Swipe</ObjectId>
      <Size>140</Size>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>180</Damage>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CCE" id="Citadel Lizicle">
    <DisplayId>Lizicle</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>BigBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>115</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile id="1">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>FR Boss Ball</ObjectId>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CD4" id="Citadel Lilzicle">
    <DisplayId>Lilzicle</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>SmallBois</Group>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>130</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <Projectile id="1">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>FR Boss Ball</ObjectId>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CD5" id="Citadel Rolly Polly Head">
    <DisplayId>Glacierpede</DisplayId>
    <Enemy />
    <Group>BigBois</Group>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <Size>90</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>3180</Exp>
    <BXP>15900</BXP>
    <KillStat stat="CritterKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CD6" id="Citadel Rolly Polly Body">
    <DisplayId>Glacierpede</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>90</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <Projectile>
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Speed>14</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Acceleration>24</Acceleration>
      <SpeedClamp>120</SpeedClamp>
      <Damage>120</Damage>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,MINION,CRITTER,MINION_STRONG</Labels>
  </Object>
  <Object type="0x9CD7" id="Citadel Rolly Polly Tail">
    <DisplayId>Glacierpede</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>90</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <Projectile>
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Speed>14</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Acceleration>24</Acceleration>
      <SpeedClamp>110</SpeedClamp>
      <Damage>120</Damage>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,MINION,CRITTER,MINION_STRONG</Labels>
  </Object>
  <Object type="0x9CD8" id="Citadel Snom Polly Head">
    <DisplayId>Snomipede</DisplayId>
    <Enemy />
    <Group>SmallBois</Group>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/hobbits_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>1180</Exp>
    <BXP>5900</BXP>
    <Projectile>
      <ObjectId>Crystal Shard</ObjectId>
      <Size>80</Size>
      <Speed>110</Speed>
      <LifetimeMS>2250</LifetimeMS>
      <Acceleration>-110</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Damage>100</Damage>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CD9" id="Citadel Snom Polly Body">
    <DisplayId>Snomipede</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/hobbits_hit</HitSound>
    <DeathSound>monster/hobbits_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>100</Exp>
    <BXP>500</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
  </Object>
  <Object type="0x9CDa" id="Citadel Snom Polly Tail">
    <DisplayId>Snomipede</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/hobbits_hit</HitSound>
    <DeathSound>monster/hobbits_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>100</Exp>
    <BXP>500</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
  </Object>
  <Object type="0x9CDB" id="Minor Creepy Weird Dark Spirit Mental Manifestation 1">
    <DisplayId>Creepy Weird Dark Spirit Mental Manifestation</DisplayId>
    <Group>SmallDarkies</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>spell/beholder_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>1000</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <Projectile id="0">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CDC" id="Minor Creepy Weird Dark Spirit Mental Manifestation 2">
    <DisplayId>Creepy Weird Dark Spirit Mental Manifestation</DisplayId>
    <Group>SmallDarkies</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>spell/beholder_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>1000</Defense>
    <Exp>767</Exp>
    <BXP>3835</BXP>
    <Projectile id="0">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
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      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="48">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>60</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
    </Projectile>
    <Projectile id="49">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>50</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="50">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>40</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="51">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>30</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="52">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>20</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="53">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>10</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="54">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>0</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="79">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>150</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="60">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>140</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="61">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>130</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="62">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>120</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="63">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>110</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
    </Projectile>
    <Projectile id="64">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>100</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="65">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>90</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="66">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>80</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
         &gt;
         <LifetimeMS>10000</LifetimeMS><CircleTurnAngle>-50</CircleTurnAngle><CircleTurnDelay>1000</CircleTurnDelay><MultiHit /><CollisionMult>0.8</CollisionMult></Projectile>
    <Projectile id="67">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>70</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="68">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>60</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
    </Projectile>
    <Projectile id="69">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>50</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="70">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>40</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="71">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>30</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="72">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>20</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>-50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="73">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>10</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <CircleTurnAngle>50</CircleTurnAngle>
      <CircleTurnDelay>1000</CircleTurnDelay>
      <MultiHit />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <Projectile id="74">
      <ObjectId>Aurora Gem Projectile</ObjectId>
      <Size>100</Size>
      <Speed>0</Speed>
      <Damage>30</Damage>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
      <ConditionEffect duration="4">Exposed</ConditionEffect>
      <LifetimeMS>10000</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
      <CollisionMult>0.8</CollisionMult>
    </Projectile>
    <AlwaysPositiveHealth />
    <SoulboundDust dustMin="42" dustMax="46" seasonalBonus="0.15" minLevel="7" maxLevel="7">greenDust</SoulboundDust>
    <SoulboundDust dustMin="39" dustMax="44" seasonalBonus="0.15" minLevel="7" maxLevel="7">redDust</SoulboundDust>
    <SoulboundDust dustMin="36" dustMax="40" seasonalBonus="0.15" minLevel="7" maxLevel="7">purpleDust</SoulboundDust>
    <HealthBarBoss radius="40" />
    <KillStat stat="HumanoidKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,HUMANOID,HPSCALEONENTRY,AMULET_ADEPT</Labels>
    <SpecialSpawn category="Bis">Ice Citadel Portal</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_SPD</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Automaton Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Citadel Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Weapon">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Staff of Esben</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Mercenary_D">Mercenary D Dungeon</SpecialSpawn>
    <SpecialSpawn category="Wanderer_or_D">Wanderer or Merc D Spawner</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hard</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
    <Presentation>
      <Style id="TrueEsben">
        <StyleStep altTextureId="8">SetAltTexture</StyleStep>
      </Style>
      <Style id="Phase1Attack">
        <StyleStep id="Phase1Attack">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase2Attack">
        <StyleStep id="Phase2Attack">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase3Attack">
        <StyleStep id="Phase3Attack">SetAnimation</StyleStep>
      </Style>
      <Style id="ShadowRevert">
        <StyleStep id="ShadowRevert">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase1Trans">
        <StyleStep id="Phase1Trans">SetAnimation</StyleStep>
      </Style>
      <Style id="FinalGame">
        <StyleStep id="FinalGame">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase2Exit">
        <StyleStep id="Phase2Exit">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase4Transition">
        <StyleStep id="Phase4Transition">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase2FormChange">
        <StyleStep id="Phase2FormChange">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase3FormChange">
        <StyleStep id="Phase3FormChange">SetAnimation</StyleStep>
      </Style>
      <Style id="Phase3Walk">
        <StyleStep id="Phase3Walk">SetAnimation</StyleStep>
      </Style>
      <Style id="Fenrir">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Wolf">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="Hugin">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="Munin">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
      <Style id="Bear">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="BearHit">
        <StyleStep altTextureId="9">SetAltTexture</StyleStep>
      </Style>
      <Style id="BearFall">
        <StyleStep altTextureId="10">SetAltTexture</StyleStep>
      </Style>
      <Style id="Jorg">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x9D01" id="ic Neurotic CreepyTime">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>11000</MaxHitPoints>
    <Defense>22</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>45</Speed>
      <Damage>130</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D02" id="ic Neurotic CreepyTime N">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>11000</MaxHitPoints>
    <Defense>22</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>45</Speed>
      <Damage>130</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Red Arrow</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D03" id="ic Neurotic CreepyTime S">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>11000</MaxHitPoints>
    <Defense>22</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>45</Speed>
      <Damage>130</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Red Arrow</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D04" id="ic Neurotic CreepyTime E">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>11000</MaxHitPoints>
    <Defense>22</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>45</Speed>
      <Damage>130</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Red Arrow</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D05" id="ic Neurotic CreepyTime W">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>11000</MaxHitPoints>
    <Defense>22</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <SlowImmune />
    <ParalyzeImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>45</Speed>
      <Damage>130</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>KSW Red Arrow</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>KSW Red Wave</ObjectId>
      <Damage>175</Damage>
      <Speed>35</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object id="ic boss heat glow" type="0x9D06">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Enemy />
    <Size>100</Size>
    <NoMiniMap />
    <Invincible />
    <Color>0xe50000</Color>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>400</ShadowSize>
  </Object>
  <Object type="0x9D08" id="ic Ase's Soul">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>iceCitadelObjects16x16</File>
      <Index>189</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>189</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>190</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>191</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>192</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>193</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation id="Swirl" prob="1" period="0">
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>193</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>194</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>195</Index>
        </Texture>
      </Frame>
    </Animation>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <Invincible />
    <NoMiniMap />
    <Presentation>
      <Style id="Swirl">
        <StyleStep id="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x9D13" id="ic Ase's Soul Collector">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>iceCitadelObjects16x16</File>
      <Index>189</Index>
    </Texture>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>0</Size>
    <Invincible />
    <NoMiniMap />
  </Object>
  <Object type="0x9D09" id="ic Boss Close">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>iceCitadelObjects16x16</File>
      <Index>189</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>189</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>190</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>191</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>192</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>193</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>194</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>195</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>196</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>197</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>198</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>199</Index>
        </Texture>
      </Frame>
      <Frame time="99">
        <Texture>
          <File>iceCitadelObjects16x16</File>
          <Index>200</Index>
        </Texture>
      </Frame>
    </Animation>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>0</Size>
    <Invincible />
    <NoMiniMap />
  </Object>
  <Object type="0x9D0a" id="ic Boss Horde">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>iceCitadelObjects16x16</File>
      <Index>189</Index>
    </Texture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>0</Size>
    <Invincible />
    <NoMiniMap />
  </Object>
  <Object type="0x9014" id="ic Broken Flame">
    <Class>Character</Class>
    <Enemy />
    <NoMiniMap />
    <HitSound>monster/dark_elves_hit</HitSound>
    <Texture>
      <File>summerNexusObjects16x16</File>
      <Index>0x4f</Index>
    </Texture>
    <Animation prob="1.0" period="0.8">
      <Frame time="0.2">
        <Texture>
          <File>summerNexusObjects16x16</File>
          <Index>0x50</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>summerNexusObjects16x16</File>
          <Index>0x51</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>summerNexusObjects16x16</File>
          <Index>0x52</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>summerNexusObjects16x16</File>
          <Index>0x4f</Index>
        </Texture>
      </Frame>
    </Animation>
    <DisplayId>Fire</DisplayId>
    <Size>100</Size>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>300</ShadowSize>
    <Projectile id="0">
      <ObjectId>Invisible</ObjectId>
      <Damage>10</Damage>
      <Size>80</Size>
      <Speed>0</Speed>
      <LifetimeMS>100</LifetimeMS>
      <ConditionEffect duration="4.5">Armor Broken</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Invincible />
    <Labels>ENEMY,MINION</Labels>
  </Object>
  <Object type="0x9D0b" id="Minor Creepy Weird Dark Spirit Mental Manifestation Horde 1">
    <DisplayId>Sinister Haunted Psychic Flesh Whispers</DisplayId>
    <Group>BossBois</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>spell/beholder_death</DeathSound>
    <Size>200</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>1000</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D0c" id="Minor Creepy Weird Dark Spirit Mental Manifestation Horde 2">
    <DisplayId>Paranormal Cringe Specter Panic Cloud</DisplayId>
    <Group>BossBois</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>spell/beholder_death</DeathSound>
    <Size>200</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>1000</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D0d" id="Minor Creepy Weird Dark Spirit Mental Manifestation Horde 3">
    <DisplayId>Haunted Weird Brain Mist Entity</DisplayId>
    <Group>BossBois</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>spell/beholder_death</DeathSound>
    <Size>200</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>1000</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>10</Speed>
      <LifetimeMS>15000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Glacial Spiral Projectile</ObjectId>
      <Size>120</Size>
      <Speed>15</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Damage>150</Damage>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D0e" id="Creepy Weird Dark Spirit Mental Manifestation Horde 1">
    <DisplayId>Freaky Cursed Brain Fog Entity</DisplayId>
    <Group>BossBoisBig</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/cave_pirates_hit</HitSound>
    <DeathSound>monster/cave_pirates_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <Projectile id="0">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>90</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>105</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Snowball Shot</ObjectId>
      <Speed>120</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>100</Damage>
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,MINION,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D0f" id="Creepy Weird Dark Spirit Mental Manifestation Horde 2">
    <DisplayId>Disturbing Mind Fog Demon Drizzle</DisplayId>
    <Group>BossBoisBig</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/cave_pirates_hit</HitSound>
    <DeathSound>monster/cave_pirates_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <Projectile id="0">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>90</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>105</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Snowball Shot</ObjectId>
      <Speed>120</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>100</Damage>
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,MINION,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D10" id="Creepy Weird Dark Spirit Mental Manifestation Horde 3">
    <DisplayId>Ghastly Ethereal Screaming Skull Paradox</DisplayId>
    <Group>BossBoisBig</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/cave_pirates_hit</HitSound>
    <DeathSound>monster/cave_pirates_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <Projectile id="0">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>90</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>105</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Snowball Shot</ObjectId>
      <Speed>120</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>100</Damage>
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,MINION,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D11" id="Creepy Weird Dark Spirit Mental Manifestation Horde 4">
    <DisplayId>Unholy Dream Mucus Echo Vortex</DisplayId>
    <Group>BossBoisBig</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/cave_pirates_hit</HitSound>
    <DeathSound>monster/cave_pirates_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <Projectile id="0">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>90</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>105</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Snowball Shot</ObjectId>
      <Speed>120</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>100</Damage>
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,MINION,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9D12" id="Creepy Weird Dark Spirit Mental Manifestation Horde 5">
    <DisplayId>Insane Shadow Ghoul Memory Mirage</DisplayId>
    <Group>BossBoisBig</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/cave_pirates_hit</HitSound>
    <DeathSound>monster/cave_pirates_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <Projectile id="0">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>90</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Obsidian Vortex</ObjectId>
      <Size>105</Size>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Damage>175</Damage>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Snowball Shot</ObjectId>
      <Speed>120</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Damage>100</Damage>
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,MINION,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CE7" id="Ice Citadel Wall Detector">
    <DisplayId>Bingus</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>0</Size>
    <NoMiniMap />
  </Object>
  <Object type="0x9CE8" id="Ice Citadel Ceiling Crash">
    <DisplayId>Meteor</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <Size>0</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>O3 Red Big Spike</ObjectId>
      <Damage>130</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,BOSS_SPAWNED</Labels>
  </Object>
  <Object type="0x9CE9" id="Ice Citadel Boss Center">
    <DisplayId>Bingus</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>0</Size>
    <NoMiniMap />
  </Object>
  <Object id="TM Beam Point 1" type="0x9CEA">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Beam Point 2" type="0x9CEB">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Beam Point 3" type="0x9CEC">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Beam Point 4" type="0x9CED">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Beam Point 5" type="0x9CEE">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Beam Point 9" type="0x9CEF">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="TM Nightmare Air Strike" type="0x9CF0">
    <Class>GameObject</Class>
    <DisplayId>Munin and Hugin</DisplayId>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
    <Invincible />
  </Object>
  <Object id="ic Esben the Neurotic Munin" type="0x9CF1">
    <DisplayId>Munin</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars32x32</File>
      <Index>2</Index>
    </AnimatedTexture>
    <AltTexture id="5">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Effect cooldown="0.1" particle="SwirlingMist">XMLEffect</Effect>
    </AltTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <MaxHitPoints>66600</MaxHitPoints>
    <Defense>20</Defense>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <Exp>20000</Exp>
    <NoCollisionWhenMovement />
    <AlwaysPositiveHealth />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <DazedImmune />
    <Projectile id="0">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Flame Breath</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>125</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Bilgewater Cannonball S</ObjectId>
      <Damage>150</Damage>
      <Speed>0</Speed>
      <Size>150</Size>
      <LifetimeMS>2200</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <Acceleration>10000</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <SpeedClamp>95</SpeedClamp>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Bilgewater Cannonball S</ObjectId>
      <Damage>150</Damage>
      <Speed>0</Speed>
      <Size>125</Size>
      <LifetimeMS>7500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="14">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
      <Acceleration>70</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <TurnRate>60</TurnRate>
    </Projectile>
    <Projectile id="15">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
      <Acceleration>70</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <TurnRate>-60</TurnRate>
    </Projectile>
    <Projectile id="8">
      <ObjectId>O3 White Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2200</LifetimeMS>
    </Projectile>
    <Projectile id="9">
      <ObjectId>Frost Explosion Animated</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <Size>130</Size>
      <LifetimeMS>1100</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>Frost Burst</ObjectId>
      <Damage>125</Damage>
      <Speed>75</Speed>
      <Size>130</Size>
      <LifetimeMS>1300</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>Frost Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <Size>130</Size>
      <LifetimeMS>1300</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>75</Damage>
      <Speed>45</Speed>
      <Size>130</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
  </Object>
  <Object type="0x9CF2" id="Ice Citadel Jorg Body A">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>14</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CF3" id="Ice Citadel Jorg Body B">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>15</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CF4" id="Ice Citadel Jorg Body C">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>16</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CF5" id="Ice Citadel Jorg Body D">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>16</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CF6" id="Ice Citadel Jorg Body E">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>17</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CFB" id="Ice Citadel Jorg Body F">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Belly</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>18</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>130</Size>
    <Exp>767</Exp>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x9CF7" id="Ice Citadel Jorg Tail">
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Jorgmungander's Dumpy</DisplayId>
    <AnimatedTexture>
      <File>iceCitadelChars16x16</File>
      <Index>18</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>25</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Katana Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <KillStat stat="CONSTRUCTKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object id="ic jorg orbit top left" type="0x9CF8">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <Color>0xe50000</Color>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>300</ShadowSize>
  </Object>
  <Object id="ic jorg orbit top right" type="0x9CF9">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <Color>0xe50000</Color>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>300</ShadowSize>
  </Object>
  <Object id="ic jorg orbit bottom left" type="0x9CFA">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <Color>0xe50000</Color>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>300</ShadowSize>
  </Object>
  <Object id="ic jorg orbit bottom right" type="0x9CFC">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>-1</Size>
    <NoMiniMap />
    <Invincible />
    <Color>0xe50000</Color>
    <ShadowColor>0xe50000</ShadowColor>
    <ShadowSize>300</ShadowSize>
  </Object>
  <Object id="ic Esben the Neurotic Fenrir" type="0x9CFF">
    <DisplayId>Wolfie</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>iceCitadelChars32x32</File>
      <Index>1</Index>
    </AnimatedTexture>
    <AltTexture id="5">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Effect cooldown="0.1" particle="SwirlingMist">XMLEffect</Effect>
    </AltTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <MaxHitPoints>66600</MaxHitPoints>
    <Defense>20</Defense>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <Exp>20000</Exp>
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Flame Breath</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>125</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>El Dorado Curse</ObjectId>
      <Damage>125</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Bilgewater Cannonball S</ObjectId>
      <Damage>150</Damage>
      <Speed>0</Speed>
      <Size>150</Size>
      <LifetimeMS>2200</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <Acceleration>10000</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <SpeedClamp>95</SpeedClamp>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Bilgewater Cannonball S</ObjectId>
      <Damage>150</Damage>
      <Speed>0</Speed>
      <Size>125</Size>
      <LifetimeMS>7500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="14">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
      <Acceleration>70</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <TurnRate>60</TurnRate>
    </Projectile>
    <Projectile id="15">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>70</Damage>
      <Speed>20</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
      <Acceleration>70</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <TurnRate>-60</TurnRate>
    </Projectile>
    <Projectile id="20">
      <ObjectId>Armor Pierce Bullet</ObjectId>
      <Damage>60</Damage>
      <Speed>30</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ArmorPiercing />
      <Amplitude>3</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="8">
      <ObjectId>O3 White Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2200</LifetimeMS>
    </Projectile>
    <Projectile id="9">
      <ObjectId>Frost Explosion Animated</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <Size>130</Size>
      <LifetimeMS>1100</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="10">
      <ObjectId>Frost Burst</ObjectId>
      <Damage>125</Damage>
      <Speed>75</Speed>
      <Size>130</Size>
      <LifetimeMS>1300</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>Frost Magic</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <Size>130</Size>
      <LifetimeMS>1300</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>Frost Twirl</ObjectId>
      <Damage>75</Damage>
      <Speed>45</Speed>
      <Size>130</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Drought</ConditionEffect>
    </Projectile>
    <AlwaysPositiveHealth />
  </Object>
  <Object type="0x9D00" id="ic Wolfie Stick">
    <DisplayId>Wolfie Stick</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>d2LofiObjEmbed</File>
      <Index>0x40b</Index>
    </Texture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/traps_hit</DeathSound>
    <Projectile id="0">
      <ObjectId>Wanderer Blade Projectile</ObjectId>
      <Speed>60</Speed>
      <Damage>100</Damage>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Wanderer Sword Projectile</ObjectId>
      <Speed>95</Speed>
      <Damage>200</Damage>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.5">Slowed</ConditionEffect>
    </Projectile>
    <Size>140</Size>
    <Invincible />
  </Object>
  <Object type="0x21d2" id="Orange Sonic Bat Wave">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x148</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0x21d4" id="Ice Sonic Bat Spinner">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x149</Index>
    </Texture>
    <Rotation>60</Rotation>
  </Object>
  <Object type="0x768" id="Yeti Boulder">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed16</File>
      <Index>0x57</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object type="0x21d8" id="Yeti Snowball">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x14d</Index>
    </Texture>
    <Rotation>180</Rotation>
  </Object>
  <Object type="0x763" id="ic shielded king">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>122</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3500</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>390</Exp>
    <BXP>1852</BXP>
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Damage>90</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x762" id="ic CreepyTime">
    <DisplayId>Creepy Weird Dark Spirit Mirror Image Monster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>122</Index>
    </AnimatedTexture>
    <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>585</Exp>
    <BXP>2778</BXP>
    <Projectile id="0">
      <ObjectId>Ghost Boss Slash</ObjectId>
      <Speed>65</Speed>
      <Damage>130</Damage>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Size>130</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x765" id="ic Whirlwind">
    <DisplayId>Icy Whirlwind</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>117</Index>
    </AnimatedTexture>
    <HitSound>monster/dark_elves_hit</HitSound>
    <DeathSound>monster/dark_elves_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2600</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Projectile id="0">
      <ObjectId>Ice Burst</ObjectId>
      <Damage>70</Damage>
      <Speed>25</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Confuse Shuriken</ObjectId>
      <Speed>25</Speed>
      <ArmorPiercing />
      <Damage>80</Damage>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="2.0">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,NATURE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x748e" id="ic boss spawner live">
    <DisplayId>A Strange Presence</DisplayId>
    <Class>GameObject</Class>
    <BlockPlayerPortals />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x54F</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x764" id="ic boss manager">
    <DisplayId>A Voice From Beyond</DisplayId>
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>116</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0x761" id="ic boss purifier generator">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x32</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x760" id="ic boss purifier">
    <DisplayId>Cursed Grave</DisplayId>
    <Class>Character</Class>
    <Model>Monument 3</Model>
    <HealthBar>32</HealthBar>
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x32</Index>
    </Texture>
    <HitSound>monster/trees_hit</HitSound>
    <DeathSound>monster/trees_death</DeathSound>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Size>100</Size>
    <ShadowSize>0</ShadowSize>
    <Enemy />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Paralyze Bullet</ObjectId>
      <Damage>0</Damage>
      <Speed>30</Speed>
      <Size>125</Size>
      <LifetimeMS>2200</LifetimeMS>
      <ConditionEffect duration="0.7">Paralyzed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x75F" id="ic Esben the Unwilling">
    <DisplayId>Esben the Unwilling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>121</Index>
    </AnimatedTexture>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>160</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>50</ShadowSize>
    <MaxHitPoints>45000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <DazedImmune />
    <EventChestBoss />
    <TrackLoot />
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
      <Effect particle="SwirlingMist" cooldown="0.6">XMLEffect</Effect>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>chars8x8rEncounters</File>
        <Index>116</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>lofiCharBig</File>
        <Index>0x180</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>Orange Sonic Bat Wave</ObjectId>
      <Speed>60</Speed>
      <Damage>60</Damage>
      <LifetimeMS>6000</LifetimeMS>
      <ConditionEffect duration="6">Unstable</ConditionEffect>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Armor Pierce Bullet</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Ice Burst</ObjectId>
      <Damage>70</Damage>
      <Speed>65</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Ice Burst</ObjectId>
      <Damage>70</Damage>
      <Speed>50</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>100</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Grey Boomerang</ObjectId>
      <Speed>55</Speed>
      <Damage>120</Damage>
      <LifetimeMS>6000</LifetimeMS>
      <ConditionEffect duration="2">Quiet</ConditionEffect>
      <ConditionEffect duration="4">Dazed</ConditionEffect>
      <Size>100</Size>
    </Projectile>
    <SoulboundDust dustMin="33" dustMax="39" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust dustMin="39" dustMax="46" seasonalBonus="0.15">redDust</SoulboundDust>
    <HealthBarBoss radius="40" />
    <KillStat stat="HumanoidKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,HUMANOID,HPSCALEONENTRY,AMULET_ADEPT</Labels>
    <SpecialSpawn category="Bis">Ice Cave Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Automaton Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Weapon">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Skullish Remains of Esben</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Mercenary_C">Mercenary C Dungeon</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
    <Presentation>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0e5b" id="Snow Bat Mama">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>124</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <MaxHitPoints>3500</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>780</Exp>
    <BXP>3705</BXP>
    <Z>0.14</Z>
    <Flying />
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <Projectile id="0">
      <ObjectId>Orange Sonic Bat Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>18</Speed>
      <Size>100</Size>
      <LifetimeMS>1300</LifetimeMS>
      <ConditionEffect duration="3.0">Unstable</ConditionEffect>
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Orange Sonic Bat Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>36</Speed>
      <Size>110</Size>
      <LifetimeMS>1300</LifetimeMS>
      <ConditionEffect duration="3.0">Unstable</ConditionEffect>
      <PassesCover />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Orange Sonic Bat Wave</ObjectId>
      <Damage>100</Damage>
      <Speed>54</Speed>
      <Size>120</Size>
      <LifetimeMS>1300</LifetimeMS>
      <ConditionEffect duration="3.0">Unstable</ConditionEffect>
      <PassesCover />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Confuse Shuriken</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <Size>100</Size>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="3.0">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0e5a" id="Snow Bat">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>119</Index>
    </AnimatedTexture>
    <HitSound>monster/bats_hit</HitSound>
    <DeathSound>monster/bats_death</DeathSound>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>5</Defense>
    <Exp>160</Exp>
    <BXP>760</BXP>
    <Z>0.24</Z>
    <Flying />
    <Size>90</Size>
    <ShadowSize>80</ShadowSize>
    <Projectile id="0">
      <ObjectId>Ice Sonic Bat Spinner</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>110</Size>
      <LifetimeMS>5000</LifetimeMS>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0e59" id="Mini Yeti">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>118</Index>
    </AnimatedTexture>
    <HitSound>monster/orcs_hit</HitSound>
    <DeathSound>monster/orcs_death</DeathSound>
    <Size>100</Size>
    <Exp>160</Exp>
    <BXP>760</BXP>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1600</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Yeti Snowball</ObjectId>
      <Damage>80</Damage>
      <Speed>75</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ArmorPiercing />
      <Size>100</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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  <Object type="0x0e58" id="Big Yeti">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>123</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>780</Exp>
    <BXP>3705</BXP>
    <Defense>0</Defense>
    <BloodProb>0.5</BloodProb>
    <BloodColor>0xED454D</BloodColor>
    <Projectile id="0">
      <ObjectId>Yeti Boulder</ObjectId>
      <Damage>200</Damage>
      <Speed>65</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>200</Size>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Invisible</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>0</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x2027" id="Iceion">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>130</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <MaxHitPoints>5500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>780</Exp>
    <BXP>3705</BXP>
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <Projectile id="0">
      <ObjectId>Grey Boomerang</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="2.0">Quiet</ConditionEffect>
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Assassin Swipe</ObjectId>
      <Damage>180</Damage>
      <Speed>70</Speed>
      <Size>140</Size>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x2203" id="Lizicle">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>134</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>780</Exp>
    <BXP>3705</BXP>
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <Projectile id="1">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Crystal Shard</ObjectId>
      <Size>100</Size>
      <Damage>180</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>FR Boss Ball</ObjectId>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x202c" id="Partial Ice Floor">
    <Class>GameObject</Class>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0x158</Index>
    </Texture>
    <DrawOnGround />
    <Static />
    <ProtectFromGroundDamage />
    <ProtectFromSink />
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</Objects>